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Diffstat (limited to 'backends/saves/windows/windows-saves.cpp')
-rw-r--r-- | backends/saves/windows/windows-saves.cpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/backends/saves/windows/windows-saves.cpp b/backends/saves/windows/windows-saves.cpp new file mode 100644 index 0000000000..87348c3416 --- /dev/null +++ b/backends/saves/windows/windows-saves.cpp @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "backends/saves/windows/windows-saves.h" + +#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(DISABLE_DEFAULT_SAVEFILEMANAGER) + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + +#include "common/config-manager.h" +#include "common/savefile.h" + +WindowsSaveFileManager::WindowsSaveFileManager() { + char defaultSavepath[MAXPATHLEN]; + + OSVERSIONINFO win32OsVersion; + ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO)); + win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); + GetVersionEx(&win32OsVersion); + // Check for non-9X version of Windows. + if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) { + // Use the Application Data directory of the user profile. + if (win32OsVersion.dwMajorVersion >= 5) { + if (!GetEnvironmentVariable("APPDATA", defaultSavepath, sizeof(defaultSavepath))) + error("Unable to access application data directory"); + } else { + if (!GetEnvironmentVariable("USERPROFILE", defaultSavepath, sizeof(defaultSavepath))) + error("Unable to access user profile directory"); + + strcat(defaultSavepath, "\\Application Data"); + + // If the directory already exists (as it should in most cases), + // we don't want to fail, but we need to stop on other errors (such as ERROR_PATH_NOT_FOUND) + if (!CreateDirectory(defaultSavepath, NULL)) { + if (GetLastError() != ERROR_ALREADY_EXISTS) + error("Cannot create Application data folder"); + } + } + + strcat(defaultSavepath, "\\ScummVM"); + if (!CreateDirectory(defaultSavepath, NULL)) { + if (GetLastError() != ERROR_ALREADY_EXISTS) + error("Cannot create ScummVM application data folder"); + } + + strcat(defaultSavepath, "\\Saved games"); + if (!CreateDirectory(defaultSavepath, NULL)) { + if (GetLastError() != ERROR_ALREADY_EXISTS) + error("Cannot create ScummVM Saved games folder"); + } + + ConfMan.registerDefault("savepath", defaultSavepath); + } +} + +#endif |