diff options
Diffstat (limited to 'backends/sdl/sdl.cpp')
| -rw-r--r-- | backends/sdl/sdl.cpp | 40 |
1 files changed, 23 insertions, 17 deletions
diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp index 4226a41ed5..b4483201a0 100644 --- a/backends/sdl/sdl.cpp +++ b/backends/sdl/sdl.cpp @@ -27,7 +27,7 @@ class OSystem_SDL_Normal : public OSystem_SDL_Common { public: - OSystem_SDL_Normal() : sdl_tmpscreen(0), sdl_hwscreen(0), _overlay_visible(false) {} + OSystem_SDL_Normal(); // Set colors of the palette void set_palette(const byte *colors, uint start, uint num); @@ -55,20 +55,26 @@ protected: ScalerProc *_scaler_proc; + int TMP_SCREEN_WIDTH; + virtual void draw_mouse(); virtual void undraw_mouse(); virtual void load_gfx_mode(); virtual void unload_gfx_mode(); void hotswap_gfx_mode(); - - int TMP_SCREEN_WIDTH; }; OSystem_SDL_Common *OSystem_SDL_Common::create() { return new OSystem_SDL_Normal(); } +OSystem_SDL_Normal::OSystem_SDL_Normal() + : sdl_tmpscreen(0), sdl_hwscreen(0), _overlay_visible(false), + _scaler_proc(0), TMP_SCREEN_WIDTH(0) +{ +} + void OSystem_SDL_Normal::set_palette(const byte *colors, uint start, uint num) { const byte *b = colors; uint i; @@ -95,10 +101,10 @@ void OSystem_SDL_Normal::draw_mouse() { if (_mouseDrawn || !_mouseVisible) return; - int x = _mouse_cur_state.x - _mouseHotspotX; - int y = _mouse_cur_state.y - _mouseHotspotY; - int w = _mouse_cur_state.w; - int h = _mouse_cur_state.h; + int x = _mouseCurState.x - _mouseHotspotX; + int y = _mouseCurState.y - _mouseHotspotY; + int w = _mouseCurState.w; + int h = _mouseCurState.h; byte color; byte *src = _mouseData; // Image representing the mouse uint16 *bak = (uint16*)_mouseBackup; // Surface used to backup the area obscured by the mouse @@ -112,7 +118,7 @@ void OSystem_SDL_Normal::draw_mouse() { } if (y < 0) { h += y; - src -= y * _mouse_cur_state.w; + src -= y * _mouseCurState.w; y = 0; } @@ -127,10 +133,10 @@ void OSystem_SDL_Normal::draw_mouse() { // Store the bounding box so that undraw mouse can restore the area the // mouse currently covers to its original content. - _mouse_old_state.x = x; - _mouse_old_state.y = y; - _mouse_old_state.w = w; - _mouse_old_state.h = h; + _mouseOldState.x = x; + _mouseOldState.y = y; + _mouseOldState.w = w; + _mouseOldState.h = h; // Draw the mouse cursor; backup the covered area in "bak" @@ -151,7 +157,7 @@ void OSystem_SDL_Normal::draw_mouse() { dst++; width--; } - src += _mouse_cur_state.w - w; + src += _mouseCurState.w - w; bak += MAX_MOUSE_W - w; dst += TMP_SCREEN_WIDTH - w; h--; @@ -176,10 +182,10 @@ void OSystem_SDL_Normal::undraw_mouse() { error("SDL_LockSurface failed: %s.\n", SDL_GetError()); uint16 *dst, *bak = (uint16 *)_mouseBackup; - const int old_mouse_x = _mouse_old_state.x; - const int old_mouse_y = _mouse_old_state.y; - const int old_mouse_w = _mouse_old_state.w; - const int old_mouse_h = _mouse_old_state.h; + const int old_mouse_x = _mouseOldState.x; + const int old_mouse_y = _mouseOldState.y; + const int old_mouse_w = _mouseOldState.w; + const int old_mouse_h = _mouseOldState.h; int x, y; // No need to do clipping here, since draw_mouse() did that already |
