diff options
Diffstat (limited to 'backends')
| -rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 26 | 
1 files changed, 13 insertions, 13 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index d126ebc212..84be83d524 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -385,15 +385,15 @@ void OpenGLGraphicsManager::fillScreen(uint32 col) {  #ifdef USE_RGB_COLOR  	if (_screenFormat.bytesPerPixel == 1) { -		memset(_screenData.getBasePtr(0, 0), col, _screenData.h * _screenData.pitch); +		memset(_screenData.getPixels(), col, _screenData.h * _screenData.pitch);  	} else if (_screenFormat.bytesPerPixel == 2) { -		uint16 *pixels = (uint16 *)_screenData.getBasePtr(0, 0); +		uint16 *pixels = (uint16 *)_screenData.getPixels();  		uint16 col16 = (uint16)col;  		for (int i = 0; i < _screenData.w * _screenData.h; i++) {  			pixels[i] = col16;  		}  	} else if (_screenFormat.bytesPerPixel == 3) { -		uint8 *pixels = (uint8 *)_screenData.getBasePtr(0, 0); +		uint8 *pixels = (uint8 *)_screenData.getPixels();  		byte r = (col >> 16) & 0xFF;  		byte g = (col >> 8) & 0xFF;  		byte b = col & 0xFF; @@ -404,13 +404,13 @@ void OpenGLGraphicsManager::fillScreen(uint32 col) {  			pixels += 3;  		}  	} else if (_screenFormat.bytesPerPixel == 4) { -		uint32 *pixels = (uint32 *)_screenData.getBasePtr(0, 0); +		uint32 *pixels = (uint32 *)_screenData.getPixels();  		for (int i = 0; i < _screenData.w * _screenData.h; i++) {  			pixels[i] = col;  		}  	}  #else -	memset(_screenData.getBasePtr(0, 0), col, _screenData.h * _screenData.pitch); +	memset(_screenData.getPixels(), col, _screenData.h * _screenData.pitch);  #endif  	_screenNeedsRedraw = true;  } @@ -463,12 +463,12 @@ Graphics::PixelFormat OpenGLGraphicsManager::getOverlayFormat() const {  void OpenGLGraphicsManager::clearOverlay() {  	// Set all pixels to 0 -	memset(_overlayData.getBasePtr(0, 0), 0, _overlayData.h * _overlayData.pitch); +	memset(_overlayData.getPixels(), 0, _overlayData.h * _overlayData.pitch);  	_overlayNeedsRedraw = true;  }  void OpenGLGraphicsManager::grabOverlay(void *buf, int pitch) { -	const byte *src = (byte *)_overlayData.getBasePtr(0, 0); +	const byte *src = (byte *)_overlayData.getPixels();  	byte *dst = (byte *)buf;  	for (int i = 0; i < _overlayData.h; i++) {  		// Copy overlay data to buffer @@ -609,7 +609,7 @@ void OpenGLGraphicsManager::setMouseCursor(const void *buf, uint w, uint h, int  		_cursorData.create(w, h, _cursorFormat);  	// Save cursor data -	memcpy(_cursorData.getBasePtr(0, 0), buf, h * _cursorData.pitch); +	memcpy(_cursorData.getPixels(), buf, h * _cursorData.pitch);  	// Set cursor info  	_cursorState.w = w; @@ -778,7 +778,7 @@ void OpenGLGraphicsManager::refreshCursor() {  			palette = _cursorPalette;  		// Convert the paletted cursor to RGBA8888 -		const byte *src = (byte *)_cursorData.getBasePtr(0, 0); +		const byte *src = (byte *)_cursorData.getPixels();  		for (int i = 0; i < _cursorState.w * _cursorState.h; i++) {  			// Check for keycolor  			if (src[i] != _cursorKeyColor) { @@ -794,7 +794,7 @@ void OpenGLGraphicsManager::refreshCursor() {  		// Convert the RGB cursor to RGBA8888  		if (_cursorFormat.bytesPerPixel == 2) { -			const uint16 *src = (uint16 *)_cursorData.getBasePtr(0, 0); +			const uint16 *src = (uint16 *)_cursorData.getPixels();  			for (int i = 0; i < _cursorState.w * _cursorState.h; i++) {  				// Check for keycolor  				if (src[i] != _cursorKeyColor) { @@ -806,7 +806,7 @@ void OpenGLGraphicsManager::refreshCursor() {  				dst += 4;  			}  		} else if (_cursorFormat.bytesPerPixel == 4) { -			const uint32 *src = (uint32 *)_cursorData.getBasePtr(0, 0); +			const uint32 *src = (uint32 *)_cursorData.getPixels();  			for (int i = 0; i < _cursorState.w * _cursorState.h; i++) {  				// Check for keycolor  				if (src[i] != _cursorKeyColor) { @@ -1354,7 +1354,7 @@ void OpenGLGraphicsManager::updateOSD() {  		_osdSurface.create(_osdTexture->getWidth(), _osdTexture->getHeight(), _overlayFormat);  	else  		// Clear everything -		memset(_osdSurface.getBasePtr(0, 0), 0, _osdSurface.h * _osdSurface.pitch); +		memset(_osdSurface.getPixels(), 0, _osdSurface.h * _osdSurface.pitch);  	// Determine a rect which would contain the message string (clipped to the  	// screen dimensions). @@ -1388,7 +1388,7 @@ void OpenGLGraphicsManager::updateOSD() {  	}  	// Update the texture -	_osdTexture->updateBuffer(_osdSurface.getBasePtr(0, 0), _osdSurface.pitch, 0, 0, +	_osdTexture->updateBuffer(_osdSurface.getPixels(), _osdSurface.pitch, 0, 0,  	                          _osdSurface.w, _osdSurface.h);  }  #endif  | 
