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-rw-r--r--backends/audiocd/audiocd-stream.cpp199
-rw-r--r--backends/audiocd/audiocd-stream.h108
-rw-r--r--backends/audiocd/audiocd.h77
-rw-r--r--backends/audiocd/default/default-audiocd.cpp93
-rw-r--r--backends/audiocd/default/default-audiocd.h45
-rw-r--r--backends/audiocd/linux/linux-audiocd.cpp471
-rw-r--r--backends/audiocd/linux/linux-audiocd.h62
-rw-r--r--backends/audiocd/macosx/macosx-audiocd.cpp306
-rw-r--r--backends/audiocd/macosx/macosx-audiocd.h61
-rw-r--r--backends/audiocd/sdl/sdl-audiocd.cpp63
-rw-r--r--backends/audiocd/sdl/sdl-audiocd.h11
-rw-r--r--backends/audiocd/win32/msvc/ntddcdrm.h362
-rw-r--r--backends/audiocd/win32/win32-audiocd.cpp388
-rw-r--r--backends/audiocd/win32/win32-audiocd.h60
-rw-r--r--backends/base-backend.h1
-rw-r--r--backends/cloud/box/boxlistdirectorybyidrequest.cpp195
-rw-r--r--backends/cloud/box/boxlistdirectorybyidrequest.h63
-rw-r--r--backends/cloud/box/boxstorage.cpp346
-rw-r--r--backends/cloud/box/boxstorage.h116
-rw-r--r--backends/cloud/box/boxtokenrefresher.cpp138
-rw-r--r--backends/cloud/box/boxtokenrefresher.h53
-rw-r--r--backends/cloud/box/boxuploadrequest.cpp232
-rw-r--r--backends/cloud/box/boxuploadrequest.h63
-rw-r--r--backends/cloud/cloudicon.cpp185
-rw-r--r--backends/cloud/cloudicon.h90
-rw-r--r--backends/cloud/cloudicon_data.h111
-rw-r--r--backends/cloud/cloudicon_disabled_data.h117
-rw-r--r--backends/cloud/cloudmanager.cpp480
-rw-r--r--backends/cloud/cloudmanager.h294
-rw-r--r--backends/cloud/downloadrequest.cpp138
-rw-r--r--backends/cloud/downloadrequest.h64
-rw-r--r--backends/cloud/dropbox/dropboxcreatedirectoryrequest.cpp137
-rw-r--r--backends/cloud/dropbox/dropboxcreatedirectoryrequest.h57
-rw-r--r--backends/cloud/dropbox/dropboxinforequest.cpp192
-rw-r--r--backends/cloud/dropbox/dropboxinforequest.h56
-rw-r--r--backends/cloud/dropbox/dropboxlistdirectoryrequest.cpp223
-rw-r--r--backends/cloud/dropbox/dropboxlistdirectoryrequest.h61
-rw-r--r--backends/cloud/dropbox/dropboxstorage.cpp199
-rw-r--r--backends/cloud/dropbox/dropboxstorage.h101
-rw-r--r--backends/cloud/dropbox/dropboxuploadrequest.cpp204
-rw-r--r--backends/cloud/dropbox/dropboxuploadrequest.h60
-rw-r--r--backends/cloud/folderdownloadrequest.cpp197
-rw-r--r--backends/cloud/folderdownloadrequest.h79
-rw-r--r--backends/cloud/googledrive/googledrivelistdirectorybyidrequest.cpp163
-rw-r--r--backends/cloud/googledrive/googledrivelistdirectorybyidrequest.h63
-rw-r--r--backends/cloud/googledrive/googledrivestorage.cpp350
-rw-r--r--backends/cloud/googledrive/googledrivestorage.h118
-rw-r--r--backends/cloud/googledrive/googledrivetokenrefresher.cpp126
-rw-r--r--backends/cloud/googledrive/googledrivetokenrefresher.h52
-rw-r--r--backends/cloud/googledrive/googledriveuploadrequest.cpp353
-rw-r--r--backends/cloud/googledrive/googledriveuploadrequest.h70
-rw-r--r--backends/cloud/id/idcreatedirectoryrequest.cpp163
-rw-r--r--backends/cloud/id/idcreatedirectoryrequest.h65
-rw-r--r--backends/cloud/id/iddownloadrequest.cpp108
-rw-r--r--backends/cloud/id/iddownloadrequest.h62
-rw-r--r--backends/cloud/id/idlistdirectoryrequest.cpp141
-rw-r--r--backends/cloud/id/idlistdirectoryrequest.h66
-rw-r--r--backends/cloud/id/idresolveidrequest.cpp136
-rw-r--r--backends/cloud/id/idresolveidrequest.h60
-rw-r--r--backends/cloud/id/idstorage.cpp110
-rw-r--r--backends/cloud/id/idstorage.h83
-rw-r--r--backends/cloud/id/idstreamfilerequest.cpp98
-rw-r--r--backends/cloud/id/idstreamfilerequest.h59
-rw-r--r--backends/cloud/iso8601.cpp100
-rw-r--r--backends/cloud/iso8601.h (renamed from backends/graphics/opengl/extensions.h)22
-rw-r--r--backends/cloud/onedrive/onedrivecreatedirectoryrequest.cpp150
-rw-r--r--backends/cloud/onedrive/onedrivecreatedirectoryrequest.h59
-rw-r--r--backends/cloud/onedrive/onedrivelistdirectoryrequest.cpp193
-rw-r--r--backends/cloud/onedrive/onedrivelistdirectoryrequest.h66
-rw-r--r--backends/cloud/onedrive/onedrivestorage.cpp327
-rw-r--r--backends/cloud/onedrive/onedrivestorage.h113
-rw-r--r--backends/cloud/onedrive/onedrivetokenrefresher.cpp131
-rw-r--r--backends/cloud/onedrive/onedrivetokenrefresher.h52
-rw-r--r--backends/cloud/onedrive/onedriveuploadrequest.cpp191
-rw-r--r--backends/cloud/onedrive/onedriveuploadrequest.h61
-rw-r--r--backends/cloud/savessyncrequest.cpp403
-rw-r--r--backends/cloud/savessyncrequest.h80
-rw-r--r--backends/cloud/storage.cpp343
-rw-r--r--backends/cloud/storage.h238
-rw-r--r--backends/cloud/storagefile.cpp68
-rw-r--r--backends/cloud/storagefile.h65
-rw-r--r--backends/cloud/storageinfo.h53
-rw-r--r--backends/events/androidsdl/androidsdl-events.cpp102
-rw-r--r--backends/events/androidsdl/androidsdl-events.h38
-rw-r--r--backends/events/sdl/sdl-events.cpp128
-rw-r--r--backends/events/sdl/sdl-events.h9
-rw-r--r--backends/fs/abstract-fs.h9
-rw-r--r--backends/fs/amigaos4/amigaos4-fs.cpp5
-rw-r--r--backends/fs/amigaos4/amigaos4-fs.h1
-rw-r--r--backends/fs/chroot/chroot-fs.cpp5
-rw-r--r--backends/fs/chroot/chroot-fs.h1
-rw-r--r--backends/fs/ds/ds-fs.cpp10
-rw-r--r--backends/fs/ds/ds-fs.h2
-rw-r--r--backends/fs/n64/n64-fs.cpp5
-rw-r--r--backends/fs/n64/n64-fs.h1
-rw-r--r--backends/fs/posix/posix-fs.cpp30
-rw-r--r--backends/fs/posix/posix-fs.h1
-rw-r--r--backends/fs/ps2/ps2-fs.cpp5
-rw-r--r--backends/fs/ps2/ps2-fs.h1
-rw-r--r--backends/fs/psp/psp-fs.cpp5
-rw-r--r--backends/fs/psp/psp-fs.h1
-rw-r--r--backends/fs/symbian/symbian-fs.cpp6
-rw-r--r--backends/fs/symbian/symbian-fs.h1
-rw-r--r--backends/fs/wii/wii-fs.cpp13
-rw-r--r--backends/fs/wii/wii-fs.h1
-rw-r--r--backends/fs/windows/windows-fs.cpp32
-rw-r--r--backends/fs/windows/windows-fs.h1
-rw-r--r--backends/graphics/androidsdl/androidsdl-graphics.cpp42
-rw-r--r--backends/graphics/androidsdl/androidsdl-graphics.h34
-rw-r--r--backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp36
-rw-r--r--backends/graphics/gph/gph-graphics.cpp31
-rw-r--r--backends/graphics/graphics.h2
-rw-r--r--backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp29
-rw-r--r--backends/graphics/opengl/context.cpp182
-rw-r--r--backends/graphics/opengl/debug.cpp2
-rw-r--r--backends/graphics/opengl/debug.h4
-rw-r--r--backends/graphics/opengl/framebuffer.cpp259
-rw-r--r--backends/graphics/opengl/framebuffer.h175
-rw-r--r--backends/graphics/opengl/opengl-defs.h262
-rw-r--r--backends/graphics/opengl/opengl-func.h153
-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp453
-rw-r--r--backends/graphics/opengl/opengl-graphics.h125
-rw-r--r--backends/graphics/opengl/opengl-sys.h158
-rw-r--r--backends/graphics/opengl/pipelines/clut8.cpp46
-rw-r--r--backends/graphics/opengl/pipelines/clut8.h (renamed from backends/graphics/opengl/extensions.cpp)32
-rw-r--r--backends/graphics/opengl/pipelines/fixed.cpp70
-rw-r--r--backends/graphics/opengl/pipelines/fixed.h46
-rw-r--r--backends/graphics/opengl/pipelines/pipeline.cpp66
-rw-r--r--backends/graphics/opengl/pipelines/pipeline.h126
-rw-r--r--backends/graphics/opengl/pipelines/shader.cpp94
-rw-r--r--backends/graphics/opengl/pipelines/shader.h59
-rw-r--r--backends/graphics/opengl/shader.cpp335
-rw-r--r--backends/graphics/opengl/shader.h288
-rw-r--r--backends/graphics/opengl/texture.cpp547
-rw-r--r--backends/graphics/opengl/texture.h332
-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.cpp206
-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.h3
-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.cpp374
-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.h32
-rw-r--r--backends/graphics/wincesdl/wincesdl-graphics.cpp2
-rw-r--r--backends/midi/timidity.cpp107
-rw-r--r--backends/midi/windows.cpp3
-rw-r--r--backends/modular-backend.cpp4
-rw-r--r--backends/modular-backend.h1
-rw-r--r--backends/module.mk100
-rw-r--r--backends/networking/connection/islimited-android.cpp35
-rw-r--r--backends/networking/connection/islimited-default.cpp36
-rw-r--r--backends/networking/connection/islimited.h39
-rw-r--r--backends/networking/curl/connectionmanager.cpp199
-rw-r--r--backends/networking/curl/connectionmanager.h127
-rw-r--r--backends/networking/curl/curljsonrequest.cpp215
-rw-r--r--backends/networking/curl/curljsonrequest.h67
-rw-r--r--backends/networking/curl/curlrequest.cpp162
-rw-r--r--backends/networking/curl/curlrequest.h100
-rw-r--r--backends/networking/curl/networkreadstream.cpp257
-rw-r--r--backends/networking/curl/networkreadstream.h142
-rw-r--r--backends/networking/curl/request.cpp74
-rw-r--r--backends/networking/curl/request.h203
-rw-r--r--backends/networking/sdl_net/client.cpp190
-rw-r--r--backends/networking/sdl_net/client.h125
-rw-r--r--backends/networking/sdl_net/getclienthandler.cpp162
-rw-r--r--backends/networking/sdl_net/getclienthandler.h57
-rw-r--r--backends/networking/sdl_net/handlers/basehandler.h41
-rw-r--r--backends/networking/sdl_net/handlers/createdirectoryhandler.cpp129
-rw-r--r--backends/networking/sdl_net/handlers/createdirectoryhandler.h42
-rw-r--r--backends/networking/sdl_net/handlers/downloadfilehandler.cpp88
-rw-r--r--backends/networking/sdl_net/handlers/downloadfilehandler.h40
-rw-r--r--backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp81
-rw-r--r--backends/networking/sdl_net/handlers/filesajaxpagehandler.h40
-rw-r--r--backends/networking/sdl_net/handlers/filesbasehandler.cpp91
-rw-r--r--backends/networking/sdl_net/handlers/filesbasehandler.h52
-rw-r--r--backends/networking/sdl_net/handlers/filespagehandler.cpp237
-rw-r--r--backends/networking/sdl_net/handlers/filespagehandler.h62
-rw-r--r--backends/networking/sdl_net/handlers/indexpagehandler.cpp65
-rw-r--r--backends/networking/sdl_net/handlers/indexpagehandler.h45
-rw-r--r--backends/networking/sdl_net/handlers/listajaxhandler.cpp157
-rw-r--r--backends/networking/sdl_net/handlers/listajaxhandler.h63
-rw-r--r--backends/networking/sdl_net/handlers/resourcehandler.cpp75
-rw-r--r--backends/networking/sdl_net/handlers/resourcehandler.h42
-rw-r--r--backends/networking/sdl_net/handlers/uploadfilehandler.cpp79
-rw-r--r--backends/networking/sdl_net/handlers/uploadfilehandler.h40
-rw-r--r--backends/networking/sdl_net/handlerutils.cpp203
-rw-r--r--backends/networking/sdl_net/handlerutils.h50
-rw-r--r--backends/networking/sdl_net/localwebserver.cpp446
-rw-r--r--backends/networking/sdl_net/localwebserver.h115
-rw-r--r--backends/networking/sdl_net/reader.cpp462
-rw-r--r--backends/networking/sdl_net/reader.h143
-rw-r--r--backends/networking/sdl_net/uploadfileclienthandler.cpp212
-rw-r--r--backends/networking/sdl_net/uploadfileclienthandler.h70
-rw-r--r--backends/platform/3ds/3ds.mk64
-rw-r--r--backends/platform/3ds/README185
-rw-r--r--backends/platform/3ds/app/banner.pngbin0 -> 19241 bytes
-rw-r--r--backends/platform/3ds/app/banner.wavbin0 -> 2212 bytes
-rw-r--r--backends/platform/3ds/app/icon.pngbin0 -> 3800 bytes
-rw-r--r--backends/platform/3ds/app/scummvm.rsf219
-rw-r--r--backends/platform/3ds/config.cpp87
-rw-r--r--backends/platform/3ds/config.h45
-rw-r--r--backends/platform/3ds/gui.cpp46
-rw-r--r--backends/platform/3ds/gui.h41
-rw-r--r--backends/platform/3ds/main.cpp54
-rw-r--r--backends/platform/3ds/module.mk18
-rw-r--r--backends/platform/3ds/options-dialog.cpp98
-rw-r--r--backends/platform/3ds/options-dialog.h70
-rw-r--r--backends/platform/3ds/osystem-audio.cpp110
-rw-r--r--backends/platform/3ds/osystem-events.cpp302
-rw-r--r--backends/platform/3ds/osystem-graphics.cpp517
-rw-r--r--backends/platform/3ds/osystem.cpp193
-rw-r--r--backends/platform/3ds/osystem.h221
-rw-r--r--backends/platform/3ds/shader.v.pica59
-rw-r--r--backends/platform/3ds/sprite.cpp144
-rw-r--r--backends/platform/3ds/sprite.h71
-rw-r--r--backends/platform/android/android.cpp7
-rw-r--r--backends/platform/android/android.h1
-rw-r--r--backends/platform/android/android.mk5
-rw-r--r--backends/platform/android/asset-archive.cpp480
-rw-r--r--backends/platform/android/asset-archive.h10
-rw-r--r--backends/platform/android/events.cpp21
-rw-r--r--backends/platform/android/jni.cpp39
-rw-r--r--backends/platform/android/jni.h4
-rw-r--r--backends/platform/android/org/scummvm/scummvm/ScummVM.java2
-rw-r--r--backends/platform/android/org/scummvm/scummvm/ScummVMActivity.java19
-rw-r--r--backends/platform/android/org/scummvm/scummvm/ScummVMEvents.java2
-rw-r--r--backends/platform/androidsdl/androidsdl-main.cpp47
-rw-r--r--backends/platform/androidsdl/androidsdl-sdl.cpp48
-rw-r--r--backends/platform/androidsdl/androidsdl-sdl.h38
-rw-r--r--backends/platform/androidsdl/androidsdl.mk11
-rw-r--r--backends/platform/androidsdl/module.mk13
-rw-r--r--backends/platform/dc/README6
-rw-r--r--backends/platform/dc/dc-fs.cpp1
-rw-r--r--backends/platform/dc/dc.h21
-rw-r--r--backends/platform/dc/dcloader.cpp7
-rw-r--r--backends/platform/dc/dcloader.h2
-rw-r--r--backends/platform/dc/dcmain.cpp68
-rw-r--r--backends/platform/dc/dreamcast.mk9
-rw-r--r--backends/platform/dc/plugin.syms1
-rw-r--r--backends/platform/dc/plugin.x1
-rw-r--r--backends/platform/dc/vmsave.cpp51
-rw-r--r--backends/platform/dingux/README.GCW014
-rwxr-xr-xbackends/platform/dingux/build.gcw0.sh2
-rw-r--r--backends/platform/dingux/dingux.mk7
-rw-r--r--backends/platform/ds/arm9/source/gbampsave.cpp13
-rw-r--r--backends/platform/ds/arm9/source/gbampsave.h3
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp2
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.h3
-rw-r--r--backends/platform/ios7/ios7_common.h4
-rw-r--r--backends/platform/ios7/ios7_osys_events.cpp12
-rw-r--r--backends/platform/ios7/ios7_osys_main.cpp9
-rw-r--r--backends/platform/ios7/ios7_osys_main.h3
-rw-r--r--backends/platform/ios7/ios7_osys_video.mm13
-rw-r--r--backends/platform/ios7/ios7_video.mm26
-rw-r--r--backends/platform/maemo/debian/changelog16
-rw-r--r--backends/platform/n64/framfs_save_manager.h22
-rw-r--r--backends/platform/n64/pakfs_save_manager.h23
-rw-r--r--backends/platform/ps2/eecodyvdfs.c4
-rw-r--r--backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c4
-rw-r--r--backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c4
-rw-r--r--backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c4
-rw-r--r--backends/platform/ps2/irxboot.cpp2
-rw-r--r--backends/platform/ps2/savefilemgr.cpp15
-rw-r--r--backends/platform/ps2/savefilemgr.h3
-rw-r--r--backends/platform/ps2/systemps2.cpp2
-rw-r--r--backends/platform/psp/README.PSP2
-rwxr-xr-xbackends/platform/psp/build-psp.sh15
-rw-r--r--backends/platform/sdl/amigaos/amigaos-main.cpp35
-rw-r--r--backends/platform/sdl/macosx/macosx.cpp27
-rw-r--r--backends/platform/sdl/macosx/macosx.h10
-rw-r--r--backends/platform/sdl/macosx/macosx_wrapper.h31
-rw-r--r--backends/platform/sdl/macosx/macosx_wrapper.mm48
-rw-r--r--backends/platform/sdl/module.mk1
-rw-r--r--backends/platform/sdl/posix/posix-main.cpp2
-rw-r--r--backends/platform/sdl/posix/posix.cpp82
-rw-r--r--backends/platform/sdl/posix/posix.h8
-rw-r--r--backends/platform/sdl/sdl-sys.h131
-rw-r--r--backends/platform/sdl/sdl-window.cpp2
-rw-r--r--backends/platform/sdl/sdl-window.h4
-rw-r--r--backends/platform/sdl/sdl.cpp84
-rw-r--r--backends/platform/sdl/sdl.h15
-rw-r--r--backends/platform/sdl/win32/win32.cpp23
-rw-r--r--backends/platform/sdl/win32/win32.h6
-rw-r--r--backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg4
-rw-r--r--backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg4
-rw-r--r--backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg4
-rw-r--r--backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3_split.pkg7
-rw-r--r--backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg4
-rw-r--r--backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg4
-rw-r--r--backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg4
-rw-r--r--backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg4
-rw-r--r--backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg4
-rw-r--r--backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3_split.pkg4
-rw-r--r--backends/platform/symbian/src/portdefs.h3
-rw-r--r--backends/platform/tizen/form.cpp8
-rw-r--r--backends/platform/tizen/graphics.cpp7
-rw-r--r--backends/platform/tizen/graphics.h2
-rw-r--r--backends/platform/tizen/system.cpp49
-rw-r--r--backends/platform/wince/portdefs.h3
-rw-r--r--backends/saves/default/default-saves.cpp320
-rw-r--r--backends/saves/default/default-saves.h45
-rw-r--r--backends/saves/savefile.cpp28
-rw-r--r--backends/taskbar/macosx/dockplugin/dockplugin.m125
-rw-r--r--backends/taskbar/macosx/macosx-taskbar.h7
-rw-r--r--backends/taskbar/macosx/macosx-taskbar.mm85
-rw-r--r--backends/taskbar/win32/win32-taskbar.cpp8
-rw-r--r--backends/taskbar/win32/win32-taskbar.h2
-rw-r--r--backends/updates/macosx/macosx-updates.h6
-rw-r--r--backends/updates/macosx/macosx-updates.mm77
-rw-r--r--backends/updates/win32/win32-updates.cpp132
-rw-r--r--backends/updates/win32/win32-updates.h50
307 files changed, 25903 insertions, 1603 deletions
diff --git a/backends/audiocd/audiocd-stream.cpp b/backends/audiocd/audiocd-stream.cpp
new file mode 100644
index 0000000000..3c0d0957da
--- /dev/null
+++ b/backends/audiocd/audiocd-stream.cpp
@@ -0,0 +1,199 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Original license header:
+ *
+ * Cabal - Legacy Game Implementations
+ *
+ * Cabal is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/audiocd/audiocd-stream.h"
+#include "common/textconsole.h"
+
+AudioCDStream::AudioCDStream() : _buffer(), _frame(0), _bufferPos(0), _bufferFrame(0), _forceStop(false) {
+}
+
+AudioCDStream::~AudioCDStream() {
+ // Stop the timer; the subclass needs to do this,
+ // so this is just a last resort.
+ stopTimer();
+
+ // Clear any buffered frames
+ emptyQueue();
+}
+
+int AudioCDStream::readBuffer(int16 *buffer, const int numSamples) {
+ int samples = 0;
+
+ // See if any data is left first
+ while (_bufferPos < kSamplesPerFrame && samples < numSamples)
+ buffer[samples++] = _buffer[_bufferPos++];
+
+ // Bail out if done
+ if (endOfData())
+ return samples;
+
+ while (samples < numSamples && !endOfData()) {
+ if (!readNextFrame())
+ return samples;
+
+ // Copy the samples over
+ for (_bufferPos = 0; _bufferPos < kSamplesPerFrame && samples < numSamples;)
+ buffer[samples++] = _buffer[_bufferPos++];
+ }
+
+ return samples;
+}
+
+bool AudioCDStream::readNextFrame() {
+ // Fetch a frame from the queue
+ int16 *buffer;
+
+ {
+ Common::StackLock lock(_mutex);
+
+ // Nothing we can do if it's empty
+ if (_bufferQueue.empty())
+ return false;
+
+ buffer = _bufferQueue.pop();
+ }
+
+ memcpy(_buffer, buffer, kSamplesPerFrame * 2);
+ delete[] buffer;
+ _frame++;
+ return true;
+}
+
+bool AudioCDStream::endOfData() const {
+ return !shouldForceStop() && getStartFrame() + _frame >= getEndFrame() && _bufferPos == kSamplesPerFrame;
+}
+
+bool AudioCDStream::seek(const Audio::Timestamp &where) {
+ // Stop the timer
+ stopTimer();
+
+ // Clear anything out of the queue
+ emptyQueue();
+
+ // Convert to the frame number
+ // Really not much else needed
+ _bufferPos = kSamplesPerFrame;
+ _frame = where.convertToFramerate(kFramesPerSecond).totalNumberOfFrames();
+ _bufferFrame = _frame;
+
+ // Start the timer again
+ startTimer();
+ return true;
+}
+
+Audio::Timestamp AudioCDStream::getLength() const {
+ return Audio::Timestamp(0, getEndFrame() - getStartFrame(), kFramesPerSecond);
+}
+
+void AudioCDStream::timerProc(void *refCon) {
+ static_cast<AudioCDStream *>(refCon)->onTimer();
+}
+
+void AudioCDStream::onTimer() {
+ // The goal here is to do as much work in this timer instead
+ // of doing it in the readBuffer() call, which is the mixer.
+
+ // If we're done, bail.
+ if (shouldForceStop() || getStartFrame() + _bufferFrame >= getEndFrame())
+ return;
+
+ // Get a quick count of the number of items in the queue
+ // We don't care that much; we only need a quick estimate
+ _mutex.lock();
+ uint32 queueCount = _bufferQueue.size();
+ _mutex.unlock();
+
+ // If we have enough audio buffered, bail out
+ if (queueCount >= kBufferThreshold)
+ return;
+
+ while (!shouldForceStop() && queueCount < kBufferThreshold && getStartFrame() + _bufferFrame < getEndFrame()) {
+ int16 *buffer = new int16[kSamplesPerFrame];
+
+ // Figure out the MSF of the frame we're looking for
+ int frame = _bufferFrame + getStartFrame();
+
+ // Request to read that frame
+ if (!readFrame(frame, buffer)) {
+ warning("Failed to read CD audio");
+ forceStop();
+ return;
+ }
+
+ _bufferFrame++;
+
+ // Now push the buffer onto the queue
+ Common::StackLock lock(_mutex);
+ _bufferQueue.push(buffer);
+ queueCount = _bufferQueue.size();
+ }
+}
+
+void AudioCDStream::startTimer(bool fillBuffer) {
+ _forceStop = false;
+ if (fillBuffer) {
+ onTimer();
+ }
+ g_system->getTimerManager()->installTimerProc(timerProc, 10 * 1000, this, "AudioCDStream");
+}
+
+void AudioCDStream::stopTimer() {
+ forceStop();
+ g_system->getTimerManager()->removeTimerProc(timerProc);
+}
+
+void AudioCDStream::emptyQueue() {
+ while (!_bufferQueue.empty())
+ delete[] _bufferQueue.pop();
+}
+
+bool AudioCDStream::shouldForceStop() const {
+ Common::StackLock lock(_forceStopMutex);
+ return _forceStop;
+}
+
+void AudioCDStream::forceStop() {
+ Common::StackLock lock(_forceStopMutex);
+ _forceStop = true;
+}
diff --git a/backends/audiocd/audiocd-stream.h b/backends/audiocd/audiocd-stream.h
new file mode 100644
index 0000000000..dbc6a6321b
--- /dev/null
+++ b/backends/audiocd/audiocd-stream.h
@@ -0,0 +1,108 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Original license header:
+ *
+ * Cabal - Legacy Game Implementations
+ *
+ * Cabal is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_AUDIOCD_AUDIOCD_STREAM_H
+#define BACKENDS_AUDIOCD_AUDIOCD_STREAM_H
+
+#include "audio/audiostream.h"
+#include "common/mutex.h"
+#include "common/queue.h"
+#include "common/timer.h"
+
+class AudioCDStream : public Audio::SeekableAudioStream {
+public:
+ AudioCDStream();
+ ~AudioCDStream();
+
+ int readBuffer(int16 *buffer, const int numSamples);
+ bool isStereo() const { return true; }
+ int getRate() const { return 44100; }
+ bool endOfData() const;
+ bool seek(const Audio::Timestamp &where);
+ Audio::Timestamp getLength() const;
+
+protected:
+ virtual uint getStartFrame() const = 0;
+ virtual uint getEndFrame() const = 0;
+ virtual bool readFrame(int frame, int16 *buffer) = 0;
+
+ void startTimer(bool fillBuffer = false);
+ void stopTimer();
+
+ enum {
+ kBytesPerFrame = 2352,
+ kSamplesPerFrame = kBytesPerFrame / 2
+ };
+
+ enum {
+ kSecondsPerMinute = 60,
+ kFramesPerSecond = 75
+ };
+
+ enum {
+ // Keep about a second's worth of audio in the buffer
+ kBufferThreshold = kFramesPerSecond
+ };
+
+private:
+ int16 _buffer[kSamplesPerFrame];
+ int _frame;
+ uint _bufferPos;
+
+ Common::Queue<int16 *> _bufferQueue;
+ int _bufferFrame;
+ Common::Mutex _mutex;
+
+ bool _forceStop;
+ bool shouldForceStop() const;
+ void forceStop();
+ Common::Mutex _forceStopMutex;
+
+ bool readNextFrame();
+ static void timerProc(void *refCon);
+ void onTimer();
+ void emptyQueue();
+};
+
+#endif
diff --git a/backends/audiocd/audiocd.h b/backends/audiocd/audiocd.h
index 6eae8e096b..b3674f2570 100644
--- a/backends/audiocd/audiocd.h
+++ b/backends/audiocd/audiocd.h
@@ -48,26 +48,31 @@ public:
};
/**
- * @name Emulated playback functions
- * Engines should call these functions. Not all platforms
- * support cd playback, and these functions should try to
- * emulate it.
+ * Initialize the specified CD drive for audio playback.
+ * @return true if the CD drive was inited successfully
+ */
+ virtual bool open() = 0;
+
+ /**
+ * Close the currently open CD drive
*/
- //@{
+ virtual void close() = 0;
/**
* Start audio CD playback
- * @param track the track to play.
- * @param numLoops how often playback should be repeated (-1 = infinitely often).
- * @param startFrame the frame at which playback should start (75 frames = 1 second).
- * @param duration the number of frames to play.
- * @param only_emulate determines if the track should be emulated only
+ * @param track the track to play.
+ * @param numLoops how often playback should be repeated (<=0 means infinitely often).
+ * @param startFrame the frame at which playback should start (75 frames = 1 second).
+ * @param duration the number of frames to play.
+ * @param onlyEmulate determines if the track should be emulated only
+ * @note The @c onlyEmulate parameter is deprecated.
+ * @return @c true if the track started playing, @c false otherwise
*/
- virtual void play(int track, int numLoops, int startFrame, int duration, bool only_emulate = false) = 0;
+ virtual bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false) = 0;
/**
* Get if audio is being played.
- * @return true if CD or emulated audio is playing
+ * @return true if CD audio is playing
*/
virtual bool isPlaying() const = 0;
@@ -82,12 +87,12 @@ public:
virtual void setBalance(int8 balance) = 0;
/**
- * Stop CD or emulated audio playback.
+ * Stop audio playback.
*/
virtual void stop() = 0;
/**
- * Update CD or emulated audio status.
+ * Update audio status.
*/
virtual void update() = 0;
@@ -96,50 +101,6 @@ public:
* @return a Status struct with playback data.
*/
virtual Status getStatus() const = 0;
-
- //@}
-
-
- /**
- * @name Real CD audio methods
- * These functions should be called from the emulated
- * ones if they can't emulate the audio playback.
- */
- //@{
-
- /**
- * Initialize the specified CD drive for audio playback.
- * @param drive the drive id
- * @return true if the CD drive was inited successfully
- */
- virtual bool openCD(int drive) = 0;
-
- /**
- * Poll CD status.
- * @return true if CD audio is playing
- */
- virtual bool pollCD() const = 0;
-
- /**
- * Start CD audio playback.
- * @param track the track to play.
- * @param num_loops how often playback should be repeated (-1 = infinitely often).
- * @param start_frame the frame at which playback should start (75 frames = 1 second).
- * @param duration the number of frames to play.
- */
- virtual void playCD(int track, int num_loops, int start_frame, int duration) = 0;
-
- /**
- * Stop CD audio playback.
- */
- virtual void stopCD() = 0;
-
- /**
- * Update CD audio status.
- */
- virtual void updateCD() = 0;
-
- //@}
};
#endif
diff --git a/backends/audiocd/default/default-audiocd.cpp b/backends/audiocd/default/default-audiocd.cpp
index abf80ac4cd..c2ce7cedcc 100644
--- a/backends/audiocd/default/default-audiocd.cpp
+++ b/backends/audiocd/default/default-audiocd.cpp
@@ -22,6 +22,7 @@
#include "backends/audiocd/default/default-audiocd.h"
#include "audio/audiostream.h"
+#include "common/config-manager.h"
#include "common/system.h"
DefaultAudioCDManager::DefaultAudioCDManager() {
@@ -37,7 +38,25 @@ DefaultAudioCDManager::DefaultAudioCDManager() {
assert(_mixer);
}
-void DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool only_emulate) {
+DefaultAudioCDManager::~DefaultAudioCDManager() {
+ // Subclasses should call close as well
+ close();
+}
+
+bool DefaultAudioCDManager::open() {
+ // For emulation, opening is always valid
+ close();
+ return true;
+}
+
+void DefaultAudioCDManager::close() {
+ // Only need to stop for emulation
+ stop();
+}
+
+bool DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) {
+ stop();
+
if (numLoops != 0 || startFrame != 0) {
_cd.track = track;
_cd.numLoops = numLoops;
@@ -55,9 +74,6 @@ void DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int du
for (int i = 0; !stream && i < 2; ++i)
stream = Audio::SeekableAudioStream::openStreamFile(trackName[i]);
- // Stop any currently playing emulated track
- _mixer->stopHandle(_handle);
-
if (stream != 0) {
Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
Audio::Timestamp end = duration ? Audio::Timestamp(0, startFrame + duration, 75) : stream->getLength();
@@ -70,12 +86,11 @@ void DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int du
_emulating = true;
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle,
Audio::makeLoopingAudioStream(stream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance);
- } else {
- _emulating = false;
- if (!only_emulate)
- playCD(track, numLoops, startFrame, duration);
+ return true;
}
}
+
+ return false;
}
void DefaultAudioCDManager::stop() {
@@ -83,52 +98,32 @@ void DefaultAudioCDManager::stop() {
// Audio CD emulation
_mixer->stopHandle(_handle);
_emulating = false;
- } else {
- // Real Audio CD
- stopCD();
}
}
bool DefaultAudioCDManager::isPlaying() const {
- if (_emulating) {
- // Audio CD emulation
+ // Audio CD emulation
+ if (_emulating)
return _mixer->isSoundHandleActive(_handle);
- } else {
- // Real Audio CD
- return pollCD();
- }
+
+ // The default class only handles emulation
+ return false;
}
void DefaultAudioCDManager::setVolume(byte volume) {
_cd.volume = volume;
- if (_emulating) {
- // Audio CD emulation
- if (_mixer->isSoundHandleActive(_handle))
- _mixer->setChannelVolume(_handle, _cd.volume);
- } else {
- // Real Audio CD
- // Unfortunately I can't implement this atm
- // since SDL doesn't seem to offer an interface method for this.
-
- // g_system->setVolumeCD(_cd.volume);
- }
+ // Audio CD emulation
+ if (_emulating && isPlaying())
+ _mixer->setChannelVolume(_handle, _cd.volume);
}
void DefaultAudioCDManager::setBalance(int8 balance) {
_cd.balance = balance;
- if (_emulating) {
- // Audio CD emulation
- if (isPlaying())
- _mixer->setChannelBalance(_handle, _cd.balance);
- } else {
- // Real Audio CD
- // Unfortunately I can't implement this atm
- // since SDL doesn't seem to offer an interface method for this.
-
- // g_system->setBalanceCD(_cd.balance);
- }
+ // Audio CD emulation
+ if (_emulating && isPlaying())
+ _mixer->setChannelBalance(_handle, _cd.balance);
}
void DefaultAudioCDManager::update() {
@@ -142,8 +137,6 @@ void DefaultAudioCDManager::update() {
// or not.
_emulating = false;
}
- } else {
- updateCD();
}
}
@@ -152,3 +145,21 @@ DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const {
info.playing = isPlaying();
return info;
}
+
+bool DefaultAudioCDManager::openRealCD() {
+ Common::String cdrom = ConfMan.get("cdrom");
+
+ // Try to parse it as an int
+ char *endPos;
+ int drive = strtol(cdrom.c_str(), &endPos, 0);
+
+ // If not an integer, treat as a drive path
+ if (endPos == cdrom.c_str())
+ return openCD(cdrom);
+
+ if (drive < 0)
+ return false;
+
+ return openCD(drive);
+}
+
diff --git a/backends/audiocd/default/default-audiocd.h b/backends/audiocd/default/default-audiocd.h
index 9e4ba6b33e..e3fbb4b5a1 100644
--- a/backends/audiocd/default/default-audiocd.h
+++ b/backends/audiocd/default/default-audiocd.h
@@ -26,29 +26,48 @@
#include "backends/audiocd/audiocd.h"
#include "audio/mixer.h"
+namespace Common {
+class String;
+} // End of namespace Common
+
/**
* The default audio cd manager. Implements emulation of audio cd playback.
*/
class DefaultAudioCDManager : public AudioCDManager {
public:
DefaultAudioCDManager();
- virtual ~DefaultAudioCDManager() {}
-
- void play(int track, int numLoops, int startFrame, int duration, bool only_emulate = false);
- void stop();
- bool isPlaying() const;
- void setVolume(byte volume);
- void setBalance(int8 balance);
- void update();
+ virtual ~DefaultAudioCDManager();
+
+ virtual bool open();
+ virtual void close();
+ virtual bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false);
+ virtual void stop();
+ virtual bool isPlaying() const;
+ virtual void setVolume(byte volume);
+ virtual void setBalance(int8 balance);
+ virtual void update();
virtual Status getStatus() const; // Subclasses should override for better status results
+protected:
+ /**
+ * Open a CD using the cdrom config variable
+ */
+ bool openRealCD();
+
+ /**
+ * Open a CD using the specified drive index
+ * @param drive The index of the drive
+ * @note The index is implementation-defined, but 0 is always the best choice
+ */
virtual bool openCD(int drive) { return false; }
- virtual void updateCD() {}
- virtual bool pollCD() const { return false; }
- virtual void playCD(int track, int num_loops, int start_frame, int duration) {}
- virtual void stopCD() {}
-protected:
+ /**
+ * Open a CD from a specific drive
+ * @param drive The name of the drive/path
+ * @note The drive parameter is platform-specific
+ */
+ virtual bool openCD(const Common::String &drive) { return false; }
+
Audio::SoundHandle _handle;
bool _emulating;
diff --git a/backends/audiocd/linux/linux-audiocd.cpp b/backends/audiocd/linux/linux-audiocd.cpp
new file mode 100644
index 0000000000..caa0265637
--- /dev/null
+++ b/backends/audiocd/linux/linux-audiocd.cpp
@@ -0,0 +1,471 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Original license header:
+ *
+ * Cabal - Legacy Game Implementations
+ *
+ * Cabal is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Enable all forbidden symbols to allow us to include and use necessary APIs.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/audiocd/linux/linux-audiocd.h"
+
+#ifdef USE_LINUXCD
+
+#include "backends/audiocd/audiocd-stream.h"
+#include "backends/audiocd/default/default-audiocd.h"
+#include "common/array.h"
+#include "common/config-manager.h"
+#include "common/str.h"
+#include "common/debug.h"
+
+#include <errno.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <linux/cdrom.h>
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+
+enum {
+ kLeadoutTrack = 0xAA
+};
+
+enum {
+ kBytesPerFrame = 2352,
+ kSamplesPerFrame = kBytesPerFrame / 2
+};
+
+enum {
+ kSecondsPerMinute = 60,
+ kFramesPerSecond = 75
+};
+
+enum {
+ // Keep about a second's worth of audio in the buffer
+ kBufferThreshold = kFramesPerSecond
+};
+
+static int getFrameCount(const cdrom_msf0 &msf) {
+ int time = msf.minute;
+ time *= kSecondsPerMinute;
+ time += msf.second;
+ time *= kFramesPerSecond;
+ time += msf.frame;
+ return time;
+}
+
+// Helper function to convert an error code into a human-readable message
+static Common::String getErrorMessage(int errorCode) {
+ char buf[256];
+ buf[0] = 0;
+
+#ifdef _GNU_SOURCE
+ // glibc sucks
+ return Common::String(strerror_r(errorCode, buf, sizeof(buf)));
+#else
+ strerror_r(errorCode, buf, sizeof(buf));
+ return Common::String(buf);
+#endif
+}
+
+class LinuxAudioCDStream : public AudioCDStream {
+public:
+ LinuxAudioCDStream(int fd, const cdrom_tocentry &startEntry, const cdrom_tocentry &endEntry);
+ ~LinuxAudioCDStream();
+
+protected:
+ uint getStartFrame() const;
+ uint getEndFrame() const;
+ bool readFrame(int frame, int16 *buffer);
+
+private:
+ int _fd;
+ const cdrom_tocentry &_startEntry, &_endEntry;
+};
+
+LinuxAudioCDStream::LinuxAudioCDStream(int fd, const cdrom_tocentry &startEntry, const cdrom_tocentry &endEntry) :
+ _fd(fd), _startEntry(startEntry), _endEntry(endEntry) {
+ // We fill the buffer here already to prevent any out of sync issues due
+ // to the CD not yet having spun up.
+ startTimer(true);
+}
+
+LinuxAudioCDStream::~LinuxAudioCDStream() {
+ stopTimer();
+}
+
+bool LinuxAudioCDStream::readFrame(int frame, int16 *buffer) {
+ // Create the argument
+ union {
+ cdrom_msf msf;
+ char buffer[kBytesPerFrame];
+ } arg;
+
+ int seconds = frame / kFramesPerSecond;
+ frame %= kFramesPerSecond;
+ int minutes = seconds / kSecondsPerMinute;
+ seconds %= kSecondsPerMinute;
+
+ // Request to read that frame
+ // We don't use CDROMREADAUDIO, as it seems to cause kernel
+ // panics on ejecting discs. Probably bad to eject the disc
+ // while playing, but at least let's try to prevent that case.
+ arg.msf.cdmsf_min0 = minutes;
+ arg.msf.cdmsf_sec0 = seconds;
+ arg.msf.cdmsf_frame0 = frame;
+ // The "end" part is irrelevant (why isn't cdrom_msf0 the type
+ // instead?)
+
+ if (ioctl(_fd, CDROMREADRAW, &arg) < 0) {
+ warning("Failed to CD read audio: %s", getErrorMessage(errno).c_str());
+ return false;
+ }
+
+ memcpy(buffer, arg.buffer, kBytesPerFrame);
+ return true;
+}
+
+uint LinuxAudioCDStream::getStartFrame() const {
+ return getFrameCount(_startEntry.cdte_addr.msf);
+}
+
+uint LinuxAudioCDStream::getEndFrame() const {
+ return getFrameCount(_endEntry.cdte_addr.msf);
+}
+
+
+class LinuxAudioCDManager : public DefaultAudioCDManager {
+public:
+ LinuxAudioCDManager();
+ ~LinuxAudioCDManager();
+
+ bool open();
+ void close();
+ bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false);
+
+protected:
+ bool openCD(int drive);
+ bool openCD(const Common::String &drive);
+
+private:
+ struct Device {
+ Device(const Common::String &n, dev_t d) : name(n), device(d) {}
+ Common::String name;
+ dev_t device;
+ };
+
+ typedef Common::Array<Device> DeviceList;
+ DeviceList scanDevices();
+ bool tryAddDrive(DeviceList &devices, const Common::String &drive);
+ bool tryAddDrive(DeviceList &devices, const Common::String &drive, dev_t device);
+ bool tryAddDrive(DeviceList &devices, dev_t device);
+ bool tryAddPath(DeviceList &devices, const Common::String &path);
+ bool tryAddGamePath(DeviceList &devices);
+ bool loadTOC();
+ static bool hasDevice(const DeviceList &devices, dev_t device);
+
+ int _fd;
+ cdrom_tochdr _tocHeader;
+ Common::Array<cdrom_tocentry> _tocEntries;
+};
+
+static bool isTrayEmpty(int errorNumber) {
+ switch (errorNumber) {
+ case EIO:
+ case ENOENT:
+ case EINVAL:
+#ifdef ENOMEDIUM
+ case ENOMEDIUM:
+#endif
+ return true;
+ }
+
+ return false;
+}
+
+LinuxAudioCDManager::LinuxAudioCDManager() {
+ _fd = -1;
+ memset(&_tocHeader, 0, sizeof(_tocHeader));
+}
+
+LinuxAudioCDManager::~LinuxAudioCDManager() {
+ close();
+}
+
+bool LinuxAudioCDManager::open() {
+ close();
+
+ if (openRealCD())
+ return true;
+
+ return DefaultAudioCDManager::open();
+}
+
+void LinuxAudioCDManager::close() {
+ DefaultAudioCDManager::close();
+
+ if (_fd < 0)
+ return;
+
+ ::close(_fd);
+ memset(&_tocHeader, 0, sizeof(_tocHeader));
+ _tocEntries.clear();
+}
+
+bool LinuxAudioCDManager::openCD(int drive) {
+ DeviceList devices = scanDevices();
+ if (drive >= (int)devices.size())
+ return false;
+
+ _fd = ::open(devices[drive].name.c_str(), O_RDONLY | O_NONBLOCK, 0);
+ if (_fd < 0)
+ return false;
+
+ if (!loadTOC()) {
+ close();
+ return false;
+ }
+
+ return true;
+}
+
+bool LinuxAudioCDManager::openCD(const Common::String &drive) {
+ DeviceList devices;
+ if (!tryAddDrive(devices, drive) && !tryAddPath(devices, drive))
+ return false;
+
+ _fd = ::open(devices[0].name.c_str(), O_RDONLY | O_NONBLOCK, 0);
+ if (_fd < 0)
+ return false;
+
+ if (!loadTOC()) {
+ close();
+ return false;
+ }
+
+ return true;
+}
+
+bool LinuxAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) {
+ // Prefer emulation
+ if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate))
+ return true;
+
+ // If we're set to only emulate, or have no CD drive, return here
+ if (onlyEmulate || _fd < 0)
+ return false;
+
+ // HACK: For now, just assume that track number is right
+ // That only works because ScummVM uses the wrong track number anyway
+
+ if (track >= (int)_tocEntries.size() - 1) {
+ warning("No such track %d", track);
+ return false;
+ }
+
+ // Bail if the track isn't an audio track
+ if ((_tocEntries[track].cdte_ctrl & 0x04) != 0) {
+ warning("Track %d is not audio", track);
+ return false;
+ }
+
+ // Create the AudioStream and play it
+ debug(1, "Playing CD track %d", track);
+
+ Audio::SeekableAudioStream *audioStream = new LinuxAudioCDStream(_fd, _tocEntries[track], _tocEntries[track + 1]);
+
+ Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
+ Audio::Timestamp end = (duration == 0) ? audioStream->getLength() : Audio::Timestamp(0, startFrame + duration, 75);
+
+ // Fake emulation since we're really playing an AudioStream
+ _emulating = true;
+
+ _mixer->playStream(
+ Audio::Mixer::kMusicSoundType,
+ &_handle,
+ Audio::makeLoopingAudioStream(audioStream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops),
+ -1,
+ _cd.volume,
+ _cd.balance,
+ DisposeAfterUse::YES,
+ true);
+
+ return true;
+}
+
+LinuxAudioCDManager::DeviceList LinuxAudioCDManager::scanDevices() {
+ DeviceList devices;
+
+ // Try to use the game's path first as the device
+ tryAddGamePath(devices);
+
+ // Try adding the default CD-ROM
+ tryAddDrive(devices, "/dev/cdrom");
+
+ // TODO: Try others?
+
+ return devices;
+}
+
+bool LinuxAudioCDManager::tryAddDrive(DeviceList &devices, const Common::String &drive) {
+ struct stat stbuf;
+ if (stat(drive.c_str(), &stbuf) < 0)
+ return false;
+
+ // Must be a character or block device
+ if (!S_ISCHR(stbuf.st_mode) && !S_ISBLK(stbuf.st_mode))
+ return false;
+
+ return tryAddDrive(devices, drive, stbuf.st_rdev);
+}
+
+bool LinuxAudioCDManager::tryAddDrive(DeviceList &devices, const Common::String &drive, dev_t device) {
+ if (hasDevice(devices, device))
+ return true;
+
+ // Try opening the device and seeing if it is a CD-ROM drve
+ int fd = ::open(drive.c_str(), O_RDONLY | O_NONBLOCK, 0);
+ if (fd >= 0) {
+ cdrom_subchnl info;
+ info.cdsc_format = CDROM_MSF;
+
+ bool isCD = ioctl(fd, CDROMSUBCHNL, &info) == 0 || isTrayEmpty(errno);
+ ::close(fd);
+ if (isCD) {
+ devices.push_back(Device(drive, device));
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool LinuxAudioCDManager::tryAddDrive(DeviceList &devices, dev_t device) {
+ // Construct the block name
+ // TODO: libblkid's blkid_devno_to_devname is exactly what we look for.
+ // This requires an external dependency though.
+ Common::String name = Common::String::format("/dev/block/%d:%d", major(device), minor(device));
+
+ return tryAddDrive(devices, name, device);
+}
+
+bool LinuxAudioCDManager::tryAddPath(DeviceList &devices, const Common::String &path) {
+ struct stat stbuf;
+ if (stat(path.c_str(), &stbuf) < 0)
+ return false;
+
+ return tryAddDrive(devices, stbuf.st_dev);
+}
+
+bool LinuxAudioCDManager::tryAddGamePath(DeviceList &devices) {
+ if (!ConfMan.hasKey("path"))
+ return false;
+
+ return tryAddPath(devices, ConfMan.get("path"));
+}
+
+bool LinuxAudioCDManager::loadTOC() {
+ if (_fd < 0)
+ return false;
+
+ if (ioctl(_fd, CDROMREADTOCHDR, &_tocHeader) < 0)
+ return false;
+
+ debug(4, "CD: Start Track: %d, End Track %d", _tocHeader.cdth_trk0, _tocHeader.cdth_trk1);
+
+ for (int i = _tocHeader.cdth_trk0; i <= _tocHeader.cdth_trk1; i++) {
+ cdrom_tocentry entry;
+ memset(&entry, 0, sizeof(entry));
+ entry.cdte_track = i;
+ entry.cdte_format = CDROM_MSF;
+
+ if (ioctl(_fd, CDROMREADTOCENTRY, &entry) < 0)
+ return false;
+
+#if 0
+ debug("Entry:");
+ debug("\tTrack: %d", entry.cdte_track);
+ debug("\tAdr: %d", entry.cdte_adr);
+ debug("\tCtrl: %d", entry.cdte_ctrl);
+ debug("\tFormat: %d", entry.cdte_format);
+ debug("\tMSF: %d:%d:%d", entry.cdte_addr.msf.minute, entry.cdte_addr.msf.second, entry.cdte_addr.msf.frame);
+ debug("\tMode: %d\n", entry.cdte_datamode);
+#endif
+
+ _tocEntries.push_back(entry);
+ }
+
+ // Fetch the leadout so we can get the length of the last frame
+ cdrom_tocentry entry;
+ memset(&entry, 0, sizeof(entry));
+ entry.cdte_track = kLeadoutTrack;
+ entry.cdte_format = CDROM_MSF;
+
+ if (ioctl(_fd, CDROMREADTOCENTRY, &entry) < 0)
+ return false;
+
+#if 0
+ debug("Lead out:");
+ debug("\tTrack: %d", entry.cdte_track);
+ debug("\tAdr: %d", entry.cdte_adr);
+ debug("\tCtrl: %d", entry.cdte_ctrl);
+ debug("\tFormat: %d", entry.cdte_format);
+ debug("\tMSF: %d:%d:%d", entry.cdte_addr.msf.minute, entry.cdte_addr.msf.second, entry.cdte_addr.msf.frame);
+ debug("\tMode: %d\n", entry.cdte_datamode);
+#endif
+
+ _tocEntries.push_back(entry);
+ return true;
+}
+
+bool LinuxAudioCDManager::hasDevice(const DeviceList &devices, dev_t device) {
+ for (DeviceList::const_iterator it = devices.begin(); it != devices.end(); it++)
+ if (it->device == device)
+ return true;
+
+ return false;
+}
+
+AudioCDManager *createLinuxAudioCDManager() {
+ return new LinuxAudioCDManager();
+}
+
+#endif // USE_LINUXCD
diff --git a/backends/audiocd/linux/linux-audiocd.h b/backends/audiocd/linux/linux-audiocd.h
new file mode 100644
index 0000000000..09d6353991
--- /dev/null
+++ b/backends/audiocd/linux/linux-audiocd.h
@@ -0,0 +1,62 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Original license header:
+ *
+ * Cabal - Legacy Game Implementations
+ *
+ * Cabal is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_AUDIOCD_LINUX_H
+#define BACKENDS_AUDIOCD_LINUX_H
+
+#include "common/scummsys.h"
+
+#ifdef USE_LINUXCD
+
+class AudioCDManager;
+
+/**
+ * Create an audio CD manager using the Linux CDROM API
+ */
+AudioCDManager *createLinuxAudioCDManager();
+
+#endif
+
+#endif
+
diff --git a/backends/audiocd/macosx/macosx-audiocd.cpp b/backends/audiocd/macosx/macosx-audiocd.cpp
new file mode 100644
index 0000000000..e8d41c3e10
--- /dev/null
+++ b/backends/audiocd/macosx/macosx-audiocd.cpp
@@ -0,0 +1,306 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Original license header:
+ *
+ * Cabal - Legacy Game Implementations
+ *
+ * Cabal is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifdef MACOSX
+
+#include <sys/stat.h>
+#include <sys/mount.h>
+#include <limits.h>
+
+#include "common/scummsys.h"
+
+#include "audio/audiostream.h"
+#include "audio/decoders/aiff.h"
+#include "audio/timestamp.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/fs.h"
+#include "common/hashmap.h"
+#include "common/textconsole.h"
+#include "backends/audiocd/default/default-audiocd.h"
+#include "backends/audiocd/macosx/macosx-audiocd.h"
+#include "backends/fs/stdiostream.h"
+
+// Partially based on SDL's code
+
+/**
+ * The Mac OS X audio cd manager. Implements real audio cd playback.
+ */
+class MacOSXAudioCDManager : public DefaultAudioCDManager {
+public:
+ MacOSXAudioCDManager() {}
+ ~MacOSXAudioCDManager();
+
+ bool open();
+ void close();
+ bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false);
+
+protected:
+ bool openCD(int drive);
+ bool openCD(const Common::String &drive);
+
+private:
+ struct Drive {
+ Drive(const Common::String &m, const Common::String &d, const Common::String &f) :
+ mountPoint(m), deviceName(d), fsType(f) {}
+
+ Common::String mountPoint;
+ Common::String deviceName;
+ Common::String fsType;
+ };
+
+ typedef Common::Array<Drive> DriveList;
+ DriveList detectAllDrives();
+ DriveList detectCDDADrives();
+
+ bool findTrackNames(const Common::String &drivePath);
+
+ Common::HashMap<uint, Common::String> _trackMap;
+};
+
+MacOSXAudioCDManager::~MacOSXAudioCDManager() {
+ close();
+}
+
+bool MacOSXAudioCDManager::open() {
+ close();
+
+ if (openRealCD())
+ return true;
+
+ return DefaultAudioCDManager::open();
+}
+
+/**
+ * Find the base disk number of device name.
+ * Returns -1 if mount point is not /dev/disk*
+ */
+static int findBaseDiskNumber(const Common::String &diskName) {
+ if (!diskName.hasPrefix("/dev/disk"))
+ return -1;
+
+ const char *startPtr = diskName.c_str() + 9;
+ char *endPtr;
+ int baseDiskNumber = strtol(startPtr, &endPtr, 10);
+ if (startPtr == endPtr)
+ return -1;
+
+ return baseDiskNumber;
+}
+
+bool MacOSXAudioCDManager::openCD(int drive) {
+ DriveList allDrives = detectAllDrives();
+ if (allDrives.empty())
+ return false;
+
+ DriveList cddaDrives;
+
+ // Try to get the volume related to the game's path
+ if (ConfMan.hasKey("path")) {
+ Common::String gamePath = ConfMan.get("path");
+ struct statfs gamePathStat;
+ if (statfs(gamePath.c_str(), &gamePathStat) == 0) {
+ int baseDiskNumber = findBaseDiskNumber(gamePathStat.f_mntfromname);
+ if (baseDiskNumber >= 0) {
+ // Look for a CDDA drive with the same base disk number
+ for (uint32 i = 0; i < allDrives.size(); i++) {
+ if (allDrives[i].fsType == "cddafs" && findBaseDiskNumber(allDrives[i].deviceName) == baseDiskNumber) {
+ debug(1, "Preferring drive '%s'", allDrives[i].mountPoint.c_str());
+ cddaDrives.push_back(allDrives[i]);
+ allDrives.remove_at(i);
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ // Add the remaining CDDA drives to the CDDA list
+ for (uint32 i = 0; i < allDrives.size(); i++)
+ if (allDrives[i].fsType == "cddafs")
+ cddaDrives.push_back(allDrives[i]);
+
+ if (drive >= (int)cddaDrives.size())
+ return false;
+
+ debug(1, "Using '%s' as the CD drive", cddaDrives[drive].mountPoint.c_str());
+
+ return findTrackNames(cddaDrives[drive].mountPoint);
+}
+
+bool MacOSXAudioCDManager::openCD(const Common::String &drive) {
+ DriveList drives = detectAllDrives();
+
+ for (uint32 i = 0; i < drives.size(); i++) {
+ if (drives[i].fsType != "cddafs")
+ continue;
+
+ if (drives[i].mountPoint == drive || drives[i].deviceName == drive) {
+ debug(1, "Using '%s' as the CD drive", drives[i].mountPoint.c_str());
+ return findTrackNames(drives[i].mountPoint);
+ }
+ }
+
+ return false;
+}
+
+void MacOSXAudioCDManager::close() {
+ DefaultAudioCDManager::close();
+ _trackMap.clear();
+}
+
+enum {
+ // Some crazy high number that we'll never actually hit
+ kMaxDriveCount = 256
+};
+
+MacOSXAudioCDManager::DriveList MacOSXAudioCDManager::detectAllDrives() {
+ // Fetch the lists of drives
+ struct statfs driveStats[kMaxDriveCount];
+ int foundDrives = getfsstat(driveStats, sizeof(driveStats), MNT_WAIT);
+ if (foundDrives <= 0)
+ return DriveList();
+
+ DriveList drives;
+ for (int i = 0; i < foundDrives; i++)
+ drives.push_back(Drive(driveStats[i].f_mntonname, driveStats[i].f_mntfromname, driveStats[i].f_fstypename));
+
+ return drives;
+}
+
+bool MacOSXAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) {
+ // Prefer emulation
+ if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate))
+ return true;
+
+ // If we're set to only emulate, or have no CD drive, return here
+ if (onlyEmulate || !_trackMap.contains(track))
+ return false;
+
+ if (!numLoops && !startFrame)
+ return false;
+
+ // Now load the AIFF track from the name
+ Common::String fileName = _trackMap[track];
+ Common::SeekableReadStream *stream = StdioStream::makeFromPath(fileName.c_str(), false);
+
+ if (!stream) {
+ warning("Failed to open track '%s'", fileName.c_str());
+ return false;
+ }
+
+ Audio::AudioStream *audioStream = Audio::makeAIFFStream(stream, DisposeAfterUse::YES);
+ if (!audioStream) {
+ warning("Track '%s' is not an AIFF track", fileName.c_str());
+ return false;
+ }
+
+ Audio::SeekableAudioStream *seekStream = dynamic_cast<Audio::SeekableAudioStream *>(audioStream);
+ if (!seekStream) {
+ warning("Track '%s' is not seekable", fileName.c_str());
+ return false;
+ }
+
+ Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
+ Audio::Timestamp end = duration ? Audio::Timestamp(0, startFrame + duration, 75) : seekStream->getLength();
+
+ // Fake emulation since we're really playing an AIFF file
+ _emulating = true;
+
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle,
+ Audio::makeLoopingAudioStream(seekStream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance);
+ return true;
+}
+
+bool MacOSXAudioCDManager::findTrackNames(const Common::String &drivePath) {
+ Common::FSNode directory(drivePath);
+
+ if (!directory.exists()) {
+ warning("Directory '%s' does not exist", drivePath.c_str());
+ return false;
+ }
+
+ if (!directory.isDirectory()) {
+ warning("'%s' is not a directory", drivePath.c_str());
+ return false;
+ }
+
+ Common::FSList children;
+ if (!directory.getChildren(children, Common::FSNode::kListFilesOnly)) {
+ warning("Failed to find children for '%s'", drivePath.c_str());
+ return false;
+ }
+
+ for (uint32 i = 0; i < children.size(); i++) {
+ if (!children[i].isDirectory()) {
+ Common::String fileName = children[i].getName();
+
+ if (fileName.hasSuffix(".aiff") || fileName.hasSuffix(".cdda")) {
+ uint j = 0;
+
+ // Search for the track ID in the file name.
+ for (; j < fileName.size() && !Common::isDigit(fileName[j]); j++)
+ ;
+
+ const char *trackIDString = fileName.c_str() + j;
+ char *endPtr = nullptr;
+ long trackID = strtol(trackIDString, &endPtr, 10);
+
+ if (trackIDString != endPtr && trackID > 0 && trackID < UINT_MAX) {
+ _trackMap[trackID - 1] = drivePath + '/' + fileName;
+ } else {
+ warning("Invalid track file name: '%s'", fileName.c_str());
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+AudioCDManager *createMacOSXAudioCDManager() {
+ return new MacOSXAudioCDManager();
+}
+
+#endif // MACOSX
diff --git a/backends/audiocd/macosx/macosx-audiocd.h b/backends/audiocd/macosx/macosx-audiocd.h
new file mode 100644
index 0000000000..42edd5de4f
--- /dev/null
+++ b/backends/audiocd/macosx/macosx-audiocd.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Original license header:
+ *
+ * Cabal - Legacy Game Implementations
+ *
+ * Cabal is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_AUDIOCD_MACOSX_H
+#define BACKENDS_AUDIOCD_MACOSX_H
+
+#include "common/scummsys.h"
+
+#ifdef MACOSX
+
+class AudioCDManager;
+
+/**
+ * Create an audio CD manager for Mac OS X
+ */
+AudioCDManager *createMacOSXAudioCDManager();
+
+#endif
+
+#endif //
diff --git a/backends/audiocd/sdl/sdl-audiocd.cpp b/backends/audiocd/sdl/sdl-audiocd.cpp
index ff50c56af3..3558fb5671 100644
--- a/backends/audiocd/sdl/sdl-audiocd.cpp
+++ b/backends/audiocd/sdl/sdl-audiocd.cpp
@@ -43,10 +43,16 @@ SdlAudioCDManager::SdlAudioCDManager()
}
SdlAudioCDManager::~SdlAudioCDManager() {
- if (_cdrom) {
- SDL_CDStop(_cdrom);
- SDL_CDClose(_cdrom);
- }
+ close();
+}
+
+bool SdlAudioCDManager::open() {
+ close();
+
+ if (openRealCD())
+ return true;
+
+ return DefaultAudioCDManager::open();
}
bool SdlAudioCDManager::openCD(int drive) {
@@ -67,44 +73,69 @@ bool SdlAudioCDManager::openCD(int drive) {
return (_cdrom != NULL);
}
-void SdlAudioCDManager::stopCD() {
+void SdlAudioCDManager::close() {
+ DefaultAudioCDManager::close();
+
+ if (_cdrom) {
+ SDL_CDStop(_cdrom);
+ SDL_CDClose(_cdrom);
+ _cdrom = 0;
+ }
+}
+
+void SdlAudioCDManager::stop() {
+ DefaultAudioCDManager::stop();
+
// Stop CD Audio in 1/10th of a second
_cdStopTime = SDL_GetTicks() + 100;
_cdNumLoops = 0;
}
-void SdlAudioCDManager::playCD(int track, int num_loops, int start_frame, int duration) {
- if (!num_loops && !start_frame)
- return;
+bool SdlAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) {
+ // Prefer emulation
+ if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate))
+ return true;
- if (!_cdrom)
- return;
+ // If we're set to only emulate, or have no CD, return here
+ if (onlyEmulate || !_cdrom)
+ return false;
+ if (!numLoops && !startFrame)
+ return false;
+
+ // FIXME: Explain this.
if (duration > 0)
duration += 5;
_cdTrack = track;
- _cdNumLoops = num_loops;
- _cdStartFrame = start_frame;
+ _cdNumLoops = numLoops;
+ _cdStartFrame = startFrame;
SDL_CDStatus(_cdrom);
- if (start_frame == 0 && duration == 0)
+ if (startFrame == 0 && duration == 0)
SDL_CDPlayTracks(_cdrom, track, 0, 1, 0);
else
- SDL_CDPlayTracks(_cdrom, track, start_frame, 0, duration);
+ SDL_CDPlayTracks(_cdrom, track, startFrame, 0, duration);
_cdDuration = duration;
_cdStopTime = 0;
_cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
+
+ return true;
}
-bool SdlAudioCDManager::pollCD() const {
+bool SdlAudioCDManager::isPlaying() const {
+ if (DefaultAudioCDManager::isPlaying())
+ return true;
+
if (!_cdrom)
return false;
return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) == CD_PLAYING));
}
-void SdlAudioCDManager::updateCD() {
+void SdlAudioCDManager::update() {
+ DefaultAudioCDManager::update();
+
if (!_cdrom)
return;
diff --git a/backends/audiocd/sdl/sdl-audiocd.h b/backends/audiocd/sdl/sdl-audiocd.h
index bfad7b6805..91895dac99 100644
--- a/backends/audiocd/sdl/sdl-audiocd.h
+++ b/backends/audiocd/sdl/sdl-audiocd.h
@@ -37,12 +37,15 @@ public:
SdlAudioCDManager();
virtual ~SdlAudioCDManager();
+ virtual bool open();
+ virtual void close();
+ virtual bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false);
+ virtual void stop();
+ virtual bool isPlaying() const;
+ virtual void update();
+
protected:
virtual bool openCD(int drive);
- virtual void updateCD();
- virtual bool pollCD() const;
- virtual void playCD(int track, int num_loops, int start_frame, int duration);
- virtual void stopCD();
SDL_CD *_cdrom;
int _cdTrack, _cdNumLoops, _cdStartFrame, _cdDuration;
diff --git a/backends/audiocd/win32/msvc/ntddcdrm.h b/backends/audiocd/win32/msvc/ntddcdrm.h
new file mode 100644
index 0000000000..18527e2675
--- /dev/null
+++ b/backends/audiocd/win32/msvc/ntddcdrm.h
@@ -0,0 +1,362 @@
+/**
+ * @file ntddcdrm.h
+ * Copyright 2012, 2013 MinGW.org project
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+/* Created by Casper S. Hornstrup <chorns@users.sourceforge.net> */
+#ifndef __NTDDCDRM_H
+#define __NTDDCDRM_H
+#if 0 // Added to make MSVC happy.
+#pragma GCC system_header
+#include <_mingw.h>
+#endif
+
+/*
+ * CDROM IOCTL interface.
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if 0 // Added to make MSVC happy.
+#include "ntddk.h"
+#include "ntddstor.h"
+#endif
+
+#define IOCTL_CDROM_BASE FILE_DEVICE_CD_ROM
+
+#define IOCTL_CDROM_CHECK_VERIFY \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0200, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_FIND_NEW_DEVICES \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0206, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_GET_CONTROL \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x000D, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_GET_DRIVE_GEOMETRY \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0013, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_GET_LAST_SESSION \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x000E, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_GET_VOLUME \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0005, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_PAUSE_AUDIO \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0003, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_PLAY_AUDIO_MSF \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0006, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_RAW_READ \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x000F, METHOD_OUT_DIRECT, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_READ_Q_CHANNEL \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x000B, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_READ_TOC \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0000, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_READ_TOC_EX \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0015, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_RESUME_AUDIO \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0004, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_SEEK_AUDIO_MSF \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0001, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_SET_VOLUME \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x000A, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_SIMBAD \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x1003, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+#define IOCTL_CDROM_STOP_AUDIO \
+ CTL_CODE(IOCTL_CDROM_BASE, 0x0002, METHOD_BUFFERED, FILE_READ_ACCESS)
+
+
+#define MAXIMUM_NUMBER_TRACKS 100
+#define MAXIMUM_CDROM_SIZE 804
+#define MINIMUM_CDROM_READ_TOC_EX_SIZE 2
+
+typedef struct _TRACK_DATA {
+ UCHAR Reserved;
+ UCHAR Control : 4;
+ UCHAR Adr : 4;
+ UCHAR TrackNumber;
+ UCHAR Reserved1;
+ UCHAR Address[4];
+} TRACK_DATA, *PTRACK_DATA;
+
+/* CDROM_DISK_DATA.DiskData flags */
+#define CDROM_DISK_AUDIO_TRACK 0x00000001
+#define CDROM_DISK_DATA_TRACK 0x00000002
+
+typedef struct _CDROM_DISK_DATA {
+ ULONG DiskData;
+} CDROM_DISK_DATA, *PCDROM_DISK_DATA;
+
+typedef struct _CDROM_PLAY_AUDIO_MSF {
+ UCHAR StartingM;
+ UCHAR StartingS;
+ UCHAR StartingF;
+ UCHAR EndingM;
+ UCHAR EndingS;
+ UCHAR EndingF;
+} CDROM_PLAY_AUDIO_MSF, *PCDROM_PLAY_AUDIO_MSF;
+
+/* CDROM_READ_TOC_EX.Format constants */
+#define CDROM_READ_TOC_EX_FORMAT_TOC 0x00
+#define CDROM_READ_TOC_EX_FORMAT_SESSION 0x01
+#define CDROM_READ_TOC_EX_FORMAT_FULL_TOC 0x02
+#define CDROM_READ_TOC_EX_FORMAT_PMA 0x03
+#define CDROM_READ_TOC_EX_FORMAT_ATIP 0x04
+#define CDROM_READ_TOC_EX_FORMAT_CDTEXT 0x05
+
+typedef struct _CDROM_READ_TOC_EX {
+ UCHAR Format : 4;
+ UCHAR Reserved1 : 3;
+ UCHAR Msf : 1;
+ UCHAR SessionTrack;
+ UCHAR Reserved2;
+ UCHAR Reserved3;
+} CDROM_READ_TOC_EX, *PCDROM_READ_TOC_EX;
+
+typedef struct _CDROM_SEEK_AUDIO_MSF {
+ UCHAR M;
+ UCHAR S;
+ UCHAR F;
+} CDROM_SEEK_AUDIO_MSF, *PCDROM_SEEK_AUDIO_MSF;
+
+/* CDROM_SUB_Q_DATA_FORMAT.Format constants */
+#define IOCTL_CDROM_SUB_Q_CHANNEL 0x00
+#define IOCTL_CDROM_CURRENT_POSITION 0x01
+#define IOCTL_CDROM_MEDIA_CATALOG 0x02
+#define IOCTL_CDROM_TRACK_ISRC 0x03
+
+typedef struct _CDROM_SUB_Q_DATA_FORMAT {
+ UCHAR Format;
+ UCHAR Track;
+} CDROM_SUB_Q_DATA_FORMAT, *PCDROM_SUB_Q_DATA_FORMAT;
+
+typedef struct _CDROM_TOC {
+ UCHAR Length[2];
+ UCHAR FirstTrack;
+ UCHAR LastTrack;
+ TRACK_DATA TrackData[MAXIMUM_NUMBER_TRACKS];
+} CDROM_TOC, *PCDROM_TOC;
+
+#define CDROM_TOC_SIZE sizeof(CDROM_TOC)
+
+typedef struct _CDROM_TOC_ATIP_DATA_BLOCK {
+ UCHAR CdrwReferenceSpeed : 3;
+ UCHAR Reserved3 : 1;
+ UCHAR WritePower : 3;
+ UCHAR True1 : 1;
+ UCHAR Reserved4 : 6;
+ UCHAR UnrestrictedUse : 1;
+ UCHAR Reserved5 : 1;
+ UCHAR A3Valid : 1;
+ UCHAR A2Valid : 1;
+ UCHAR A1Valid : 1;
+ UCHAR Reserved6 : 3;
+ UCHAR IsCdrw : 1;
+ UCHAR True2 : 1;
+ UCHAR Reserved7;
+ UCHAR LeadInMsf[3];
+ UCHAR Reserved8;
+ UCHAR LeadOutMsf[3];
+ UCHAR Reserved9;
+ UCHAR A1Values[3];
+ UCHAR Reserved10;
+ UCHAR A2Values[3];
+ UCHAR Reserved11;
+ UCHAR A3Values[3];
+ UCHAR Reserved12;
+} CDROM_TOC_ATIP_DATA_BLOCK, *PCDROM_TOC_ATIP_DATA_BLOCK;
+
+#if 0 // Added to make MSVC happy.
+typedef struct _CDROM_TOC_ATIP_DATA {
+ UCHAR Length[2];
+ UCHAR Reserved1;
+ UCHAR Reserved2;
+ CDROM_TOC_ATIP_DATA_BLOCK Descriptors[0];
+ CDROM_TOC_ATIP_DATA_BLOCK Descriptors[1];
+} CDROM_TOC_ATIP_DATA, *PCDROM_TOC_ATIP_DATA;
+#endif
+
+/* CDROM_TOC_CD_TEXT_DATA_BLOCK.PackType constants */
+#define CDROM_CD_TEXT_PACK_ALBUM_NAME 0x80
+#define CDROM_CD_TEXT_PACK_PERFORMER 0x81
+#define CDROM_CD_TEXT_PACK_SONGWRITER 0x82
+#define CDROM_CD_TEXT_PACK_COMPOSER 0x83
+#define CDROM_CD_TEXT_PACK_ARRANGER 0x84
+#define CDROM_CD_TEXT_PACK_MESSAGES 0x85
+#define CDROM_CD_TEXT_PACK_DISC_ID 0x86
+#define CDROM_CD_TEXT_PACK_GENRE 0x87
+#define CDROM_CD_TEXT_PACK_TOC_INFO 0x88
+#define CDROM_CD_TEXT_PACK_TOC_INFO2 0x89
+#define CDROM_CD_TEXT_PACK_UPC_EAN 0x8e
+#define CDROM_CD_TEXT_PACK_SIZE_INFO 0x8f
+
+#if 0 // Added to make MSVC happy.
+typedef struct _CDROM_TOC_CD_TEXT_DATA_BLOCK {
+ UCHAR PackType;
+ UCHAR TrackNumber : 7;
+ UCHAR ExtensionFlag : 1;
+ UCHAR SequenceNumber;
+ UCHAR CharacterPosition : 4;
+ UCHAR BlockNumber : 3;
+ UCHAR Unicode : 1;
+ _ANONYMOUS_UNION union {
+ UCHAR Text[12];
+ WCHAR WText[6];
+ } DUMMYUNIONNAME;
+ UCHAR CRC[2];
+} CDROM_TOC_CD_TEXT_DATA_BLOCK, *PCDROM_TOC_CD_TEXT_DATA_BLOCK;
+
+typedef struct _CDROM_TOC_CD_TEXT_DATA {
+ UCHAR Length[2];
+ UCHAR Reserved1;
+ UCHAR Reserved2;
+ CDROM_TOC_CD_TEXT_DATA_BLOCK Descriptors[0];
+} CDROM_TOC_CD_TEXT_DATA, *PCDROM_TOC_CD_TEXT_DATA;
+#endif
+
+/* CDROM_TOC_FULL_TOC_DATA_BLOCK.Adr constants */
+#define ADR_NO_MODE_INFORMATION 0x0
+#define ADR_ENCODES_CURRENT_POSITION 0x1
+#define ADR_ENCODES_MEDIA_CATALOG 0x2
+#define ADR_ENCODES_ISRC 0x3
+
+typedef struct _CDROM_TOC_FULL_TOC_DATA_BLOCK {
+ UCHAR SessionNumber;
+ UCHAR Control : 4;
+ UCHAR Adr : 4;
+ UCHAR Reserved1;
+ UCHAR Point;
+ UCHAR MsfExtra[3];
+ UCHAR Zero;
+ UCHAR Msf[3];
+} CDROM_TOC_FULL_TOC_DATA_BLOCK, *PCDROM_TOC_FULL_TOC_DATA_BLOCK;
+
+#if 0 // Added to make MSVC happy.
+typedef struct _CDROM_TOC_FULL_TOC_DATA {
+ UCHAR Length[2];
+ UCHAR FirstCompleteSession;
+ UCHAR LastCompleteSession;
+ CDROM_TOC_FULL_TOC_DATA_BLOCK Descriptors[0];
+} CDROM_TOC_FULL_TOC_DATA, *PCDROM_TOC_FULL_TOC_DATA;
+
+typedef struct _CDROM_TOC_PMA_DATA {
+ UCHAR Length[2];
+ UCHAR Reserved1;
+ UCHAR Reserved2;
+ CDROM_TOC_FULL_TOC_DATA_BLOCK Descriptors[0];
+} CDROM_TOC_PMA_DATA, *PCDROM_TOC_PMA_DATA;
+#endif
+
+/* SUB_Q_HEADER.AudioStatus constants */
+#define AUDIO_STATUS_NOT_SUPPORTED 0x00
+#define AUDIO_STATUS_IN_PROGRESS 0x11
+#define AUDIO_STATUS_PAUSED 0x12
+#define AUDIO_STATUS_PLAY_COMPLETE 0x13
+#define AUDIO_STATUS_PLAY_ERROR 0x14
+#define AUDIO_STATUS_NO_STATUS 0x15
+
+typedef struct _SUB_Q_HEADER {
+ UCHAR Reserved;
+ UCHAR AudioStatus;
+ UCHAR DataLength[2];
+} SUB_Q_HEADER, *PSUB_Q_HEADER;
+
+typedef struct _SUB_Q_MEDIA_CATALOG_NUMBER {
+ SUB_Q_HEADER Header;
+ UCHAR FormatCode;
+ UCHAR Reserved[3];
+ UCHAR Reserved1 : 7;
+ UCHAR Mcval :1;
+ UCHAR MediaCatalog[15];
+} SUB_Q_MEDIA_CATALOG_NUMBER, *PSUB_Q_MEDIA_CATALOG_NUMBER;
+
+typedef struct _SUB_Q_TRACK_ISRC {
+ SUB_Q_HEADER Header;
+ UCHAR FormatCode;
+ UCHAR Reserved0;
+ UCHAR Track;
+ UCHAR Reserved1;
+ UCHAR Reserved2 : 7;
+ UCHAR Tcval : 1;
+ UCHAR TrackIsrc[15];
+} SUB_Q_TRACK_ISRC, *PSUB_Q_TRACK_ISRC;
+
+typedef struct _SUB_Q_CURRENT_POSITION {
+ SUB_Q_HEADER Header;
+ UCHAR FormatCode;
+ UCHAR Control : 4;
+ UCHAR ADR : 4;
+ UCHAR TrackNumber;
+ UCHAR IndexNumber;
+ UCHAR AbsoluteAddress[4];
+ UCHAR TrackRelativeAddress[4];
+} SUB_Q_CURRENT_POSITION, *PSUB_Q_CURRENT_POSITION;
+
+typedef union _SUB_Q_CHANNEL_DATA {
+ SUB_Q_CURRENT_POSITION CurrentPosition;
+ SUB_Q_MEDIA_CATALOG_NUMBER MediaCatalog;
+ SUB_Q_TRACK_ISRC TrackIsrc;
+} SUB_Q_CHANNEL_DATA, *PSUB_Q_CHANNEL_DATA;
+
+/* CDROM_AUDIO_CONTROL.LbaFormat constants */
+#define AUDIO_WITH_PREEMPHASIS 0x1
+#define DIGITAL_COPY_PERMITTED 0x2
+#define AUDIO_DATA_TRACK 0x4
+#define TWO_FOUR_CHANNEL_AUDIO 0x8
+
+typedef struct _CDROM_AUDIO_CONTROL {
+ UCHAR LbaFormat;
+ USHORT LogicalBlocksPerSecond;
+} CDROM_AUDIO_CONTROL, *PCDROM_AUDIO_CONTROL;
+
+typedef struct _VOLUME_CONTROL {
+ UCHAR PortVolume[4];
+} VOLUME_CONTROL, *PVOLUME_CONTROL;
+
+typedef enum _TRACK_MODE_TYPE {
+ YellowMode2,
+ XAForm2,
+ CDDA
+} TRACK_MODE_TYPE, *PTRACK_MODE_TYPE;
+
+typedef struct __RAW_READ_INFO {
+ LARGE_INTEGER DiskOffset;
+ ULONG SectorCount;
+ TRACK_MODE_TYPE TrackMode;
+} RAW_READ_INFO, *PRAW_READ_INFO;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __NTDDCDRM_H */
diff --git a/backends/audiocd/win32/win32-audiocd.cpp b/backends/audiocd/win32/win32-audiocd.cpp
new file mode 100644
index 0000000000..b3cde308b9
--- /dev/null
+++ b/backends/audiocd/win32/win32-audiocd.cpp
@@ -0,0 +1,388 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Original license header:
+ *
+ * Cabal - Legacy Game Implementations
+ *
+ * Cabal is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifdef WIN32
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
+
+#include "backends/audiocd/win32/win32-audiocd.h"
+
+#include "audio/audiostream.h"
+#include "backends/audiocd/audiocd-stream.h"
+#include "backends/audiocd/default/default-audiocd.h"
+#include "common/array.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/mutex.h"
+#include "common/queue.h"
+#include "common/str.h"
+#include "common/timer.h"
+
+#include <winioctl.h>
+#if _MSC_VER < 1900
+// WORKAROUND: Older versions of MSVC might not supply DDK headers by default.
+// Visual Studio 2015 contains the required headers. We use a compatability
+// header from MinGW's w32api for all older versions.
+// TODO: Limit this to the Visual Studio versions which actually require this.
+#include "msvc/ntddcdrm.h"
+#elif defined(__MINGW32__) && !defined(__MINGW64__)
+// Classic MinGW uses non standard paths for DDK headers.
+#include <ddk/ntddcdrm.h>
+#else
+#include <ntddcdrm.h>
+#endif
+
+class Win32AudioCDStream : public AudioCDStream {
+public:
+ Win32AudioCDStream(HANDLE handle, const TRACK_DATA &startEntry, const TRACK_DATA &endEntry);
+ ~Win32AudioCDStream();
+
+protected:
+ uint getStartFrame() const;
+ uint getEndFrame() const;
+ bool readFrame(int frame, int16 *buffer);
+
+private:
+ HANDLE _driveHandle;
+ const TRACK_DATA &_startEntry, &_endEntry;
+
+ enum {
+ // The CD-ROM pre-gap is 2s
+ kPreGapFrames = kFramesPerSecond * 2
+ };
+
+ static int getFrameCount(const TRACK_DATA &data) {
+ int time = data.Address[1];
+ time *= kSecondsPerMinute;
+ time += data.Address[2];
+ time *= kFramesPerSecond;
+ time += data.Address[3];
+ return time;
+ }
+};
+
+Win32AudioCDStream::Win32AudioCDStream(HANDLE handle, const TRACK_DATA &startEntry, const TRACK_DATA &endEntry) :
+ _driveHandle(handle), _startEntry(startEntry), _endEntry(endEntry) {
+ // We fill the buffer here already to prevent any out of sync issues due
+ // to the CD not yet having spun up.
