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-rw-r--r--backends/dc/DCLauncherDialog.h5
-rw-r--r--backends/dc/dcmain.cpp2
-rw-r--r--backends/dc/selector.cpp1
-rw-r--r--backends/morphos/morphos_start.cpp1
-rw-r--r--backends/wince/CELauncherDialog.cpp2
-rw-r--r--backends/wince/CELauncherDialog.h3
6 files changed, 4 insertions, 10 deletions
diff --git a/backends/dc/DCLauncherDialog.h b/backends/dc/DCLauncherDialog.h
index aa35ff90fe..7dffcaa576 100644
--- a/backends/dc/DCLauncherDialog.h
+++ b/backends/dc/DCLauncherDialog.h
@@ -22,11 +22,8 @@
*/
class DCLauncherDialog {
- private:
- GameDetector &_detector;
-
public:
- DCLauncherDialog(GameDetector &d) : _detector(d) {}
+ DCLauncherDialog() {}
int runModal();
};
diff --git a/backends/dc/dcmain.cpp b/backends/dc/dcmain.cpp
index 1d82deb46d..67081533b3 100644
--- a/backends/dc/dcmain.cpp
+++ b/backends/dc/dcmain.cpp
@@ -224,7 +224,7 @@ int DCLauncherDialog::runModal()
ConfMan.set("path", dir, base);
// Set the target.
- _detector.setTarget(base);
+ GameDetector::setTarget(base);
return 0;
}
diff --git a/backends/dc/selector.cpp b/backends/dc/selector.cpp
index bd9086431d..ade5cb9fc4 100644
--- a/backends/dc/selector.cpp
+++ b/backends/dc/selector.cpp
@@ -24,7 +24,6 @@
#include <common/stdafx.h>
#include <common/scummsys.h>
#include <base/engine.h>
-#include <base/gameDetector.h>
#include <base/plugins.h>
#include <backends/fs/fs.h>
#include "dc.h"
diff --git a/backends/morphos/morphos_start.cpp b/backends/morphos/morphos_start.cpp
index 82c57be7bc..ac5c16ad85 100644
--- a/backends/morphos/morphos_start.cpp
+++ b/backends/morphos/morphos_start.cpp
@@ -36,7 +36,6 @@
#include "common/stdafx.h"
#include "scumm/scumm.h"
-#include "base/gameDetector.h"
#include "base/main.h"
#include "common/scaler.h"
#include "sound/mididrv.h"
diff --git a/backends/wince/CELauncherDialog.cpp b/backends/wince/CELauncherDialog.cpp
index 90675fb3da..243b5e5ea3 100644
--- a/backends/wince/CELauncherDialog.cpp
+++ b/backends/wince/CELauncherDialog.cpp
@@ -72,7 +72,7 @@ public:
};
-CELauncherDialog::CELauncherDialog(GameDetector &detector) : GUI::LauncherDialog(detector) {
+CELauncherDialog::CELauncherDialog() : GUI::LauncherDialog() {
}
void CELauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
diff --git a/backends/wince/CELauncherDialog.h b/backends/wince/CELauncherDialog.h
index f612b53b97..7cb54a3f56 100644
--- a/backends/wince/CELauncherDialog.h
+++ b/backends/wince/CELauncherDialog.h
@@ -25,14 +25,13 @@
#include "backends/fs/fs.h"
-#include "base/gameDetector.h"
#include "base/plugins.h"
#include "gui/launcher.h"
class CELauncherDialog : public GUI::LauncherDialog {
public:
- CELauncherDialog(GameDetector &detector);
+ CELauncherDialog();
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
protected:
void addGame();