diff options
Diffstat (limited to 'backends/taskbar/unity')
| -rw-r--r-- | backends/taskbar/unity/unity-taskbar.cpp | 110 | ||||
| -rw-r--r-- | backends/taskbar/unity/unity-taskbar.h | 57 | 
2 files changed, 167 insertions, 0 deletions
diff --git a/backends/taskbar/unity/unity-taskbar.cpp b/backends/taskbar/unity/unity-taskbar.cpp new file mode 100644 index 0000000000..49c56b746d --- /dev/null +++ b/backends/taskbar/unity/unity-taskbar.cpp @@ -0,0 +1,110 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/scummsys.h" + +#if defined(UNIX) && defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY) + +#include "backends/taskbar/unity/unity-taskbar.h" + +#include "common/textconsole.h" + +UnityTaskbarManager::UnityTaskbarManager() { +	g_type_init(); + +	_loop = g_main_loop_new(NULL, FALSE); + +	_launcher = unity_launcher_entry_get_for_desktop_id("scummvm.desktop"); +} + +UnityTaskbarManager::~UnityTaskbarManager() { +	g_main_loop_unref(_loop); +	_loop = NULL; +} + +void UnityTaskbarManager::setProgressValue(int completed, int total) { +	if (_launcher == NULL) +		return; + +	double percentage = (double)completed / (double)total; +	unity_launcher_entry_set_progress(_launcher, percentage); +	unity_launcher_entry_set_progress_visible(_launcher, TRUE); +} + +void UnityTaskbarManager::setProgressState(TaskbarProgressState state) { +	if (_launcher == NULL) +		return; + +	switch (state) { +	default: +		warning("[UnityTaskbarManager::setProgressState] Unknown state / Not implemented (%d)", state); +		// fallback to noprogress state + +	case kTaskbarNoProgress: +		unity_launcher_entry_set_progress_visible(_launcher, FALSE); +		break; + +	// Unity only support two progress states as of 3.0: visible or not visible +	// We show progress in all of those states +	case kTaskbarIndeterminate: +	case kTaskbarNormal: +	case kTaskbarError: +	case kTaskbarPaused: +		unity_launcher_entry_set_progress_visible(_launcher, TRUE); +		break; +	} +} + +void UnityTaskbarManager::addRecent(const Common::String &name, const Common::String &description) { +	warning("[UnityTaskbarManager::addRecent] Not implemented"); +} + +void UnityTaskbarManager::setCount(int count) { +	if (_launcher == NULL) +		return; + +	unity_launcher_entry_set_count(_launcher, count); + +	unity_launcher_entry_set_count_visible(_launcher, (count == 0) ? FALSE : TRUE); +} + +// Unity requires the glib event loop to the run to function properly +// as events are sent asynchronously +bool UnityTaskbarManager::pollEvent(Common::Event &event) { +	if (!_loop) +		return false; + +	// Get context +	GMainContext *context = g_main_loop_get_context(_loop); +	if (!context) +		return false; + +	// Dispatch events +	g_main_context_iteration(context, FALSE); + +	return false; +} + +#endif diff --git a/backends/taskbar/unity/unity-taskbar.h b/backends/taskbar/unity/unity-taskbar.h new file mode 100644 index 0000000000..9f14b44d8f --- /dev/null +++ b/backends/taskbar/unity/unity-taskbar.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKEND_UNITY_TASKBAR_H +#define BACKEND_UNITY_TASKBAR_H + +#if defined(UNIX) && defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY) + +#include "common/events.h" +#include "common/str.h" +#include "common/taskbar.h" + +#include <unity.h> + +class UnityTaskbarManager : public Common::TaskbarManager, public Common::EventSource { +public: +	UnityTaskbarManager(); +	virtual ~UnityTaskbarManager(); + +	virtual void setProgressValue(int completed, int total); +	virtual void setProgressState(TaskbarProgressState state); +	virtual void addRecent(const Common::String &name, const Common::String &description); +	virtual void setCount(int count); + +	// Implementation of the EventSource interface +        virtual bool pollEvent(Common::Event &event); + +private: +	GMainLoop          *_loop; +	UnityLauncherEntry *_launcher; +}; + +#endif + +#endif // BACKEND_UNITY_TASKBAR_H  | 