+ startTimer(true);
+}
+
+Win32AudioCDStream::~Win32AudioCDStream() {
+ stopTimer();
+}
+
+uint Win32AudioCDStream::getStartFrame() const {
+ return getFrameCount(_startEntry);
+}
+
+uint Win32AudioCDStream::getEndFrame() const {
+ return getFrameCount(_endEntry);
+}
+
+bool Win32AudioCDStream::readFrame(int frame, int16 *buffer) {
+ // Request to read that frame
+ RAW_READ_INFO readAudio;
+ memset(&readAudio, 0, sizeof(readAudio));
+ readAudio.DiskOffset.QuadPart = (frame - kPreGapFrames) * 2048;
+ readAudio.SectorCount = 1;
+ readAudio.TrackMode = CDDA;
+
+ DWORD bytesReturned;
+ return DeviceIoControl(
+ _driveHandle,
+ IOCTL_CDROM_RAW_READ,
+ &readAudio,
+ sizeof(readAudio),
+ buffer,
+ kBytesPerFrame,
+ &bytesReturned,
+ NULL);
+}
+
+
+class Win32AudioCDManager : public DefaultAudioCDManager {
+public:
+ Win32AudioCDManager();
+ ~Win32AudioCDManager();
+
+ bool open();
+ void close();
+ bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false);
+
+protected:
+ bool openCD(int drive);
+ bool openCD(const Common::String &drive);
+
+private:
+ bool loadTOC();
+
+ typedef Common::Array<char> DriveList;
+ DriveList detectDrives();
+ bool tryAddDrive(char drive, DriveList &drives);
+
+ HANDLE _driveHandle;
+ int _firstTrack, _lastTrack;
+ Common::Array<TRACK_DATA> _tocEntries;
+};
+
+Win32AudioCDManager::Win32AudioCDManager() {
+ _driveHandle = INVALID_HANDLE_VALUE;
+ _firstTrack = _lastTrack = 0;
+}
+
+Win32AudioCDManager::~Win32AudioCDManager() {
+ close();
+}
+
+bool Win32AudioCDManager::open() {
+ close();
+
+ if (openRealCD())
+ return true;
+
+ return DefaultAudioCDManager::open();
+}
+
+bool Win32AudioCDManager::openCD(int drive) {
+ // Fetch the drive list
+ DriveList drives = detectDrives();
+ if (drive >= (int)drives.size())
+ return false;
+
+ debug(1, "Opening CD drive %c:\\", drives[drive]);
+
+ // Construct the drive path and try to open it
+ Common::String drivePath = Common::String::format("\\\\.\\%c:", drives[drive]);
+ _driveHandle = CreateFileA(drivePath.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
+ if (_driveHandle == INVALID_HANDLE_VALUE) {
+ warning("Failed to open drive %c:\\, error %d", drives[drive], (int)GetLastError());
+ return false;
+ }
+
+ if (!loadTOC()) {
+ close();
+ return false;
+ }
+
+ return true;
+}
+
+bool Win32AudioCDManager::openCD(const Common::String &drive) {
+ // Just some bounds checking
+ if (drive.empty() || drive.size() > 3)
+ return false;
+
+ if (!Common::isAlpha(drive[0]) || drive[1] != ':')
+ return false;
+
+ if (drive[2] != 0 && drive[2] != '\\')
+ return false;
+
+ DriveList drives;
+ if (!tryAddDrive(toupper(drive[0]), drives))
+ return false;
+
+ // Construct the drive path and try to open it
+ Common::String drivePath = Common::String::format("\\\\.\\%c:", drives[0]);
+ _driveHandle = CreateFileA(drivePath.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
+ if (_driveHandle == INVALID_HANDLE_VALUE) {
+ warning("Failed to open drive %c:\\, error %d", drives[0], (int)GetLastError());
+ return false;
+ }
+
+ if (!loadTOC()) {
+ close();
+ return false;
+ }
+
+ return true;
+}
+
+void Win32AudioCDManager::close() {
+ DefaultAudioCDManager::close();
+
+ if (_driveHandle != INVALID_HANDLE_VALUE) {
+ CloseHandle(_driveHandle);
+ _driveHandle = INVALID_HANDLE_VALUE;
+ }
+
+ _firstTrack = _lastTrack = 0;
+ _tocEntries.clear();
+}
+
+bool Win32AudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) {
+ // Prefer emulation
+ if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate))
+ return true;
+
+ // If we're set to only emulate, or have no CD drive, return here
+ if (onlyEmulate || _driveHandle == INVALID_HANDLE_VALUE)
+ return false;
+
+ // HACK: For now, just assume that track number is right
+ // That only works because ScummVM uses the wrong track number anyway
+
+ if (track >= (int)_tocEntries.size() - 1) {
+ warning("No such track %d", track);
+ return false;
+ }
+
+ // Bail if the track isn't an audio track
+ if ((_tocEntries[track].Control & 0x04) != 0) {
+ warning("Track %d is not audio", track);
+ return false;
+ }
+
+ // Create the AudioStream and play it
+ debug(1, "Playing CD track %d", track);
+
+ Audio::SeekableAudioStream *audioStream = new Win32AudioCDStream(_driveHandle, _tocEntries[track], _tocEntries[track + 1]);
+
+ Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
+ Audio::Timestamp end = (duration == 0) ? audioStream->getLength() : Audio::Timestamp(0, startFrame + duration, 75);
+
+ // Fake emulation since we're really playing an AudioStream
+ _emulating = true;
+
+ _mixer->playStream(
+ Audio::Mixer::kMusicSoundType,
+ &_handle,
+ Audio::makeLoopingAudioStream(audioStream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops),
+ -1,
+ _cd.volume,
+ _cd.balance,
+ DisposeAfterUse::YES,
+ true);
+ return true;
+}
+
+bool Win32AudioCDManager::loadTOC() {
+ CDROM_READ_TOC_EX tocRequest;
+ memset(&tocRequest, 0, sizeof(tocRequest));
+ tocRequest.Format = CDROM_READ_TOC_EX_FORMAT_TOC;
+ tocRequest.Msf = 1;
+ tocRequest.SessionTrack = 0;
+
+ DWORD bytesReturned;
+ CDROM_TOC tocData;
+ bool result = DeviceIoControl(
+ _driveHandle,
+ IOCTL_CDROM_READ_TOC_EX,
+ &tocRequest,
+ sizeof(tocRequest),
+ &tocData,
+ sizeof(tocData),
+ &bytesReturned,
+ NULL);
+ if (!result) {
+ debug("Failed to query the CD TOC: %d", (int)GetLastError());
+ return false;
+ }
+
+ _firstTrack = tocData.FirstTrack;
+ _lastTrack = tocData.LastTrack;
+#if 0
+ debug("First Track: %d", tocData.FirstTrack);
+ debug("Last Track: %d", tocData.LastTrack);
+#endif
+
+ for (uint32 i = 0; i < (bytesReturned - 4) / sizeof(TRACK_DATA); i++)
+ _tocEntries.push_back(tocData.TrackData[i]);
+
+#if 0
+ for (uint32 i = 0; i < _tocEntries.size(); i++) {
+ const TRACK_DATA &entry = _tocEntries[i];
+ debug("Entry:");
+ debug("\tTrack: %d", entry.TrackNumber);
+ debug("\tAdr: %d", entry.Adr);
+ debug("\tCtrl: %d", entry.Control);
+ debug("\tMSF: %d:%d:%d\n", entry.Address[1], entry.Address[2], entry.Address[3]);
+ }
+#endif
+
+ return true;
+}
+
+Win32AudioCDManager::DriveList Win32AudioCDManager::detectDrives() {
+ DriveList drives;
+
+ // Try to get the game path's drive
+ char gameDrive = 0;
+ if (ConfMan.hasKey("path")) {
+ Common::String gamePath = ConfMan.get("path");
+ char fullPath[MAX_PATH];
+ DWORD result = GetFullPathNameA(gamePath.c_str(), sizeof(fullPath), fullPath, 0);
+
+ if (result > 0 && result < sizeof(fullPath) && Common::isAlpha(fullPath[0]) && fullPath[1] == ':' && tryAddDrive(toupper(fullPath[0]), drives))
+ gameDrive = drives[0];
+ }
+
+ // Try adding the rest of the drives
+ for (char drive = 'A'; drive <= 'Z'; drive++)
+ if (drive != gameDrive)
+ tryAddDrive(drive, drives);
+
+ return drives;
+}
+
+bool Win32AudioCDManager::tryAddDrive(char drive, DriveList &drives) {
+ Common::String drivePath = Common::String::format("%c:\\", drive);
+
+ // Ensure it's an actual CD drive
+ if (GetDriveTypeA(drivePath.c_str()) != DRIVE_CDROM)
+ return false;
+
+ debug(2, "Detected drive %c:\\ as a CD drive", drive);
+ drives.push_back(drive);
+ return true;
+}
+
+AudioCDManager *createWin32AudioCDManager() {
+ return new Win32AudioCDManager();
+}
+
+#endif // WIN32
diff --git a/backends/audiocd/win32/win32-audiocd.h b/backends/audiocd/win32/win32-audiocd.h
new file mode 100644
index 0000000000..0c103641ef
--- /dev/null
+++ b/backends/audiocd/win32/win32-audiocd.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Original license header:
+ *
+ * Cabal - Legacy Game Implementations
+ *
+ * Cabal is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_AUDIOCD_WIN32_H
+#define BACKENDS_AUDIOCD_WIN32_H
+
+#ifdef WIN32
+
+class AudioCDManager;
+
+/**
+ * Create an AudioCDManager using the Win32 API
+ */
+AudioCDManager *createWin32AudioCDManager();
+
+#endif
+
+#endif
+
diff --git a/backends/base-backend.h b/backends/base-backend.h
index 598f682b32..6d074a4c3e 100644
--- a/backends/base-backend.h
+++ b/backends/base-backend.h
@@ -33,6 +33,7 @@ public:
virtual void initBackend();
virtual void displayMessageOnOSD(const char *msg);
+ virtual void displayActivityIconOnOSD(const Graphics::Surface *icon) {}
virtual void fillScreen(uint32 col);
};
diff --git a/backends/cloud/box/boxlistdirectorybyidrequest.cpp b/backends/cloud/box/boxlistdirectorybyidrequest.cpp
new file mode 100644
index 0000000000..0258e3e1e9
--- /dev/null
+++ b/backends/cloud/box/boxlistdirectorybyidrequest.cpp
@@ -0,0 +1,195 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/box/boxlistdirectorybyidrequest.h"
+#include "backends/cloud/box/boxstorage.h"
+#include "backends/cloud/box/boxtokenrefresher.h"
+#include "backends/cloud/iso8601.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+
+namespace Cloud {
+namespace Box {
+
+#define BOX_LIST_DIRECTORY_LIMIT 1000
+#define BOX_FOLDERS_API_LINK "https://api.box.com/2.0/folders/%s/items?offset=%u&limit=%u&fields=%s"
+
+BoxListDirectoryByIdRequest::BoxListDirectoryByIdRequest(BoxStorage *storage, Common::String id, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _requestedId(id), _storage(storage), _listDirectoryCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+BoxListDirectoryByIdRequest::~BoxListDirectoryByIdRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest) _workingRequest->finish();
+ delete _listDirectoryCallback;
+}
+
+void BoxListDirectoryByIdRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest) _workingRequest->finish();
+ _files.clear();
+ _ignoreCallback = false;
+
+ makeRequest(0);
+}
+
+void BoxListDirectoryByIdRequest::makeRequest(uint32 offset) {
+ Common::String url = Common::String::format(
+ BOX_FOLDERS_API_LINK,
+ _requestedId.c_str(),
+ offset,
+ BOX_LIST_DIRECTORY_LIMIT,
+ "id,type,name,size,modified_at"
+ );
+
+ Networking::JsonCallback callback = new Common::Callback<BoxListDirectoryByIdRequest, Networking::JsonResponse>(this, &BoxListDirectoryByIdRequest::responseCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<BoxListDirectoryByIdRequest, Networking::ErrorResponse>(this, &BoxListDirectoryByIdRequest::errorCallback);
+ Networking::CurlJsonRequest *request = new BoxTokenRefresher(_storage, callback, failureCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void BoxListDirectoryByIdRequest::responseCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback) {
+ delete response.value;
+ return;
+ }
+
+ if (response.request)
+ _date = response.request->date();
+
+ Networking::ErrorResponse error(this);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ Common::JSONValue *json = response.value;
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (!json->isObject()) {
+ error.response = "Passed JSON is not an object!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONObject responseObject = json->asObject();
+ //debug(9, "%s", json->stringify(true).c_str());
+
+ //TODO: handle error messages passed as JSON
+ /*
+ if (responseObject.contains("error") || responseObject.contains("error_summary")) {
+ warning("Box returned error: %s", responseObject.getVal("error_summary")->asString().c_str());
+ error.failed = true;
+ error.response = json->stringify();
+ finishError(error);
+ delete json;
+ return;
+ }
+ */
+
+ //check that ALL keys exist AND HAVE RIGHT TYPE to avoid segfaults
+ if (responseObject.contains("entries")) {
+ if (!responseObject.getVal("entries")->isArray()) {
+ error.response = Common::String::format(
+ "\"entries\" found, but that's not an array!\n%s",
+ responseObject.getVal("entries")->stringify(true).c_str()
+ );
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONArray items = responseObject.getVal("entries")->asArray();
+ for (uint32 i = 0; i < items.size(); ++i) {
+ if (!Networking::CurlJsonRequest::jsonIsObject(items[i], "BoxListDirectoryByIdRequest")) continue;
+
+ Common::JSONObject item = items[i]->asObject();
+
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, "id", "BoxListDirectoryByIdRequest")) continue;
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, "name", "BoxListDirectoryByIdRequest")) continue;
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, "type", "BoxListDirectoryByIdRequest")) continue;
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, "modified_at", "BoxListDirectoryByIdRequest")) continue;
+ if (!Networking::CurlJsonRequest::jsonContainsStringOrIntegerNumber(item, "size", "BoxListDirectoryByIdRequest")) continue;
+
+ Common::String id = item.getVal("id")->asString();
+ Common::String name = item.getVal("name")->asString();
+ bool isDirectory = (item.getVal("type")->asString() == "folder");
+ uint32 size;
+ if (item.getVal("size")->isString()) {
+ size = item.getVal("size")->asString().asUint64();
+ } else {
+ size = item.getVal("size")->asIntegerNumber();
+ }
+ uint32 timestamp = ISO8601::convertToTimestamp(item.getVal("modified_at")->asString());
+
+ //as we list directory by id, we can't determine full path for the file, so we leave it empty
+ _files.push_back(StorageFile(id, "", name, size, timestamp, isDirectory));
+ }
+ }
+
+ uint32 received = 0;
+ uint32 totalCount = 0;
+ if (responseObject.contains("total_count") && responseObject.getVal("total_count")->isIntegerNumber())
+ totalCount = responseObject.getVal("total_count")->asIntegerNumber();
+ if (responseObject.contains("offset") && responseObject.getVal("offset")->isIntegerNumber())
+ received = responseObject.getVal("offset")->asIntegerNumber();
+ if (responseObject.contains("limit") && responseObject.getVal("limit")->isIntegerNumber())
+ received += responseObject.getVal("limit")->asIntegerNumber();
+ bool hasMore = (received < totalCount);
+
+ if (hasMore) makeRequest(received);
+ else finishListing(_files);
+
+ delete json;
+}
+
+void BoxListDirectoryByIdRequest::errorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback) return;
+ if (error.request) _date = error.request->date();
+ finishError(error);
+}
+
+void BoxListDirectoryByIdRequest::handle() {}
+
+void BoxListDirectoryByIdRequest::restart() { start(); }
+
+Common::String BoxListDirectoryByIdRequest::date() const { return _date; }
+
+void BoxListDirectoryByIdRequest::finishListing(Common::Array<StorageFile> &files) {
+ Request::finishSuccess();
+ if (_listDirectoryCallback) (*_listDirectoryCallback)(Storage::ListDirectoryResponse(this, files));
+}
+
+} // End of namespace Box
+} // End of namespace Cloud
diff --git a/backends/cloud/box/boxlistdirectorybyidrequest.h b/backends/cloud/box/boxlistdirectorybyidrequest.h
new file mode 100644
index 0000000000..96609211f1
--- /dev/null
+++ b/backends/cloud/box/boxlistdirectorybyidrequest.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_BOX_BOXLISTDIRECTORYBYIDREQUEST_H
+#define BACKENDS_CLOUD_BOX_BOXLISTDIRECTORYBYIDREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace Box {
+
+class BoxStorage;
+
+class BoxListDirectoryByIdRequest: public Networking::Request {
+ Common::String _requestedId;
+ BoxStorage *_storage;
+
+ Storage::ListDirectoryCallback _listDirectoryCallback;
+ Common::Array<StorageFile> _files;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _date;
+
+ void start();
+ void makeRequest(uint32 offset);
+ void responseCallback(Networking::JsonResponse response);
+ void errorCallback(Networking::ErrorResponse error);
+ void finishListing(Common::Array<StorageFile> &files);
+public:
+ BoxListDirectoryByIdRequest(BoxStorage *storage, Common::String id, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb);
+ virtual ~BoxListDirectoryByIdRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+};
+
+} // End of namespace Box
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/box/boxstorage.cpp b/backends/cloud/box/boxstorage.cpp
new file mode 100644
index 0000000000..598ca55c15
--- /dev/null
+++ b/backends/cloud/box/boxstorage.cpp
@@ -0,0 +1,346 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/cloud/box/boxstorage.h"
+#include "backends/cloud/box/boxlistdirectorybyidrequest.h"
+#include "backends/cloud/box/boxtokenrefresher.h"
+#include "backends/cloud/box/boxuploadrequest.h"
+#include "backends/cloud/cloudmanager.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/json.h"
+#include <curl/curl.h>
+
+#ifdef ENABLE_RELEASE
+#include "dists/clouds/cloud_keys.h"
+#endif
+
+namespace Cloud {
+namespace Box {
+
+#define BOX_OAUTH2_TOKEN "https://api.box.com/oauth2/token"
+#define BOX_API_FOLDERS "https://api.box.com/2.0/folders"
+#define BOX_API_FILES_CONTENT "https://api.box.com/2.0/files/%s/content"
+#define BOX_API_USERS_ME "https://api.box.com/2.0/users/me"
+
+char *BoxStorage::KEY = nullptr; //can't use CloudConfig there yet, loading it on instance creation/auth
+char *BoxStorage::SECRET = nullptr;
+
+void BoxStorage::loadKeyAndSecret() {
+#ifdef ENABLE_RELEASE
+ KEY = RELEASE_BOX_KEY;
+ SECRET = RELEASE_BOX_SECRET;
+#else
+ Common::String k = ConfMan.get("BOX_KEY", ConfMan.kCloudDomain);
+ KEY = new char[k.size() + 1];
+ memcpy(KEY, k.c_str(), k.size());
+ KEY[k.size()] = 0;
+
+ k = ConfMan.get("BOX_SECRET", ConfMan.kCloudDomain);
+ SECRET = new char[k.size() + 1];
+ memcpy(SECRET, k.c_str(), k.size());
+ SECRET[k.size()] = 0;
+#endif
+}
+
+BoxStorage::BoxStorage(Common::String accessToken, Common::String refreshToken):
+ _token(accessToken), _refreshToken(refreshToken) {}
+
+BoxStorage::BoxStorage(Common::String code) {
+ getAccessToken(
+ new Common::Callback<BoxStorage, BoolResponse>(this, &BoxStorage::codeFlowComplete),
+ new Common::Callback<BoxStorage, Networking::ErrorResponse>(this, &BoxStorage::codeFlowFailed),
+ code
+ );
+}
+
+BoxStorage::~BoxStorage() {}
+
+void BoxStorage::getAccessToken(BoolCallback callback, Networking::ErrorCallback errorCallback, Common::String code) {
+ if (!KEY || !SECRET)
+ loadKeyAndSecret();
+ bool codeFlow = (code != "");
+
+ if (!codeFlow && _refreshToken == "") {
+ warning("BoxStorage: no refresh token available to get new access token.");
+ if (callback) (*callback)(BoolResponse(nullptr, false));
+ return;
+ }
+
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<BoxStorage, BoolResponse, Networking::JsonResponse>(this, &BoxStorage::tokenRefreshed, callback);
+ if (errorCallback == nullptr)
+ errorCallback = getErrorPrintingCallback();
+
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(innerCallback, errorCallback, BOX_OAUTH2_TOKEN);
+ if (codeFlow) {
+ request->addPostField("grant_type=authorization_code");
+ request->addPostField("code=" + code);
+ } else {
+ request->addPostField("grant_type=refresh_token");
+ request->addPostField("refresh_token=" + _refreshToken);
+ }
+ request->addPostField("client_id=" + Common::String(KEY));
+ request->addPostField("client_secret=" + Common::String(SECRET));
+ /*
+ if (Cloud::CloudManager::couldUseLocalServer()) {
+ request->addPostField("&redirect_uri=http%3A%2F%2Flocalhost%3A12345");
+ } else {
+ request->addPostField("&redirect_uri=https%3A%2F%2Fwww.scummvm.org/c/code");
+ }
+ */
+ addRequest(request);
+}
+
+void BoxStorage::tokenRefreshed(BoolCallback callback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("BoxStorage: got NULL instead of JSON");
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ delete callback;
+ return;
+ }
+
+ if (!Networking::CurlJsonRequest::jsonIsObject(json, "BoxStorage")) {
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ delete json;
+ delete callback;
+ return;
+ }
+
+ Common::JSONObject result = json->asObject();
+ if (!Networking::CurlJsonRequest::jsonContainsString(result, "access_token", "BoxStorage") ||
+ !Networking::CurlJsonRequest::jsonContainsString(result, "refresh_token", "BoxStorage")) {
+ warning("BoxStorage: bad response, no token passed");
+ debug(9, "%s", json->stringify().c_str());
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ } else {
+ _token = result.getVal("access_token")->asString();
+ _refreshToken = result.getVal("refresh_token")->asString();
+ CloudMan.save(); //ask CloudManager to save our new refreshToken
+ if (callback)
+ (*callback)(BoolResponse(nullptr, true));
+ }
+ delete json;
+ delete callback;
+}
+
+void BoxStorage::codeFlowComplete(BoolResponse response) {
+ if (!response.value) {
+ warning("BoxStorage: failed to get access token through code flow");
+ CloudMan.removeStorage(this);
+ return;
+ }
+
+ CloudMan.replaceStorage(this, kStorageBoxId);
+ ConfMan.flushToDisk();
+}
+
+void BoxStorage::codeFlowFailed(Networking::ErrorResponse error) {
+ debug(9, "BoxStorage: code flow failed (%s, %ld):", (error.failed ? "failed" : "interrupted"), error.httpResponseCode);
+ debug(9, "%s", error.response.c_str());
+ CloudMan.removeStorage(this);
+}
+
+void BoxStorage::saveConfig(Common::String keyPrefix) {
+ ConfMan.set(keyPrefix + "access_token", _token, ConfMan.kCloudDomain);
+ ConfMan.set(keyPrefix + "refresh_token", _refreshToken, ConfMan.kCloudDomain);
+}
+
+Common::String BoxStorage::name() const {
+ return "Box";
+}
+
+void BoxStorage::infoInnerCallback(StorageInfoCallback outerCallback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("BoxStorage::infoInnerCallback: NULL passed instead of JSON");
+ delete outerCallback;
+ return;
+ }
+
+ if (!Networking::CurlJsonRequest::jsonIsObject(json, "BoxStorage::infoInnerCallback")) {
+ delete json;
+ delete outerCallback;
+ return;
+ }
+
+ Common::JSONObject info = json->asObject();
+
+ Common::String uid, name, email;
+ uint64 quotaUsed = 0, quotaAllocated = 0;
+
+ // can check that "type": "user"
+ // there is also "max_upload_size", "phone" and "avatar_url"
+
+ if (Networking::CurlJsonRequest::jsonContainsString(info, "id", "BoxStorage::infoInnerCallback"))
+ uid = info.getVal("id")->asString();
+
+ if (Networking::CurlJsonRequest::jsonContainsString(info, "name", "BoxStorage::infoInnerCallback"))
+ name = info.getVal("name")->asString();
+
+ if (Networking::CurlJsonRequest::jsonContainsString(info, "login", "BoxStorage::infoInnerCallback"))
+ email = info.getVal("login")->asString();
+
+ if (Networking::CurlJsonRequest::jsonContainsIntegerNumber(info, "space_amount", "BoxStorage::infoInnerCallback"))
+ quotaAllocated = info.getVal("space_amount")->asIntegerNumber();
+
+ if (Networking::CurlJsonRequest::jsonContainsIntegerNumber(info, "space_used", "BoxStorage::infoInnerCallback"))
+ quotaUsed = info.getVal("space_used")->asIntegerNumber();
+
+ Common::String username = email;
+ if (username == "") username = name;
+ if (username == "") username = uid;
+ CloudMan.setStorageUsername(kStorageBoxId, username);
+
+ if (outerCallback) {
+ (*outerCallback)(StorageInfoResponse(nullptr, StorageInfo(uid, name, email, quotaUsed, quotaAllocated)));
+ delete outerCallback;
+ }
+
+ delete json;
+}
+
+Networking::Request *BoxStorage::listDirectoryById(Common::String id, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ if (!callback)
+ callback = getPrintFilesCallback();
+ return addRequest(new BoxListDirectoryByIdRequest(this, id, callback, errorCallback));
+}
+
+void BoxStorage::createDirectoryInnerCallback(BoolCallback outerCallback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("BoxStorage::createDirectoryInnerCallback: NULL passed instead of JSON");
+ delete outerCallback;
+ return;
+ }
+
+ if (outerCallback) {
+ if (Networking::CurlJsonRequest::jsonIsObject(json, "BoxStorage::createDirectoryInnerCallback")) {
+ Common::JSONObject info = json->asObject();
+ (*outerCallback)(BoolResponse(nullptr, info.contains("id")));
+ } else {
+ (*outerCallback)(BoolResponse(nullptr, false));
+ }
+ delete outerCallback;
+ }
+
+ delete json;
+}
+
+Networking::Request *BoxStorage::createDirectoryWithParentId(Common::String parentId, Common::String name, BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+
+ Common::String url = BOX_API_FOLDERS;
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<BoxStorage, BoolResponse, Networking::JsonResponse>(this, &BoxStorage::createDirectoryInnerCallback, callback);
+ Networking::CurlJsonRequest *request = new BoxTokenRefresher(this, innerCallback, errorCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + accessToken());
+ request->addHeader("Content-Type: application/json");
+
+ Common::JSONObject parentObject;
+ parentObject.setVal("id", new Common::JSONValue(parentId));
+
+ Common::JSONObject jsonRequestParameters;
+ jsonRequestParameters.setVal("name", new Common::JSONValue(name));
+ jsonRequestParameters.setVal("parent", new Common::JSONValue(parentObject));
+
+ Common::JSONValue value(jsonRequestParameters);
+ request->addPostField(Common::JSON::stringify(&value));
+
+ return addRequest(request);
+}
+
+Networking::Request *BoxStorage::upload(Common::String remotePath, Common::String localPath, UploadCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ return addRequest(new BoxUploadRequest(this, remotePath, localPath, callback, errorCallback));
+}
+
+Networking::Request *BoxStorage::upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback) {
+ warning("BoxStorage::upload(ReadStream) not implemented");
+ if (errorCallback)
+ (*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "BoxStorage::upload(ReadStream) not implemented", -1));
+ delete callback;
+ delete errorCallback;
+ return nullptr;
+}
+
+bool BoxStorage::uploadStreamSupported() {
+ return false;
+}
+
+Networking::Request *BoxStorage::streamFileById(Common::String id, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) {
+ if (callback) {
+ Common::String url = Common::String::format(BOX_API_FILES_CONTENT, id.c_str());
+ Common::String header = "Authorization: Bearer " + _token;
+ curl_slist *headersList = curl_slist_append(nullptr, header.c_str());
+ Networking::NetworkReadStream *stream = new Networking::NetworkReadStream(url.c_str(), headersList, "");
+ (*callback)(Networking::NetworkReadStreamResponse(nullptr, stream));
+ }
+ delete callback;
+ delete errorCallback;
+ return nullptr;
+}
+
+Networking::Request *BoxStorage::info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback) {
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<BoxStorage, StorageInfoResponse, Networking::JsonResponse>(this, &BoxStorage::infoInnerCallback, callback);
+ Networking::CurlJsonRequest *request = new BoxTokenRefresher(this, innerCallback, errorCallback, BOX_API_USERS_ME);
+ request->addHeader("Authorization: Bearer " + _token);
+ return addRequest(request);
+}
+
+Common::String BoxStorage::savesDirectoryPath() { return "scummvm/saves/"; }
+
+BoxStorage *BoxStorage::loadFromConfig(Common::String keyPrefix) {
+ loadKeyAndSecret();
+
+ if (!ConfMan.hasKey(keyPrefix + "access_token", ConfMan.kCloudDomain)) {
+ warning("BoxStorage: no access_token found");
+ return nullptr;
+ }
+
+ if (!ConfMan.hasKey(keyPrefix + "refresh_token", ConfMan.kCloudDomain)) {
+ warning("BoxStorage: no refresh_token found");
+ return nullptr;
+ }
+
+ Common::String accessToken = ConfMan.get(keyPrefix + "access_token", ConfMan.kCloudDomain);
+ Common::String refreshToken = ConfMan.get(keyPrefix + "refresh_token", ConfMan.kCloudDomain);
+ return new BoxStorage(accessToken, refreshToken);
+}
+
+Common::String BoxStorage::getRootDirectoryId() {
+ return "0";
+}
+
+} // End of namespace Box
+} // End of namespace Cloud
diff --git a/backends/cloud/box/boxstorage.h b/backends/cloud/box/boxstorage.h
new file mode 100644
index 0000000000..27bf60e39b
--- /dev/null
+++ b/backends/cloud/box/boxstorage.h
@@ -0,0 +1,116 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_BOX_BOXSTORAGE_H
+#define BACKENDS_CLOUD_BOX_BOXSTORAGE_H
+
+#include "backends/cloud/id/idstorage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace Box {
+
+class BoxStorage: public Id::IdStorage {
+ static char *KEY, *SECRET;
+
+ static void loadKeyAndSecret();
+
+ Common::String _token, _refreshToken;
+
+ /** This private constructor is called from loadFromConfig(). */
+ BoxStorage(Common::String token, Common::String refreshToken);
+
+ void tokenRefreshed(BoolCallback callback, Networking::JsonResponse response);
+ void codeFlowComplete(BoolResponse response);
+ void codeFlowFailed(Networking::ErrorResponse error);
+
+ /** Constructs StorageInfo based on JSON response from cloud. */
+ void infoInnerCallback(StorageInfoCallback outerCallback, Networking::JsonResponse json);
+
+ void createDirectoryInnerCallback(BoolCallback outerCallback, Networking::JsonResponse response);
+public:
+ /** This constructor uses OAuth code flow to get tokens. */
+ BoxStorage(Common::String code);
+ virtual ~BoxStorage();
+
+ /**
+ * Storage methods, which are used by CloudManager to save
+ * storage in configuration file.
+ */
+
+ /**
+ * Save storage data using ConfMan.
+ * @param keyPrefix all saved keys must start with this prefix.
+ * @note every Storage must write keyPrefix + "type" key
+ * with common value (e.g. "Dropbox").
+ */
+ virtual void saveConfig(Common::String keyPrefix);
+
+ /**
+ * Return unique storage name.
+ * @returns some unique storage name (for example, "Dropbox (user@example.com)")
+ */
+ virtual Common::String name() const;
+
+ /** Public Cloud API comes down there. */
+
+ virtual Networking::Request *listDirectoryById(Common::String id, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback);
+ virtual Networking::Request *createDirectoryWithParentId(Common::String parentId, Common::String name, BoolCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns UploadStatus struct with info about uploaded file. */
+ virtual Networking::Request *upload(Common::String remotePath, Common::String localPath, UploadCallback callback, Networking::ErrorCallback errorCallback);
+ virtual Networking::Request *upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns whether Storage supports upload(ReadStream). */
+ virtual bool uploadStreamSupported();
+
+ /** Returns pointer to Networking::NetworkReadStream. */
+ virtual Networking::Request *streamFileById(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns the StorageInfo struct. */
+ virtual Networking::Request *info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns storage's saves directory path with the trailing slash. */
+ virtual Common::String savesDirectoryPath();
+
+ /**
+ * Load token and user id from configs and return BoxStorage for those.
+ * @return pointer to the newly created BoxStorage or 0 if some problem occured.
+ */
+ static BoxStorage *loadFromConfig(Common::String keyPrefix);
+
+ virtual Common::String getRootDirectoryId();
+
+ /**
+ * Gets new access_token. If <code> passed is "", refresh_token is used.
+ * Use "" in order to refresh token and pass a callback, so you could
+ * continue your work when new token is available.
+ */
+ void getAccessToken(BoolCallback callback, Networking::ErrorCallback errorCallback = nullptr, Common::String code = "");
+
+ Common::String accessToken() const { return _token; }
+};
+
+} // End of namespace Box
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/box/boxtokenrefresher.cpp b/backends/cloud/box/boxtokenrefresher.cpp
new file mode 100644
index 0000000000..b5008ef890
--- /dev/null
+++ b/backends/cloud/box/boxtokenrefresher.cpp
@@ -0,0 +1,138 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/cloud/box/boxtokenrefresher.h"
+#include "backends/cloud/box/boxstorage.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/debug.h"
+#include "common/json.h"
+#include <curl/curl.h>
+
+namespace Cloud {
+namespace Box {
+
+BoxTokenRefresher::BoxTokenRefresher(BoxStorage *parent, Networking::JsonCallback callback, Networking::ErrorCallback ecb, const char *url):
+ CurlJsonRequest(callback, ecb, url), _parentStorage(parent) {}
+
+BoxTokenRefresher::~BoxTokenRefresher() {}
+
+void BoxTokenRefresher::tokenRefreshed(Storage::BoolResponse response) {
+ if (!response.value) {
+ //failed to refresh token, notify user with NULL in original callback
+ warning("BoxTokenRefresher: failed to refresh token");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+
+ //update headers: first change header with token, then pass those to request
+ for (uint32 i = 0; i < _headers.size(); ++i) {
+ if (_headers[i].contains("Authorization")) {
+ _headers[i] = "Authorization: Bearer " + _parentStorage->accessToken();
+ }
+ }
+ setHeaders(_headers);
+
+ //successfully received refreshed token, can restart the original request now
+ retry(0);
+}
+
+void BoxTokenRefresher::finishJson(Common::JSONValue *json) {
+ if (!json) {
+ //that's probably not an error (200 OK)
+ CurlJsonRequest::finishJson(nullptr);
+ return;
+ }
+
+ if (jsonIsObject(json, "BoxTokenRefresher")) {
+ Common::JSONObject result = json->asObject();
+ if (result.contains("type") && result.getVal("type")->isString() && result.getVal("type")->asString() == "error") {
+ //new token needed => request token & then retry original request
+ long httpCode = -1;
+ if (_stream) {
+ httpCode = _stream->httpResponseCode();
+ debug(9, "BoxTokenRefresher: code %ld", httpCode);
+ }
+
+ bool irrecoverable = true;
+
+ Common::String code, message;
+ if (jsonContainsString(result, "code", "BoxTokenRefresher")) {
+ code = result.getVal("code")->asString();
+ debug(9, "BoxTokenRefresher: code = %s", code.c_str());
+ }
+
+ if (jsonContainsString(result, "message", "BoxTokenRefresher")) {
+ message = result.getVal("message")->asString();
+ debug(9, "BoxTokenRefresher: message = %s", message.c_str());
+ }
+
+ //TODO: decide when token refreshment will help
+ //for now refreshment is used only when HTTP 401 is passed in finishError()
+ //if (code == "unauthenticated") irrecoverable = false;
+
+ if (irrecoverable) {
+ finishError(Networking::ErrorResponse(this, false, true, json->stringify(true), httpCode));
+ delete json;
+ return;
+ }
+
+ pause();
+ delete json;
+ _parentStorage->getAccessToken(new Common::Callback<BoxTokenRefresher, Storage::BoolResponse>(this, &BoxTokenRefresher::tokenRefreshed));
+ return;
+ }
+ }
+
+ //notify user of success
+ CurlJsonRequest::finishJson(json);
+}
+
+void BoxTokenRefresher::finishError(Networking::ErrorResponse error) {
+ if (error.httpResponseCode == 401) { // invalid_token
+ pause();
+ _parentStorage->getAccessToken(new Common::Callback<BoxTokenRefresher, Storage::BoolResponse>(this, &BoxTokenRefresher::tokenRefreshed));
+ return;
+ }
+
+ // there are also 400 == invalid_request and 403 == insufficient_scope
+ // but TokenRefresher is there to refresh token when it's invalid only
+
+ Request::finishError(error);
+}
+
+void BoxTokenRefresher::setHeaders(Common::Array<Common::String> &headers) {
+ _headers = headers;
+ curl_slist_free_all(_headersList);
+ _headersList = 0;
+ for (uint32 i = 0; i < headers.size(); ++i)
+ CurlJsonRequest::addHeader(headers[i]);
+}
+
+void BoxTokenRefresher::addHeader(Common::String header) {
+ _headers.push_back(header);
+ CurlJsonRequest::addHeader(header);
+}
+
+} // End of namespace Box
+} // End of namespace Cloud
diff --git a/backends/cloud/box/boxtokenrefresher.h b/backends/cloud/box/boxtokenrefresher.h
new file mode 100644
index 0000000000..2111904a5c
--- /dev/null
+++ b/backends/cloud/box/boxtokenrefresher.h
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_BOX_BOXTOKENREFRESHER_H
+#define BACKENDS_CLOUD_BOX_BOXTOKENREFRESHER_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace Box {
+
+class BoxStorage;
+
+class BoxTokenRefresher: public Networking::CurlJsonRequest {
+ BoxStorage *_parentStorage;
+ Common::Array<Common::String> _headers;
+
+ void tokenRefreshed(Storage::BoolResponse response);
+
+ virtual void finishJson(Common::JSONValue *json);
+ virtual void finishError(Networking::ErrorResponse error);
+public:
+ BoxTokenRefresher(BoxStorage *parent, Networking::JsonCallback callback, Networking::ErrorCallback ecb, const char *url);
+ virtual ~BoxTokenRefresher();
+
+ virtual void setHeaders(Common::Array<Common::String> &headers);
+ virtual void addHeader(Common::String header);
+};
+
+} // End of namespace Box
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/box/boxuploadrequest.cpp b/backends/cloud/box/boxuploadrequest.cpp
new file mode 100644
index 0000000000..3294eea50d
--- /dev/null
+++ b/backends/cloud/box/boxuploadrequest.cpp
@@ -0,0 +1,232 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/box/boxuploadrequest.h"
+#include "backends/cloud/box/boxstorage.h"
+#include "backends/cloud/box/boxtokenrefresher.h"
+#include "backends/cloud/iso8601.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+
+namespace Cloud {
+namespace Box {
+
+#define BOX_API_FILES "https://upload.box.com/api/2.0/files"
+
+BoxUploadRequest::BoxUploadRequest(BoxStorage *storage, Common::String path, Common::String localPath, Storage::UploadCallback callback, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _storage(storage), _savePath(path), _localPath(localPath), _uploadCallback(callback),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+BoxUploadRequest::~BoxUploadRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _uploadCallback;
+}
+
+void BoxUploadRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _resolvedId = ""; //used to update file contents
+ _parentId = ""; //used to create file within parent directory
+ _ignoreCallback = false;
+
+ resolveId();
+}
+
+void BoxUploadRequest::resolveId() {
+ //check whether such file already exists
+ Storage::UploadCallback innerCallback = new Common::Callback<BoxUploadRequest, Storage::UploadResponse>(this, &BoxUploadRequest::idResolvedCallback);
+ Networking::ErrorCallback innerErrorCallback = new Common::Callback<BoxUploadRequest, Networking::ErrorResponse>(this, &BoxUploadRequest::idResolveFailedCallback);
+ _workingRequest = _storage->resolveFileId(_savePath, innerCallback, innerErrorCallback);
+}
+
+void BoxUploadRequest::idResolvedCallback(Storage::UploadResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback) return;
+ _resolvedId = response.value.id();
+ upload();
+}
+
+void BoxUploadRequest::idResolveFailedCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback) return;
+
+ //not resolved => error or no such file
+ if (error.response.contains("no such file found in its parent directory")) {
+ //parent's id after the '\n'
+ Common::String parentId = error.response;
+ for (uint32 i = 0; i < parentId.size(); ++i)
+ if (parentId[i] == '\n') {
+ parentId.erase(0, i + 1);
+ break;
+ }
+
+ _parentId = parentId;
+ upload();
+ return;
+ }
+
+ finishError(error);
+}
+
+void BoxUploadRequest::upload() {
+ Common::String name = _savePath;
+ for (uint32 i = name.size(); i > 0; --i) {
+ if (name[i - 1] == '/' || name[i - 1] == '\\') {
+ name.erase(0, i);
+ break;
+ }
+ }
+
+ Common::String url = BOX_API_FILES;
+ if (_resolvedId != "")
+ url += "/" + _resolvedId;
+ url += "/content";
+ Networking::JsonCallback callback = new Common::Callback<BoxUploadRequest, Networking::JsonResponse>(this, &BoxUploadRequest::uploadedCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<BoxUploadRequest, Networking::ErrorResponse>(this, &BoxUploadRequest::notUploadedCallback);
+ Networking::CurlJsonRequest *request = new BoxTokenRefresher(_storage, callback, failureCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+
+ Common::JSONObject jsonRequestParameters;
+ if (_resolvedId == "") {
+ Common::JSONObject parentObject;
+ parentObject.setVal("id", new Common::JSONValue(_parentId));
+ jsonRequestParameters.setVal("parent", new Common::JSONValue(parentObject));
+ jsonRequestParameters.setVal("name", new Common::JSONValue(name));
+ }
+
+ Common::JSONValue value(jsonRequestParameters);
+ request->addFormField("attributes", Common::JSON::stringify(&value));
+ request->addFormFile("file", _localPath);
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void BoxUploadRequest::uploadedCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback) return;
+
+ Networking::ErrorResponse error(this, false, true, "", -1);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq) {
+ const Networking::NetworkReadStream *stream = rq->getNetworkReadStream();
+ if (stream) {
+ long code = stream->httpResponseCode();
+ error.httpResponseCode = code;
+ }
+ }
+
+ if (error.httpResponseCode != 200 && error.httpResponseCode != 201)
+ warning("BoxUploadRequest: looks like an error (bad HTTP code)");
+
+ //check JSON and show warnings if it's malformed
+ Common::JSONValue *json = response.value;
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (!json->isObject()) {
+ error.response = "Passed JSON is not an object!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONObject object = json->asObject();
+ if (Networking::CurlJsonRequest::jsonContainsArray(object, "entries", "BoxUploadRequest")) {
+ Common::JSONArray entries = object.getVal("entries")->asArray();
+ if (entries.size() == 0) {
+ warning("BoxUploadRequest: 'entries' found, but it's empty");
+ } else if (!Networking::CurlJsonRequest::jsonIsObject(entries[0], "BoxUploadRequest")) {
+ warning("BoxUploadRequest: 'entries' first item is not an object");
+ } else {
+ Common::JSONObject item = entries[0]->asObject();
+
+ if (Networking::CurlJsonRequest::jsonContainsString(item, "id", "BoxUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsString(item, "name", "BoxUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsString(item, "type", "BoxUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsString(item, "modified_at", "BoxUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsStringOrIntegerNumber(item, "size", "BoxUploadRequest")) {
+
+ //finished
+ Common::String id = item.getVal("id")->asString();
+ Common::String name = item.getVal("name")->asString();
+ bool isDirectory = (item.getVal("type")->asString() == "folder");
+ uint32 size;
+ if (item.getVal("size")->isString()) {
+ size = item.getVal("size")->asString().asUint64();
+ } else {
+ size = item.getVal("size")->asIntegerNumber();
+ }
+ uint32 timestamp = ISO8601::convertToTimestamp(item.getVal("modified_at")->asString());
+
+ finishUpload(StorageFile(id, _savePath, name, size, timestamp, isDirectory));
+ delete json;
+ return;
+ }
+ }
+ }
+
+ //TODO: check errors
+ /*
+ if (object.contains("error")) {
+ warning("Box returned error: %s", json->stringify(true).c_str());
+ delete json;
+ error.response = json->stringify(true);
+ finishError(error);
+ return;
+ }
+ */
+
+ warning("BoxUploadRequest: no file info to return");
+ finishUpload(StorageFile(_savePath, 0, 0, false));
+
+ delete json;
+}
+
+void BoxUploadRequest::notUploadedCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback) return;
+ finishError(error);
+}
+
+void BoxUploadRequest::handle() {}
+
+void BoxUploadRequest::restart() { start(); }
+
+void BoxUploadRequest::finishUpload(StorageFile file) {
+ Request::finishSuccess();
+ if (_uploadCallback)
+ (*_uploadCallback)(Storage::UploadResponse(this, file));
+}
+
+} // End of namespace Box
+} // End of namespace Cloud
diff --git a/backends/cloud/box/boxuploadrequest.h b/backends/cloud/box/boxuploadrequest.h
new file mode 100644
index 0000000000..96f37fb7b5
--- /dev/null
+++ b/backends/cloud/box/boxuploadrequest.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_BOX_BOXUPLOADREQUEST_H
+#define BACKENDS_CLOUD_BOX_BOXUPLOADREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace Box {
+class BoxStorage;
+
+class BoxUploadRequest: public Networking::Request {
+ BoxStorage *_storage;
+ Common::String _savePath, _localPath;
+ Storage::UploadCallback _uploadCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _resolvedId, _parentId;
+
+ void start();
+ void resolveId();
+ void idResolvedCallback(Storage::UploadResponse response);
+ void idResolveFailedCallback(Networking::ErrorResponse error);
+ void upload();
+ void uploadedCallback(Networking::JsonResponse response);
+ void notUploadedCallback(Networking::ErrorResponse error);
+ void finishUpload(StorageFile status);
+
+public:
+ BoxUploadRequest(BoxStorage *storage, Common::String path, Common::String localPath, Storage::UploadCallback callback, Networking::ErrorCallback ecb);
+ virtual ~BoxUploadRequest();
+
+ virtual void handle();
+ virtual void restart();
+};
+
+} // End of namespace Box
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/cloudicon.cpp b/backends/cloud/cloudicon.cpp
new file mode 100644
index 0000000000..2adc7460d2
--- /dev/null
+++ b/backends/cloud/cloudicon.cpp
@@ -0,0 +1,185 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/cloudicon.h"
+#include "common/memstream.h"
+#include "common/system.h"
+#include "image/png.h"
+
+namespace Cloud {
+
+const float CloudIcon::ALPHA_SPEED = 0.0005;
+const float CloudIcon::ALPHA_MAX = 1;
+const float CloudIcon::ALPHA_MIN = 0.6;
+
+CloudIcon::CloudIcon() {
+ initIcons();
+ hide();
+ _lastUpdateTime = g_system->getMillis();
+}
+
+CloudIcon::~CloudIcon() {
+ _icon.free();
+ _disabledIcon.free();
+ _alphaIcon.free();
+}
+
+void CloudIcon::show(CloudIcon::Type icon, int duration) {
+ if (_type == icon) {
+ return; // Nothing to do
+ }
+
+ if (icon != kNone) {
+ _state = kShown;
+ _type = icon;
+
+ if (duration) {
+ _hideTime = g_system->getMillis() + duration;
+ } else {
+ _hideTime = 0;
+ }
+ } else {
+ _state = kGoingToHide;
+ }
+}
+
+void CloudIcon::hide() {
+ _state = kHidden;
+ _type = kNone;
+ _hideTime = 0;
+ _currentAlpha = 0;
+ _alphaRising = true;
+}
+
+CloudIcon::Type CloudIcon::getShownType() const {
+ return _type;
+}
+
+bool CloudIcon::needsUpdate() const {
+ uint32 delaySinceLastUpdate = g_system->getMillis() - _lastUpdateTime;
+ return delaySinceLastUpdate >= UPDATE_DELAY_MIN_MILLIS;
+}
+
+void CloudIcon::update() {
+ uint32 currentTime = g_system->getMillis();
+ uint32 delaySinceLastUpdate = currentTime - _lastUpdateTime;
+ _lastUpdateTime = currentTime;
+
+ switch (_state) {
+ case kHidden:
+ return; // Nothing to do
+ case kShown:
+ if (_alphaRising) {
+ if (_currentAlpha < ALPHA_MIN)
+ _currentAlpha += 5 * ALPHA_SPEED * delaySinceLastUpdate;
+ else
+ _currentAlpha += ALPHA_SPEED * delaySinceLastUpdate;
+ if (_currentAlpha > ALPHA_MAX) {
+ _currentAlpha = ALPHA_MAX;
+ _alphaRising = false;
+ }
+ } else {
+ _currentAlpha -= ALPHA_SPEED * delaySinceLastUpdate;
+ if (_currentAlpha < ALPHA_MIN) {
+ _currentAlpha = ALPHA_MIN;
+ _alphaRising = true;
+ }
+ }
+
+ if (_hideTime != 0 && _hideTime <= currentTime) {
+ _hideTime = 0;
+ _state = kGoingToHide;
+ }
+ break;
+ case kGoingToHide:
+ _currentAlpha -= 5 * ALPHA_SPEED * delaySinceLastUpdate;
+ if (_currentAlpha <= 0) {
+ hide();
+ }
+ break;
+ }
+
+ if (!_icon.getPixels() || !_disabledIcon.getPixels()) {
+ // Loading the icons failed. Don't try to draw them.
+ return;
+ }
+
+ if (_state != kHidden) {
+ makeAlphaIcon((_type == kDisabled ? _disabledIcon : _icon), _currentAlpha);
+ g_system->displayActivityIconOnOSD(&_alphaIcon);
+ } else {
+ g_system->displayActivityIconOnOSD(nullptr);
+ }
+}
+
+#include "backends/cloud/cloudicon_data.h"
+#include "backends/cloud/cloudicon_disabled_data.h"
+
+void CloudIcon::initIcons() {
+ loadIcon(_icon, cloudicon_data, ARRAYSIZE(cloudicon_data));
+ loadIcon(_disabledIcon, cloudicon_disabled_data, ARRAYSIZE(cloudicon_disabled_data));
+}
+
+void CloudIcon::loadIcon(Graphics::Surface &icon, byte *data, uint32 size) {
+ Image::PNGDecoder decoder;
+ Common::MemoryReadStream stream(data, size);
+ if (!decoder.loadStream(stream)) {
+ warning("CloudIcon::loadIcon: error decoding PNG");
+ return;
+ }
+
+ const Graphics::Surface *s = decoder.getSurface();
+ icon.copyFrom(*s);
+}
+
+void CloudIcon::makeAlphaIcon(const Graphics::Surface &icon, float alpha) {
+ _alphaIcon.copyFrom(icon);
+
+ byte *pixels = (byte *)_alphaIcon.getPixels();
+ for (int y = 0; y < _alphaIcon.h; y++) {
+ byte *row = pixels + y * _alphaIcon.pitch;
+ for (int x = 0; x < _alphaIcon.w; x++) {
+ uint32 srcColor;
+ if (_alphaIcon.format.bytesPerPixel == 2)
+ srcColor = READ_UINT16(row);
+ else if (_alphaIcon.format.bytesPerPixel == 3)
+ srcColor = READ_UINT24(row);
+ else
+ srcColor = READ_UINT32(row);
+
+ // Update color's alpha
+ byte r, g, b, a;
+ _alphaIcon.format.colorToARGB(srcColor, a, r, g, b);
+ a = (byte)(a * alpha);
+ uint32 color = _alphaIcon.format.ARGBToColor(a, r, g, b);
+
+ if (_alphaIcon.format.bytesPerPixel == 2)
+ *((uint16 *)row) = color;
+ else
+ *((uint32 *)row) = color;
+
+ row += _alphaIcon.format.bytesPerPixel;
+ }
+ }
+}
+
+} // End of namespace Cloud
diff --git a/backends/cloud/cloudicon.h b/backends/cloud/cloudicon.h
new file mode 100644
index 0000000000..2b2f9cfd57
--- /dev/null
+++ b/backends/cloud/cloudicon.h
@@ -0,0 +1,90 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_CURL_CLOUDICON_H
+#define BACKENDS_NETWORKING_CURL_CLOUDICON_H
+
+#include "graphics/surface.h"
+
+namespace Cloud {
+
+class CloudIcon {
+public:
+ CloudIcon();
+ ~CloudIcon();
+
+ /**
+ * The type of cloud icon to show
+ */
+ enum Type {
+ kNone, /** Hide the currently shown icon if any */
+ kSyncing, /** Cloud syncing icon */
+ kDisabled /** Cloud syncing not available icon */
+ };
+
+ /**
+ * Select the icon to show on the OSD
+ *
+ * @param icon Icon type to show. Use kNone to hide the current icon if any.
+ * @param duration Duration in milliseconds the icon stays visible on screen. 0 means the icon stays indefinitely.
+ */
+ void show(Type icon, int duration = 0);
+
+ /** The currently visible icon. kNone means no icon is shown. */
+ Type getShownType() const;
+
+ /** Returns true if the icon state needs to be checked for changes */
+ bool needsUpdate() const;
+
+ /** Update the icon visible on the OSD */
+ void update();
+
+private:
+ static const float ALPHA_SPEED, ALPHA_MAX, ALPHA_MIN;
+ static const int UPDATE_DELAY_MIN_MILLIS = 10;
+
+ enum State {
+ kHidden,
+ kShown,
+ kGoingToHide
+ };
+
+ State _state;
+ Type _type;
+
+ Graphics::Surface _icon, _disabledIcon, _alphaIcon;
+ float _currentAlpha;
+ bool _alphaRising;
+
+ uint32 _hideTime;
+ uint32 _lastUpdateTime;
+
+ void initIcons();
+ void loadIcon(Graphics::Surface &icon, byte *data, uint32 size);
+ void makeAlphaIcon(const Graphics::Surface &icon, float alpha);
+
+ void hide();
+};
+
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/cloudicon_data.h b/backends/cloud/cloudicon_data.h
new file mode 100644
index 0000000000..21d88182a3
--- /dev/null
+++ b/backends/cloud/cloudicon_data.h
@@ -0,0 +1,111 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// This is a PNG file dumped into array.
+// $ recode data..d1 <dists/cloudicon.png >cloudicon_data.h
+// The tool is from https://github.com/pinard/Recode
+
+byte cloudicon_data[] = {
+ 137, 80, 78, 71, 13, 10, 26, 10, 0, 0, 0, 13, 73, 72, 68,
+ 82, 0, 0, 0, 32, 0, 0, 0, 32, 8, 6, 0, 0, 0, 115,
+ 122, 122, 244, 0, 0, 0, 4, 115, 66, 73, 84, 8, 8, 8, 8,
+ 124, 8, 100, 136, 0, 0, 0, 9, 112, 72, 89, 115, 0, 0, 11,
+ 18, 0, 0, 11, 18, 1, 210, 221, 126, 252, 0, 0, 0, 22, 116,
+ 69, 88, 116, 67, 114, 101, 97, 116, 105, 111, 110, 32, 84, 105, 109,
+ 101, 0, 48, 54, 47, 48, 51, 47, 49, 54, 159, 192, 233, 192, 0,
+ 0, 0, 28, 116, 69, 88, 116, 83, 111, 102, 116, 119, 97, 114, 101,
+ 0, 65, 100, 111, 98, 101, 32, 70, 105, 114, 101, 119, 111, 114, 107,
+ 115, 32, 67, 83, 54, 232, 188, 178, 140, 0, 0, 4, 50, 73, 68,
+ 65, 84, 88, 133, 197, 151, 109, 104, 150, 101, 20, 199, 127, 247, 227,
+ 179, 105, 51, 23, 65, 181, 150, 224, 154, 214, 132, 194, 249, 33, 165,
+ 22, 189, 231, 194, 210, 250, 16, 171, 180, 55, 42, 152, 68, 65, 100,
+ 52, 233, 5, 146, 144, 144, 26, 249, 169, 62, 164, 80, 89, 152, 25,
+ 18, 226, 42, 49, 87, 88, 180, 94, 96, 96, 246, 234, 180, 70, 50,
+ 66, 214, 55, 247, 22, 133, 247, 255, 244, 225, 58, 247, 158, 107, 143,
+ 219, 243, 60, 186, 192, 3, 135, 251, 220, 215, 117, 223, 231, 127, 238,
+ 235, 252, 239, 235, 58, 39, 105, 250, 206, 56, 147, 146, 55, 85, 252,
+ 108, 13, 112, 59, 176, 12, 88, 2, 204, 7, 230, 248, 220, 48, 208,
+ 15, 244, 2, 221, 64, 23, 48, 86, 137, 211, 228, 146, 158, 178, 43,
+ 80, 7, 172, 3, 218, 129, 179, 43, 241, 9, 140, 0, 155, 129, 87,
+ 128, 193, 146, 15, 47, 248, 178, 100, 0, 237, 64, 39, 112, 14, 96,
+ 174, 20, 217, 153, 228, 162, 0, 50, 25, 2, 58, 128, 45, 83, 1,
+ 228, 53, 121, 10, 170, 129, 183, 128, 213, 126, 47, 215, 49, 224, 39,
+ 224, 19, 160, 7, 56, 2, 204, 0, 154, 128, 27, 128, 229, 110, 215,
+ 120, 64, 181, 132, 149, 184, 30, 120, 4, 248, 183, 24, 40, 185, 248,
+ 243, 147, 86, 160, 154, 144, 195, 91, 252, 43, 5, 140, 2, 31, 2,
+ 27, 129, 195, 83, 125, 141, 75, 19, 240, 2, 129, 47, 179, 61, 144,
+ 4, 216, 7, 172, 44, 14, 34, 105, 232, 62, 41, 128, 109, 192, 189,
+ 14, 126, 2, 24, 0, 30, 3, 246, 150, 1, 46, 150, 54, 15, 184,
+ 1, 200, 251, 216, 123, 192, 253, 19, 2, 152, 183, 119, 66, 0, 237,
+ 192, 27, 110, 159, 0, 250, 128, 187, 128, 67, 167, 8, 158, 201, 98,
+ 224, 3, 160, 209, 131, 72, 128, 53, 68, 156, 200, 153, 192, 181, 206,
+ 68, 167, 219, 50, 49, 96, 226, 78, 19, 135, 162, 103, 138, 117, 169,
+ 137, 46, 19, 163, 38, 82, 19, 63, 152, 120, 220, 196, 12, 159, 63,
+ 104, 98, 149, 137, 99, 238, 211, 28, 163, 46, 243, 145, 147, 192, 117,
+ 157, 68, 173, 219, 195, 18, 143, 74, 28, 137, 230, 139, 181, 77, 162,
+ 71, 98, 165, 68, 141, 68, 78, 98, 145, 196, 107, 18, 59, 252, 30,
+ 137, 3, 18, 207, 72, 140, 249, 125, 173, 99, 33, 65, 114, 209, 110,
+ 131, 192, 218, 65, 2, 105, 4, 108, 245, 165, 74, 125, 165, 206, 5,
+ 214, 2, 151, 3, 7, 128, 119, 128, 95, 253, 189, 169, 228, 105, 224,
+ 85, 183, 171, 128, 29, 192, 29, 4, 82, 142, 18, 246, 151, 177, 164,
+ 126, 151, 1, 220, 3, 188, 79, 32, 222, 40, 97, 167, 235, 243, 151,
+ 207, 2, 190, 5, 154, 35, 231, 223, 0, 45, 101, 242, 127, 12, 152,
+ 75, 97, 191, 88, 12, 124, 237, 254, 18, 96, 21, 176, 35, 227, 192,
+ 50, 207, 15, 38, 126, 49, 113, 56, 202, 243, 221, 38, 154, 139, 114,
+ 223, 82, 130, 23, 153, 214, 155, 88, 20, 221, 255, 104, 226, 104, 116,
+ 223, 106, 42, 144, 112, 169, 137, 196, 131, 248, 56, 10, 166, 222, 196,
+ 141, 21, 128, 77, 165, 223, 155, 120, 42, 34, 246, 158, 200, 247, 18,
+ 19, 228, 21, 178, 60, 223, 151, 41, 1, 190, 112, 251, 60, 224, 171,
+ 104, 238, 116, 36, 33, 240, 224, 32, 240, 25, 176, 31, 120, 194, 199,
+ 27, 161, 112, 26, 102, 167, 154, 1, 127, 186, 253, 98, 9, 240, 81,
+ 2, 97, 43, 149, 231, 61, 128, 129, 104, 108, 78, 28, 64, 44, 25,
+ 105, 218, 74, 56, 156, 13, 252, 76, 248, 43, 42, 145, 140, 176, 249,
+ 226, 137, 188, 133, 20, 12, 123, 68, 9, 225, 171, 127, 7, 46, 40,
+ 227, 180, 82, 112, 128, 153, 126, 189, 148, 194, 105, 57, 12, 5, 18,
+ 246, 71, 68, 185, 214, 237, 191, 166, 65, 190, 98, 237, 243, 235, 205,
+ 209, 88, 127, 188, 19, 246, 250, 53, 39, 177, 194, 237, 157, 37, 118,
+ 193, 83, 213, 183, 37, 102, 73, 92, 39, 145, 196, 152, 57, 75, 193,
+ 82, 246, 249, 21, 75, 89, 104, 41, 205, 150, 178, 222, 82, 250, 163,
+ 241, 211, 213, 253, 150, 178, 201, 82, 174, 180, 148, 185, 150, 146, 248,
+ 120, 183, 165, 133, 20, 116, 153, 24, 113, 123, 150, 137, 103, 77, 28,
+ 55, 113, 141, 137, 173, 38, 134, 60, 61, 167, 178, 236, 3, 38, 54,
+ 152, 184, 213, 255, 253, 39, 221, 55, 142, 213, 101, 42, 252, 5, 99,
+ 132, 202, 101, 45, 97, 175, 94, 14, 172, 0, 118, 1, 15, 185, 78,
+ 71, 86, 19, 138, 217, 196, 117, 179, 99, 146, 204, 126, 125, 188, 30,
+ 168, 35, 236, 255, 181, 132, 3, 233, 15, 224, 54, 202, 87, 64, 229,
+ 164, 5, 216, 9, 92, 232, 224, 67, 192, 66, 188, 88, 205, 69, 185,
+ 26, 180, 148, 14, 207, 81, 206, 82, 230, 89, 202, 110, 75, 185, 108,
+ 26, 249, 191, 202, 82, 222, 181, 148, 243, 163, 220, 119, 56, 22, 150,
+ 78, 172, 7, 144, 216, 34, 177, 205, 237, 188, 196, 2, 137, 61, 18,
+ 15, 158, 6, 243, 31, 144, 216, 37, 209, 224, 190, 18, 137, 237, 142,
+ 49, 254, 92, 50, 115, 211, 164, 69, 233, 71, 64, 43, 140, 23, 165,
+ 127, 19, 26, 142, 231, 8, 117, 192, 84, 82, 69, 56, 118, 215, 3,
+ 55, 17, 54, 160, 172, 40, 253, 148, 80, 168, 78, 44, 74, 171, 59,
+ 39, 237, 11, 170, 129, 55, 129, 251, 40, 108, 205, 2, 254, 1, 126,
+ 243, 96, 122, 129, 163, 62, 223, 0, 92, 237, 160, 141, 17, 112, 38,
+ 219, 129, 135, 139, 193, 1, 146, 170, 151, 43, 106, 76, 106, 139, 198,
+ 229, 192, 73, 20, 96, 12, 152, 177, 253, 56, 101, 26, 147, 36, 191,
+ 177, 226, 214, 108, 13, 133, 214, 172, 220, 75, 35, 14, 90, 190, 53,
+ 203, 189, 84, 113, 119, 156, 53, 167, 173, 192, 21, 252, 95, 205, 105,
+ 178, 225, 204, 182, 231, 255, 1, 200, 91, 112, 221, 160, 249, 68, 42,
+ 0, 0, 0, 0, 73, 69, 78, 68, 174, 66, 96, 130
+};
diff --git a/backends/cloud/cloudicon_disabled_data.h b/backends/cloud/cloudicon_disabled_data.h
new file mode 100644
index 0000000000..4340a8a37c
--- /dev/null
+++ b/backends/cloud/cloudicon_disabled_data.h
@@ -0,0 +1,117 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// This is a PNG file dumped into array.
+// $ recode data..d1 <dists/cloudicon_disabled.png >cloudicon_disabled_data.h
+// The tool is from https://github.com/pinard/Recode
+
+byte cloudicon_disabled_data[] = {
+ 137, 80, 78, 71, 13, 10, 26, 10, 0, 0, 0, 13, 73, 72, 68,
+ 82, 0, 0, 0, 32, 0, 0, 0, 32, 8, 6, 0, 0, 0, 115,
+ 122, 122, 244, 0, 0, 0, 4, 115, 66, 73, 84, 8, 8, 8, 8,
+ 124, 8, 100, 136, 0, 0, 0, 9, 112, 72, 89, 115, 0, 0, 11,
+ 18, 0, 0, 11, 18, 1, 210, 221, 126, 252, 0, 0, 0, 22, 116,
+ 69, 88, 116, 67, 114, 101, 97, 116, 105, 111, 110, 32, 84, 105, 109,
+ 101, 0, 48, 54, 47, 48, 51, 47, 49, 54, 159, 192, 233, 192, 0,
+ 0, 0, 28, 116, 69, 88, 116, 83, 111, 102, 116, 119, 97, 114, 101,
+ 0, 65, 100, 111, 98, 101, 32, 70, 105, 114, 101, 119, 111, 114, 107,
+ 115, 32, 67, 83, 54, 232, 188, 178, 140, 0, 0, 4, 139, 73, 68,
+ 65, 84, 88, 133, 197, 215, 91, 168, 86, 69, 20, 7, 240, 223, 254,
+ 244, 120, 236, 120, 57, 26, 94, 10, 31, 34, 35, 11, 36, 203, 74,
+ 212, 160, 204, 212, 110, 166, 248, 208, 205, 172, 151, 144, 136, 158, 82,
+ 80, 168, 32, 233, 165, 160, 32, 130, 236, 165, 34, 204, 74, 18, 52,
+ 36, 169, 232, 34, 24, 221, 243, 218, 133, 74, 77, 195, 44, 200, 91,
+ 122, 188, 156, 172, 102, 159, 221, 195, 204, 246, 219, 126, 231, 226, 17,
+ 138, 22, 12, 123, 246, 236, 153, 245, 95, 107, 205, 127, 205, 172, 157,
+ 21, 254, 95, 233, 27, 122, 63, 183, 5, 179, 48, 13, 87, 98, 52,
+ 6, 167, 111, 71, 176, 11, 27, 177, 14, 107, 209, 222, 27, 165, 217,
+ 137, 211, 207, 25, 137, 197, 152, 143, 65, 189, 209, 137, 163, 120, 1,
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+ 225, 94, 252, 213, 201, 128, 131, 93, 131, 191, 137, 27, 42, 192, 199,
+ 241, 6, 158, 192, 246, 238, 188, 73, 50, 6, 143, 98, 78, 50, 164,
+ 140, 200, 123, 34, 135, 78, 49, 34, 219, 215, 89, 193, 171, 152, 151,
+ 192, 3, 246, 224, 1, 188, 123, 26, 224, 170, 92, 134, 143, 49, 160,
+ 50, 86, 96, 5, 238, 174, 78, 108, 204, 130, 249, 98, 216, 75, 240,
+ 109, 184, 13, 63, 156, 1, 248, 68, 44, 21, 189, 47, 165, 67, 140,
+ 196, 60, 172, 87, 225, 68, 182, 167, 62, 105, 100, 2, 106, 77, 11,
+ 118, 139, 123, 186, 163, 59, 164, 53, 76, 16, 195, 125, 29, 250, 15,
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+ 163, 129, 251, 3, 59, 42, 223, 79, 105, 171, 184, 53, 240, 73, 224,
+ 150, 64, 203, 32, 106, 99, 185, 160, 224, 236, 16, 245, 118, 4, 54,
+ 5, 166, 4, 22, 6, 218, 211, 218, 214, 132, 37, 32, 75, 238, 181,
+ 224, 55, 12, 76, 222, 191, 140, 251, 144, 39, 79, 135, 98, 1, 198,
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+ 252, 24, 182, 114, 224, 32, 35, 230, 212, 207, 139, 75, 241, 169, 168,
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+ 206, 59, 165, 238, 156, 43, 114, 100, 155, 98, 120, 218, 146, 206, 2,
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+ 129, 214, 71, 188, 192, 134, 148, 231, 64, 121, 171, 21, 248, 85, 244,
+ 232, 177, 30, 192, 59, 90, 82, 6, 193, 9, 108, 234, 30, 28, 30,
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+ 206, 192, 136, 234, 196, 86, 49, 13, 154, 162, 113, 39, 211, 101, 51,
+ 126, 239, 25, 28, 154, 19, 206, 133, 234, 119, 195, 17, 234, 36, 220,
+ 85, 33, 202, 213, 169, 191, 175, 36, 92, 139, 152, 106, 3, 212, 9,
+ 119, 76, 100, 251, 126, 157, 9, 218, 69, 219, 150, 158, 211, 42, 99,
+ 187, 114, 245, 147, 112, 83, 122, 214, 2, 51, 83, 127, 85, 16, 89,
+ 62, 94, 60, 61, 202, 20, 58, 36, 38, 244, 126, 93, 159, 146, 93,
+ 180, 101, 129, 254, 129, 107, 2, 89, 26, 219, 24, 42, 6, 188, 95,
+ 153, 124, 81, 202, 251, 37, 3, 249, 101, 188, 120, 114, 148, 223, 219,
+ 197, 212, 56, 208, 123, 240, 245, 129, 167, 3, 19, 3, 163, 42, 6,
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+ 248, 156, 152, 251, 15, 38, 221, 146, 138, 181, 212, 73, 216, 46, 214,
+ 112, 11, 82, 180, 103, 138, 71, 237, 40, 145, 52, 29, 216, 221, 194,
+ 220, 41, 49, 0, 103, 36, 129, 185, 152, 158, 116, 101, 9, 171, 29,
+ 178, 85, 245, 121, 213, 235, 184, 90, 215, 229, 248, 89, 172, 112, 190,
+ 62, 83, 112, 209, 145, 85, 226, 229, 147, 105, 188, 142, 43, 172, 220,
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+ 222, 216, 38, 229, 188, 146, 51, 188, 162, 119, 81, 194, 82, 205, 130,
+ 178, 189, 24, 120, 173, 97, 108, 80, 34, 102, 111, 73, 87, 182, 123,
+ 2, 107, 2, 231, 133, 184, 213, 89, 96, 69, 194, 56, 57, 47, 91,
+ 222, 57, 100, 253, 68, 130, 92, 175, 94, 148, 254, 129, 15, 240, 176,
+ 88, 7, 116, 39, 77, 226, 181, 187, 68, 172, 146, 154, 69, 78, 101,
+ 98, 77, 57, 91, 99, 81, 250, 82, 215, 138, 202, 178, 188, 44, 78,
+ 37, 67, 254, 196, 143, 201, 152, 141, 98, 217, 86, 224, 60, 92, 149,
+ 64, 207, 175, 0, 151, 178, 66, 119, 101, 249, 243, 61, 184, 163, 254,
+ 99, 210, 218, 48, 94, 94, 5, 101, 13, 162, 1, 176, 100, 251, 97,
+ 167, 249, 49, 233, 115, 179, 250, 111, 78, 23, 109, 115, 193, 178, 130,
+ 62, 5, 151, 20, 52, 23, 241, 76, 200, 10, 106, 149, 103, 173, 50,
+ 158, 21, 28, 45, 120, 174, 96, 110, 193, 71, 61, 232, 151, 61, 219,
+ 115, 4, 170, 82, 254, 156, 206, 16, 47, 197, 127, 231, 231, 244, 153,
+ 222, 27, 240, 159, 200, 63, 153, 185, 24, 191, 162, 246, 71, 153, 0,
+ 0, 0, 0, 73, 69, 78, 68, 174, 66, 96, 130
+};
diff --git a/backends/cloud/cloudmanager.cpp b/backends/cloud/cloudmanager.cpp
new file mode 100644
index 0000000000..5f7d6942ca
--- /dev/null
+++ b/backends/cloud/cloudmanager.cpp
@@ -0,0 +1,480 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/cloudmanager.h"
+#include "backends/cloud/box/boxstorage.h"
+#include "backends/cloud/dropbox/dropboxstorage.h"
+#include "backends/cloud/onedrive/onedrivestorage.h"
+#include "backends/cloud/googledrive/googledrivestorage.h"
+#include "common/translation.h"
+#include "common/config-manager.h"
+#include "common/str.h"
+#ifdef USE_SDL_NET
+#include "backends/networking/sdl_net/localwebserver.h"
+#endif
+
+namespace Common {
+
+DECLARE_SINGLETON(Cloud::CloudManager);
+
+}
+
+namespace Cloud {
+
+const char *const CloudManager::kStoragePrefix = "storage_";
+
+CloudManager::CloudManager() : _currentStorageIndex(0), _activeStorage(nullptr) {}
+
+CloudManager::~CloudManager() {
+ g_system->getEventManager()->getEventDispatcher()->unregisterSource(this);
+
+ delete _activeStorage;
+ freeStorages();
+}
+
+Common::String CloudManager::getStorageConfigName(uint32 index) const {
+ switch (index) {
+ case kStorageNoneId: return "<none>";
+ case kStorageDropboxId: return "Dropbox";
+ case kStorageOneDriveId: return "OneDrive";
+ case kStorageGoogleDriveId: return "GoogleDrive";
+ case kStorageBoxId: return "Box";
+ }
+ assert(false); // Unhandled StorageID value
+ return "";
+}
+
+void CloudManager::loadStorage() {
+ switch (_currentStorageIndex) {
+ case kStorageDropboxId:
+ _activeStorage = Dropbox::DropboxStorage::loadFromConfig(kStoragePrefix + getStorageConfigName(_currentStorageIndex) + "_");
+ break;
+ case kStorageOneDriveId:
+ _activeStorage = OneDrive::OneDriveStorage::loadFromConfig(kStoragePrefix + getStorageConfigName(_currentStorageIndex) + "_");
+ break;
+ case kStorageGoogleDriveId:
+ _activeStorage = GoogleDrive::GoogleDriveStorage::loadFromConfig(kStoragePrefix + getStorageConfigName(_currentStorageIndex) + "_");
+ break;
+ case kStorageBoxId:
+ _activeStorage = Box::BoxStorage::loadFromConfig(kStoragePrefix + getStorageConfigName(_currentStorageIndex) + "_");
+ break;
+ default:
+ _activeStorage = nullptr;
+ }
+
+ if (!_activeStorage) {
+ _currentStorageIndex = kStorageNoneId;
+ }
+}
+
+void CloudManager::init() {
+ //init configs structs
+ for (uint32 i = 0; i < kStorageTotal; ++i) {
+ Common::String name = getStorageConfigName(i);
+ StorageConfig config;
+ config.name = _(name);
+ config.username = "";
+ config.lastSyncDate = "";
+ config.usedBytes = 0;
+ if (ConfMan.hasKey(kStoragePrefix + name + "_username", ConfMan.kCloudDomain))
+ config.username = ConfMan.get(kStoragePrefix + name + "_username", ConfMan.kCloudDomain);
+ if (ConfMan.hasKey(kStoragePrefix + name + "_lastSync", ConfMan.kCloudDomain))
+ config.lastSyncDate = ConfMan.get(kStoragePrefix + name + "_lastSync", ConfMan.kCloudDomain);
+ if (ConfMan.hasKey(kStoragePrefix + name + "_usedBytes", ConfMan.kCloudDomain))
+ config.usedBytes = ConfMan.get(kStoragePrefix + name + "_usedBytes", ConfMan.kCloudDomain).asUint64();
+ _storages.push_back(config);
+ }
+
+ //load an active storage if there is any
+ _currentStorageIndex = kStorageNoneId;
+ if (ConfMan.hasKey("current_storage", ConfMan.kCloudDomain))
+ _currentStorageIndex = ConfMan.getInt("current_storage", ConfMan.kCloudDomain);
+
+ loadStorage();
+
+ g_system->getEventManager()->getEventDispatcher()->registerSource(this, false);
+}
+
+void CloudManager::save() {
+ for (uint32 i = 0; i < _storages.size(); ++i) {
+ if (i == kStorageNoneId)
+ continue;
+ Common::String name = getStorageConfigName(i);
+ ConfMan.set(kStoragePrefix + name + "_username", _storages[i].username, ConfMan.kCloudDomain);
+ ConfMan.set(kStoragePrefix + name + "_lastSync", _storages[i].lastSyncDate, ConfMan.kCloudDomain);
+ ConfMan.set(kStoragePrefix + name + "_usedBytes", Common::String::format("%lu", _storages[i].usedBytes), ConfMan.kCloudDomain);
+ }
+
+ ConfMan.set("current_storage", Common::String::format("%u", _currentStorageIndex), ConfMan.kCloudDomain);
+ if (_activeStorage)
+ _activeStorage->saveConfig(kStoragePrefix + getStorageConfigName(_currentStorageIndex) + "_");
+ ConfMan.flushToDisk();
+}
+
+void CloudManager::replaceStorage(Storage *storage, uint32 index) {
+ freeStorages();
+ if (!storage)
+ error("CloudManager::replaceStorage: NULL storage passed");
+ if (index >= kStorageTotal)
+ error("CloudManager::replaceStorage: invalid index passed");
+ if (_activeStorage != nullptr && _activeStorage->isWorking()) {
+ warning("CloudManager::replaceStorage: replacing Storage while the other is working");
+ if (_activeStorage->isDownloading())
+ _activeStorage->cancelDownload();
+ if (_activeStorage->isSyncing())
+ _activeStorage->cancelSync();
+ removeStorage(_activeStorage);
+ } else {
+ delete _activeStorage;
+ }
+ _activeStorage = storage;
+ _currentStorageIndex = index;
+ save();
+
+ //do what should be done on first Storage connect
+ if (_activeStorage) {
+ _activeStorage->info(nullptr, nullptr); //automatically calls setStorageUsername()
+ _activeStorage->syncSaves(nullptr, nullptr);
+ }
+}
+
+void CloudManager::removeStorage(Storage *storage) {
+ // can't just delete it as it's mostly likely the one who calls the method
+ // it would be freed on freeStorages() call (on next Storage connect or replace)
+ _storagesToRemove.push_back(storage);
+}
+
+void CloudManager::freeStorages() {
+ for (uint32 i = 0; i < _storagesToRemove.size(); ++i)
+ delete _storagesToRemove[i];
+ _storagesToRemove.clear();
+}
+
+void CloudManager::passNoStorageConnected(Networking::ErrorCallback errorCallback) const {
+ if (errorCallback == nullptr)
+ return;
+ (*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "No Storage connected!", -1));
+}
+
+Storage *CloudManager::getCurrentStorage() const {
+ return _activeStorage;
+}
+
+uint32 CloudManager::getStorageIndex() const {
+ return _currentStorageIndex;
+}
+
+Common::StringArray CloudManager::listStorages() const {
+ Common::StringArray result;
+ for (uint32 i = 0; i < _storages.size(); ++i) {
+ result.push_back(_storages[i].name);
+ }
+ return result;
+}
+
+bool CloudManager::switchStorage(uint32 index) {
+ if (index >= _storages.size()) {
+ warning("CloudManager::switchStorage: invalid index passed");
+ return false;
+ }
+
+ Storage *storage = getCurrentStorage();
+ if (storage && storage->isWorking()) {
+ warning("CloudManager::switchStorage: another storage is working now");
+ return false;
+ }
+
+ _currentStorageIndex = index;
+ loadStorage();
+ save();
+ return true;
+}
+
+Common::String CloudManager::getStorageUsername(uint32 index) {
+ if (index >= _storages.size())
+ return "";
+ return _storages[index].username;
+}
+
+uint64 CloudManager::getStorageUsedSpace(uint32 index) {
+ if (index >= _storages.size())
+ return 0;
+ return _storages[index].usedBytes;
+}
+
+Common::String CloudManager::getStorageLastSync(uint32 index) {
+ if (index >= _storages.size())
+ return "";
+ if (index == _currentStorageIndex && isSyncing())
+ return "";
+ return _storages[index].lastSyncDate;
+}
+
+void CloudManager::setStorageUsername(uint32 index, Common::String name) {
+ if (index >= _storages.size())
+ return;
+ _storages[index].username = name;
+ save();
+}
+
+void CloudManager::setStorageUsedSpace(uint32 index, uint64 used) {
+ if (index >= _storages.size())
+ return;
+ _storages[index].usedBytes = used;
+ save();
+}
+
+void CloudManager::setStorageLastSync(uint32 index, Common::String date) {
+ if (index >= _storages.size())
+ return;
+ _storages[index].lastSyncDate = date;
+ save();
+}
+
+void CloudManager::connectStorage(uint32 index, Common::String code) {
+ freeStorages();
+
+ Storage *storage = nullptr;
+ switch (index) {
+ case kStorageDropboxId:
+ storage = new Dropbox::DropboxStorage(code);
+ break;
+ case kStorageOneDriveId:
+ storage = new OneDrive::OneDriveStorage(code);
+ break;
+ case kStorageGoogleDriveId:
+ storage = new GoogleDrive::GoogleDriveStorage(code);
+ break;
+ case kStorageBoxId:
+ storage = new Box::BoxStorage(code);
+ break;
+ }
+ // in these constructors Storages request token using the passed code
+ // when the token is received, they call replaceStorage()
+ // or removeStorage(), if some error occurred
+ // thus, no memory leak happens
+}
+
+Networking::Request *CloudManager::listDirectory(Common::String path, Storage::ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive) {
+ Storage *storage = getCurrentStorage();
+ if (storage) {
+ return storage->listDirectory(path, callback, errorCallback, recursive);
+ } else {
+ passNoStorageConnected(errorCallback);
+ delete callback;
+ delete errorCallback;
+ }
+ return nullptr;
+}
+
+Networking::Request *CloudManager::downloadFolder(Common::String remotePath, Common::String localPath, Storage::FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive) {
+ Storage *storage = getCurrentStorage();
+ if (storage) {
+ return storage->downloadFolder(remotePath, localPath, callback, errorCallback, recursive);
+ } else {
+ passNoStorageConnected(errorCallback);
+ delete callback;
+ delete errorCallback;
+ }
+ return nullptr;
+}
+
+Networking::Request *CloudManager::info(Storage::StorageInfoCallback callback, Networking::ErrorCallback errorCallback) {
+ Storage *storage = getCurrentStorage();
+ if (storage) {
+ return storage->info(callback, errorCallback);
+ } else {
+ passNoStorageConnected(errorCallback);
+ delete callback;
+ delete errorCallback;
+ }
+ return nullptr;
+}
+
+Common::String CloudManager::savesDirectoryPath() {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->savesDirectoryPath();
+ return "";
+}
+
+SavesSyncRequest *CloudManager::syncSaves(Storage::BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ Storage *storage = getCurrentStorage();
+ if (storage) {
+ setStorageLastSync(_currentStorageIndex, "???"); //TODO get the date
+ return storage->syncSaves(callback, errorCallback);
+ } else {
+ passNoStorageConnected(errorCallback);
+ delete callback;
+ delete errorCallback;
+ }
+ return nullptr;
+}
+
+bool CloudManager::isWorking() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->isWorking();
+ return false;
+}
+
+bool CloudManager::couldUseLocalServer() {
+#ifdef USE_SDL_NET
+ return Networking::LocalWebserver::getPort() == Networking::LocalWebserver::DEFAULT_SERVER_PORT;
+#else
+ return false;
+#endif
+}
+
+///// SavesSyncRequest-related /////
+
+bool CloudManager::isSyncing() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->isSyncing();
+ return false;
+}
+
+double CloudManager::getSyncDownloadingProgress() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getSyncDownloadingProgress();
+ return 1;
+}
+
+double CloudManager::getSyncProgress() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getSyncProgress();
+ return 1;
+}
+
+Common::Array<Common::String> CloudManager::getSyncingFiles() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getSyncingFiles();
+ return Common::Array<Common::String>();
+}
+
+void CloudManager::cancelSync() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ storage->cancelSync();
+}
+
+void CloudManager::setSyncTarget(GUI::CommandReceiver *target) const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ storage->setSyncTarget(target);
+}
+
+void CloudManager::showCloudDisabledIcon() {
+ _icon.show(CloudIcon::kDisabled, 3000);
+}
+
+///// DownloadFolderRequest-related /////
+
+bool CloudManager::startDownload(Common::String remotePath, Common::String localPath) const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->startDownload(remotePath, localPath);
+ return false;
+}
+
+void CloudManager::cancelDownload() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ storage->cancelDownload();
+}
+
+void CloudManager::setDownloadTarget(GUI::CommandReceiver *target) const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ storage->setDownloadTarget(target);
+}
+
+bool CloudManager::isDownloading() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->isDownloading();
+ return false;
+}
+
+double CloudManager::getDownloadingProgress() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getDownloadingProgress();
+ return 1;
+}
+
+uint64 CloudManager::getDownloadBytesNumber() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getDownloadBytesNumber();
+ return 0;
+}
+
+uint64 CloudManager::getDownloadTotalBytesNumber() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getDownloadTotalBytesNumber();
+ return 0;
+}
+
+uint64 CloudManager::getDownloadSpeed() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getDownloadSpeed();
+ return 0;
+}
+
+Common::String CloudManager::getDownloadRemoteDirectory() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getDownloadRemoteDirectory();
+ return "";
+}
+
+Common::String CloudManager::getDownloadLocalDirectory() const {
+ Storage *storage = getCurrentStorage();
+ if (storage)
+ return storage->getDownloadLocalDirectory();
+ return "";
+}
+
+bool CloudManager::pollEvent(Common::Event &event) {
+ if (_icon.needsUpdate()) {
+ if (_icon.getShownType() != CloudIcon::kDisabled) {
+ if (isWorking()) {
+ _icon.show(CloudIcon::kSyncing);
+ } else {
+ _icon.show(CloudIcon::kNone);
+ }
+ }
+
+ _icon.update();
+ }
+
+ return false;
+}
+
+} // End of namespace Cloud
diff --git a/backends/cloud/cloudmanager.h b/backends/cloud/cloudmanager.h
new file mode 100644
index 0000000000..f58ea8373a
--- /dev/null
+++ b/backends/cloud/cloudmanager.h
@@ -0,0 +1,294 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef CLOUD_CLOUDMANAGER_H
+#define CLOUD_CLOUDMANAGER_H
+
+#include "backends/cloud/storage.h"
+#include "backends/cloud/cloudicon.h"
+
+#include "common/array.h"
+#include "common/singleton.h"
+#include "common/str-array.h"
+#include "common/events.h"
+
+namespace GUI {
+
+class CommandReceiver;
+
+}
+
+namespace Cloud {
+
+// The actual indexes in CloudManager's array
+enum StorageID {
+ kStorageNoneId = 0,
+ kStorageDropboxId = 1,
+ kStorageOneDriveId = 2,
+ kStorageGoogleDriveId = 3,
+ kStorageBoxId = 4,
+
+ kStorageTotal
+};
+
+class CloudManager : public Common::Singleton<CloudManager>, public Common::EventSource {
+ static const char *const kStoragePrefix;
+
+ struct StorageConfig {
+ Common::String name, username;
+ uint64 usedBytes;
+ Common::String lastSyncDate;
+ };
+
+ Common::Array<StorageConfig> _storages;
+ uint _currentStorageIndex;
+ Storage *_activeStorage;
+ Common::Array<Storage *> _storagesToRemove;
+
+ CloudIcon _icon;
+
+ void loadStorage();
+
+ Common::String getStorageConfigName(uint32 index) const;
+
+ /** Frees memory used by storages which failed to connect. */
+ void freeStorages();
+
+ /** Calls the error callback with a special "no storage connected" message. */
+ void passNoStorageConnected(Networking::ErrorCallback errorCallback) const;
+
+ /**
+ * Common::EventSource interface
+ *
+ * The cloud manager registers itself as an event source even if does not
+ * actually produce events as a mean to be polled periodically by the GUI
+ * or engine code.
