diff options
Diffstat (limited to 'backends/wince/CEActionsSmartphone.cpp')
-rw-r--r-- | backends/wince/CEActionsSmartphone.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/backends/wince/CEActionsSmartphone.cpp b/backends/wince/CEActionsSmartphone.cpp index b732360f28..c8938b8859 100644 --- a/backends/wince/CEActionsSmartphone.cpp +++ b/backends/wince/CEActionsSmartphone.cpp @@ -57,7 +57,7 @@ void CEActionsSmartphone::init(GameDetector &detector) { } -String CEActionsSmartphone::actionName(ActionType action) { +String CEActionsSmartphone::actionName(GUI::ActionType action) { return smartphoneActionNames[action]; } @@ -74,7 +74,7 @@ int CEActionsSmartphone::version() { } CEActionsSmartphone::CEActionsSmartphone(GameDetector &detector) : - CEActions(detector) +GUI::Actions(detector) { int i; @@ -85,9 +85,9 @@ CEActionsSmartphone::CEActionsSmartphone(GameDetector &detector) : } -void CEActionsSmartphone::initInstanceMain(OSystem_WINCE3 *mainSystem) { - CEActions::initInstanceMain(mainSystem); - +void CEActionsSmartphone::initInstanceMain(OSystem *mainSystem) { + _CESystem = static_cast<OSystem_WINCE3*>(mainSystem); + GUI_Actions::initInstanceMain(mainSystem); // Mouse Up _action_enabled[SMARTPHONE_ACTION_UP] = true; // Mouse Down @@ -108,7 +108,7 @@ void CEActionsSmartphone::initInstanceGame() { bool is_queen = (_detector->_targetName == "queen"); bool is_gob = (strncmp(_detector->_targetName.c_str(), "gob", 3) == 0); - CEActions::initInstanceGame(); + GUI_Actions::initInstanceGame(); // See if a right click mapping could be needed if (is_sky || _detector->_targetName == "samnmax" || is_gob) @@ -149,14 +149,14 @@ void CEActionsSmartphone::initInstanceGame() { CEActionsSmartphone::~CEActionsSmartphone() { } -bool CEActionsSmartphone::perform(ActionType action, bool pushed) { +bool CEActionsSmartphone::perform(GUI::ActionType action, bool pushed) { if (!pushed) { switch (action) { case SMARTPHONE_ACTION_RIGHTCLICK: - _mainSystem->add_right_click(false); + _CESystem->add_right_click(false); return true; case SMARTPHONE_ACTION_LEFTCLICK: - _mainSystem->add_left_click(false); + _CESystem->add_left_click(false); return true; case SMARTPHONE_ACTION_SAVE: case SMARTPHONE_ACTION_SKIP: @@ -174,25 +174,25 @@ bool CEActionsSmartphone::perform(ActionType action, bool pushed) { EventsBuffer::simulateKey(&_key_action[action], true); return true; case SMARTPHONE_ACTION_RIGHTCLICK: - _mainSystem->add_right_click(true); + _CESystem->add_right_click(true); return true; case SMARTPHONE_ACTION_LEFTCLICK: - _mainSystem->add_left_click(true); + _CESystem->add_left_click(true); return true; case SMARTPHONE_ACTION_UP: - _mainSystem->move_cursor_up(); + _CESystem->move_cursor_up(); return true; case SMARTPHONE_ACTION_DOWN: - _mainSystem->move_cursor_down(); + _CESystem->move_cursor_down(); return true; case SMARTPHONE_ACTION_LEFT: - _mainSystem->move_cursor_left(); + _CESystem->move_cursor_left(); return true; case SMARTPHONE_ACTION_RIGHT: - _mainSystem->move_cursor_right(); + _CESystem->move_cursor_right(); return true; case SMARTPHONE_ACTION_ZONE: - _mainSystem->switch_zone(); + _CESystem->switch_zone(); return true; } |