+ *
+ * The periodical polling is used to update the OSD icon indicating
+ * background sync activity.
+ */
+ virtual bool pollEvent(Common::Event &event) override;
+
+public:
+ CloudManager();
+ virtual ~CloudManager();
+
+ /**
+ * Loads all information from configs and creates current Storage instance.
+ *
+ * @note It's called once on startup in scummvm_main().
+ */
+ void init();
+
+ /**
+ * Saves all information into configuration file.
+ */
+ void save();
+
+ /**
+ * Replace active Storage.
+ * @note this method automatically saves the changes with ConfMan.
+ *
+ * @param storage Cloud::Storage to replace active storage with.
+ * @param index one of Cloud::StorageID enum values to indicate what storage type is replaced.
+ */
+ void replaceStorage(Storage *storage, uint32 index);
+
+ /** Adds storage in the list of storages to remove later. */
+ void removeStorage(Storage *storage);
+
+ /**
+ * Returns active Storage, which could be used to interact
+ * with cloud storage.
+ *
+ * @return active Cloud::Storage or null, if there is no active Storage.
+ */
+ Cloud::Storage *getCurrentStorage() const;
+
+ /**
+ * Return active Storage's index.
+ *
+ * @return active Storage's index.
+ */
+ uint32 getStorageIndex() const;
+
+ /**
+ * Return Storages names as list.
+ *
+ * @return a list of Storages names.
+ */
+ Common::StringArray listStorages() const;
+
+ /**
+ * Changes the storage to the one with given index.
+ *
+ * @param new Storage's index.
+ */
+ bool switchStorage(uint32 index);
+
+ /**
+ * Return username used by Storage.
+ *
+ * @param Storage's index.
+ * @returns username or "" if index is invalid (no such Storage).
+ */
+ Common::String getStorageUsername(uint32 index);
+
+ /**
+ * Return space used by Storage.
+ *
+ * @param Storage's index.
+ * @returns used space in bytes or 0 if index is invalid (no such Storage).
+ */
+ uint64 getStorageUsedSpace(uint32 index);
+
+ /**
+ * Return Storage's last sync date.
+ *
+ * @param Storage's index.
+ * @returns last sync date or "" if index is invalid (no such Storage).
+ It also returns "" if there never was any sync
+ or if storage is syncing right now.
+ */
+ Common::String getStorageLastSync(uint32 index);
+
+ /**
+ * Set Storage's username.
+ * Automatically saves changes to the config.
+ *
+ * @param index Storage's index.
+ * @param name username to set
+ */
+ void setStorageUsername(uint32 index, Common::String name);
+
+ /**
+ * Set Storage's used space field.
+ * Automatically saves changes to the config.
+ *
+ * @param index Storage's index.
+ * @param used value to set
+ */
+ void setStorageUsedSpace(uint32 index, uint64 used);
+
+ /**
+ * Set Storage's last sync date.
+ * Automatically saves changes to the config.
+ *
+ * @param index Storage's index.
+ * @param date date to set
+ */
+ void setStorageLastSync(uint32 index, Common::String date);
+
+ /**
+ * Replace Storage which has given index with a
+ * storage created with given code.
+ *
+ * @param index Storage's index
+ * @param code OAuth2 code received from user
+ */
+ void connectStorage(uint32 index, Common::String code);
+
+ /** Returns ListDirectoryResponse with list of files. */
+ Networking::Request *listDirectory(Common::String path, Storage::ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false);
+
+ /** Returns Common::Array<StorageFile> with list of files, which were not downloaded. */
+ Networking::Request *downloadFolder(Common::String remotePath, Common::String localPath, Storage::FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false);
+
+ /** Return the StorageInfo struct. */
+ Networking::Request *info(Storage::StorageInfoCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns storage's saves directory path with the trailing slash. */
+ Common::String savesDirectoryPath();
+
+ /**
+ * Starts saves syncing process in currently active storage if there is any.
+ */
+ SavesSyncRequest *syncSaves(Cloud::Storage::BoolCallback callback = nullptr, Networking::ErrorCallback errorCallback = nullptr);
+
+ /** Returns whether there are any requests running. */
+ bool isWorking() const;
+
+ /** Returns whether LocalWebserver is available to use for auth. */
+ static bool couldUseLocalServer();
+
+ ///// SavesSyncRequest-related /////
+
+ /** Returns whether there is a SavesSyncRequest running. */
+ bool isSyncing() const;
+
+ /** Returns a number in [0, 1] range which represents current sync downloading progress (1 = complete). */
+ double getSyncDownloadingProgress() const;
+
+ /** Returns a number in [0, 1] range which represents current sync progress (1 = complete). */
+ double getSyncProgress() const;
+
+ /** Returns an array of saves names which are not yet synced (thus cannot be used). */
+ Common::Array<Common::String> getSyncingFiles() const;
+
+ /** Cancels running sync. */
+ void cancelSync() const;
+
+ /** Sets SavesSyncRequest's target to given CommandReceiver. */
+ void setSyncTarget(GUI::CommandReceiver *target) const;
+
+ /** Shows a "cloud disabled" icon for three seconds. */
+ void showCloudDisabledIcon();
+
+ ///// DownloadFolderRequest-related /////
+
+ /** Starts a folder download. */
+ bool startDownload(Common::String remotePath, Common::String localPath) const;
+
+ /** Cancels running download. */
+ void cancelDownload() const;
+
+ /** Sets FolderDownloadRequest's target to given CommandReceiver. */
+ void setDownloadTarget(GUI::CommandReceiver *target) const;
+
+ /** Returns whether there is a FolderDownloadRequest running. */
+ bool isDownloading() const;
+
+ /** Returns a number in [0, 1] range which represents current download progress (1 = complete). */
+ double getDownloadingProgress() const;
+
+ /** Returns a number of bytes that is downloaded in current download progress. */
+ uint64 getDownloadBytesNumber() const;
+
+ /** Returns a total number of bytes to be downloaded in current download progress. */
+ uint64 getDownloadTotalBytesNumber() const;
+
+ /** Returns download speed of current download progress. */
+ uint64 getDownloadSpeed() const;
+
+ /** Returns remote directory path. */
+ Common::String getDownloadRemoteDirectory() const;
+
+ /** Returns local directory path. */
+ Common::String getDownloadLocalDirectory() const;
+};
+
+/** Shortcut for accessing the connection manager. */
+#define CloudMan Cloud::CloudManager::instance()
+
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/downloadrequest.cpp b/backends/cloud/downloadrequest.cpp
new file mode 100644
index 0000000000..c07a23b671
--- /dev/null
+++ b/backends/cloud/downloadrequest.cpp
@@ -0,0 +1,138 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/downloadrequest.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "common/textconsole.h"
+
+namespace Cloud {
+
+DownloadRequest::DownloadRequest(Storage *storage, Storage::BoolCallback callback, Networking::ErrorCallback ecb, Common::String remoteFileId, Common::DumpFile *dumpFile):
+ Request(nullptr, ecb), _boolCallback(callback), _localFile(dumpFile), _remoteFileId(remoteFileId), _storage(storage),
+ _remoteFileStream(nullptr), _workingRequest(nullptr), _ignoreCallback(false), _buffer(new byte[DOWNLOAD_REQUEST_BUFFER_SIZE]) {
+ start();
+}
+
+DownloadRequest::~DownloadRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _boolCallback;
+ delete _localFile;
+ delete[] _buffer;
+}
+
+void DownloadRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _remoteFileStream = nullptr;
+ //TODO: add some way to reopen DumpFile, so DownloadRequest could be restarted
+ _ignoreCallback = false;
+
+ _workingRequest = _storage->streamFileById(
+ _remoteFileId,
+ new Common::Callback<DownloadRequest, Networking::NetworkReadStreamResponse>(this, &DownloadRequest::streamCallback),
+ new Common::Callback<DownloadRequest, Networking::ErrorResponse>(this, &DownloadRequest::streamErrorCallback)
+ );
+}
+
+void DownloadRequest::streamCallback(Networking::NetworkReadStreamResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ _remoteFileStream = (Networking::NetworkReadStream *)response.value;
+}
+
+void DownloadRequest::streamErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void DownloadRequest::handle() {
+ if (!_localFile) {
+ warning("DownloadRequest: no file to write");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+
+ if (!_localFile->isOpen()) {
+ warning("DownloadRequest: failed to open file to write");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+
+ if (!_remoteFileStream) {
+ //waiting for callback
+ return;
+ }
+
+ uint32 readBytes = _remoteFileStream->read(_buffer, DOWNLOAD_REQUEST_BUFFER_SIZE);
+
+ if (readBytes != 0)
+ if (_localFile->write(_buffer, readBytes) != readBytes) {
+ warning("DownloadRequest: unable to write all received bytes into output file");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+
+ if (_remoteFileStream->eos()) {
+ if (_remoteFileStream->httpResponseCode() != 200) {
+ warning("DownloadRequest: HTTP response code is not 200 OK (it's %ld)", _remoteFileStream->httpResponseCode());
+ //TODO: do something about it actually
+ // the problem is file's already downloaded, stream is over
+ // so we can't return error message anymore
+ }
+
+ finishDownload(_remoteFileStream->httpResponseCode() == 200);
+
+ _localFile->close(); //yes, I know it's closed automatically in ~DumpFile()
+ }
+}
+
+void DownloadRequest::restart() {
+ warning("DownloadRequest: can't restart as there are no means to reopen DumpFile");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ //start();
+}
+
+void DownloadRequest::finishDownload(bool success) {
+ Request::finishSuccess();
+ if (_boolCallback)
+ (*_boolCallback)(Storage::BoolResponse(this, success));
+}
+
+void DownloadRequest::finishError(Networking::ErrorResponse error) {
+ if (_localFile)
+ _localFile->close();
+ Request::finishError(error);
+}
+
+double DownloadRequest::getProgress() const {
+ if (_remoteFileStream)
+ return _remoteFileStream->getProgress();
+ return 0;
+}
+
+} // End of namespace Cloud
diff --git a/backends/cloud/downloadrequest.h b/backends/cloud/downloadrequest.h
new file mode 100644
index 0000000000..a5698d89cb
--- /dev/null
+++ b/backends/cloud/downloadrequest.h
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_DOWNLOADREQUEST_H
+#define BACKENDS_CLOUD_DOWNLOADREQUEST_H
+
+#include "backends/networking/curl/request.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "backends/cloud/storage.h"
+#include "common/file.h"
+
+namespace Cloud {
+
+#define DOWNLOAD_REQUEST_BUFFER_SIZE 1 * 1024 * 1024
+
+class DownloadRequest: public Networking::Request {
+ Storage::BoolCallback _boolCallback;
+ Common::DumpFile *_localFile;
+ Common::String _remoteFileId;
+ Storage *_storage;
+ Networking::NetworkReadStream *_remoteFileStream;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ byte *_buffer;
+
+ void start();
+ void streamCallback(Networking::NetworkReadStreamResponse response);
+ void streamErrorCallback(Networking::ErrorResponse error);
+ void finishDownload(bool success);
+ virtual void finishError(Networking::ErrorResponse error);
+
+public:
+ DownloadRequest(Storage *storage, Storage::BoolCallback callback, Networking::ErrorCallback ecb, Common::String remoteFileId, Common::DumpFile *dumpFile);
+ virtual ~DownloadRequest();
+
+ virtual void handle();
+ virtual void restart();
+
+ /** Returns a number in range [0, 1], where 1 is "complete". */
+ double getProgress() const;
+};
+
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/dropbox/dropboxcreatedirectoryrequest.cpp b/backends/cloud/dropbox/dropboxcreatedirectoryrequest.cpp
new file mode 100644
index 0000000000..411e367a9d
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxcreatedirectoryrequest.cpp
@@ -0,0 +1,137 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/dropbox/dropboxcreatedirectoryrequest.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+#define DROPBOX_API_CREATE_FOLDER "https://api.dropboxapi.com/2/files/create_folder"
+
+DropboxCreateDirectoryRequest::DropboxCreateDirectoryRequest(Common::String token, Common::String path, Storage::BoolCallback cb, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _token(token), _path(path), _boolCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+DropboxCreateDirectoryRequest::~DropboxCreateDirectoryRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _boolCallback;
+}
+
+void DropboxCreateDirectoryRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _ignoreCallback = false;
+
+ Networking::JsonCallback innerCallback = new Common::Callback<DropboxCreateDirectoryRequest, Networking::JsonResponse>(this, &DropboxCreateDirectoryRequest::responseCallback);
+ Networking::ErrorCallback errorCallback = new Common::Callback<DropboxCreateDirectoryRequest, Networking::ErrorResponse>(this, &DropboxCreateDirectoryRequest::errorCallback);
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(innerCallback, errorCallback, DROPBOX_API_CREATE_FOLDER);
+ request->addHeader("Authorization: Bearer " + _token);
+ request->addHeader("Content-Type: application/json");
+
+ Common::JSONObject jsonRequestParameters;
+ jsonRequestParameters.setVal("path", new Common::JSONValue(_path));
+ Common::JSONValue value(jsonRequestParameters);
+ request->addPostField(Common::JSON::stringify(&value));
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void DropboxCreateDirectoryRequest::responseCallback(Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ _workingRequest = nullptr;
+ if (_ignoreCallback) {
+ delete json;
+ return;
+ }
+ if (response.request) _date = response.request->date();
+
+ Networking::ErrorResponse error(this);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (!json->isObject()) {
+ error.response = "Passed JSON is not an object!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONObject info = json->asObject();
+ if (info.contains("id")) {
+ finishCreation(true);
+ } else {
+ if (Networking::CurlJsonRequest::jsonContainsString(info, "error_summary", "DropboxCreateDirectoryRequest")) {
+ Common::String summary = info.getVal("error_summary")->asString();
+ if (summary.contains("path") && summary.contains("conflict") && summary.contains("folder")) {
+ // existing directory - not an error for CreateDirectoryRequest
+ finishCreation(false);
+ delete json;
+ return;
+ }
+ }
+ error.response = json->stringify(true);
+ finishError(error);
+ }
+
+ delete json;
+}
+
+void DropboxCreateDirectoryRequest::errorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void DropboxCreateDirectoryRequest::handle() {}
+
+void DropboxCreateDirectoryRequest::restart() { start(); }
+
+Common::String DropboxCreateDirectoryRequest::date() const { return _date; }
+
+void DropboxCreateDirectoryRequest::finishCreation(bool success) {
+ Request::finishSuccess();
+ if (_boolCallback)
+ (*_boolCallback)(Storage::BoolResponse(this, success));
+}
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
diff --git a/backends/cloud/dropbox/dropboxcreatedirectoryrequest.h b/backends/cloud/dropbox/dropboxcreatedirectoryrequest.h
new file mode 100644
index 0000000000..01faf4d8af
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxcreatedirectoryrequest.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_DROPBOX_DROPBOXCREATEDIRECTORYREQUEST_H
+#define BACKENDS_CLOUD_DROPBOX_DROPBOXCREATEDIRECTORYREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+class DropboxCreateDirectoryRequest: public Networking::Request {
+ Common::String _token;
+ Common::String _path;
+ Storage::BoolCallback _boolCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _date;
+
+ void start();
+ void responseCallback(Networking::JsonResponse response);
+ void errorCallback(Networking::ErrorResponse error);
+ void finishCreation(bool success);
+public:
+ DropboxCreateDirectoryRequest(Common::String token, Common::String path, Storage::BoolCallback cb, Networking::ErrorCallback ecb);
+ virtual ~DropboxCreateDirectoryRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+};
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/dropbox/dropboxinforequest.cpp b/backends/cloud/dropbox/dropboxinforequest.cpp
new file mode 100644
index 0000000000..3d82c8d34b
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxinforequest.cpp
@@ -0,0 +1,192 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/dropbox/dropboxinforequest.h"
+#include "backends/cloud/cloudmanager.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+#define DROPBOX_API_GET_CURRENT_ACCOUNT "https://api.dropboxapi.com/2/users/get_current_account"
+#define DROPBOX_API_GET_SPACE_USAGE "https://api.dropboxapi.com/2/users/get_space_usage"
+
+DropboxInfoRequest::DropboxInfoRequest(Common::String token, Storage::StorageInfoCallback cb, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _token(token), _infoCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+DropboxInfoRequest::~DropboxInfoRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _infoCallback;
+}
+
+void DropboxInfoRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _ignoreCallback = false;
+
+ Networking::JsonCallback innerCallback = new Common::Callback<DropboxInfoRequest, Networking::JsonResponse>(this, &DropboxInfoRequest::userResponseCallback);
+ Networking::ErrorCallback errorCallback = new Common::Callback<DropboxInfoRequest, Networking::ErrorResponse>(this, &DropboxInfoRequest::errorCallback);
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(innerCallback, errorCallback, DROPBOX_API_GET_CURRENT_ACCOUNT);
+ request->addHeader("Authorization: Bearer " + _token);
+ request->addHeader("Content-Type: application/json");
+ request->addPostField("null"); //use POST
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void DropboxInfoRequest::userResponseCallback(Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ _workingRequest = nullptr;
+ if (_ignoreCallback) {
+ delete json;
+ return;
+ }
+
+ Networking::ErrorResponse error(this);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (!json->isObject()) {
+ error.response = "Passed JSON is not an object!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ //Dropbox documentation states there are no errors for this API method
+ Common::JSONObject info = json->asObject();
+ if (Networking::CurlJsonRequest::jsonContainsAttribute(info, "name", "DropboxInfoRequest") &&
+ Networking::CurlJsonRequest::jsonIsObject(info.getVal("name"), "DropboxInfoRequest")) {
+ Common::JSONObject nameInfo = info.getVal("name")->asObject();
+ if (Networking::CurlJsonRequest::jsonContainsString(nameInfo, "display_name", "DropboxInfoRequest")) {
+ _name = nameInfo.getVal("display_name")->asString();
+ }
+ }
+ if (Networking::CurlJsonRequest::jsonContainsString(info, "account_id", "DropboxInfoRequest")) {
+ _uid = info.getVal("account_id")->asString();
+ }
+ if (Networking::CurlJsonRequest::jsonContainsString(info, "email", "DropboxInfoRequest")) {
+ _email = info.getVal("email")->asString();
+ }
+ CloudMan.setStorageUsername(kStorageDropboxId, _email);
+ delete json;
+
+ Networking::JsonCallback innerCallback = new Common::Callback<DropboxInfoRequest, Networking::JsonResponse>(this, &DropboxInfoRequest::quotaResponseCallback);
+ Networking::ErrorCallback errorCallback = new Common::Callback<DropboxInfoRequest, Networking::ErrorResponse>(this, &DropboxInfoRequest::errorCallback);
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(innerCallback, errorCallback, DROPBOX_API_GET_SPACE_USAGE);
+ request->addHeader("Authorization: Bearer " + _token);
+ request->addHeader("Content-Type: application/json");
+ request->addPostField("null"); //use POST
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void DropboxInfoRequest::quotaResponseCallback(Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ _workingRequest = nullptr;
+ if (_ignoreCallback) {
+ delete json;
+ return;
+ }
+
+ Networking::ErrorResponse error(this);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (!json->isObject()) {
+ error.response = "Passed JSON is not an object!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ //Dropbox documentation states there are no errors for this API method
+ Common::JSONObject info = json->asObject();
+
+ if (!Networking::CurlJsonRequest::jsonContainsIntegerNumber(info, "used", "DropboxInfoRequest")) {
+ error.response = "Passed JSON misses 'used' attribute!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ uint64 used = info.getVal("used")->asIntegerNumber(), allocated = 0;
+
+ if (Networking::CurlJsonRequest::jsonContainsAttribute(info, "allocation", "DropboxInfoRequest") &&
+ Networking::CurlJsonRequest::jsonIsObject(info.getVal("allocation"), "DropboxInfoRequest")) {
+ Common::JSONObject allocation = info.getVal("allocation")->asObject();
+ if (!Networking::CurlJsonRequest::jsonContainsIntegerNumber(allocation, "allocated", "DropboxInfoRequest")) {
+ error.response = "Passed JSON misses 'allocation/allocated' attribute!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ allocated = allocation.getVal("allocated")->asIntegerNumber();
+ }
+
+ finishInfo(StorageInfo(_uid, _name, _email, used, allocated));
+ delete json;
+}
+
+void DropboxInfoRequest::errorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback) return;
+ finishError(error);
+}
+
+void DropboxInfoRequest::handle() {}
+
+void DropboxInfoRequest::restart() { start(); }
+
+void DropboxInfoRequest::finishInfo(StorageInfo info) {
+ Request::finishSuccess();
+ if (_infoCallback)
+ (*_infoCallback)(Storage::StorageInfoResponse(this, info));
+}
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
diff --git a/backends/cloud/dropbox/dropboxinforequest.h b/backends/cloud/dropbox/dropboxinforequest.h
new file mode 100644
index 0000000000..0ed92cd68a
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxinforequest.h
@@ -0,0 +1,56 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_DROPBOX_DROPBOXINFOREQUEST_H
+#define BACKENDS_CLOUD_DROPBOX_DROPBOXINFOREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+class DropboxInfoRequest: public Networking::Request {
+ Common::String _token;
+ Common::String _uid, _name, _email;
+ Storage::StorageInfoCallback _infoCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+
+ void start();
+ void userResponseCallback(Networking::JsonResponse response);
+ void quotaResponseCallback(Networking::JsonResponse response);
+ void errorCallback(Networking::ErrorResponse error);
+ void finishInfo(StorageInfo info);
+public:
+ DropboxInfoRequest(Common::String token, Storage::StorageInfoCallback cb, Networking::ErrorCallback ecb);
+ virtual ~DropboxInfoRequest();
+
+ virtual void handle();
+ virtual void restart();
+};
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/dropbox/dropboxlistdirectoryrequest.cpp b/backends/cloud/dropbox/dropboxlistdirectoryrequest.cpp
new file mode 100644
index 0000000000..0b90ec6d2c
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxlistdirectoryrequest.cpp
@@ -0,0 +1,223 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/dropbox/dropboxlistdirectoryrequest.h"
+#include "backends/cloud/iso8601.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+#include "common/debug.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+#define DROPBOX_API_LIST_FOLDER "https://api.dropboxapi.com/2/files/list_folder"
+#define DROPBOX_API_LIST_FOLDER_CONTINUE "https://api.dropboxapi.com/2/files/list_folder/continue"
+
+DropboxListDirectoryRequest::DropboxListDirectoryRequest(Common::String token, Common::String path, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb, bool recursive):
+ Networking::Request(nullptr, ecb), _requestedPath(path), _requestedRecursive(recursive), _listDirectoryCallback(cb),
+ _token(token), _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+DropboxListDirectoryRequest::~DropboxListDirectoryRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _listDirectoryCallback;
+}
+
+void DropboxListDirectoryRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _files.clear();
+ _ignoreCallback = false;
+
+ Networking::JsonCallback callback = new Common::Callback<DropboxListDirectoryRequest, Networking::JsonResponse>(this, &DropboxListDirectoryRequest::responseCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<DropboxListDirectoryRequest, Networking::ErrorResponse>(this, &DropboxListDirectoryRequest::errorCallback);
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(callback, failureCallback, DROPBOX_API_LIST_FOLDER);
+ request->addHeader("Authorization: Bearer " + _token);
+ request->addHeader("Content-Type: application/json");
+
+ Common::JSONObject jsonRequestParameters;
+ jsonRequestParameters.setVal("path", new Common::JSONValue(_requestedPath));
+ jsonRequestParameters.setVal("recursive", new Common::JSONValue(_requestedRecursive));
+ jsonRequestParameters.setVal("include_media_info", new Common::JSONValue(false));
+ jsonRequestParameters.setVal("include_deleted", new Common::JSONValue(false));
+
+ Common::JSONValue value(jsonRequestParameters);
+ request->addPostField(Common::JSON::stringify(&value));
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void DropboxListDirectoryRequest::responseCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+
+ if (_ignoreCallback) {
+ delete response.value;
+ return;
+ }
+
+ if (response.request)
+ _date = response.request->date();
+
+ Networking::ErrorResponse error(this);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ Common::JSONValue *json = response.value;
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (!json->isObject()) {
+ error.response = "Passed JSON is not an object!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONObject responseObject = json->asObject();
+
+ if (responseObject.contains("error") || responseObject.contains("error_summary")) {
+ if (responseObject.contains("error_summary") && responseObject.getVal("error_summary")->isString()) {
+ warning("Dropbox returned error: %s", responseObject.getVal("error_summary")->asString().c_str());
+ }
+ error.failed = true;
+ error.response = json->stringify();
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ //check that ALL keys exist AND HAVE RIGHT TYPE to avoid segfaults
+ if (responseObject.contains("entries")) {
+ if (!responseObject.getVal("entries")->isArray()) {
+ error.response = Common::String::format(
+ "\"entries\" found, but that's not an array!\n%s",
+ responseObject.getVal("entries")->stringify(true).c_str()
+ );
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONArray items = responseObject.getVal("entries")->asArray();
+ for (uint32 i = 0; i < items.size(); ++i) {
+ if (!Networking::CurlJsonRequest::jsonIsObject(items[i], "DropboxListDirectoryRequest"))
+ continue;
+
+ Common::JSONObject item = items[i]->asObject();
+
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, "path_lower", "DropboxListDirectoryRequest"))
+ continue;
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, ".tag", "DropboxListDirectoryRequest"))
+ continue;
+
+ Common::String path = item.getVal("path_lower")->asString();
+ bool isDirectory = (item.getVal(".tag")->asString() == "folder");
+ uint32 size = 0, timestamp = 0;
+ if (!isDirectory) {
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, "server_modified", "DropboxListDirectoryRequest"))
+ continue;
+ if (!Networking::CurlJsonRequest::jsonContainsIntegerNumber(item, "size", "DropboxListDirectoryRequest"))
+ continue;
+
+ size = item.getVal("size")->asIntegerNumber();
+ timestamp = ISO8601::convertToTimestamp(item.getVal("server_modified")->asString());
+ }
+ _files.push_back(StorageFile(path, size, timestamp, isDirectory));
+ }
+ }
+
+ bool hasMore = false;
+ if (responseObject.contains("has_more")) {
+ if (!responseObject.getVal("has_more")->isBool()) {
+ warning("DropboxListDirectoryRequest: \"has_more\" is not a boolean");
+ debug(9, "%s", responseObject.getVal("has_more")->stringify(true).c_str());
+ error.response = "\"has_more\" is not a boolean!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ hasMore = responseObject.getVal("has_more")->asBool();
+ }
+
+ if (hasMore) {
+ if (!Networking::CurlJsonRequest::jsonContainsString(responseObject, "cursor", "DropboxListDirectoryRequest")) {
+ error.response = "\"has_more\" found, but \"cursor\" is not (or it's not a string)!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Networking::JsonCallback callback = new Common::Callback<DropboxListDirectoryRequest, Networking::JsonResponse>(this, &DropboxListDirectoryRequest::responseCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<DropboxListDirectoryRequest, Networking::ErrorResponse>(this, &DropboxListDirectoryRequest::errorCallback);
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(callback, failureCallback, DROPBOX_API_LIST_FOLDER_CONTINUE);
+ request->addHeader("Authorization: Bearer " + _token);
+ request->addHeader("Content-Type: application/json");
+
+ Common::JSONObject jsonRequestParameters;
+ jsonRequestParameters.setVal("cursor", new Common::JSONValue(responseObject.getVal("cursor")->asString()));
+
+ Common::JSONValue value(jsonRequestParameters);
+ request->addPostField(Common::JSON::stringify(&value));
+
+ _workingRequest = ConnMan.addRequest(request);
+ } else {
+ finishListing(_files);
+ }
+
+ delete json;
+}
+
+void DropboxListDirectoryRequest::errorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void DropboxListDirectoryRequest::handle() {}
+
+void DropboxListDirectoryRequest::restart() { start(); }
+
+Common::String DropboxListDirectoryRequest::date() const { return _date; }
+
+void DropboxListDirectoryRequest::finishListing(Common::Array<StorageFile> &files) {
+ Request::finishSuccess();
+ if (_listDirectoryCallback)
+ (*_listDirectoryCallback)(Storage::ListDirectoryResponse(this, files));
+}
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
diff --git a/backends/cloud/dropbox/dropboxlistdirectoryrequest.h b/backends/cloud/dropbox/dropboxlistdirectoryrequest.h
new file mode 100644
index 0000000000..f031d6198b
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxlistdirectoryrequest.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_DROPBOX_DROPBOXLISTDIRECTORYREQUEST_H
+#define BACKENDS_CLOUD_DROPBOX_DROPBOXLISTDIRECTORYREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+class DropboxListDirectoryRequest: public Networking::Request {
+ Common::String _requestedPath;
+ bool _requestedRecursive;
+
+ Storage::ListDirectoryCallback _listDirectoryCallback;
+ Common::String _token;
+ Common::Array<StorageFile> _files;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _date;
+
+ void start();
+ void responseCallback(Networking::JsonResponse response);
+ void errorCallback(Networking::ErrorResponse error);
+ void finishListing(Common::Array<StorageFile> &files);
+public:
+ DropboxListDirectoryRequest(Common::String token, Common::String path, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb, bool recursive = false);
+ virtual ~DropboxListDirectoryRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+};
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/dropbox/dropboxstorage.cpp b/backends/cloud/dropbox/dropboxstorage.cpp
new file mode 100644
index 0000000000..c2ca55c083
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxstorage.cpp
@@ -0,0 +1,199 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/cloud/dropbox/dropboxstorage.h"
+#include "backends/cloud/dropbox/dropboxcreatedirectoryrequest.h"
+#include "backends/cloud/dropbox/dropboxinforequest.h"
+#include "backends/cloud/dropbox/dropboxlistdirectoryrequest.h"
+#include "backends/cloud/dropbox/dropboxuploadrequest.h"
+#include "backends/cloud/cloudmanager.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/json.h"
+#include <curl/curl.h>
+
+#ifdef ENABLE_RELEASE
+#include "dists/clouds/cloud_keys.h"
+#endif
+
+namespace Cloud {
+namespace Dropbox {
+
+#define DROPBOX_OAUTH2_TOKEN "https://api.dropboxapi.com/oauth2/token"
+#define DROPBOX_API_FILES_DOWNLOAD "https://content.dropboxapi.com/2/files/download"
+
+char *DropboxStorage::KEY = nullptr; //can't use CloudConfig there yet, loading it on instance creation/auth
+char *DropboxStorage::SECRET = nullptr;
+
+void DropboxStorage::loadKeyAndSecret() {
+#ifdef ENABLE_RELEASE
+ KEY = RELEASE_DROPBOX_KEY;
+ SECRET = RELEASE_DROPBOX_SECRET;
+#else
+ Common::String k = ConfMan.get("DROPBOX_KEY", ConfMan.kCloudDomain);
+ KEY = new char[k.size() + 1];
+ memcpy(KEY, k.c_str(), k.size());
+ KEY[k.size()] = 0;
+
+ k = ConfMan.get("DROPBOX_SECRET", ConfMan.kCloudDomain);
+ SECRET = new char[k.size() + 1];
+ memcpy(SECRET, k.c_str(), k.size());
+ SECRET[k.size()] = 0;
+#endif
+}
+
+DropboxStorage::DropboxStorage(Common::String accessToken, Common::String userId): _token(accessToken), _uid(userId) {}
+
+DropboxStorage::DropboxStorage(Common::String code) {
+ getAccessToken(code);
+}
+
+DropboxStorage::~DropboxStorage() {}
+
+void DropboxStorage::getAccessToken(Common::String code) {
+ if (!KEY || !SECRET)
+ loadKeyAndSecret();
+ Networking::JsonCallback callback = new Common::Callback<DropboxStorage, Networking::JsonResponse>(this, &DropboxStorage::codeFlowComplete);
+ Networking::ErrorCallback errorCallback = new Common::Callback<DropboxStorage, Networking::ErrorResponse>(this, &DropboxStorage::codeFlowFailed);
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(callback, errorCallback, DROPBOX_OAUTH2_TOKEN);
+ request->addPostField("code=" + code);
+ request->addPostField("grant_type=authorization_code");
+ request->addPostField("client_id=" + Common::String(KEY));
+ request->addPostField("client_secret=" + Common::String(SECRET));
+ if (Cloud::CloudManager::couldUseLocalServer()) {
+ request->addPostField("&redirect_uri=http%3A%2F%2Flocalhost%3A12345%2F");
+ } else {
+ request->addPostField("&redirect_uri=https%3A%2F%2Fwww.scummvm.org/c/code");
+ }
+ addRequest(request);
+}
+
+void DropboxStorage::codeFlowComplete(Networking::JsonResponse response) {
+ Common::JSONValue *json = (Common::JSONValue *)response.value;
+ if (json == nullptr) {
+ debug(9, "DropboxStorage::codeFlowComplete: got NULL instead of JSON!");
+ CloudMan.removeStorage(this);
+ return;
+ }
+
+ if (!json->isObject()) {
+ debug(9, "DropboxStorage::codeFlowComplete: Passed JSON is not an object!");
+ CloudMan.removeStorage(this);
+ delete json;
+ return;
+ }
+
+ Common::JSONObject result = json->asObject();
+ if (!Networking::CurlJsonRequest::jsonContainsString(result, "access_token", "DropboxStorage::codeFlowComplete") ||
+ !Networking::CurlJsonRequest::jsonContainsString(result, "uid", "DropboxStorage::codeFlowComplete")) {
+ warning("DropboxStorage: bad response, no token/uid passed");
+ debug(9, "%s", json->stringify(true).c_str());
+ CloudMan.removeStorage(this);
+ } else {
+ _token = result.getVal("access_token")->asString();
+ _uid = result.getVal("uid")->asString();
+ ConfMan.removeKey("dropbox_code", ConfMan.kCloudDomain);
+ CloudMan.replaceStorage(this, kStorageDropboxId);
+ ConfMan.flushToDisk();
+ }
+
+ delete json;
+}
+
+void DropboxStorage::codeFlowFailed(Networking::ErrorResponse error) {
+ debug(9, "DropboxStorage: code flow failed (%s, %ld):", (error.failed ? "failed" : "interrupted"), error.httpResponseCode);
+ debug(9, "%s", error.response.c_str());
+ CloudMan.removeStorage(this);
+}
+
+void DropboxStorage::saveConfig(Common::String keyPrefix) {
+ ConfMan.set(keyPrefix + "access_token", _token, ConfMan.kCloudDomain);
+ ConfMan.set(keyPrefix + "user_id", _uid, ConfMan.kCloudDomain);
+}
+
+Common::String DropboxStorage::name() const {
+ return "Dropbox";
+}
+
+Networking::Request *DropboxStorage::listDirectory(Common::String path, ListDirectoryCallback outerCallback, Networking::ErrorCallback errorCallback, bool recursive) {
+ return addRequest(new DropboxListDirectoryRequest(_token, path, outerCallback, errorCallback, recursive));
+}
+
+Networking::Request *DropboxStorage::upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback) {
+ return addRequest(new DropboxUploadRequest(_token, path, contents, callback, errorCallback));
+}
+
+Networking::Request *DropboxStorage::streamFileById(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) {
+ Common::JSONObject jsonRequestParameters;
+ jsonRequestParameters.setVal("path", new Common::JSONValue(path));
+ Common::JSONValue value(jsonRequestParameters);
+
+ Networking::CurlRequest *request = new Networking::CurlRequest(nullptr, nullptr, DROPBOX_API_FILES_DOWNLOAD); //TODO: is it OK to pass no callbacks?
+ request->addHeader("Authorization: Bearer " + _token);
+ request->addHeader("Dropbox-API-Arg: " + Common::JSON::stringify(&value));
+ request->addHeader("Content-Type: "); //required to be empty (as we do POST, it's usually app/form-url-encoded)
+
+ Networking::NetworkReadStreamResponse response = request->execute();
+ if (callback)
+ (*callback)(response);
+ return response.request; // no leak here, response.request == request
+}
+
+Networking::Request *DropboxStorage::createDirectory(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ return addRequest(new DropboxCreateDirectoryRequest(_token, path, callback, errorCallback));
+}
+
+Networking::Request *DropboxStorage::info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ return addRequest(new DropboxInfoRequest(_token, callback, errorCallback));
+}
+
+Common::String DropboxStorage::savesDirectoryPath() { return "/saves/"; }
+
+DropboxStorage *DropboxStorage::loadFromConfig(Common::String keyPrefix) {
+ loadKeyAndSecret();
+
+ if (!ConfMan.hasKey(keyPrefix + "access_token", ConfMan.kCloudDomain)) {
+ warning("DropboxStorage: no access_token found");
+ return nullptr;
+ }
+
+ if (!ConfMan.hasKey(keyPrefix + "user_id", ConfMan.kCloudDomain)) {
+ warning("DropboxStorage: no user_id found");
+ return nullptr;
+ }
+
+ Common::String accessToken = ConfMan.get(keyPrefix + "access_token", ConfMan.kCloudDomain);
+ Common::String userId = ConfMan.get(keyPrefix + "user_id", ConfMan.kCloudDomain);
+
+ return new DropboxStorage(accessToken, userId);
+}
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
diff --git a/backends/cloud/dropbox/dropboxstorage.h b/backends/cloud/dropbox/dropboxstorage.h
new file mode 100644
index 0000000000..44fb8a3475
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxstorage.h
@@ -0,0 +1,101 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_DROPBOX_STORAGE_H
+#define BACKENDS_CLOUD_DROPBOX_STORAGE_H
+
+#include "backends/cloud/storage.h"
+#include "common/callback.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+class DropboxStorage: public Cloud::Storage {
+ static char *KEY, *SECRET;
+
+ static void loadKeyAndSecret();
+
+ Common::String _token, _uid;
+
+ /** This private constructor is called from loadFromConfig(). */
+ DropboxStorage(Common::String token, Common::String uid);
+
+ void getAccessToken(Common::String code);
+ void codeFlowComplete(Networking::JsonResponse response);
+ void codeFlowFailed(Networking::ErrorResponse error);
+
+public:
+ /** This constructor uses OAuth code flow to get tokens. */
+ DropboxStorage(Common::String code);
+ virtual ~DropboxStorage();
+
+ /**
+ * Storage methods, which are used by CloudManager to save
+ * storage in configuration file.
+ */
+
+ /**
+ * Save storage data using ConfMan.
+ * @param keyPrefix all saved keys must start with this prefix.
+ * @note every Storage must write keyPrefix + "type" key
+ * with common value (e.g. "Dropbox").
+ */
+ virtual void saveConfig(Common::String keyPrefix);
+
+ /**
+ * Return unique storage name.
+ * @returns some unique storage name (for example, "Dropbox (user@example.com)")
+ */
+ virtual Common::String name() const;
+
+ /** Public Cloud API comes down there. */
+
+ /** Returns ListDirectoryStatus struct with list of files. */
+ virtual Networking::Request *listDirectory(Common::String path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false);
+
+ /** Returns UploadStatus struct with info about uploaded file. */
+ virtual Networking::Request *upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns pointer to Networking::NetworkReadStream. */
+ virtual Networking::Request *streamFileById(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Calls the callback when finished. */
+ virtual Networking::Request *createDirectory(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns the StorageInfo struct. */
+ virtual Networking::Request *info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns storage's saves directory path with the trailing slash. */
+ virtual Common::String savesDirectoryPath();
+
+ /**
+ * Load token and user id from configs and return DropboxStorage for those.
+ * @return pointer to the newly created DropboxStorage or 0 if some problem occured.
+ */
+ static DropboxStorage *loadFromConfig(Common::String keyPrefix);
+};
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/dropbox/dropboxuploadrequest.cpp b/backends/cloud/dropbox/dropboxuploadrequest.cpp
new file mode 100644
index 0000000000..361d8acd97
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxuploadrequest.cpp
@@ -0,0 +1,204 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/dropbox/dropboxuploadrequest.h"
+#include "backends/cloud/iso8601.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+#define DROPBOX_API_FILES_UPLOAD "https://content.dropboxapi.com/2/files/upload"
+#define DROPBOX_API_FILES_UPLOAD_SESSION "https://content.dropboxapi.com/2/files/upload_session/"
+
+DropboxUploadRequest::DropboxUploadRequest(Common::String token, Common::String path, Common::SeekableReadStream *contents, Storage::UploadCallback callback, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _token(token), _savePath(path), _contentsStream(contents), _uploadCallback(callback),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+DropboxUploadRequest::~DropboxUploadRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _contentsStream;
+ delete _uploadCallback;
+}
+
+void DropboxUploadRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ if (!_contentsStream) {
+ warning("DropboxUploadRequest: cannot start because stream is invalid");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+ if (!_contentsStream->seek(0)) {
+ warning("DropboxUploadRequest: cannot restart because stream couldn't seek(0)");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+ _ignoreCallback = false;
+
+ uploadNextPart();
+}
+
+void DropboxUploadRequest::uploadNextPart() {
+ const uint32 UPLOAD_PER_ONE_REQUEST = 10 * 1024 * 1024;
+
+ Common::String url = DROPBOX_API_FILES_UPLOAD_SESSION;
+ Common::JSONObject jsonRequestParameters;
+
+ if (_contentsStream->pos() == 0 || _sessionId == "") {
+ if ((uint32)_contentsStream->size() <= UPLOAD_PER_ONE_REQUEST) {
+ url = DROPBOX_API_FILES_UPLOAD;
+ jsonRequestParameters.setVal("path", new Common::JSONValue(_savePath));
+ jsonRequestParameters.setVal("mode", new Common::JSONValue("overwrite"));
+ jsonRequestParameters.setVal("autorename", new Common::JSONValue(false));
+ jsonRequestParameters.setVal("mute", new Common::JSONValue(false));
+ } else {
+ url += "start";
+ jsonRequestParameters.setVal("close", new Common::JSONValue(false));
+ }
+ } else {
+ if ((uint32)(_contentsStream->size() - _contentsStream->pos()) <= UPLOAD_PER_ONE_REQUEST) {
+ url += "finish";
+ Common::JSONObject jsonCursor, jsonCommit;
+ jsonCursor.setVal("session_id", new Common::JSONValue(_sessionId));
+ jsonCursor.setVal("offset", new Common::JSONValue((long long int)_contentsStream->pos()));
+ jsonCommit.setVal("path", new Common::JSONValue(_savePath));
+ jsonCommit.setVal("mode", new Common::JSONValue("overwrite"));
+ jsonCommit.setVal("autorename", new Common::JSONValue(false));
+ jsonCommit.setVal("mute", new Common::JSONValue(false));
+ jsonRequestParameters.setVal("cursor", new Common::JSONValue(jsonCursor));
+ jsonRequestParameters.setVal("commit", new Common::JSONValue(jsonCommit));
+ } else {
+ url += "append_v2";
+ Common::JSONObject jsonCursor;
+ jsonCursor.setVal("session_id", new Common::JSONValue(_sessionId));
+ jsonCursor.setVal("offset", new Common::JSONValue((long long int)_contentsStream->pos()));
+ jsonRequestParameters.setVal("cursor", new Common::JSONValue(jsonCursor));
+ jsonRequestParameters.setVal("close", new Common::JSONValue(false));
+ }
+ }
+
+ Common::JSONValue value(jsonRequestParameters);
+ Networking::JsonCallback callback = new Common::Callback<DropboxUploadRequest, Networking::JsonResponse>(this, &DropboxUploadRequest::partUploadedCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<DropboxUploadRequest, Networking::ErrorResponse>(this, &DropboxUploadRequest::partUploadedErrorCallback);
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(callback, failureCallback, url);
+ request->addHeader("Authorization: Bearer " + _token);
+ request->addHeader("Content-Type: application/octet-stream");
+ request->addHeader("Dropbox-API-Arg: " + Common::JSON::stringify(&value));
+
+ byte *buffer = new byte[UPLOAD_PER_ONE_REQUEST];
+ uint32 size = _contentsStream->read(buffer, UPLOAD_PER_ONE_REQUEST);
+ request->setBuffer(buffer, size);
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void DropboxUploadRequest::partUploadedCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ Networking::ErrorResponse error(this, false, true, "", -1);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ Common::JSONValue *json = response.value;
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ bool needsFinishRequest = false;
+
+ if (json->isObject()) {
+ Common::JSONObject object = json->asObject();
+
+ //debug(9, "%s", json->stringify(true).c_str());
+
+ if (object.contains("error") || object.contains("error_summary")) {
+ if (Networking::CurlJsonRequest::jsonContainsString(object, "error_summary", "DropboxUploadRequest")) {
+ warning("Dropbox returned error: %s", object.getVal("error_summary")->asString().c_str());
+ }
+ error.response = json->stringify(true);
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ if (Networking::CurlJsonRequest::jsonContainsString(object, "path_lower", "DropboxUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsString(object, "server_modified", "DropboxUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsIntegerNumber(object, "size", "DropboxUploadRequest")) {
+ //finished
+ Common::String path = object.getVal("path_lower")->asString();
+ uint32 size = object.getVal("size")->asIntegerNumber();
+ uint32 timestamp = ISO8601::convertToTimestamp(object.getVal("server_modified")->asString());
+ finishUpload(StorageFile(path, size, timestamp, false));
+ return;
+ }
+
+ if (_sessionId == "") {
+ if (Networking::CurlJsonRequest::jsonContainsString(object, "session_id", "DropboxUploadRequest"))
+ _sessionId = object.getVal("session_id")->asString();
+ needsFinishRequest = true;
+ }
+ }
+
+ if (!needsFinishRequest && (_contentsStream->eos() || _contentsStream->pos() >= _contentsStream->size() - 1)) {
+ warning("DropboxUploadRequest: no file info to return");
+ finishUpload(StorageFile(_savePath, 0, 0, false));
+ } else {
+ uploadNextPart();
+ }
+
+ delete json;
+}
+
+void DropboxUploadRequest::partUploadedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void DropboxUploadRequest::handle() {}
+
+void DropboxUploadRequest::restart() { start(); }
+
+void DropboxUploadRequest::finishUpload(StorageFile file) {
+ Request::finishSuccess();
+ if (_uploadCallback)
+ (*_uploadCallback)(Storage::UploadResponse(this, file));
+}
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
diff --git a/backends/cloud/dropbox/dropboxuploadrequest.h b/backends/cloud/dropbox/dropboxuploadrequest.h
new file mode 100644
index 0000000000..c1c0047298
--- /dev/null
+++ b/backends/cloud/dropbox/dropboxuploadrequest.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_DROPBOX_DROPBOXUPLOADREQUEST_H
+#define BACKENDS_CLOUD_DROPBOX_DROPBOXUPLOADREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace Dropbox {
+
+class DropboxUploadRequest: public Networking::Request {
+ Common::String _token;
+ Common::String _savePath;
+ Common::SeekableReadStream *_contentsStream;
+ Storage::UploadCallback _uploadCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _sessionId;
+
+ void start();
+ void uploadNextPart();
+ void partUploadedCallback(Networking::JsonResponse response);
+ void partUploadedErrorCallback(Networking::ErrorResponse error);
+ void finishUpload(StorageFile status);
+
+public:
+ DropboxUploadRequest(Common::String token, Common::String path, Common::SeekableReadStream *contents, Storage::UploadCallback callback, Networking::ErrorCallback ecb);
+ virtual ~DropboxUploadRequest();
+
+ virtual void handle();
+ virtual void restart();
+};
+
+} // End of namespace Dropbox
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/folderdownloadrequest.cpp b/backends/cloud/folderdownloadrequest.cpp
new file mode 100644
index 0000000000..3d31beba4b
--- /dev/null
+++ b/backends/cloud/folderdownloadrequest.cpp
@@ -0,0 +1,197 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/folderdownloadrequest.h"
+#include "backends/cloud/downloadrequest.h"
+#include "backends/cloud/id/iddownloadrequest.h"
+#include "common/debug.h"
+#include "gui/downloaddialog.h"
+#include <backends/networking/curl/connectionmanager.h>
+
+namespace Cloud {
+
+FolderDownloadRequest::FolderDownloadRequest(Storage *storage, Storage::FileArrayCallback callback, Networking::ErrorCallback ecb, Common::String remoteDirectoryPath, Common::String localDirectoryPath, bool recursive):
+ Request(nullptr, ecb), CommandSender(nullptr), _storage(storage), _fileArrayCallback(callback),
+ _remoteDirectoryPath(remoteDirectoryPath), _localDirectoryPath(localDirectoryPath), _recursive(recursive),
+ _workingRequest(nullptr), _ignoreCallback(false), _totalFiles(0) {
+ start();
+}
+
+FolderDownloadRequest::~FolderDownloadRequest() {
+ sendCommand(GUI::kDownloadEndedCmd, 0);
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _fileArrayCallback;
+}
+
+void FolderDownloadRequest::start() {
+ //cleanup
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _currentFile = StorageFile();
+ _pendingFiles.clear();
+ _failedFiles.clear();
+ _ignoreCallback = false;
+ _totalFiles = 0;
+ _downloadedBytes = _totalBytes = _wasDownloadedBytes = _currentDownloadSpeed = 0;
+
+ //list directory first
+ _workingRequest = _storage->listDirectory(
+ _remoteDirectoryPath,
+ new Common::Callback<FolderDownloadRequest, Storage::ListDirectoryResponse>(this, &FolderDownloadRequest::directoryListedCallback),
+ new Common::Callback<FolderDownloadRequest, Networking::ErrorResponse>(this, &FolderDownloadRequest::directoryListedErrorCallback),
+ _recursive
+ );
+}
+
+void FolderDownloadRequest::directoryListedCallback(Storage::ListDirectoryResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ _pendingFiles = response.value;
+
+ // remove all directories
+ // non-empty directories would be created by DumpFile, and empty ones are just ignored
+ for (Common::Array<StorageFile>::iterator i = _pendingFiles.begin(); i != _pendingFiles.end();)
+ if (i->isDirectory())
+ _pendingFiles.erase(i);
+ else {
+ _totalBytes += i->size();
+ ++i;
+ }
+
+ _totalFiles = _pendingFiles.size();
+ downloadNextFile();
+}
+
+void FolderDownloadRequest::directoryListedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void FolderDownloadRequest::fileDownloadedCallback(Storage::BoolResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (!response.value) _failedFiles.push_back(_currentFile);
+ _downloadedBytes += _currentFile.size();
+ downloadNextFile();
+}
+
+void FolderDownloadRequest::fileDownloadedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ fileDownloadedCallback(Storage::BoolResponse(error.request, false));
+}
+
+void FolderDownloadRequest::downloadNextFile() {
+ do {
+ if (_pendingFiles.empty()) {
+ sendCommand(GUI::kDownloadEndedCmd, 0);
+ finishDownload(_failedFiles);
+ return;
+ }
+
+ _currentFile = _pendingFiles.back();
+ _pendingFiles.pop_back();
+ } while (_currentFile.isDirectory()); // directories are actually removed earlier, in the directoryListedCallback()
+
+ sendCommand(GUI::kDownloadProgressCmd, (int)(getProgress() * 100));
+
+ Common::String remotePath = _currentFile.path();
+ Common::String localPath = remotePath;
+ if (_remoteDirectoryPath == "" || remotePath.hasPrefix(_remoteDirectoryPath)) {
+ localPath.erase(0, _remoteDirectoryPath.size());
+ if (_remoteDirectoryPath != "" && (_remoteDirectoryPath.lastChar() != '/' && _remoteDirectoryPath.lastChar() != '\\'))
+ localPath.erase(0, 1);
+ } else {
+ warning("FolderDownloadRequest: Can't process the following paths:");
+ warning("remote directory: %s", _remoteDirectoryPath.c_str());
+ warning("remote file under that directory: %s", remotePath.c_str());
+ }
+ if (_localDirectoryPath != "") {
+ if (_localDirectoryPath.lastChar() == '/' || _localDirectoryPath.lastChar() == '\\')
+ localPath = _localDirectoryPath + localPath;
+ else
+ localPath = _localDirectoryPath + "/" + localPath;
+ }
+ debug(9, "FolderDownloadRequest: %s -> %s", remotePath.c_str(), localPath.c_str());
+ _workingRequest = _storage->downloadById(
+ _currentFile.id(), localPath,
+ new Common::Callback<FolderDownloadRequest, Storage::BoolResponse>(this, &FolderDownloadRequest::fileDownloadedCallback),
+ new Common::Callback<FolderDownloadRequest, Networking::ErrorResponse>(this, &FolderDownloadRequest::fileDownloadedErrorCallback)
+ );
+}
+
+void FolderDownloadRequest::handle() {
+ uint32 microsecondsPassed = Networking::ConnectionManager::getCloudRequestsPeriodInMicroseconds();
+ uint64 currentDownloadedBytes = getDownloadedBytes();
+ uint64 downloadedThisPeriod = currentDownloadedBytes - _wasDownloadedBytes;
+ _currentDownloadSpeed = downloadedThisPeriod * (1000000L / microsecondsPassed);
+ _wasDownloadedBytes = currentDownloadedBytes;
+}
+
+void FolderDownloadRequest::restart() { start(); }
+
+void FolderDownloadRequest::finishDownload(Common::Array<StorageFile> &files) {
+ Request::finishSuccess();
+ if (_fileArrayCallback)
+ (*_fileArrayCallback)(Storage::FileArrayResponse(this, files));
+}
+
+double FolderDownloadRequest::getProgress() const {
+ if (_totalFiles == 0 || _totalBytes == 0)
+ return 0;
+ return (double)getDownloadedBytes() / (double)getTotalBytesToDownload();
+}
+
+uint64 FolderDownloadRequest::getDownloadedBytes() const {
+ if (_totalFiles == 0)
+ return 0;
+
+ double currentFileProgress = 0;
+ DownloadRequest *downloadRequest = dynamic_cast<DownloadRequest *>(_workingRequest);
+ if (downloadRequest != nullptr) {
+ currentFileProgress = downloadRequest->getProgress();
+ } else {
+ Id::IdDownloadRequest *idDownloadRequest = dynamic_cast<Id::IdDownloadRequest *>(_workingRequest);
+ if (idDownloadRequest != nullptr)
+ currentFileProgress = idDownloadRequest->getProgress();
+ }
+
+ return _downloadedBytes + (uint64)(currentFileProgress * _currentFile.size());
+}
+
+uint64 FolderDownloadRequest::getTotalBytesToDownload() const {
+ return _totalBytes;
+}
+
+uint64 FolderDownloadRequest::getDownloadSpeed() const {
+ return _currentDownloadSpeed;
+}
+
+} // End of namespace Cloud
diff --git a/backends/cloud/folderdownloadrequest.h b/backends/cloud/folderdownloadrequest.h
new file mode 100644
index 0000000000..3cb6677d9f
--- /dev/null
+++ b/backends/cloud/folderdownloadrequest.h
@@ -0,0 +1,79 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_FOLDERDOWNLOADREQUEST_H
+#define BACKENDS_CLOUD_FOLDERDOWNLOADREQUEST_H
+
+#include "backends/networking/curl/request.h"
+#include "backends/cloud/storage.h"
+#include "gui/object.h"
+
+namespace Cloud {
+
+class FolderDownloadRequest: public Networking::Request, public GUI::CommandSender {
+ Storage *_storage;
+ Storage::FileArrayCallback _fileArrayCallback;
+ Common::String _remoteDirectoryPath, _localDirectoryPath;
+ bool _recursive;
+ Common::Array<StorageFile> _pendingFiles, _failedFiles;
+ StorageFile _currentFile;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ uint32 _totalFiles;
+ uint64 _downloadedBytes, _totalBytes, _wasDownloadedBytes, _currentDownloadSpeed;
+
+ void start();
+ void directoryListedCallback(Storage::ListDirectoryResponse response);
+ void directoryListedErrorCallback(Networking::ErrorResponse error);
+ void fileDownloadedCallback(Storage::BoolResponse response);
+ void fileDownloadedErrorCallback(Networking::ErrorResponse error);
+ void downloadNextFile();
+ void finishDownload(Common::Array<StorageFile> &files);
+public:
+ FolderDownloadRequest(Storage *storage, Storage::FileArrayCallback callback, Networking::ErrorCallback ecb, Common::String remoteDirectoryPath, Common::String localDirectoryPath, bool recursive);
+ virtual ~FolderDownloadRequest();
+
+ virtual void handle();
+ virtual void restart();
+
+ /** Returns a number in range [0, 1], where 1 is "complete". */
+ double getProgress() const;
+
+ /** Returns a number of downloaded bytes. */
+ uint64 getDownloadedBytes() const;
+
+ /** Returns a total number of bytes to download. */
+ uint64 getTotalBytesToDownload() const;
+
+ /** Returns average download speed for the last second. */
+ uint64 getDownloadSpeed() const;
+
+ /** Returns remote directory path. */
+ Common::String getRemotePath() const { return _remoteDirectoryPath; }
+
+ /** Returns local directory path. */
+ Common::String getLocalPath() const { return _localDirectoryPath; }
+};
+
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/googledrive/googledrivelistdirectorybyidrequest.cpp b/backends/cloud/googledrive/googledrivelistdirectorybyidrequest.cpp
new file mode 100644
index 0000000000..24db75b077
--- /dev/null
+++ b/backends/cloud/googledrive/googledrivelistdirectorybyidrequest.cpp
@@ -0,0 +1,163 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/googledrive/googledrivelistdirectorybyidrequest.h"
+#include "backends/cloud/googledrive/googledrivestorage.h"
+#include "backends/cloud/iso8601.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+#include "googledrivetokenrefresher.h"
+
+namespace Cloud {
+namespace GoogleDrive {
+
+#define GOOGLEDRIVE_API_FILES "https://www.googleapis.com/drive/v3/files?spaces=drive&fields=files%28id,mimeType,modifiedTime,name,size%29,nextPageToken&orderBy=folder,name"
+//files(id,mimeType,modifiedTime,name,size),nextPageToken
+
+GoogleDriveListDirectoryByIdRequest::GoogleDriveListDirectoryByIdRequest(GoogleDriveStorage *storage, Common::String id, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _requestedId(id), _storage(storage), _listDirectoryCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+GoogleDriveListDirectoryByIdRequest::~GoogleDriveListDirectoryByIdRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _listDirectoryCallback;
+}
+
+void GoogleDriveListDirectoryByIdRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _files.clear();
+ _ignoreCallback = false;
+
+ makeRequest("");
+}
+
+void GoogleDriveListDirectoryByIdRequest::makeRequest(Common::String pageToken) {
+ Common::String url = GOOGLEDRIVE_API_FILES;
+ if (pageToken != "")
+ url += "&pageToken=" + pageToken;
+ url += "&q=%27" + _requestedId + "%27+in+parents";
+
+ Networking::JsonCallback callback = new Common::Callback<GoogleDriveListDirectoryByIdRequest, Networking::JsonResponse>(this, &GoogleDriveListDirectoryByIdRequest::responseCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<GoogleDriveListDirectoryByIdRequest, Networking::ErrorResponse>(this, &GoogleDriveListDirectoryByIdRequest::errorCallback);
+ Networking::CurlJsonRequest *request = new GoogleDriveTokenRefresher(_storage, callback, failureCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void GoogleDriveListDirectoryByIdRequest::responseCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback) {
+ delete response.value;
+ return;
+ }
+ if (response.request)
+ _date = response.request->date();
+
+ Networking::ErrorResponse error(this);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ Common::JSONValue *json = response.value;
+ if (json) {
+ Common::JSONObject responseObject = json->asObject();
+
+ ///debug("%s", json->stringify(true).c_str());
+
+ if (responseObject.contains("error") || responseObject.contains("error_summary")) {
+ warning("GoogleDrive returned error: %s", responseObject.getVal("error_summary")->asString().c_str());
+ error.failed = true;
+ error.response = json->stringify();
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ //TODO: check that ALL keys exist AND HAVE RIGHT TYPE to avoid segfaults
+
+ if (responseObject.contains("files") && responseObject.getVal("files")->isArray()) {
+ Common::JSONArray items = responseObject.getVal("files")->asArray();
+ for (uint32 i = 0; i < items.size(); ++i) {
+ Common::JSONObject item = items[i]->asObject();
+ Common::String id = item.getVal("id")->asString();
+ Common::String name = item.getVal("name")->asString();
+ bool isDirectory = (item.getVal("mimeType")->asString() == "application/vnd.google-apps.folder");
+ uint32 size = 0, timestamp = 0;
+ if (item.contains("size") && item.getVal("size")->isString())
+ size = item.getVal("size")->asString().asUint64();
+ if (item.contains("modifiedTime") && item.getVal("modifiedTime")->isString())
+ timestamp = ISO8601::convertToTimestamp(item.getVal("modifiedTime")->asString());
+
+ //as we list directory by id, we can't determine full path for the file, so we leave it empty
+ _files.push_back(StorageFile(id, "", name, size, timestamp, isDirectory));
+ }
+ }
+
+ bool hasMore = (responseObject.contains("nextPageToken"));
+
+ if (hasMore) {
+ Common::String token = responseObject.getVal("nextPageToken")->asString();
+ makeRequest(token);
+ } else {
+ finishListing(_files);
+ }
+ } else {
+ warning("null, not json");
+ error.failed = true;
+ finishError(error);
+ }
+
+ delete json;
+}
+
+void GoogleDriveListDirectoryByIdRequest::errorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void GoogleDriveListDirectoryByIdRequest::handle() {}
+
+void GoogleDriveListDirectoryByIdRequest::restart() { start(); }
+
+Common::String GoogleDriveListDirectoryByIdRequest::date() const { return _date; }
+
+void GoogleDriveListDirectoryByIdRequest::finishListing(Common::Array<StorageFile> &files) {
+ Request::finishSuccess();
+ if (_listDirectoryCallback)
+ (*_listDirectoryCallback)(Storage::ListDirectoryResponse(this, files));
+}
+
+} // End of namespace GoogleDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/googledrive/googledrivelistdirectorybyidrequest.h b/backends/cloud/googledrive/googledrivelistdirectorybyidrequest.h
new file mode 100644
index 0000000000..fbdad16372
--- /dev/null
+++ b/backends/cloud/googledrive/googledrivelistdirectorybyidrequest.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_GOOGLEDRIVE_GOOGLEDRIVELISTDIRECTORYBYIDREQUEST_H
+#define BACKENDS_CLOUD_GOOGLEDRIVE_GOOGLEDRIVELISTDIRECTORYBYIDREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace GoogleDrive {
+
+class GoogleDriveStorage;
+
+class GoogleDriveListDirectoryByIdRequest: public Networking::Request {
+ Common::String _requestedId;
+ GoogleDriveStorage *_storage;
+
+ Storage::ListDirectoryCallback _listDirectoryCallback;
+ Common::Array<StorageFile> _files;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _date;
+
+ void start();
+ void makeRequest(Common::String pageToken);
+ void responseCallback(Networking::JsonResponse response);
+ void errorCallback(Networking::ErrorResponse error);
+ void finishListing(Common::Array<StorageFile> &files);
+public:
+ GoogleDriveListDirectoryByIdRequest(GoogleDriveStorage *storage, Common::String id, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb);
+ virtual ~GoogleDriveListDirectoryByIdRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+};
+
+} // End of namespace GoogleDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/googledrive/googledrivestorage.cpp b/backends/cloud/googledrive/googledrivestorage.cpp
new file mode 100644
index 0000000000..ec4c84400c
--- /dev/null
+++ b/backends/cloud/googledrive/googledrivestorage.cpp
@@ -0,0 +1,350 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/cloud/googledrive/googledrivestorage.h"
+#include "backends/cloud/cloudmanager.h"
+#include "backends/cloud/googledrive/googledrivetokenrefresher.h"
+#include "backends/cloud/googledrive/googledrivelistdirectorybyidrequest.h"
+#include "backends/cloud/googledrive/googledriveuploadrequest.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/json.h"
+#include "common/debug.h"
+#include <curl/curl.h>
+
+#ifdef ENABLE_RELEASE
+#include "dists/clouds/cloud_keys.h"
+#endif
+
+namespace Cloud {
+namespace GoogleDrive {
+
+#define GOOGLEDRIVE_OAUTH2_TOKEN "https://accounts.google.com/o/oauth2/token"
+#define GOOGLEDRIVE_API_FILES_ALT_MEDIA "https://www.googleapis.com/drive/v3/files/%s?alt=media"
+#define GOOGLEDRIVE_API_FILES "https://www.googleapis.com/drive/v3/files"
+#define GOOGLEDRIVE_API_ABOUT "https://www.googleapis.com/drive/v3/about?fields=storageQuota,user"
+
+char *GoogleDriveStorage::KEY = nullptr; //can't use CloudConfig there yet, loading it on instance creation/auth
+char *GoogleDriveStorage::SECRET = nullptr;
+
+void GoogleDriveStorage::loadKeyAndSecret() {
+#ifdef ENABLE_RELEASE
+ KEY = RELEASE_GOOGLE_DRIVE_KEY;
+ SECRET = RELEASE_GOOGLE_DRIVE_SECRET;
+#else
+ Common::String k = ConfMan.get("GOOGLE_DRIVE_KEY", ConfMan.kCloudDomain);
+ KEY = new char[k.size() + 1];
+ memcpy(KEY, k.c_str(), k.size());
+ KEY[k.size()] = 0;
+
+ k = ConfMan.get("GOOGLE_DRIVE_SECRET", ConfMan.kCloudDomain);
+ SECRET = new char[k.size() + 1];
+ memcpy(SECRET, k.c_str(), k.size());
+ SECRET[k.size()] = 0;
+#endif
+}
+
+GoogleDriveStorage::GoogleDriveStorage(Common::String accessToken, Common::String refreshToken):
+ _token(accessToken), _refreshToken(refreshToken) {}
+
+GoogleDriveStorage::GoogleDriveStorage(Common::String code) {
+ getAccessToken(
+ new Common::Callback<GoogleDriveStorage, BoolResponse>(this, &GoogleDriveStorage::codeFlowComplete),
+ new Common::Callback<GoogleDriveStorage, Networking::ErrorResponse>(this, &GoogleDriveStorage::codeFlowFailed),
+ code
+ );
+}
+
+GoogleDriveStorage::~GoogleDriveStorage() {}
+
+void GoogleDriveStorage::getAccessToken(BoolCallback callback, Networking::ErrorCallback errorCallback, Common::String code) {
+ if (!KEY || !SECRET) loadKeyAndSecret();
+ bool codeFlow = (code != "");
+
+ if (!codeFlow && _refreshToken == "") {
+ warning("GoogleDriveStorage: no refresh token available to get new access token.");
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ return;
+ }
+
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<GoogleDriveStorage, BoolResponse, Networking::JsonResponse>(this, &GoogleDriveStorage::tokenRefreshed, callback);
+ if (errorCallback == nullptr)
+ errorCallback = getErrorPrintingCallback();
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(innerCallback, errorCallback, GOOGLEDRIVE_OAUTH2_TOKEN);
+ if (codeFlow) {
+ request->addPostField("code=" + code);
+ request->addPostField("grant_type=authorization_code");
+ } else {
+ request->addPostField("refresh_token=" + _refreshToken);
+ request->addPostField("grant_type=refresh_token");
+ }
+ request->addPostField("client_id=" + Common::String(KEY));
+ request->addPostField("client_secret=" + Common::String(SECRET));
+ if (Cloud::CloudManager::couldUseLocalServer()) {
+ request->addPostField("&redirect_uri=http%3A%2F%2Flocalhost%3A12345");
+ } else {
+ request->addPostField("&redirect_uri=https%3A%2F%2Fwww.scummvm.org/c/code");
+ }
+ addRequest(request);
+}
+
+void GoogleDriveStorage::tokenRefreshed(BoolCallback callback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("GoogleDriveStorage: got NULL instead of JSON");
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ delete callback;
+ return;
+ }
+
+ if (!Networking::CurlJsonRequest::jsonIsObject(json, "GoogleDriveStorage")) {
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ delete json;
+ delete callback;
+ return;
+ }
+
+ Common::JSONObject result = json->asObject();
+ if (!Networking::CurlJsonRequest::jsonContainsString(result, "access_token", "GoogleDriveStorage")) {
+ warning("GoogleDriveStorage: bad response, no token passed");
+ debug(9, "%s", json->stringify().c_str());
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ } else {
+ _token = result.getVal("access_token")->asString();
+ if (!Networking::CurlJsonRequest::jsonContainsString(result, "refresh_token", "GoogleDriveStorage"))
+ warning("GoogleDriveStorage: no refresh_token passed");
+ else
+ _refreshToken = result.getVal("refresh_token")->asString();
+ CloudMan.save(); //ask CloudManager to save our new refreshToken
+ if (callback)
+ (*callback)(BoolResponse(nullptr, true));
+ }
+ delete json;
+ delete callback;
+}
+
+void GoogleDriveStorage::codeFlowComplete(BoolResponse response) {
+ if (!response.value) {
+ warning("GoogleDriveStorage: failed to get access token through code flow");
+ CloudMan.removeStorage(this);
+ return;
+ }
+
+ ConfMan.removeKey("googledrive_code", ConfMan.kCloudDomain);
+ CloudMan.replaceStorage(this, kStorageGoogleDriveId);
+ ConfMan.flushToDisk();
+}
+
+void GoogleDriveStorage::codeFlowFailed(Networking::ErrorResponse error) {
+ debug(9, "GoogleDriveStorage: code flow failed (%s, %ld):", (error.failed ? "failed" : "interrupted"), error.httpResponseCode);
+ debug(9, "%s", error.response.c_str());
+ CloudMan.removeStorage(this);
+}
+
+void GoogleDriveStorage::saveConfig(Common::String keyPrefix) {
+ ConfMan.set(keyPrefix + "access_token", _token, ConfMan.kCloudDomain);
+ ConfMan.set(keyPrefix + "refresh_token", _refreshToken, ConfMan.kCloudDomain);
+}
+
+Common::String GoogleDriveStorage::name() const {
+ return "Google Drive";
+}
+
+void GoogleDriveStorage::infoInnerCallback(StorageInfoCallback outerCallback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("GoogleDriveStorage::infoInnerCallback: NULL passed instead of JSON");
+ delete outerCallback;
+ return;
+ }
+
+ if (!Networking::CurlJsonRequest::jsonIsObject(json, "GoogleDriveStorage::infoInnerCallback")) {
+ delete json;
+ delete outerCallback;
+ return;
+ }
+
+ Common::JSONObject info = json->asObject();
+
+ Common::String uid, name, email;
+ uint64 quotaUsed = 0, quotaAllocated = 0;
+
+ if (Networking::CurlJsonRequest::jsonContainsAttribute(info, "user", "GoogleDriveStorage::infoInnerCallback") &&
+ Networking::CurlJsonRequest::jsonIsObject(info.getVal("user"), "GoogleDriveStorage::infoInnerCallback")) {
+ //"me":true, "kind":"drive#user","photoLink": "",
+ //"displayName":"Alexander Tkachev","emailAddress":"alexander@tkachov.ru","permissionId":""
+ Common::JSONObject user = info.getVal("user")->asObject();
+ if (Networking::CurlJsonRequest::jsonContainsString(user, "permissionId", "GoogleDriveStorage::infoInnerCallback"))
+ uid = user.getVal("permissionId")->asString(); //not sure it's user's id, but who cares anyway?
+ if (Networking::CurlJsonRequest::jsonContainsString(user, "displayName", "GoogleDriveStorage::infoInnerCallback"))
+ name = user.getVal("displayName")->asString();
+ if (Networking::CurlJsonRequest::jsonContainsString(user, "emailAddress", "GoogleDriveStorage::infoInnerCallback"))
+ email = user.getVal("emailAddress")->asString();
+ }
+
+ if (Networking::CurlJsonRequest::jsonContainsAttribute(info, "storageQuota", "GoogleDriveStorage::infoInnerCallback") &&
+ Networking::CurlJsonRequest::jsonIsObject(info.getVal("storageQuota"), "GoogleDriveStorage::infoInnerCallback")) {
+ //"usageInDrive":"6332462","limit":"18253611008","usage":"6332462","usageInDriveTrash":"0"
+ Common::JSONObject storageQuota = info.getVal("storageQuota")->asObject();
+
+ if (Networking::CurlJsonRequest::jsonContainsString(storageQuota, "usage", "GoogleDriveStorage::infoInnerCallback")) {
+ Common::String usage = storageQuota.getVal("usage")->asString();
+ quotaUsed = usage.asUint64();
+ }
+
+ if (Networking::CurlJsonRequest::jsonContainsString(storageQuota, "limit", "GoogleDriveStorage::infoInnerCallback")) {
+ Common::String limit = storageQuota.getVal("limit")->asString();
+ quotaAllocated = limit.asUint64();
+ }
+ }
+
+ CloudMan.setStorageUsername(kStorageGoogleDriveId, email);
+
+ if (outerCallback) {
+ (*outerCallback)(StorageInfoResponse(nullptr, StorageInfo(uid, name, email, quotaUsed, quotaAllocated)));
+ delete outerCallback;
+ }
+
+ delete json;
+}
+
+void GoogleDriveStorage::createDirectoryInnerCallback(BoolCallback outerCallback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("GoogleDriveStorage::createDirectoryInnerCallback: NULL passed instead of JSON");
+ delete outerCallback;
+ return;
+ }
+
+ if (outerCallback) {
+ if (Networking::CurlJsonRequest::jsonIsObject(json, "GoogleDriveStorage::createDirectoryInnerCallback")) {
+ Common::JSONObject info = json->asObject();
+ (*outerCallback)(BoolResponse(nullptr, info.contains("id")));
+ } else {
+ (*outerCallback)(BoolResponse(nullptr, false));
+ }
+ delete outerCallback;
+ }
+
+ delete json;
+}
+
+Networking::Request *GoogleDriveStorage::listDirectoryById(Common::String id, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ if (!callback)
+ callback = new Common::Callback<GoogleDriveStorage, FileArrayResponse>(this, &GoogleDriveStorage::printFiles);
+ return addRequest(new GoogleDriveListDirectoryByIdRequest(this, id, callback, errorCallback));
+}
+
+Networking::Request *GoogleDriveStorage::upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback) {
+ return addRequest(new GoogleDriveUploadRequest(this, path, contents, callback, errorCallback));
+}
+
+Networking::Request *GoogleDriveStorage::streamFileById(Common::String id, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) {
+ if (callback) {
+ Common::String url = Common::String::format(GOOGLEDRIVE_API_FILES_ALT_MEDIA, ConnMan.urlEncode(id).c_str());
+ Common::String header = "Authorization: Bearer " + _token;
+ curl_slist *headersList = curl_slist_append(nullptr, header.c_str());
+ Networking::NetworkReadStream *stream = new Networking::NetworkReadStream(url.c_str(), headersList, "");
+ (*callback)(Networking::NetworkReadStreamResponse(nullptr, stream));
+ }
+ delete callback;
+ delete errorCallback;
+ return nullptr;
+}
+
+void GoogleDriveStorage::printInfo(StorageInfoResponse response) {
+ debug(9, "\nGoogleDriveStorage: user info:");
+ debug(9, "\tname: %s", response.value.name().c_str());
+ debug(9, "\temail: %s", response.value.email().c_str());
+ debug(9, "\tdisk usage: %lu/%lu", response.value.used(), response.value.available());
+}
+
+Networking::Request *GoogleDriveStorage::createDirectoryWithParentId(Common::String parentId, Common::String name, BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+
+ Common::String url = GOOGLEDRIVE_API_FILES;
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<GoogleDriveStorage, BoolResponse, Networking::JsonResponse>(this, &GoogleDriveStorage::createDirectoryInnerCallback, callback);
+ Networking::CurlJsonRequest *request = new GoogleDriveTokenRefresher(this, innerCallback, errorCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + accessToken());
+ request->addHeader("Content-Type: application/json");
+
+ Common::JSONArray parentsArray;
+ parentsArray.push_back(new Common::JSONValue(parentId));
+
+ Common::JSONObject jsonRequestParameters;
+ jsonRequestParameters.setVal("mimeType", new Common::JSONValue("application/vnd.google-apps.folder"));
+ jsonRequestParameters.setVal("name", new Common::JSONValue(name));
+ jsonRequestParameters.setVal("parents", new Common::JSONValue(parentsArray));
+
+ Common::JSONValue value(jsonRequestParameters);
+ request->addPostField(Common::JSON::stringify(&value));
+
+ return addRequest(request);
+}
+
+Networking::Request *GoogleDriveStorage::info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!callback)
+ callback = new Common::Callback<GoogleDriveStorage, StorageInfoResponse>(this, &GoogleDriveStorage::printInfo);
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<GoogleDriveStorage, StorageInfoResponse, Networking::JsonResponse>(this, &GoogleDriveStorage::infoInnerCallback, callback);
+ Networking::CurlJsonRequest *request = new GoogleDriveTokenRefresher(this, innerCallback, errorCallback, GOOGLEDRIVE_API_ABOUT);
+ request->addHeader("Authorization: Bearer " + _token);
+ return addRequest(request);
+}
+
+Common::String GoogleDriveStorage::savesDirectoryPath() { return "scummvm/saves/"; }
+
+GoogleDriveStorage *GoogleDriveStorage::loadFromConfig(Common::String keyPrefix) {
+ loadKeyAndSecret();
+
+ if (!ConfMan.hasKey(keyPrefix + "access_token", ConfMan.kCloudDomain)) {
+ warning("GoogleDriveStorage: no access_token found");
+ return nullptr;
+ }
+
+ if (!ConfMan.hasKey(keyPrefix + "refresh_token", ConfMan.kCloudDomain)) {
+ warning("GoogleDriveStorage: no refresh_token found");
+ return nullptr;
+ }
+
+ Common::String accessToken = ConfMan.get(keyPrefix + "access_token", ConfMan.kCloudDomain);
+ Common::String refreshToken = ConfMan.get(keyPrefix + "refresh_token", ConfMan.kCloudDomain);
+ return new GoogleDriveStorage(accessToken, refreshToken);
+}
+
+Common::String GoogleDriveStorage::getRootDirectoryId() {
+ return "root";
+}
+
+} // End of namespace GoogleDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/googledrive/googledrivestorage.h b/backends/cloud/googledrive/googledrivestorage.h
new file mode 100644
index 0000000000..457369dc90
--- /dev/null
+++ b/backends/cloud/googledrive/googledrivestorage.h
@@ -0,0 +1,118 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_GOOGLEDRIVE_GOOGLEDRIVESTORAGE_H
+#define BACKENDS_CLOUD_GOOGLEDRIVE_GOOGLEDRIVESTORAGE_H
+
+#include "backends/cloud/id/idstorage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace GoogleDrive {
+
+class GoogleDriveStorage: public Id::IdStorage {
+ static char *KEY, *SECRET;
+
+ static void loadKeyAndSecret();
+
+ Common::String _token, _refreshToken;
+
+ /** This private constructor is called from loadFromConfig(). */
+ GoogleDriveStorage(Common::String token, Common::String refreshToken);
+
+ void tokenRefreshed(BoolCallback callback, Networking::JsonResponse response);
+ void codeFlowComplete(BoolResponse response);
+ void codeFlowFailed(Networking::ErrorResponse error);
+
+ /** Constructs StorageInfo based on JSON response from cloud. */
+ void infoInnerCallback(StorageInfoCallback outerCallback, Networking::JsonResponse json);
+
+ /** Returns bool based on JSON response from cloud. */
+ void createDirectoryInnerCallback(BoolCallback outerCallback, Networking::JsonResponse json);
+
+ void printInfo(StorageInfoResponse response);
+public:
+ /** This constructor uses OAuth code flow to get tokens. */
+ GoogleDriveStorage(Common::String code);
+ virtual ~GoogleDriveStorage();
+
+ /**
+ * Storage methods, which are used by CloudManager to save
+ * storage in configuration file.
+ */
+
+ /**
+ * Save storage data using ConfMan.
+ * @param keyPrefix all saved keys must start with this prefix.
+ * @note every Storage must write keyPrefix + "type" key
+ * with common value (e.g. "Dropbox").
+ */
+ virtual void saveConfig(Common::String keyPrefix);
+
+ /**
+ * Return unique storage name.
+ * @returns some unique storage name (for example, "Dropbox (user@example.com)")
+ */
+ virtual Common::String name() const;
+
+ /** Public Cloud API comes down there. */
+
+ /** Returns Array<StorageFile> - the list of files. */
+ virtual Networking::Request *listDirectoryById(Common::String id, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns UploadStatus struct with info about uploaded file. */
+ virtual Networking::Request *upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns pointer to Networking::NetworkReadStream. */
+ virtual Networking::Request *streamFileById(Common::String id, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Calls the callback when finished. */
+ virtual Networking::Request *createDirectoryWithParentId(Common::String parentId, Common::String name, BoolCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns the StorageInfo struct. */
+ virtual Networking::Request *info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns storage's saves directory path with the trailing slash. */
+ virtual Common::String savesDirectoryPath();
+
+ /**
+ * Load token and user id from configs and return GoogleDriveStorage for those.
+ * @return pointer to the newly created GoogleDriveStorage or 0 if some problem occured.
+ */
+ static GoogleDriveStorage *loadFromConfig(Common::String keyPrefix);
+
+ virtual Common::String getRootDirectoryId();
+
+ /**
+ * Gets new access_token. If <code> passed is "", refresh_token is used.
+ * Use "" in order to refresh token and pass a callback, so you could
+ * continue your work when new token is available.
+ */
+ void getAccessToken(BoolCallback callback, Networking::ErrorCallback errorCallback = nullptr, Common::String code = "");
+
+ Common::String accessToken() const { return _token; }
+};
+
+} // End of namespace GoogleDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/googledrive/googledrivetokenrefresher.cpp b/backends/cloud/googledrive/googledrivetokenrefresher.cpp
new file mode 100644
index 0000000000..a8d9d55bad
--- /dev/null
+++ b/backends/cloud/googledrive/googledrivetokenrefresher.cpp
@@ -0,0 +1,126 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/cloud/googledrive/googledrivetokenrefresher.h"
+#include "backends/cloud/googledrive/googledrivestorage.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/debug.h"
+#include "common/json.h"
+#include <curl/curl.h>
+
+namespace Cloud {
+namespace GoogleDrive {
+
+GoogleDriveTokenRefresher::GoogleDriveTokenRefresher(GoogleDriveStorage *parent, Networking::JsonCallback callback, Networking::ErrorCallback ecb, const char *url):
+ CurlJsonRequest(callback, ecb, url), _parentStorage(parent) {}
+
+GoogleDriveTokenRefresher::~GoogleDriveTokenRefresher() {}
+
+void GoogleDriveTokenRefresher::tokenRefreshed(Storage::BoolResponse response) {
+ if (!response.value) {
+ //failed to refresh token, notify user with NULL in original callback
+ warning("GoogleDriveTokenRefresher: failed to refresh token");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+
+ //update headers: first change header with token, then pass those to request
+ for (uint32 i = 0; i < _headers.size(); ++i) {
+ if (_headers[i].contains("Authorization")) {
+ _headers[i] = "Authorization: Bearer " + _parentStorage->accessToken();
+ }
+ }
+ setHeaders(_headers);
+
+ //successfully received refreshed token, can restart the original request now
+ retry(0);
+}
+
+void GoogleDriveTokenRefresher::finishJson(Common::JSONValue *json) {
+ if (!json) {
+ //that's probably not an error (200 OK)
+ CurlJsonRequest::finishJson(nullptr);
+ return;
+ }
+
+ if (jsonIsObject(json, "GoogleDriveTokenRefresher")) {
+ Common::JSONObject result = json->asObject();
+ long httpResponseCode = -1;
+ if (result.contains("error") && jsonIsObject(result.getVal("error"), "GoogleDriveTokenRefresher")) {
+ //new token needed => request token & then retry original request
+ if (_stream) {
+ httpResponseCode = _stream->httpResponseCode();
+ debug(9, "GoogleDriveTokenRefresher: code = %ld", httpResponseCode);
+ }
+
+ Common::JSONObject error = result.getVal("error")->asObject();
+ bool irrecoverable = true;
+
+ uint32 code = -1;
+ Common::String message;
+ if (jsonContainsIntegerNumber(error, "code", "GoogleDriveTokenRefresher")) {
+ code = error.getVal("code")->asIntegerNumber();
+ debug(9, "GoogleDriveTokenRefresher: code = %u", code);
+ }
+
+ if (jsonContainsString(error, "message", "GoogleDriveTokenRefresher")) {
+ message = error.getVal("message")->asString();
+ debug(9, "GoogleDriveTokenRefresher: message = %s", message.c_str());
+ }
+
+ if (code == 401 || message == "Invalid Credentials")
+ irrecoverable = false;
+
+ if (irrecoverable) {
+ finishError(Networking::ErrorResponse(this, false, true, json->stringify(true), httpResponseCode));
+ delete json;
+ return;
+ }
+
+ pause();
+ delete json;
+ _parentStorage->getAccessToken(new Common::Callback<GoogleDriveTokenRefresher, Storage::BoolResponse>(this, &GoogleDriveTokenRefresher::tokenRefreshed));
+ return;
+ }
+ }
+
+ //notify user of success
+ CurlJsonRequest::finishJson(json);
+}
+
+void GoogleDriveTokenRefresher::setHeaders(Common::Array<Common::String> &headers) {
+ _headers = headers;
+ curl_slist_free_all(_headersList);
+ _headersList = 0;
+ for (uint32 i = 0; i < headers.size(); ++i)
+ CurlJsonRequest::addHeader(headers[i]);
+}
+
+void GoogleDriveTokenRefresher::addHeader(Common::String header) {
+ _headers.push_back(header);
+ CurlJsonRequest::addHeader(header);
+}
+
+} // End of namespace GoogleDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/googledrive/googledrivetokenrefresher.h b/backends/cloud/googledrive/googledrivetokenrefresher.h
new file mode 100644
index 0000000000..4ec4c84340
--- /dev/null
+++ b/backends/cloud/googledrive/googledrivetokenrefresher.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_GOOGLEDRIVE_GOOGLEDRIVETOKENREFRESHER_H
+#define BACKENDS_CLOUD_GOOGLEDRIVE_GOOGLEDRIVETOKENREFRESHER_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace GoogleDrive {
+
+class GoogleDriveStorage;
+
+class GoogleDriveTokenRefresher: public Networking::CurlJsonRequest {
+ GoogleDriveStorage *_parentStorage;
+ Common::Array<Common::String> _headers;
+
+ void tokenRefreshed(Storage::BoolResponse response);
+
+ virtual void finishJson(Common::JSONValue *json);
+public:
+ GoogleDriveTokenRefresher(GoogleDriveStorage *parent, Networking::JsonCallback callback, Networking::ErrorCallback ecb, const char *url);
+ virtual ~GoogleDriveTokenRefresher();
+
+ virtual void setHeaders(Common::Array<Common::String> &headers);
+ virtual void addHeader(Common::String header);
+};
+
+} // End of namespace GoogleDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/googledrive/googledriveuploadrequest.cpp b/backends/cloud/googledrive/googledriveuploadrequest.cpp
new file mode 100644
index 0000000000..f921f5c96d
--- /dev/null
+++ b/backends/cloud/googledrive/googledriveuploadrequest.cpp
@@ -0,0 +1,353 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/googledrive/googledriveuploadrequest.h"
+#include "backends/cloud/googledrive/googledrivestorage.h"
+#include "backends/cloud/iso8601.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+#include "googledrivetokenrefresher.h"
+
+namespace Cloud {
+namespace GoogleDrive {
+
+#define GOOGLEDRIVE_API_FILES "https://www.googleapis.com/upload/drive/v3/files"
+
+GoogleDriveUploadRequest::GoogleDriveUploadRequest(GoogleDriveStorage *storage, Common::String path, Common::SeekableReadStream *contents, Storage::UploadCallback callback, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _storage(storage), _savePath(path), _contentsStream(contents), _uploadCallback(callback),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+GoogleDriveUploadRequest::~GoogleDriveUploadRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _contentsStream;
+ delete _uploadCallback;
+}
+
+void GoogleDriveUploadRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ if (_contentsStream == nullptr || !_contentsStream->seek(0)) {
+ warning("GoogleDriveUploadRequest: cannot restart because stream couldn't seek(0)");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+ _resolvedId = ""; //used to update file contents
+ _parentId = ""; //used to create file within parent directory
+ _serverReceivedBytes = 0;
+ _ignoreCallback = false;
+
+ resolveId();
+}
+
+void GoogleDriveUploadRequest::resolveId() {
+ //check whether such file already exists
+ Storage::UploadCallback innerCallback = new Common::Callback<GoogleDriveUploadRequest, Storage::UploadResponse>(this, &GoogleDriveUploadRequest::idResolvedCallback);
+ Networking::ErrorCallback innerErrorCallback = new Common::Callback<GoogleDriveUploadRequest, Networking::ErrorResponse>(this, &GoogleDriveUploadRequest::idResolveFailedCallback);
+ _workingRequest = _storage->resolveFileId(_savePath, innerCallback, innerErrorCallback);
+}
+
+void GoogleDriveUploadRequest::idResolvedCallback(Storage::UploadResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ _resolvedId = response.value.id();
+ startUpload();
+}
+
+void GoogleDriveUploadRequest::idResolveFailedCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ //not resolved => error or no such file
+ if (error.response.contains("no such file found in its parent directory")) {
+ //parent's id after the '\n'
+ Common::String parentId = error.response;
+ for (uint32 i = 0; i < parentId.size(); ++i)
+ if (parentId[i] == '\n') {
+ parentId.erase(0, i + 1);
+ break;
+ }
+
+ _parentId = parentId;
+ startUpload();
+ return;
+ }
+
+ finishError(error);
+}
+
+void GoogleDriveUploadRequest::startUpload() {
+ Common::String name = _savePath;
+ for (uint32 i = name.size(); i > 0; --i) {
+ if (name[i - 1] == '/' || name[i - 1] == '\\') {
+ name.erase(0, i);
+ break;
+ }
+ }
+
+ Common::String url = GOOGLEDRIVE_API_FILES;
+ if (_resolvedId != "")
+ url += "/" + ConnMan.urlEncode(_resolvedId);
+ url += "?uploadType=resumable&fields=id,mimeType,modifiedTime,name,size";
+ Networking::JsonCallback callback = new Common::Callback<GoogleDriveUploadRequest, Networking::JsonResponse>(this, &GoogleDriveUploadRequest::startUploadCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<GoogleDriveUploadRequest, Networking::ErrorResponse>(this, &GoogleDriveUploadRequest::startUploadErrorCallback);
+ Networking::CurlJsonRequest *request = new GoogleDriveTokenRefresher(_storage, callback, failureCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+ request->addHeader("Content-Type: application/json");
+ if (_resolvedId != "")
+ request->usePatch();
+
+ Common::JSONObject jsonRequestParameters;
+ if (_resolvedId != "") {
+ jsonRequestParameters.setVal("id", new Common::JSONValue(_resolvedId));
+ } else {
+ Common::JSONArray parentsArray;
+ parentsArray.push_back(new Common::JSONValue(_parentId));
+ jsonRequestParameters.setVal("parents", new Common::JSONValue(parentsArray));
+ }
+ jsonRequestParameters.setVal("name", new Common::JSONValue(name));
+
+ Common::JSONValue value(jsonRequestParameters);
+ request->addPostField(Common::JSON::stringify(&value));
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void GoogleDriveUploadRequest::startUploadCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ Networking::ErrorResponse error(this, false, true, "", -1);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq) {
+ const Networking::NetworkReadStream *stream = rq->getNetworkReadStream();
+ if (stream) {
+ long code = stream->httpResponseCode();
+ Common::String headers = stream->responseHeaders();
+ if (code == 200) {
+ const char *cstr = headers.c_str();
+ const char *position = strstr(cstr, "Location: ");
+
+ if (position) {
+ Common::String result = "";
+ char c;
+ for (const char *i = position + 10; c = *i, c != 0; ++i) {
+ if (c == '\n' || c == '\r')
+ break;
+ result += c;
+ }
+ _uploadUrl = result;
+ uploadNextPart();
+ return;
+ }
+ }
+
+ error.httpResponseCode = code;
+ }
+ }
+
+ Common::JSONValue *json = response.value;
+ delete json;
+
+ finishError(error);
+}
+
+void GoogleDriveUploadRequest::startUploadErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void GoogleDriveUploadRequest::uploadNextPart() {
+ const uint32 UPLOAD_PER_ONE_REQUEST = 10 * 1024 * 1024;
+ Common::String url = _uploadUrl;
+
+ Networking::JsonCallback callback = new Common::Callback<GoogleDriveUploadRequest, Networking::JsonResponse>(this, &GoogleDriveUploadRequest::partUploadedCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<GoogleDriveUploadRequest, Networking::ErrorResponse>(this, &GoogleDriveUploadRequest::partUploadedErrorCallback);
+ Networking::CurlJsonRequest *request = new GoogleDriveTokenRefresher(_storage, callback, failureCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+ request->usePut();
+
+ uint32 oldPos = _contentsStream->pos();
+ if (oldPos != _serverReceivedBytes) {
+ if (!_contentsStream->seek(_serverReceivedBytes)) {
+ warning("GoogleDriveUploadRequest: cannot upload because stream couldn't seek(%lu)", _serverReceivedBytes);
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+ oldPos = _serverReceivedBytes;
+ }
+
+ byte *buffer = new byte[UPLOAD_PER_ONE_REQUEST];
+ uint32 size = _contentsStream->read(buffer, UPLOAD_PER_ONE_REQUEST);
+ if (size != 0)
+ request->setBuffer(buffer, size);
+
+ if (_uploadUrl != "") {
+ if (_contentsStream->pos() == 0)
+ request->addHeader(Common::String::format("Content-Length: 0"));
+ else
+ request->addHeader(Common::String::format("Content-Range: bytes %u-%u/%u", oldPos, _contentsStream->pos() - 1, _contentsStream->size()));
+ }
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+bool GoogleDriveUploadRequest::handleHttp308(const Networking::NetworkReadStream *stream) {
+ //308 Resume Incomplete, with Range: X-Y header
+ if (!stream)
+ return false;
+ if (stream->httpResponseCode() != 308)
+ return false; //seriously
+
+ Common::String headers = stream->responseHeaders();
+ const char *cstr = headers.c_str();
+ for (int rangeTry = 0; rangeTry < 2; ++rangeTry) {
+ const char *needle = (rangeTry == 0 ? "Range: 0-" : "Range: bytes=0-");
+ uint32 needleLength = (rangeTry == 0 ? 9 : 15);
+
+ const char *position = strstr(cstr, needle); //if it lost the first part, I refuse to talk with it
+
+ if (position) {
+ Common::String result = "";
+ char c;
+ for (const char *i = position + needleLength; c = *i, c != 0; ++i) {
+ if (c == '\n' || c == '\r')
+ break;
+ result += c;
+ }
+ _serverReceivedBytes = result.asUint64() + 1;
+ uploadNextPart();
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void GoogleDriveUploadRequest::partUploadedCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ Networking::ErrorResponse error(this, false, true, "", -1);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq) {
+ const Networking::NetworkReadStream *stream = rq->getNetworkReadStream();
+ if (stream) {
+ long code = stream->httpResponseCode();
+ error.httpResponseCode = code;
+ if (code == 308 && handleHttp308(stream)) {
+ delete (Common::JSONValue *)response.value;
+ return;
+ }
+ }
+ }
+
+ Common::JSONValue *json = response.value;
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (json->isObject()) {
+ Common::JSONObject object = json->asObject();
+
+ if (object.contains("error")) {
+ warning("GoogleDrive returned error: %s", json->stringify(true).c_str());
+ error.response = json->stringify(true);
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ if (Networking::CurlJsonRequest::jsonContainsString(object, "id", "GoogleDriveUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsString(object, "name", "GoogleDriveUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsString(object, "mimeType", "GoogleDriveUploadRequest")) {
+ //finished
+ Common::String id = object.getVal("id")->asString();
+ Common::String name = object.getVal("name")->asString();
+ bool isDirectory = (object.getVal("mimeType")->asString() == "application/vnd.google-apps.folder");
+ uint32 size = 0, timestamp = 0;
+ if (Networking::CurlJsonRequest::jsonContainsString(object, "size", "GoogleDriveUploadRequest", true))
+ size = object.getVal("size")->asString().asUint64();
+ if (Networking::CurlJsonRequest::jsonContainsString(object, "modifiedTime", "GoogleDriveUploadRequest", true))
+ timestamp = ISO8601::convertToTimestamp(object.getVal("modifiedTime")->asString());
+
+ finishUpload(StorageFile(id, _savePath, name, size, timestamp, isDirectory));
+ return;
+ }
+ }
+
+ if (_contentsStream->eos() || _contentsStream->pos() >= _contentsStream->size() - 1) {
+ warning("GoogleDriveUploadRequest: no file info to return");
+ finishUpload(StorageFile(_savePath, 0, 0, false));
+ } else {
+ uploadNextPart();
+ }
+
+ delete json;
+}
+
+void GoogleDriveUploadRequest::partUploadedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)error.request;
+ if (rq) {
+ const Networking::NetworkReadStream *stream = rq->getNetworkReadStream();
+ if (stream) {
+ long code = stream->httpResponseCode();
+ if (code == 308 && handleHttp308(stream)) {
+ return;
+ }
+ }
+ }
+
+ finishError(error);
+}
+
+void GoogleDriveUploadRequest::handle() {}
+
+void GoogleDriveUploadRequest::restart() { start(); }
+
+void GoogleDriveUploadRequest::finishUpload(StorageFile file) {
+ Request::finishSuccess();
+ if (_uploadCallback)
+ (*_uploadCallback)(Storage::UploadResponse(this, file));
+}
+
+} // End of namespace GoogleDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/googledrive/googledriveuploadrequest.h b/backends/cloud/googledrive/googledriveuploadrequest.h
new file mode 100644
index 0000000000..d1775dfc66
--- /dev/null
+++ b/backends/cloud/googledrive/googledriveuploadrequest.h
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_GOOGLEDRIVE_GOOGLEDRIVEUPLOADREQUEST_H
+#define BACKENDS_CLOUD_GOOGLEDRIVE_GOOGLEDRIVEUPLOADREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace GoogleDrive {
+class GoogleDriveStorage;
+
+class GoogleDriveUploadRequest: public Networking::Request {
+ GoogleDriveStorage *_storage;
+ Common::String _savePath;
+ Common::SeekableReadStream *_contentsStream;
+ Storage::UploadCallback _uploadCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _resolvedId, _parentId;
+ Common::String _uploadUrl;
+ uint64 _serverReceivedBytes;
+
+ void start();
+ void resolveId();
+ void idResolvedCallback(Storage::UploadResponse response);
+ void idResolveFailedCallback(Networking::ErrorResponse error);
+ void startUpload();
+ void startUploadCallback(Networking::JsonResponse response);
+ void startUploadErrorCallback(Networking::ErrorResponse error);
+ void uploadNextPart();
+ void partUploadedCallback(Networking::JsonResponse response);
+ void partUploadedErrorCallback(Networking::ErrorResponse error);
+ bool handleHttp308(const Networking::NetworkReadStream *stream);
+ void finishUpload(StorageFile status);
+
+public:
+ GoogleDriveUploadRequest(GoogleDriveStorage *storage, Common::String path, Common::SeekableReadStream *contents, Storage::UploadCallback callback, Networking::ErrorCallback ecb);
+ virtual ~GoogleDriveUploadRequest();
+
+ virtual void handle();
+ virtual void restart();
+};
+
+} // End of namespace GoogleDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/id/idcreatedirectoryrequest.cpp b/backends/cloud/id/idcreatedirectoryrequest.cpp
new file mode 100644
index 0000000000..86b93cc1f5
--- /dev/null
+++ b/backends/cloud/id/idcreatedirectoryrequest.cpp
@@ -0,0 +1,163 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/id/idcreatedirectoryrequest.h"
+#include "backends/cloud/id/idstorage.h"
+#include "common/debug.h"
+
+namespace Cloud {
+namespace Id {
+
+IdCreateDirectoryRequest::IdCreateDirectoryRequest(IdStorage *storage, Common::String parentPath, Common::String directoryName, Storage::BoolCallback cb, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb),
+ _requestedParentPath(parentPath), _requestedDirectoryName(directoryName), _storage(storage), _boolCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+IdCreateDirectoryRequest::~IdCreateDirectoryRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _boolCallback;
+}
+
+void IdCreateDirectoryRequest::start() {
+ //cleanup
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _workingRequest = nullptr;
+ _ignoreCallback = false;
+
+ //the only exception when we create parent folder - is when it's ScummVM/ base folder
+ Common::String prefix = _requestedParentPath;
+ if (prefix.size() > 7)
+ prefix.erase(7);
+ if (prefix.equalsIgnoreCase("ScummVM")) {
+ Storage::BoolCallback callback = new Common::Callback<IdCreateDirectoryRequest, Storage::BoolResponse>(this, &IdCreateDirectoryRequest::createdBaseDirectoryCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<IdCreateDirectoryRequest, Networking::ErrorResponse>(this, &IdCreateDirectoryRequest::createdBaseDirectoryErrorCallback);
+ _workingRequest = _storage->createDirectory("ScummVM", callback, failureCallback);
+ return;
+ }
+
+ resolveId();
+}
+
+void IdCreateDirectoryRequest::createdBaseDirectoryCallback(Storage::BoolResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (response.request)
+ _date = response.request->date();
+ resolveId();
+}
+
+void IdCreateDirectoryRequest::createdBaseDirectoryErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void IdCreateDirectoryRequest::resolveId() {
+ //check whether such folder already exists
+ Storage::UploadCallback innerCallback = new Common::Callback<IdCreateDirectoryRequest, Storage::UploadResponse>(this, &IdCreateDirectoryRequest::idResolvedCallback);
+ Networking::ErrorCallback innerErrorCallback = new Common::Callback<IdCreateDirectoryRequest, Networking::ErrorResponse>(this, &IdCreateDirectoryRequest::idResolveFailedCallback);
+ Common::String path = _requestedParentPath;
+ if (_requestedParentPath != "")
+ path += "/";
+ path += _requestedDirectoryName;
+ _workingRequest = _storage->resolveFileId(path, innerCallback, innerErrorCallback);
+}
+
+void IdCreateDirectoryRequest::idResolvedCallback(Storage::UploadResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (response.request)
+ _date = response.request->date();
+
+ //resolved => folder already exists
+ finishCreation(false);
+}
+
+void IdCreateDirectoryRequest::idResolveFailedCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+
+ //not resolved => folder not exists
+ if (error.response.contains("no such file found in its parent directory")) {
+ //parent's id after the '\n'
+ Common::String parentId = error.response;
+ for (uint32 i = 0; i < parentId.size(); ++i)
+ if (parentId[i] == '\n') {
+ parentId.erase(0, i + 1);
+ break;
+ }
+
+ Storage::BoolCallback callback = new Common::Callback<IdCreateDirectoryRequest, Storage::BoolResponse>(this, &IdCreateDirectoryRequest::createdDirectoryCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<IdCreateDirectoryRequest, Networking::ErrorResponse>(this, &IdCreateDirectoryRequest::createdDirectoryErrorCallback);
+ _workingRequest = _storage->createDirectoryWithParentId(parentId, _requestedDirectoryName, callback, failureCallback);
+ return;
+ }
+
+ finishError(error);
+}
+
+void IdCreateDirectoryRequest::createdDirectoryCallback(Storage::BoolResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (response.request)
+ _date = response.request->date();
+ finishCreation(response.value);
+}
+
+void IdCreateDirectoryRequest::createdDirectoryErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void IdCreateDirectoryRequest::handle() {}
+
+void IdCreateDirectoryRequest::restart() { start(); }
+
+Common::String IdCreateDirectoryRequest::date() const { return _date; }
+
+void IdCreateDirectoryRequest::finishCreation(bool success) {
+ Request::finishSuccess();
+ if (_boolCallback)
+ (*_boolCallback)(Storage::BoolResponse(this, success));
+}
+
+} // End of namespace Id
+} // End of namespace Cloud
diff --git a/backends/cloud/id/idcreatedirectoryrequest.h b/backends/cloud/id/idcreatedirectoryrequest.h
new file mode 100644
index 0000000000..b84918eb5e
--- /dev/null
+++ b/backends/cloud/id/idcreatedirectoryrequest.h
@@ -0,0 +1,65 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ID_IDCREATEDIRECTORYREQUEST_H
+#define BACKENDS_CLOUD_ID_IDCREATEDIRECTORYREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace Id {
+
+class IdStorage;
+
+class IdCreateDirectoryRequest: public Networking::Request {
+ Common::String _requestedParentPath;
+ Common::String _requestedDirectoryName;
+ IdStorage *_storage;
+ Storage::BoolCallback _boolCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _date;
+
+ void start();
+ void createdBaseDirectoryCallback(Storage::BoolResponse response);
+ void createdBaseDirectoryErrorCallback(Networking::ErrorResponse error);
+ void resolveId();
+ void idResolvedCallback(Storage::UploadResponse response);
+ void idResolveFailedCallback(Networking::ErrorResponse error);
+ void createdDirectoryCallback(Storage::BoolResponse response);
+ void createdDirectoryErrorCallback(Networking::ErrorResponse error);
+ void finishCreation(bool success);
+public:
+ IdCreateDirectoryRequest(IdStorage *storage, Common::String parentPath, Common::String directoryName, Storage::BoolCallback cb, Networking::ErrorCallback ecb);
+ virtual ~IdCreateDirectoryRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+};
+
+} // End of namespace Id
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/id/iddownloadrequest.cpp b/backends/cloud/id/iddownloadrequest.cpp
new file mode 100644
index 0000000000..0652091b14
--- /dev/null
+++ b/backends/cloud/id/iddownloadrequest.cpp
@@ -0,0 +1,108 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/id/iddownloadrequest.h"
+#include "backends/cloud/id/idstorage.h"
+#include "backends/cloud/downloadrequest.h"
+
+namespace Cloud {
+namespace Id {
+
+IdDownloadRequest::IdDownloadRequest(IdStorage *storage, Common::String remotePath, Common::String localPath, Storage::BoolCallback cb, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _requestedFile(remotePath), _requestedLocalFile(localPath), _storage(storage), _boolCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+IdDownloadRequest::~IdDownloadRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _boolCallback;
+}
+
+void IdDownloadRequest::start() {
+ //cleanup
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _workingRequest = nullptr;
+ _ignoreCallback = false;
+
+ //find file's id
+ Storage::UploadCallback innerCallback = new Common::Callback<IdDownloadRequest, Storage::UploadResponse>(this, &IdDownloadRequest::idResolvedCallback);
+ Networking::ErrorCallback innerErrorCallback = new Common::Callback<IdDownloadRequest, Networking::ErrorResponse>(this, &IdDownloadRequest::idResolveFailedCallback);
+ _workingRequest = _storage->resolveFileId(_requestedFile, innerCallback, innerErrorCallback);
+}
+
+void IdDownloadRequest::idResolvedCallback(Storage::UploadResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ Storage::BoolCallback innerCallback = new Common::Callback<IdDownloadRequest, Storage::BoolResponse>(this, &IdDownloadRequest::downloadCallback);
+ Networking::ErrorCallback innerErrorCallback = new Common::Callback<IdDownloadRequest, Networking::ErrorResponse>(this, &IdDownloadRequest::downloadErrorCallback);
+ _workingRequest = _storage->downloadById(response.value.id(), _requestedLocalFile, innerCallback, innerErrorCallback);
+}
+
+void IdDownloadRequest::idResolveFailedCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void IdDownloadRequest::downloadCallback(Storage::BoolResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishDownload(response.value);
+}
+
+void IdDownloadRequest::downloadErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void IdDownloadRequest::handle() {}
+
+void IdDownloadRequest::restart() { start(); }
+
+void IdDownloadRequest::finishDownload(bool success) {
+ Request::finishSuccess();
+ if (_boolCallback)
+ (*_boolCallback)(Storage::BoolResponse(this, success));
+}
+
+double IdDownloadRequest::getProgress() const {
+ DownloadRequest *downloadRequest = dynamic_cast<DownloadRequest *>(_workingRequest);
+ if (downloadRequest == nullptr)
+ return 0; // resolving id still
+
+ // id resolve is 10 % and download is the other 90 %
+ return 0.1 + 0.9 * downloadRequest->getProgress(); // downloading
+}
+
+} // End of namespace Id
+} // End of namespace Cloud
diff --git a/backends/cloud/id/iddownloadrequest.h b/backends/cloud/id/iddownloadrequest.h
new file mode 100644
index 0000000000..9c235176f9
--- /dev/null
+++ b/backends/cloud/id/iddownloadrequest.h
@@ -0,0 +1,62 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ID_IDDOWNLOADREQUEST_H
+#define BACKENDS_CLOUD_ID_IDDOWNLOADREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace Id {
+
+class IdStorage;
+
+class IdDownloadRequest: public Networking::Request {
+ Common::String _requestedFile, _requestedLocalFile;
+ IdStorage *_storage;
+ Storage::BoolCallback _boolCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+
+ void start();
+ void idResolvedCallback(Storage::UploadResponse response);
+ void idResolveFailedCallback(Networking::ErrorResponse error);
+ void downloadCallback(Storage::BoolResponse response);
+ void downloadErrorCallback(Networking::ErrorResponse error);
+ void finishDownload(bool success);
+public:
+ IdDownloadRequest(IdStorage *storage, Common::String remotePath, Common::String localPath, Storage::BoolCallback cb, Networking::ErrorCallback ecb);
+ virtual ~IdDownloadRequest();
+
+ virtual void handle();
+ virtual void restart();
+
+ /** Returns a number in range [0, 1], where 1 is "complete". */
+ double getProgress() const;
+};
+
+} // End of namespace Id
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/id/idlistdirectoryrequest.cpp b/backends/cloud/id/idlistdirectoryrequest.cpp
new file mode 100644
index 0000000000..d56d5f5049
--- /dev/null
+++ b/backends/cloud/id/idlistdirectoryrequest.cpp
@@ -0,0 +1,141 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/id/idlistdirectoryrequest.h"
+#include "backends/cloud/id/idstorage.h"
+
+namespace Cloud {
+namespace Id {
+
+IdListDirectoryRequest::IdListDirectoryRequest(IdStorage *storage, Common::String path, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb, bool recursive):
+ Networking::Request(nullptr, ecb),
+ _requestedPath(path), _requestedRecursive(recursive), _storage(storage), _listDirectoryCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+IdListDirectoryRequest::~IdListDirectoryRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _listDirectoryCallback;
+}
+
+void IdListDirectoryRequest::start() {
+ //cleanup
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _workingRequest = nullptr;
+ _files.clear();
+ _directoriesQueue.clear();
+ _currentDirectory = StorageFile();
+ _ignoreCallback = false;
+
+ //find out that directory's id
+ Storage::UploadCallback innerCallback = new Common::Callback<IdListDirectoryRequest, Storage::UploadResponse>(this, &IdListDirectoryRequest::idResolvedCallback);
+ Networking::ErrorCallback innerErrorCallback = new Common::Callback<IdListDirectoryRequest, Networking::ErrorResponse>(this, &IdListDirectoryRequest::idResolveErrorCallback);
+ _workingRequest = _storage->resolveFileId(_requestedPath, innerCallback, innerErrorCallback);
+}
+
+void IdListDirectoryRequest::idResolvedCallback(Storage::UploadResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (response.request)
+ _date = response.request->date();
+
+ StorageFile directory = response.value;
+ directory.setPath(_requestedPath);
+ _directoriesQueue.push_back(directory);
+ listNextDirectory();
+}
+
+void IdListDirectoryRequest::idResolveErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void IdListDirectoryRequest::listNextDirectory() {
+ if (_directoriesQueue.empty()) {
+ finishListing(_files);
+ return;
+ }
+
+ _currentDirectory = _directoriesQueue.back();
+ _directoriesQueue.pop_back();
+
+ Storage::FileArrayCallback callback = new Common::Callback<IdListDirectoryRequest, Storage::FileArrayResponse>(this, &IdListDirectoryRequest::listedDirectoryCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<IdListDirectoryRequest, Networking::ErrorResponse>(this, &IdListDirectoryRequest::listedDirectoryErrorCallback);
+ _workingRequest = _storage->listDirectoryById(_currentDirectory.id(), callback, failureCallback);
+}
+
+void IdListDirectoryRequest::listedDirectoryCallback(Storage::FileArrayResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (response.request)
+ _date = response.request->date();
+
+ for (uint32 i = 0; i < response.value.size(); ++i) {
+ StorageFile &file = response.value[i];
+ Common::String path = _currentDirectory.path();
+ if (path.size() && path.lastChar() != '/' && path.lastChar() != '\\')
+ path += '/';
+ path += file.name();
+ file.setPath(path);
+ _files.push_back(file);
+ if (_requestedRecursive && file.isDirectory()) {
+ _directoriesQueue.push_back(file);
+ }
+ }
+
+ listNextDirectory();
+}
+
+void IdListDirectoryRequest::listedDirectoryErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void IdListDirectoryRequest::handle() {}
+
+void IdListDirectoryRequest::restart() { start(); }
+
+Common::String IdListDirectoryRequest::date() const { return _date; }
+
+void IdListDirectoryRequest::finishListing(Common::Array<StorageFile> &files) {
+ Request::finishSuccess();
+ if (_listDirectoryCallback)
+ (*_listDirectoryCallback)(Storage::ListDirectoryResponse(this, files));
+}
+
+} // End of namespace Id
+} // End of namespace Cloud
diff --git a/backends/cloud/id/idlistdirectoryrequest.h b/backends/cloud/id/idlistdirectoryrequest.h
new file mode 100644
index 0000000000..f3d49d2043
--- /dev/null
+++ b/backends/cloud/id/idlistdirectoryrequest.h
@@ -0,0 +1,66 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ID_IDLISTDIRECTORYREQUEST_H
+#define BACKENDS_CLOUD_ID_IDLISTDIRECTORYREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace Id {
+
+class IdStorage;
+
+class IdListDirectoryRequest: public Networking::Request {
+ Common::String _requestedPath;
+ bool _requestedRecursive;
+ IdStorage *_storage;
+ Storage::ListDirectoryCallback _listDirectoryCallback;
+ Common::Array<StorageFile> _files;
+ Common::Array<StorageFile> _directoriesQueue;
+ StorageFile _currentDirectory;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _date;
+
+ void start();
+ void idResolvedCallback(Storage::UploadResponse response);
+ void idResolveErrorCallback(Networking::ErrorResponse error);
+ void listNextDirectory();
+ void listedDirectoryCallback(Storage::FileArrayResponse response);
+ void listedDirectoryErrorCallback(Networking::ErrorResponse error);
+ void finishListing(Common::Array<StorageFile> &files);
+public:
+ IdListDirectoryRequest(IdStorage *storage, Common::String path, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb, bool recursive = false);
+ virtual ~IdListDirectoryRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+};
+
+} // End of namespace Id
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/id/idresolveidrequest.cpp b/backends/cloud/id/idresolveidrequest.cpp
new file mode 100644
index 0000000000..6039545b7e
--- /dev/null
+++ b/backends/cloud/id/idresolveidrequest.cpp
@@ -0,0 +1,136 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/id/idresolveidrequest.h"
+#include "backends/cloud/id/idstorage.h"
+
+namespace Cloud {
+namespace Id {
+
+IdResolveIdRequest::IdResolveIdRequest(IdStorage *storage, Common::String path, Storage::UploadCallback cb, Networking::ErrorCallback ecb, bool recursive):
+ Networking::Request(nullptr, ecb),
+ _requestedPath(path), _storage(storage), _uploadCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+IdResolveIdRequest::~IdResolveIdRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _uploadCallback;
+}
+
+void IdResolveIdRequest::start() {
+ //cleanup
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _workingRequest = nullptr;
+ _currentDirectory = "";
+ _currentDirectoryId = _storage->getRootDirectoryId();
+ _ignoreCallback = false;
+
+ listNextDirectory(StorageFile(_currentDirectoryId, 0, 0, true));
+}
+
+void IdResolveIdRequest::listNextDirectory(StorageFile fileToReturn) {
+ if (_currentDirectory.equalsIgnoreCase(_requestedPath)) {
+ finishFile(fileToReturn);
+ return;
+ }
+
+ Storage::FileArrayCallback callback = new Common::Callback<IdResolveIdRequest, Storage::FileArrayResponse>(this, &IdResolveIdRequest::listedDirectoryCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<IdResolveIdRequest, Networking::ErrorResponse>(this, &IdResolveIdRequest::listedDirectoryErrorCallback);
+ _workingRequest = _storage->listDirectoryById(_currentDirectoryId, callback, failureCallback);
+}
+
+void IdResolveIdRequest::listedDirectoryCallback(Storage::FileArrayResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ Common::String currentLevelName = _requestedPath;
+ ///debug(9, "'%s'", currentLevelName.c_str());
+ if (_currentDirectory.size())
+ currentLevelName.erase(0, _currentDirectory.size());
+ if (currentLevelName.size() && (currentLevelName[0] == '/' || currentLevelName[0] == '\\'))
+ currentLevelName.erase(0, 1);
+ ///debug(9, "'%s'", currentLevelName.c_str());
+ for (uint32 i = 0; i < currentLevelName.size(); ++i) {
+ if (currentLevelName[i] == '/' || currentLevelName[i] == '\\') {
+ currentLevelName.erase(i);
+ ///debug(9, "'%s'", currentLevelName.c_str());
+ break;
+ }
+ }
+
+ Common::String path = _currentDirectory;
+ if (path != "")
+ path += "/";
+ path += currentLevelName;
+ bool lastLevel = (path.equalsIgnoreCase(_requestedPath));
+
+ ///debug(9, "IdResolveIdRequest: searching for '%s' in '%s'", currentLevelName.c_str(), _currentDirectory.c_str());
+
+ Common::Array<StorageFile> &files = response.value;
+ bool found = false;
+ for (uint32 i = 0; i < files.size(); ++i) {
+ if ((files[i].isDirectory() || lastLevel) && files[i].name().equalsIgnoreCase(currentLevelName)) {
+ if (_currentDirectory != "")
+ _currentDirectory += "/";
+ _currentDirectory += files[i].name();
+ _currentDirectoryId = files[i].id();
+ ///debug(9, "IdResolveIdRequest: found it! new directory and its id: '%s', '%s'", _currentDirectory.c_str(), _currentDirectoryId.c_str());
+ listNextDirectory(files[i]);
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ if (lastLevel)
+ finishError(Networking::ErrorResponse(this, false, true, Common::String("no such file found in its parent directory\n") + _currentDirectoryId, 404));
+ else
+ finishError(Networking::ErrorResponse(this, false, true, "subdirectory not found", 400));
+ }
+}
+
+void IdResolveIdRequest::listedDirectoryErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void IdResolveIdRequest::handle() {}
+
+void IdResolveIdRequest::restart() { start(); }
+
+void IdResolveIdRequest::finishFile(StorageFile file) {
+ Request::finishSuccess();
+ if (_uploadCallback)
+ (*_uploadCallback)(Storage::UploadResponse(this, file));
+}
+
+} // End of namespace Id
+} // End of namespace Cloud
diff --git a/backends/cloud/id/idresolveidrequest.h b/backends/cloud/id/idresolveidrequest.h
new file mode 100644
index 0000000000..009b1e8055
--- /dev/null
+++ b/backends/cloud/id/idresolveidrequest.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ID_IDRESOLVEIDREQUEST_H
+#define BACKENDS_CLOUD_ID_IDRESOLVEIDREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace Id {
+
+class IdStorage;
+
+class IdResolveIdRequest: public Networking::Request {
+ Common::String _requestedPath;
+ IdStorage *_storage;
+ Storage::UploadCallback _uploadCallback;
+ Common::String _currentDirectory;
+ Common::String _currentDirectoryId;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+
+ void start();
+ void listNextDirectory(StorageFile fileToReturn);
+ void listedDirectoryCallback(Storage::FileArrayResponse response);
+ void listedDirectoryErrorCallback(Networking::ErrorResponse error);
+ void finishFile(StorageFile file);
+public:
+ IdResolveIdRequest(IdStorage *storage, Common::String path, Storage::UploadCallback cb, Networking::ErrorCallback ecb, bool recursive = false); //TODO: why upload?
+ virtual ~IdResolveIdRequest();
+
+ virtual void handle();
+ virtual void restart();
+};
+
+} // End of namespace Id
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/id/idstorage.cpp b/backends/cloud/id/idstorage.cpp
new file mode 100644
index 0000000000..44427ac4d2
--- /dev/null
+++ b/backends/cloud/id/idstorage.cpp
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/cloud/id/idstorage.h"
+#include "backends/cloud/id/idcreatedirectoryrequest.h"
+#include "backends/cloud/id/iddownloadrequest.h"
+#include "backends/cloud/id/idlistdirectoryrequest.h"
+#include "backends/cloud/id/idresolveidrequest.h"
+#include "backends/cloud/id/idstreamfilerequest.h"
+#include "common/debug.h"
+
+namespace Cloud {
+namespace Id {
+
+IdStorage::~IdStorage() {}
+
+void IdStorage::printFiles(FileArrayResponse response) {
+ debug(9, "IdStorage: files:");
+ Common::Array<StorageFile> &files = response.value;
+ for (uint32 i = 0; i < files.size(); ++i) {
+ debug(9, "\t%s%s", files[i].name().c_str(), files[i].isDirectory() ? " (directory)" : "");
+ debug(9, "\t%s", files[i].path().c_str());
+ debug(9, "\t%s", files[i].id().c_str());
+ debug(9, " ");
+ }
+}
+
+void IdStorage::printBool(BoolResponse response) {
+ debug(9, "IdStorage: bool: %s", response.value ? "true" : "false");
+}
+
+void IdStorage::printFile(UploadResponse response) {
+ debug(9, "\nIdStorage: uploaded file info:");
+ debug(9, "\tid: %s", response.value.path().c_str());
+ debug(9, "\tname: %s", response.value.name().c_str());
+ debug(9, "\tsize: %u", response.value.size());
+ debug(9, "\ttimestamp: %u", response.value.timestamp());
+}
+
+Storage::ListDirectoryCallback IdStorage::getPrintFilesCallback() {
+ return new Common::Callback<IdStorage, FileArrayResponse>(this, &IdStorage::printFiles);
+}
+
+Networking::Request *IdStorage::resolveFileId(Common::String path, UploadCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ if (!callback)
+ callback = new Common::Callback<IdStorage, UploadResponse>(this, &IdStorage::printFile);
+ return addRequest(new IdResolveIdRequest(this, path, callback, errorCallback));
+}
+
+Networking::Request *IdStorage::listDirectory(Common::String path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ if (!callback)
+ callback = new Common::Callback<IdStorage, FileArrayResponse>(this, &IdStorage::printFiles);
+ return addRequest(new IdListDirectoryRequest(this, path, callback, errorCallback, recursive));
+}
+
+Networking::Request *IdStorage::createDirectory(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ if (!callback)
+ callback = new Common::Callback<IdStorage, BoolResponse>(this, &IdStorage::printBool);
+
+ //find out the parent path and directory name
+ Common::String parentPath = "", directoryName = path;
+ for (uint32 i = path.size(); i > 0; --i) {
+ if (path[i - 1] == '/' || path[i - 1] == '\\') {
+ parentPath = path;
+ parentPath.erase(i - 1);
+ directoryName.erase(0, i);
+ break;
+ }
+ }
+
+ return addRequest(new IdCreateDirectoryRequest(this, parentPath, directoryName, callback, errorCallback));
+}
+
+Networking::Request *IdStorage::streamFile(Common::String path, Networking::NetworkReadStreamCallback outerCallback, Networking::ErrorCallback errorCallback) {
+ return addRequest(new IdStreamFileRequest(this, path, outerCallback, errorCallback));
+}
+
+Networking::Request *IdStorage::download(Common::String remotePath, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ return addRequest(new IdDownloadRequest(this, remotePath, localPath, callback, errorCallback));
+}
+
+} // End of namespace Id
+} // End of namespace Cloud
diff --git a/backends/cloud/id/idstorage.h b/backends/cloud/id/idstorage.h
new file mode 100644
index 0000000000..946a792b42
--- /dev/null
+++ b/backends/cloud/id/idstorage.h
@@ -0,0 +1,83 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ID_IDSTORAGE_H
+#define BACKENDS_CLOUD_ID_IDSTORAGE_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+/*
+ * Id::IdStorage is a special base class, which is created
+ * to simplify adding new storages which use ids instead of
+ * paths in their API.
+ *
+ * Some Requests are already implemented, and Storage based
+ * on IdStorage needs to override/implement a few basic things.
+ *
+ * For example, ListDirectoryRequest and ResolveIdRequests are
+ * based on listDirectoryById() and getRootDirectoryId() methods.
+ * Implementing these you'll get id resolving and directory
+ * listing by path.
+ */
+
+namespace Cloud {
+namespace Id {
+
+class IdStorage: public Cloud::Storage {
+protected:
+ void printFiles(FileArrayResponse response);
+ void printBool(BoolResponse response);
+ void printFile(UploadResponse response);
+
+ ListDirectoryCallback getPrintFilesCallback();
+
+public:
+ virtual ~IdStorage();
+
+ /** Public Cloud API comes down there. */
+
+ /** Returns StorageFile with the resolved file's id. */
+ virtual Networking::Request *resolveFileId(Common::String path, UploadCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns ListDirectoryStatus struct with list of files. */
+ virtual Networking::Request *listDirectory(Common::String path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false);
+ virtual Networking::Request *listDirectoryById(Common::String id, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback) = 0;
+
+ /** Calls the callback when finished. */
+ virtual Networking::Request *createDirectory(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback);
+ virtual Networking::Request *createDirectoryWithParentId(Common::String parentId, Common::String name, BoolCallback callback, Networking::ErrorCallback errorCallback) = 0;
+
+ /** Returns pointer to Networking::NetworkReadStream. */
+ virtual Networking::Request *streamFile(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback);
+ virtual Networking::Request *streamFileById(Common::String id, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) = 0;
+
+ /** Calls the callback when finished. */
+ virtual Networking::Request *download(Common::String remotePath, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback);
+
+ virtual Common::String getRootDirectoryId() = 0;
+};
+
+} // End of namespace Id
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/id/idstreamfilerequest.cpp b/backends/cloud/id/idstreamfilerequest.cpp
new file mode 100644
index 0000000000..6aa7af349d
--- /dev/null
+++ b/backends/cloud/id/idstreamfilerequest.cpp
@@ -0,0 +1,98 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/id/idstreamfilerequest.h"
+#include "backends/cloud/id/idstorage.h"
+
+namespace Cloud {
+namespace Id {
+
+IdStreamFileRequest::IdStreamFileRequest(IdStorage *storage, Common::String path, Networking::NetworkReadStreamCallback cb, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _requestedFile(path), _storage(storage), _streamCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+IdStreamFileRequest::~IdStreamFileRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _streamCallback;
+}
+
+void IdStreamFileRequest::start() {
+ //cleanup
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _workingRequest = nullptr;
+ _ignoreCallback = false;
+
+ //find file's id
+ Storage::UploadCallback innerCallback = new Common::Callback<IdStreamFileRequest, Storage::UploadResponse>(this, &IdStreamFileRequest::idResolvedCallback);
+ Networking::ErrorCallback innerErrorCallback = new Common::Callback<IdStreamFileRequest, Networking::ErrorResponse>(this, &IdStreamFileRequest::idResolveFailedCallback);
+ _workingRequest = _storage->resolveFileId(_requestedFile, innerCallback, innerErrorCallback);
+}
+
+void IdStreamFileRequest::idResolvedCallback(Storage::UploadResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ Networking::NetworkReadStreamCallback innerCallback = new Common::Callback<IdStreamFileRequest, Networking::NetworkReadStreamResponse>(this, &IdStreamFileRequest::streamFileCallback);
+ Networking::ErrorCallback innerErrorCallback = new Common::Callback<IdStreamFileRequest, Networking::ErrorResponse>(this, &IdStreamFileRequest::streamFileErrorCallback);
+ _workingRequest = _storage->streamFileById(response.value.id(), innerCallback, innerErrorCallback);
+}
+
+void IdStreamFileRequest::idResolveFailedCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void IdStreamFileRequest::streamFileCallback(Networking::NetworkReadStreamResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishStream(response.value);
+}
+
+void IdStreamFileRequest::streamFileErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void IdStreamFileRequest::handle() {}
+
+void IdStreamFileRequest::restart() { start(); }
+
+void IdStreamFileRequest::finishStream(Networking::NetworkReadStream *stream) {
+ Request::finishSuccess();
+ if (_streamCallback)
+ (*_streamCallback)(Networking::NetworkReadStreamResponse(this, stream));
+}
+
+} // End of namespace Id
+} // End of namespace Cloud
diff --git a/backends/cloud/id/idstreamfilerequest.h b/backends/cloud/id/idstreamfilerequest.h
new file mode 100644
index 0000000000..4df9ab3820
--- /dev/null
+++ b/backends/cloud/id/idstreamfilerequest.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ID_IDSTREAMFILEREQUEST_H
+#define BACKENDS_CLOUD_ID_IDSTREAMFILEREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace Id {
+
+class IdStorage;
+
+class IdStreamFileRequest: public Networking::Request {
+ Common::String _requestedFile;
+ IdStorage *_storage;
+ Networking::NetworkReadStreamCallback _streamCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+
+ void start();
+ void idResolvedCallback(Storage::UploadResponse response);
+ void idResolveFailedCallback(Networking::ErrorResponse error);
+ void streamFileCallback(Networking::NetworkReadStreamResponse response);
+ void streamFileErrorCallback(Networking::ErrorResponse error);
+ void finishStream(Networking::NetworkReadStream *stream);
+public:
+ IdStreamFileRequest(IdStorage *storage, Common::String path, Networking::NetworkReadStreamCallback cb, Networking::ErrorCallback ecb);
+ virtual ~IdStreamFileRequest();
+
+ virtual void handle();
+ virtual void restart();
+};
+
+} // End of namespace Id
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/iso8601.cpp b/backends/cloud/iso8601.cpp
new file mode 100644
index 0000000000..6c51c49609
--- /dev/null
+++ b/backends/cloud/iso8601.cpp
@@ -0,0 +1,100 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/iso8601.h"
+#include "common/str.h"
+
+namespace {
+
+Common::String getSubstring(const Common::String &s, uint32 beginning, uint32 ending) {
+ //beginning inclusive, ending exclusive
+ Common::String result = s;
+ result.erase(ending);
+ result.erase(0, beginning);
+ return result;
+}
+
+int find(const char *cstr, uint32 startPosition, char needle) {
+ const char *res = strchr(cstr + startPosition, needle);
+ if (res == nullptr)
+ return -1;
+ return res - cstr;
+}
+
+}
+
+namespace Cloud {
+namespace ISO8601 {
+
+uint32 convertToTimestamp(const Common::String &iso8601Date) {
+ //2015-05-12T15:50:38Z
+ const char *cstr = iso8601Date.c_str();
+ int firstHyphen = find(cstr, 0, '-');
+ int secondHyphen = find(cstr, firstHyphen + 1, '-');
+ int tSeparator = find(cstr, secondHyphen + 1, 'T');
+ int firstColon = find(cstr, tSeparator + 1, ':');
+ int secondColon = find(cstr, firstColon + 1, ':');
+ int zSeparator = find(cstr, secondColon + 1, 'Z');
+ if (zSeparator == -1)
+ zSeparator = find(cstr, secondColon + 1, '-'); // Box's RFC 3339
+ //now note '+1' which means if there ever was '-1' result of find(), we still did a valid find() from 0th char
+
+ Common::String year = getSubstring(iso8601Date, 0, firstHyphen);
+ Common::String month = getSubstring(iso8601Date, firstHyphen + 1, secondHyphen);
+ Common::String day = getSubstring(iso8601Date, secondHyphen + 1, tSeparator);
+ Common::String hour = getSubstring(iso8601Date, tSeparator + 1, firstColon);
+ Common::String minute = getSubstring(iso8601Date, firstColon + 1, secondColon);
+ Common::String second = getSubstring(iso8601Date, secondColon + 1, zSeparator);
+ //now note only 'ending' argument was not '+1' (which means I could've make that function such that -1 means 'until the end')
+
+ int Y = atoi(year.c_str());
+ int M = atoi(month.c_str());
+ int D = atoi(day.c_str());
+ int h = atoi(hour.c_str());
+ int m = atoi(minute.c_str());
+ int s = atoi(second.c_str());
+
+ //ok, now I compose a timestamp based on my basic perception of time/date
+ //yeah, I know about leap years and leap seconds and all, but still we don't care there
+
+ uint32 days = D - 1;
+ for (int i = 1970; i < Y; ++i)
+ if ((i % 4 == 0 && i % 100 != 0) || (i % 400 == 0))
+ days += 366;
+ else
+ days += 365;
+
+ int mdays[] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
+ for (int i = 1; i < M; ++i) {
+ days += mdays[i - 1];
+ if (i == 2)
+ if ((Y % 4 == 0 && Y % 100 != 0) || (Y % 400 == 0))
+ days += 1;
+ }
+
+ uint32 hours = days * 24 + h;
+ uint32 minutes = hours * 60 + m;
+ return minutes * 60 + s;
+}
+
+} // End of namespace ISO8601
+} // End of namespace Cloud
diff --git a/backends/graphics/opengl/extensions.h b/backends/cloud/iso8601.h
index 87452429e2..5d9939b944 100644
--- a/backends/graphics/opengl/extensions.h
+++ b/backends/cloud/iso8601.h
@@ -20,22 +20,18 @@
*
*/
-#ifndef BACKENDS_GRAPHICS_OPENGL_EXTENSIONS_H
-#define BACKENDS_GRAPHICS_OPENGL_EXTENSIONS_H
+#ifndef BACKENDS_CLOUD_ISO8601_H
+#define BACKENDS_CLOUD_ISO8601_H
-namespace OpenGL {
+#include "common/str.h"
-/**
- * Checks for availability of extensions we want to use and initializes them
- * when available.
- */
-void initializeGLExtensions();
+namespace Cloud {
+namespace ISO8601 {
-/**
- * Whether non power of two textures are supported
- */
-extern bool g_extNPOTSupported;
+/** Returns timestamp corresponding to given ISO 8601 date */
+uint32 convertToTimestamp(const Common::String &iso8601Date);
-} // End of namespace OpenGL
+} // End of namespace ISO8601
+} // End of namespace Cloud
#endif
diff --git a/backends/cloud/onedrive/onedrivecreatedirectoryrequest.cpp b/backends/cloud/onedrive/onedrivecreatedirectoryrequest.cpp
new file mode 100644
index 0000000000..da67266d12
--- /dev/null
+++ b/backends/cloud/onedrive/onedrivecreatedirectoryrequest.cpp
@@ -0,0 +1,150 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/onedrive/onedrivecreatedirectoryrequest.h"
+#include "backends/cloud/onedrive/onedrivestorage.h"
+#include "backends/cloud/onedrive/onedrivetokenrefresher.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+
+namespace Cloud {
+namespace OneDrive {
+
+#define ONEDRIVE_API_SPECIAL_APPROOT "https://api.onedrive.com/v1.0/drive/special/approot"
+
+OneDriveCreateDirectoryRequest::OneDriveCreateDirectoryRequest(OneDriveStorage *storage, Common::String path, Storage::BoolCallback cb, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _storage(storage), _path(path), _boolCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+OneDriveCreateDirectoryRequest::~OneDriveCreateDirectoryRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _boolCallback;
+}
+
+void OneDriveCreateDirectoryRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _ignoreCallback = false;
+
+ Common::String name = _path, parent = _path;
+ if (name.size() != 0) {
+ uint32 i = name.size() - 1;
+ while (true) {
+ parent.deleteLastChar();
+ if (name[i] == '/' || name[i] == '\\') {
+ name.erase(0, i + 1);
+ break;
+ }
+ if (i == 0)
+ break;
+ --i;
+ }
+ }
+
+ Common::String url = ONEDRIVE_API_SPECIAL_APPROOT;
+ if (parent != "")
+ url += ":/" + ConnMan.urlEncode(parent) + ":";
+ url += "/children";
+ Networking::JsonCallback innerCallback = new Common::Callback<OneDriveCreateDirectoryRequest, Networking::JsonResponse>(this, &OneDriveCreateDirectoryRequest::responseCallback);
+ Networking::ErrorCallback errorCallback = new Common::Callback<OneDriveCreateDirectoryRequest, Networking::ErrorResponse>(this, &OneDriveCreateDirectoryRequest::errorCallback);
+ Networking::CurlJsonRequest *request = new OneDriveTokenRefresher(_storage, innerCallback, errorCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+ request->addHeader("Content-Type: application/json");
+
+ Common::JSONObject jsonRequestParameters;
+ jsonRequestParameters.setVal("name", new Common::JSONValue(name));
+ jsonRequestParameters.setVal("folder", new Common::JSONValue(Common::JSONObject()));
+ Common::JSONValue value(jsonRequestParameters);
+ request->addPostField(Common::JSON::stringify(&value));
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void OneDriveCreateDirectoryRequest::responseCallback(Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ _workingRequest = nullptr;
+ if (_ignoreCallback) {
+ delete json;
+ return;
+ }
+ if (response.request)
+ _date = response.request->date();
+
+ Networking::ErrorResponse error(this);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (!json->isObject()) {
+ error.response = "Passed JSON is not an object!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONObject info = json->asObject();
+ if (info.contains("id")) {
+ finishCreation(true);
+ } else {
+ error.response = json->stringify(true);
+ finishError(error);
+ }
+
+ delete json;
+}
+
+void OneDriveCreateDirectoryRequest::errorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void OneDriveCreateDirectoryRequest::handle() {}
+
+void OneDriveCreateDirectoryRequest::restart() { start(); }
+
+Common::String OneDriveCreateDirectoryRequest::date() const { return _date; }
+
+void OneDriveCreateDirectoryRequest::finishCreation(bool success) {
+ Request::finishSuccess();
+ if (_boolCallback)
+ (*_boolCallback)(Storage::BoolResponse(this, success));
+}
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/onedrive/onedrivecreatedirectoryrequest.h b/backends/cloud/onedrive/onedrivecreatedirectoryrequest.h
new file mode 100644
index 0000000000..a04009c27d
--- /dev/null
+++ b/backends/cloud/onedrive/onedrivecreatedirectoryrequest.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ONEDRIVE_ONEDRIVECREATEDIRECTORYREQUEST_H
+#define BACKENDS_CLOUD_ONEDRIVE_ONEDRIVECREATEDIRECTORYREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/request.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace OneDrive {
+
+class OneDriveStorage;
+
+class OneDriveCreateDirectoryRequest: public Networking::Request {
+ OneDriveStorage *_storage;
+ Common::String _path;
+ Storage::BoolCallback _boolCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _date;
+
+ void start();
+ void responseCallback(Networking::JsonResponse response);
+ void errorCallback(Networking::ErrorResponse error);
+ void finishCreation(bool success);
+public:
+ OneDriveCreateDirectoryRequest(OneDriveStorage *storage, Common::String path, Storage::BoolCallback cb, Networking::ErrorCallback ecb);
+ virtual ~OneDriveCreateDirectoryRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+};
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/onedrive/onedrivelistdirectoryrequest.cpp b/backends/cloud/onedrive/onedrivelistdirectoryrequest.cpp
new file mode 100644
index 0000000000..953845d343
--- /dev/null
+++ b/backends/cloud/onedrive/onedrivelistdirectoryrequest.cpp
@@ -0,0 +1,193 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/onedrive/onedrivelistdirectoryrequest.h"
+#include "backends/cloud/onedrive/onedrivestorage.h"
+#include "backends/cloud/onedrive/onedrivetokenrefresher.h"
+#include "backends/cloud/iso8601.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+
+namespace Cloud {
+namespace OneDrive {
+
+#define ONEDRIVE_API_SPECIAL_APPROOT_CHILDREN "https://api.onedrive.com/v1.0/drive/special/approot:/%s:/children"
+
+OneDriveListDirectoryRequest::OneDriveListDirectoryRequest(OneDriveStorage *storage, Common::String path, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb, bool recursive):
+ Networking::Request(nullptr, ecb),
+ _requestedPath(path), _requestedRecursive(recursive), _storage(storage), _listDirectoryCallback(cb),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+OneDriveListDirectoryRequest::~OneDriveListDirectoryRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _listDirectoryCallback;
+}
+
+void OneDriveListDirectoryRequest::start() {
+ //cleanup
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _workingRequest = nullptr;
+ _files.clear();
+ _directoriesQueue.clear();
+ _currentDirectory = "";
+ _ignoreCallback = false;
+
+ _directoriesQueue.push_back(_requestedPath);
+ listNextDirectory();
+}
+
+void OneDriveListDirectoryRequest::listNextDirectory() {
+ if (_directoriesQueue.empty()) {
+ finishListing(_files);
+ return;
+ }
+
+ _currentDirectory = _directoriesQueue.back();
+ _directoriesQueue.pop_back();
+
+ if (_currentDirectory != "" && _currentDirectory.lastChar() != '/' && _currentDirectory.lastChar() != '\\')
+ _currentDirectory += '/';
+
+ Common::String dir = _currentDirectory;
+ dir.deleteLastChar();
+ Common::String url = Common::String::format(ONEDRIVE_API_SPECIAL_APPROOT_CHILDREN, ConnMan.urlEncode(dir).c_str());
+ makeRequest(url);
+}
+
+void OneDriveListDirectoryRequest::makeRequest(Common::String url) {
+ Networking::JsonCallback callback = new Common::Callback<OneDriveListDirectoryRequest, Networking::JsonResponse>(this, &OneDriveListDirectoryRequest::listedDirectoryCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<OneDriveListDirectoryRequest, Networking::ErrorResponse>(this, &OneDriveListDirectoryRequest::listedDirectoryErrorCallback);
+ Networking::CurlJsonRequest *request = new OneDriveTokenRefresher(_storage, callback, failureCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void OneDriveListDirectoryRequest::listedDirectoryCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+ Common::JSONValue *json = response.value;
+
+ if (_ignoreCallback) {
+ delete json;
+ return;
+ }
+
+ if (response.request)
+ _date = response.request->date();
+
+ Networking::ErrorResponse error(this);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (!json->isObject()) {
+ error.response = "Passed JSON is not an object!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONObject object = json->asObject();
+
+ //check that ALL keys exist AND HAVE RIGHT TYPE to avoid segfaults
+ if (!Networking::CurlJsonRequest::jsonContainsArray(object, "value", "OneDriveListDirectoryRequest")) {
+ error.response = "\"value\" not found or that's not an array!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ Common::JSONArray items = object.getVal("value")->asArray();
+ for (uint32 i = 0; i < items.size(); ++i) {
+ if (!Networking::CurlJsonRequest::jsonIsObject(items[i], "OneDriveListDirectoryRequest")) continue;
+
+ Common::JSONObject item = items[i]->asObject();
+
+ if (!Networking::CurlJsonRequest::jsonContainsAttribute(item, "folder", "OneDriveListDirectoryRequest", true)) continue;
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, "name", "OneDriveListDirectoryRequest")) continue;
+ if (!Networking::CurlJsonRequest::jsonContainsIntegerNumber(item, "size", "OneDriveListDirectoryRequest")) continue;
+ if (!Networking::CurlJsonRequest::jsonContainsString(item, "lastModifiedDateTime", "OneDriveListDirectoryRequest")) continue;
+
+ Common::String path = _currentDirectory + item.getVal("name")->asString();
+ bool isDirectory = item.contains("folder");
+ uint32 size = item.getVal("size")->asIntegerNumber();
+ uint32 timestamp = ISO8601::convertToTimestamp(item.getVal("lastModifiedDateTime")->asString());
+
+ StorageFile file(path, size, timestamp, isDirectory);
+ _files.push_back(file);
+ if (_requestedRecursive && file.isDirectory()) {
+ _directoriesQueue.push_back(file.path());
+ }
+ }
+
+ bool hasMore = object.contains("@odata.nextLink");
+ if (hasMore) {
+ if (!Networking::CurlJsonRequest::jsonContainsString(object, "@odata.nextLink", "OneDriveListDirectoryRequest")) {
+ error.response = "\"@odata.nextLink\" is not a string!";
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ makeRequest(object.getVal("@odata.nextLink")->asString());
+ } else {
+ listNextDirectory();
+ }
+
+ delete json;
+}
+
+void OneDriveListDirectoryRequest::listedDirectoryErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ if (error.request)
+ _date = error.request->date();
+ finishError(error);
+}
+
+void OneDriveListDirectoryRequest::handle() {}
+
+void OneDriveListDirectoryRequest::restart() { start(); }
+
+Common::String OneDriveListDirectoryRequest::date() const { return _date; }
+
+void OneDriveListDirectoryRequest::finishListing(Common::Array<StorageFile> &files) {
+ Request::finishSuccess();
+ if (_listDirectoryCallback)
+ (*_listDirectoryCallback)(Storage::ListDirectoryResponse(this, files));
+}
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/onedrive/onedrivelistdirectoryrequest.h b/backends/cloud/onedrive/onedrivelistdirectoryrequest.h
new file mode 100644
index 0000000000..6fd0ad9fa0
--- /dev/null
+++ b/backends/cloud/onedrive/onedrivelistdirectoryrequest.h
@@ -0,0 +1,66 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ONEDRIVE_ONEDRIVELISTDIRECTORYREQUEST_H
+#define BACKENDS_CLOUD_ONEDRIVE_ONEDRIVELISTDIRECTORYREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace OneDrive {
+
+class OneDriveStorage;
+
+class OneDriveListDirectoryRequest: public Networking::Request {
+ Common::String _requestedPath;
+ bool _requestedRecursive;
+ OneDriveStorage *_storage;
+ Storage::ListDirectoryCallback _listDirectoryCallback;
+ Common::Array<StorageFile> _files;
+ Common::Array<Common::String> _directoriesQueue;
+ Common::String _currentDirectory;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _date;
+
+ void start();
+ void listNextDirectory();
+ void listedDirectoryCallback(Networking::JsonResponse response);
+ void listedDirectoryErrorCallback(Networking::ErrorResponse error);
+ void makeRequest(Common::String url);
+ void finishListing(Common::Array<StorageFile> &files);
+public:
+ OneDriveListDirectoryRequest(OneDriveStorage *storage, Common::String path, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb, bool recursive = false);
+ virtual ~OneDriveListDirectoryRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+};
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/onedrive/onedrivestorage.cpp b/backends/cloud/onedrive/onedrivestorage.cpp
new file mode 100644
index 0000000000..8799f3d69f
--- /dev/null
+++ b/backends/cloud/onedrive/onedrivestorage.cpp
@@ -0,0 +1,327 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/cloud/onedrive/onedrivestorage.h"
+#include "backends/cloud/cloudmanager.h"
+#include "backends/cloud/onedrive/onedrivecreatedirectoryrequest.h"
+#include "backends/cloud/onedrive/onedrivetokenrefresher.h"
+#include "backends/cloud/onedrive/onedrivelistdirectoryrequest.h"
+#include "backends/cloud/onedrive/onedriveuploadrequest.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/json.h"
+#include <curl/curl.h>
+
+#ifdef ENABLE_RELEASE
+#include "dists/clouds/cloud_keys.h"
+#endif
+
+namespace Cloud {
+namespace OneDrive {
+
+#define ONEDRIVE_OAUTH2_TOKEN "https://login.live.com/oauth20_token.srf"
+#define ONEDRIVE_API_SPECIAL_APPROOT_ID "https://api.onedrive.com/v1.0/drive/special/approot:/"
+#define ONEDRIVE_API_SPECIAL_APPROOT "https://api.onedrive.com/v1.0/drive/special/approot"
+
+char *OneDriveStorage::KEY = nullptr; //can't use CloudConfig there yet, loading it on instance creation/auth
+char *OneDriveStorage::SECRET = nullptr;
+
+void OneDriveStorage::loadKeyAndSecret() {
+#ifdef ENABLE_RELEASE
+ KEY = RELEASE_ONEDRIVE_KEY;
+ SECRET = RELEASE_ONEDRIVE_SECRET;
+#else
+ Common::String k = ConfMan.get("ONEDRIVE_KEY", ConfMan.kCloudDomain);
+ KEY = new char[k.size() + 1];
+ memcpy(KEY, k.c_str(), k.size());
+ KEY[k.size()] = 0;
+
+ k = ConfMan.get("ONEDRIVE_SECRET", ConfMan.kCloudDomain);
+ SECRET = new char[k.size() + 1];
+ memcpy(SECRET, k.c_str(), k.size());
+ SECRET[k.size()] = 0;
+#endif
+}
+
+OneDriveStorage::OneDriveStorage(Common::String accessToken, Common::String userId, Common::String refreshToken):
+ _token(accessToken), _uid(userId), _refreshToken(refreshToken) {}
+
+OneDriveStorage::OneDriveStorage(Common::String code) {
+ getAccessToken(
+ new Common::Callback<OneDriveStorage, BoolResponse>(this, &OneDriveStorage::codeFlowComplete),
+ new Common::Callback<OneDriveStorage, Networking::ErrorResponse>(this, &OneDriveStorage::codeFlowFailed),
+ code
+ );
+}
+
+OneDriveStorage::~OneDriveStorage() {}
+
+void OneDriveStorage::getAccessToken(BoolCallback callback, Networking::ErrorCallback errorCallback, Common::String code) {
+ if (!KEY || !SECRET)
+ loadKeyAndSecret();
+ bool codeFlow = (code != "");
+
+ if (!codeFlow && _refreshToken == "") {
+ warning("OneDriveStorage: no refresh token available to get new access token.");
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ return;
+ }
+
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<OneDriveStorage, BoolResponse, Networking::JsonResponse>(this, &OneDriveStorage::tokenRefreshed, callback);
+ if (errorCallback == nullptr)
+ errorCallback = getErrorPrintingCallback();
+ Networking::CurlJsonRequest *request = new Networking::CurlJsonRequest(innerCallback, errorCallback, ONEDRIVE_OAUTH2_TOKEN);
+ if (codeFlow) {
+ request->addPostField("code=" + code);
+ request->addPostField("grant_type=authorization_code");
+ } else {
+ request->addPostField("refresh_token=" + _refreshToken);
+ request->addPostField("grant_type=refresh_token");
+ }
+ request->addPostField("client_id=" + Common::String(KEY));
+ request->addPostField("client_secret=" + Common::String(SECRET));
+ if (Cloud::CloudManager::couldUseLocalServer()) {
+ request->addPostField("&redirect_uri=http%3A%2F%2Flocalhost%3A12345%2F");
+ } else {
+ request->addPostField("&redirect_uri=https%3A%2F%2Fwww.scummvm.org/c/code");
+ }
+ addRequest(request);
+}
+
+void OneDriveStorage::tokenRefreshed(BoolCallback callback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("OneDriveStorage: got NULL instead of JSON");
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ delete callback;
+ return;
+ }
+
+ if (!Networking::CurlJsonRequest::jsonIsObject(json, "OneDriveStorage")) {
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ delete json;
+ delete callback;
+ return;
+ }
+
+ Common::JSONObject result = json->asObject();
+ if (!Networking::CurlJsonRequest::jsonContainsString(result, "access_token", "OneDriveStorage") ||
+ !Networking::CurlJsonRequest::jsonContainsString(result, "user_id", "OneDriveStorage") ||
+ !Networking::CurlJsonRequest::jsonContainsString(result, "refresh_token", "OneDriveStorage")) {
+ warning("OneDriveStorage: bad response, no token or user_id passed");
+ debug(9, "%s", json->stringify().c_str());
+ if (callback)
+ (*callback)(BoolResponse(nullptr, false));
+ } else {
+ _token = result.getVal("access_token")->asString();
+ _uid = result.getVal("user_id")->asString();
+ _refreshToken = result.getVal("refresh_token")->asString();
+ CloudMan.save(); //ask CloudManager to save our new refreshToken
+ if (callback)
+ (*callback)(BoolResponse(nullptr, true));
+ }
+ delete json;
+ delete callback;
+}
+
+void OneDriveStorage::codeFlowComplete(BoolResponse response) {
+ if (!response.value) {
+ warning("OneDriveStorage: failed to get access token through code flow");
+ CloudMan.removeStorage(this);
+ return;
+ }
+
+ ConfMan.removeKey("onedrive_code", ConfMan.kCloudDomain);
+ CloudMan.replaceStorage(this, kStorageOneDriveId);
+ ConfMan.flushToDisk();
+}
+
+void OneDriveStorage::codeFlowFailed(Networking::ErrorResponse error) {
+ debug(9, "OneDriveStorage: code flow failed (%s, %ld):", (error.failed ? "failed" : "interrupted"), error.httpResponseCode);
+ debug(9, "%s", error.response.c_str());
+ CloudMan.removeStorage(this);
+}
+
+void OneDriveStorage::saveConfig(Common::String keyPrefix) {
+ ConfMan.set(keyPrefix + "access_token", _token, ConfMan.kCloudDomain);
+ ConfMan.set(keyPrefix + "user_id", _uid, ConfMan.kCloudDomain);
+ ConfMan.set(keyPrefix + "refresh_token", _refreshToken, ConfMan.kCloudDomain);
+}
+
+Common::String OneDriveStorage::name() const {
+ return "OneDrive";
+}
+
+void OneDriveStorage::infoInnerCallback(StorageInfoCallback outerCallback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("OneDriveStorage::infoInnerCallback: NULL passed instead of JSON");
+ delete outerCallback;
+ return;
+ }
+
+ if (!Networking::CurlJsonRequest::jsonIsObject(json, "OneDriveStorage::infoInnerCallback")) {
+ delete json;
+ delete outerCallback;
+ return;
+ }
+
+ Common::JSONObject info = json->asObject();
+
+ Common::String uid, name, email;
+ uint64 quotaUsed = 0, quotaAllocated = 26843545600LL; // 25 GB, because I actually don't know any way to find out the real one
+
+ if (Networking::CurlJsonRequest::jsonContainsObject(info, "createdBy", "OneDriveStorage::infoInnerCallback")) {
+ Common::JSONObject createdBy = info.getVal("createdBy")->asObject();
+ if (Networking::CurlJsonRequest::jsonContainsObject(createdBy, "user", "OneDriveStorage::infoInnerCallback")) {
+ Common::JSONObject user = createdBy.getVal("user")->asObject();
+ if (Networking::CurlJsonRequest::jsonContainsString(user, "id", "OneDriveStorage::infoInnerCallback"))
+ uid = user.getVal("id")->asString();
+ if (Networking::CurlJsonRequest::jsonContainsString(user, "displayName", "OneDriveStorage::infoInnerCallback"))
+ name = user.getVal("displayName")->asString();
+ }
+ }
+
+ if (Networking::CurlJsonRequest::jsonContainsIntegerNumber(info, "size", "OneDriveStorage::infoInnerCallback")) {
+ quotaUsed = info.getVal("size")->asIntegerNumber();
+ }
+
+ Common::String username = email;
+ if (username == "")
+ username = name;
+ if (username == "")
+ username = uid;
+ CloudMan.setStorageUsername(kStorageOneDriveId, username);
+
+ if (outerCallback) {
+ (*outerCallback)(StorageInfoResponse(nullptr, StorageInfo(uid, name, email, quotaUsed, quotaAllocated)));
+ delete outerCallback;
+ }
+
+ delete json;
+}
+
+void OneDriveStorage::fileInfoCallback(Networking::NetworkReadStreamCallback outerCallback, Networking::JsonResponse response) {
+ Common::JSONValue *json = response.value;
+ if (!json) {
+ warning("OneDriveStorage::fileInfoCallback: NULL passed instead of JSON");
+ if (outerCallback)
+ (*outerCallback)(Networking::NetworkReadStreamResponse(response.request, nullptr));
+ delete outerCallback;
+ return;
+ }
+
+ if (!Networking::CurlJsonRequest::jsonIsObject(json, "OneDriveStorage::fileInfoCallback")) {
+ if (outerCallback)
+ (*outerCallback)(Networking::NetworkReadStreamResponse(response.request, nullptr));
+ delete json;
+ delete outerCallback;
+ return;
+ }
+
+ Common::JSONObject result = response.value->asObject();
+ if (!Networking::CurlJsonRequest::jsonContainsString(result, "@content.downloadUrl", "OneDriveStorage::fileInfoCallback")) {
+ warning("OneDriveStorage: downloadUrl not found in passed JSON");
+ debug(9, "%s", response.value->stringify().c_str());
+ if (outerCallback)
+ (*outerCallback)(Networking::NetworkReadStreamResponse(response.request, nullptr));
+ delete json;
+ delete outerCallback;
+ return;
+ }
+
+ const char *url = result.getVal("@content.downloadUrl")->asString().c_str();
+ if (outerCallback)
+ (*outerCallback)(Networking::NetworkReadStreamResponse(
+ response.request,
+ new Networking::NetworkReadStream(url, nullptr, "")
+ ));
+
+ delete json;
+ delete outerCallback;
+}
+
+Networking::Request *OneDriveStorage::listDirectory(Common::String path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive) {
+ return addRequest(new OneDriveListDirectoryRequest(this, path, callback, errorCallback, recursive));
+}
+
+Networking::Request *OneDriveStorage::upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback) {
+ return addRequest(new OneDriveUploadRequest(this, path, contents, callback, errorCallback));
+}
+
+Networking::Request *OneDriveStorage::streamFileById(Common::String path, Networking::NetworkReadStreamCallback outerCallback, Networking::ErrorCallback errorCallback) {
+ Common::String url = ONEDRIVE_API_SPECIAL_APPROOT_ID + ConnMan.urlEncode(path);
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<OneDriveStorage, Networking::NetworkReadStreamResponse, Networking::JsonResponse>(this, &OneDriveStorage::fileInfoCallback, outerCallback);
+ Networking::CurlJsonRequest *request = new OneDriveTokenRefresher(this, innerCallback, errorCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _token);
+ return addRequest(request);
+}
+
+Networking::Request *OneDriveStorage::createDirectory(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ return addRequest(new OneDriveCreateDirectoryRequest(this, path, callback, errorCallback));
+}
+
+Networking::Request *OneDriveStorage::info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback) {
+ Networking::JsonCallback innerCallback = new Common::CallbackBridge<OneDriveStorage, StorageInfoResponse, Networking::JsonResponse>(this, &OneDriveStorage::infoInnerCallback, callback);
+ Networking::CurlJsonRequest *request = new OneDriveTokenRefresher(this, innerCallback, errorCallback, ONEDRIVE_API_SPECIAL_APPROOT);
+ request->addHeader("Authorization: bearer " + _token);
+ return addRequest(request);
+}
+
+Common::String OneDriveStorage::savesDirectoryPath() { return "saves/"; }
+
+OneDriveStorage *OneDriveStorage::loadFromConfig(Common::String keyPrefix) {
+ loadKeyAndSecret();
+
+ if (!ConfMan.hasKey(keyPrefix + "access_token", ConfMan.kCloudDomain)) {
+ warning("OneDriveStorage: no access_token found");
+ return nullptr;
+ }
+
+ if (!ConfMan.hasKey(keyPrefix + "user_id", ConfMan.kCloudDomain)) {
+ warning("OneDriveStorage: no user_id found");
+ return nullptr;
+ }
+
+ if (!ConfMan.hasKey(keyPrefix + "refresh_token", ConfMan.kCloudDomain)) {
+ warning("OneDriveStorage: no refresh_token found");
+ return nullptr;
+ }
+
+ Common::String accessToken = ConfMan.get(keyPrefix + "access_token", ConfMan.kCloudDomain);
+ Common::String userId = ConfMan.get(keyPrefix + "user_id", ConfMan.kCloudDomain);
+ Common::String refreshToken = ConfMan.get(keyPrefix + "refresh_token", ConfMan.kCloudDomain);
+ return new OneDriveStorage(accessToken, userId, refreshToken);
+}
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/onedrive/onedrivestorage.h b/backends/cloud/onedrive/onedrivestorage.h
new file mode 100644
index 0000000000..5d24eb2c2e
--- /dev/null
+++ b/backends/cloud/onedrive/onedrivestorage.h
@@ -0,0 +1,113 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ONEDRIVE_ONEDRIVESTORAGE_H
+#define BACKENDS_CLOUD_ONEDRIVE_ONEDRIVESTORAGE_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace OneDrive {
+
+class OneDriveStorage: public Cloud::Storage {
+ static char *KEY, *SECRET;
+
+ static void loadKeyAndSecret();
+
+ Common::String _token, _uid, _refreshToken;
+
+ /** This private constructor is called from loadFromConfig(). */
+ OneDriveStorage(Common::String token, Common::String uid, Common::String refreshToken);
+
+ void tokenRefreshed(BoolCallback callback, Networking::JsonResponse response);
+ void codeFlowComplete(BoolResponse response);
+ void codeFlowFailed(Networking::ErrorResponse error);
+
+ /** Constructs StorageInfo based on JSON response from cloud. */
+ void infoInnerCallback(StorageInfoCallback outerCallback, Networking::JsonResponse json);
+
+ void fileInfoCallback(Networking::NetworkReadStreamCallback outerCallback, Networking::JsonResponse response);
+public:
+ /** This constructor uses OAuth code flow to get tokens. */
+ OneDriveStorage(Common::String code);
+ virtual ~OneDriveStorage();
+
+ /**
+ * Storage methods, which are used by CloudManager to save
+ * storage in configuration file.
+ */
+
+ /**
+ * Save storage data using ConfMan.
+ * @param keyPrefix all saved keys must start with this prefix.
+ * @note every Storage must write keyPrefix + "type" key
+ * with common value (e.g. "Dropbox").
+ */
+ virtual void saveConfig(Common::String keyPrefix);
+
+ /**
+ * Return unique storage name.
+ * @returns some unique storage name (for example, "Dropbox (user@example.com)")
+ */
+ virtual Common::String name() const;
+
+ /** Public Cloud API comes down there. */
+
+ /** Returns ListDirectoryStatus struct with list of files. */
+ virtual Networking::Request *listDirectory(Common::String path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false);
+
+ /** Returns UploadStatus struct with info about uploaded file. */
+ virtual Networking::Request *upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns pointer to Networking::NetworkReadStream. */
+ virtual Networking::Request *streamFileById(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Calls the callback when finished. */
+ virtual Networking::Request *createDirectory(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns the StorageInfo struct. */
+ virtual Networking::Request *info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns storage's saves directory path with the trailing slash. */
+ virtual Common::String savesDirectoryPath();
+
+ /**
+ * Load token and user id from configs and return OneDriveStorage for those.
+ * @return pointer to the newly created OneDriveStorage or 0 if some problem occured.
+ */
+ static OneDriveStorage *loadFromConfig(Common::String keyPrefix);
+
+ /**
+ * Gets new access_token. If <code> passed is "", refresh_token is used.
+ * Use "" in order to refresh token and pass a callback, so you could
+ * continue your work when new token is available.
+ */
+ void getAccessToken(BoolCallback callback, Networking::ErrorCallback errorCallback = nullptr, Common::String code = "");
+
+ Common::String accessToken() const { return _token; }
+};
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/onedrive/onedrivetokenrefresher.cpp b/backends/cloud/onedrive/onedrivetokenrefresher.cpp
new file mode 100644
index 0000000000..7104dc6bb6
--- /dev/null
+++ b/backends/cloud/onedrive/onedrivetokenrefresher.cpp
@@ -0,0 +1,131 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/cloud/onedrive/onedrivetokenrefresher.h"
+#include "backends/cloud/onedrive/onedrivestorage.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/debug.h"
+#include "common/json.h"
+#include <curl/curl.h>
+
+namespace Cloud {
+namespace OneDrive {
+
+OneDriveTokenRefresher::OneDriveTokenRefresher(OneDriveStorage *parent, Networking::JsonCallback callback, Networking::ErrorCallback ecb, const char *url):
+ CurlJsonRequest(callback, ecb, url), _parentStorage(parent) {}
+
+OneDriveTokenRefresher::~OneDriveTokenRefresher() {}
+
+void OneDriveTokenRefresher::tokenRefreshed(Storage::BoolResponse response) {
+ if (!response.value) {
+ //failed to refresh token, notify user with NULL in original callback
+ warning("OneDriveTokenRefresher: failed to refresh token");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+
+ //update headers: first change header with token, then pass those to request
+ for (uint32 i = 0; i < _headers.size(); ++i) {
+ if (_headers[i].contains("Authorization")) {
+ _headers[i] = "Authorization: bearer " + _parentStorage->accessToken();
+ }
+ }
+ setHeaders(_headers);
+
+ //successfully received refreshed token, can restart the original request now
+ retry(0);
+}
+
+void OneDriveTokenRefresher::finishJson(Common::JSONValue *json) {
+ if (!json) {
+ //that's probably not an error (200 OK)
+ CurlJsonRequest::finishJson(nullptr);
+ return;
+ }
+
+ if (jsonIsObject(json, "OneDriveTokenRefresher")) {
+ Common::JSONObject result = json->asObject();
+ long httpResponseCode = -1;
+ if (result.contains("error") && jsonIsObject(result.getVal("error"), "OneDriveTokenRefresher")) {
+ //new token needed => request token & then retry original request
+ if (_stream) {
+ httpResponseCode = _stream->httpResponseCode();
+ debug(9, "OneDriveTokenRefresher: code = %ld", httpResponseCode);
+ }
+
+ Common::JSONObject error = result.getVal("error")->asObject();
+ bool irrecoverable = true;
+
+ Common::String code, message;
+ if (jsonContainsString(error, "code", "OneDriveTokenRefresher")) {
+ code = error.getVal("code")->asString();
+ debug(9, "OneDriveTokenRefresher: code = %s", code.c_str());
+ }
+
+ if (jsonContainsString(error, "message", "OneDriveTokenRefresher")) {
+ message = error.getVal("message")->asString();
+ debug(9, "OneDriveTokenRefresher: message = %s", message.c_str());
+ }
+
+ //determine whether token refreshing would help in this situation
+ if (code == "itemNotFound") {
+ if (message.contains("application ID"))
+ irrecoverable = false;
+ }
+
+ if (code == "unauthenticated")
+ irrecoverable = false;
+
+ if (irrecoverable) {
+ finishError(Networking::ErrorResponse(this, false, true, json->stringify(true), httpResponseCode));
+ delete json;
+ return;
+ }
+
+ pause();
+ delete json;
+ _parentStorage->getAccessToken(new Common::Callback<OneDriveTokenRefresher, Storage::BoolResponse>(this, &OneDriveTokenRefresher::tokenRefreshed));
+ return;
+ }
+ }
+
+ //notify user of success
+ CurlJsonRequest::finishJson(json);
+}
+
+void OneDriveTokenRefresher::setHeaders(Common::Array<Common::String> &headers) {
+ _headers = headers;
+ curl_slist_free_all(_headersList);
+ _headersList = 0;
+ for (uint32 i = 0; i < headers.size(); ++i)
+ CurlJsonRequest::addHeader(headers[i]);
+}
+
+void OneDriveTokenRefresher::addHeader(Common::String header) {
+ _headers.push_back(header);
+ CurlJsonRequest::addHeader(header);
+}
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/onedrive/onedrivetokenrefresher.h b/backends/cloud/onedrive/onedrivetokenrefresher.h
new file mode 100644
index 0000000000..d190bc4666
--- /dev/null
+++ b/backends/cloud/onedrive/onedrivetokenrefresher.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ONEDRIVE_ONEDRIVETOKENREFRESHER_H
+#define BACKENDS_CLOUD_ONEDRIVE_ONEDRIVETOKENREFRESHER_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+
+namespace Cloud {
+namespace OneDrive {
+
+class OneDriveStorage;
+
+class OneDriveTokenRefresher: public Networking::CurlJsonRequest {
+ OneDriveStorage *_parentStorage;
+ Common::Array<Common::String> _headers;
+
+ void tokenRefreshed(Storage::BoolResponse response);
+
+ virtual void finishJson(Common::JSONValue *json);
+public:
+ OneDriveTokenRefresher(OneDriveStorage *parent, Networking::JsonCallback callback, Networking::ErrorCallback ecb, const char *url);
+ virtual ~OneDriveTokenRefresher();
+
+ virtual void setHeaders(Common::Array<Common::String> &headers);
+ virtual void addHeader(Common::String header);
+};
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/onedrive/onedriveuploadrequest.cpp b/backends/cloud/onedrive/onedriveuploadrequest.cpp
new file mode 100644
index 0000000000..ebf387fca2
--- /dev/null
+++ b/backends/cloud/onedrive/onedriveuploadrequest.cpp
@@ -0,0 +1,191 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/onedrive/onedriveuploadrequest.h"
+#include "backends/cloud/onedrive/onedrivestorage.h"
+#include "backends/cloud/iso8601.h"
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/json.h"
+#include "onedrivetokenrefresher.h"
+
+namespace Cloud {
+namespace OneDrive {
+
+#define ONEDRIVE_API_SPECIAL_APPROOT_UPLOAD "https://api.onedrive.com/v1.0/drive/special/approot:/%s:/upload.createSession"
+#define ONEDRIVE_API_SPECIAL_APPROOT_CONTENT "https://api.onedrive.com/v1.0/drive/special/approot:/%s:/content"
+
+OneDriveUploadRequest::OneDriveUploadRequest(OneDriveStorage *storage, Common::String path, Common::SeekableReadStream *contents, Storage::UploadCallback callback, Networking::ErrorCallback ecb):
+ Networking::Request(nullptr, ecb), _storage(storage), _savePath(path), _contentsStream(contents), _uploadCallback(callback),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+OneDriveUploadRequest::~OneDriveUploadRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _contentsStream;
+ delete _uploadCallback;
+}
+
+void OneDriveUploadRequest::start() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ if (_contentsStream == nullptr) {
+ warning("OneDriveUploadRequest: cannot restart because no stream given");
+ finishError(Networking::ErrorResponse(this, false, true, "No stream given", -1));
+ return;
+ }
+ if (!_contentsStream->seek(0)) {
+ warning("OneDriveUploadRequest: cannot restart because stream couldn't seek(0)");
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+ _ignoreCallback = false;
+
+ uploadNextPart();
+}
+
+void OneDriveUploadRequest::uploadNextPart() {
+ const uint32 UPLOAD_PER_ONE_REQUEST = 10 * 1024 * 1024;
+
+ if (_uploadUrl == "" && (uint32)_contentsStream->size() > UPLOAD_PER_ONE_REQUEST) {
+ Common::String url = Common::String::format(ONEDRIVE_API_SPECIAL_APPROOT_UPLOAD, ConnMan.urlEncode(_savePath).c_str()); //folder must exist
+ Networking::JsonCallback callback = new Common::Callback<OneDriveUploadRequest, Networking::JsonResponse>(this, &OneDriveUploadRequest::partUploadedCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<OneDriveUploadRequest, Networking::ErrorResponse>(this, &OneDriveUploadRequest::partUploadedErrorCallback);
+ Networking::CurlJsonRequest *request = new OneDriveTokenRefresher(_storage, callback, failureCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+ request->setBuffer(new byte[1], 0); //use POST
+ _workingRequest = ConnMan.addRequest(request);
+ return;
+ }
+
+ Common::String url;
+ if (_uploadUrl == "") {
+ url = Common::String::format(ONEDRIVE_API_SPECIAL_APPROOT_CONTENT, ConnMan.urlEncode(_savePath).c_str());
+ } else {
+ url = _uploadUrl;
+ }
+
+ Networking::JsonCallback callback = new Common::Callback<OneDriveUploadRequest, Networking::JsonResponse>(this, &OneDriveUploadRequest::partUploadedCallback);
+ Networking::ErrorCallback failureCallback = new Common::Callback<OneDriveUploadRequest, Networking::ErrorResponse>(this, &OneDriveUploadRequest::partUploadedErrorCallback);
+ Networking::CurlJsonRequest *request = new OneDriveTokenRefresher(_storage, callback, failureCallback, url.c_str());
+ request->addHeader("Authorization: Bearer " + _storage->accessToken());
+ request->usePut();
+
+ uint32 oldPos = _contentsStream->pos();
+
+ byte *buffer = new byte[UPLOAD_PER_ONE_REQUEST];
+ uint32 size = _contentsStream->read(buffer, UPLOAD_PER_ONE_REQUEST);
+ request->setBuffer(buffer, size);
+
+ if (_uploadUrl != "") {
+ request->addHeader(Common::String::format("Content-Range: bytes %u-%u/%u", oldPos, _contentsStream->pos() - 1, _contentsStream->size()));
+ } else if (_contentsStream->size() == 0) {
+ warning("\"Sorry, OneDrive can't upload empty files\"");
+ finishUpload(StorageFile(_savePath, 0, 0, false));
+ delete request;
+ return;
+ }
+
+ _workingRequest = ConnMan.addRequest(request);
+}
+
+void OneDriveUploadRequest::partUploadedCallback(Networking::JsonResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ Networking::ErrorResponse error(this, false, true, "", -1);
+ Networking::CurlJsonRequest *rq = (Networking::CurlJsonRequest *)response.request;
+ if (rq && rq->getNetworkReadStream())
+ error.httpResponseCode = rq->getNetworkReadStream()->httpResponseCode();
+
+ Common::JSONValue *json = response.value;
+ if (json == nullptr) {
+ error.response = "Failed to parse JSON, null passed!";
+ finishError(error);
+ return;
+ }
+
+ if (json->isObject()) {
+ Common::JSONObject object = json->asObject();
+
+ if (object.contains("error")) {
+ warning("OneDriveUploadRequest: error: %s", json->stringify(true).c_str());
+ error.response = json->stringify(true);
+ finishError(error);
+ delete json;
+ return;
+ }
+
+ if (Networking::CurlJsonRequest::jsonContainsString(object, "id", "OneDriveUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsString(object, "name", "OneDriveUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsIntegerNumber(object, "size", "OneDriveUploadRequest") &&
+ Networking::CurlJsonRequest::jsonContainsString(object, "lastModifiedDateTime", "OneDriveUploadRequest")) {
+ //finished
+ Common::String path = _savePath;
+ uint32 size = object.getVal("size")->asIntegerNumber();
+ uint32 timestamp = ISO8601::convertToTimestamp(object.getVal("lastModifiedDateTime")->asString());
+ finishUpload(StorageFile(path, size, timestamp, false));
+ return;
+ }
+
+ if (_uploadUrl == "") {
+ if (Networking::CurlJsonRequest::jsonContainsString(object, "uploadUrl", "OneDriveUploadRequest"))
+ _uploadUrl = object.getVal("uploadUrl")->asString();
+ }
+ }
+
+ if (_contentsStream->eos() || _contentsStream->pos() >= _contentsStream->size() - 1) {
+ warning("OneDriveUploadRequest: no file info to return");
+ finishUpload(StorageFile(_savePath, 0, 0, false));
+ } else {
+ uploadNextPart();
+ }
+
+ delete json;
+}
+
+void OneDriveUploadRequest::partUploadedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+ finishError(error);
+}
+
+void OneDriveUploadRequest::handle() {}
+
+void OneDriveUploadRequest::restart() { start(); }
+
+void OneDriveUploadRequest::finishUpload(StorageFile file) {
+ Request::finishSuccess();
+ if (_uploadCallback)
+ (*_uploadCallback)(Storage::UploadResponse(this, file));
+}
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
diff --git a/backends/cloud/onedrive/onedriveuploadrequest.h b/backends/cloud/onedrive/onedriveuploadrequest.h
new file mode 100644
index 0000000000..ba3c013f71
--- /dev/null
+++ b/backends/cloud/onedrive/onedriveuploadrequest.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_ONEDRIVE_ONEDRIVEUPLOADREQUEST_H
+#define BACKENDS_CLOUD_ONEDRIVE_ONEDRIVEUPLOADREQUEST_H
+
+#include "backends/cloud/storage.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/request.h"
+#include "common/callback.h"
+
+namespace Cloud {
+namespace OneDrive {
+class OneDriveStorage;
+
+class OneDriveUploadRequest: public Networking::Request {
+ OneDriveStorage *_storage;
+ Common::String _savePath;
+ Common::SeekableReadStream *_contentsStream;
+ Storage::UploadCallback _uploadCallback;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ Common::String _uploadUrl;
+
+ void start();
+ void uploadNextPart();
+ void partUploadedCallback(Networking::JsonResponse response);
+ void partUploadedErrorCallback(Networking::ErrorResponse error);
+ void finishUpload(StorageFile status);
+
+public:
+ OneDriveUploadRequest(OneDriveStorage *storage, Common::String path, Common::SeekableReadStream *contents, Storage::UploadCallback callback, Networking::ErrorCallback ecb);
+ virtual ~OneDriveUploadRequest();
+
+ virtual void handle();
+ virtual void restart();
+};
+
+} // End of namespace OneDrive
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/savessyncrequest.cpp b/backends/cloud/savessyncrequest.cpp
new file mode 100644
index 0000000000..f9b16b355b
--- /dev/null
+++ b/backends/cloud/savessyncrequest.cpp
@@ -0,0 +1,403 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/savessyncrequest.h"
+#include "backends/cloud/cloudmanager.h"
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/saves/default/default-saves.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/file.h"
+#include "common/json.h"
+#include "common/savefile.h"
+#include "common/system.h"
+#include "gui/saveload-dialog.h"
+
+namespace Cloud {
+
+SavesSyncRequest::SavesSyncRequest(Storage *storage, Storage::BoolCallback callback, Networking::ErrorCallback ecb):
+ Request(nullptr, ecb), CommandSender(nullptr), _storage(storage), _boolCallback(callback),
+ _workingRequest(nullptr), _ignoreCallback(false) {
+ start();
+}
+
+SavesSyncRequest::~SavesSyncRequest() {
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ delete _boolCallback;
+}
+
+void SavesSyncRequest::start() {
+ //cleanup
+ _ignoreCallback = true;
+ if (_workingRequest)
+ _workingRequest->finish();
+ _currentDownloadingFile = StorageFile();
+ _currentUploadingFile = "";
+ _filesToDownload.clear();
+ _filesToUpload.clear();
+ _localFilesTimestamps.clear();
+ _totalFilesToHandle = 0;
+ _ignoreCallback = false;
+
+ //load timestamps
+ _localFilesTimestamps = DefaultSaveFileManager::loadTimestamps();
+
+ //list saves directory
+ Common::String dir = _storage->savesDirectoryPath();
+ if (dir.lastChar() == '/')
+ dir.deleteLastChar();
+ _workingRequest = _storage->listDirectory(
+ dir,
+ new Common::Callback<SavesSyncRequest, Storage::ListDirectoryResponse>(this, &SavesSyncRequest::directoryListedCallback),
+ new Common::Callback<SavesSyncRequest, Networking::ErrorResponse>(this, &SavesSyncRequest::directoryListedErrorCallback)
+ );
+ if (!_workingRequest) finishError(Networking::ErrorResponse(this));
+}
+
+void SavesSyncRequest::directoryListedCallback(Storage::ListDirectoryResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ if (response.request) _date = response.request->date();
+
+ Common::HashMap<Common::String, bool> localFileNotAvailableInCloud;
+ for (Common::HashMap<Common::String, uint32>::iterator i = _localFilesTimestamps.begin(); i != _localFilesTimestamps.end(); ++i) {
+ localFileNotAvailableInCloud[i->_key] = true;
+ }
+
+ //determine which files to download and which files to upload
+ Common::Array<StorageFile> &remoteFiles = response.value;
+ uint64 totalSize = 0;
+ for (uint32 i = 0; i < remoteFiles.size(); ++i) {
+ StorageFile &file = remoteFiles[i];
+ if (file.isDirectory())
+ continue;
+ totalSize += file.size();
+ if (file.name() == DefaultSaveFileManager::TIMESTAMPS_FILENAME)
+ continue;
+
+ Common::String name = file.name();
+ if (!_localFilesTimestamps.contains(name)) {
+ _filesToDownload.push_back(file);
+ } else {
+ localFileNotAvailableInCloud[name] = false;
+
+ if (_localFilesTimestamps[name] == file.timestamp())
+ continue;
+
+ //we actually can have some files not only with timestamp < remote
+ //but also with timestamp > remote (when we have been using ANOTHER CLOUD and then switched back)
+ if (_localFilesTimestamps[name] > file.timestamp() || _localFilesTimestamps[name] == DefaultSaveFileManager::INVALID_TIMESTAMP)
+ _filesToUpload.push_back(file.name());
+ else
+ _filesToDownload.push_back(file);
+ }
+ }
+
+ CloudMan.setStorageUsedSpace(CloudMan.getStorageIndex(), totalSize);
+
+ //upload files which are unavailable in cloud
+ for (Common::HashMap<Common::String, bool>::iterator i = localFileNotAvailableInCloud.begin(); i != localFileNotAvailableInCloud.end(); ++i) {
+ if (i->_key == DefaultSaveFileManager::TIMESTAMPS_FILENAME)
+ continue;
+ if (i->_value)
+ _filesToUpload.push_back(i->_key);
+ }
+
+ debug(9, "\nSavesSyncRequest: download files:");
+ for (uint32 i = 0; i < _filesToDownload.size(); ++i) {
+ debug(9, "%s", _filesToDownload[i].name().c_str());
+ }
+ debug(9, "\nSavesSyncRequest: upload files:");
+ for (uint32 i = 0; i < _filesToUpload.size(); ++i) {
+ debug(9, "%s", _filesToUpload[i].c_str());
+ }
+ _totalFilesToHandle = _filesToDownload.size() + _filesToUpload.size();
+
+ //start downloading files
+ downloadNextFile();
+}
+
+void SavesSyncRequest::directoryListedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ bool irrecoverable = error.interrupted || error.failed;
+ if (error.failed) {
+ Common::JSONValue *value = Common::JSON::parse(error.response.c_str());
+ if (value) {
+ if (value->isObject()) {
+ Common::JSONObject object = value->asObject();
+
+ //Dropbox-related error:
+ if (object.contains("error_summary") && object.getVal("error_summary")->isString()) {
+ Common::String summary = object.getVal("error_summary")->asString();
+ if (summary.contains("not_found")) {
+ irrecoverable = false;
+ }
+ }
+
+ //OneDrive-related error:
+ if (object.contains("error") && object.getVal("error")->isObject()) {
+ Common::JSONObject errorNode = object.getVal("error")->asObject();
+ if (Networking::CurlJsonRequest::jsonContainsString(errorNode, "code", "SavesSyncRequest")) {
+ Common::String code = errorNode.getVal("code")->asString();
+ if (code == "itemNotFound") {
+ irrecoverable = false;
+ }
+ }
+ }
+ }
+ delete value;
+ }
+
+ //Google Drive and Box-related ScummVM-based error
+ if (error.response.contains("subdirectory not found")) {
+ irrecoverable = false; //base "/ScummVM/" folder not found
+ } else if (error.response.contains("no such file found in its parent directory")) {
+ irrecoverable = false; //"Saves" folder within "/ScummVM/" not found
+ }
+ }
+
+ if (irrecoverable) {
+ finishError(error);
+ return;
+ }
+
+ //we're lucky - user just lacks his "/cloud/" folder - let's create one
+ Common::String dir = _storage->savesDirectoryPath();
+ if (dir.lastChar() == '/')
+ dir.deleteLastChar();
+ debug(9, "SavesSyncRequest: creating %s", dir.c_str());
+ _workingRequest = _storage->createDirectory(
+ dir,
+ new Common::Callback<SavesSyncRequest, Storage::BoolResponse>(this, &SavesSyncRequest::directoryCreatedCallback),
+ new Common::Callback<SavesSyncRequest, Networking::ErrorResponse>(this, &SavesSyncRequest::directoryCreatedErrorCallback)
+ );
+ if (!_workingRequest)
+ finishError(Networking::ErrorResponse(this));
+}
+
+void SavesSyncRequest::directoryCreatedCallback(Storage::BoolResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ //stop syncing if failed to create saves directory
+ if (!response.value) {
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+
+ //continue with empty files list
+ Common::Array<StorageFile> files;
+ directoryListedCallback(Storage::ListDirectoryResponse(response.request, files));
+}
+
+void SavesSyncRequest::directoryCreatedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ //stop syncing if failed to create saves directory
+ finishError(error);
+}
+
+void SavesSyncRequest::downloadNextFile() {
+ if (_filesToDownload.empty()) {
+ _currentDownloadingFile = StorageFile("", 0, 0, false); //so getFilesToDownload() would return an empty array
+ sendCommand(GUI::kSavesSyncEndedCmd, 0);
+ uploadNextFile();
+ return;
+ }
+
+ _currentDownloadingFile = _filesToDownload.back();
+ _filesToDownload.pop_back();
+
+ sendCommand(GUI::kSavesSyncProgressCmd, (int)(getDownloadingProgress() * 100));
+
+ debug(9, "SavesSyncRequest: downloading %s (%d %%)", _currentDownloadingFile.name().c_str(), (int)(getProgress() * 100));
+ _workingRequest = _storage->downloadById(
+ _currentDownloadingFile.id(),
+ DefaultSaveFileManager::concatWithSavesPath(_currentDownloadingFile.name()),
+ new Common::Callback<SavesSyncRequest, Storage::BoolResponse>(this, &SavesSyncRequest::fileDownloadedCallback),
+ new Common::Callback<SavesSyncRequest, Networking::ErrorResponse>(this, &SavesSyncRequest::fileDownloadedErrorCallback)
+ );
+ if (!_workingRequest)
+ finishError(Networking::ErrorResponse(this));
+}
+
+void SavesSyncRequest::fileDownloadedCallback(Storage::BoolResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ //stop syncing if download failed
+ if (!response.value) {
+ //delete the incomplete file
+ g_system->getSavefileManager()->removeSavefile(_currentDownloadingFile.name());
+ finishError(Networking::ErrorResponse(this, false, true, "", -1));
+ return;
+ }
+
+ //update local timestamp for downloaded file
+ _localFilesTimestamps = DefaultSaveFileManager::loadTimestamps();
+ _localFilesTimestamps[_currentDownloadingFile.name()] = _currentDownloadingFile.timestamp();
+ DefaultSaveFileManager::saveTimestamps(_localFilesTimestamps);
+
+ //continue downloading files
+ downloadNextFile();
+}
+
+void SavesSyncRequest::fileDownloadedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ //stop syncing if download failed
+ finishError(error);
+}
+
+void SavesSyncRequest::uploadNextFile() {
+ if (_filesToUpload.empty()) {
+ finishSync(true);
+ return;
+ }
+
+ _currentUploadingFile = _filesToUpload.back();
+ _filesToUpload.pop_back();
+
+ debug(9, "SavesSyncRequest: uploading %s (%d %%)", _currentUploadingFile.c_str(), (int)(getProgress() * 100));
+ if (_storage->uploadStreamSupported()) {
+ _workingRequest = _storage->upload(
+ _storage->savesDirectoryPath() + _currentUploadingFile,
+ g_system->getSavefileManager()->openRawFile(_currentUploadingFile),
+ new Common::Callback<SavesSyncRequest, Storage::UploadResponse>(this, &SavesSyncRequest::fileUploadedCallback),
+ new Common::Callback<SavesSyncRequest, Networking::ErrorResponse>(this, &SavesSyncRequest::fileUploadedErrorCallback)
+ );
+ } else {
+ _workingRequest = _storage->upload(
+ _storage->savesDirectoryPath() + _currentUploadingFile,
+ DefaultSaveFileManager::concatWithSavesPath(_currentUploadingFile),
+ new Common::Callback<SavesSyncRequest, Storage::UploadResponse>(this, &SavesSyncRequest::fileUploadedCallback),
+ new Common::Callback<SavesSyncRequest, Networking::ErrorResponse>(this, &SavesSyncRequest::fileUploadedErrorCallback)
+ );
+ }
+ if (!_workingRequest) finishError(Networking::ErrorResponse(this));
+}
+
+void SavesSyncRequest::fileUploadedCallback(Storage::UploadResponse response) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ //update local timestamp for the uploaded file
+ _localFilesTimestamps = DefaultSaveFileManager::loadTimestamps();
+ _localFilesTimestamps[_currentUploadingFile] = response.value.timestamp();
+ DefaultSaveFileManager::saveTimestamps(_localFilesTimestamps);
+
+ //continue uploading files
+ uploadNextFile();
+}
+
+void SavesSyncRequest::fileUploadedErrorCallback(Networking::ErrorResponse error) {
+ _workingRequest = nullptr;
+ if (_ignoreCallback)
+ return;
+
+ //stop syncing if upload failed
+ finishError(error);
+}
+
+void SavesSyncRequest::handle() {}
+
+void SavesSyncRequest::restart() { start(); }
+
+double SavesSyncRequest::getDownloadingProgress() const {
+ if (_totalFilesToHandle == 0) {
+ if (_state == Networking::FINISHED)
+ return 1; //nothing to upload and download => Request ends soon
+ return 0; //directory not listed yet
+ }
+
+ if (_totalFilesToHandle == _filesToUpload.size())
+ return 1; //nothing to download => download complete
+
+ uint32 totalFilesToDownload = _totalFilesToHandle - _filesToUpload.size();
+ uint32 filesLeftToDownload = _filesToDownload.size() + (_currentDownloadingFile.name() != "" ? 1 : 0);
+ return (double)(totalFilesToDownload - filesLeftToDownload) / (double)(totalFilesToDownload);
+}
+
+double SavesSyncRequest::getProgress() const {
+ if (_totalFilesToHandle == 0) {
+ if (_state == Networking::FINISHED)
+ return 1; //nothing to upload and download => Request ends soon
+ return 0; //directory not listed yet
+ }
+
+ return (double)(_totalFilesToHandle - _filesToDownload.size() - _filesToUpload.size()) / (double)(_totalFilesToHandle);
+}
+
+Common::Array<Common::String> SavesSyncRequest::getFilesToDownload() {
+ Common::Array<Common::String> result;
+ for (uint32 i = 0; i < _filesToDownload.size(); ++i)
+ result.push_back(_filesToDownload[i].name());
+ if (_currentDownloadingFile.name() != "")
+ result.push_back(_currentDownloadingFile.name());
+ return result;
+}
+
+void SavesSyncRequest::finishError(Networking::ErrorResponse error) {
+ debug(9, "SavesSync::finishError");
+ //if we were downloading a file - remember the name
+ //and make the Request close() it, so we can delete it
+ Common::String name = _currentDownloadingFile.name();
+ if (_workingRequest) {
+ _ignoreCallback = true;
+ _workingRequest->finish();
+ _workingRequest = nullptr;
+ _ignoreCallback = false;
+ }
+ //unlock all the files by making getFilesToDownload() return empty array
+ _currentDownloadingFile = StorageFile();
+ _filesToDownload.clear();
+ //delete the incomplete file
+ if (name != "")
+ g_system->getSavefileManager()->removeSavefile(name);
+ Request::finishError(error);
+}
+
+void SavesSyncRequest::finishSync(bool success) {
+ Request::finishSuccess();
+
+ //update last successful sync date
+ CloudMan.setStorageLastSync(CloudMan.getStorageIndex(), _date);
+
+ if (_boolCallback)
+ (*_boolCallback)(Storage::BoolResponse(this, success));
+}
+
+} // End of namespace Cloud
diff --git a/backends/cloud/savessyncrequest.h b/backends/cloud/savessyncrequest.h
new file mode 100644
index 0000000000..501a46d582
--- /dev/null
+++ b/backends/cloud/savessyncrequest.h
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_SAVESSYNCREQUEST_H
+#define BACKENDS_CLOUD_SAVESSYNCREQUEST_H
+
+#include "backends/networking/curl/request.h"
+#include "backends/cloud/storage.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+#include "gui/object.h"
+
+namespace Cloud {
+
+class SavesSyncRequest: public Networking::Request, public GUI::CommandSender {
+ Storage *_storage;
+ Storage::BoolCallback _boolCallback;
+ Common::HashMap<Common::String, uint32> _localFilesTimestamps;
+ Common::Array<StorageFile> _filesToDownload;
+ Common::Array<Common::String> _filesToUpload;
+ StorageFile _currentDownloadingFile;
+ Common::String _currentUploadingFile;
+ Request *_workingRequest;
+ bool _ignoreCallback;
+ uint32 _totalFilesToHandle;
+ Common::String _date;
+
+ void start();
+ void directoryListedCallback(Storage::ListDirectoryResponse response);
+ void directoryListedErrorCallback(Networking::ErrorResponse error);
+ void directoryCreatedCallback(Storage::BoolResponse response);
+ void directoryCreatedErrorCallback(Networking::ErrorResponse error);
+ void fileDownloadedCallback(Storage::BoolResponse response);
+ void fileDownloadedErrorCallback(Networking::ErrorResponse error);
+ void fileUploadedCallback(Storage::UploadResponse response);
+ void fileUploadedErrorCallback(Networking::ErrorResponse error);
+ void downloadNextFile();
+ void uploadNextFile();
+ virtual void finishError(Networking::ErrorResponse error);
+ void finishSync(bool success);
+
+public:
+ SavesSyncRequest(Storage *storage, Storage::BoolCallback callback, Networking::ErrorCallback ecb);
+ virtual ~SavesSyncRequest();
+
+ virtual void handle();
+ virtual void restart();
+
+ /** Returns a number in range [0, 1], where 1 is "complete". */
+ double getDownloadingProgress() const;
+
+ /** Returns a number in range [0, 1], where 1 is "complete". */
+ double getProgress() const;
+
+ /** Returns an array of saves names which are not downloaded yet. */
+ Common::Array<Common::String> getFilesToDownload();
+};
+
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/storage.cpp b/backends/cloud/storage.cpp
new file mode 100644
index 0000000000..3a9ae53a43
--- /dev/null
+++ b/backends/cloud/storage.cpp
@@ -0,0 +1,343 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/storage.h"
+#include "backends/cloud/downloadrequest.h"
+#include "backends/cloud/folderdownloadrequest.h"
+#include "backends/cloud/savessyncrequest.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "common/debug.h"
+#include "common/file.h"
+#include <common/translation.h>
+#include "common/osd_message_queue.h"
+
+namespace Cloud {
+
+Storage::Storage():
+ _runningRequestsCount(0), _savesSyncRequest(nullptr), _syncRestartRequestsed(false),
+ _downloadFolderRequest(nullptr) {}
+
+Storage::~Storage() {}
+
+Networking::ErrorCallback Storage::getErrorPrintingCallback() {
+ return new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::printErrorResponse);
+}
+
+void Storage::printErrorResponse(Networking::ErrorResponse error) {
+ debug(9, "Storage: error response (%s, %ld):", (error.failed ? "failed" : "interrupted"), error.httpResponseCode);
+ debug(9, "%s", error.response.c_str());
+}
+
+Networking::Request *Storage::addRequest(Networking::Request *request) {
+ _runningRequestsMutex.lock();
+ ++_runningRequestsCount;
+ if (_runningRequestsCount == 1)
+ debug(9, "Storage is working now");
+ _runningRequestsMutex.unlock();
+ return ConnMan.addRequest(request, new Common::Callback<Storage, Networking::Request *>(this, &Storage::requestFinishedCallback));
+}
+
+void Storage::requestFinishedCallback(Networking::Request *invalidRequestPointer) {
+ bool restartSync = false;
+
+ _runningRequestsMutex.lock();
+ if (invalidRequestPointer == _savesSyncRequest)
+ _savesSyncRequest = nullptr;
+ --_runningRequestsCount;
+ if (_syncRestartRequestsed)
+ restartSync = true;
+ if (_runningRequestsCount == 0 && !restartSync)
+ debug(9, "Storage is not working now");
+ _runningRequestsMutex.unlock();
+
+ if (restartSync)
+ syncSaves(nullptr, nullptr);
+}
+
+Networking::Request *Storage::upload(Common::String remotePath, Common::String localPath, UploadCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback) errorCallback = getErrorPrintingCallback();
+
+ Common::File *f = new Common::File();
+ if (!f->open(localPath)) {
+ warning("Storage: unable to open file to upload from");
+ if (errorCallback)
+ (*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "", -1));
+ delete errorCallback;
+ delete callback;
+ delete f;
+ return nullptr;
+ }
+
+ return upload(remotePath, f, callback, errorCallback);
+}
+
+bool Storage::uploadStreamSupported() {
+ return true;
+}
+
+Networking::Request *Storage::streamFile(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) {
+ //most Storages use paths instead of ids, so this should work
+ return streamFileById(path, callback, errorCallback);
+}
+
+Networking::Request *Storage::download(Common::String remotePath, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ //most Storages use paths instead of ids, so this should work
+ return downloadById(remotePath, localPath, callback, errorCallback);
+}
+
+Networking::Request *Storage::downloadById(Common::String remoteId, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ if (!errorCallback) errorCallback = getErrorPrintingCallback();
+
+ Common::DumpFile *f = new Common::DumpFile();
+ if (!f->open(localPath, true)) {
+ warning("Storage: unable to open file to download into");
+ if (errorCallback) (*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "", -1));
+ delete errorCallback;
+ delete callback;
+ delete f;
+ return nullptr;
+ }
+
+ return addRequest(new DownloadRequest(this, callback, errorCallback, remoteId, f));
+}
+
+Networking::Request *Storage::downloadFolder(Common::String remotePath, Common::String localPath, FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive) {
+ if (!errorCallback)
+ errorCallback = getErrorPrintingCallback();
+ return addRequest(new FolderDownloadRequest(this, callback, errorCallback, remotePath, localPath, recursive));
+}
+
+SavesSyncRequest *Storage::syncSaves(BoolCallback callback, Networking::ErrorCallback errorCallback) {
+ _runningRequestsMutex.lock();
+ if (_savesSyncRequest) {
+ warning("Storage::syncSaves: there is a sync in progress already");
+ _syncRestartRequestsed = true;
+ _runningRequestsMutex.unlock();
+ return _savesSyncRequest;
+ }
+ if (!callback)
+ callback = new Common::Callback<Storage, BoolResponse>(this, &Storage::savesSyncDefaultCallback);
+ if (!errorCallback)
+ errorCallback = new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::savesSyncDefaultErrorCallback);
+ _savesSyncRequest = new SavesSyncRequest(this, callback, errorCallback);
+ _syncRestartRequestsed = false;
+ _runningRequestsMutex.unlock();
+ return (SavesSyncRequest *)addRequest(_savesSyncRequest); //who knows what that ConnMan could return in the future
+}
+
+bool Storage::isWorking() {
+ _runningRequestsMutex.lock();
+ bool working = _runningRequestsCount > 0;
+ _runningRequestsMutex.unlock();
+ return working;
+}
+
+///// SavesSyncRequest-related /////
+
+bool Storage::isSyncing() {
+ _runningRequestsMutex.lock();
+ bool syncing = _savesSyncRequest != nullptr;
+ _runningRequestsMutex.unlock();
+ return syncing;
+}
+
+double Storage::getSyncDownloadingProgress() {
+ double result = 1;
+ _runningRequestsMutex.lock();
+ if (_savesSyncRequest)
+ result = _savesSyncRequest->getDownloadingProgress();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+double Storage::getSyncProgress() {
+ double result = 1;
+ _runningRequestsMutex.lock();
+ if (_savesSyncRequest)
+ result = _savesSyncRequest->getProgress();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+Common::Array<Common::String> Storage::getSyncingFiles() {
+ Common::Array<Common::String> result;
+ _runningRequestsMutex.lock();
+ if (_savesSyncRequest)
+ result = _savesSyncRequest->getFilesToDownload();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+void Storage::cancelSync() {
+ _runningRequestsMutex.lock();
+ if (_savesSyncRequest)
+ _savesSyncRequest->finish();
+ _runningRequestsMutex.unlock();
+}
+
+void Storage::setSyncTarget(GUI::CommandReceiver *target) {
+ _runningRequestsMutex.lock();
+ if (_savesSyncRequest)
+ _savesSyncRequest->setTarget(target);
+ _runningRequestsMutex.unlock();
+}
+
+void Storage::savesSyncDefaultCallback(BoolResponse response) {
+ _runningRequestsMutex.lock();
+ _savesSyncRequest = nullptr;
+ _runningRequestsMutex.unlock();
+
+ if (!response.value)
+ warning("SavesSyncRequest called success callback with `false` argument");
+ Common::OSDMessageQueue::instance().addMessage(_("Saved games sync complete."));
+}
+
+void Storage::savesSyncDefaultErrorCallback(Networking::ErrorResponse error) {
+ _runningRequestsMutex.lock();
+ _savesSyncRequest = nullptr;
+ _runningRequestsMutex.unlock();
+
+ printErrorResponse(error);
+
+ if (error.interrupted)
+ Common::OSDMessageQueue::instance().addMessage(_("Saved games sync was cancelled."));
+ else
+ Common::OSDMessageQueue::instance().addMessage(_("Saved games sync failed.\nCheck your Internet connection."));
+}
+
+///// DownloadFolderRequest-related /////
+
+bool Storage::startDownload(Common::String remotePath, Common::String localPath) {
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest) {
+ warning("Storage::startDownload: there is a download in progress already");
+ _runningRequestsMutex.unlock();
+ return false;
+ }
+ _downloadFolderRequest = (FolderDownloadRequest *)downloadFolder(
+ remotePath, localPath,
+ new Common::Callback<Storage, FileArrayResponse>(this, &Storage::directoryDownloadedCallback),
+ new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::directoryDownloadedErrorCallback),
+ true
+ );
+ _runningRequestsMutex.unlock();
+ return true;
+}
+
+void Storage::cancelDownload() {
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest)
+ _downloadFolderRequest->finish();
+ _runningRequestsMutex.unlock();
+}
+
+void Storage::setDownloadTarget(GUI::CommandReceiver *target) {
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest)
+ _downloadFolderRequest->setTarget(target);
+ _runningRequestsMutex.unlock();
+}
+
+bool Storage::isDownloading() {
+ _runningRequestsMutex.lock();
+ bool syncing = _downloadFolderRequest != nullptr;
+ _runningRequestsMutex.unlock();
+ return syncing;
+}
+
+double Storage::getDownloadingProgress() {
+ double result = 1;
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest)
+ result = _downloadFolderRequest->getProgress();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+uint64 Storage::getDownloadBytesNumber() {
+ uint64 result = 0;
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest)
+ result = _downloadFolderRequest->getDownloadedBytes();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+uint64 Storage::getDownloadTotalBytesNumber() {
+ uint64 result = 0;
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest)
+ result = _downloadFolderRequest->getTotalBytesToDownload();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+uint64 Storage::getDownloadSpeed() {
+ uint64 result = 0;
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest)
+ result = _downloadFolderRequest->getDownloadSpeed();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+Common::String Storage::getDownloadRemoteDirectory() {
+ Common::String result = "";
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest)
+ result = _downloadFolderRequest->getRemotePath();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+Common::String Storage::getDownloadLocalDirectory() {
+ Common::String result = "";
+ _runningRequestsMutex.lock();
+ if (_downloadFolderRequest)
+ result = _downloadFolderRequest->getLocalPath();
+ _runningRequestsMutex.unlock();
+ return result;
+}
+
+void Storage::directoryDownloadedCallback(FileArrayResponse response) {
+ _runningRequestsMutex.lock();
+ _downloadFolderRequest = nullptr;
+ _runningRequestsMutex.unlock();
+
+ Common::String message;
+ if (response.value.size()) {
+ message = Common::String::format(_("Download complete.\nFailed to download %u files."), response.value.size());
+ } else {
+ message = _("Download complete.");
+ }
+ Common::OSDMessageQueue::instance().addMessage(message.c_str());
+}
+
+void Storage::directoryDownloadedErrorCallback(Networking::ErrorResponse error) {
+ _runningRequestsMutex.lock();
+ _downloadFolderRequest = nullptr;
+ _runningRequestsMutex.unlock();
+
+ Common::OSDMessageQueue::instance().addMessage(_("Download failed."));
+}
+
+} // End of namespace Cloud
diff --git a/backends/cloud/storage.h b/backends/cloud/storage.h
new file mode 100644
index 0000000000..e914834dae
--- /dev/null
+++ b/backends/cloud/storage.h
@@ -0,0 +1,238 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_STORAGE_H
+#define BACKENDS_CLOUD_STORAGE_H
+
+#include "backends/cloud/storagefile.h"
+#include "backends/cloud/storageinfo.h"
+#include "backends/networking/curl/request.h"
+#include "backends/networking/curl/curlrequest.h"
+#include "common/array.h"
+#include "common/callback.h"
+#include "common/mutex.h"
+#include "common/stream.h"
+#include "common/str.h"
+
+namespace GUI {
+
+class CommandReceiver;
+
+}
+
+namespace Cloud {
+
+class SavesSyncRequest;
+class FolderDownloadRequest;
+
+class Storage {
+public:
+ typedef Networking::Response<Common::Array<StorageFile>&> FileArrayResponse;
+ typedef Networking::Response<StorageInfo> StorageInfoResponse;
+ typedef Networking::Response<bool> BoolResponse;
+ typedef Networking::Response<StorageFile> UploadResponse;
+ typedef Networking::Response<Common::Array<StorageFile> &> ListDirectoryResponse;
+
+ typedef Common::BaseCallback<FileArrayResponse> *FileArrayCallback;
+ typedef Common::BaseCallback<StorageInfoResponse> *StorageInfoCallback;
+ typedef Common::BaseCallback<BoolResponse> *BoolCallback;
+ typedef Common::BaseCallback<UploadResponse> *UploadCallback;
+ typedef Common::BaseCallback<ListDirectoryResponse> *ListDirectoryCallback;
+
+protected:
+ /** Keeps track of running requests. */
+ uint32 _runningRequestsCount;
+ Common::Mutex _runningRequestsMutex;
+
+ /** SavesSyncRequest-related */
+ SavesSyncRequest *_savesSyncRequest;
+ bool _syncRestartRequestsed;
+
+ /** FolderDownloadRequest-related */
+ FolderDownloadRequest *_downloadFolderRequest;
+
+ /** Returns default error callback (printErrorResponse). */
+ virtual Networking::ErrorCallback getErrorPrintingCallback();
+
+ /** Prints ErrorResponse contents with debug(). */
+ virtual void printErrorResponse(Networking::ErrorResponse error);
+
+ /**
+ * Adds request to the ConnMan, but also increases _runningRequestsCount.
+ * This method should be used by Storage implementations instead of
+ * direct ConnMan.addRequest() call.
+ *
+ * @return the same Request pointer, just as a shortcut
+ */
+ virtual Networking::Request *addRequest(Networking::Request *request);
+
+ /**
+ * Decreases _runningRequestCount. It's called from ConnMan automatically.
+ * Passed pointer is dangling, but one can use the address to determine
+ * some special Requests (which addresses were remembered somewhere).
+ */
+ virtual void requestFinishedCallback(Networking::Request *invalidRequestPointer);
+
+public:
+ Storage();
+ virtual ~Storage();
+
+ /**
+ * Storage methods, which are used by CloudManager to save
+ * storage in configuration file.
+ */
+
+ /**
+ * Save storage data using ConfMan.
+ * @param keyPrefix all saved keys must start with this prefix.
+ * @note every Storage must write keyPrefix + "type" key
+ * with common value (e.g. "Dropbox").
+ */
+ virtual void saveConfig(Common::String keyPrefix) = 0;
+
+ /**
+ * Return unique storage name.
+ * @returns some unique storage name (for example, "Dropbox (user@example.com)")
+ */
+ virtual Common::String name() const = 0;
+
+ /**
+ * Public Cloud API comes down there.
+ *
+ * All Cloud API methods return Networking::Request *, which
+ * might be used to control request. All methods also accept
+ * a callback, which is called, when request is complete.
+ */
+
+ /** Returns ListDirectoryResponse with list of files. */
+ virtual Networking::Request *listDirectory(Common::String path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false) = 0;
+
+ /** Returns StorageFile with info about uploaded file. */
+ virtual Networking::Request *upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback) = 0;
+ virtual Networking::Request *upload(Common::String remotePath, Common::String localPath, UploadCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns whether Storage supports upload(ReadStream). */
+ virtual bool uploadStreamSupported();
+
+ /** Returns pointer to Networking::NetworkReadStream. */
+ virtual Networking::Request *streamFile(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback);
+ virtual Networking::Request *streamFileById(Common::String id, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) = 0;
+
+ /** Calls the callback when finished. */
+ virtual Networking::Request *download(Common::String remotePath, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback);
+ virtual Networking::Request *downloadById(Common::String remoteId, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Returns Common::Array<StorageFile> with list of files, which were not downloaded. */
+ virtual Networking::Request *downloadFolder(Common::String remotePath, Common::String localPath, FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false);
+
+ /** Calls the callback when finished. */
+ virtual SavesSyncRequest *syncSaves(BoolCallback callback, Networking::ErrorCallback errorCallback);
+
+ /** Calls the callback when finished. */
+ virtual Networking::Request *createDirectory(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback) = 0;
+
+ /**
+ * Returns the StorageInfo struct via <callback>.
+ * Calls the <errorCallback> if failed to get information.
+ *
+ * @note on success Storage should also call
+ * CloudMan.setStorageUsername().
+ */
+ virtual Networking::Request *info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback) = 0;
+
+ /** Returns storage's saves directory path with the trailing slash. */
+ virtual Common::String savesDirectoryPath() = 0;
+
+ /** Returns whether there are any requests running. */
+ virtual bool isWorking();
+
+ ///// SavesSyncRequest-related /////
+
+ /** Returns whether there is a SavesSyncRequest running. */
+ virtual bool isSyncing();
+
+ /** Returns a number in [0, 1] range which represents current sync progress (1 = complete). */
+ virtual double getSyncDownloadingProgress();
+
+ /** Returns a number in [0, 1] range which represents current sync progress (1 = complete). */
+ virtual double getSyncProgress();
+
+ /** Returns an array of saves names which are not yet synced (thus cannot be used). */
+ virtual Common::Array<Common::String> getSyncingFiles();
+
+ /** Cancels running sync. */
+ virtual void cancelSync();
+
+ /** Sets SavesSyncRequest's target to given CommandReceiver. */
+ virtual void setSyncTarget(GUI::CommandReceiver *target);
+
+protected:
+ /** Finishes the sync. Shows an OSD message. */
+ virtual void savesSyncDefaultCallback(BoolResponse response);
+
+ /** Finishes the sync. Shows an OSD message. */
+ virtual void savesSyncDefaultErrorCallback(Networking::ErrorResponse error);
+
+public:
+ ///// DownloadFolderRequest-related /////
+
+ /** Starts a folder download. */
+ virtual bool startDownload(Common::String remotePath, Common::String localPath);
+
+ /** Cancels running download. */
+ virtual void cancelDownload();
+
+ /** Sets FolderDownloadRequest's target to given CommandReceiver. */
+ virtual void setDownloadTarget(GUI::CommandReceiver *target);
+
+ /** Returns whether there is a FolderDownloadRequest running. */
+ virtual bool isDownloading();
+
+ /** Returns a number in [0, 1] range which represents current download progress (1 = complete). */
+ virtual double getDownloadingProgress();
+
+ /** Returns a number of bytes that is downloaded in current download progress. */
+ virtual uint64 getDownloadBytesNumber();
+
+ /** Returns a total number of bytes to be downloaded in current download progress. */
+ virtual uint64 getDownloadTotalBytesNumber();
+
+ /** Returns download speed of current download progress. */
+ virtual uint64 getDownloadSpeed();
+
+ /** Returns remote directory path. */
+ virtual Common::String getDownloadRemoteDirectory();
+
+ /** Returns local directory path. */
+ virtual Common::String getDownloadLocalDirectory();
+
+protected:
+ /** Finishes the download. Shows an OSD message. */
+ virtual void directoryDownloadedCallback(FileArrayResponse response);
+
+ /** Finishes the download. Shows an OSD message. */
+ virtual void directoryDownloadedErrorCallback(Networking::ErrorResponse error);
+};
+
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/storagefile.cpp b/backends/cloud/storagefile.cpp
new file mode 100644
index 0000000000..2428d8ff80
--- /dev/null
+++ b/backends/cloud/storagefile.cpp
@@ -0,0 +1,68 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/cloud/storagefile.h"
+
+namespace Cloud {
+
+StorageFile::StorageFile() {
+ _id = "";
+ _path = "";
+ _name = "";
+ _size = 0;
+ _timestamp = 0;
+ _isDirectory = false;
+}
+
+StorageFile::StorageFile(Common::String pth, uint32 sz, uint32 ts, bool dir) {
+ _id = pth;
+ _path = pth;
+
+ _name = pth;
+ if (_name.size() != 0) {
+ uint32 i = _name.size() - 1;
+ while (true) {
+ if (_name[i] == '/' || _name[i] == '\\') {
+ _name.erase(0, i + 1);
+ break;
+ }
+ if (i == 0)
+ break;
+ --i;
+ }
+ }
+
+ _size = sz;
+ _timestamp = ts;
+ _isDirectory = dir;
+}
+
+StorageFile::StorageFile(Common::String id, Common::String path, Common::String name, uint32 sz, uint32 ts, bool dir) {
+ _id = id;
+ _path = path;
+ _name = name;
+ _size = sz;
+ _timestamp = ts;
+ _isDirectory = dir;
+}
+
+} // End of namespace Cloud
diff --git a/backends/cloud/storagefile.h b/backends/cloud/storagefile.h
new file mode 100644
index 0000000000..44f16c3689
--- /dev/null
+++ b/backends/cloud/storagefile.h
@@ -0,0 +1,65 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_STORAGEFILE_H
+#define BACKENDS_CLOUD_STORAGEFILE_H
+
+#include "common/str.h"
+
+namespace Cloud {
+
+/**
+ * StorageFile represents a file storaged on remote cloud storage.
+ * It contains basic information about a file, and might be used
+ * when listing directories or syncing files.
+ *
+ * Some storages (Google Drive, for example) don't have an actual
+ * path notation to address files. Instead, they are using ids.
+ * As resolving id by path is not a fast operation, it's required
+ * to use ids if they are known, but user-friendly paths are
+ * necessary too, because these are used by Requests.
+ *
+ * If storage supports path notation, id would actually contain path.
+ */
+class StorageFile {
+ Common::String _id, _path, _name;
+ uint32 _size, _timestamp;
+ bool _isDirectory;
+
+public:
+ StorageFile(); //invalid empty file
+ StorageFile(Common::String pth, uint32 sz, uint32 ts, bool dir);
+ StorageFile(Common::String id, Common::String path, Common::String name, uint32 sz, uint32 ts, bool dir);
+
+ Common::String id() const { return _id; }
+ Common::String path() const { return _path; }
+ Common::String name() const { return _name; }
+ uint32 size() const { return _size; }
+ uint32 timestamp() const { return _timestamp; }
+ bool isDirectory() const { return _isDirectory; }
+
+ void setPath(Common::String path_) { _path = path_; }
+};
+
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/cloud/storageinfo.h b/backends/cloud/storageinfo.h
new file mode 100644
index 0000000000..cef9265f91
--- /dev/null
+++ b/backends/cloud/storageinfo.h
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_CLOUD_STORAGEINFO_H
+#define BACKENDS_CLOUD_STORAGEINFO_H
+
+#include "common/str.h"
+
+namespace Cloud {
+
+/**
+* StorageInfo contains information about remote cloud storage.
+* It's disk quota usage, owner name, and such.
+*/
+
+class StorageInfo {
+ Common::String _uid, _name, _email;
+ uint64 _usedBytes, _allocatedBytes;
+
+public:
+ StorageInfo(Common::String uid_, Common::String name_, Common::String email_, uint64 used_, uint64 allocated):
+ _uid(uid_), _name(name_), _email(email_), _usedBytes(used_), _allocatedBytes(allocated) {}
+
+ Common::String uid() const { return _uid; }
+ Common::String name() const { return _name; }
+ Common::String email() const { return _email; }
+ uint64 used() const { return _usedBytes; }
+ uint64 available() const { return _allocatedBytes; }
+
+};
+
+} // End of namespace Cloud
+
+#endif
diff --git a/backends/events/androidsdl/androidsdl-events.cpp b/backends/events/androidsdl/androidsdl-events.cpp
new file mode 100644
index 0000000000..0adcff817e
--- /dev/null
+++ b/backends/events/androidsdl/androidsdl-events.cpp
@@ -0,0 +1,102 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+#if defined(ANDROIDSDL)
+
+#include "backends/events/androidsdl/androidsdl-events.h"
+#include "backends/platform/androidsdl/androidsdl-sdl.h"
+#include <SDL_screenkeyboard.h>
+
+bool AndroidSdlEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event.type = Common::EVENT_LBUTTONDOWN;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = Common::EVENT_RBUTTONDOWN;
+#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
+ else if (ev.button.button == SDL_BUTTON_WHEELUP)
+ event.type = Common::EVENT_WHEELUP;
+ else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
+ event.type = Common::EVENT_WHEELDOWN;
+#endif
+#if defined(SDL_BUTTON_MIDDLE)
+ else if (ev.button.button == SDL_BUTTON_MIDDLE) {
+ event.type = Common::EVENT_MBUTTONDOWN;
+
+ static int show_onscreen = 0;
+ if (show_onscreen == 0) {
+ SDL_ANDROID_SetScreenKeyboardShown(0);
+ show_onscreen++;
+ } else if (show_onscreen==1) {
+ SDL_ANDROID_SetScreenKeyboardShown(1);
+ show_onscreen++;
+ }
+ if (show_onscreen == 2)
+ show_onscreen = 0;
+ }
+#endif
+ else
+ return false;
+
+ processMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+}
+
+bool AndroidSdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
+ if (false) {}
+
+ if (ev.key.keysym.sym == SDLK_F13) {
+ event.type = Common::EVENT_MAINMENU;
+ return true;
+ } else {
+ // Let the events fall through if we didn't change them, this may not be the best way to
+ // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
+ // and yes i have an huge terminal size so i dont wrap soon enough.
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ }
+
+ return false;
+}
+
+int AndroidSdlEventSource::mapKey(SDLKey sdlKey, SDLMod mod, Uint16 unicode) {
+ Common::KeyCode key = SDLToOSystemKeycode(sdlKey);
+
+ if (key >= Common::KEYCODE_F1 && key <= Common::KEYCODE_F9) {
+ return key - Common::KEYCODE_F1 + Common::ASCII_F1;
+ } else if (key >= Common::KEYCODE_KP0 && key <= Common::KEYCODE_KP9) {
+ return key - Common::KEYCODE_KP0 + '0';
+ } else if (key >= Common::KEYCODE_UP && key <= Common::KEYCODE_PAGEDOWN) {
+ return key;
+ } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
+ return key & ~0x20;
+ } else if (key >= Common::KEYCODE_NUMLOCK && key <= Common::KEYCODE_EURO) {
+ return 0;
+ } else {
+ return key;
+ }
+}
+
+#endif
diff --git a/backends/events/androidsdl/androidsdl-events.h b/backends/events/androidsdl/androidsdl-events.h
new file mode 100644
index 0000000000..723a23b351
--- /dev/null
+++ b/backends/events/androidsdl/androidsdl-events.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#if !defined(BACKEND_EVENTS_SDL_ANDROIDSDL_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
+#define BACKEND_EVENTS_SDL_ANDROIDSDL_H
+
+#include "backends/events/sdl/sdl-events.h"
+
+/**
+ * SDL events manager for ANDROIDSDL
+ */
+class AndroidSdlEventSource : public SdlEventSource {
+protected:
+ virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
+ virtual bool remapKey(SDL_Event &ev, Common::Event &event);
+ virtual int mapKey(SDLKey key, SDLMod mod, Uint16 unicode);
+};
+
+#endif
diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp
index 7b56a0a955..5fb66a7ec4 100644
--- a/backends/events/sdl/sdl-events.cpp
+++ b/backends/events/sdl/sdl-events.cpp
@@ -110,13 +110,51 @@ SdlEventSource::~SdlEventSource() {
int SdlEventSource::mapKey(SDLKey sdlKey, SDLMod mod, Uint16 unicode) {
Common::KeyCode key = SDLToOSystemKeycode(sdlKey);
+ // Keep unicode in case it's regular ASCII text or in case we didn't get a valid keycode
+ //
+ // We need to use unicode in those cases, simply because SDL1.x passes us non-layout-adjusted keycodes.
+ // So unicode is the only way to get layout-adjusted keys.
+ if (unicode < 0x20) {
+ // don't use unicode, in case it's control characters
+ unicode = 0;
+ } else {
+ // Use unicode, in case keycode is invalid.
+ // Umlauts and others will set KEYCODE_INVALID on SDL2, so in such a case always keep unicode.
+ if (key != Common::KEYCODE_INVALID) {
+ // keycode is valid, check further also depending on modifiers
+ if (mod & (KMOD_CTRL | KMOD_ALT)) {
+ // Ctrl and/or Alt is active
+ //
+ // We need to restrict unicode to only up to 0x7E, because on macOS the option/alt key will switch to
+ // an alternate keyboard, which will cause us to receive Unicode characters for some keys, which are outside
+ // of the ASCII range (e.g. alt-x will get us U+2248). We need to return 'x' for alt-x, so using unicode
+ // in that case would break alt-shortcuts.
+ if (unicode > 0x7E)
+ unicode = 0; // do not allow any characters above 0x7E
+ } else {
+ // We must not restrict as much as when Ctrl/Alt-modifiers are active, otherwise
+ // we wouldn't let umlauts through for SDL1. For SDL1 umlauts may set for example KEYCODE_QUOTE, KEYCODE_MINUS, etc.
+ if (unicode > 0xFF)
+ unicode = 0; // do not allow any characters above 0xFF
+ }
+ }
+ }
+
+ // Attention:
+ // When using SDL1.x, we will get scancodes via sdlKey, that are raw scancodes, so NOT adjusted to keyboard layout/
+ // mapping. So for example for certain locales, we will get KEYCODE_y, when 'z' is pressed and so on.
+ // When using SDL2.x however, we will get scancodes based on the keyboard layout.
+
if (key >= Common::KEYCODE_F1 && key <= Common::KEYCODE_F9) {
return key - Common::KEYCODE_F1 + Common::ASCII_F1;
} else if (key >= Common::KEYCODE_KP0 && key <= Common::KEYCODE_KP9) {
+ if ((mod & KMOD_NUM) == 0)
+ return 0; // In case Num-Lock is NOT enabled, return 0 for ascii, so that directional keys on numpad work
return key - Common::KEYCODE_KP0 + '0';
} else if (key >= Common::KEYCODE_UP && key <= Common::KEYCODE_PAGEDOWN) {
return key;
} else if (unicode) {
+ // Return unicode in case it's stil set and wasn't filtered.
return unicode;
} else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
return key & ~0x20;
@@ -517,15 +555,17 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
SDLModToOSystemKeyFlags(SDL_GetModState(), event);
+ SDLKey sdlKeycode = obtainKeycode(ev.key.keysym);
+
// Handle scroll lock as a key modifier
- if (ev.key.keysym.sym == SDLK_SCROLLOCK)
+ if (sdlKeycode == SDLK_SCROLLOCK)
_scrollLock = !_scrollLock;
if (_scrollLock)
event.kbd.flags |= Common::KBD_SCRL;
// Ctrl-m toggles mouse capture
- if (event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'm') {
+ if (event.kbd.hasFlags(Common::KBD_CTRL) && sdlKeycode == 'm') {
if (_graphicsManager) {
_graphicsManager->getWindow()->toggleMouseGrab();
}
@@ -534,26 +574,26 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
#if defined(MACOSX)
// On Macintosh, Cmd-Q quits
- if ((ev.key.keysym.mod & KMOD_META) && ev.key.keysym.sym == 'q') {
+ if ((ev.key.keysym.mod & KMOD_META) && sdlKeycode == 'q') {
event.type = Common::EVENT_QUIT;
return true;
}
#elif defined(POSIX)
// On other *nix systems, Control-Q quits
- if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') {
+ if ((ev.key.keysym.mod & KMOD_CTRL) && sdlKeycode == 'q') {
event.type = Common::EVENT_QUIT;
return true;
}
#else
// Ctrl-z quits
- if ((event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'z')) {
+ if ((event.kbd.hasFlags(Common::KBD_CTRL) && sdlKeycode == 'z')) {
event.type = Common::EVENT_QUIT;
return true;
}
#ifdef WIN32
// On Windows, also use the default Alt-F4 quit combination
- if ((ev.key.keysym.mod & KMOD_ALT) && ev.key.keysym.sym == SDLK_F4) {
+ if ((ev.key.keysym.mod & KMOD_ALT) && sdlKeycode == SDLK_F4) {
event.type = Common::EVENT_QUIT;
return true;
}
@@ -561,7 +601,7 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
#endif
// Ctrl-u toggles mute
- if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'u') {
+ if ((ev.key.keysym.mod & KMOD_CTRL) && sdlKeycode == 'u') {
event.type = Common::EVENT_MUTE;
return true;
}
@@ -570,8 +610,8 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
return true;
event.type = Common::EVENT_KEYDOWN;
- event.kbd.keycode = SDLToOSystemKeycode(ev.key.keysym.sym);
- event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, obtainUnicode(ev.key.keysym));
+ event.kbd.keycode = SDLToOSystemKeycode(sdlKeycode);
+ event.kbd.ascii = mapKey(sdlKeycode, (SDLMod)ev.key.keysym.mod, obtainUnicode(ev.key.keysym));
return true;
}
@@ -580,6 +620,7 @@ bool SdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) {
if (remapKey(ev, event))
return true;
+ SDLKey sdlKeycode = obtainKeycode(ev.key.keysym);
SDLMod mod = SDL_GetModState();
// Check if this is an event handled by handleKeyDown(), and stop if it is
@@ -587,21 +628,21 @@ bool SdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) {
// Check if the Ctrl key is down, so that we can trap cases where the
// user has the Ctrl key down, and has just released a special key
if (mod & KMOD_CTRL) {
- if (ev.key.keysym.sym == 'm' || // Ctrl-m toggles mouse capture
+ if (sdlKeycode == 'm' || // Ctrl-m toggles mouse capture
#if defined(MACOSX)
// Meta - Q, handled below
#elif defined(POSIX)
- ev.key.keysym.sym == 'q' || // On other *nix systems, Control-Q quits
+ sdlKeycode == 'q' || // On other *nix systems, Control-Q quits
#else
- ev.key.keysym.sym == 'z' || // Ctrl-z quit
+ sdlKeycode == 'z' || // Ctrl-z quit
#endif
- ev.key.keysym.sym == 'u') // Ctrl-u toggles mute
+ sdlKeycode == 'u') // Ctrl-u toggles mute
return false;
}
// Same for other keys (Meta and Alt)
#if defined(MACOSX)
- if ((mod & KMOD_META) && ev.key.keysym.sym == 'q')
+ if ((mod & KMOD_META) && sdlKeycode == 'q')
return false; // On Macintosh, Cmd-Q quits
#endif
@@ -609,8 +650,8 @@ bool SdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) {
// continue normally
event.type = Common::EVENT_KEYUP;
- event.kbd.keycode = SDLToOSystemKeycode(ev.key.keysym.sym);
- event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, 0);
+ event.kbd.keycode = SDLToOSystemKeycode(sdlKeycode);
+ event.kbd.ascii = mapKey(sdlKeycode, (SDLMod)ev.key.keysym.mod, 0);
// Ctrl-Alt-<key> will change the GFX mode
SDLModToOSystemKeyFlags(mod, event);
@@ -845,7 +886,7 @@ bool SdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
return false;
}
-void SdlEventSource::resetKeyboadEmulation(int16 x_max, int16 y_max) {
+void SdlEventSource::resetKeyboardEmulation(int16 x_max, int16 y_max) {
_km.x_max = x_max;
_km.y_max = y_max;
_km.delay_time = 25;
@@ -868,10 +909,63 @@ bool SdlEventSource::handleResizeEvent(Common::Event &event, int w, int h) {
return false;
}
+SDLKey SdlEventSource::obtainKeycode(const SDL_keysym keySym) {
+#if !SDL_VERSION_ATLEAST(2, 0, 0) && defined(WIN32) && !defined(_WIN32_WCE)
+ // WORKAROUND: SDL 1.2 on Windows does not use the user configured keyboard layout,
+ // resulting in "keySym.sym" values to always be those expected for an US keyboard.
+ // For example, SDL returns SDLK_Q when pressing the 'A' key on an AZERTY keyboard.
+ // This defeats the purpose of keycodes which is to be able to refer to a key without
+ // knowing where it is physically located.
+ // We work around this issue by querying the currently active Windows keyboard layout
+ // using the scancode provided by SDL.
+
+ if (keySym.sym >= SDLK_0 && keySym.sym <= SDLK_9) {
+ // The keycode returned by SDL is kept for the number keys.
+ // Querying the keyboard layout for those would return the base key values
+ // for AZERTY keyboards, which are not numbers. For example, SDLK_1 would
+ // map to SDLK_AMPERSAND. This is theoretically correct but practically unhelpful,
+ // because it makes it impossible to handle key combinations such as "ctrl-1".
+ return keySym.sym;
+ }
+
+ int vk = MapVirtualKey(keySym.scancode, MAPVK_VSC_TO_VK);
+ if (vk) {
+ int ch = (MapVirtualKey(vk, MAPVK_VK_TO_CHAR) & 0x7FFF);
+ // The top bit of the result of MapVirtualKey with MAPVK_VSC_TO_VK signals
+ // a dead key was pressed. In that case we keep the value of the accent alone.
+ if (ch) {
+ if (ch >= 'A' && ch <= 'Z') {
+ // Windows returns uppercase ASCII whereas SDL expects lowercase
+ return (SDLKey)(SDLK_a + (ch - 'A'));
+ } else {
+ return (SDLKey)ch;
+ }
+ }
+ }
+#endif
+
+ return keySym.sym;
+}
+
uint32 SdlEventSource::obtainUnicode(const SDL_keysym keySym) {
#if SDL_VERSION_ATLEAST(2, 0, 0)
SDL_Event events[2];
+ // Update the event queue here to give SDL a chance to insert TEXTINPUT
+ // events for KEYDOWN events. Otherwise we have a high chance that on
+ // Windows the TEXTINPUT event is not in the event queue at this point.
+ // In this case we will get two events with ascii values due to mapKey
+ // and dispatchSDLEvent. This results in nasty double input of characters
+ // in the GUI.
+ //
+ // FIXME: This is all a bit fragile because in mapKey we derive the ascii
+ // value from the key code if no unicode value is given. This is legacy
+ // behavior and should be removed anyway. If that is removed, we might not
+ // even need to do this peeking here but instead can rely on the
+ // SDL_TEXTINPUT case in dispatchSDLEvent to introduce keydown/keyup with
+ // proper ASCII values (but with KEYCODE_INVALID as keycode).
+ SDL_PumpEvents();
+
// In SDL2, the unicode field has been removed from the keysym struct.
// Instead a SDL_TEXTINPUT event is generated on key combinations that
// generates unicode.
diff --git a/backends/events/sdl/sdl-events.h b/backends/events/sdl/sdl-events.h
index caa60c1354..c43699420b 100644
--- a/backends/events/sdl/sdl-events.h
+++ b/backends/events/sdl/sdl-events.h
@@ -47,7 +47,7 @@ public:
/**
* Resets keyboard emulation after a video screen change
*/
- virtual void resetKeyboadEmulation(int16 x_max, int16 y_max);
+ virtual void resetKeyboardEmulation(int16 x_max, int16 y_max);
protected:
/** @name Keyboard mouse emulation
@@ -125,7 +125,7 @@ protected:
/**
* Maps the ASCII value of key
*/
- int mapKey(SDLKey key, SDLMod mod, Uint16 unicode);
+ virtual int mapKey(SDLKey key, SDLMod mod, Uint16 unicode);
/**
* Configures the key modifiers flags status
@@ -148,6 +148,11 @@ protected:
*/
uint32 obtainUnicode(const SDL_keysym keySym);
+ /**
+ * Extracts the keycode for the specified key sym.
+ */
+ SDLKey obtainKeycode(const SDL_keysym keySym);
+
#if SDL_VERSION_ATLEAST(2, 0, 0)
/**
* Whether _fakeKeyUp contains an event we need to send.
diff --git a/backends/fs/abstract-fs.h b/backends/fs/abstract-fs.h
index dcfdc08975..24286b649d 100644
--- a/backends/fs/abstract-fs.h
+++ b/backends/fs/abstract-fs.h
@@ -191,6 +191,15 @@ public:
* @return pointer to the stream object, 0 in case of a failure
*/
virtual Common::WriteStream *createWriteStream() = 0;
+
+ /**
+ * Creates a file referred by this node.
+ *
+ * @param isDirectory true if created file must be a directory
+ *
+ * @return true if file is created successfully
+ */
+ virtual bool create(bool isDirectory) = 0;
};
diff --git a/backends/fs/amigaos4/amigaos4-fs.cpp b/backends/fs/amigaos4/amigaos4-fs.cpp
index 6d5b099736..24a8fb98ad 100644
--- a/backends/fs/amigaos4/amigaos4-fs.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs.cpp
@@ -443,4 +443,9 @@ Common::WriteStream *AmigaOSFilesystemNode::createWriteStream() {
return StdioStream::makeFromPath(getPath(), true);
}
+bool AmigaOSFilesystemNode::create(bool isDirectory) {
+ error("Not supported");
+ return false;
+}
+
#endif //defined(__amigaos4__)
diff --git a/backends/fs/amigaos4/amigaos4-fs.h b/backends/fs/amigaos4/amigaos4-fs.h
index 408354888e..3ed45d3f77 100644
--- a/backends/fs/amigaos4/amigaos4-fs.h
+++ b/backends/fs/amigaos4/amigaos4-fs.h
@@ -116,6 +116,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
};
diff --git a/backends/fs/chroot/chroot-fs.cpp b/backends/fs/chroot/chroot-fs.cpp
index 2cbb4af9d6..be6805bbd8 100644
--- a/backends/fs/chroot/chroot-fs.cpp
+++ b/backends/fs/chroot/chroot-fs.cpp
@@ -108,6 +108,11 @@ Common::WriteStream *ChRootFilesystemNode::createWriteStream() {
return _realNode->createWriteStream();
}
+bool ChRootFilesystemNode::create(bool /*isDir*/) {
+ error("Not supported");
+ return false;
+}
+
Common::String ChRootFilesystemNode::addPathComponent(const Common::String &path, const Common::String &component) {
const char sep = '/';
if (path.lastChar() == sep && component.firstChar() == sep) {
diff --git a/backends/fs/chroot/chroot-fs.h b/backends/fs/chroot/chroot-fs.h
index 9ff913be31..e0ecc1c47e 100644
--- a/backends/fs/chroot/chroot-fs.h
+++ b/backends/fs/chroot/chroot-fs.h
@@ -49,6 +49,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
private:
static Common::String addPathComponent(const Common::String &path, const Common::String &component);
diff --git a/backends/fs/ds/ds-fs.cpp b/backends/fs/ds/ds-fs.cpp
index 3782caf432..83b1295838 100644
--- a/backends/fs/ds/ds-fs.cpp
+++ b/backends/fs/ds/ds-fs.cpp
@@ -211,6 +211,11 @@ Common::WriteStream *DSFileSystemNode::createWriteStream() {
return Common::wrapBufferedWriteStream(stream, WRITE_BUFFER_SIZE);
}
+bool DSFileSystemNode::create(bool isDirectory) {
+ error("Not supported");
+ return false;
+}
+
//////////////////////////////////////////////////////////////////////////
// GBAMPFileSystemNode - File system using GBA Movie Player and CF card //
//////////////////////////////////////////////////////////////////////////
@@ -393,6 +398,11 @@ Common::WriteStream *GBAMPFileSystemNode::createWriteStream() {
return Common::wrapBufferedWriteStream(stream, WRITE_BUFFER_SIZE);
}
+bool GBAMPFileSystemNode::create(bool isDirectory) {
+ error("Not supported");
+ return false;
+}
+
DSFileStream::DSFileStream(void *handle) : _handle(handle) {
diff --git a/backends/fs/ds/ds-fs.h b/backends/fs/ds/ds-fs.h
index b9ccfcbe9c..939d1a1555 100644
--- a/backends/fs/ds/ds-fs.h
+++ b/backends/fs/ds/ds-fs.h
@@ -91,6 +91,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
/**
* Returns the zip file this node points to.
@@ -156,6 +157,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
};
struct fileHandle {
diff --git a/backends/fs/n64/n64-fs.cpp b/backends/fs/n64/n64-fs.cpp
index fe37dad467..d568500d30 100644
--- a/backends/fs/n64/n64-fs.cpp
+++ b/backends/fs/n64/n64-fs.cpp
@@ -160,4 +160,9 @@ Common::WriteStream *N64FilesystemNode::createWriteStream() {
return RomfsStream::makeFromPath(getPath(), true);
}
+bool N64FilesystemNode::create(bool isDirectory) {
+ error("Not supported");
+ return false;
+}
+
#endif //#ifdef __N64__
diff --git a/backends/fs/n64/n64-fs.h b/backends/fs/n64/n64-fs.h
index d503a6601e..d520ad5be6 100644
--- a/backends/fs/n64/n64-fs.h
+++ b/backends/fs/n64/n64-fs.h
@@ -73,6 +73,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
};
#endif
diff --git a/backends/fs/posix/posix-fs.cpp b/backends/fs/posix/posix-fs.cpp
index 1a6c4e40a5..ce5715210a 100644
--- a/backends/fs/posix/posix-fs.cpp
+++ b/backends/fs/posix/posix-fs.cpp
@@ -39,6 +39,7 @@
#include <dirent.h>
#include <stdio.h>
#include <errno.h>
+#include <fcntl.h>
#ifdef __OS2__
#define INCL_DOS
@@ -252,6 +253,35 @@ Common::WriteStream *POSIXFilesystemNode::createWriteStream() {
return StdioStream::makeFromPath(getPath(), true);
}
+bool POSIXFilesystemNode::create(bool isDir) {
+ bool success;
+
+ if (isDir) {
+ success = mkdir(_path.c_str(), 0755) == 0;
+ } else {
+ int fd = open(_path.c_str(), O_WRONLY | O_CREAT | O_TRUNC, 0755);
+ success = fd >= 0;
+
+ if (fd >= 0) {
+ close(fd);
+ }
+ }
+
+ if (success) {
+ setFlags();
+ if (_isValid) {
+ if (_isDirectory != isDir) warning("failed to create %s: got %s", isDir ? "directory" : "file", _isDirectory ? "directory" : "file");
+ return _isDirectory == isDir;
+ }
+
+ warning("POSIXFilesystemNode: %s() was a success, but stat indicates there is no such %s",
+ isDir ? "mkdir" : "creat", isDir ? "directory" : "file");
+ return false;
+ }
+
+ return false;
+}
+
namespace Posix {
bool assureDirectoryExists(const Common::String &dir, const char *prefix) {
diff --git a/backends/fs/posix/posix-fs.h b/backends/fs/posix/posix-fs.h
index 0703ac5bf5..4ebce7e9d9 100644
--- a/backends/fs/posix/posix-fs.h
+++ b/backends/fs/posix/posix-fs.h
@@ -73,6 +73,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
private:
/**
diff --git a/backends/fs/ps2/ps2-fs.cpp b/backends/fs/ps2/ps2-fs.cpp
index 9b6e1270f1..8391e063a0 100644
--- a/backends/fs/ps2/ps2-fs.cpp
+++ b/backends/fs/ps2/ps2-fs.cpp
@@ -441,4 +441,9 @@ Common::WriteStream *Ps2FilesystemNode::createWriteStream() {
return PS2FileStream::makeFromPath(getPath(), true);
}
+bool Ps2FilesystemNode::create(bool isDirectory) {
+ error("Not supported");
+ return false;
+}
+
#endif
diff --git a/backends/fs/ps2/ps2-fs.h b/backends/fs/ps2/ps2-fs.h
index 63b866ba5b..c9da434535 100644
--- a/backends/fs/ps2/ps2-fs.h
+++ b/backends/fs/ps2/ps2-fs.h
@@ -96,6 +96,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
int getDev() { return 0; }
};
diff --git a/backends/fs/psp/psp-fs.cpp b/backends/fs/psp/psp-fs.cpp
index e8aad9fa98..6bd5e93435 100644
--- a/backends/fs/psp/psp-fs.cpp
+++ b/backends/fs/psp/psp-fs.cpp
@@ -239,4 +239,9 @@ Common::WriteStream *PSPFilesystemNode::createWriteStream() {
return Common::wrapBufferedWriteStream(stream, WRITE_BUFFER_SIZE);
}
+bool PSPFilesystemNode::create(bool isDirectory) {
+ error("Not supported");
+ return false;
+}
+
#endif //#ifdef __PSP__
diff --git a/backends/fs/psp/psp-fs.h b/backends/fs/psp/psp-fs.h
index 1bb4543d19..648544650b 100644
--- a/backends/fs/psp/psp-fs.h
+++ b/backends/fs/psp/psp-fs.h
@@ -65,6 +65,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
};
#endif
diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp
index 8fbc3a402a..e4163caa33 100644
--- a/backends/fs/symbian/symbian-fs.cpp
+++ b/backends/fs/symbian/symbian-fs.cpp
@@ -231,4 +231,10 @@ Common::SeekableReadStream *SymbianFilesystemNode::createReadStream() {
Common::WriteStream *SymbianFilesystemNode::createWriteStream() {
return SymbianStdioStream::makeFromPath(getPath(), true);
}
+
+bool SymbianFilesystemNode::create(bool isDirectory) {
+ error("Not supported");
+ return false;
+}
+
#endif //#if defined(__SYMBIAN32__)
diff --git a/backends/fs/symbian/symbian-fs.h b/backends/fs/symbian/symbian-fs.h
index 339e998a28..1327f9f2e9 100644
--- a/backends/fs/symbian/symbian-fs.h
+++ b/backends/fs/symbian/symbian-fs.h
@@ -66,6 +66,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
};
#endif
diff --git a/backends/fs/wii/wii-fs.cpp b/backends/fs/wii/wii-fs.cpp
index 43f4f592b7..e036b75019 100644
--- a/backends/fs/wii/wii-fs.cpp
+++ b/backends/fs/wii/wii-fs.cpp
@@ -168,7 +168,7 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hi
if (newPath.lastChar() != '/')
newPath += '/';
newPath += pent->d_name;
-
+
bool isDir = false;
tmpdir = opendir(newPath.c_str());
if(tmpdir)
@@ -176,17 +176,17 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hi
isDir = true;
closedir(tmpdir);
}
-
+
if ((mode == Common::FSNode::kListFilesOnly && isDir) ||
(mode == Common::FSNode::kListDirectoriesOnly && !isDir))
continue;
-
+
struct stat st;
st.st_mode = 0;
st.st_mode |= ( isDir ? S_IFDIR : 0 );
st.st_mode |= S_IRUSR;
st.st_mode |= S_IWUSR;
-
+
list.push_back(new WiiFilesystemNode(newPath, &st));
}
@@ -213,4 +213,9 @@ Common::WriteStream *WiiFilesystemNode::createWriteStream() {
return StdioStream::makeFromPath(getPath(), true);
}
+bool WiiFilesystemNode::create(bool isDirectory) {
+ error("Not supported");
+ return false;
+}
+
#endif //#if defined(__WII__)
diff --git a/backends/fs/wii/wii-fs.h b/backends/fs/wii/wii-fs.h
index c77c543dae..affb765884 100644
--- a/backends/fs/wii/wii-fs.h
+++ b/backends/fs/wii/wii-fs.h
@@ -69,6 +69,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
};
#endif
diff --git a/backends/fs/windows/windows-fs.cpp b/backends/fs/windows/windows-fs.cpp
index 49549b83cb..b43686f911 100644
--- a/backends/fs/windows/windows-fs.cpp
+++ b/backends/fs/windows/windows-fs.cpp
@@ -244,4 +244,36 @@ Common::WriteStream *WindowsFilesystemNode::createWriteStream() {
return StdioStream::makeFromPath(getPath(), true);
}
+bool WindowsFilesystemNode::create(bool isDirectory) {
+ bool success;
+
+ if (isDirectory) {
+ success = CreateDirectory(toUnicode(_path.c_str()), NULL) != 0;
+ } else {
+ success = CreateFile(toUnicode(_path.c_str()), GENERIC_READ|GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL) != INVALID_HANDLE_VALUE;
+ }
+
+ if (success) {
+ //this piece is copied from constructor, it checks that file exists and detects whether it's a directory
+ DWORD fileAttribs = GetFileAttributes(toUnicode(_path.c_str()));
+ if (fileAttribs != INVALID_FILE_ATTRIBUTES) {
+ _isDirectory = ((fileAttribs & FILE_ATTRIBUTE_DIRECTORY) != 0);
+ _isValid = true;
+ // Add a trailing slash, if necessary.
+ if (_isDirectory && _path.lastChar() != '\\') {
+ _path += '\\';
+ }
+
+ if (_isDirectory != isDirectory) warning("failed to create %s: got %s", isDirectory ? "directory" : "file", _isDirectory ? "directory" : "file");
+ return _isDirectory == isDirectory;
+ }
+
+ warning("WindowsFilesystemNode: Create%s() was a success, but GetFileAttributes() indicates there is no such %s",
+ isDirectory ? "Directory" : "File", isDirectory ? "directory" : "file");
+ return false;
+ }
+
+ return false;
+}
+
#endif //#ifdef WIN32
diff --git a/backends/fs/windows/windows-fs.h b/backends/fs/windows/windows-fs.h
index d06044603a..7c9f2c1e1a 100644
--- a/backends/fs/windows/windows-fs.h
+++ b/backends/fs/windows/windows-fs.h
@@ -88,6 +88,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
+ virtual bool create(bool isDirectory);
private:
/**
diff --git a/backends/graphics/androidsdl/androidsdl-graphics.cpp b/backends/graphics/androidsdl/androidsdl-graphics.cpp
new file mode 100644
index 0000000000..23a1a86dd6
--- /dev/null
+++ b/backends/graphics/androidsdl/androidsdl-graphics.cpp
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+#if defined(ANDROIDSDL)
+
+#include "backends/graphics/androidsdl/androidsdl-graphics.h"
+#include "backends/events/androidsdl/androidsdl-events.h"
+#include "common/mutex.h"
+#include "common/textconsole.h"
+#include "graphics/font.h"
+#include "graphics/fontman.h"
+#include "graphics/scaler.h"
+#include "graphics/scaler/aspect.h"
+#include "graphics/scaler/downscaler.h"
+#include "graphics/surface.h"
+
+AndroidSdlGraphicsManager::AndroidSdlGraphicsManager(SdlEventSource *sdlEventSource, SdlWindow *window)
+ : SurfaceSdlGraphicsManager(sdlEventSource, window) {
+}
+
+#endif
diff --git a/backends/graphics/androidsdl/androidsdl-graphics.h b/backends/graphics/androidsdl/androidsdl-graphics.h
new file mode 100644
index 0000000000..b7ca7c1de8
--- /dev/null
+++ b/backends/graphics/androidsdl/androidsdl-graphics.h
@@ -0,0 +1,34 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_SDL_ANDROIDSDL_H
+#define BACKENDS_GRAPHICS_SDL_ANDROIDSDL_H
+
+#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
+
+class AndroidSdlGraphicsManager : public SurfaceSdlGraphicsManager {
+public:
+ AndroidSdlGraphicsManager(SdlEventSource *sdlEventSource, SdlWindow *window);
+
+};
+
+#endif
diff --git a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
index 0b9cc0c7e8..9e75dd10f4 100644
--- a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
+++ b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
@@ -35,6 +35,10 @@ static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{0, 0, 0}
};
+#ifndef USE_SCALERS
+#define DownscaleAllByHalf 0
+#endif
+
DINGUXSdlGraphicsManager::DINGUXSdlGraphicsManager(SdlEventSource *boss, SdlWindow *window)
: SurfaceSdlGraphicsManager(boss, window) {
}
@@ -61,9 +65,11 @@ bool DINGUXSdlGraphicsManager::setGraphicsMode(int mode) {
case GFX_NORMAL:
newScaleFactor = 1;
break;
+#ifdef USE_SCALERS
case GFX_HALF:
newScaleFactor = 1;
break;
+#endif
default:
warning("unknown gfx mode %d", mode);
return false;
@@ -89,9 +95,11 @@ void DINGUXSdlGraphicsManager::setGraphicsModeIntern() {
case GFX_NORMAL:
newScalerProc = Normal1x;
break;
+#ifdef USE_SCALERS
case GFX_HALF:
newScalerProc = DownscaleAllByHalf;
break;
+#endif
default:
error("Unknown gfx mode %d", _videoMode.mode);
@@ -249,26 +257,6 @@ void DINGUXSdlGraphicsManager::internUpdateScreen() {
_forceFull = true;
}
-#ifdef USE_OSD
- // OSD visible (i.e. non-transparent)?
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- // Updated alpha value
- const int diff = SDL_GetTicks() - _osdFadeStartTime;
- if (diff > 0) {
- if (diff >= kOSDFadeOutDuration) {
- // Back to full transparency
- _osdAlpha = SDL_ALPHA_TRANSPARENT;
- } else {
- // Do a linear fade out...
- const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
- _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
- }
- SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
- _forceFull = true;
- }
- }
-#endif
-
if (!_overlayVisible) {
origSurf = _screen;
srcSurf = _tmpscreen;
@@ -290,6 +278,10 @@ void DINGUXSdlGraphicsManager::internUpdateScreen() {
if (_mouseNeedsRedraw)
undrawMouse();
+#ifdef USE_OSD
+ updateOSD();
+#endif
+
// Force a full redraw if requested
if (_forceFull) {
_numDirtyRects = 1;
@@ -397,9 +389,7 @@ void DINGUXSdlGraphicsManager::internUpdateScreen() {
drawMouse();
#ifdef USE_OSD
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
- }
+ drawOSD();
#endif
// Finally, blit all our changes to the screen
SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
diff --git a/backends/graphics/gph/gph-graphics.cpp b/backends/graphics/gph/gph-graphics.cpp
index 65cb3d1d65..a19512110f 100644
--- a/backends/graphics/gph/gph-graphics.cpp
+++ b/backends/graphics/gph/gph-graphics.cpp
@@ -277,26 +277,6 @@ void GPHGraphicsManager::internUpdateScreen() {
_forceFull = true;
}
-#ifdef USE_OSD
- // OSD visible (i.e. non-transparent)?
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- // Updated alpha value
- const int diff = SDL_GetTicks() - _osdFadeStartTime;
- if (diff > 0) {
- if (diff >= kOSDFadeOutDuration) {
- // Back to full transparency
- _osdAlpha = SDL_ALPHA_TRANSPARENT;
- } else {
- // Do a linear fade out...
- const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
- _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
- }
- SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
- _forceFull = true;
- }
- }
-#endif
-
if (!_overlayVisible) {
origSurf = _screen;
srcSurf = _tmpscreen;
@@ -319,6 +299,10 @@ void GPHGraphicsManager::internUpdateScreen() {
if (_mouseNeedsRedraw)
undrawMouse();
+#ifdef USE_OSD
+ updateOSD();
+#endif
+
// Force a full redraw if requested
if (_forceFull) {
_numDirtyRects = 1;
@@ -428,10 +412,9 @@ void GPHGraphicsManager::internUpdateScreen() {
drawMouse();
#ifdef USE_OSD
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
- }
+ drawOSD();
#endif
+
// Finally, blit all our changes to the screen
SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
}
@@ -459,7 +442,7 @@ void GPHGraphicsManager::hideOverlay() {
bool GPHGraphicsManager::loadGFXMode() {
- // We don't offer anything other than fullscreen on GPH devices so let’s not even pretend.
+ // We don't offer anything other than fullscreen on GPH devices so let's not even pretend.
_videoMode.fullscreen = true;
// Set the hardware stats to match the LCD.
diff --git a/backends/graphics/graphics.h b/backends/graphics/graphics.h
index 3671b9f0b9..db8b6a920b 100644
--- a/backends/graphics/graphics.h
+++ b/backends/graphics/graphics.h
@@ -84,6 +84,8 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num) = 0;
virtual void displayMessageOnOSD(const char *msg) {}
+ virtual void displayActivityIconOnOSD(const Graphics::Surface *icon) {}
+
// Graphics::PaletteManager interface
//virtual void setPalette(const byte *colors, uint start, uint num) = 0;
diff --git a/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp b/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp
index 52e5b42e8b..6a920e9eae 100644
--- a/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp
+++ b/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp
@@ -290,26 +290,6 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() {
_forceFull = true;
}
-#ifdef USE_OSD
- // OSD visible (i.e. non-transparent)?
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- // Updated alpha value
- const int diff = SDL_GetTicks() - _osdFadeStartTime;
- if (diff > 0) {
- if (diff >= kOSDFadeOutDuration) {
- // Back to full transparency
- _osdAlpha = SDL_ALPHA_TRANSPARENT;
- } else {
- // Do a linear fade out...
- const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
- _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
- }
- SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
- _forceFull = true;
- }
- }
-#endif
-
if (!_overlayVisible) {
origSurf = _screen;
srcSurf = _tmpscreen;
@@ -331,6 +311,10 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() {
if (_mouseNeedsRedraw)
undrawMouse();
+#ifdef USE_OSD
+ updateOSD();
+#endif
+
// Force a full redraw if requested
if (_forceFull) {
_numDirtyRects = 1;
@@ -439,10 +423,9 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() {
drawMouse();
#ifdef USE_OSD
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
- }
+ drawOSD();
#endif
+
// Finally, blit all our changes to the screen
SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
}
diff --git a/backends/graphics/opengl/context.cpp b/backends/graphics/opengl/context.cpp
new file mode 100644
index 0000000000..a7f640d37e
--- /dev/null
+++ b/backends/graphics/opengl/context.cpp
@@ -0,0 +1,182 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/opengl-sys.h"
+#include "backends/graphics/opengl/opengl-graphics.h"
+#include "backends/graphics/opengl/shader.h"
+#include "backends/graphics/opengl/pipelines/pipeline.h"
+#include "backends/graphics/opengl/framebuffer.h"
+
+#include "common/tokenizer.h"
+#include "common/debug.h"
+
+namespace OpenGL {
+
+void Context::reset() {
+ maxTextureSize = 0;
+
+ NPOTSupported = false;
+ shadersSupported = false;
+ multitextureSupported = false;
+ framebufferObjectSupported = false;
+
+#define GL_FUNC_DEF(ret, name, param) name = nullptr;
+#include "backends/graphics/opengl/opengl-func.h"
+#undef GL_FUNC_DEF
+
+ activePipeline = nullptr;
+}
+
+Pipeline *Context::setPipeline(Pipeline *pipeline) {
+ Pipeline *oldPipeline = activePipeline;
+ if (oldPipeline) {
+ oldPipeline->deactivate();
+ }
+
+ activePipeline = pipeline;
+ if (activePipeline) {
+ activePipeline->activate();
+ }
+
+ return oldPipeline;
+}
+
+Context g_context;
+
+void OpenGLGraphicsManager::setContextType(ContextType type) {
+#if USE_FORCED_GL
+ type = kContextGL;
+#elif USE_FORCED_GLES
+ type = kContextGLES;
+#elif USE_FORCED_GLES2
+ type = kContextGLES2;
+#endif
+
+ g_context.type = type;
+}
+
+void OpenGLGraphicsManager::initializeGLContext() {
+ // Initialize default state.
+ g_context.reset();
+
+ // Load all functions.
+ // We use horrible trickery to silence C++ compilers.
+ // See backends/plugins/sdl/sdl-provider.cpp for more information.
+ assert(sizeof(void (*)()) == sizeof(void *));
+ void *fn = nullptr;
+
+#define LOAD_FUNC(name, loadName) \
+ fn = getProcAddress(#loadName); \
+ memcpy(&g_context.name, &fn, sizeof(fn))
+
+#define GL_EXT_FUNC_DEF(ret, name, param) LOAD_FUNC(name, name)
+
+#ifdef USE_BUILTIN_OPENGL
+#define GL_FUNC_DEF(ret, name, param) g_context.name = &name
+#define GL_FUNC_2_DEF GL_FUNC_DEF
+#else
+#define GL_FUNC_DEF GL_EXT_FUNC_DEF
+#define GL_FUNC_2_DEF(ret, name, extName, param) \
+ if (g_context.type == kContextGL) { \
+ LOAD_FUNC(name, extName); \
+ } else { \
+ LOAD_FUNC(name, name); \
+ }
+#endif
+#include "backends/graphics/opengl/opengl-func.h"
+#undef GL_FUNC_2_DEF
+#undef GL_FUNC_DEF
+#undef GL_EXT_FUNC_DEF
+#undef LOAD_FUNC
+
+ // Obtain maximum texture size.
+ GL_CALL(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &g_context.maxTextureSize));
+ debug(5, "OpenGL maximum texture size: %d", g_context.maxTextureSize);
+
+ const char *extString = (const char *)g_context.glGetString(GL_EXTENSIONS);
+ debug(5, "OpenGL extensions: %s", extString);
+
+ bool ARBShaderObjects = false;
+ bool ARBShadingLanguage100 = false;
+ bool ARBVertexShader = false;
+ bool ARBFragmentShader = false;
+
+ Common::StringTokenizer tokenizer(extString, " ");
+ while (!tokenizer.empty()) {
+ Common::String token = tokenizer.nextToken();
+
+ if (token == "GL_ARB_texture_non_power_of_two" || token == "GL_OES_texture_npot") {
+ g_context.NPOTSupported = true;
+ } else if (token == "GL_ARB_shader_objects") {
+ ARBShaderObjects = true;
+ } else if (token == "GL_ARB_shading_language_100") {
+ ARBShadingLanguage100 = true;
+ } else if (token == "GL_ARB_vertex_shader") {
+ ARBVertexShader = true;
+ } else if (token == "GL_ARB_fragment_shader") {
+ ARBFragmentShader = true;
+ } else if (token == "GL_ARB_multitexture") {
+ g_context.multitextureSupported = true;
+ } else if (token == "GL_EXT_framebuffer_object") {
+ g_context.framebufferObjectSupported = true;
+ }
+ }
+
+ if (g_context.type == kContextGLES2) {
+ // GLES2 always has (limited) NPOT support.
+ g_context.NPOTSupported = true;
+
+ // GLES2 always has shader support.
+ g_context.shadersSupported = true;
+
+ // GLES2 always has multi texture support.
+ g_context.multitextureSupported = true;
+
+ // GLES2 always has FBO support.
+ g_context.framebufferObjectSupported = true;
+ } else {
+ g_context.shadersSupported = ARBShaderObjects & ARBShadingLanguage100 & ARBVertexShader & ARBFragmentShader;
+ }
+
+ // Log context type.
+ switch (g_context.type) {
+ case kContextGL:
+ debug(5, "OpenGL: GL context initialized");
+ break;
+
+ case kContextGLES:
+ debug(5, "OpenGL: GLES context initialized");
+ break;
+
+ case kContextGLES2:
+ debug(5, "OpenGL: GLES2 context initialized");
+ break;
+ }
+
+ // Log features supported by GL context.
+ debug(5, "OpenGL: NPOT texture support: %d", g_context.NPOTSupported);
+ debug(5, "OpenGL: Shader support: %d", g_context.shadersSupported);
+ debug(5, "OpenGL: Multitexture support: %d", g_context.multitextureSupported);
+ debug(5, "OpenGL: FBO support: %d", g_context.framebufferObjectSupported);
+}
+
+} // End of namespace OpenGL
diff --git a/backends/graphics/opengl/debug.cpp b/backends/graphics/opengl/debug.cpp
index d5d73fb5ec..c4319f5e36 100644
--- a/backends/graphics/opengl/debug.cpp
+++ b/backends/graphics/opengl/debug.cpp
@@ -54,7 +54,7 @@ Common::String getGLErrStr(GLenum error) {
void checkGLError(const char *expr, const char *file, int line) {
GLenum error;
- while ((error = glGetError()) != GL_NO_ERROR) {
+ while ((error = g_context.glGetError()) != GL_NO_ERROR) {
// We cannot use error here because we do not know whether we have a
// working screen or not.
warning("GL ERROR: %s on %s (%s:%d)", getGLErrStr(error).c_str(), expr, file, line);
diff --git a/backends/graphics/opengl/debug.h b/backends/graphics/opengl/debug.h
index ff6b678870..abaa6544dc 100644
--- a/backends/graphics/opengl/debug.h
+++ b/backends/graphics/opengl/debug.h
@@ -31,9 +31,9 @@ namespace OpenGL {
void checkGLError(const char *expr, const char *file, int line);
} // End of namespace OpenGL
-#define GLCALL(x) do { (x); OpenGL::checkGLError(#x, __FILE__, __LINE__); } while (false)
+#define GL_WRAP_DEBUG(call, name) do { (call); OpenGL::checkGLError(#name, __FILE__, __LINE__); } while (false)
#else
-#define GLCALL(x) do { (x); } while (false)
+#define GL_WRAP_DEBUG(call, name) do { (call); } while (false)
#endif
#endif
diff --git a/backends/graphics/opengl/framebuffer.cpp b/backends/graphics/opengl/framebuffer.cpp
new file mode 100644
index 0000000000..7191aab8bc
--- /dev/null
+++ b/backends/graphics/opengl/framebuffer.cpp
@@ -0,0 +1,259 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/framebuffer.h"
+#include "backends/graphics/opengl/texture.h"
+#include "backends/graphics/opengl/pipelines/pipeline.h"
+
+namespace OpenGL {
+
+Framebuffer::Framebuffer()
+ : _viewport(), _projectionMatrix(), _isActive(false), _clearColor(),
+ _blendState(false), _scissorTestState(false), _scissorBox() {
+}
+
+void Framebuffer::activate() {
+ _isActive = true;
+
+ applyViewport();
+ applyProjectionMatrix();
+ applyClearColor();
+ applyBlendState();
+ applyScissorTestState();
+ applyScissorBox();
+
+ activateInternal();
+}
+
+void Framebuffer::deactivate() {
+ _isActive = false;
+
+ deactivateInternal();
+}
+
+void Framebuffer::setClearColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) {
+ _clearColor[0] = r;
+ _clearColor[1] = g;
+ _clearColor[2] = b;
+ _clearColor[3] = a;
+
+ // Directly apply changes when we are active.
+ if (isActive()) {
+ applyClearColor();
+ }
+}
+
+void Framebuffer::enableBlend(bool enable) {
+ _blendState = enable;
+
+ // Directly apply changes when we are active.
+ if (isActive()) {
+ applyBlendState();
+ }
+}
+
+void Framebuffer::enableScissorTest(bool enable) {
+ _scissorTestState = enable;
+
+ // Directly apply changes when we are active.
+ if (isActive()) {
+ applyScissorTestState();
+ }
+}
+
+void Framebuffer::setScissorBox(GLint x, GLint y, GLsizei w, GLsizei h) {
+ _scissorBox[0] = x;
+ _scissorBox[1] = y;
+ _scissorBox[2] = w;
+ _scissorBox[3] = h;
+
+ // Directly apply changes when we are active.
+ if (isActive()) {
+ applyScissorBox();
+ }
+}
+
+void Framebuffer::applyViewport() {
+ GL_CALL(glViewport(_viewport[0], _viewport[1], _viewport[2], _viewport[3]));
+}
+
+void Framebuffer::applyProjectionMatrix() {
+ g_context.getActivePipeline()->setProjectionMatrix(_projectionMatrix);
+}
+
+void Framebuffer::applyClearColor() {
+ GL_CALL(glClearColor(_clearColor[0], _clearColor[1], _clearColor[2], _clearColor[3]));
+}
+
+void Framebuffer::applyBlendState() {
+ if (_blendState) {
+ GL_CALL(glEnable(GL_BLEND));
+ } else {
+ GL_CALL(glDisable(GL_BLEND));
+ }
+}
+
+void Framebuffer::applyScissorTestState() {
+ if (_scissorTestState) {
+ GL_CALL(glEnable(GL_SCISSOR_TEST));
+ } else {
+ GL_CALL(glDisable(GL_SCISSOR_TEST));
+ }
+}
+
+void Framebuffer::applyScissorBox() {
+ GL_CALL(glScissor(_scissorBox[0], _scissorBox[1], _scissorBox[2], _scissorBox[3]));
+}
+
+//
+// Backbuffer implementation
+//
+
+void Backbuffer::activateInternal() {
+#if !USE_FORCED_GLES
+ if (g_context.framebufferObjectSupported) {
+ GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
+ }
+#endif
+}
+
+void Backbuffer::setDimensions(uint width, uint height) {
+ // Set viewport dimensions.
+ _viewport[0] = 0;
+ _viewport[1] = 0;
+ _viewport[2] = width;
+ _viewport[3] = height;
+
+ // Setup orthogonal projection matrix.
+ _projectionMatrix[ 0] = 2.0f / width;
+ _projectionMatrix[ 1] = 0.0f;
+ _projectionMatrix[ 2] = 0.0f;
+ _projectionMatrix[ 3] = 0.0f;
+
+ _projectionMatrix[ 4] = 0.0f;
+ _projectionMatrix[ 5] = -2.0f / height;
+ _projectionMatrix[ 6] = 0.0f;
+ _projectionMatrix[ 7] = 0.0f;
+
+ _projectionMatrix[ 8] = 0.0f;
+ _projectionMatrix[ 9] = 0.0f;
+ _projectionMatrix[10] = 0.0f;
+ _projectionMatrix[11] = 0.0f;
+
+ _projectionMatrix[12] = -1.0f;
+ _projectionMatrix[13] = 1.0f;
+ _projectionMatrix[14] = 0.0f;
+ _projectionMatrix[15] = 1.0f;
+
+ // Directly apply changes when we are active.
+ if (isActive()) {
+ applyViewport();
+ applyProjectionMatrix();
+ }
+}
+
+//
+// Render to texture target implementation
+//
+
+#if !USE_FORCED_GLES
+TextureTarget::TextureTarget()
+ : _texture(new GLTexture(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE)), _glFBO(0), _needUpdate(true) {
+}
+
+TextureTarget::~TextureTarget() {
+ delete _texture;
+ GL_CALL_SAFE(glDeleteFramebuffers, (1, &_glFBO));
+}
+
+void TextureTarget::activateInternal() {
+ // Allocate framebuffer object if necessary.
+ if (!_glFBO) {
+ GL_CALL(glGenFramebuffers(1, &_glFBO));
+ _needUpdate = true;
+ }
+
+ // Attach destination texture to FBO.
+ GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, _glFBO));
+
+ // If required attach texture to FBO.
+ if (_needUpdate) {
+ GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, _texture->getGLTexture(), 0));
+ _needUpdate = false;
+ }
+}
+
+void TextureTarget::destroy() {
+ GL_CALL(glDeleteFramebuffers(1, &_glFBO));
+ _glFBO = 0;
+
+ _texture->destroy();
+}
+
+void TextureTarget::create() {
+ _texture->create();
+
+ _needUpdate = true;
+}
+
+void TextureTarget::setSize(uint width, uint height) {
+ _texture->setSize(width, height);
+
+ const uint texWidth = _texture->getWidth();
+ const uint texHeight = _texture->getHeight();
+
+ // Set viewport dimensions.
+ _viewport[0] = 0;
+ _viewport[1] = 0;
+ _viewport[2] = texWidth;
+ _viewport[3] = texHeight;
+
+ // Setup orthogonal projection matrix.
+ _projectionMatrix[ 0] = 2.0f / texWidth;
+ _projectionMatrix[ 1] = 0.0f;
+ _projectionMatrix[ 2] = 0.0f;
+ _projectionMatrix[ 3] = 0.0f;
+
+ _projectionMatrix[ 4] = 0.0f;
+ _projectionMatrix[ 5] = 2.0f / texHeight;
+ _projectionMatrix[ 6] = 0.0f;
+ _projectionMatrix[ 7] = 0.0f;
+
+ _projectionMatrix[ 8] = 0.0f;
+ _projectionMatrix[ 9] = 0.0f;
+ _projectionMatrix[10] = 0.0f;
+ _projectionMatrix[11] = 0.0f;
+
+ _projectionMatrix[12] = -1.0f;
+ _projectionMatrix[13] = -1.0f;
+ _projectionMatrix[14] = 0.0f;
+ _projectionMatrix[15] = 1.0f;
+
+ // Directly apply changes when we are active.
+ if (isActive()) {
+ applyViewport();
+ applyProjectionMatrix();
+ }
+}
+#endif // !USE_FORCED_GLES
+
+} // End of namespace OpenGL
diff --git a/backends/graphics/opengl/framebuffer.h b/backends/graphics/opengl/framebuffer.h
new file mode 100644
index 0000000000..c44c98ddc4
--- /dev/null
+++ b/backends/graphics/opengl/framebuffer.h
@@ -0,0 +1,175 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_OPENGL_FRAMEBUFFER_H
+#define BACKENDS_GRAPHICS_OPENGL_FRAMEBUFFER_H
+
+#include "backends/graphics/opengl/opengl-sys.h"
+
+namespace OpenGL {
+
+/**
+ * Object describing a framebuffer OpenGL can render to.
+ */
+class Framebuffer {
+ friend class Pipeline;
+public:
+ Framebuffer();
+ virtual ~Framebuffer() {};
+
+public:
+ /**
+ * Set the clear color of the framebuffer.
+ */
+ void setClearColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
+
+ /**
+ * Enable/disable GL_BLEND.
+ */
+ void enableBlend(bool enable);
+
+ /**
+ * Enable/disable GL_SCISSOR_TEST.
+ */
+ void enableScissorTest(bool enable);
+
+ /**
+ * Set scissor box dimensions.
+ */
+ void setScissorBox(GLint x, GLint y, GLsizei w, GLsizei h);
+
+ /**
+ * Obtain projection matrix of the framebuffer.
+ */
+ const GLfloat *getProjectionMatrix() const { return _projectionMatrix; }
+protected:
+ bool isActive() const { return _isActive; }
+
+ GLint _viewport[4];
+ void applyViewport();
+
+ GLfloat _projectionMatrix[4*4];
+ void applyProjectionMatrix();
+
+ /**
+ * Activate framebuffer.
+ *
+ * This is supposed to set all state associated with the framebuffer.
+ */
+ virtual void activateInternal() = 0;
+
+ /**
+ * Deactivate framebuffer.
+ *
+ * This is supposed to make any cleanup required when unbinding the
+ * framebuffer.
+ */
+ virtual void deactivateInternal() {}
+
+private:
+ /**
+ * Accessor to activate framebuffer for pipeline.
+ */
+ void activate();
+
+ /**
+ * Accessor to deactivate framebuffer from pipeline.
+ */
+ void deactivate();
+
+private:
+ bool _isActive;
+
+ GLfloat _clearColor[4];
+ void applyClearColor();
+
+ bool _blendState;
+ void applyBlendState();
+
+ bool _scissorTestState;
+ void applyScissorTestState();
+
+ GLint _scissorBox[4];
+ void applyScissorBox();
+};
+
+/**
+ * Default back buffer implementation.
+ */
+class Backbuffer : public Framebuffer {
+public:
+ /**
+ * Set the dimensions (a.k.a. size) of the back buffer.
+ */
+ void setDimensions(uint width, uint height);
+
+protected:
+ virtual void activateInternal();
+};
+
+#if !USE_FORCED_GLES
+class GLTexture;
+
+/**
+ * Render to texture framebuffer implementation.
+ *
+ * This target allows to render to a texture, which can then be used for
+ * further rendering.
+ */
+class TextureTarget : public Framebuffer {
+public:
+ TextureTarget();
+ virtual ~TextureTarget();
+
+ /**
+ * Notify that the GL context is about to be destroyed.
+ */
+ void destroy();
+
+ /**
+ * Notify that the GL context has been created.
+ */
+ void create();
+
+ /**
+ * Set size of the texture target.
+ */
+ void setSize(uint width, uint height);
+
+ /**
+ * Query pointer to underlying GL texture.
+ */
+ GLTexture *getTexture() const { return _texture; }
+
+protected:
+ virtual void activateInternal();
+
+private:
+ GLTexture *_texture;
+ GLuint _glFBO;
+ bool _needUpdate;
+};
+#endif
+
+} // End of namespace OpenGL
+
+#endif
diff --git a/backends/graphics/opengl/opengl-defs.h b/backends/graphics/opengl/opengl-defs.h
new file mode 100644
index 0000000000..733fc2933c
--- /dev/null
+++ b/backends/graphics/opengl/opengl-defs.h
@@ -0,0 +1,262 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/* This file is based on Mesa 3-D's gl.h and GLES/gl.h from Khronos Registry.
+ *
+ * Mesa 3-D's gl.h file is distributed under the following license:
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * GLES/gl.h from Khronos Registry is distributed under the following license:
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef BACKENDS_GRAPHICS_OPENGL_OPENGL_DEFS_H
+#define BACKENDS_GRAPHICS_OPENGL_OPENGL_DEFS_H
+
+#include "common/scummsys.h"
+
+/*
+ * Datatypes
+ */
+typedef uint GLenum;
+typedef uint8 GLboolean;
+typedef uint GLbitfield;
+typedef void GLvoid;
+typedef int8 GLbyte; /* 1-byte signed */
+typedef int16 GLshort; /* 2-byte signed */
+typedef int32 GLint; /* 4-byte signed */
+typedef uint8 GLubyte; /* 1-byte unsigned */
+typedef uint16 GLushort; /* 2-byte unsigned */
+typedef uint32 GLuint; /* 4-byte unsigned */
+typedef int32 GLsizei; /* 4-byte signed */
+typedef float GLfloat; /* single precision float */
+typedef float GLclampf; /* single precision float in [0,1] */
+typedef double GLdouble; /* double precision float */
+typedef double GLclampd; /* double precision float in [0,1] */
+typedef char GLchar;
+#if defined(MACOSX)
+typedef void *GLhandleARB;
+#else
+typedef uint GLhandleARB;
+#endif
+
+// This is an addition from us to alias ARB shader object extensions to
+// OpenGL (ES) 2.0 style functions. It only works when GLhandleARB and GLuint
+// are type compatible.
+typedef GLhandleARB GLprogram;
+typedef GLhandleARB GLshader;
+
+/*
+ * Constants
+ */
+
+/* Boolean constants */
+#define GL_FALSE 0
+#define GL_TRUE 1
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+
+/* Scissor box */
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+
+/* MatrixMode */
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+
+/* EnableCap */
+#define GL_FOG 0x0B60
+#define GL_LIGHTING 0x0B50
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_BLEND 0x0BE2
+#define GL_DITHER 0x0BD0
+#define GL_DEPTH_TEST 0x0B71
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_COLOR_ARRAY 0x8076
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+
+/* ShadingModel */
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_FOG_HINT 0x0C54
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+
+/* PixelFormat */
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+
+#define GL_RED 0x1903
+#define GL_R8 0x8229
+
+/* PixelStoreParameter */
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+
+/* PixelType */
+/* GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+
+/* Implementation limits */
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+
+/* Shaders */
+#define GL_FRAGMENT_SHADER 0x8B30
+
+#define GL_VERTEX_SHADER 0x8B31
+
+/* Programs */
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_CURRENT_PROGRAM 0x8B8D
+
+/* Textures */
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+
+/* GetPName */
+#define GL_VIEWPORT 0x0BA2
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+
+/* Framebuffer objects */
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_FRAMEBUFFER 0x8D40
+
+#endif
diff --git a/backends/graphics/opengl/opengl-func.h b/backends/graphics/opengl/opengl-func.h
new file mode 100644
index 0000000000..4e44c13d0f
--- /dev/null
+++ b/backends/graphics/opengl/opengl-func.h
@@ -0,0 +1,153 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/* This file is based on Mesa 3-D's gl.h and GLES/gl.h from Khronos Registry.
+ *
+ * Mesa 3-D's gl.h file is distributed under the following license:
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * GLES/gl.h from Khronos Registry is distributed under the following license:
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/*
+ * This file is a template file to be used inside specific locations in the
+ * OpenGL graphics code. It is not to be included otherwise. It intentionally
+ * does not contain include guards because it can be required to include it
+ * multiple times in a source file.
+ *
+ * Functions are defined by three different user supplied macros:
+ * GL_FUNC_DEF: Define a (builtin) OpenGL (ES) function.
+ * GL_FUNC_2_DEF: Define a OpenGL (ES) 2.0 function which can be provided by
+ * extensions in OpenGL 1.x contexts.
+ * GL_EXT_FUNC_DEF: Define an OpenGL (ES) extension function.
+ */
+
+#if !defined(GL_FUNC_2_DEF)
+#define GL_FUNC_2_DEF(ret, name, extName, param) GL_FUNC_DEF(ret, name, param)
+#define DEFINED_GL_FUNC_2_DEF
+#endif
+
+#if !defined(GL_EXT_FUNC_DEF)
+#define GL_EXT_FUNC_DEF(ret, name, param) GL_FUNC_DEF(ret, name, param)
+#define DEFINED_GL_EXT_FUNC_DEF
+#endif
+
+GL_FUNC_DEF(void, glEnable, (GLenum cap));
+GL_FUNC_DEF(void, glDisable, (GLenum cap));
+GL_FUNC_DEF(GLboolean, glIsEnabled, (GLenum cap));
+GL_FUNC_DEF(void, glClear, (GLbitfield mask));
+GL_FUNC_DEF(void, glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha));
+GL_FUNC_DEF(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height));
+GL_FUNC_DEF(void, glMatrixMode, (GLenum mode));
+GL_FUNC_DEF(void, glLoadIdentity, ());
+GL_FUNC_DEF(void, glLoadMatrixf, (const GLfloat *m));
+GL_FUNC_DEF(void, glShadeModel, (GLenum mode));
+GL_FUNC_DEF(void, glHint, (GLenum target, GLenum mode));
+GL_FUNC_DEF(void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha));
+GL_FUNC_DEF(void, glBlendFunc, (GLenum sfactor, GLenum dfactor));
+GL_FUNC_DEF(void, glEnableClientState, (GLenum array));
+GL_FUNC_DEF(void, glPixelStorei, (GLenum pname, GLint param));
+GL_FUNC_DEF(void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height));
+GL_FUNC_DEF(void, glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels));
+GL_FUNC_DEF(void, glGetIntegerv, (GLenum pname, GLint *params));
+GL_FUNC_DEF(void, glDeleteTextures, (GLsizei n, const GLuint *textures));
+GL_FUNC_DEF(void, glGenTextures, (GLsizei n, GLuint *textures));
+GL_FUNC_DEF(void, glBindTexture, (GLenum target, GLuint texture));
+GL_FUNC_DEF(void, glTexParameteri, (GLenum target, GLenum pname, GLint param));
+GL_FUNC_DEF(void, glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels));
+GL_FUNC_DEF(void, glTexCoordPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer));
+GL_FUNC_DEF(void, glVertexPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer));
+GL_FUNC_DEF(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count));
+GL_FUNC_DEF(void, glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels));
+GL_FUNC_DEF(const GLubyte *, glGetString, (GLenum name));
+GL_FUNC_DEF(GLenum, glGetError, ());
+
+#if !USE_FORCED_GLES
+GL_FUNC_2_DEF(void, glEnableVertexAttribArray, glEnableVertexAttribArrayARB, (GLuint index));
+GL_FUNC_2_DEF(void, glDisableVertexAttribArray, glDisableVertexAttribArrayARB, (GLuint index));
+GL_FUNC_2_DEF(void, glUniform1i, glUniform1iARB, (GLint location, GLint v0));
+GL_FUNC_2_DEF(void, glUniform1f, glUniform1fARB, (GLint location, GLfloat v0));
+GL_FUNC_2_DEF(void, glUniformMatrix4fv, glUniformMatrix4fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value));
+GL_FUNC_2_DEF(void, glVertexAttrib4f, glVertexAttrib4fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w));
+GL_FUNC_2_DEF(void, glVertexAttribPointer, glVertexAttribPointerARB, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer));
+
+GL_FUNC_2_DEF(GLprogram, glCreateProgram, glCreateProgramObjectARB, ());
+GL_FUNC_2_DEF(void, glDeleteProgram, glDeleteObjectARB, (GLprogram program));
+GL_FUNC_2_DEF(void, glAttachShader, glAttachObjectARB, (GLprogram program, GLshader shader));
+GL_FUNC_2_DEF(void, glDetachShader, glDetachObjectARB, (GLprogram program, GLshader shader));
+GL_FUNC_2_DEF(void, glLinkProgram, glLinkProgramARB, (GLprogram program));
+GL_FUNC_2_DEF(void, glUseProgram, glUseProgramObjectARB, (GLprogram program));
+GL_FUNC_2_DEF(void, glGetProgramiv, glGetObjectParameterivARB, (GLprogram program, GLenum pname, GLint *params));
+GL_FUNC_2_DEF(void, glGetProgramInfoLog, glGetInfoLogARB, (GLprogram program, GLsizei bufSize, GLsizei *length, GLchar *infoLog));
+GL_FUNC_2_DEF(void, glBindAttribLocation, glBindAttribLocationARB, (GLprogram program, GLuint index, const GLchar *name));
+GL_FUNC_2_DEF(GLint, glGetAttribLocation, glGetAttribLocationARB, (GLprogram program, const GLchar *name));
+GL_FUNC_2_DEF(GLint, glGetUniformLocation, glGetUniformLocationARB, (GLprogram program, const GLchar *name));
+
+GL_FUNC_2_DEF(GLshader, glCreateShader, glCreateShaderObjectARB, (GLenum type));
+GL_FUNC_2_DEF(void, glDeleteShader, glDeleteObjectARB, (GLshader shader));
+GL_FUNC_2_DEF(void, glGetShaderiv, glGetObjectParameterivARB, (GLshader shader, GLenum pname, GLint *params));
+GL_FUNC_2_DEF(void, glGetShaderInfoLog, glGetInfoLogARB, (GLshader shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog));
+GL_FUNC_2_DEF(void, glShaderSource, glShaderSourceARB, (GLshader shader, GLsizei count, const GLchar *const *string, const GLint *length));
+GL_FUNC_2_DEF(void, glCompileShader, glCompileShaderARB, (GLshader shader));
+
+GL_FUNC_2_DEF(void, glBindFramebuffer, glBindFramebufferEXT, (GLenum target, GLuint renderbuffer));
+GL_FUNC_2_DEF(void, glDeleteFramebuffers, glDeleteFramebuffersEXT, (GLsizei n, const GLuint *framebuffers));
+GL_FUNC_2_DEF(void, glGenFramebuffers, glGenFramebuffersEXT, (GLsizei n, GLuint *renderbuffers));
+GL_FUNC_2_DEF(void, glFramebufferTexture2D, glFramebufferTexture2DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level));
+GL_FUNC_2_DEF(GLenum, glCheckFramebufferStatus, glCheckFramebufferStatusEXT, (GLenum target));
+
+GL_FUNC_2_DEF(void, glActiveTexture, glActiveTextureARB, (GLenum texture));
+#endif
+
+#ifdef DEFINED_GL_EXT_FUNC_DEF
+#undef DEFINED_GL_EXT_FUNC_DEF
+#undef GL_EXT_FUNC_DEF
+#endif
+
+#ifdef DEFINED_GL_FUNC_2_DEF
+#undef DEFINED_GL_FUNC_2_DEF
+#undef GL_FUNC_2_DEF
+#endif
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index ac6d41d47d..7b41699e80 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -23,8 +23,10 @@
#include "backends/graphics/opengl/opengl-graphics.h"
#include "backends/graphics/opengl/texture.h"
-#include "backends/graphics/opengl/debug.h"
-#include "backends/graphics/opengl/extensions.h"
+#include "backends/graphics/opengl/pipelines/pipeline.h"
+#include "backends/graphics/opengl/pipelines/fixed.h"
+#include "backends/graphics/opengl/pipelines/shader.h"
+#include "backends/graphics/opengl/shader.h"
#include "common/textconsole.h"
#include "common/translation.h"
@@ -45,6 +47,7 @@ namespace OpenGL {
OpenGLGraphicsManager::OpenGLGraphicsManager()
: _currentState(), _oldState(), _transactionMode(kTransactionNone), _screenChangeID(1 << (sizeof(int) * 8 - 2)),
+ _pipeline(nullptr),
_outputScreenWidth(0), _outputScreenHeight(0), _displayX(0), _displayY(0),
_displayWidth(0), _displayHeight(0), _defaultFormat(), _defaultFormatAlpha(),
_gameScreen(nullptr), _gameScreenShakeOffset(0), _overlay(nullptr),
@@ -54,10 +57,12 @@ OpenGLGraphicsManager::OpenGLGraphicsManager()
_cursorKeyColor(0), _cursorVisible(false), _cursorDontScale(false), _cursorPaletteEnabled(false),
_forceRedraw(false), _scissorOverride(3)
#ifdef USE_OSD
- , _osdAlpha(0), _osdFadeStartTime(0), _osd(nullptr)
+ , _osdMessageChangeRequest(false), _osdMessageAlpha(0), _osdMessageFadeStartTime(0), _osdMessageSurface(nullptr),
+ _osdIconSurface(nullptr)
#endif
{
memset(_gamePalette, 0, sizeof(_gamePalette));
+ g_context.reset();
}
OpenGLGraphicsManager::~OpenGLGraphicsManager() {
@@ -65,7 +70,11 @@ OpenGLGraphicsManager::~OpenGLGraphicsManager() {
delete _overlay;
delete _cursor;
#ifdef USE_OSD
- delete _osd;
+ delete _osdMessageSurface;
+ delete _osdIconSurface;
+#endif
+#if !USE_FORCED_GLES
+ ShaderManager::destroy();
#endif
}
@@ -73,6 +82,7 @@ bool OpenGLGraphicsManager::hasFeature(OSystem::Feature f) {
switch (f) {
case OSystem::kFeatureAspectRatioCorrection:
case OSystem::kFeatureCursorPalette:
+ case OSystem::kFeatureFilteringMode:
return true;
case OSystem::kFeatureOverlaySupportsAlpha:
@@ -90,6 +100,20 @@ void OpenGLGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
_currentState.aspectRatioCorrection = enable;
break;
+ case OSystem::kFeatureFilteringMode:
+ assert(_transactionMode != kTransactionNone);
+ _currentState.filtering = enable;
+
+ if (_gameScreen) {
+ _gameScreen->enableLinearFiltering(enable);
+ }
+
+ if (_cursor) {
+ _cursor->enableLinearFiltering(enable);
+ }
+
+ break;
+
case OSystem::kFeatureCursorPalette:
_cursorPaletteEnabled = enable;
updateCursorPalette();
@@ -105,6 +129,9 @@ bool OpenGLGraphicsManager::getFeatureState(OSystem::Feature f) {
case OSystem::kFeatureAspectRatioCorrection:
return _currentState.aspectRatioCorrection;
+ case OSystem::kFeatureFilteringMode:
+ return _currentState.filtering;
+
case OSystem::kFeatureCursorPalette:
return _cursorPaletteEnabled;
@@ -116,8 +143,7 @@ bool OpenGLGraphicsManager::getFeatureState(OSystem::Feature f) {
namespace {
const OSystem::GraphicsMode glGraphicsModes[] = {
- { "opengl_linear", _s("OpenGL"), GFX_LINEAR },
- { "opengl_nearest", _s("OpenGL (No filtering)"), GFX_NEAREST },
+ { "opengl", _s("OpenGL"), GFX_OPENGL },
{ nullptr, nullptr, 0 }
};
@@ -128,25 +154,15 @@ const OSystem::GraphicsMode *OpenGLGraphicsManager::getSupportedGraphicsModes()
}
int OpenGLGraphicsManager::getDefaultGraphicsMode() const {
- return GFX_LINEAR;
+ return GFX_OPENGL;
}
bool OpenGLGraphicsManager::setGraphicsMode(int mode) {
assert(_transactionMode != kTransactionNone);
switch (mode) {
- case GFX_LINEAR:
- case GFX_NEAREST:
+ case GFX_OPENGL:
_currentState.graphicsMode = mode;
-
- if (_gameScreen) {
- _gameScreen->enableLinearFiltering(mode == GFX_LINEAR);
- }
-
- if (_cursor) {
- _cursor->enableLinearFiltering(mode == GFX_LINEAR);
- }
-
return true;
default:
@@ -215,8 +231,8 @@ OSystem::TransactionError OpenGLGraphicsManager::endGFXTransaction() {
// a context existing before, which means we don't know the maximum
// supported texture size before this. Thus, we check whether the
// requested game resolution is supported over here.
- || ( _currentState.gameWidth > (uint)Texture::getMaximumTextureSize()
- || _currentState.gameHeight > (uint)Texture::getMaximumTextureSize())) {
+ || ( _currentState.gameWidth > (uint)g_context.maxTextureSize
+ || _currentState.gameHeight > (uint)g_context.maxTextureSize)) {
if (_transactionMode == kTransactionActive) {
// Try to setup the old state in case its valid and is
// actually different from the new one.
@@ -241,6 +257,10 @@ OSystem::TransactionError OpenGLGraphicsManager::endGFXTransaction() {
transactionError |= OSystem::kTransactionModeSwitchFailed;
}
+ if (_oldState.filtering != _currentState.filtering) {
+ transactionError |= OSystem::kTransactionFilteringFailed;
+ }
+
// Roll back to the old state.
_currentState = _oldState;
_transactionMode = kTransactionRollback;
@@ -267,9 +287,9 @@ OSystem::TransactionError OpenGLGraphicsManager::endGFXTransaction() {
_gameScreen = nullptr;
#ifdef USE_RGB_COLOR
- _gameScreen = createTexture(_currentState.gameFormat);
+ _gameScreen = createSurface(_currentState.gameFormat);
#else
- _gameScreen = createTexture(Graphics::PixelFormat::createFormatCLUT8());
+ _gameScreen = createSurface(Graphics::PixelFormat::createFormatCLUT8());
#endif
assert(_gameScreen);
if (_gameScreen->hasPalette()) {
@@ -277,7 +297,7 @@ OSystem::TransactionError OpenGLGraphicsManager::endGFXTransaction() {
}
_gameScreen->allocate(_currentState.gameWidth, _currentState.gameHeight);
- _gameScreen->enableLinearFiltering(_currentState.graphicsMode == GFX_LINEAR);
+ _gameScreen->enableLinearFiltering(_currentState.filtering);
// We fill the screen to all black or index 0 for CLUT8.
#ifdef USE_RGB_COLOR
if (_currentState.gameFormat.bytesPerPixel == 1) {
@@ -355,39 +375,61 @@ void OpenGLGraphicsManager::updateScreen() {
return;
}
+#ifdef USE_OSD
+ {
+ if (_osdMessageChangeRequest) {
+ osdMessageUpdateSurface();
+ }
+ }
+
+ if (_osdIconSurface) {
+ _osdIconSurface->updateGLTexture();
+ }
+#endif
+
// We only update the screen when there actually have been any changes.
if ( !_forceRedraw
&& !_gameScreen->isDirty()
&& !(_overlayVisible && _overlay->isDirty())
&& !(_cursorVisible && _cursor && _cursor->isDirty())
- && _osdAlpha == 0) {
+#ifdef USE_OSD
+ && !_osdMessageSurface && !_osdIconSurface
+#endif
+ ) {
return;
}
_forceRedraw = false;
+ // Update changes to textures.
+ _gameScreen->updateGLTexture();
+ if (_cursor) {
+ _cursor->updateGLTexture();
+ }
+ _overlay->updateGLTexture();
+
// Clear the screen buffer.
if (_scissorOverride && !_overlayVisible) {
// In certain cases we need to assure that the whole screen area is
// cleared. For example, when switching from overlay visible to
// invisible, we need to assure that all contents are cleared to
// properly remove all overlay contents.
- GLCALL(glDisable(GL_SCISSOR_TEST));
- GLCALL(glClear(GL_COLOR_BUFFER_BIT));
- GLCALL(glEnable(GL_SCISSOR_TEST));
+ _backBuffer.enableScissorTest(false);
+ GL_CALL(glClear(GL_COLOR_BUFFER_BIT));
+ _backBuffer.enableScissorTest(true);
--_scissorOverride;
} else {
- GLCALL(glClear(GL_COLOR_BUFFER_BIT));
+ GL_CALL(glClear(GL_COLOR_BUFFER_BIT));
}
const GLfloat shakeOffset = _gameScreenShakeOffset * (GLfloat)_displayHeight / _gameScreen->getHeight();
// First step: Draw the (virtual) game screen.
- _gameScreen->draw(_displayX, _displayY + shakeOffset, _displayWidth, _displayHeight);
+ g_context.getActivePipeline()->drawTexture(_gameScreen->getGLTexture(), _displayX, _displayY + shakeOffset, _displayWidth, _displayHeight);
// Second step: Draw the overlay if visible.
if (_overlayVisible) {
- _overlay->draw(0, 0, _outputScreenWidth, _outputScreenHeight);
+ g_context.getActivePipeline()->drawTexture(_overlay->getGLTexture(), 0, 0, _outputScreenWidth, _outputScreenHeight);
}
// Third step: Draw the cursor if visible.
@@ -396,36 +438,53 @@ void OpenGLGraphicsManager::updateScreen() {
// visible.
const GLfloat cursorOffset = _overlayVisible ? 0 : shakeOffset;
- _cursor->draw(_cursorDisplayX - _cursorHotspotXScaled,
- _cursorDisplayY - _cursorHotspotYScaled + cursorOffset,
- _cursorWidthScaled, _cursorHeightScaled);
+ g_context.getActivePipeline()->drawTexture(_cursor->getGLTexture(),
+ _cursorDisplayX - _cursorHotspotXScaled,
+ _cursorDisplayY - _cursorHotspotYScaled + cursorOffset,
+ _cursorWidthScaled, _cursorHeightScaled);
}
#ifdef USE_OSD
// Fourth step: Draw the OSD.
- if (_osdAlpha > 0) {
- Common::StackLock lock(_osdMutex);
-
+ if (_osdMessageSurface) {
// Update alpha value.
- const int diff = g_system->getMillis(false) - _osdFadeStartTime;
+ const int diff = g_system->getMillis(false) - _osdMessageFadeStartTime;
if (diff > 0) {
- if (diff >= kOSDFadeOutDuration) {
+ if (diff >= kOSDMessageFadeOutDuration) {
// Back to full transparency.
- _osdAlpha = 0;
+ _osdMessageAlpha = 0;
} else {
// Do a fade out.
- _osdAlpha = kOSDInitialAlpha - diff * kOSDInitialAlpha / kOSDFadeOutDuration;
+ _osdMessageAlpha = kOSDMessageInitialAlpha - diff * kOSDMessageInitialAlpha / kOSDMessageFadeOutDuration;
}
}
// Set the OSD transparency.
- GLCALL(glColor4f(1.0f, 1.0f, 1.0f, _osdAlpha / 100.0f));
+ g_context.getActivePipeline()->setColor(1.0f, 1.0f, 1.0f, _osdMessageAlpha / 100.0f);
+
+ int dstX = (_outputScreenWidth - _osdMessageSurface->getWidth()) / 2;
+ int dstY = (_outputScreenHeight - _osdMessageSurface->getHeight()) / 2;
// Draw the OSD texture.
- _osd->draw(0, 0, _outputScreenWidth, _outputScreenHeight);
+ g_context.getActivePipeline()->drawTexture(_osdMessageSurface->getGLTexture(),
+ dstX, dstY, _osdMessageSurface->getWidth(), _osdMessageSurface->getHeight());
// Reset color.
- GLCALL(glColor4f(1.0f, 1.0f, 1.0f, 1.0f));
+ g_context.getActivePipeline()->setColor(1.0f, 1.0f, 1.0f, 1.0f);
+
+ if (_osdMessageAlpha <= 0) {
+ delete _osdMessageSurface;
+ _osdMessageSurface = nullptr;
+ }
+ }
+
+ if (_osdIconSurface) {
+ int dstX = _outputScreenWidth - _osdIconSurface->getWidth() - kOSDIconRightMargin;
+ int dstY = kOSDIconTopMargin;
+
+ // Draw the OSD icon texture.
+ g_context.getActivePipeline()->drawTexture(_osdIconSurface->getGLTexture(),
+ dstX, dstY, _osdIconSurface->getWidth(), _osdIconSurface->getHeight());
}
#endif
@@ -467,7 +526,7 @@ void OpenGLGraphicsManager::showOverlay() {
_forceRedraw = true;
// Allow drawing inside full screen area.
- GLCALL(glDisable(GL_SCISSOR_TEST));
+ _backBuffer.enableScissorTest(false);
// Update cursor position.
setMousePosition(_cursorX, _cursorY);
@@ -478,7 +537,7 @@ void OpenGLGraphicsManager::hideOverlay() {
_forceRedraw = true;
// Limit drawing to screen area.
- GLCALL(glEnable(GL_SCISSOR_TEST));
+ _backBuffer.enableScissorTest(true);
_scissorOverride = 3;
// Update cursor position.
@@ -609,9 +668,9 @@ void OpenGLGraphicsManager::setMouseCursor(const void *buf, uint w, uint h, int
} else {
textureFormat = _defaultFormatAlpha;
}
- _cursor = createTexture(textureFormat, true);
+ _cursor = createSurface(textureFormat, true);
assert(_cursor);
- _cursor->enableLinearFiltering(_currentState.graphicsMode == GFX_LINEAR);
+ _cursor->enableLinearFiltering(_currentState.filtering);
}
_cursorKeyColor = keycolor;
@@ -681,57 +740,107 @@ void OpenGLGraphicsManager::setCursorPalette(const byte *colors, uint start, uin
void OpenGLGraphicsManager::displayMessageOnOSD(const char *msg) {
#ifdef USE_OSD
- // HACK: Actually no client code should use graphics functions from
- // another thread. But the MT-32 emulator still does, thus we need to
- // make sure this doesn't happen while a updateScreen call is done.
- Common::StackLock lock(_osdMutex);
+ _osdMessageChangeRequest = true;
- // Slip up the lines.
+ _osdMessageNextData = msg;
+#endif
+}
+
+#ifdef USE_OSD
+void OpenGLGraphicsManager::osdMessageUpdateSurface() {
+ // Split up the lines.
Common::Array<Common::String> osdLines;
- Common::StringTokenizer tokenizer(msg, "\n");
+ Common::StringTokenizer tokenizer(_osdMessageNextData, "\n");
while (!tokenizer.empty()) {
osdLines.push_back(tokenizer.nextToken());
}
// Do the actual drawing like the SDL backend.
const Graphics::Font *font = getFontOSD();
- Graphics::Surface *dst = _osd->getSurface();
- _osd->fill(0);
- _osd->flagDirty();
// Determine a rect which would contain the message string (clipped to the
// screen dimensions).
const int vOffset = 6;
const int lineSpacing = 1;
const int lineHeight = font->getFontHeight() + 2 * lineSpacing;
- int width = 0;
- int height = lineHeight * osdLines.size() + 2 * vOffset;
+ uint width = 0;
+ uint height = lineHeight * osdLines.size() + 2 * vOffset;
for (uint i = 0; i < osdLines.size(); i++) {
- width = MAX(width, font->getStringWidth(osdLines[i]) + 14);
+ width = MAX<uint>(width, font->getStringWidth(osdLines[i]) + 14);
}
// Clip the rect
- width = MIN<int>(width, dst->w);
- height = MIN<int>(height, dst->h);
+ width = MIN<uint>(width, _displayWidth);
+ height = MIN<uint>(height, _displayHeight);
+
+ delete _osdMessageSurface;
+ _osdMessageSurface = nullptr;
- int dstX = (dst->w - width) / 2;
- int dstY = (dst->h - height) / 2;
+ _osdMessageSurface = createSurface(_defaultFormatAlpha);
+ assert(_osdMessageSurface);
+ // We always filter the osd with GL_LINEAR. This assures it's
+ // readable in case it needs to be scaled and does not affect it
+ // otherwise.
+ _osdMessageSurface->enableLinearFiltering(true);
+
+ _osdMessageSurface->allocate(width, height);
+
+ Graphics::Surface *dst = _osdMessageSurface->getSurface();
// Draw a dark gray rect.
const uint32 color = dst->format.RGBToColor(40, 40, 40);
- dst->fillRect(Common::Rect(dstX, dstY, dstX + width, dstY + height), color);
+ dst->fillRect(Common::Rect(0, 0, width, height), color);
- // Render the message, centered, and in white
+ // Render the message in white
const uint32 white = dst->format.RGBToColor(255, 255, 255);
for (uint i = 0; i < osdLines.size(); ++i) {
font->drawString(dst, osdLines[i],
- dstX, dstY + i * lineHeight + vOffset + lineSpacing, width,
+ 0, i * lineHeight + vOffset + lineSpacing, width,
white, Graphics::kTextAlignCenter);
}
+ _osdMessageSurface->updateGLTexture();
+
// Init the OSD display parameters.
- _osdAlpha = kOSDInitialAlpha;
- _osdFadeStartTime = g_system->getMillis() + kOSDFadeOutDelay;
+ _osdMessageAlpha = kOSDMessageInitialAlpha;
+ _osdMessageFadeStartTime = g_system->getMillis() + kOSDMessageFadeOutDelay;
+
+ // Clear the text update request
+ _osdMessageNextData.clear();
+ _osdMessageChangeRequest = false;
+}
+#endif
+
+void OpenGLGraphicsManager::displayActivityIconOnOSD(const Graphics::Surface *icon) {
+#ifdef USE_OSD
+ if (_osdIconSurface) {
+ delete _osdIconSurface;
+ _osdIconSurface = nullptr;
+
+ // Make sure the icon is cleared on the next update
+ _forceRedraw = true;
+ }
+
+ if (icon) {
+ Graphics::Surface *converted = icon->convertTo(_defaultFormatAlpha);
+
+ _osdIconSurface = createSurface(_defaultFormatAlpha);
+ assert(_osdIconSurface);
+ // We always filter the osd with GL_LINEAR. This assures it's
+ // readable in case it needs to be scaled and does not affect it
+ // otherwise.
+ _osdIconSurface->enableLinearFiltering(true);
+
+ _osdIconSurface->allocate(converted->w, converted->h);
+
+ Graphics::Surface *dst = _osdIconSurface->getSurface();
+
+ // Copy the icon to the texture
+ dst->copyRectToSurface(*converted, 0, 0, Common::Rect(0, 0, converted->w, converted->h));
+
+ converted->free();
+ delete converted;
+ }
#endif
}
@@ -755,18 +864,8 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
_outputScreenWidth = width;
_outputScreenHeight = height;
- // Setup coordinates system.
- GLCALL(glViewport(0, 0, _outputScreenWidth, _outputScreenHeight));
-
- GLCALL(glMatrixMode(GL_PROJECTION));
- GLCALL(glLoadIdentity());
-#ifdef USE_GLES
- GLCALL(glOrthof(0, _outputScreenWidth, _outputScreenHeight, 0, -1, 1));
-#else
- GLCALL(glOrtho(0, _outputScreenWidth, _outputScreenHeight, 0, -1, 1));
-#endif
- GLCALL(glMatrixMode(GL_MODELVIEW));
- GLCALL(glLoadIdentity());
+ // Setup backbuffer size.
+ _backBuffer.setDimensions(width, height);
uint overlayWidth = width;
uint overlayHeight = height;
@@ -777,15 +876,15 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
// possible and then scale it to the physical display size. This sounds
// bad but actually all recent chips should support full HD resolution
// anyway. Thus, it should not be a real issue for modern hardware.
- if ( overlayWidth > (uint)Texture::getMaximumTextureSize()
- || overlayHeight > (uint)Texture::getMaximumTextureSize()) {
+ if ( overlayWidth > (uint)g_context.maxTextureSize
+ || overlayHeight > (uint)g_context.maxTextureSize) {
const frac_t outputAspect = intToFrac(_outputScreenWidth) / _outputScreenHeight;
if (outputAspect > (frac_t)FRAC_ONE) {
- overlayWidth = Texture::getMaximumTextureSize();
+ overlayWidth = g_context.maxTextureSize;
overlayHeight = intToFrac(overlayWidth) / outputAspect;
} else {
- overlayHeight = Texture::getMaximumTextureSize();
+ overlayHeight = g_context.maxTextureSize;
overlayWidth = fracToInt(overlayHeight * outputAspect);
}
}
@@ -801,7 +900,7 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
delete _overlay;
_overlay = nullptr;
- _overlay = createTexture(_defaultFormatAlpha);
+ _overlay = createSurface(_defaultFormatAlpha);
assert(_overlay);
// We always filter the overlay with GL_LINEAR. This assures it's
// readable in case it needs to be scaled and does not affect it
@@ -811,22 +910,6 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
_overlay->allocate(overlayWidth, overlayHeight);
_overlay->fill(0);
-#ifdef USE_OSD
- if (!_osd || _osd->getFormat() != _defaultFormatAlpha) {
- delete _osd;
- _osd = nullptr;
-
- _osd = createTexture(_defaultFormatAlpha);
- assert(_osd);
- // We always filter the osd with GL_LINEAR. This assures it's
- // readable in case it needs to be scaled and does not affect it
- // otherwise.
- _osd->enableLinearFiltering(true);
- }
- _osd->allocate(_overlay->getWidth(), _overlay->getHeight());
- _osd->fill(0);
-#endif
-
// Re-setup the scaling for the screen and cursor
recalculateDisplayArea();
recalculateCursorScaling();
@@ -836,38 +919,48 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
}
void OpenGLGraphicsManager::notifyContextCreate(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha) {
- // Initialize all extensions.
- initializeGLExtensions();
+ // Initialize context for use.
+ initializeGLContext();
- // Disable 3D properties.
- GLCALL(glDisable(GL_CULL_FACE));
- GLCALL(glDisable(GL_DEPTH_TEST));
- GLCALL(glDisable(GL_LIGHTING));
- GLCALL(glDisable(GL_FOG));
- GLCALL(glDisable(GL_DITHER));
- GLCALL(glShadeModel(GL_FLAT));
- GLCALL(glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST));
+ // Initialize pipeline.
+ delete _pipeline;
+ _pipeline = nullptr;
- // Default to black as clear color.
- GLCALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f));
- GLCALL(glColor4f(1.0f, 1.0f, 1.0f, 1.0f));
+#if !USE_FORCED_GLES
+ if (g_context.shadersSupported) {
+ ShaderMan.notifyCreate();
+ _pipeline = new ShaderPipeline(ShaderMan.query(ShaderManager::kDefault));
+ }
+#endif
- // Setup alpha blend (for overlay and cursor).
- GLCALL(glEnable(GL_BLEND));
- GLCALL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
+#if !USE_FORCED_GLES2
+ if (_pipeline == nullptr) {
+ _pipeline = new FixedPipeline();
+ }
+#endif
+
+ g_context.setPipeline(_pipeline);
+
+ // Disable 3D properties.
+ GL_CALL(glDisable(GL_CULL_FACE));
+ GL_CALL(glDisable(GL_DEPTH_TEST));
+ GL_CALL(glDisable(GL_DITHER));
- // Enable rendering with vertex and coord arrays.
- GLCALL(glEnableClientState(GL_VERTEX_ARRAY));
- GLCALL(glEnableClientState(GL_TEXTURE_COORD_ARRAY));
+ g_context.getActivePipeline()->setColor(1.0f, 1.0f, 1.0f, 1.0f);
- GLCALL(glEnable(GL_TEXTURE_2D));
+ GL_CALL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
+ // Setup backbuffer state.
+
+ // Default to black as clear color.
+ _backBuffer.setClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ // Setup alpha blend (for overlay and cursor).
+ _backBuffer.enableBlend(true);
// Setup scissor state accordingly.
- if (_overlayVisible) {
- GLCALL(glDisable(GL_SCISSOR_TEST));
- } else {
- GLCALL(glEnable(GL_SCISSOR_TEST));
- }
+ _backBuffer.enableScissorTest(!_overlayVisible);
+
+ g_context.getActivePipeline()->setFramebuffer(&_backBuffer);
+
// Clear the whole screen for the first three frames to assure any
// leftovers are cleared.
_scissorOverride = 3;
@@ -875,10 +968,7 @@ void OpenGLGraphicsManager::notifyContextCreate(const Graphics::PixelFormat &def
// We use a "pack" alignment (when reading from textures) to 4 here,
// since the only place where we really use it is the BMP screenshot
// code and that requires the same alignment too.
- GLCALL(glPixelStorei(GL_PACK_ALIGNMENT, 4));
-
- // Query information needed by textures.
- Texture::queryTextureInformation();
+ GL_CALL(glPixelStorei(GL_PACK_ALIGNMENT, 4));
// Refresh the output screen dimensions if some are set up.
if (_outputScreenWidth != 0 && _outputScreenHeight != 0) {
@@ -892,42 +982,64 @@ void OpenGLGraphicsManager::notifyContextCreate(const Graphics::PixelFormat &def
_defaultFormatAlpha = defaultFormatAlpha;
if (_gameScreen) {
- _gameScreen->recreateInternalTexture();
+ _gameScreen->recreate();
}
if (_overlay) {
- _overlay->recreateInternalTexture();
+ _overlay->recreate();
}
if (_cursor) {
- _cursor->recreateInternalTexture();
+ _cursor->recreate();
}
#ifdef USE_OSD
- if (_osd) {
- _osd->recreateInternalTexture();
+ if (_osdMessageSurface) {
+ _osdMessageSurface->recreate();
+ }
+
+ if (_osdIconSurface) {
+ _osdIconSurface->recreate();
}
#endif
}
void OpenGLGraphicsManager::notifyContextDestroy() {
if (_gameScreen) {
- _gameScreen->releaseInternalTexture();
+ _gameScreen->destroy();
}
if (_overlay) {
- _overlay->releaseInternalTexture();
+ _overlay->destroy();
}
if (_cursor) {
- _cursor->releaseInternalTexture();
+ _cursor->destroy();
}
#ifdef USE_OSD
- if (_osd) {
- _osd->releaseInternalTexture();
+ if (_osdMessageSurface) {
+ _osdMessageSurface->destroy();
+ }
+
+ if (_osdIconSurface) {
+ _osdIconSurface->destroy();
}
#endif
+
+#if !USE_FORCED_GLES
+ if (g_context.shadersSupported) {
+ ShaderMan.notifyDestroy();
+ }
+#endif
+
+ // Destroy rendering pipeline.
+ g_context.setPipeline(nullptr);
+ delete _pipeline;
+ _pipeline = nullptr;
+
+ // Rest our context description since the context is gone soon.
+ g_context.reset();
}
void OpenGLGraphicsManager::adjustMousePosition(int16 &x, int16 &y) {
@@ -970,9 +1082,15 @@ void OpenGLGraphicsManager::setMousePosition(int x, int y) {
}
}
-Texture *OpenGLGraphicsManager::createTexture(const Graphics::PixelFormat &format, bool wantAlpha) {
+Surface *OpenGLGraphicsManager::createSurface(const Graphics::PixelFormat &format, bool wantAlpha) {
GLenum glIntFormat, glFormat, glType;
if (format.bytesPerPixel == 1) {
+#if !USE_FORCED_GLES
+ if (TextureCLUT8GPU::isSupportedByContext()) {
+ return new TextureCLUT8GPU();
+ }
+#endif
+
const Graphics::PixelFormat &virtFormat = wantAlpha ? _defaultFormatAlpha : _defaultFormat;
const bool supported = getGLPixelFormat(virtFormat, glIntFormat, glFormat, glType);
if (!supported) {
@@ -980,6 +1098,15 @@ Texture *OpenGLGraphicsManager::createTexture(const Graphics::PixelFormat &forma
} else {
return new TextureCLUT8(glIntFormat, glFormat, glType, virtFormat);
}
+#if !USE_FORCED_GL
+ } else if (isGLESContext() && format == Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)) {
+ // OpenGL ES does not support a texture format usable for RGB555.
+ // Since SCUMM uses this pixel format for some games (and there is no
+ // hope for this to change anytime soon) we use pixel format
+ // conversion to a supported texture format. However, this is a one
+ // time exception.
+ return new TextureRGB555();
+#endif // !USE_FORCED_GL
} else {
const bool supported = getGLPixelFormat(format, glIntFormat, glFormat, glType);
if (!supported) {
@@ -1015,7 +1142,11 @@ bool OpenGLGraphicsManager::getGLPixelFormat(const Graphics::PixelFormat &pixelF
glFormat = GL_RGBA;
glType = GL_UNSIGNED_SHORT_4_4_4_4;
return true;
-#ifndef USE_GLES
+#if !USE_FORCED_GLES && !USE_FORCED_GLES2
+ // The formats below are not supported by every GLES implementation.
+ // Thus, we do not mark them as supported when a GLES context is setup.
+ } else if (isGLESContext()) {
+ return false;
#ifdef SCUMM_LITTLE_ENDIAN
} else if (pixelFormat == Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0)) { // RGBA8888
glIntFormat = GL_RGBA;
@@ -1024,17 +1155,10 @@ bool OpenGLGraphicsManager::getGLPixelFormat(const Graphics::PixelFormat &pixelF
return true;
#endif
} else if (pixelFormat == Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)) { // RGB555
- // GL_BGRA does not exist in every GLES implementation so should not be configured if
- // USE_GLES is set.
glIntFormat = GL_RGB;
glFormat = GL_BGRA;
glType = GL_UNSIGNED_SHORT_1_5_5_5_REV;
return true;
- } else if (pixelFormat == Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24)) { // ARGB8888
- glIntFormat = GL_RGBA;
- glFormat = GL_BGRA;
- glType = GL_UNSIGNED_INT_8_8_8_8_REV;
- return true;
} else if (pixelFormat == Graphics::PixelFormat(2, 4, 4, 4, 4, 8, 4, 0, 12)) { // ARGB4444
glIntFormat = GL_RGBA;
glFormat = GL_BGRA;
@@ -1054,8 +1178,8 @@ bool OpenGLGraphicsManager::getGLPixelFormat(const Graphics::PixelFormat &pixelF
return true;
} else if (pixelFormat == Graphics::PixelFormat(2, 5, 6, 5, 0, 0, 5, 11, 0)) { // BGR565
glIntFormat = GL_RGB;
- glFormat = GL_BGR;
- glType = GL_UNSIGNED_SHORT_5_6_5;
+ glFormat = GL_RGB;
+ glType = GL_UNSIGNED_SHORT_5_6_5_REV;
return true;
} else if (pixelFormat == Graphics::PixelFormat(2, 5, 5, 5, 1, 1, 6, 11, 0)) { // BGRA5551
glIntFormat = GL_RGBA;
@@ -1072,7 +1196,7 @@ bool OpenGLGraphicsManager::getGLPixelFormat(const Graphics::PixelFormat &pixelF
glFormat = GL_BGRA;
glType = GL_UNSIGNED_SHORT_4_4_4_4;
return true;
-#endif
+#endif // !USE_FORCED_GLES && !USE_FORCED_GLES2
} else {
return false;
}
@@ -1119,10 +1243,10 @@ void OpenGLGraphicsManager::recalculateDisplayArea() {
// Setup drawing limitation for game graphics.
// This invovles some trickery because OpenGL's viewport coordinate system
// is upside down compared to ours.
- GLCALL(glScissor(_displayX,
- _outputScreenHeight - _displayHeight - _displayY,
- _displayWidth,
- _displayHeight));
+ _backBuffer.setScissorBox(_displayX,
+ _outputScreenHeight - _displayHeight - _displayY,
+ _displayWidth,
+ _displayHeight);
// Clear the whole screen for the first three frames to remove leftovers.
_scissorOverride = 3;
@@ -1144,20 +1268,7 @@ void OpenGLGraphicsManager::updateCursorPalette() {
_cursor->setPalette(0, 256, _gamePalette);
}
- // We remove all alpha bits from the palette entry of the color key.
- // This makes sure its properly handled as color key.
- const Graphics::PixelFormat &hardwareFormat = _cursor->getHardwareFormat();
- const uint32 aMask = (0xFF >> hardwareFormat.aLoss) << hardwareFormat.aShift;
-
- if (hardwareFormat.bytesPerPixel == 2) {
- uint16 *palette = (uint16 *)_cursor->getPalette() + _cursorKeyColor;
- *palette &= ~aMask;
- } else if (hardwareFormat.bytesPerPixel == 4) {
- uint32 *palette = (uint32 *)_cursor->getPalette() + _cursorKeyColor;
- *palette &= ~aMask;
- } else {
- warning("OpenGLGraphicsManager::updateCursorPalette: Unsupported pixel depth %d", hardwareFormat.bytesPerPixel);
- }
+ _cursor->setColorKey(_cursorKeyColor);
}
void OpenGLGraphicsManager::recalculateCursorScaling() {
@@ -1207,7 +1318,7 @@ void OpenGLGraphicsManager::saveScreenshot(const Common::String &filename) const
uint8 *pixels = new uint8[lineSize * height];
// Get pixel data from OpenGL buffer
- GLCALL(glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels));
+ GL_CALL(glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels));
// BMP stores as BGR. Since we can't assume that GL_BGR is supported we
// will swap the components from the RGB we read to BGR on our own.
diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h
index 9578839383..d3f8d792ba 100644
--- a/backends/graphics/opengl/opengl-graphics.h
+++ b/backends/graphics/opengl/opengl-graphics.h
@@ -24,11 +24,14 @@
#define BACKENDS_GRAPHICS_OPENGL_OPENGL_GRAPHICS_H
#include "backends/graphics/opengl/opengl-sys.h"
+#include "backends/graphics/opengl/framebuffer.h"
#include "backends/graphics/graphics.h"
#include "common/frac.h"
#include "common/mutex.h"
+#include "graphics/surface.h"
+
namespace Graphics {
class Font;
} // End of namespace Graphics
@@ -40,11 +43,14 @@ namespace OpenGL {
// SurfaceSDL backend enables it and disabling it can cause issues in sdl.cpp.
#define USE_OSD 1
-class Texture;
+class Surface;
+class Pipeline;
+#if !USE_FORCED_GLES
+class Shader;
+#endif
enum {
- GFX_LINEAR = 0,
- GFX_NEAREST = 1
+ GFX_OPENGL = 0
};
class OpenGLGraphicsManager : virtual public GraphicsManager {
@@ -110,6 +116,7 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual void displayMessageOnOSD(const char *msg);
+ virtual void displayActivityIconOnOSD(const Graphics::Surface *icon);
// PaletteManager interface
virtual void setPalette(const byte *colors, uint start, uint num);
@@ -117,6 +124,11 @@ public:
protected:
/**
+ * Whether an GLES or GLES2 context is active.
+ */
+ bool isGLESContext() const { return g_context.type == kContextGLES || g_context.type == kContextGLES2; }
+
+ /**
* Set up the actual screen size available for the OpenGL code to do any
* drawing.
*
@@ -126,6 +138,16 @@ protected:
void setActualScreenSize(uint width, uint height);
/**
+ * Sets the OpenGL (ES) type the graphics manager shall work with.
+ *
+ * This needs to be called at least once (and before ever calling
+ * notifyContextCreate).
+ *
+ * @param type Type of the OpenGL (ES) contexts to be created.
+ */
+ void setContextType(ContextType type);
+
+ /**
* Notify the manager of a OpenGL context change. This should be the first
* thing to call after you created an OpenGL (ES) context!
*
@@ -172,15 +194,15 @@ protected:
private:
/**
- * Create a texture with the specified pixel format.
+ * Create a surface with the specified pixel format.
*
- * @param format The pixel format the Texture object should accept as
+ * @param format The pixel format the Surface object should accept as
* input.
- * @param wantAlpha For CLUT8 textures this marks whether an alpha
+ * @param wantAlpha For CLUT8 surfaces this marks whether an alpha
* channel should be used.
- * @return A pointer to the texture or nullptr on failure.
+ * @return A pointer to the surface or nullptr on failure.
*/
- Texture *createTexture(const Graphics::PixelFormat &format, bool wantAlpha = false);
+ Surface *createSurface(const Graphics::PixelFormat &format, bool wantAlpha = false);
//
// Transaction support
@@ -190,7 +212,7 @@ private:
#ifdef USE_RGB_COLOR
gameFormat(),
#endif
- aspectRatioCorrection(false), graphicsMode(GFX_LINEAR) {
+ aspectRatioCorrection(false), graphicsMode(GFX_OPENGL), filtering(true) {
}
bool valid;
@@ -201,6 +223,7 @@ private:
#endif
bool aspectRatioCorrection;
int graphicsMode;
+ bool filtering;
bool operator==(const VideoState &right) {
return gameWidth == right.gameWidth && gameHeight == right.gameHeight
@@ -208,7 +231,8 @@ private:
&& gameFormat == right.gameFormat
#endif
&& aspectRatioCorrection == right.aspectRatioCorrection
- && graphicsMode == right.graphicsMode;
+ && graphicsMode == right.graphicsMode
+ && filtering == right.filtering;
}
bool operator!=(const VideoState &right) {
@@ -281,6 +305,36 @@ private:
//
/**
+ * Initialize the active context for use.
+ */
+ void initializeGLContext();
+
+ /**
+ * Render back buffer.
+ */
+ Backbuffer _backBuffer;
+
+ /**
+ * OpenGL pipeline used for rendering.
+ */
+ Pipeline *_pipeline;
+
+protected:
+ /**
+ * Query the address of an OpenGL function by name.
+ *
+ * This can only be used after a context has been created.
+ * Please note that this function can return valid addresses even if the
+ * OpenGL context does not support the function.
+ *
+ * @param name The name of the OpenGL function.
+ * @return An function pointer for the requested OpenGL function or
+ * nullptr in case of failure.
+ */
+ virtual void *getProcAddress(const char *name) const = 0;
+
+private:
+ /**
* Try to determine the internal parameters for a given pixel format.
*
* @return true when the format can be used, false otherwise.
@@ -348,7 +402,7 @@ private:
/**
* The virtual game screen.
*/
- Texture *_gameScreen;
+ Surface *_gameScreen;
/**
* The game palette if in CLUT8 mode.
@@ -367,7 +421,7 @@ private:
/**
* The overlay screen.
*/
- Texture *_overlay;
+ Surface *_overlay;
/**
* Whether the overlay is visible or not.
@@ -386,7 +440,7 @@ private:
/**
* The cursor image.
*/
- Texture *_cursor;
+ Surface *_cursor;
/**
* X coordinate of the cursor in phyiscal coordinates.
@@ -495,29 +549,52 @@ protected:
private:
/**
- * The OSD's contents.
+ * Request for the OSD icon surface to be updated.
+ */
+ bool _osdMessageChangeRequest;
+
+ /**
+ * The next OSD message.
+ *
+ * If this value is not empty, the OSD message will be set
+ * to it on the next frame.
*/
- Texture *_osd;
+ Common::String _osdMessageNextData;
/**
- * Current opacity level of the OSD.
+ * Set the OSD message surface with the value of the next OSD message.
*/
- uint8 _osdAlpha;
+ void osdMessageUpdateSurface();
/**
- * When fading the OSD has started.
+ * The OSD message's contents.
*/
- uint32 _osdFadeStartTime;
+ Surface *_osdMessageSurface;
+
+ /**
+ * Current opacity level of the OSD message.
+ */
+ uint8 _osdMessageAlpha;
+
+ /**
+ * When fading the OSD message has started.
+ */
+ uint32 _osdMessageFadeStartTime;
+
+ enum {
+ kOSDMessageFadeOutDelay = 2 * 1000,
+ kOSDMessageFadeOutDuration = 500,
+ kOSDMessageInitialAlpha = 80
+ };
/**
- * Mutex to allow displayMessageOnOSD to be used from the audio thread.
+ * The OSD background activity icon's contents.
*/
- Common::Mutex _osdMutex;
+ Surface *_osdIconSurface;
enum {
- kOSDFadeOutDelay = 2 * 1000,
- kOSDFadeOutDuration = 500,
- kOSDInitialAlpha = 80
+ kOSDIconTopMargin = 10,
+ kOSDIconRightMargin = 10
};
#endif
};
diff --git a/backends/graphics/opengl/opengl-sys.h b/backends/graphics/opengl/opengl-sys.h
index 4e21894380..7b531cc140 100644
--- a/backends/graphics/opengl/opengl-sys.h
+++ b/backends/graphics/opengl/opengl-sys.h
@@ -23,35 +23,153 @@
#ifndef BACKENDS_GRAPHICS_OPENGL_OPENGL_SYS_H
#define BACKENDS_GRAPHICS_OPENGL_OPENGL_SYS_H
-// The purpose of this header is to include the OpenGL headers in an uniform
-// fashion. A notable example for a non standard port is the Tizen port.
-
#include "common/scummsys.h"
-#ifdef WIN32
-#if defined(ARRAYSIZE) && !defined(_WINDOWS_)
-#undef ARRAYSIZE
+#include "backends/graphics/opengl/debug.h"
+#ifdef SDL_BACKEND
+#include "backends/platform/sdl/sdl-sys.h"
#endif
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#undef ARRAYSIZE
+
+// On OS X we only support GL contexts. The reason is that Apple's GL interface
+// uses "void *" for GLhandleARB which is not type compatible with GLint. This
+// kills our aliasing trick for extension functions and thus would force us to
+// supply two different Shader class implementations or introduce other
+// wrappers. OS X only supports GL contexts right now anyway (at least
+// according to SDL2 sources), thus it is not much of an issue.
+#if defined(MACOSX) && (!defined(USE_GLES_MODE) || USE_GLES_MODE != 0)
+//#warning "Only forced OpenGL mode is supported on Mac OS X. Overriding settings."
+#undef USE_GLES_MODE
+#define USE_GLES_MODE 0
#endif
-// HACK: In case common/util.h has been included already we need to make sure
-// to define ARRAYSIZE again in case of Windows.
-#if !defined(ARRAYSIZE) && defined(COMMON_UTIL_H)
-#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
+// We allow to force GL or GLES modes on compile time.
+// For this the USE_GLES_MODE define is used. The following values represent
+// the given selection choices:
+// 0 - Force OpenGL context
+// 1 - Force OpenGL ES context
+// 2 - Force OpenGL ES 2.0 context
+#ifdef USE_GLES_MODE
+ #define USE_FORCED_GL (USE_GLES_MODE == 0)
+ #define USE_FORCED_GLES (USE_GLES_MODE == 1)
+ #define USE_FORCED_GLES2 (USE_GLES_MODE == 2)
+#else
+ #define USE_FORCED_GL 0
+ #define USE_FORCED_GLES 0
+ #define USE_FORCED_GLES2 0
#endif
+// On Tizen we include the toolchain's OpenGL file. This is something we
+// actually want to avoid. However, since Tizen uses eglGetProcAddress which
+// is not required to return valid function pointers to non OpenGL extension
+// functions, we need the system's definitions to resolve all OpenGL
+// functions.
+// TODO: See if there is an alternative which allows us to avoid including
+// Tizen's OpenGL header here.
#if defined(TIZEN)
-#include <FGraphicsOpengl.h>
-using namespace Tizen::Graphics::Opengl;
-#elif defined(USE_GLES)
-#include <GLES/gl.h>
-#elif defined(SDL_BACKEND)
-#include <SDL_opengl.h>
+ #include <FGraphicsOpengl.h>
+ using namespace Tizen::Graphics::Opengl;
+ #define USE_BUILTIN_OPENGL
#else
-#include <GL/gl.h>
+ #include "backends/graphics/opengl/opengl-defs.h"
#endif
+#ifdef SDL_BACKEND
+ // Win32 needs OpenGL functions declared with APIENTRY.
+ // However, SDL does not define APIENTRY in it's SDL.h file on non-Windows
+ // targets, thus if it is not available, we just dummy define it.
+ #ifndef APIENTRY
+ #define APIENTRY
+ #endif
+ #define GL_CALL_CONV APIENTRY
+#else
+ #define GL_CALL_CONV
+#endif
+
+namespace OpenGL {
+
+enum ContextType {
+ kContextGL,
+ kContextGLES,
+ kContextGLES2
+};
+
+class Pipeline;
+class Framebuffer;
+
+/**
+ * Description structure of the OpenGL (ES) context.
+ */
+struct Context {
+ /** The type of the active context. */
+ ContextType type;
+
+ /**
+ * Reset context.
+ *
+ * This marks all extensions as unavailable and clears all function
+ * pointers.
+ */
+ void reset();
+
+ /** The maximum texture size supported by the context. */
+ GLint maxTextureSize;
+
+ /** Whether GL_ARB_texture_non_power_of_two is available or not. */
+ bool NPOTSupported;
+
+ /** Whether shader support is available or not. */
+ bool shadersSupported;
+
+ /** Whether multi texture support is available or not. */
+ bool multitextureSupported;
+
+ /** Whether FBO support is available or not. */
+ bool framebufferObjectSupported;
+
+#define GL_FUNC_DEF(ret, name, param) ret (GL_CALL_CONV *name)param
+#include "backends/graphics/opengl/opengl-func.h"
+#undef GL_FUNC_DEF
+
+ //
+ // Wrapper functionality to handle fixed-function pipelines and
+ // programmable pipelines in the same fashion.
+ //
+
+private:
+ /** Currently active rendering pipeline. */
+ Pipeline *activePipeline;
+
+public:
+ /**
+ * Set new pipeline.
+ *
+ * Client is responsible for any memory management related to pipelines.
+ *
+ * @param pipeline Pipeline to activate.
+ * @return Formerly active pipeline.
+ */
+ Pipeline *setPipeline(Pipeline *pipeline);
+
+ /**
+ * Query the currently active rendering pipeline.
+ */
+ Pipeline *getActivePipeline() const { return activePipeline; }
+};
+
+/**
+ * The (active) OpenGL context.
+ */
+extern Context g_context;
+
+} // End of namespace OpenGL
+
+#define GL_CALL(x) GL_WRAP_DEBUG(g_context.x, x)
+#define GL_CALL_SAFE(func, params) \
+ do { \
+ if (g_context.func) { \
+ GL_CALL(func params); \
+ } \
+ } while (0)
+#define GL_ASSIGN(var, x) GL_WRAP_DEBUG(var = g_context.x, x)
+
#endif
diff --git a/backends/graphics/opengl/pipelines/clut8.cpp b/backends/graphics/opengl/pipelines/clut8.cpp
new file mode 100644
index 0000000000..fca40074f0
--- /dev/null
+++ b/backends/graphics/opengl/pipelines/clut8.cpp
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/pipelines/clut8.h"
+#include "backends/graphics/opengl/shader.h"
+#include "backends/graphics/opengl/framebuffer.h"
+
+namespace OpenGL {
+
+#if !USE_FORCED_GLES
+CLUT8LookUpPipeline::CLUT8LookUpPipeline()
+ : ShaderPipeline(ShaderMan.query(ShaderManager::kCLUT8LookUp)), _paletteTexture(nullptr) {
+}
+
+void CLUT8LookUpPipeline::drawTexture(const GLTexture &texture, const GLfloat *coordinates) {
+ // Set the palette texture.
+ GL_CALL(glActiveTexture(GL_TEXTURE1));
+ if (_paletteTexture) {
+ _paletteTexture->bind();
+ }
+
+ GL_CALL(glActiveTexture(GL_TEXTURE0));
+ ShaderPipeline::drawTexture(texture, coordinates);
+}
+#endif // !USE_FORCED_GLES
+
+} // End of namespace OpenGL
diff --git a/backends/graphics/opengl/extensions.cpp b/backends/graphics/opengl/pipelines/clut8.h
index 4482ef82b5..16724e4652 100644
--- a/backends/graphics/opengl/extensions.cpp
+++ b/backends/graphics/opengl/pipelines/clut8.h
@@ -20,29 +20,27 @@
*
*/
-#include "backends/graphics/opengl/extensions.h"
-#include "backends/graphics/opengl/opengl-sys.h"
+#ifndef BACKENDS_GRAPHICS_OPENGL_PIPELINES_CLUT8_H
+#define BACKENDS_GRAPHICS_OPENGL_PIPELINES_CLUT8_H
-#include "common/tokenizer.h"
+#include "backends/graphics/opengl/pipelines/shader.h"
namespace OpenGL {
-bool g_extNPOTSupported = false;
+#if !USE_FORCED_GLES
+class CLUT8LookUpPipeline : public ShaderPipeline {
+public:
+ CLUT8LookUpPipeline();
-void initializeGLExtensions() {
- const char *extString = (const char *)glGetString(GL_EXTENSIONS);
+ void setPaletteTexture(const GLTexture *paletteTexture) { _paletteTexture = paletteTexture; }
- // Initialize default state.
- g_extNPOTSupported = false;
+ virtual void drawTexture(const GLTexture &texture, const GLfloat *coordinates);
- Common::StringTokenizer tokenizer(extString, " ");
- while (!tokenizer.empty()) {
- Common::String token = tokenizer.nextToken();
-
- if (token == "GL_ARB_texture_non_power_of_two") {
- g_extNPOTSupported = true;
- }
- }
-}
+private:
+ const GLTexture *_paletteTexture;
+};
+#endif // !USE_FORCED_GLES
} // End of namespace OpenGL
+
+#endif
diff --git a/backends/graphics/opengl/pipelines/fixed.cpp b/backends/graphics/opengl/pipelines/fixed.cpp
new file mode 100644
index 0000000000..8e3bd7eaee
--- /dev/null
+++ b/backends/graphics/opengl/pipelines/fixed.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/pipelines/fixed.h"
+
+namespace OpenGL {
+
+#if !USE_FORCED_GLES2
+void FixedPipeline::activateInternal() {
+ GL_CALL(glDisable(GL_LIGHTING));
+ GL_CALL(glDisable(GL_FOG));
+ GL_CALL(glShadeModel(GL_FLAT));
+ GL_CALL(glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST));
+
+ GL_CALL(glEnableClientState(GL_VERTEX_ARRAY));
+ GL_CALL(glEnableClientState(GL_TEXTURE_COORD_ARRAY));
+
+#if !USE_FORCED_GLES
+ if (g_context.multitextureSupported) {
+ GL_CALL(glActiveTexture(GL_TEXTURE0));
+ }
+#endif
+ GL_CALL(glEnable(GL_TEXTURE_2D));
+}
+
+void FixedPipeline::setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) {
+ GL_CALL(glColor4f(r, g, b, a));
+}
+
+void FixedPipeline::drawTexture(const GLTexture &texture, const GLfloat *coordinates) {
+ texture.bind();
+
+ GL_CALL(glTexCoordPointer(2, GL_FLOAT, 0, texture.getTexCoords()));
+ GL_CALL(glVertexPointer(2, GL_FLOAT, 0, coordinates));
+ GL_CALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4));
+}
+
+void FixedPipeline::setProjectionMatrix(const GLfloat *projectionMatrix) {
+ if (!isActive()) {
+ return;
+ }
+
+ GL_CALL(glMatrixMode(GL_PROJECTION));
+ GL_CALL(glLoadMatrixf(projectionMatrix));
+
+ GL_CALL(glMatrixMode(GL_MODELVIEW));
+ GL_CALL(glLoadIdentity());
+}
+#endif // !USE_FORCED_GLES2
+
+} // End of namespace OpenGL
diff --git a/backends/graphics/opengl/pipelines/fixed.h b/backends/graphics/opengl/pipelines/fixed.h
new file mode 100644
index 0000000000..6bfe140c19
--- /dev/null
+++ b/backends/graphics/opengl/pipelines/fixed.h
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_OPENGL_PIPELINES_FIXED_H
+#define BACKENDS_GRAPHICS_OPENGL_PIPELINES_FIXED_H
+
+#include "backends/graphics/opengl/pipelines/pipeline.h"
+
+namespace OpenGL {
+
+#if !USE_FORCED_GLES2
+class FixedPipeline : public Pipeline {
+public:
+ virtual void setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
+
+ virtual void drawTexture(const GLTexture &texture, const GLfloat *coordinates);
+
+ virtual void setProjectionMatrix(const GLfloat *projectionMatrix);
+
+protected:
+ virtual void activateInternal();
+};
+#endif // !USE_FORCED_GLES2
+
+} // End of namespace OpenGL
+
+#endif
diff --git a/backends/graphics/opengl/pipelines/pipeline.cpp b/backends/graphics/opengl/pipelines/pipeline.cpp
new file mode 100644
index 0000000000..6a59cd28e7
--- /dev/null
+++ b/backends/graphics/opengl/pipelines/pipeline.cpp
@@ -0,0 +1,66 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/pipelines/pipeline.h"
+#include "backends/graphics/opengl/framebuffer.h"
+
+namespace OpenGL {
+
+Pipeline::Pipeline()
+ : _activeFramebuffer(nullptr), _isActive(false) {
+}
+
+void Pipeline::activate() {
+ _isActive = true;
+
+ if (_activeFramebuffer) {
+ _activeFramebuffer->activate();
+ }
+
+ activateInternal();
+}
+
+void Pipeline::deactivate() {
+ deactivateInternal();
+
+ if (_activeFramebuffer) {
+ _activeFramebuffer->deactivate();
+ }
+
+ _isActive = false;
+}
+
+Framebuffer *Pipeline::setFramebuffer(Framebuffer *framebuffer) {
+ Framebuffer *oldFramebuffer = _activeFramebuffer;
+ if (_isActive && oldFramebuffer) {
+ oldFramebuffer->deactivate();
+ }
+
+ _activeFramebuffer = framebuffer;
+ if (_isActive && _activeFramebuffer) {
+ _activeFramebuffer->activate();
+ }
+
+ return oldFramebuffer;
+}
+
+} // End of namespace OpenGL
diff --git a/backends/graphics/opengl/pipelines/pipeline.h b/backends/graphics/opengl/pipelines/pipeline.h
new file mode 100644
index 0000000000..9f32d33b95
--- /dev/null
+++ b/backends/graphics/opengl/pipelines/pipeline.h
@@ -0,0 +1,126 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_OPENGL_PIPELINES_PIPELINE_H
+#define BACKENDS_GRAPHICS_OPENGL_PIPELINES_PIPELINE_H
+
+#include "backends/graphics/opengl/opengl-sys.h"
+#include "backends/graphics/opengl/texture.h"
+
+namespace OpenGL {
+
+class Framebuffer;
+
+/**
+ * Interface for OpenGL pipeline functionality.
+ *
+ * This encapsulates differences in various rendering pipelines used for
+ * OpenGL, OpenGL ES 1, and OpenGL ES 2.
+ */
+class Pipeline {
+public:
+ Pipeline();
+ virtual ~Pipeline() {}
+
+ /**
+ * Activate the pipeline.
+ *
+ * This sets the OpenGL state to make use of drawing with the given
+ * OpenGL pipeline.
+ */
+ void activate();
+
+ /**
+ * Deactivate the pipeline.
+ */
+ void deactivate();
+
+ /**
+ * Set framebuffer to render to.
+ *
+ * Client is responsible for any memory management related to framebuffer.
+ *
+ * @param framebuffer Framebuffer to activate.
+ * @return Formerly active framebuffer.
+ */
+ Framebuffer *setFramebuffer(Framebuffer *framebuffer);
+
+ /**
+ * Set modulation color.
+ *
+ * @param r Red component in [0,1].
+ * @param g Green component in [0,1].
+ * @param b Blue component in [0,1].
+ * @param a Alpha component in [0,1].
+ */
+ virtual void setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) = 0;
+
+ /**
+ * Draw a texture rectangle to the currently active framebuffer.
+ *
+ * @param texture Texture to use for drawing.
+ * @param coordinates x1, y1, x2, y2 coordinates where to draw the texture.
+ */
+ virtual void drawTexture(const GLTexture &texture, const GLfloat *coordinates) = 0;
+
+ void drawTexture(const GLTexture &texture, GLfloat x, GLfloat y, GLfloat w, GLfloat h) {
+ const GLfloat coordinates[4*2] = {
+ x, y,
+ x + w, y,
+ x, y + h,
+ x + w, y + h
+ };
+ drawTexture(texture, coordinates);
+ }
+
+ /**
+ * Set the projection matrix.
+ *
+ * This is intended to be only ever be used by Framebuffer subclasses.
+ */
+ virtual void setProjectionMatrix(const GLfloat *projectionMatrix) = 0;
+
+protected:
+ /**
+ * Activate the pipeline.
+ *
+ * This sets the OpenGL state to make use of drawing with the given
+ * OpenGL pipeline.
+ */
+ virtual void activateInternal() = 0;
+
+ /**
+ * Deactivate the pipeline.
+ */
+ virtual void deactivateInternal() {}
+
+ bool isActive() const { return _isActive; }
+
+ Framebuffer *_activeFramebuffer;
+
+private:
+ bool _isActive;
+};
+
+} // End of namespace OpenGL
+
+#endif
diff --git a/backends/graphics/opengl/pipelines/shader.cpp b/backends/graphics/opengl/pipelines/shader.cpp
new file mode 100644
index 0000000000..a2dabb7c22
--- /dev/null
+++ b/backends/graphics/opengl/pipelines/shader.cpp
@@ -0,0 +1,94 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/pipelines/shader.h"
+#include "backends/graphics/opengl/shader.h"
+#include "backends/graphics/opengl/framebuffer.h"
+
+namespace OpenGL {
+
+#if !USE_FORCED_GLES
+ShaderPipeline::ShaderPipeline(Shader *shader)
+ : _activeShader(shader), _colorAttributes() {
+ _vertexAttribLocation = shader->getAttributeLocation("position");
+ _texCoordAttribLocation = shader->getAttributeLocation("texCoordIn");
+ _colorAttribLocation = shader->getAttributeLocation("blendColorIn");
+
+ assert(_vertexAttribLocation != -1);
+ assert(_texCoordAttribLocation != -1);
+ assert(_colorAttribLocation != -1);
+
+ // One of the attributes needs to be passed through location 0, otherwise
+ // we get no output for GL contexts due to GL compatibility reasons. Let's
+ // check whether this ever happens. If this ever gets hit, we need to
+ // enable location 0 and pass some dummy values through it to fix output.
+ assert( _vertexAttribLocation == 0
+ || _texCoordAttribLocation == 0
+ || _colorAttribLocation == 0);
+}
+
+void ShaderPipeline::activateInternal() {
+ GL_CALL(glEnableVertexAttribArray(_vertexAttribLocation));
+ GL_CALL(glEnableVertexAttribArray(_texCoordAttribLocation));
+ GL_CALL(glEnableVertexAttribArray(_colorAttribLocation));
+
+ if (g_context.multitextureSupported) {
+ GL_CALL(glActiveTexture(GL_TEXTURE0));
+ }
+
+ _activeShader->activate();
+
+ GL_CALL(glVertexAttribPointer(_colorAttribLocation, 4, GL_FLOAT, GL_FALSE, 0, _colorAttributes));
+}
+
+void ShaderPipeline::deactivateInternal() {
+ GL_CALL(glDisableVertexAttribArray(_vertexAttribLocation));
+ GL_CALL(glDisableVertexAttribArray(_texCoordAttribLocation));
+ GL_CALL(glDisableVertexAttribArray(_colorAttribLocation));
+
+ _activeShader->deactivate();
+}
+
+void ShaderPipeline::setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) {
+ GLfloat *dst = _colorAttributes;
+ for (uint i = 0; i < 4; ++i) {
+ *dst++ = r;
+ *dst++ = g;
+ *dst++ = b;
+ *dst++ = a;
+ }
+}
+
+void ShaderPipeline::drawTexture(const GLTexture &texture, const GLfloat *coordinates) {
+ texture.bind();
+
+ GL_CALL(glVertexAttribPointer(_texCoordAttribLocation, 2, GL_FLOAT, GL_FALSE, 0, texture.getTexCoords()));
+ GL_CALL(glVertexAttribPointer(_vertexAttribLocation, 2, GL_FLOAT, GL_FALSE, 0, coordinates));
+ GL_CALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4));
+}
+
+void ShaderPipeline::setProjectionMatrix(const GLfloat *projectionMatrix) {
+ _activeShader->setUniform("projection", new ShaderUniformMatrix44(projectionMatrix));
+}
+#endif // !USE_FORCED_GLES
+
+} // End of namespace OpenGL
diff --git a/backends/graphics/opengl/pipelines/shader.h b/backends/graphics/opengl/pipelines/shader.h
new file mode 100644
index 0000000000..6159607099
--- /dev/null
+++ b/backends/graphics/opengl/pipelines/shader.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_OPENGL_PIPELINES_SHADER_H
+#define BACKENDS_GRAPHICS_OPENGL_PIPELINES_SHADER_H
+
+#include "backends/graphics/opengl/pipelines/pipeline.h"
+
+namespace OpenGL {
+
+#if !USE_FORCED_GLES
+class Shader;
+
+class ShaderPipeline : public Pipeline {
+public:
+ ShaderPipeline(Shader *shader);
+
+ virtual void setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
+
+ virtual void drawTexture(const GLTexture &texture, const GLfloat *coordinates);
+
+ virtual void setProjectionMatrix(const GLfloat *projectionMatrix);
+
+protected:
+ virtual void activateInternal();
+ virtual void deactivateInternal();
+
+ GLint _vertexAttribLocation;
+ GLint _texCoordAttribLocation;
+ GLint _colorAttribLocation;
+
+ GLfloat _colorAttributes[4*4];
+
+ Shader *const _activeShader;
+};
+#endif // !USE_FORCED_GLES
+
+} // End of namespace OpenGL
+
+#endif
diff --git a/backends/graphics/opengl/shader.cpp b/backends/graphics/opengl/shader.cpp
new file mode 100644
index 0000000000..0b4c677d70
--- /dev/null
+++ b/backends/graphics/opengl/shader.cpp
@@ -0,0 +1,335 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/shader.h"
+
+#if !USE_FORCED_GLES
+
+#include "common/textconsole.h"
+#include "common/util.h"
+
+namespace Common {
+DECLARE_SINGLETON(OpenGL::ShaderManager);
+}
+
+namespace OpenGL {
+
+namespace {
+
+#pragma mark - Builtin Shader Sources -
+
+const char *const g_defaultVertexShader =
+ "attribute vec4 position;\n"
+ "attribute vec2 texCoordIn;\n"
+ "attribute vec4 blendColorIn;\n"
+ "\n"
+ "uniform mat4 projection;\n"
+ "\n"
+ "varying vec2 texCoord;\n"
+ "varying vec4 blendColor;\n"
+ "\n"
+ "void main(void) {\n"
+ "\ttexCoord = texCoordIn;\n"
+ "\tblendColor = blendColorIn;\n"
+ "\tgl_Position = projection * position;\n"
+ "}\n";
+
+const char *const g_defaultFragmentShader =
+ "varying vec2 texCoord;\n"
+ "varying vec4 blendColor;\n"
+ "\n"
+ "uniform sampler2D texture;\n"
+ "\n"
+ "void main(void) {\n"
+ "\tgl_FragColor = blendColor * texture2D(texture, texCoord);\n"
+ "}\n";
+
+const char *const g_lookUpFragmentShader =
+ "varying vec2 texCoord;\n"
+ "varying vec4 blendColor;\n"
+ "\n"
+ "uniform sampler2D texture;\n"
+ "uniform sampler2D palette;\n"
+ "\n"
+ "const float adjustFactor = 255.0 / 256.0 + 1.0 / (2.0 * 256.0);"
+ "\n"
+ "void main(void) {\n"
+ "\tvec4 index = texture2D(texture, texCoord);\n"
+ "\tgl_FragColor = blendColor * texture2D(palette, vec2(index.a * adjustFactor, 0.0));\n"
+ "}\n";
+
+
+// Taken from: https://en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Tutorial_03#OpenGL_ES_2_portability
+const char *const g_precisionDefines =
+ "#ifdef GL_ES\n"
+ "\t#if defined(GL_FRAGMENT_PRECISION_HIGH) && GL_FRAGMENT_PRECISION_HIGH == 1\n"
+ "\t\tprecision highp float;\n"
+ "\t#else\n"
+ "\t\tprecision mediump float;\n"
+ "\t#endif\n"
+ "#else\n"
+ "\t#define highp\n"
+ "\t#define mediump\n"
+ "\t#define lowp\n"
+ "#endif\n";
+
+} // End of anonymous namespace
+
+#pragma mark - Uniform Values -
+
+void ShaderUniformInteger::set(GLint location) const {
+ GL_CALL(glUniform1i(location, _value));
+}
+
+void ShaderUniformFloat::set(GLint location) const {
+ GL_CALL(glUniform1f(location, _value));
+}
+
+void ShaderUniformMatrix44::set(GLint location) const {
+ GL_CALL(glUniformMatrix4fv(location, 1, GL_FALSE, _matrix));
+}
+
+#pragma mark - Shader Implementation -
+
+Shader::Shader(const Common::String &vertex, const Common::String &fragment)
+ : _vertex(vertex), _fragment(fragment), _isActive(false), _program(0), _uniforms() {
+ recreate();
+}
+
+Shader::~Shader() {
+ // According to extension specification glDeleteObjectARB silently ignores
+ // 0. However, with nVidia drivers this can cause GL_INVALID_VALUE, thus
+ // we do not call it with 0 as parameter to avoid warnings.
+ if (_program) {
+ GL_CALL_SAFE(glDeleteProgram, (_program));
+ }
+}
+
+void Shader::destroy() {
+ // According to extension specification glDeleteObjectARB silently ignores
+ // 0. However, with nVidia drivers this can cause GL_INVALID_VALUE, thus
+ // we do not call it with 0 as parameter to avoid warnings.
+ if (_program) {
+ GL_CALL(glDeleteProgram(_program));
+ _program = 0;
+ }
+}
+
+bool Shader::recreate() {
+ // Make sure any old programs are destroyed properly.
+ destroy();
+
+ GLshader vertexShader = compileShader(_vertex.c_str(), GL_VERTEX_SHADER);
+ if (!vertexShader) {
+ return false;
+ }
+
+ GLshader fragmentShader = compileShader(_fragment.c_str(), GL_FRAGMENT_SHADER);
+ if (!fragmentShader) {
+ GL_CALL(glDeleteShader(vertexShader));
+ return false;
+ }
+
+ GL_ASSIGN(_program, glCreateProgram());
+ if (!_program) {
+ GL_CALL(glDeleteShader(vertexShader));
+ GL_CALL(glDeleteShader(fragmentShader));
+ return false;
+ }
+
+ GL_CALL(glAttachShader(_program, vertexShader));
+ GL_CALL(glAttachShader(_program, fragmentShader));
+
+ GL_CALL(glLinkProgram(_program));
+
+ GL_CALL(glDetachShader(_program, fragmentShader));
+ GL_CALL(glDeleteShader(fragmentShader));
+
+ GL_CALL(glDetachShader(_program, vertexShader));
+ GL_CALL(glDeleteShader(vertexShader));
+
+ GLint result;
+ GL_CALL(glGetProgramiv(_program, GL_LINK_STATUS, &result));
+ if (result == GL_FALSE) {
+ GLint logSize;
+ GL_CALL(glGetProgramiv(_program, GL_INFO_LOG_LENGTH, &logSize));
+
+ GLchar *log = new GLchar[logSize];
+ GL_CALL(glGetProgramInfoLog(_program, logSize, nullptr, log));
+ warning("Could not link shader: \"%s\"", log);
+ delete[] log;
+
+ destroy();
+ return false;
+ }
+
+ // Set program object in case shader is active during recreation.
+ if (_isActive) {
+ GL_CALL(glUseProgram(_program));
+ }
+
+ for (UniformMap::iterator i = _uniforms.begin(), end = _uniforms.end(); i != end; ++i) {
+ i->_value.location = getUniformLocation(i->_key.c_str());
+ i->_value.altered = true;
+ if (_isActive) {
+ i->_value.set();
+ }
+ }
+
+ return true;
+}
+
+void Shader::activate() {
+ // Activate program.
+ GL_CALL(glUseProgram(_program));
+
+ // Reset changed uniform values.
+ for (UniformMap::iterator i = _uniforms.begin(), end = _uniforms.end(); i != end; ++i) {
+ i->_value.set();
+ }
+
+ _isActive = true;
+}
+
+void Shader::deactivate() {
+ _isActive = false;
+}
+
+GLint Shader::getAttributeLocation(const char *name) const {
+ GLint result = -1;
+ GL_ASSIGN(result, glGetAttribLocation(_program, name));
+ return result;
+}
+
+GLint Shader::getUniformLocation(const char *name) const {
+ GLint result = -1;
+ GL_ASSIGN(result, glGetUniformLocation(_program, name));
+ return result;
+}
+
+bool Shader::setUniform(const Common::String &name, ShaderUniformValue *value) {
+ UniformMap::iterator uniformIter = _uniforms.find(name);
+ Uniform *uniform;
+
+ if (uniformIter == _uniforms.end()) {
+ const GLint location = getUniformLocation(name.c_str());
+ if (location == -1) {
+ delete value;
+ return false;
+ }
+
+ uniform = &_uniforms[name];
+ uniform->location = location;
+ } else {
+ uniform = &uniformIter->_value;
+ }
+
+ uniform->value = Common::SharedPtr<ShaderUniformValue>(value);
+ uniform->altered = true;
+ if (_isActive) {
+ uniform->set();
+ }
+
+ return true;
+}
+
+GLshader Shader::compileShader(const char *source, GLenum shaderType) {
+ GLshader handle;
+ GL_ASSIGN(handle, glCreateShader(shaderType));
+ if (!handle) {
+ return 0;
+ }
+
+ const char *const sources[2] = {
+ g_precisionDefines,
+ source
+ };
+
+ GL_CALL(glShaderSource(handle, ARRAYSIZE(sources), sources, nullptr));
+ GL_CALL(glCompileShader(handle));
+
+ GLint result;
+ GL_CALL(glGetShaderiv(handle, GL_COMPILE_STATUS, &result));
+ if (result == GL_FALSE) {
+ GLint logSize;
+ GL_CALL(glGetShaderiv(handle, GL_INFO_LOG_LENGTH, &logSize));
+
+ GLchar *log = new GLchar[logSize];
+ GL_CALL(glGetShaderInfoLog(handle, logSize, nullptr, log));
+ warning("Could not compile shader \"%s\": \"%s\"", source, log);
+ delete[] log;
+
+ GL_CALL(glDeleteShader(handle));
+ return 0;
+ }
+
+ return handle;
+}
+
+ShaderManager::ShaderManager() : _initializeShaders(true) {
+ for (int i = 0; i < ARRAYSIZE(_builtIn); ++i) {
+ _builtIn[i] = nullptr;
+ }
+}
+
+ShaderManager::~ShaderManager() {
+ for (int i = 0; i < ARRAYSIZE(_builtIn); ++i) {
+ delete _builtIn[i];
+ }
+}
+
+void ShaderManager::notifyDestroy() {
+ for (int i = 0; i < ARRAYSIZE(_builtIn); ++i) {
+ _builtIn[i]->destroy();
+ }
+}
+
+void ShaderManager::notifyCreate() {
+ if (_initializeShaders) {
+ _initializeShaders = false;
+
+ _builtIn[kDefault] = new Shader(g_defaultVertexShader, g_defaultFragmentShader);
+ _builtIn[kCLUT8LookUp] = new Shader(g_defaultVertexShader, g_lookUpFragmentShader);
+ _builtIn[kCLUT8LookUp]->setUniform1I("palette", 1);
+
+ for (uint i = 0; i < kMaxUsages; ++i) {
+ _builtIn[i]->setUniform1I("texture", 0);
+ }
+ } else {
+ for (int i = 0; i < ARRAYSIZE(_builtIn); ++i) {
+ _builtIn[i]->recreate();
+ }
+ }
+}
+
+Shader *ShaderManager::query(ShaderUsage shader) const {
+ if (shader == kMaxUsages) {
+ warning("OpenGL: ShaderManager::query used with kMaxUsages");
+ return nullptr;
+ }
+
+ return _builtIn[shader];
+}
+
+} // End of namespace OpenGL
+
+#endif // !USE_FORCED_GLES
diff --git a/backends/graphics/opengl/shader.h b/backends/graphics/opengl/shader.h
new file mode 100644
index 0000000000..ec1e516d14
--- /dev/null
+++ b/backends/graphics/opengl/shader.h
@@ -0,0 +1,288 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_OPENGL_SHADER_H
+#define BACKENDS_GRAPHICS_OPENGL_SHADER_H
+
+#include "backends/graphics/opengl/opengl-sys.h"
+
+#if !USE_FORCED_GLES
+
+#include "common/singleton.h"
+#include "common/hash-str.h"
+#include "common/ptr.h"
+
+namespace OpenGL {
+
+/**
+ * A generic uniform value interface for a shader program.
+ */
+class ShaderUniformValue {
+public:
+ virtual ~ShaderUniformValue() {}
+
+ /**
+ * Setup the the value to the given location.
+ *
+ * @param location Location of the uniform.
+ */
+ virtual void set(GLint location) const = 0;
+};
+
+/**
+ * Integer value for a shader uniform.
+ */
+class ShaderUniformInteger : public ShaderUniformValue {
+public:
+ ShaderUniformInteger(GLint value) : _value(value) {}
+
+ virtual void set(GLint location) const override;
+
+private:
+ const GLint _value;
+};
+
+/**
+ * Float value for a shader uniform.
+ */
+class ShaderUniformFloat : public ShaderUniformValue {
+public:
+ ShaderUniformFloat(GLfloat value) : _value(value) {}
+
+ virtual void set(GLint location) const override;
+
+private:
+ const GLfloat _value;
+};
+
+/**
+ * 4x4 Matrix value for a shader uniform.
+ */
+class ShaderUniformMatrix44 : public ShaderUniformValue {
+public:
+ ShaderUniformMatrix44(const GLfloat *mat44) {
+ memcpy(_matrix, mat44, sizeof(_matrix));
+ }
+
+ virtual void set(GLint location) const override;
+
+private:
+ GLfloat _matrix[4*4];
+};
+
+class Shader {
+public:
+ Shader(const Common::String &vertex, const Common::String &fragment);
+ ~Shader();
+
+ /**
+ * Destroy the shader program.
+ *
+ * This keeps the vertex and fragment shader sources around and thus
+ * allows for recreating the shader on context recreation. It also keeps
+ * the uniform state around.
+ */
+ void destroy();
+
+ /**
+ * Recreate shader program.
+ *
+ * @return true on success, false on failure.
+ */
+ bool recreate();
+
+ /**
+ * Make shader active.
+ */
+ void activate();
+
+ /**
+ * Make shader inactive.
+ */
+ void deactivate();
+
+ /**
+ * Return location for attribute with given name.
+ *
+ * @param name Name of the attribute to look up in the shader.
+ * @return The loctaion of -1 if attribute was not found.
+ */
+ GLint getAttributeLocation(const char *name) const;
+ GLint getAttributeLocation(const Common::String &name) const {
+ return getAttributeLocation(name.c_str());
+ }
+
+ /**
+ * Return location for uniform with given name.
+ *
+ * @param name Name of the uniform to look up in the shader.
+ * @return The location or -1 if uniform was not found.
+ */
+ GLint getUniformLocation(const char *name) const;
+ GLint getUniformLocation(const Common::String &name) const {
+ return getUniformLocation(name.c_str());
+ }
+
+ /**
+ * Bind value to uniform.
+ *
+ * @param name The name of the uniform to be set.
+ * @param value The value to be set.
+ * @return 'false' on error (i.e. uniform unknown or otherwise),
+ * 'true' otherwise.
+ */
+ bool setUniform(const Common::String &name, ShaderUniformValue *value);
+
+ /**
+ * Bind integer value to uniform.
+ *
+ * @param name The name of the uniform to be set.
+ * @param value The value to be set.
+ * @return 'false' on error (i.e. uniform unknown or otherwise),
+ * 'true' otherwise.
+ */
+ bool setUniform1I(const Common::String &name, GLint value) {
+ return setUniform(name, new ShaderUniformInteger(value));
+ }
+protected:
+ /**
+ * Vertex shader sources.
+ */
+ const Common::String _vertex;
+
+ /**
+ * Fragment shader sources.
+ */
+ const Common::String _fragment;
+
+ /**
+ * Whether the shader is active or not.
+ */
+ bool _isActive;
+
+ /**
+ * Shader program handle.
+ */
+ GLprogram _program;
+
+ /**
+ * A uniform descriptor.
+ *
+ * This stores the state of a shader uniform. The state is made up of the
+ * uniform location, whether the state was altered since last set, and the
+ * value of the uniform.
+ */
+ struct Uniform {
+ Uniform() : location(-1), altered(false), value() {}
+ Uniform(GLint loc, ShaderUniformValue *val)
+ : location(loc), altered(true), value(val) {}
+
+ /**
+ * Write uniform value into currently active shader.
+ */
+ void set() {
+ if (altered && value) {
+ value->set(location);
+ altered = false;
+ }
+ }
+
+ /**
+ * The location of the uniform or -1 in case it does not exist.
+ */
+ GLint location;
+
+ /**
+ * Whether the uniform state was aletered since last 'set'.
+ */
+ bool altered;
+
+ /**
+ * The value of the uniform.
+ */
+ Common::SharedPtr<ShaderUniformValue> value;
+ };
+
+ typedef Common::HashMap<Common::String, Uniform> UniformMap;
+
+ /**
+ * Map from uniform name to associated uniform description.
+ */
+ UniformMap _uniforms;
+
+ /**
+ * Compile a vertex or fragment shader.
+ *
+ * @param source Sources to the shader.
+ * @param shaderType Type of shader to compile (GL_FRAGMENT_SHADER_ARB or
+ * GL_VERTEX_SHADER_ARB)
+ * @return The shader object or 0 on failure.
+ */
+ static GLshader compileShader(const char *source, GLenum shaderType);
+};
+
+class ShaderManager : public Common::Singleton<ShaderManager> {
+public:
+ enum ShaderUsage {
+ /** Default shader implementing the GL fixed-function pipeline. */
+ kDefault = 0,
+
+ /** CLUT8 look up shader. */
+ kCLUT8LookUp,
+
+ /** Number of built-in shaders. Should not be used for query. */
+ kMaxUsages
+ };
+
+ /**
+ * Notify shader manager about context destruction.
+ */
+ void notifyDestroy();
+
+ /**
+ * Notify shader manager about context creation.
+ */
+ void notifyCreate();
+
+ /**
+ * Query a built-in shader.
+ */
+ Shader *query(ShaderUsage shader) const;
+
+private:
+ friend class Common::Singleton<SingletonBaseType>;
+ ShaderManager();
+ ~ShaderManager();
+
+ bool _initializeShaders;
+
+ Shader *_builtIn[kMaxUsages];
+};
+
+} // End of namespace OpenGL
+
+/** Shortcut for accessing the font manager. */
+#define ShaderMan (OpenGL::ShaderManager::instance())
+
+#endif // !USE_FORCED_GLES
+
+#endif
diff --git a/backends/graphics/opengl/texture.cpp b/backends/graphics/opengl/texture.cpp
index 7b0b22d630..33598b5488 100644
--- a/backends/graphics/opengl/texture.cpp
+++ b/backends/graphics/opengl/texture.cpp
@@ -21,8 +21,10 @@
*/
#include "backends/graphics/opengl/texture.h"
-#include "backends/graphics/opengl/extensions.h"
-#include "backends/graphics/opengl/debug.h"
+#include "backends/graphics/opengl/shader.h"
+#include "backends/graphics/opengl/pipelines/pipeline.h"
+#include "backends/graphics/opengl/pipelines/clut8.h"
+#include "backends/graphics/opengl/framebuffer.h"
#include "common/rect.h"
#include "common/textconsole.h"
@@ -41,94 +43,140 @@ static GLuint nextHigher2(GLuint v) {
return ++v;
}
-GLint Texture::_maxTextureSize = 0;
-void Texture::queryTextureInformation() {
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &_maxTextureSize);
- debug(5, "OpenGL maximum texture size: %d", _maxTextureSize);
+GLTexture::GLTexture(GLenum glIntFormat, GLenum glFormat, GLenum glType)
+ : _glIntFormat(glIntFormat), _glFormat(glFormat), _glType(glType),
+ _width(0), _height(0), _logicalWidth(0), _logicalHeight(0),
+ _texCoords(), _glFilter(GL_NEAREST),
+ _glTexture(0) {
+ create();
}
-Texture::Texture(GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format)
- : _glIntFormat(glIntFormat), _glFormat(glFormat), _glType(glType), _format(format), _glFilter(GL_NEAREST),
- _glTexture(0), _textureData(), _userPixelData(), _allDirty(false) {
- recreateInternalTexture();
+GLTexture::~GLTexture() {
+ GL_CALL_SAFE(glDeleteTextures, (1, &_glTexture));
}
-Texture::~Texture() {
- releaseInternalTexture();
- _textureData.free();
+void GLTexture::enableLinearFiltering(bool enable) {
+ if (enable) {
+ _glFilter = GL_LINEAR;
+ } else {
+ _glFilter = GL_NEAREST;
+ }
+
+ bind();
+
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, _glFilter));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, _glFilter));
}
-void Texture::releaseInternalTexture() {
- GLCALL(glDeleteTextures(1, &_glTexture));
+void GLTexture::destroy() {
+ GL_CALL(glDeleteTextures(1, &_glTexture));
_glTexture = 0;
}
-void Texture::recreateInternalTexture() {
+void GLTexture::create() {
// Release old texture name in case it exists.
- releaseInternalTexture();
+ destroy();
// Get a new texture name.
- GLCALL(glGenTextures(1, &_glTexture));
+ GL_CALL(glGenTextures(1, &_glTexture));
// Set up all texture parameters.
- GLCALL(glBindTexture(GL_TEXTURE_2D, _glTexture));
- GLCALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, _glFilter));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, _glFilter));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
-
- // In case there is an actual texture setup we reinitialize it.
- if (_textureData.getPixels()) {
+ bind();
+ GL_CALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, _glFilter));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, _glFilter));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+
+ // If a size is specified, allocate memory for it.
+ if (_width != 0 && _height != 0) {
// Allocate storage for OpenGL texture.
- GLCALL(glTexImage2D(GL_TEXTURE_2D, 0, _glIntFormat, _textureData.w,
- _textureData.h, 0, _glFormat, _glType, NULL));
-
- // Mark dirts such that it will be completely refreshed the next time.
- flagDirty();
+ GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, _glIntFormat, _width, _height,
+ 0, _glFormat, _glType, NULL));
}
}
-void Texture::enableLinearFiltering(bool enable) {
- if (enable) {
- _glFilter = GL_LINEAR;
+void GLTexture::bind() const {
+ GL_CALL(glBindTexture(GL_TEXTURE_2D, _glTexture));
+}
+
+void GLTexture::setSize(uint width, uint height) {
+ const uint oldWidth = _width;
+ const uint oldHeight = _height;
+
+ if (!g_context.NPOTSupported) {
+ _width = nextHigher2(width);
+ _height = nextHigher2(height);
} else {
- _glFilter = GL_NEAREST;
+ _width = width;
+ _height = height;
}
- GLCALL(glBindTexture(GL_TEXTURE_2D, _glTexture));
+ _logicalWidth = width;
+ _logicalHeight = height;
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, _glFilter));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, _glFilter));
-}
+ // If a size is specified, allocate memory for it.
+ if (width != 0 && height != 0) {
+ const GLfloat texWidth = (GLfloat)width / _width;
+ const GLfloat texHeight = (GLfloat)height / _height;
-void Texture::allocate(uint width, uint height) {
- uint texWidth = width, texHeight = height;
- if (!g_extNPOTSupported) {
- texWidth = nextHigher2(texWidth);
- texHeight = nextHigher2(texHeight);
- }
+ _texCoords[0] = 0;
+ _texCoords[1] = 0;
- // In case the needed texture dimension changed we will reinitialize the
- // texture.
- if (texWidth != _textureData.w || texHeight != _textureData.h) {
- // Create a buffer for the texture data.
- _textureData.create(texWidth, texHeight, _format);
+ _texCoords[2] = texWidth;
+ _texCoords[3] = 0;
- // Set the texture.
- GLCALL(glBindTexture(GL_TEXTURE_2D, _glTexture));
+ _texCoords[4] = 0;
+ _texCoords[5] = texHeight;
- // Allocate storage for OpenGL texture.
- GLCALL(glTexImage2D(GL_TEXTURE_2D, 0, _glIntFormat, _textureData.w,
- _textureData.h, 0, _glFormat, _glType, NULL));
+ _texCoords[6] = texWidth;
+ _texCoords[7] = texHeight;
+
+ // Allocate storage for OpenGL texture if necessary.
+ if (oldWidth != _width || oldHeight != _height) {
+ bind();
+ GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, _glIntFormat, _width,
+ _height, 0, _glFormat, _glType, NULL));
+ }
}
+}
- // Create a sub-buffer for raw access.
- _userPixelData = _textureData.getSubArea(Common::Rect(width, height));
+void GLTexture::updateArea(const Common::Rect &area, const Graphics::Surface &src) {
+ // Set the texture on the active texture unit.
+ bind();
+
+ // Update the actual texture.
+ // Although we have the area of the texture buffer we want to update we
+ // cannot take advantage of the left/right boundries here because it is
+ // not possible to specify a pitch to glTexSubImage2D. To be precise, with
+ // plain OpenGL we could set GL_UNPACK_ROW_LENGTH to achieve this. However,
+ // OpenGL ES 1.0 does not support GL_UNPACK_ROW_LENGTH. Thus, we are left
+ // with the following options:
+ //
+ // 1) (As we do right now) Simply always update the whole texture lines of
+ // rect changed. This is simplest to implement. In case performance is
+ // really an issue we can think of switching to another method.
+ //
+ // 2) Copy the dirty rect to a temporary buffer and upload that by using
+ // glTexSubImage2D. This is what the Android backend does. It is more
+ // complicated though.
+ //
+ // 3) Use glTexSubImage2D per line changed. This is what the old OpenGL
+ // graphics manager did but it is much slower! Thus, we do not use it.
+ GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, area.top, src.w, area.height(),
+ _glFormat, _glType, src.getBasePtr(0, area.top)));
+}
+
+//
+// Surface
+//
+
+Surface::Surface()
+ : _allDirty(false), _dirtyArea() {
}
-void Texture::copyRectToTexture(uint x, uint y, uint w, uint h, const void *srcPtr, uint srcPitch) {
+void Surface::copyRectToTexture(uint x, uint y, uint w, uint h, const void *srcPtr, uint srcPitch) {
Graphics::Surface *dstSurf = getSurface();
assert(x + w <= dstSurf->w);
assert(y + h <= dstSurf->h);
@@ -159,50 +207,74 @@ void Texture::copyRectToTexture(uint x, uint y, uint w, uint h, const void *srcP
}
}
-void Texture::fill(uint32 color) {
+void Surface::fill(uint32 color) {
Graphics::Surface *dst = getSurface();
dst->fillRect(Common::Rect(dst->w, dst->h), color);
flagDirty();
}
-void Texture::draw(GLfloat x, GLfloat y, GLfloat w, GLfloat h) {
- // Only do any processing when the Texture is initialized.
- if (!_textureData.getPixels()) {
- return;
+Common::Rect Surface::getDirtyArea() const {
+ if (_allDirty) {
+ return Common::Rect(getWidth(), getHeight());
+ } else {
+ return _dirtyArea;
+ }
+}
+
+//
+// Surface implementations
+//
+
+Texture::Texture(GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format)
+ : Surface(), _format(format), _glTexture(glIntFormat, glFormat, glType),
+ _textureData(), _userPixelData() {
+}
+
+Texture::~Texture() {
+ _textureData.free();
+}
+
+void Texture::destroy() {
+ _glTexture.destroy();
+}
+
+void Texture::recreate() {
+ _glTexture.create();
+
+ // In case image date exists assure it will be completely refreshed next
+ // time.
+ if (_textureData.getPixels()) {
+ flagDirty();
+ }
+}
+
+void Texture::enableLinearFiltering(bool enable) {
+ _glTexture.enableLinearFiltering(enable);
+}
+
+void Texture::allocate(uint width, uint height) {
+ // Assure the texture can contain our user data.
+ _glTexture.setSize(width, height);
+
+ // In case the needed texture dimension changed we will reinitialize the
+ // texture data buffer.
+ if (_glTexture.getWidth() != _textureData.w || _glTexture.getHeight() != _textureData.h) {
+ // Create a buffer for the texture data.
+ _textureData.create(_glTexture.getWidth(), _glTexture.getHeight(), _format);
}
- // First update any potentional changes.
- updateTexture();
-
- // Set the texture.
- GLCALL(glBindTexture(GL_TEXTURE_2D, _glTexture));
-
- // Calculate the texture rect that will be drawn.
- const GLfloat texWidth = (GLfloat)_userPixelData.w / _textureData.w;
- const GLfloat texHeight = (GLfloat)_userPixelData.h / _textureData.h;
- const GLfloat texcoords[4*2] = {
- 0, 0,
- texWidth, 0,
- 0, texHeight,
- texWidth, texHeight
- };
- GLCALL(glTexCoordPointer(2, GL_FLOAT, 0, texcoords));
-
- // Calculate the screen rect where the texture will be drawn.
- const GLfloat vertices[4*2] = {
- x, y,
- x + w, y,
- x, y + h,
- x + w, y + h
- };
- GLCALL(glVertexPointer(2, GL_FLOAT, 0, vertices));
-
- // Draw the texture to the screen buffer.
- GLCALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4));
-}
-
-void Texture::updateTexture() {
+ // Create a sub-buffer for raw access.
+ _userPixelData = _textureData.getSubArea(Common::Rect(width, height));
+
+ // The whole texture is dirty after we changed the size. This fixes
+ // multiple texture size changes without any actual update in between.
+ // Without this we might try to write a too big texture into the GL
+ // texture.
+ flagDirty();
+}
+
+void Texture::updateGLTexture() {
if (!isDirty()) {
return;
}
@@ -211,7 +283,7 @@ void Texture::updateTexture() {
// In case we use linear filtering we might need to duplicate the last
// pixel row/column to avoid glitches with filtering.
- if (_glFilter == GL_LINEAR) {
+ if (_glTexture.isLinearFilteringEnabled()) {
if (dirtyArea.right == _userPixelData.w && _userPixelData.w != _textureData.w) {
uint height = dirtyArea.height();
@@ -238,42 +310,12 @@ void Texture::updateTexture() {
}
}
- // Set the texture.
- GLCALL(glBindTexture(GL_TEXTURE_2D, _glTexture));
-
- // Update the actual texture.
- // Although we keep track of the dirty part of the texture buffer we
- // cannot take advantage of the left/right boundries here because it is
- // not possible to specify a pitch to glTexSubImage2D. To be precise, with
- // plain OpenGL we could set GL_UNPACK_ROW_LENGTH to achieve this. However,
- // OpenGL ES 1.0 does not support GL_UNPACK_ROW_LENGTH. Thus, we are left
- // with the following options:
- //
- // 1) (As we do right now) Simply always update the whole texture lines of
- // rect changed. This is simplest to implement. In case performance is
- // really an issue we can think of switching to another method.
- //
- // 2) Copy the dirty rect to a temporary buffer and upload that by using
- // glTexSubImage2D. This is what the Android backend does. It is more
- // complicated though.
- //
- // 3) Use glTexSubImage2D per line changed. This is what the old OpenGL
- // graphics manager did but it is much slower! Thus, we do not use it.
- GLCALL(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, dirtyArea.top, _textureData.w, dirtyArea.height(),
- _glFormat, _glType, _textureData.getBasePtr(0, dirtyArea.top)));
+ _glTexture.updateArea(dirtyArea, _textureData);
// We should have handled everything, thus not dirty anymore.
clearDirty();
}
-Common::Rect Texture::getDirtyArea() const {
- if (_allDirty) {
- return Common::Rect(_userPixelData.w, _userPixelData.h);
- } else {
- return _dirtyArea;
- }
-}
-
TextureCLUT8::TextureCLUT8(GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format)
: Texture(glIntFormat, glFormat, glType, format), _clut8Data(), _palette(new byte[256 * format.bytesPerPixel]) {
memset(_palette, 0, sizeof(byte) * format.bytesPerPixel);
@@ -301,6 +343,25 @@ Graphics::PixelFormat TextureCLUT8::getFormat() const {
return Graphics::PixelFormat::createFormatCLUT8();
}
+void TextureCLUT8::setColorKey(uint colorKey) {
+ // We remove all alpha bits from the palette entry of the color key.
+ // This makes sure its properly handled as color key.
+ const uint32 aMask = (0xFF >> _format.aLoss) << _format.aShift;
+
+ if (_format.bytesPerPixel == 2) {
+ uint16 *palette = (uint16 *)_palette + colorKey;
+ *palette &= ~aMask;
+ } else if (_format.bytesPerPixel == 4) {
+ uint32 *palette = (uint32 *)_palette + colorKey;
+ *palette &= ~aMask;
+ } else {
+ warning("TextureCLUT8::setColorKey: Unsupported pixel depth %d", _format.bytesPerPixel);
+ }
+
+ // A palette changes means we need to refresh the whole surface.
+ flagDirty();
+}
+
namespace {
template<typename ColorType>
inline void convertPalette(ColorType *dst, const byte *src, uint colors, const Graphics::PixelFormat &format) {
@@ -312,14 +373,12 @@ inline void convertPalette(ColorType *dst, const byte *src, uint colors, const G
} // End of anonymous namespace
void TextureCLUT8::setPalette(uint start, uint colors, const byte *palData) {
- const Graphics::PixelFormat &hardwareFormat = getHardwareFormat();
-
- if (hardwareFormat.bytesPerPixel == 2) {
- convertPalette<uint16>((uint16 *)_palette + start, palData, colors, hardwareFormat);
- } else if (hardwareFormat.bytesPerPixel == 4) {
- convertPalette<uint32>((uint32 *)_palette + start, palData, colors, hardwareFormat);
+ if (_format.bytesPerPixel == 2) {
+ convertPalette<uint16>((uint16 *)_palette + start, palData, colors, _format);
+ } else if (_format.bytesPerPixel == 4) {
+ convertPalette<uint32>((uint32 *)_palette + start, palData, colors, _format);
} else {
- warning("TextureCLUT8::setPalette: Unsupported pixel depth: %d", hardwareFormat.bytesPerPixel);
+ warning("TextureCLUT8::setPalette: Unsupported pixel depth: %d", _format.bytesPerPixel);
}
// A palette changes means we need to refresh the whole surface.
@@ -343,7 +402,7 @@ inline void doPaletteLookUp(PixelType *dst, const byte *src, uint width, uint he
}
} // End of anonymous namespace
-void TextureCLUT8::updateTexture() {
+void TextureCLUT8::updateGLTexture() {
if (!isDirty()) {
return;
}
@@ -368,7 +427,223 @@ void TextureCLUT8::updateTexture() {
}
// Do generic handling of updating the texture.
- Texture::updateTexture();
+ Texture::updateGLTexture();
+}
+
+#if !USE_FORCED_GL
+TextureRGB555::TextureRGB555()
+ : Texture(GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)),
+ _rgb555Data() {
+}
+
+TextureRGB555::~TextureRGB555() {
+ _rgb555Data.free();
+}
+
+void TextureRGB555::allocate(uint width, uint height) {
+ Texture::allocate(width, height);
+
+ // We only need to reinitialize our RGB555 surface when the output size
+ // changed.
+ if (width == _rgb555Data.w && height == _rgb555Data.h) {
+ return;
+ }
+
+ _rgb555Data.create(width, height, Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0));
+}
+
+Graphics::PixelFormat TextureRGB555::getFormat() const {
+ return Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0);
+}
+
+void TextureRGB555::updateTexture() {
+ if (!isDirty()) {
+ return;
+ }
+
+ // Convert color space.
+ Graphics::Surface *outSurf = Texture::getSurface();
+
+ const Common::Rect dirtyArea = getDirtyArea();
+
+ uint16 *dst = (uint16 *)outSurf->getBasePtr(dirtyArea.left, dirtyArea.top);
+ const uint dstAdd = outSurf->pitch - 2 * dirtyArea.width();
+
+ const uint16 *src = (const uint16 *)_rgb555Data.getBasePtr(dirtyArea.left, dirtyArea.top);
+ const uint srcAdd = _rgb555Data.pitch - 2 * dirtyArea.width();
+
+ for (int height = dirtyArea.height(); height > 0; --height) {
+ for (int width = dirtyArea.width(); width > 0; --width) {
+ const uint16 color = *src++;
+
+ *dst++ = ((color & 0x7C00) << 1) // R
+ | (((color & 0x03E0) << 1) | ((color & 0x0200) >> 4)) // G
+ | (color & 0x001F); // B
+ }
+
+ src = (const uint16 *)((const byte *)src + srcAdd);
+ dst = (uint16 *)((byte *)dst + dstAdd);
+ }
+
+ // Do generic handling of updating the texture.
+ Texture::updateGLTexture();
+}
+#endif // !USE_FORCED_GL
+
+#if !USE_FORCED_GLES
+
+// _clut8Texture needs 8 bits internal precision, otherwise graphics glitches
+// can occur. GL_ALPHA does not have any internal precision requirements.
+// However, in practice (according to fuzzie) it's 8bit. If we run into
+// problems, we need to switch to GL_R8 and GL_RED, but that is only supported
+// for ARB_texture_rg and GLES3+ (EXT_rexture_rg does not support GL_R8).
+TextureCLUT8GPU::TextureCLUT8GPU()
+ : _clut8Texture(GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE),
+ _paletteTexture(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE),
+ _target(new TextureTarget()), _clut8Pipeline(new CLUT8LookUpPipeline()),
+ _clut8Vertices(), _clut8Data(), _userPixelData(), _palette(),
+ _paletteDirty(false) {
+ // Allocate space for 256 colors.
+ _paletteTexture.setSize(256, 1);
+
+ // Setup pipeline.
+ _clut8Pipeline->setFramebuffer(_target);
+ _clut8Pipeline->setPaletteTexture(&_paletteTexture);
+ _clut8Pipeline->setColor(1.0f, 1.0f, 1.0f, 1.0f);
+}
+
+TextureCLUT8GPU::~TextureCLUT8GPU() {
+ delete _clut8Pipeline;
+ delete _target;
+ _clut8Data.free();
+}
+
+void TextureCLUT8GPU::destroy() {
+ _clut8Texture.destroy();
+ _paletteTexture.destroy();
+ _target->destroy();
+}
+
+void TextureCLUT8GPU::recreate() {
+ _clut8Texture.create();
+ _paletteTexture.create();
+ _target->create();
+
+ // In case image date exists assure it will be completely refreshed next
+ // time.
+ if (_clut8Data.getPixels()) {
+ flagDirty();
+ _paletteDirty = true;
+ }
+}
+
+void TextureCLUT8GPU::enableLinearFiltering(bool enable) {
+ _target->getTexture()->enableLinearFiltering(enable);
+}
+
+void TextureCLUT8GPU::allocate(uint width, uint height) {
+ // Assure the texture can contain our user data.
+ _clut8Texture.setSize(width, height);
+ _target->setSize(width, height);
+
+ // In case the needed texture dimension changed we will reinitialize the
+ // texture data buffer.
+ if (_clut8Texture.getWidth() != _clut8Data.w || _clut8Texture.getHeight() != _clut8Data.h) {
+ // Create a buffer for the texture data.
+ _clut8Data.create(_clut8Texture.getWidth(), _clut8Texture.getHeight(), Graphics::PixelFormat::createFormatCLUT8());
+ }
+
+ // Create a sub-buffer for raw access.
+ _userPixelData = _clut8Data.getSubArea(Common::Rect(width, height));
+
+ // Setup structures for internal rendering to _glTexture.
+ _clut8Vertices[0] = 0;
+ _clut8Vertices[1] = 0;
+
+ _clut8Vertices[2] = width;
+ _clut8Vertices[3] = 0;
+
+ _clut8Vertices[4] = 0;
+ _clut8Vertices[5] = height;
+
+ _clut8Vertices[6] = width;
+ _clut8Vertices[7] = height;
+
+ // The whole texture is dirty after we changed the size. This fixes
+ // multiple texture size changes without any actual update in between.
+ // Without this we might try to write a too big texture into the GL
+ // texture.
+ flagDirty();
+}
+
+Graphics::PixelFormat TextureCLUT8GPU::getFormat() const {
+ return Graphics::PixelFormat::createFormatCLUT8();
+}
+
+void TextureCLUT8GPU::setColorKey(uint colorKey) {
+ _palette[colorKey * 4 + 3] = 0x00;
+
+ _paletteDirty = true;
+}
+
+void TextureCLUT8GPU::setPalette(uint start, uint colors, const byte *palData) {
+ byte *dst = _palette + start * 4;
+
+ while (colors-- > 0) {
+ memcpy(dst, palData, 3);
+ dst[3] = 0xFF;
+
+ dst += 4;
+ palData += 3;
+ }
+
+ _paletteDirty = true;
+}
+
+const GLTexture &TextureCLUT8GPU::getGLTexture() const {
+ return *_target->getTexture();
+}
+
+void TextureCLUT8GPU::updateGLTexture() {
+ const bool needLookUp = Surface::isDirty() || _paletteDirty;
+
+ // Update CLUT8 texture if necessary.
+ if (Surface::isDirty()) {
+ _clut8Texture.updateArea(getDirtyArea(), _clut8Data);
+ clearDirty();
+ }
+
+ // Update palette if necessary.
+ if (_paletteDirty) {
+ Graphics::Surface palSurface;
+ palSurface.init(256, 1, 256, _palette,
+#ifdef SCUMM_LITTLE_ENDIAN
+ Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24) // ABGR8888
+#else
+ Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0) // RGBA8888
+#endif
+ );
+
+ _paletteTexture.updateArea(Common::Rect(256, 1), palSurface);
+ _paletteDirty = false;
+ }
+
+ // In case any data changed, do color look up and store result in _target.
+ if (needLookUp) {
+ lookUpColors();
+ }
+}
+
+void TextureCLUT8GPU::lookUpColors() {
+ // Setup pipeline to do color look up.
+ Pipeline *oldPipeline = g_context.setPipeline(_clut8Pipeline);
+
+ // Do color look up.
+ g_context.getActivePipeline()->drawTexture(_clut8Texture, _clut8Vertices);
+
+ // Restore old state.
+ g_context.setPipeline(oldPipeline);
}
+#endif // !USE_FORCED_GLES
} // End of namespace OpenGL
diff --git a/backends/graphics/opengl/texture.h b/backends/graphics/opengl/texture.h
index ad70833544..3be09cb9f9 100644
--- a/backends/graphics/opengl/texture.h
+++ b/backends/graphics/opengl/texture.h
@@ -32,115 +32,267 @@
namespace OpenGL {
+class Shader;
+
/**
- * An OpenGL texture wrapper. It automatically takes care of all OpenGL
- * texture handling issues and also provides access to the texture data.
+ * A simple GL texture object abstraction.
+ *
+ * This is used for low-level GL texture handling.
*/
-class Texture {
+class GLTexture {
public:
/**
- * Create a new texture with the specific internal format.
+ * Constrcut a new GL texture object.
*
* @param glIntFormat The internal format to use.
* @param glFormat The input format.
* @param glType The input type.
- * @param format The format used for the texture input.
*/
- Texture(GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format);
- virtual ~Texture();
+ GLTexture(GLenum glIntFormat, GLenum glFormat, GLenum glType);
+ ~GLTexture();
+
+ /**
+ * Enable or disable linear texture filtering.
+ *
+ * @param enable true to enable and false to disable.
+ */
+ void enableLinearFiltering(bool enable);
+
+ /**
+ * Test whether linear filtering is enabled.
+ */
+ bool isLinearFilteringEnabled() const { return (_glFilter == GL_LINEAR); }
/**
* Destroy the OpenGL texture name.
*/
- void releaseInternalTexture();
+ void destroy();
+
+ /**
+ * Create the OpenGL texture name.
+ */
+ void create();
+
+ /**
+ * Bind the texture to the active texture unit.
+ */
+ void bind() const;
+
+ /**
+ * Sets the size of the texture in pixels.
+ *
+ * The internal OpenGL texture might have a different size. To query the
+ * actual size use getWidth()/getHeight().
+ *
+ * @param width The desired logical width.
+ * @param height The desired logical height.
+ */
+ void setSize(uint width, uint height);
+
+ /**
+ * Copy image data to the texture.
+ *
+ * @param area The area to update.
+ * @param src Surface for the whole texture containing the pixel data
+ * to upload. Only the area described by area will be
+ * uploaded.
+ */
+ void updateArea(const Common::Rect &area, const Graphics::Surface &src);
/**
- * Create the OpenGL texture name and flag the whole texture as dirty.
+ * Query the GL texture's width.
*/
- void recreateInternalTexture();
+ uint getWidth() const { return _width; }
+
+ /**
+ * Query the GL texture's height.
+ */
+ uint getHeight() const { return _height; }
+
+ /**
+ * Query the logical texture's width.
+ */
+ uint getLogicalWidth() const { return _logicalWidth; }
+
+ /**
+ * Query the logical texture's height.
+ */
+ uint getLogicalHeight() const { return _logicalHeight; }
+
+ /**
+ * Obtain texture coordinates for rectangular drawing.
+ */
+ const GLfloat *getTexCoords() const { return _texCoords; }
+
+ /**
+ * Obtain texture name.
+ *
+ * Beware that the texture name changes whenever create is used.
+ * destroy will invalidate the texture name.
+ */
+ GLuint getGLTexture() const { return _glTexture; }
+private:
+ const GLenum _glIntFormat;
+ const GLenum _glFormat;
+ const GLenum _glType;
+
+ uint _width, _height;
+ uint _logicalWidth, _logicalHeight;
+ GLfloat _texCoords[4*2];
+
+ GLint _glFilter;
+
+ GLuint _glTexture;
+};
+
+/**
+ * Interface for OpenGL implementations of a 2D surface.
+ */
+class Surface {
+public:
+ Surface();
+ virtual ~Surface() {}
+
+ /**
+ * Destroy OpenGL description of surface.
+ */
+ virtual void destroy() = 0;
+
+ /**
+ * Recreate OpenGL description of surface.
+ */
+ virtual void recreate() = 0;
/**
* Enable or disable linear texture filtering.
*
* @param enable true to enable and false to disable.
*/
- void enableLinearFiltering(bool enable);
+ virtual void enableLinearFiltering(bool enable) = 0;
/**
- * Allocate texture space for the desired dimensions. This wraps any
- * handling of requirements for POT textures.
+ * Allocate storage for surface.
*
* @param width The desired logical width.
* @param height The desired logical height.
*/
- virtual void allocate(uint width, uint height);
+ virtual void allocate(uint width, uint height) = 0;
+ /**
+ * Copy image data to the surface.
+ *
+ * The format of the input data needs to match the format returned by
+ * getFormat.
+ *
+ * @param x X coordinate of upper left corner to copy data to.
+ * @param y Y coordinate of upper left corner to copy data to.
+ * @param w Width of the image data to copy.
+ * @param h Height of the image data to copy.
+ * @param src Pointer to image data.
+ * @param srcPitch The number of bytes in a row of the image data.
+ */
void copyRectToTexture(uint x, uint y, uint w, uint h, const void *src, uint srcPitch);
+ /**
+ * Fill the surface with a fixed color.
+ *
+ * @param color Color value in format returned by getFormat.
+ */
void fill(uint32 color);
- void draw(GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-
void flagDirty() { _allDirty = true; }
- bool isDirty() const { return _allDirty || !_dirtyArea.isEmpty(); }
-
- uint getWidth() const { return _userPixelData.w; }
- uint getHeight() const { return _userPixelData.h; }
+ virtual bool isDirty() const { return _allDirty || !_dirtyArea.isEmpty(); }
- /**
- * @return The hardware format of the texture data.
- */
- const Graphics::PixelFormat &getHardwareFormat() const { return _format; }
+ virtual uint getWidth() const = 0;
+ virtual uint getHeight() const = 0;
/**
* @return The logical format of the texture data.
*/
- virtual Graphics::PixelFormat getFormat() const { return _format; }
+ virtual Graphics::PixelFormat getFormat() const = 0;
- virtual Graphics::Surface *getSurface() { return &_userPixelData; }
- virtual const Graphics::Surface *getSurface() const { return &_userPixelData; }
+ virtual Graphics::Surface *getSurface() = 0;
+ virtual const Graphics::Surface *getSurface() const = 0;
/**
- * @return Whether the texture data is using a palette.
+ * @return Whether the surface is having a palette.
*/
virtual bool hasPalette() const { return false; }
+ /**
+ * Set color key for paletted textures.
+ *
+ * This needs to be called after any palette update affecting the color
+ * key. Calling this multiple times will result in multiple color indices
+ * to be treated as color keys.
+ */
+ virtual void setColorKey(uint colorKey) {}
virtual void setPalette(uint start, uint colors, const byte *palData) {}
- virtual void *getPalette() { return 0; }
- virtual const void *getPalette() const { return 0; }
-
/**
- * Query texture related OpenGL information from the context. This only
- * queries the maximum texture size for now.
+ * Update underlying OpenGL texture to reflect current state.
*/
- static void queryTextureInformation();
+ virtual void updateGLTexture() = 0;
/**
- * @return Return the maximum texture dimensions supported.
+ * Obtain underlying OpenGL texture.
*/
- static GLint getMaximumTextureSize() { return _maxTextureSize; }
+ virtual const GLTexture &getGLTexture() const = 0;
protected:
- virtual void updateTexture();
+ void clearDirty() { _allDirty = false; _dirtyArea = Common::Rect(); }
Common::Rect getDirtyArea() const;
private:
- const GLenum _glIntFormat;
- const GLenum _glFormat;
- const GLenum _glType;
+ bool _allDirty;
+ Common::Rect _dirtyArea;
+};
+
+/**
+ * An OpenGL texture wrapper. It automatically takes care of all OpenGL
+ * texture handling issues and also provides access to the texture data.
+ */
+class Texture : public Surface {
+public:
+ /**
+ * Create a new texture with the specific internal format.
+ *
+ * @param glIntFormat The internal format to use.
+ * @param glFormat The input format.
+ * @param glType The input type.
+ * @param format The format used for the texture input.
+ */
+ Texture(GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format);
+ virtual ~Texture();
+
+ virtual void destroy();
+
+ virtual void recreate();
+
+ virtual void enableLinearFiltering(bool enable);
+
+ virtual void allocate(uint width, uint height);
+
+ virtual uint getWidth() const { return _userPixelData.w; }
+ virtual uint getHeight() const { return _userPixelData.h; }
+
+ /**
+ * @return The logical format of the texture data.
+ */
+ virtual Graphics::PixelFormat getFormat() const { return _format; }
+
+ virtual Graphics::Surface *getSurface() { return &_userPixelData; }
+ virtual const Graphics::Surface *getSurface() const { return &_userPixelData; }
+
+ virtual void updateGLTexture();
+ virtual const GLTexture &getGLTexture() const { return _glTexture; }
+protected:
const Graphics::PixelFormat _format;
- GLint _glFilter;
- GLuint _glTexture;
+private:
+ GLTexture _glTexture;
Graphics::Surface _textureData;
Graphics::Surface _userPixelData;
-
- bool _allDirty;
- Common::Rect _dirtyArea;
- void clearDirty() { _allDirty = false; _dirtyArea = Common::Rect(); }
-
- static GLint _maxTextureSize;
};
class TextureCLUT8 : public Texture {
@@ -154,21 +306,95 @@ public:
virtual bool hasPalette() const { return true; }
+ virtual void setColorKey(uint colorKey);
virtual void setPalette(uint start, uint colors, const byte *palData);
- virtual void *getPalette() { return _palette; }
- virtual const void *getPalette() const { return _palette; }
-
virtual Graphics::Surface *getSurface() { return &_clut8Data; }
virtual const Graphics::Surface *getSurface() const { return &_clut8Data; }
-protected:
+ virtual void updateGLTexture();
+private:
+ Graphics::Surface _clut8Data;
+ byte *_palette;
+};
+
+#if !USE_FORCED_GL
+class TextureRGB555 : public Texture {
+public:
+ TextureRGB555();
+ virtual ~TextureRGB555();
+
+ virtual void allocate(uint width, uint height);
+
+ virtual Graphics::PixelFormat getFormat() const;
+
+ virtual Graphics::Surface *getSurface() { return &_rgb555Data; }
+ virtual const Graphics::Surface *getSurface() const { return &_rgb555Data; }
+
virtual void updateTexture();
+private:
+ Graphics::Surface _rgb555Data;
+};
+#endif // !USE_FORCED_GL
+
+#if !USE_FORCED_GLES
+class TextureTarget;
+class CLUT8LookUpPipeline;
+
+class TextureCLUT8GPU : public Surface {
+public:
+ TextureCLUT8GPU();
+ virtual ~TextureCLUT8GPU();
+
+ virtual void destroy();
+
+ virtual void recreate();
+ virtual void enableLinearFiltering(bool enable);
+
+ virtual void allocate(uint width, uint height);
+
+ virtual bool isDirty() const { return _paletteDirty || Surface::isDirty(); }
+
+ virtual uint getWidth() const { return _userPixelData.w; }
+ virtual uint getHeight() const { return _userPixelData.h; }
+
+ virtual Graphics::PixelFormat getFormat() const;
+
+ virtual bool hasPalette() const { return true; }
+
+ virtual void setColorKey(uint colorKey);
+ virtual void setPalette(uint start, uint colors, const byte *palData);
+
+ virtual Graphics::Surface *getSurface() { return &_userPixelData; }
+ virtual const Graphics::Surface *getSurface() const { return &_userPixelData; }
+
+ virtual void updateGLTexture();
+ virtual const GLTexture &getGLTexture() const;
+
+ static bool isSupportedByContext() {
+ return g_context.shadersSupported
+ && g_context.multitextureSupported
+ && g_context.framebufferObjectSupported;
+ }
private:
+ void lookUpColors();
+
+ GLTexture _clut8Texture;
+ GLTexture _paletteTexture;
+
+ TextureTarget *_target;
+ CLUT8LookUpPipeline *_clut8Pipeline;
+
+ GLfloat _clut8Vertices[4*2];
+
Graphics::Surface _clut8Data;
- byte *_palette;
+ Graphics::Surface _userPixelData;
+
+ byte _palette[4 * 256];
+ bool _paletteDirty;
};
+#endif // !USE_FORCED_GLES
} // End of namespace OpenGL
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
index 0d140ee4d7..860173a3c6 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp
@@ -45,6 +45,100 @@ OpenGLSdlGraphicsManager::OpenGLSdlGraphicsManager(uint desktopWidth, uint deskt
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+ // Setup proper SDL OpenGL context creation.
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ OpenGL::ContextType glContextType;
+
+ // Context version 1.4 is choosen arbitrarily based on what most shader
+ // extensions were written against.
+#define DEFAULT_GL_MAJOR 1
+#define DEFAULT_GL_MINOR 4
+
+#define DEFAULT_GLES_MAJOR 1
+#define DEFAULT_GLES_MINOR 1
+
+#define DEFAULT_GLES2_MAJOR 2
+#define DEFAULT_GLES2_MINOR 0
+
+#if USE_FORCED_GL
+ glContextType = OpenGL::kContextGL;
+ _glContextProfileMask = 0;
+ _glContextMajor = DEFAULT_GL_MAJOR;
+ _glContextMinor = DEFAULT_GL_MINOR;
+#elif USE_FORCED_GLES
+ glContextType = OpenGL::kContextGLES;
+ _glContextProfileMask = SDL_GL_CONTEXT_PROFILE_ES;
+ _glContextMajor = DEFAULT_GLES_MAJOR;
+ _glContextMinor = DEFAULT_GLES_MINOR;
+#elif USE_FORCED_GLES2
+ glContextType = OpenGL::kContextGLES2;
+ _glContextProfileMask = SDL_GL_CONTEXT_PROFILE_ES;
+ _glContextMajor = DEFAULT_GLES2_MAJOR;
+ _glContextMinor = DEFAULT_GLES2_MINOR;
+#else
+ bool noDefaults = false;
+
+ // Obtain the default GL(ES) context SDL2 tries to setup.
+ //
+ // Please note this might not actually be SDL2's defaults when multiple
+ // instances of this object have been created. But that is no issue
+ // because then we already set up what we want to use.
+ //
+ // In case no defaults are given we prefer OpenGL over OpenGL ES.
+ if (SDL_GL_GetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, &_glContextProfileMask) != 0) {
+ _glContextProfileMask = 0;
+ noDefaults = true;
+ }
+
+ if (SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &_glContextMajor) != 0) {
+ noDefaults = true;
+ }
+
+ if (SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &_glContextMinor) != 0) {
+ noDefaults = true;
+ }
+
+ if (noDefaults) {
+ if (_glContextProfileMask == SDL_GL_CONTEXT_PROFILE_ES) {
+ _glContextMajor = DEFAULT_GLES_MAJOR;
+ _glContextMinor = DEFAULT_GLES_MINOR;
+ } else {
+ _glContextProfileMask = 0;
+ _glContextMajor = DEFAULT_GL_MAJOR;
+ _glContextMinor = DEFAULT_GL_MINOR;
+ }
+ }
+
+ if (_glContextProfileMask == SDL_GL_CONTEXT_PROFILE_ES) {
+ if (_glContextMajor >= 2) {
+ glContextType = OpenGL::kContextGLES2;
+ } else {
+ glContextType = OpenGL::kContextGLES;
+ }
+ } else if (_glContextProfileMask == SDL_GL_CONTEXT_PROFILE_CORE) {
+ glContextType = OpenGL::kContextGL;
+
+ // Core profile does not allow legacy functionality, which we use.
+ // Thus we request a standard OpenGL context.
+ _glContextProfileMask = 0;
+ _glContextMajor = DEFAULT_GL_MAJOR;
+ _glContextMinor = DEFAULT_GL_MINOR;
+ } else {
+ glContextType = OpenGL::kContextGL;
+ }
+#undef DEFAULT_GL_MAJOR
+#undef DEFAULT_GL_MINOR
+#undef DEFAULT_GLES_MAJOR
+#undef DEFAULT_GLES_MINOR
+#undef DEFAULT_GLES2_MAJOR
+#undef DEFAULT_GLES2_MINOR
+#endif
+
+ setContextType(glContextType);
+#else
+ setContextType(OpenGL::kContextGL);
+#endif
+
// Retrieve a list of working fullscreen modes
#if SDL_VERSION_ATLEAST(2, 0, 0)
const int numModes = SDL_GetNumDisplayModes(0);
@@ -100,6 +194,10 @@ OpenGLSdlGraphicsManager::OpenGLSdlGraphicsManager(uint desktopWidth, uint deskt
}
OpenGLSdlGraphicsManager::~OpenGLSdlGraphicsManager() {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ notifyContextDestroy();
+ SDL_GL_DeleteContext(_glContext);
+#endif
}
void OpenGLSdlGraphicsManager::activateManager() {
@@ -210,20 +308,26 @@ Common::List<Graphics::PixelFormat> OpenGLSdlGraphicsManager::getSupportedFormat
// RGBA4444
formats.push_back(Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0));
-#ifndef USE_GLES
+#if !USE_FORCED_GLES && !USE_FORCED_GLES2
+#if !USE_FORCED_GL
+ if (!isGLESContext()) {
+#endif
#ifdef SCUMM_LITTLE_ENDIAN
- // RGBA8888
- formats.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
+ // RGBA8888
+ formats.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
#else
- // ABGR8888
- formats.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24));
+ // ABGR8888
+ formats.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24));
+#endif
+#if !USE_FORCED_GL
+ }
+#endif
#endif
- // ARGB8888, this should not be here, but Sword25 requires it. :-/
- formats.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24));
// RGB555, this is used by SCUMM HE 16 bit games.
+ // This is not natively supported by OpenGL ES implementations, we convert
+ // the pixel format internally.
formats.push_back(Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0));
-#endif
formats.push_back(Graphics::PixelFormat::createFormatCLUT8());
@@ -244,8 +348,19 @@ void OpenGLSdlGraphicsManager::notifyVideoExpose() {
void OpenGLSdlGraphicsManager::notifyResize(const uint width, const uint height) {
#if SDL_VERSION_ATLEAST(2, 0, 0)
+ // We sometime get outdated resize events from SDL2. So check that the size we get
+ // is the actual current window size. If not ignore the resize.
+ // The issue for example occurs when switching from fullscreen to windowed mode or
+ // when switching between different fullscreen resolutions because SDL_DestroyWindow
+ // for a fullscreen window that doesn't have the SDL_WINDOW_FULLSCREEN_DESKTOP flag
+ // causes a SDL_WINDOWEVENT_RESIZED event with the old resolution to be sent, and this
+ // event is processed after recreating the window at the new resolution.
+ int currentWidth, currentHeight;
+ getWindowDimensions(&currentWidth, &currentHeight);
+ if (width != (uint)currentWidth || height != (uint)currentHeight)
+ return;
setActualScreenSize(width, height);
- _eventSource->resetKeyboadEmulation(width - 1, height - 1);
+ _eventSource->resetKeyboardEmulation(width - 1, height - 1);
#else
if (!_ignoreResizeEvents && _hwScreen && !(_hwScreen->flags & SDL_FULLSCREEN)) {
// We save that we handled a resize event here. We need to know this
@@ -305,6 +420,10 @@ void OpenGLSdlGraphicsManager::refreshScreen() {
#endif
}
+void *OpenGLSdlGraphicsManager::getProcAddress(const char *name) const {
+ return SDL_GL_GetProcAddress(name);
+}
+
bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
// In case we request a fullscreen mode we will use the mode the user
// has chosen last time or the biggest mode available.
@@ -378,6 +497,11 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
flags |= SDL_WINDOW_RESIZABLE;
}
+ // Request a OpenGL (ES) context we can use.
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, _glContextProfileMask);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, _glContextMajor);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, _glContextMinor);
+
if (!_window->createWindow(width, height, flags)) {
// We treat fullscreen requests as a "hint" for now. This means in
// case it is not available we simply ignore it.
@@ -390,13 +514,6 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
}
}
-#ifdef USE_GLES
- // SDL2 will create a GLES2 context by default, so this is needed for GLES1-profile
- // functions to work.
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
-#endif
_glContext = SDL_GL_CreateContext(_window->getSDLWindow());
if (!_glContext) {
return false;
@@ -406,7 +523,7 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
int actualWidth, actualHeight;
getWindowDimensions(&actualWidth, &actualHeight);
setActualScreenSize(actualWidth, actualHeight);
- _eventSource->resetKeyboadEmulation(actualWidth - 1, actualHeight - 1);
+ _eventSource->resetKeyboardEmulation(actualWidth - 1, actualHeight - 1);
return true;
#else
// WORKAROUND: Working around infamous SDL bugs when switching
@@ -452,7 +569,7 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
if (_hwScreen) {
notifyContextCreate(rgba8888, rgba8888);
setActualScreenSize(_hwScreen->w, _hwScreen->h);
- _eventSource->resetKeyboadEmulation(_hwScreen->w - 1, _hwScreen->h - 1);
+ _eventSource->resetKeyboardEmulation(_hwScreen->w - 1, _hwScreen->h - 1);
}
// Ignore resize events (from SDL) for a few frames, if this isn't
@@ -495,9 +612,9 @@ bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) {
#ifdef USE_OSD
if (getFeatureState(OSystem::kFeatureFullscreenMode)) {
- displayMessageOnOSD("Fullscreen mode");
+ displayMessageOnOSD(_("Fullscreen mode"));
} else {
- displayMessageOnOSD("Windowed mode");
+ displayMessageOnOSD(_("Windowed mode"));
}
#endif
return true;
@@ -590,7 +707,7 @@ bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) {
#ifdef USE_OSD
int windowWidth = 0, windowHeight = 0;
getWindowDimensions(&windowWidth, &windowHeight);
- const Common::String osdMsg = Common::String::format("Resolution: %dx%d", windowWidth, windowHeight);
+ const Common::String osdMsg = Common::String::format(_("Resolution: %dx%d"), windowWidth, windowHeight);
displayMessageOnOSD(osdMsg.c_str());
#endif
@@ -610,45 +727,21 @@ bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) {
assert(!_ignoreLoadVideoMode);
#ifdef USE_OSD
- Common::String osdMsg = "Aspect ratio correction: ";
- osdMsg += getFeatureState(OSystem::kFeatureAspectRatioCorrection) ? "enabled" : "disabled";
- displayMessageOnOSD(osdMsg.c_str());
+ if (getFeatureState(OSystem::kFeatureAspectRatioCorrection))
+ displayMessageOnOSD(_("Enabled aspect ratio correction"));
+ else
+ displayMessageOnOSD(_("Disabled aspect ratio correction"));
#endif
return true;
} else if (event.kbd.keycode == Common::KEYCODE_f) {
- // Ctrl+Alt+f toggles the graphics modes.
-
- // We are crazy we will allow the OpenGL base class to
- // introduce new graphics modes like shaders for special
- // filtering. If some other OpenGL subclass needs this,
- // we can think of refactoring this.
- int mode = getGraphicsMode();
- const OSystem::GraphicsMode *supportedModes = getSupportedGraphicsModes();
- const OSystem::GraphicsMode *modeDesc = nullptr;
-
- // Search the current mode.
- for (; supportedModes->name; ++supportedModes) {
- if (supportedModes->id == mode) {
- modeDesc = supportedModes;
- break;
- }
- }
- assert(modeDesc);
-
- // Try to use the next mode in the list.
- ++modeDesc;
- if (!modeDesc->name) {
- modeDesc = getSupportedGraphicsModes();
- }
-
- // Never ever try to resize the window when we simply want to
- // switch the graphics mode. This assures that the window size
- // does not change.
+ // Never ever try to resize the window when we simply want to enable or disable filtering.
+ // This assures that the window size does not change.
_ignoreLoadVideoMode = true;
+ // Ctrl+Alt+f toggles filtering on/off
beginGFXTransaction();
- setGraphicsMode(modeDesc->id);
+ setFeatureState(OSystem::kFeatureFilteringMode, !getFeatureState(OSystem::kFeatureFilteringMode));
endGFXTransaction();
// Make sure we do not ignore the next resize. This
@@ -656,8 +749,11 @@ bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) {
assert(!_ignoreLoadVideoMode);
#ifdef USE_OSD
- const Common::String osdMsg = Common::String::format("Graphics mode: %s", _(modeDesc->description));
- displayMessageOnOSD(osdMsg.c_str());
+ if (getFeatureState(OSystem::kFeatureFilteringMode)) {
+ displayMessageOnOSD(_("Filtering enabled"));
+ } else {
+ displayMessageOnOSD(_("Filtering disabled"));
+ }
#endif
return true;
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.h b/backends/graphics/openglsdl/openglsdl-graphics.h
index 1552593575..51edcb4363 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.h
+++ b/backends/graphics/openglsdl/openglsdl-graphics.h
@@ -67,10 +67,13 @@ protected:
virtual bool loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format);
virtual void refreshScreen();
+
+ virtual void *getProcAddress(const char *name) const;
private:
bool setupMode(uint width, uint height);
#if SDL_VERSION_ATLEAST(2, 0, 0)
+ int _glContextProfileMask, _glContextMajor, _glContextMinor;
SDL_GLContext _glContext;
#else
uint32 _lastVideoModeLoad;
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
index 21345515bc..6cd5a47e1c 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
@@ -121,7 +121,8 @@ SurfaceSdlGraphicsManager::SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSou
:
SdlGraphicsManager(sdlEventSource, window),
#ifdef USE_OSD
- _osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
+ _osdMessageSurface(nullptr), _osdMessageAlpha(SDL_ALPHA_TRANSPARENT), _osdMessageFadeStartTime(0),
+ _osdIconSurface(nullptr),
#endif
_hwscreen(0),
#if SDL_VERSION_ATLEAST(2, 0, 0)
@@ -189,6 +190,10 @@ SurfaceSdlGraphicsManager::SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSou
#else
_videoMode.fullscreen = true;
#endif
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ _videoMode.filtering = ConfMan.getBool("filtering");
+#endif
}
SurfaceSdlGraphicsManager::~SurfaceSdlGraphicsManager() {
@@ -226,6 +231,9 @@ bool SurfaceSdlGraphicsManager::hasFeature(OSystem::Feature f) {
return
(f == OSystem::kFeatureFullscreenMode) ||
(f == OSystem::kFeatureAspectRatioCorrection) ||
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ (f == OSystem::kFeatureFilteringMode) ||
+#endif
(f == OSystem::kFeatureCursorPalette) ||
(f == OSystem::kFeatureIconifyWindow);
}
@@ -238,6 +246,11 @@ void SurfaceSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable)
case OSystem::kFeatureAspectRatioCorrection:
setAspectRatioCorrection(enable);
break;
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ case OSystem::kFeatureFilteringMode:
+ setFilteringMode(enable);
+ break;
+#endif
case OSystem::kFeatureCursorPalette:
_cursorPaletteDisabled = !enable;
blitCursor();
@@ -262,6 +275,10 @@ bool SurfaceSdlGraphicsManager::getFeatureState(OSystem::Feature f) {
return _videoMode.fullscreen;
case OSystem::kFeatureAspectRatioCorrection:
return _videoMode.aspectRatioCorrection;
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ case OSystem::kFeatureFilteringMode:
+ return _videoMode.filtering;
+#endif
case OSystem::kFeatureCursorPalette:
return !_cursorPaletteDisabled;
default:
@@ -296,6 +313,9 @@ void SurfaceSdlGraphicsManager::beginGFXTransaction() {
_transactionDetails.needUpdatescreen = false;
_transactionDetails.normal1xScaler = false;
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ _transactionDetails.needTextureUpdate = false;
+#endif
#ifdef USE_RGB_COLOR
_transactionDetails.formatChanged = false;
#endif
@@ -322,6 +342,12 @@ OSystem::TransactionError SurfaceSdlGraphicsManager::endGFXTransaction() {
_videoMode.mode = _oldVideoMode.mode;
_videoMode.scaleFactor = _oldVideoMode.scaleFactor;
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ } else if (_videoMode.filtering != _oldVideoMode.filtering) {
+ errors |= OSystem::kTransactionFilteringFailed;
+
+ _videoMode.filtering = _oldVideoMode.filtering;
+#endif
#ifdef USE_RGB_COLOR
} else if (_videoMode.format != _oldVideoMode.format) {
errors |= OSystem::kTransactionFormatNotSupported;
@@ -341,6 +367,9 @@ OSystem::TransactionError SurfaceSdlGraphicsManager::endGFXTransaction() {
if (_videoMode.fullscreen == _oldVideoMode.fullscreen &&
_videoMode.aspectRatioCorrection == _oldVideoMode.aspectRatioCorrection &&
_videoMode.mode == _oldVideoMode.mode &&
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ _videoMode.filtering == _oldVideoMode.filtering &&
+#endif
_videoMode.screenWidth == _oldVideoMode.screenWidth &&
_videoMode.screenHeight == _oldVideoMode.screenHeight) {
@@ -394,6 +423,12 @@ OSystem::TransactionError SurfaceSdlGraphicsManager::endGFXTransaction() {
if (_transactionDetails.needUpdatescreen)
internUpdateScreen();
}
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ } else if (_transactionDetails.needTextureUpdate) {
+ setGraphicsModeIntern();
+ recreateScreenTexture();
+ internUpdateScreen();
+#endif
} else if (_transactionDetails.needUpdatescreen) {
setGraphicsModeIntern();
internUpdateScreen();
@@ -879,25 +914,11 @@ bool SurfaceSdlGraphicsManager::loadGFXMode() {
if (_tmpscreen2 == NULL)
error("allocating _tmpscreen2 failed");
-#ifdef USE_OSD
- _osdSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
- _hwscreen->w,
- _hwscreen->h,
- 16,
- _hwscreen->format->Rmask,
- _hwscreen->format->Gmask,
- _hwscreen->format->Bmask,
- _hwscreen->format->Amask);
- if (_osdSurface == NULL)
- error("allocating _osdSurface failed");
- SDL_SetColorKey(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kOSDColorKey);
-#endif
-
#if !SDL_VERSION_ATLEAST(2, 0, 0)
// For SDL2 the output resolution might differ from the requested
// resolution. We handle resetting the keyboard emulation properly inside
// our SDL_SetVideoMode wrapper for SDL2.
- _eventSource->resetKeyboadEmulation(
+ _eventSource->resetKeyboardEmulation(
_videoMode.screenWidth * _videoMode.scaleFactor - 1,
effectiveScreenHeight() - 1);
#endif
@@ -942,9 +963,14 @@ void SurfaceSdlGraphicsManager::unloadGFXMode() {
}
#ifdef USE_OSD
- if (_osdSurface) {
- SDL_FreeSurface(_osdSurface);
- _osdSurface = NULL;
+ if (_osdMessageSurface) {
+ SDL_FreeSurface(_osdMessageSurface);
+ _osdMessageSurface = NULL;
+ }
+
+ if (_osdIconSurface) {
+ SDL_FreeSurface(_osdIconSurface);
+ _osdIconSurface = NULL;
}
#endif
DestroyScalers();
@@ -975,11 +1001,6 @@ bool SurfaceSdlGraphicsManager::hotswapGFXMode() {
SDL_FreeSurface(_tmpscreen); _tmpscreen = NULL;
SDL_FreeSurface(_tmpscreen2); _tmpscreen2 = NULL;
-#ifdef USE_OSD
- // Release the OSD surface
- SDL_FreeSurface(_osdSurface); _osdSurface = NULL;
-#endif
-
// Setup the new GFX mode
if (!loadGFXMode()) {
unloadGFXMode();
@@ -1057,26 +1078,6 @@ void SurfaceSdlGraphicsManager::internUpdateScreen() {
_forceFull = true;
}
-#ifdef USE_OSD
- // OSD visible (i.e. non-transparent)?
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- // Updated alpha value
- const int diff = SDL_GetTicks() - _osdFadeStartTime;
- if (diff > 0) {
- if (diff >= kOSDFadeOutDuration) {
- // Back to full transparency
- _osdAlpha = SDL_ALPHA_TRANSPARENT;
- } else {
- // Do a linear fade out...
- const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
- _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
- }
- SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
- _forceFull = true;
- }
- }
-#endif
-
if (!_overlayVisible) {
origSurf = _screen;
srcSurf = _tmpscreen;
@@ -1099,6 +1100,10 @@ void SurfaceSdlGraphicsManager::internUpdateScreen() {
if (_mouseNeedsRedraw)
undrawMouse();
+#ifdef USE_OSD
+ updateOSD();
+#endif
+
// Force a full redraw if requested
if (_forceFull) {
_numDirtyRects = 1;
@@ -1179,9 +1184,7 @@ void SurfaceSdlGraphicsManager::internUpdateScreen() {
drawMouse();
#ifdef USE_OSD
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
- }
+ drawOSD();
#endif
#ifdef USE_SDL_DEBUG_FOCUSRECT
@@ -1298,6 +1301,20 @@ void SurfaceSdlGraphicsManager::setAspectRatioCorrection(bool enable) {
}
}
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+void SurfaceSdlGraphicsManager::setFilteringMode(bool enable) {
+ Common::StackLock lock(_graphicsMutex);
+
+ if (_oldVideoMode.setup && _oldVideoMode.filtering == enable)
+ return;
+
+ if (_transactionMode == kTransactionActive) {
+ _videoMode.filtering = enable;
+ _transactionDetails.needTextureUpdate = true;
+ }
+}
+#endif
+
void SurfaceSdlGraphicsManager::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) {
assert(_transactionMode == kTransactionNone);
assert(buf);
@@ -2047,7 +2064,7 @@ void SurfaceSdlGraphicsManager::undrawMouse() {
return;
if (_mouseBackup.w != 0 && _mouseBackup.h != 0)
- addDirtyRect(x, y - _currentShakePos, _mouseBackup.w, _mouseBackup.h);
+ addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
}
void SurfaceSdlGraphicsManager::drawMouse() {
@@ -2088,9 +2105,7 @@ void SurfaceSdlGraphicsManager::drawMouse() {
// We draw the pre-scaled cursor image, so now we need to adjust for
// scaling, shake position and aspect ratio correction manually.
- if (!_overlayVisible) {
- dst.y += _currentShakePos;
- }
+ dst.y += _currentShakePos;
if (_videoMode.aspectRatioCorrection && !_overlayVisible)
dst.y = real2Aspect(dst.y);
@@ -2123,26 +2138,11 @@ void SurfaceSdlGraphicsManager::displayMessageOnOSD(const char *msg) {
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
- uint i;
-
- // Lock the OSD surface for drawing
- if (SDL_LockSurface(_osdSurface))
- error("displayMessageOnOSD: SDL_LockSurface failed: %s", SDL_GetError());
-
- Graphics::Surface dst;
- dst.init(_osdSurface->w, _osdSurface->h, _osdSurface->pitch, _osdSurface->pixels,
- Graphics::PixelFormat(_osdSurface->format->BytesPerPixel,
- 8 - _osdSurface->format->Rloss, 8 - _osdSurface->format->Gloss,
- 8 - _osdSurface->format->Bloss, 8 - _osdSurface->format->Aloss,
- _osdSurface->format->Rshift, _osdSurface->format->Gshift,
- _osdSurface->format->Bshift, _osdSurface->format->Ashift));
+ removeOSDMessage();
// The font we are going to use:
const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kLocalizedFont);
- // Clear everything with the "transparent" color, i.e. the colorkey
- SDL_FillRect(_osdSurface, 0, kOSDColorKey);
-
// Split the message into separate lines.
Common::Array<Common::String> lines;
const char *ptr;
@@ -2161,44 +2161,167 @@ void SurfaceSdlGraphicsManager::displayMessageOnOSD(const char *msg) {
const int lineHeight = font->getFontHeight() + 2 * lineSpacing;
int width = 0;
int height = lineHeight * lines.size() + 2 * vOffset;
+ uint i;
for (i = 0; i < lines.size(); i++) {
width = MAX(width, font->getStringWidth(lines[i]) + 14);
}
// Clip the rect
- if (width > dst.w)
- width = dst.w;
- if (height > dst.h)
- height = dst.h;
+ if (width > _hwscreen->w)
+ width = _hwscreen->w;
+ if (height > _hwscreen->h)
+ height = _hwscreen->h;
+
+ _osdMessageSurface = SDL_CreateRGBSurface(
+ SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCALPHA,
+ width, height, 16, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask
+ );
+
+ // Lock the surface
+ if (SDL_LockSurface(_osdMessageSurface))
+ error("displayMessageOnOSD: SDL_LockSurface failed: %s", SDL_GetError());
// Draw a dark gray rect
// TODO: Rounded corners ? Border?
- SDL_Rect osdRect;
- osdRect.x = (dst.w - width) / 2;
- osdRect.y = (dst.h - height) / 2;
- osdRect.w = width;
- osdRect.h = height;
- SDL_FillRect(_osdSurface, &osdRect, SDL_MapRGB(_osdSurface->format, 64, 64, 64));
+ SDL_FillRect(_osdMessageSurface, nullptr, SDL_MapRGB(_osdMessageSurface->format, 64, 64, 64));
+
+ Graphics::Surface dst;
+ dst.init(_osdMessageSurface->w, _osdMessageSurface->h, _osdMessageSurface->pitch, _osdMessageSurface->pixels,
+ Graphics::PixelFormat(_osdMessageSurface->format->BytesPerPixel,
+ 8 - _osdMessageSurface->format->Rloss, 8 - _osdMessageSurface->format->Gloss,
+ 8 - _osdMessageSurface->format->Bloss, 8 - _osdMessageSurface->format->Aloss,
+ _osdMessageSurface->format->Rshift, _osdMessageSurface->format->Gshift,
+ _osdMessageSurface->format->Bshift, _osdMessageSurface->format->Ashift));
// Render the message, centered, and in white
for (i = 0; i < lines.size(); i++) {
font->drawString(&dst, lines[i],
- osdRect.x, osdRect.y + i * lineHeight + vOffset + lineSpacing, osdRect.w,
- SDL_MapRGB(_osdSurface->format, 255, 255, 255),
- Graphics::kTextAlignCenter);
+ 0, 0 + i * lineHeight + vOffset + lineSpacing, width,
+ SDL_MapRGB(_osdMessageSurface->format, 255, 255, 255),
+ Graphics::kTextAlignCenter);
}
- // Finished drawing, so unlock the OSD surface again
- SDL_UnlockSurface(_osdSurface);
+ // Finished drawing, so unlock the OSD message surface
+ SDL_UnlockSurface(_osdMessageSurface);
// Init the OSD display parameters, and the fade out
- _osdAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
- _osdFadeStartTime = SDL_GetTicks() + kOSDFadeOutDelay;
- SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+ _osdMessageAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdMessageFadeStartTime = SDL_GetTicks() + kOSDFadeOutDelay;
+}
- // Ensure a full redraw takes place next time the screen is updated
- _forceFull = true;
+SDL_Rect SurfaceSdlGraphicsManager::getOSDMessageRect() const {
+ SDL_Rect rect;
+ rect.x = (_hwscreen->w - _osdMessageSurface->w) / 2;
+ rect.y = (_hwscreen->h - _osdMessageSurface->h) / 2;
+ rect.w = _osdMessageSurface->w;
+ rect.h = _osdMessageSurface->h;
+ return rect;
+}
+
+void SurfaceSdlGraphicsManager::displayActivityIconOnOSD(const Graphics::Surface *icon) {
+ assert(_transactionMode == kTransactionNone);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ if (_osdIconSurface && !icon) {
+ // Force a redraw to clear the icon on the next update
+ _forceFull = true;
+ }
+
+ if (_osdIconSurface) {
+ SDL_FreeSurface(_osdIconSurface);
+ _osdIconSurface = nullptr;
+ }
+
+ if (icon) {
+ const Graphics::PixelFormat &iconFormat = icon->format;
+
+ _osdIconSurface = SDL_CreateRGBSurface(
+ SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCALPHA,
+ icon->w, icon->h, iconFormat.bytesPerPixel * 8,
+ ((0xFF >> iconFormat.rLoss) << iconFormat.rShift),
+ ((0xFF >> iconFormat.gLoss) << iconFormat.gShift),
+ ((0xFF >> iconFormat.bLoss) << iconFormat.bShift),
+ ((0xFF >> iconFormat.aLoss) << iconFormat.aShift)
+ );
+
+ // Lock the surface
+ if (SDL_LockSurface(_osdIconSurface))
+ error("displayActivityIconOnOSD: SDL_LockSurface failed: %s", SDL_GetError());
+
+ byte *dst = (byte *) _osdIconSurface->pixels;
+ const byte *src = (const byte *) icon->getPixels();
+ for (uint y = 0; y < icon->h; y++) {
+ memcpy(dst, src, icon->w * iconFormat.bytesPerPixel);
+ src += icon->pitch;
+ dst += _osdIconSurface->pitch;
+ }
+
+ // Finished drawing, so unlock the OSD icon surface
+ SDL_UnlockSurface(_osdIconSurface);
+ }
+}
+
+SDL_Rect SurfaceSdlGraphicsManager::getOSDIconRect() const {
+ SDL_Rect dstRect;
+ dstRect.x = _hwscreen->w - _osdIconSurface->w - 10;
+ dstRect.y = 10;
+ dstRect.w = _osdIconSurface->w;
+ dstRect.h = _osdIconSurface->h;
+ return dstRect;
}
+
+void SurfaceSdlGraphicsManager::removeOSDMessage() {
+ // Remove the previous message
+ if (_osdMessageSurface) {
+ SDL_FreeSurface(_osdMessageSurface);
+ }
+
+ _osdMessageSurface = NULL;
+ _osdMessageAlpha = SDL_ALPHA_TRANSPARENT;
+}
+
+void SurfaceSdlGraphicsManager::updateOSD() {
+ // OSD message visible (i.e. non-transparent)?
+ if (_osdMessageAlpha != SDL_ALPHA_TRANSPARENT) {
+ // Updated alpha value
+ const int diff = SDL_GetTicks() - _osdMessageFadeStartTime;
+ if (diff > 0) {
+ if (diff >= kOSDFadeOutDuration) {
+ // Back to full transparency
+ _osdMessageAlpha = SDL_ALPHA_TRANSPARENT;
+ } else {
+ // Do a linear fade out...
+ const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdMessageAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
+ }
+ SDL_SetAlpha(_osdMessageSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdMessageAlpha);
+ _forceFull = true;
+ }
+
+ if (_osdMessageAlpha == SDL_ALPHA_TRANSPARENT) {
+ removeOSDMessage();
+ }
+ }
+
+ if (_osdIconSurface) {
+ // Redraw the area below the icon for the transparent blit to give correct results.
+ _forceFull = true;
+ }
+}
+
+void SurfaceSdlGraphicsManager::drawOSD() {
+ if (_osdMessageSurface) {
+ SDL_Rect dstRect = getOSDMessageRect();
+ SDL_BlitSurface(_osdMessageSurface, 0, _hwscreen, &dstRect);
+ }
+
+ if (_osdIconSurface) {
+ SDL_Rect dstRect = getOSDIconRect();
+ SDL_BlitSurface(_osdIconSurface, 0, _hwscreen, &dstRect);
+ }
+}
+
#endif
bool SurfaceSdlGraphicsManager::handleScalerHotkeys(Common::KeyCode key) {
@@ -2228,6 +2351,25 @@ bool SurfaceSdlGraphicsManager::handleScalerHotkeys(Common::KeyCode key) {
return true;
}
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ // Ctrl-Alt-f toggles filtering
+ if (key == 'f') {
+ beginGFXTransaction();
+ setFeatureState(OSystem::kFeatureFilteringMode, !_videoMode.filtering);
+ endGFXTransaction();
+#ifdef USE_OSD
+ if (getFeatureState(OSystem::kFeatureFilteringMode)) {
+ displayMessageOnOSD(_("Filtering enabled"));
+ } else {
+ displayMessageOnOSD(_("Filtering disabled"));
+ }
+#endif
+ _forceFull = true;
+ internUpdateScreen();
+ return true;
+ }
+#endif
+
int newMode = -1;
int factor = _videoMode.scaleFactor - 1;
SDLKey sdlKey = (SDLKey)key;
@@ -2260,26 +2402,24 @@ bool SurfaceSdlGraphicsManager::handleScalerHotkeys(Common::KeyCode key) {
setGraphicsMode(newMode);
endGFXTransaction();
#ifdef USE_OSD
- if (_osdSurface) {
- const char *newScalerName = 0;
- const OSystem::GraphicsMode *g = getSupportedGraphicsModes();
- while (g->name) {
- if (g->id == _videoMode.mode) {
- newScalerName = g->description;
- break;
- }
- g++;
- }
- if (newScalerName) {
- char buffer[128];
- sprintf(buffer, "%s %s\n%d x %d -> %d x %d",
- _("Active graphics filter:"),
- newScalerName,
- _videoMode.screenWidth, _videoMode.screenHeight,
- _hwscreen->w, _hwscreen->h
- );
- displayMessageOnOSD(buffer);
+ const char *newScalerName = 0;
+ const OSystem::GraphicsMode *g = getSupportedGraphicsModes();
+ while (g->name) {
+ if (g->id == _videoMode.mode) {
+ newScalerName = g->description;
+ break;
}
+ g++;
+ }
+ if (newScalerName) {
+ char buffer[128];
+ sprintf(buffer, "%s %s\n%d x %d -> %d x %d",
+ _("Active graphics filter:"),
+ newScalerName,
+ _videoMode.screenWidth, _videoMode.screenHeight,
+ _hwscreen->w, _hwscreen->h
+ );
+ displayMessageOnOSD(buffer);
}
#endif
internUpdateScreen();
@@ -2302,6 +2442,10 @@ bool SurfaceSdlGraphicsManager::isScalerHotkey(const Common::Event &event) {
if (keyValue >= ARRAYSIZE(s_gfxModeSwitchTable))
return false;
}
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ if (event.kbd.keycode == 'f')
+ return true;
+#endif
return (isScaleKey || event.kbd.keycode == 'a');
}
return false;
@@ -2418,7 +2562,7 @@ void SurfaceSdlGraphicsManager::setWindowResolution(int width, int height) {
_windowHeight = height;
// We expect full screen resolution as inputs coming from the event system.
- _eventSource->resetKeyboadEmulation(_windowWidth - 1, _windowHeight - 1);
+ _eventSource->resetKeyboardEmulation(_windowWidth - 1, _windowHeight - 1);
// Calculate the "viewport" for the actual area we draw in. In fullscreen
// we can easily get a different resolution than what we requested. In
@@ -2446,6 +2590,20 @@ void SurfaceSdlGraphicsManager::setWindowResolution(int width, int height) {
_forceFull = true;
}
+void SurfaceSdlGraphicsManager::recreateScreenTexture() {
+ if (!_renderer)
+ return;
+
+ SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, _videoMode.filtering ? "linear" : "nearest");
+
+ SDL_Texture *oldTexture = _screenTexture;
+ _screenTexture = SDL_CreateTexture(_renderer, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, _videoMode.hardwareWidth, _videoMode.hardwareHeight);
+ if (_screenTexture)
+ SDL_DestroyTexture(oldTexture);
+ else
+ _screenTexture = oldTexture;
+}
+
SDL_Surface *SurfaceSdlGraphicsManager::SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags) {
deinitializeRenderer();
@@ -2470,6 +2628,8 @@ SDL_Surface *SurfaceSdlGraphicsManager::SDL_SetVideoMode(int width, int height,
SDL_GetWindowSize(_window->getSDLWindow(), &_windowWidth, &_windowHeight);
setWindowResolution(_windowWidth, _windowHeight);
+ SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, _videoMode.filtering ? "linear" : "nearest");
+
_screenTexture = SDL_CreateTexture(_renderer, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, width, height);
if (!_screenTexture) {
deinitializeRenderer();
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.h b/backends/graphics/surfacesdl/surfacesdl-graphics.h
index 25d6ff041c..975cbfe27b 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.h
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.h
@@ -145,6 +145,7 @@ public:
#ifdef USE_OSD
virtual void displayMessageOnOSD(const char *msg);
+ virtual void displayActivityIconOnOSD(const Graphics::Surface *icon);
#endif
// Override from Common::EventObserver
@@ -161,18 +162,28 @@ public:
protected:
#ifdef USE_OSD
/** Surface containing the OSD message */
- SDL_Surface *_osdSurface;
- /** Transparency level of the OSD */
- uint8 _osdAlpha;
+ SDL_Surface *_osdMessageSurface;
+ /** Transparency level of the OSD message */
+ uint8 _osdMessageAlpha;
/** When to start the fade out */
- uint32 _osdFadeStartTime;
+ uint32 _osdMessageFadeStartTime;
/** Enum with OSD options */
enum {
kOSDFadeOutDelay = 2 * 1000, /** < Delay before the OSD is faded out (in milliseconds) */
kOSDFadeOutDuration = 500, /** < Duration of the OSD fade out (in milliseconds) */
- kOSDColorKey = 1, /** < Transparent color key */
kOSDInitialAlpha = 80 /** < Initial alpha level, in percent */
};
+ /** Screen rectangle where the OSD message is drawn */
+ SDL_Rect getOSDMessageRect() const;
+ /** Clear the currently displayed OSD message if any */
+ void removeOSDMessage();
+ /** Surface containing the OSD background activity icon */
+ SDL_Surface *_osdIconSurface;
+ /** Screen rectangle where the OSD background activity icon is drawn */
+ SDL_Rect getOSDIconRect() const;
+
+ void updateOSD();
+ void drawOSD();
#endif
/** Hardware screen */
@@ -187,6 +198,7 @@ protected:
int _windowWidth, _windowHeight;
void deinitializeRenderer();
void setWindowResolution(int width, int height);
+ void recreateScreenTexture();
SDL_Surface *SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags);
void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects);
@@ -226,6 +238,9 @@ protected:
bool needHotswap;
bool needUpdatescreen;
bool normal1xScaler;
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ bool needTextureUpdate;
+#endif
#ifdef USE_RGB_COLOR
bool formatChanged;
#endif
@@ -239,6 +254,10 @@ protected:
bool aspectRatioCorrection;
AspectRatio desiredAspectRatio;
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ bool filtering;
+#endif
+
int mode;
int scaleFactor;
@@ -372,6 +391,9 @@ protected:
virtual void setFullscreenMode(bool enable);
virtual void setAspectRatioCorrection(bool enable);
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ virtual void setFilteringMode(bool enable);
+#endif
virtual int effectiveScreenHeight() const;
diff --git a/backends/graphics/wincesdl/wincesdl-graphics.cpp b/backends/graphics/wincesdl/wincesdl-graphics.cpp
index 07f7d47262..44a1214a44 100644
--- a/backends/graphics/wincesdl/wincesdl-graphics.cpp
+++ b/backends/graphics/wincesdl/wincesdl-graphics.cpp
@@ -934,7 +934,7 @@ bool WINCESdlGraphicsManager::loadGFXMode() {
_toolbarHigh = NULL;
// keyboard cursor control, some other better place for it?
- _eventSource->resetKeyboadEmulation(_videoMode.screenWidth * _scaleFactorXm / _scaleFactorXd - 1, _videoMode.screenHeight * _scaleFactorXm / _scaleFactorXd - 1);
+ _eventSource->resetKeyboardEmulation(_videoMode.screenWidth * _scaleFactorXm / _scaleFactorXd - 1, _videoMode.screenHeight * _scaleFactorXm / _scaleFactorXd - 1);
return true;
}
diff --git a/backends/midi/timidity.cpp b/backends/midi/timidity.cpp
index 497138850a..80dba101ed 100644
--- a/backends/midi/timidity.cpp
+++ b/backends/midi/timidity.cpp
@@ -52,24 +52,18 @@
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/param.h>
-#include <netdb.h> /* for gethostbyname */
+#include <netdb.h> /* for getaddrinfo */
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdarg.h>
#include <stdlib.h>
#include <errno.h>
-// WORKAROUND bug #1870304: Solaris does not provide INADDR_NONE.
-#ifndef INADDR_NONE
-#define INADDR_NONE 0xffffffff
-#endif
-
// BeOS BONE uses snooze (x/1000) in place of usleep(x)
#ifdef __BEOS__
#define usleep(v) snooze(v/1000)
#endif
-
#define SEQ_MIDIPUTC 5
#define TIMIDITY_LOW_DELAY
@@ -84,7 +78,7 @@
/* default host & port */
#define DEFAULT_TIMIDITY_HOST "127.0.0.1"
-#define DEFAULT_TIMIDITY_PORT 7777
+#define DEFAULT_TIMIDITY_PORT "7777"
class MidiDriver_TIMIDITY : public MidiDriver_MPU401 {
public:
@@ -97,11 +91,8 @@ public:
void sysEx(const byte *msg, uint16 length);
private:
- /* standart routine to extract ip address from a string */
- in_addr_t host_to_addr(const char* address);
-
/* creates a tcp connection to TiMidity server, returns filedesc (like open()) */
- int connect_to_server(const char* hostname, unsigned short tcp_port);
+ int connect_to_server(const char* hostname, const char* tcp_port);
/* send command to the server; printf-like; returns reply string */
char *timidity_ctl_command(const char *fmt, ...) GCC_PRINTF(2, 3);
@@ -150,7 +141,8 @@ MidiDriver_TIMIDITY::MidiDriver_TIMIDITY() {
int MidiDriver_TIMIDITY::open() {
char *res;
char timidity_host[NI_MAXHOST];
- int timidity_port, data_port, i;
+ char timidity_port[6], data_port[6];
+ int num;
/* count ourselves open */
if (_isOpen)
@@ -166,16 +158,16 @@ int MidiDriver_TIMIDITY::open() {
/* extract control port */
if ((res = strrchr(timidity_host, ':')) != NULL) {
*res++ = '\0';
- timidity_port = atoi(res);
+ Common::strlcpy(timidity_port, res, sizeof(timidity_port));
} else {
- timidity_port = DEFAULT_TIMIDITY_PORT;
+ Common::strlcpy(timidity_port, DEFAULT_TIMIDITY_PORT, sizeof(timidity_port));
}
/*
* create control connection to the server
*/
if ((_control_fd = connect_to_server(timidity_host, timidity_port)) < 0) {
- warning("TiMidity: can't open control connection (host=%s, port=%d)", timidity_host, timidity_port);
+ warning("TiMidity: can't open control connection (host=%s, port=%s)", timidity_host, timidity_port);
return -1;
}
@@ -183,7 +175,7 @@ int MidiDriver_TIMIDITY::open() {
* "220 TiMidity++ v2.13.2 ready)" */
res = timidity_ctl_command(NULL);
if (atoi(res) != 220) {
- warning("TiMidity: bad response from server (host=%s, port=%d): %s", timidity_host, timidity_port, res);
+ warning("TiMidity: bad response from server (host=%s, port=%s): %s", timidity_host, timidity_port, res);
close_all();
return -1;
}
@@ -198,13 +190,11 @@ int MidiDriver_TIMIDITY::open() {
/* should read something like "200 63017 is ready acceptable",
* where 63017 is port for data connection */
- // FIXME: The following looks like a cheap endian test. If this is true, then
- // it should be replaced by suitable #ifdef SCUMM_LITTLE_ENDIAN.
- i = 1;
- if (*(char *)&i == 1)
- res = timidity_ctl_command("OPEN lsb");
- else
- res = timidity_ctl_command("OPEN msb");
+#ifdef SCUMM_LITTLE_ENDIAN
+ res = timidity_ctl_command("OPEN lsb");
+#else
+ res = timidity_ctl_command("OPEN msb");
+#endif
if (atoi(res) != 200) {
warning("TiMidity: bad reply for OPEN command: %s", res);
@@ -215,9 +205,15 @@ int MidiDriver_TIMIDITY::open() {
/*
* open data connection
*/
- data_port = atoi(res + 4);
+ num = atoi(res + 4);
+ if (num > 65535) {
+ warning("TiMidity: Invalid port %d given.\n", num);
+ close_all();
+ return -1;
+ }
+ snprintf(data_port, sizeof(data_port), "%d", num);
if ((_data_fd = connect_to_server(timidity_host, data_port)) < 0) {
- warning("TiMidity: can't open data connection (host=%s, port=%d)", timidity_host, data_port);
+ warning("TiMidity: can't open data connection (host=%s, port=%s)", timidity_host, data_port);
close_all();
return -1;
}
@@ -226,7 +222,7 @@ int MidiDriver_TIMIDITY::open() {
* "200 Ready data connection" */
res = timidity_ctl_command(NULL);
if (atoi(res) != 200) {
- warning("Can't connect timidity: %s\t(host=%s, port=%d)", res, timidity_host, data_port);
+ warning("Can't connect timidity: %s\t(host=%s, port=%s)", res, timidity_host, data_port);
close_all();
return -1;
}
@@ -277,46 +273,33 @@ void MidiDriver_TIMIDITY::teardown() {
close_all();
}
-in_addr_t MidiDriver_TIMIDITY::host_to_addr(const char* address) {
- in_addr_t addr;
- struct hostent *hp;
-
- /* first check if IP address is given (like 127.0.0.1)*/
- if ((addr = inet_addr(address)) != INADDR_NONE)
- return addr;
-
- /* if not, try to resolve a hostname */
- if ((hp = gethostbyname(address)) == NULL) {
- warning("TiMidity: unknown hostname: %s", address);
- return INADDR_NONE;
- }
-
- memcpy(&addr, hp->h_addr, (int)sizeof(in_addr_t) <= hp->h_length ? sizeof(in_addr_t) : hp->h_length);
-
- return addr;
-}
-
-int MidiDriver_TIMIDITY::connect_to_server(const char* hostname, unsigned short tcp_port) {
+int MidiDriver_TIMIDITY::connect_to_server(const char* hostname, const char* tcp_port) {
int fd;
- struct sockaddr_in in;
- unsigned int addr;
-
- /* create socket */
- if ((fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
- warning("TiMidity: socket(): %s", strerror(errno));
+ struct addrinfo hints;
+ struct addrinfo *result, *rp;
+
+ /* get all address(es) matching host and port */
+ memset(&hints, 0, sizeof(struct addrinfo));
+ hints.ai_socktype = SOCK_STREAM;
+ hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */
+ if (getaddrinfo(hostname, tcp_port, &hints, &result) != 0) {
+ warning("TiMidity: getaddrinfo: %s\n", strerror(errno));
return -1;
}
- /* connect */
- memset(&in, 0, sizeof(in));
- in.sin_family = AF_INET;
- in.sin_port = htons(tcp_port);
- addr = host_to_addr(hostname);
- memcpy(&in.sin_addr, &addr, 4);
-
- if (connect(fd, (struct sockaddr *)&in, sizeof(in)) < 0) {
- warning("TiMidity: connect(): %s", strerror(errno));
+ /* Try all address structures we have got previously */
+ for (rp = result; rp != NULL; rp = rp->ai_next) {
+ if ((fd = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol)) == -1)
+ continue;
+ if (connect(fd, rp->ai_addr, rp->ai_addrlen) != -1)
+ break;
::close(fd);
+ }
+
+ freeaddrinfo(result);
+
+ if (rp == NULL) {
+ warning("TiMidity: Could not connect\n");
return -1;
}
diff --git a/backends/midi/windows.cpp b/backends/midi/windows.cpp
index e2b327ffa7..52a46200cb 100644
--- a/backends/midi/windows.cpp
+++ b/backends/midi/windows.cpp
@@ -185,6 +185,9 @@ MusicDevices WindowsMusicPlugin::getDevices() const {
deviceNames.push_back(tmp.szPname);
}
+ // Limit us to the number of actually retrieved devices.
+ numDevs = deviceNames.size();
+
// Check for non-unique device names. This may happen if someone has devices with identical
// names (e. g. more than one USB device of the exact same hardware type). It seems that this
// does happen in reality sometimes. We generate index numbers for these devices.
diff --git a/backends/modular-backend.cpp b/backends/modular-backend.cpp
index d8be9ca7ed..1fef5c5a48 100644
--- a/backends/modular-backend.cpp
+++ b/backends/modular-backend.cpp
@@ -241,6 +241,10 @@ void ModularBackend::displayMessageOnOSD(const char *msg) {
_graphicsManager->displayMessageOnOSD(msg);
}
+void ModularBackend::displayActivityIconOnOSD(const Graphics::Surface *icon) {
+ _graphicsManager->displayActivityIconOnOSD(icon);
+}
+
void ModularBackend::quit() {
exit(0);
}
diff --git a/backends/modular-backend.h b/backends/modular-backend.h
index 20e8b7357d..23f0e2d547 100644
--- a/backends/modular-backend.h
+++ b/backends/modular-backend.h
@@ -127,6 +127,7 @@ public:
virtual void quit();
virtual void displayMessageOnOSD(const char *msg);
+ virtual void displayActivityIconOnOSD(const Graphics::Surface *icon);
//@}
diff --git a/backends/module.mk b/backends/module.mk
index 3d412c031a..158f9a3b7c 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -3,6 +3,7 @@ MODULE := backends
MODULE_OBJS := \
base-backend.o \
modular-backend.o \
+ audiocd/audiocd-stream.o \
audiocd/default/default-audiocd.o \
events/default/default-events.o \
fs/abstract-fs.o \
@@ -18,6 +19,72 @@ MODULE_OBJS := \
saves/default/default-saves.o \
timer/default/default-timer.o
+ifdef USE_CLOUD
+
+ifdef USE_LIBCURL
+MODULE_OBJS += \
+ cloud/cloudicon.o \
+ cloud/cloudmanager.o \
+ cloud/iso8601.o \
+ cloud/storage.o \
+ cloud/storagefile.o \
+ cloud/downloadrequest.o \
+ cloud/folderdownloadrequest.o \
+ cloud/savessyncrequest.o \
+ cloud/box/boxstorage.o \
+ cloud/box/boxlistdirectorybyidrequest.o \
+ cloud/box/boxtokenrefresher.o \
+ cloud/box/boxuploadrequest.o \
+ cloud/dropbox/dropboxstorage.o \
+ cloud/dropbox/dropboxcreatedirectoryrequest.o \
+ cloud/dropbox/dropboxinforequest.o \
+ cloud/dropbox/dropboxlistdirectoryrequest.o \
+ cloud/dropbox/dropboxuploadrequest.o \
+ cloud/googledrive/googledrivelistdirectorybyidrequest.o \
+ cloud/googledrive/googledrivestorage.o \
+ cloud/googledrive/googledrivetokenrefresher.o \
+ cloud/googledrive/googledriveuploadrequest.o \
+ cloud/id/idstorage.o \
+ cloud/id/idcreatedirectoryrequest.o \
+ cloud/id/iddownloadrequest.o \
+ cloud/id/idlistdirectoryrequest.o \
+ cloud/id/idresolveidrequest.o \
+ cloud/id/idstreamfilerequest.o \
+ cloud/onedrive/onedrivestorage.o \
+ cloud/onedrive/onedrivecreatedirectoryrequest.o \
+ cloud/onedrive/onedrivetokenrefresher.o \
+ cloud/onedrive/onedrivelistdirectoryrequest.o \
+ cloud/onedrive/onedriveuploadrequest.o
+endif
+endif
+
+ifdef USE_LIBCURL
+MODULE_OBJS += \
+ networking/curl/connectionmanager.o \
+ networking/curl/networkreadstream.o \
+ networking/curl/curlrequest.o \
+ networking/curl/curljsonrequest.o \
+ networking/curl/request.o
+endif
+
+ifdef USE_SDL_NET
+MODULE_OBJS += \
+ networking/sdl_net/client.o \
+ networking/sdl_net/getclienthandler.o \
+ networking/sdl_net/handlers/createdirectoryhandler.o \
+ networking/sdl_net/handlers/downloadfilehandler.o \
+ networking/sdl_net/handlers/filesajaxpagehandler.o \
+ networking/sdl_net/handlers/filesbasehandler.o \
+ networking/sdl_net/handlers/filespagehandler.o \
+ networking/sdl_net/handlers/indexpagehandler.o \
+ networking/sdl_net/handlers/listajaxhandler.o \
+ networking/sdl_net/handlers/resourcehandler.o \
+ networking/sdl_net/handlers/uploadfilehandler.o \
+ networking/sdl_net/handlerutils.o \
+ networking/sdl_net/localwebserver.o \
+ networking/sdl_net/reader.o \
+ networking/sdl_net/uploadfileclienthandler.o
+endif
ifdef USE_ELF_LOADER
MODULE_OBJS += \
@@ -52,10 +119,16 @@ endif
# OpenGL specific source files.
ifdef USE_OPENGL
MODULE_OBJS += \
+ graphics/opengl/context.o \
graphics/opengl/debug.o \
- graphics/opengl/extensions.o \
+ graphics/opengl/framebuffer.o \
graphics/opengl/opengl-graphics.o \
- graphics/opengl/texture.o
+ graphics/opengl/shader.o \
+ graphics/opengl/texture.o \
+ graphics/opengl/pipelines/clut8.o \
+ graphics/opengl/pipelines/fixed.o \
+ graphics/opengl/pipelines/pipeline.o \
+ graphics/opengl/pipelines/shader.o
endif
# SDL specific source files.
@@ -84,6 +157,15 @@ MODULE_OBJS += \
endif
endif
+# Connection::isLimited
+ifeq ($(BACKEND),android)
+MODULE_OBJS += \
+ networking/connection/islimited-android.o
+else
+MODULE_OBJS += \
+ networking/connection/islimited-default.o
+endif
+
ifdef POSIX
MODULE_OBJS += \
fs/posix/posix-fs.o \
@@ -97,6 +179,7 @@ endif
ifdef MACOSX
MODULE_OBJS += \
+ audiocd/macosx/macosx-audiocd.o \
midi/coreaudio.o \
midi/coremidi.o \
updates/macosx/macosx-updates.o \
@@ -105,14 +188,22 @@ endif
ifdef WIN32
MODULE_OBJS += \
+ audiocd/win32/win32-audiocd.o \
fs/windows/windows-fs.o \
fs/windows/windows-fs-factory.o \
midi/windows.o \
plugins/win32/win32-provider.o \
saves/windows/windows-saves.o \
+ updates/win32/win32-updates.o \
taskbar/win32/win32-taskbar.o
endif
+ifeq ($(BACKEND),androidsdl)
+MODULE_OBJS += \
+ events/androidsdl/androidsdl-events.o \
+ graphics/androidsdl/androidsdl-graphics.o
+endif
+
ifdef AMIGAOS
MODULE_OBJS += \
fs/amigaos4/amigaos4-fs.o \
@@ -128,6 +219,11 @@ MODULE_OBJS += \
events/ps3sdl/ps3sdl-events.o
endif
+ifdef USE_LINUXCD
+MODULE_OBJS += \
+ audiocd/linux/linux-audiocd.o
+endif
+
ifeq ($(BACKEND),tizen)
MODULE_OBJS += \
timer/tizen/timer.o
diff --git a/backends/networking/connection/islimited-android.cpp b/backends/networking/connection/islimited-android.cpp
new file mode 100644
index 0000000000..8989f218ec
--- /dev/null
+++ b/backends/networking/connection/islimited-android.cpp
@@ -0,0 +1,35 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/connection/islimited.h"
+#include "backends/platform/android/jni.h"
+
+namespace Networking {
+namespace Connection {
+
+bool isLimited() {
+ return JNI::isConnectionLimited();
+}
+
+} // End of namespace Connection
+} // End of namespace Networking
+
diff --git a/backends/networking/connection/islimited-default.cpp b/backends/networking/connection/islimited-default.cpp
new file mode 100644
index 0000000000..a993077fff
--- /dev/null
+++ b/backends/networking/connection/islimited-default.cpp
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/connection/islimited.h"
+#include "common/textconsole.h"
+
+namespace Networking {
+namespace Connection {
+
+bool isLimited() {
+ warning("Networking::Connection::isLimited(): not limited by default");
+ return false;
+}
+
+} // End of namespace Connection
+} // End of namespace Networking
+
diff --git a/backends/networking/connection/islimited.h b/backends/networking/connection/islimited.h
new file mode 100644
index 0000000000..b23d31d157
--- /dev/null
+++ b/backends/networking/connection/islimited.h
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NETWORKING_CONNECTION_ISLIMITED_H
+#define NETWORKING_CONNECTION_ISLIMITED_H
+
+namespace Networking {
+namespace Connection {
+
+/**
+* Returns whether connection's limited (if available on the target system).
+*
+* Returns true if connection seems limited.
+*/
+bool isLimited();
+
+} // End of namespace Connection
+} // End of namespace Networking
+
+#endif /*NETWORKING_CONNECTION_ISLIMITED_H*/
diff --git a/backends/networking/curl/connectionmanager.cpp b/backends/networking/curl/connectionmanager.cpp
new file mode 100644
index 0000000000..e1761bddc6
--- /dev/null
+++ b/backends/networking/curl/connectionmanager.cpp
@@ -0,0 +1,199 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/debug.h"
+#include "common/system.h"
+#include "common/timer.h"
+#include <curl/curl.h>
+
+namespace Common {
+
+DECLARE_SINGLETON(Networking::ConnectionManager);
+
+}
+
+namespace Networking {
+
+ConnectionManager::ConnectionManager(): _multi(0), _timerStarted(false), _frame(0) {
+ curl_global_init(CURL_GLOBAL_ALL);
+ _multi = curl_multi_init();
+}
+
+ConnectionManager::~ConnectionManager() {
+ stopTimer();
+
+ //terminate all requests
+ _handleMutex.lock();
+ for (Common::Array<RequestWithCallback>::iterator i = _requests.begin(); i != _requests.end(); ++i) {
+ Request *request = i->request;
+ RequestCallback callback = i->onDeleteCallback;
+ if (request)
+ request->finish();
+ delete request;
+ if (callback)
+ (*callback)(request);
+ }
+ _requests.clear();
+
+ //cleanup
+ curl_multi_cleanup(_multi);
+ curl_global_cleanup();
+ _multi = nullptr;
+ _handleMutex.unlock();
+}
+
+void ConnectionManager::registerEasyHandle(CURL *easy) const {
+ curl_multi_add_handle(_multi, easy);
+}
+
+Request *ConnectionManager::addRequest(Request *request, RequestCallback callback) {
+ _addedRequestsMutex.lock();
+ _addedRequests.push_back(RequestWithCallback(request, callback));
+ if (!_timerStarted)
+ startTimer();
+ _addedRequestsMutex.unlock();
+ return request;
+}
+
+Common::String ConnectionManager::urlEncode(Common::String s) const {
+ if (!_multi)
+ return "";
+ char *output = curl_easy_escape(_multi, s.c_str(), s.size());
+ if (output) {
+ Common::String result = output;
+ curl_free(output);
+ return result;
+ }
+ return "";
+}
+
+uint32 ConnectionManager::getCloudRequestsPeriodInMicroseconds() {
+ return TIMER_INTERVAL * CLOUD_PERIOD;
+}
+
+//private goes here:
+
+void connectionsThread(void *ignored) {
+ ConnMan.handle();
+}
+
+void ConnectionManager::startTimer(int interval) {
+ Common::TimerManager *manager = g_system->getTimerManager();
+ if (manager->installTimerProc(connectionsThread, interval, 0, "Networking::ConnectionManager's Timer")) {
+ _timerStarted = true;
+ } else {
+ warning("Failed to install Networking::ConnectionManager's timer");
+ }
+}
+
+void ConnectionManager::stopTimer() {
+ debug(9, "timer stopped");
+ Common::TimerManager *manager = g_system->getTimerManager();
+ manager->removeTimerProc(connectionsThread);
+ _timerStarted = false;
+}
+
+bool ConnectionManager::hasAddedRequests() {
+ _addedRequestsMutex.lock();
+ bool hasNewRequests = !_addedRequests.empty();
+ _addedRequestsMutex.unlock();
+ return hasNewRequests;
+}
+
+void ConnectionManager::handle() {
+ //lock mutex here (in case another handle() would be called before this one ends)
+ _handleMutex.lock();
+ ++_frame;
+ if (_frame % CLOUD_PERIOD == 0)
+ interateRequests();
+ if (_frame % CURL_PERIOD == 0)
+ processTransfers();
+
+ if (_requests.empty() && !hasAddedRequests())
+ stopTimer();
+ _handleMutex.unlock();
+}
+
+void ConnectionManager::interateRequests() {
+ //add new requests
+ _addedRequestsMutex.lock();
+ for (Common::Array<RequestWithCallback>::iterator i = _addedRequests.begin(); i != _addedRequests.end(); ++i) {
+ _requests.push_back(*i);
+ }
+ _addedRequests.clear();
+ _addedRequestsMutex.unlock();
+
+ //call handle() of all running requests (so they can do their work)
+ debug(9, "handling %d request(s)", _requests.size());
+ for (Common::Array<RequestWithCallback>::iterator i = _requests.begin(); i != _requests.end();) {
+ Request *request = i->request;
+ if (request) {
+ if (request->state() == PROCESSING)
+ request->handle();
+ else if (request->state() == RETRY)
+ request->handleRetry();
+ }
+
+ if (!request || request->state() == FINISHED) {
+ delete (i->request);
+ if (i->onDeleteCallback)
+ (*i->onDeleteCallback)(i->request); //that's not a mistake (we're passing an address and that method knows there is no object anymore)
+ _requests.erase(i);
+ continue;
+ }
+
+ ++i;
+ }
+}
+
+void ConnectionManager::processTransfers() {
+ if (!_multi) return;
+
+ //check libcurl's transfers and notify requests of messages from queue (transfer completion or failure)
+ int transfersRunning;
+ curl_multi_perform(_multi, &transfersRunning);
+
+ int messagesInQueue;
+ CURLMsg *curlMsg;
+ while ((curlMsg = curl_multi_info_read(_multi, &messagesInQueue))) {
+ CURL *easyHandle = curlMsg->easy_handle;
+
+ NetworkReadStream *stream;
+ curl_easy_getinfo(easyHandle, CURLINFO_PRIVATE, &stream);
+ if (stream)
+ stream->finished();
+
+ if (curlMsg->msg == CURLMSG_DONE) {
+ debug(9, "ConnectionManager: SUCCESS (%d - %s)", curlMsg->data.result, curl_easy_strerror(curlMsg->data.result));
+ } else {
+ warning("ConnectionManager: FAILURE (CURLMsg (%d))", curlMsg->msg);
+ }
+
+ curl_multi_remove_handle(_multi, easyHandle);
+ }
+}
+
+} // End of namespace Cloud
diff --git a/backends/networking/curl/connectionmanager.h b/backends/networking/curl/connectionmanager.h
new file mode 100644
index 0000000000..f6a9fcb36f
--- /dev/null
+++ b/backends/networking/curl/connectionmanager.h
@@ -0,0 +1,127 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_CURL_CONNECTIONMANAGER_H
+#define BACKENDS_NETWORKING_CURL_CONNECTIONMANAGER_H
+
+#include "backends/networking/curl/request.h"
+#include "common/str.h"
+#include "common/singleton.h"
+#include "common/hashmap.h"
+#include "common/mutex.h"
+
+typedef void CURL;
+typedef void CURLM;
+struct curl_slist;
+
+namespace Networking {
+
+class NetworkReadStream;
+
+class ConnectionManager : public Common::Singleton<ConnectionManager> {
+ static const uint32 FRAMES_PER_SECOND = 20;
+ static const uint32 TIMER_INTERVAL = 1000000 / FRAMES_PER_SECOND;
+ static const uint32 CLOUD_PERIOD = 20; //every 20th frame
+ static const uint32 CURL_PERIOD = 1; //every frame
+
+ friend void connectionsThread(void *); //calls handle()
+
+ typedef Common::BaseCallback<Request *> *RequestCallback;
+
+ /**
+ * RequestWithCallback is used by ConnectionManager to
+ * storage the Request and a callback which should be
+ * called on Request delete.
+ *
+ * Usually one won't need to pass such callback, but
+ * in some cases you'd like to know whether Request is
+ * still running.
+ *
+ * For example, Cloud::Storage is keeping track of how
+ * many Requests are running, and thus it needs to know
+ * that Request was destroyed to decrease its counter.
+ *
+ * onDeleteCallback is called with *invalid* pointer.
+ * ConnectionManager deletes Request first and then passes
+ * the pointer to the callback. One may use the address
+ * to find it in own HashMap or Array and remove it.
+ * So, again, this pointer is for information only. One
+ * cannot use it.
+ */
+ struct RequestWithCallback {
+ Request *request;
+ RequestCallback onDeleteCallback;
+
+ RequestWithCallback(Request *rq = nullptr, RequestCallback cb = nullptr): request(rq), onDeleteCallback(cb) {}
+ };
+
+ CURLM *_multi;
+ bool _timerStarted;
+ Common::Array<RequestWithCallback> _requests, _addedRequests;
+ Common::Mutex _handleMutex, _addedRequestsMutex;
+ uint32 _frame;
+
+ void startTimer(int interval = TIMER_INTERVAL);
+ void stopTimer();
+ void handle();
+ void interateRequests();
+ void processTransfers();
+ bool hasAddedRequests();
+
+public:
+ ConnectionManager();
+ virtual ~ConnectionManager();
+
+ /**
+ * All libcurl transfers are going through this ConnectionManager.
+ * So, if you want to start any libcurl transfer, you must create
+ * an easy handle and register it using this method.
+ */
+ void registerEasyHandle(CURL *easy) const;
+
+ /**
+ * Use this method to add new Request into manager's queue.
+ * Manager will periodically call handle() method of these
+ * Requests until they set their state to FINISHED.
+ *
+ * If Request's state is RETRY, handleRetry() is called instead.
+ *
+ * The passed callback would be called after Request is deleted.
+ *
+ * @note This method starts the timer if it's not started yet.
+ *
+ * @return the same Request pointer, just as a shortcut
+ */
+ Request *addRequest(Request *request, RequestCallback callback = nullptr);
+
+ /** Return URL-encoded version of given string. */
+ Common::String urlEncode(Common::String s) const;
+
+ static uint32 getCloudRequestsPeriodInMicroseconds();
+};
+
+/** Shortcut for accessing the connection manager. */
+#define ConnMan Networking::ConnectionManager::instance()
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/curl/curljsonrequest.cpp b/backends/networking/curl/curljsonrequest.cpp
new file mode 100644
index 0000000000..7764e11950
--- /dev/null
+++ b/backends/networking/curl/curljsonrequest.cpp
@@ -0,0 +1,215 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/networking/curl/curljsonrequest.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/debug.h"
+#include "common/json.h"
+#include <curl/curl.h>
+
+namespace Networking {
+
+CurlJsonRequest::CurlJsonRequest(JsonCallback cb, ErrorCallback ecb, Common::String url) :
+ CurlRequest(nullptr, ecb, url), _jsonCallback(cb), _contentsStream(DisposeAfterUse::YES),
+ _buffer(new byte[CURL_JSON_REQUEST_BUFFER_SIZE]) {}
+
+CurlJsonRequest::~CurlJsonRequest() {
+ delete _jsonCallback;
+ delete[] _buffer;
+}
+
+char *CurlJsonRequest::getPreparedContents() {
+ //write one more byte in the end
+ byte zero[1] = {0};
+ _contentsStream.write(zero, 1);
+
+ //replace all "bad" bytes with '.' character
+ byte *result = _contentsStream.getData();
+ uint32 size = _contentsStream.size();
+ for (uint32 i = 0; i < size; ++i) {
+ if (result[i] == '\n')
+ result[i] = ' '; //yeah, kinda stupid
+ else if (result[i] < 0x20 || result[i] > 0x7f)
+ result[i] = '.';
+ }
+
+ //make it zero-terminated string
+ result[size - 1] = '\0';
+
+ return (char *)result;
+}
+
+void CurlJsonRequest::handle() {
+ if (!_stream) _stream = makeStream();
+
+ if (_stream) {
+ uint32 readBytes = _stream->read(_buffer, CURL_JSON_REQUEST_BUFFER_SIZE);
+ if (readBytes != 0)
+ if (_contentsStream.write(_buffer, readBytes) != readBytes)
+ warning("CurlJsonRequest: unable to write all the bytes into MemoryWriteStreamDynamic");
+
+ if (_stream->eos()) {
+ char *contents = getPreparedContents();
+ Common::JSONValue *json = Common::JSON::parse(contents);
+ if (json) {
+ finishJson(json); //it's JSON even if's not 200 OK? That's fine!..
+ } else {
+ if (_stream->httpResponseCode() == 200) //no JSON, but 200 OK? That's fine!..
+ finishJson(nullptr);
+ else
+ finishError(ErrorResponse(this, false, true, contents, _stream->httpResponseCode()));
+ }
+ }
+ }
+}
+
+void CurlJsonRequest::restart() {
+ if (_stream)
+ delete _stream;
+ _stream = nullptr;
+ _contentsStream = Common::MemoryWriteStreamDynamic(DisposeAfterUse::YES);
+ //with no stream available next handle() will create another one
+}
+
+void CurlJsonRequest::finishJson(Common::JSONValue *json) {
+ Request::finishSuccess();
+ if (_jsonCallback)
+ (*_jsonCallback)(JsonResponse(this, json)); //potential memory leak, free it in your callbacks!
+ else
+ delete json;
+}
+
+bool CurlJsonRequest::jsonIsObject(Common::JSONValue *item, const char *warningPrefix) {
+ if (item == nullptr) {
+ warning("%s: passed item is NULL", warningPrefix);
+ return false;
+ }
+
+ if (item->isObject()) return true;
+
+ warning("%s: passed item is not an object", warningPrefix);
+ debug(9, "%s", item->stringify(true).c_str());
+ return false;
+}
+
+bool CurlJsonRequest::jsonContainsObject(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional) {
+ if (!item.contains(key)) {
+ if (isOptional) {
+ return true;
+ }
+
+ warning("%s: passed item misses the \"%s\" attribute", warningPrefix, key);
+ return false;
+ }
+
+ if (item.getVal(key)->isObject()) return true;
+
+ warning("%s: passed item's \"%s\" attribute is not an object", warningPrefix, key);
+ debug(9, "%s", item.getVal(key)->stringify(true).c_str());
+ return false;
+}
+
+bool CurlJsonRequest::jsonContainsString(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional) {
+ if (!item.contains(key)) {
+ if (isOptional) {
+ return true;
+ }
+
+ warning("%s: passed item misses the \"%s\" attribute", warningPrefix, key);
+ return false;
+ }
+
+ if (item.getVal(key)->isString()) return true;
+
+ warning("%s: passed item's \"%s\" attribute is not a string", warningPrefix, key);
+ debug(9, "%s", item.getVal(key)->stringify(true).c_str());
+ return false;
+}
+
+bool CurlJsonRequest::jsonContainsIntegerNumber(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional) {
+ if (!item.contains(key)) {
+ if (isOptional) {
+ return true;
+ }
+
+ warning("%s: passed item misses the \"%s\" attribute", warningPrefix, key);
+ return false;
+ }
+
+ if (item.getVal(key)->isIntegerNumber()) return true;
+
+ warning("%s: passed item's \"%s\" attribute is not an integer", warningPrefix, key);
+ debug(9, "%s", item.getVal(key)->stringify(true).c_str());
+ return false;
+}
+
+bool CurlJsonRequest::jsonContainsArray(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional) {
+ if (!item.contains(key)) {
+ if (isOptional) {
+ return true;
+ }
+
+ warning("%s: passed item misses the \"%s\" attribute", warningPrefix, key);
+ return false;
+ }
+
+ if (item.getVal(key)->isArray()) return true;
+
+ warning("%s: passed item's \"%s\" attribute is not an array", warningPrefix, key);
+ debug(9, "%s", item.getVal(key)->stringify(true).c_str());
+ return false;
+}
+
+bool CurlJsonRequest::jsonContainsStringOrIntegerNumber(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional) {
+ if (!item.contains(key)) {
+ if (isOptional) {
+ return true;
+ }
+
+ warning("%s: passed item misses the \"%s\" attribute", warningPrefix, key);
+ return false;
+ }
+
+ if (item.getVal(key)->isString() || item.getVal(key)->isIntegerNumber()) return true;
+
+ warning("%s: passed item's \"%s\" attribute is neither a string or an integer", warningPrefix, key);
+ debug(9, "%s", item.getVal(key)->stringify(true).c_str());
+ return false;
+}
+
+bool CurlJsonRequest::jsonContainsAttribute(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional) {
+ if (!item.contains(key)) {
+ if (isOptional) {
+ return true;
+ }
+
+ warning("%s: passed item misses the \"%s\" attribute", warningPrefix, key);
+ return false;
+ }
+
+ return true;
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/curl/curljsonrequest.h b/backends/networking/curl/curljsonrequest.h
new file mode 100644
index 0000000000..11c6bc81ea
--- /dev/null
+++ b/backends/networking/curl/curljsonrequest.h
@@ -0,0 +1,67 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_CURL_CURLJSONREQUEST_H
+#define BACKENDS_NETWORKING_CURL_CURLJSONREQUEST_H
+
+#include "backends/networking/curl/curlrequest.h"
+#include "common/memstream.h"
+#include "common/json.h"
+
+namespace Networking {
+
+typedef Response<Common::JSONValue *> JsonResponse;
+typedef Common::BaseCallback<JsonResponse> *JsonCallback;
+
+#define CURL_JSON_REQUEST_BUFFER_SIZE 512 * 1024
+
+class CurlJsonRequest: public CurlRequest {
+protected:
+ JsonCallback _jsonCallback;
+ Common::MemoryWriteStreamDynamic _contentsStream;
+ byte *_buffer;
+
+ /** Prepares raw bytes from _contentsStream to be parsed with Common::JSON::parse(). */
+ char *getPreparedContents();
+
+ /** Sets FINISHED state and passes the JSONValue * into user's callback in JsonResponse. */
+ virtual void finishJson(Common::JSONValue *json);
+
+public:
+ CurlJsonRequest(JsonCallback cb, ErrorCallback ecb, Common::String url);
+ virtual ~CurlJsonRequest();
+
+ virtual void handle();
+ virtual void restart();
+
+ static bool jsonIsObject(Common::JSONValue *item, const char *warningPrefix);
+ static bool jsonContainsObject(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional = false);
+ static bool jsonContainsString(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional = false);
+ static bool jsonContainsIntegerNumber(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional = false);
+ static bool jsonContainsArray(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional = false);
+ static bool jsonContainsStringOrIntegerNumber(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional = false);
+ static bool jsonContainsAttribute(Common::JSONObject &item, const char *key, const char *warningPrefix, bool isOptional = false);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/curl/curlrequest.cpp b/backends/networking/curl/curlrequest.cpp
new file mode 100644
index 0000000000..7ee8d66c66
--- /dev/null
+++ b/backends/networking/curl/curlrequest.cpp
@@ -0,0 +1,162 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/networking/curl/curlrequest.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "backends/networking/curl/networkreadstream.h"
+#include "common/textconsole.h"
+#include <curl/curl.h>
+
+namespace Networking {
+
+CurlRequest::CurlRequest(DataCallback cb, ErrorCallback ecb, Common::String url):
+ Request(cb, ecb), _url(url), _stream(nullptr), _headersList(nullptr), _bytesBuffer(nullptr),
+ _bytesBufferSize(0), _uploading(false), _usingPatch(false) {}
+
+CurlRequest::~CurlRequest() {
+ delete _stream;
+ delete _bytesBuffer;
+}
+
+NetworkReadStream *CurlRequest::makeStream() {
+ if (_bytesBuffer)
+ return new NetworkReadStream(_url.c_str(), _headersList, _bytesBuffer, _bytesBufferSize, _uploading, _usingPatch, true);
+ if (!_formFields.empty() || !_formFiles.empty())
+ return new NetworkReadStream(_url.c_str(), _headersList, _formFields, _formFiles);
+ return new NetworkReadStream(_url.c_str(), _headersList, _postFields, _uploading, _usingPatch);
+}
+
+void CurlRequest::handle() {
+ if (!_stream) _stream = makeStream();
+
+ if (_stream && _stream->eos()) {
+ if (_stream->httpResponseCode() != 200) {
+ warning("CurlRequest: HTTP response code is not 200 OK (it's %ld)", _stream->httpResponseCode());
+ ErrorResponse error(this, false, true, "", _stream->httpResponseCode());
+ finishError(error);
+ return;
+ }
+
+ finishSuccess(); //note that this Request doesn't call its callback on success (that's because it has nothing to return)
+ }
+}
+
+void CurlRequest::restart() {
+ if (_stream)
+ delete _stream;
+ _stream = nullptr;
+ //with no stream available next handle() will create another one
+}
+
+Common::String CurlRequest::date() const {
+ if (_stream) {
+ Common::String headers = _stream->responseHeaders();
+ const char *cstr = headers.c_str();
+ const char *position = strstr(cstr, "Date: ");
+
+ if (position) {
+ Common::String result = "";
+ char c;
+ for (const char *i = position + 6; c = *i, c != 0; ++i) {
+ if (c == '\n' || c == '\r')
+ break;
+ result += c;
+ }
+ return result;
+ }
+ }
+ return "";
+}
+
+void CurlRequest::setHeaders(Common::Array<Common::String> &headers) {
+ curl_slist_free_all(_headersList);
+ _headersList = nullptr;
+ for (uint32 i = 0; i < headers.size(); ++i)
+ addHeader(headers[i]);
+}
+
+void CurlRequest::addHeader(Common::String header) {
+ _headersList = curl_slist_append(_headersList, header.c_str());
+}
+
+void CurlRequest::addPostField(Common::String keyValuePair) {
+ if (_bytesBuffer)
+ warning("CurlRequest: added POST fields would be ignored, because there is buffer present");
+
+ if (!_formFields.empty() || !_formFiles.empty())
+ warning("CurlRequest: added POST fields would be ignored, because there are form fields/files present");
+
+ if (_postFields == "")
+ _postFields = keyValuePair;
+ else
+ _postFields += "&" + keyValuePair;
+}
+
+void CurlRequest::addFormField(Common::String name, Common::String value) {
+ if (_bytesBuffer)
+ warning("CurlRequest: added POST form fields would be ignored, because there is buffer present");
+
+ if (_formFields.contains(name))
+ warning("CurlRequest: form field '%s' already had a value", name.c_str());
+
+ _formFields[name] = value;
+}
+
+void CurlRequest::addFormFile(Common::String name, Common::String filename) {
+ if (_bytesBuffer)
+ warning("CurlRequest: added POST form files would be ignored, because there is buffer present");
+
+ if (_formFields.contains(name))
+ warning("CurlRequest: form file field '%s' already had a value", name.c_str());
+
+ _formFiles[name] = filename;
+}
+
+void CurlRequest::setBuffer(byte *buffer, uint32 size) {
+ if (_postFields != "")
+ warning("CurlRequest: added POST fields would be ignored, because buffer added");
+
+ if (_bytesBuffer)
+ delete _bytesBuffer;
+
+ _bytesBuffer = buffer;
+ _bytesBufferSize = size;
+}
+
+void CurlRequest::usePut() { _uploading = true; }
+
+void CurlRequest::usePatch() { _usingPatch = true; }
+
+NetworkReadStreamResponse CurlRequest::execute() {
+ if (!_stream) {
+ _stream = makeStream();
+ ConnMan.addRequest(this);
+ }
+
+ return NetworkReadStreamResponse(this, _stream);
+}
+
+const NetworkReadStream *CurlRequest::getNetworkReadStream() const { return _stream; }
+
+} // End of namespace Networking
diff --git a/backends/networking/curl/curlrequest.h b/backends/networking/curl/curlrequest.h
new file mode 100644
index 0000000000..75fb787f86
--- /dev/null
+++ b/backends/networking/curl/curlrequest.h
@@ -0,0 +1,100 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_CURL_CURLREQUEST_H
+#define BACKENDS_NETWORKING_CURL_CURLREQUEST_H
+
+#include "backends/networking/curl/request.h"
+#include "common/str.h"
+#include "common/array.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+
+struct curl_slist;
+
+namespace Networking {
+
+class NetworkReadStream;
+
+typedef Response<NetworkReadStream *> NetworkReadStreamResponse;
+typedef Common::BaseCallback<NetworkReadStreamResponse> *NetworkReadStreamCallback;
+
+class CurlRequest: public Request {
+protected:
+ Common::String _url;
+ NetworkReadStream *_stream;
+ curl_slist *_headersList;
+ Common::String _postFields;
+ Common::HashMap<Common::String, Common::String> _formFields;
+ Common::HashMap<Common::String, Common::String> _formFiles;
+ byte *_bytesBuffer;
+ uint32 _bytesBufferSize;
+ bool _uploading; //using PUT method
+ bool _usingPatch; //using PATCH method
+
+ virtual NetworkReadStream *makeStream();
+
+public:
+ CurlRequest(DataCallback cb, ErrorCallback ecb, Common::String url);
+ virtual ~CurlRequest();
+
+ virtual void handle();
+ virtual void restart();
+ virtual Common::String date() const;
+
+ /** Replaces all headers with the passed array of headers. */
+ virtual void setHeaders(Common::Array<Common::String> &headers);
+
+ /** Adds a header into headers list. */
+ virtual void addHeader(Common::String header);
+
+ /** Adds a post field (key=value pair). */
+ virtual void addPostField(Common::String field);
+
+ /** Adds a form/multipart field (name, value). */
+ virtual void addFormField(Common::String name, Common::String value);
+
+ /** Adds a form/multipart file (field name, file name). */
+ virtual void addFormFile(Common::String name, Common::String filename);
+
+ /** Sets bytes buffer. */
+ virtual void setBuffer(byte *buffer, uint32 size);
+
+ /** Remembers to use PUT method when it would create NetworkReadStream. */
+ virtual void usePut();
+
+ /** Remembers to use PATCH method when it would create NetworkReadStream. */
+ virtual void usePatch();
+
+ /**
+ * Starts this Request with ConnMan.
+ * @return its NetworkReadStream in NetworkReadStreamResponse.
+ */
+ virtual NetworkReadStreamResponse execute();
+
+ /** Returns Request's NetworkReadStream. */
+ const NetworkReadStream *getNetworkReadStream() const;
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/curl/networkreadstream.cpp b/backends/networking/curl/networkreadstream.cpp
new file mode 100644
index 0000000000..b4516701a7
--- /dev/null
+++ b/backends/networking/curl/networkreadstream.cpp
@@ -0,0 +1,257 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/networking/curl/networkreadstream.h"
+#include "backends/networking/curl/connectionmanager.h"
+#include "base/version.h"
+#include <curl/curl.h>
+
+namespace Networking {
+
+static size_t curlDataCallback(char *d, size_t n, size_t l, void *p) {
+ NetworkReadStream *stream = (NetworkReadStream *)p;
+ if (stream)
+ return stream->write(d, n * l);
+ return 0;
+}
+
+static size_t curlReadDataCallback(char *d, size_t n, size_t l, void *p) {
+ NetworkReadStream *stream = (NetworkReadStream *)p;
+ if (stream)
+ return stream->fillWithSendingContents(d, n * l);
+ return 0;
+}
+
+static size_t curlHeadersCallback(char *d, size_t n, size_t l, void *p) {
+ NetworkReadStream *stream = (NetworkReadStream *)p;
+ if (stream)
+ return stream->addResponseHeaders(d, n * l);
+ return 0;
+}
+
+static int curlProgressCallback(void *p, curl_off_t dltotal, curl_off_t dlnow, curl_off_t ultotal, curl_off_t ulnow) {
+ NetworkReadStream *stream = (NetworkReadStream *)p;
+ if (stream)
+ stream->setProgress(dlnow, dltotal);
+ return 0;
+}
+
+static int curlProgressCallbackOlder(void *p, double dltotal, double dlnow, double ultotal, double ulnow) {
+ // for libcurl older than 7.32.0 (CURLOPT_PROGRESSFUNCTION)
+ return curlProgressCallback(p, (curl_off_t)dltotal, (curl_off_t)dlnow, (curl_off_t)ultotal, (curl_off_t)ulnow);
+}
+
+void NetworkReadStream::init(const char *url, curl_slist *headersList, const byte *buffer, uint32 bufferSize, bool uploading, bool usingPatch, bool post) {
+ _eos = _requestComplete = false;
+ _sendingContentsBuffer = nullptr;
+ _sendingContentsSize = _sendingContentsPos = 0;
+ _progressDownloaded = _progressTotal = 0;
+
+ _easy = curl_easy_init();
+ curl_easy_setopt(_easy, CURLOPT_WRITEFUNCTION, curlDataCallback);
+ curl_easy_setopt(_easy, CURLOPT_WRITEDATA, this); //so callback can call us
+ curl_easy_setopt(_easy, CURLOPT_PRIVATE, this); //so ConnectionManager can call us when request is complete
+ curl_easy_setopt(_easy, CURLOPT_HEADER, 0L);
+ curl_easy_setopt(_easy, CURLOPT_HEADERDATA, this);
+ curl_easy_setopt(_easy, CURLOPT_HEADERFUNCTION, curlHeadersCallback);
+ curl_easy_setopt(_easy, CURLOPT_URL, url);
+ curl_easy_setopt(_easy, CURLOPT_VERBOSE, 0L);
+ curl_easy_setopt(_easy, CURLOPT_FOLLOWLOCATION, 1L); //probably it's OK to have it always on
+ curl_easy_setopt(_easy, CURLOPT_HTTPHEADER, headersList);
+ curl_easy_setopt(_easy, CURLOPT_USERAGENT, gScummVMFullVersion);
+ curl_easy_setopt(_easy, CURLOPT_NOPROGRESS, 0L);
+ curl_easy_setopt(_easy, CURLOPT_PROGRESSFUNCTION, curlProgressCallbackOlder);
+ curl_easy_setopt(_easy, CURLOPT_PROGRESSDATA, this);
+#if LIBCURL_VERSION_NUM >= 0x072000
+ // CURLOPT_XFERINFOFUNCTION introduced in libcurl 7.32.0
+ // CURLOPT_PROGRESSFUNCTION is used as a backup plan in case older version is used
+ curl_easy_setopt(_easy, CURLOPT_XFERINFOFUNCTION, curlProgressCallback);
+ curl_easy_setopt(_easy, CURLOPT_XFERINFODATA, this);
+#endif
+ if (uploading) {
+ curl_easy_setopt(_easy, CURLOPT_UPLOAD, 1L);
+ curl_easy_setopt(_easy, CURLOPT_READDATA, this);
+ curl_easy_setopt(_easy, CURLOPT_READFUNCTION, curlReadDataCallback);
+ _sendingContentsBuffer = buffer;
+ _sendingContentsSize = bufferSize;
+ } else if (usingPatch) {
+ curl_easy_setopt(_easy, CURLOPT_CUSTOMREQUEST, "PATCH");
+ } else {
+ if (post || bufferSize != 0) {
+ curl_easy_setopt(_easy, CURLOPT_POSTFIELDSIZE, bufferSize);
+ curl_easy_setopt(_easy, CURLOPT_COPYPOSTFIELDS, buffer);
+ }
+ }
+ ConnMan.registerEasyHandle(_easy);
+}
+
+void NetworkReadStream::init(const char *url, curl_slist *headersList, Common::HashMap<Common::String, Common::String> formFields, Common::HashMap<Common::String, Common::String> formFiles) {
+ _eos = _requestComplete = false;
+ _sendingContentsBuffer = nullptr;
+ _sendingContentsSize = _sendingContentsPos = 0;
+ _progressDownloaded = _progressTotal = 0;
+
+ _easy = curl_easy_init();
+ curl_easy_setopt(_easy, CURLOPT_WRITEFUNCTION, curlDataCallback);
+ curl_easy_setopt(_easy, CURLOPT_WRITEDATA, this); //so callback can call us
+ curl_easy_setopt(_easy, CURLOPT_PRIVATE, this); //so ConnectionManager can call us when request is complete
+ curl_easy_setopt(_easy, CURLOPT_HEADER, 0L);
+ curl_easy_setopt(_easy, CURLOPT_HEADERDATA, this);
+ curl_easy_setopt(_easy, CURLOPT_HEADERFUNCTION, curlHeadersCallback);
+ curl_easy_setopt(_easy, CURLOPT_URL, url);
+ curl_easy_setopt(_easy, CURLOPT_VERBOSE, 0L);
+ curl_easy_setopt(_easy, CURLOPT_FOLLOWLOCATION, 1L); //probably it's OK to have it always on
+ curl_easy_setopt(_easy, CURLOPT_HTTPHEADER, headersList);
+ curl_easy_setopt(_easy, CURLOPT_USERAGENT, gScummVMFullVersion);
+ curl_easy_setopt(_easy, CURLOPT_NOPROGRESS, 0L);
+ curl_easy_setopt(_easy, CURLOPT_PROGRESSFUNCTION, curlProgressCallbackOlder);
+ curl_easy_setopt(_easy, CURLOPT_PROGRESSDATA, this);
+#if LIBCURL_VERSION_NUM >= 0x072000
+ // CURLOPT_XFERINFOFUNCTION introduced in libcurl 7.32.0
+ // CURLOPT_PROGRESSFUNCTION is used as a backup plan in case older version is used
+ curl_easy_setopt(_easy, CURLOPT_XFERINFOFUNCTION, curlProgressCallback);
+ curl_easy_setopt(_easy, CURLOPT_XFERINFODATA, this);
+#endif
+
+ // set POST multipart upload form fields/files
+ struct curl_httppost *formpost = nullptr;
+ struct curl_httppost *lastptr = nullptr;
+
+ for (Common::HashMap<Common::String, Common::String>::iterator i = formFields.begin(); i != formFields.end(); ++i) {
+ CURLFORMcode code = curl_formadd(
+ &formpost,
+ &lastptr,
+ CURLFORM_COPYNAME, i->_key.c_str(),
+ CURLFORM_COPYCONTENTS, i->_value.c_str(),
+ CURLFORM_END
+ );
+
+ if (code != CURL_FORMADD_OK)
+ warning("NetworkReadStream: field curl_formadd('%s') failed", i->_key.c_str());
+ }
+
+ for (Common::HashMap<Common::String, Common::String>::iterator i = formFiles.begin(); i != formFiles.end(); ++i) {
+ CURLFORMcode code = curl_formadd(
+ &formpost,
+ &lastptr,
+ CURLFORM_COPYNAME, i->_key.c_str(),
+ CURLFORM_FILE, i->_value.c_str(),
+ CURLFORM_END
+ );
+
+ if (code != CURL_FORMADD_OK)
+ warning("NetworkReadStream: file curl_formadd('%s') failed", i->_key.c_str());
+ }
+
+ curl_easy_setopt(_easy, CURLOPT_HTTPPOST, formpost);
+
+ ConnMan.registerEasyHandle(_easy);
+}
+
+NetworkReadStream::NetworkReadStream(const char *url, curl_slist *headersList, Common::String postFields, bool uploading, bool usingPatch) {
+ init(url, headersList, (const byte *)postFields.c_str(), postFields.size(), uploading, usingPatch, false);
+}
+
+NetworkReadStream::NetworkReadStream(const char *url, curl_slist *headersList, Common::HashMap<Common::String, Common::String> formFields, Common::HashMap<Common::String, Common::String> formFiles) {
+ init(url, headersList, formFields, formFiles);
+}
+
+NetworkReadStream::NetworkReadStream(const char *url, curl_slist *headersList, const byte *buffer, uint32 bufferSize, bool uploading, bool usingPatch, bool post) {
+ init(url, headersList, buffer, bufferSize, uploading, usingPatch, post);
+}
+
+NetworkReadStream::~NetworkReadStream() {
+ if (_easy)
+ curl_easy_cleanup(_easy);
+}
+
+bool NetworkReadStream::eos() const {
+ return _eos;
+}
+
+uint32 NetworkReadStream::read(void *dataPtr, uint32 dataSize) {
+ uint32 actuallyRead = MemoryReadWriteStream::read(dataPtr, dataSize);
+
+ if (actuallyRead == 0) {
+ if (_requestComplete)
+ _eos = true;
+ return 0;
+ }
+
+ return actuallyRead;
+}
+
+void NetworkReadStream::finished() {
+ _requestComplete = true;
+}
+
+long NetworkReadStream::httpResponseCode() const {
+ long responseCode = -1;
+ if (_easy)
+ curl_easy_getinfo(_easy, CURLINFO_RESPONSE_CODE, &responseCode);
+ return responseCode;
+}
+
+Common::String NetworkReadStream::currentLocation() const {
+ Common::String result = "";
+ if (_easy) {
+ char *pointer;
+ curl_easy_getinfo(_easy, CURLINFO_EFFECTIVE_URL, &pointer);
+ result = Common::String(pointer);
+ }
+ return result;
+}
+
+Common::String NetworkReadStream::responseHeaders() const {
+ return _responseHeaders;
+}
+
+uint32 NetworkReadStream::fillWithSendingContents(char *bufferToFill, uint32 maxSize) {
+ uint32 size = _sendingContentsSize - _sendingContentsPos;
+ if (size > maxSize)
+ size = maxSize;
+ for (uint32 i = 0; i < size; ++i) {
+ bufferToFill[i] = _sendingContentsBuffer[_sendingContentsPos + i];
+ }
+ _sendingContentsPos += size;
+ return size;
+}
+
+uint32 NetworkReadStream::addResponseHeaders(char *buffer, uint32 size) {
+ _responseHeaders += Common::String(buffer, size);
+ return size;
+}
+
+double NetworkReadStream::getProgress() const {
+ if (_progressTotal < 1)
+ return 0;
+ return (double)_progressDownloaded / (double)_progressTotal;
+}
+
+void NetworkReadStream::setProgress(uint64 downloaded, uint64 total) {
+ _progressDownloaded = downloaded;
+ _progressTotal = total;
+}
+
+} // End of namespace Cloud
diff --git a/backends/networking/curl/networkreadstream.h b/backends/networking/curl/networkreadstream.h
new file mode 100644
index 0000000000..62a3e41d9b
--- /dev/null
+++ b/backends/networking/curl/networkreadstream.h
@@ -0,0 +1,142 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_CURL_NETWORKREADSTREAM_H
+#define BACKENDS_NETWORKING_CURL_NETWORKREADSTREAM_H
+
+#include "common/memstream.h"
+#include "common/stream.h"
+#include "common/str.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+
+typedef void CURL;
+struct curl_slist;
+
+namespace Networking {
+
+class NetworkReadStream: public Common::MemoryReadWriteStream {
+ CURL *_easy;
+ bool _eos, _requestComplete;
+ const byte *_sendingContentsBuffer;
+ uint32 _sendingContentsSize;
+ uint32 _sendingContentsPos;
+ Common::String _responseHeaders;
+ uint64 _progressDownloaded, _progressTotal;
+ void init(const char *url, curl_slist *headersList, const byte *buffer, uint32 bufferSize, bool uploading, bool usingPatch, bool post);
+ void init(const char *url, curl_slist *headersList, Common::HashMap<Common::String, Common::String> formFields, Common::HashMap<Common::String, Common::String> formFiles);
+
+public:
+ /** Send <postFields>, using POST by default. */
+ NetworkReadStream(const char *url, curl_slist *headersList, Common::String postFields, bool uploading = false, bool usingPatch = false);
+ /** Send <formFields>, <formFiles>, using POST multipart/form. */
+ NetworkReadStream(
+ const char *url, curl_slist *headersList,
+ Common::HashMap<Common::String, Common::String> formFields,
+ Common::HashMap<Common::String, Common::String> formFiles);
+ /** Send <buffer, using POST by default. */
+ NetworkReadStream(const char *url, curl_slist *headersList, const byte *buffer, uint32 bufferSize, bool uploading = false, bool usingPatch = false, bool post = true);
+ virtual ~NetworkReadStream();
+
+ /**
+ * Returns true if a read failed because the stream end has been reached.
+ * This flag is cleared by clearErr().
+ * For a SeekableReadStream, it is also cleared by a successful seek.
+ *
+ * @note The semantics of any implementation of this method are
+ * supposed to match those of ISO C feof(). In particular, in a stream
+ * with N bytes, reading exactly N bytes from the start should *not*
+ * set eos; only reading *beyond* the available data should set it.
+ */
+ virtual bool eos() const;
+
+ /**
+ * Read data from the stream. Subclasses must implement this
+ * method; all other read methods are implemented using it.
+ *
+ * @note The semantics of any implementation of this method are
+ * supposed to match those of ISO C fread(), in particular where
+ * it concerns setting error and end of file/stream flags.
+ *
+ * @param dataPtr pointer to a buffer into which the data is read
+ * @param dataSize number of bytes to be read
+ * @return the number of bytes which were actually read.
+ */
+ virtual uint32 read(void *dataPtr, uint32 dataSize);
+
+ /**
+ * This method is called by ConnectionManager to indicate
+ * that transfer is finished.
+ *
+ * @note It's called on failure too.
+ */
+ void finished();
+
+ /**
+ * Returns HTTP response code from inner CURL handle.
+ * It returns -1 to indicate there is no inner handle.
+ *
+ * @note This method should be called when eos() == true.
+ */
+ long httpResponseCode() const;
+
+ /**
+ * Return current location URL from inner CURL handle.
+ * "" is returned to indicate there is no inner handle.
+ *
+ * @note This method should be called when eos() == true.
+ */
+ Common::String currentLocation() const;
+
+ /**
+ * Return response headers.
+ *
+ * @note This method should be called when eos() == true.
+ */
+ Common::String responseHeaders() const;
+
+ /**
+ * Fills the passed buffer with _sendingContentsBuffer contents.
+ * It works similarly to read(), expect it's not for reading
+ * Stream's contents, but for sending our own data to the server.
+ *
+ * @returns how many bytes were actually read (filled in)
+ */
+ uint32 fillWithSendingContents(char *bufferToFill, uint32 maxSize);
+
+ /**
+ * Remembers headers returned to CURL in server's response.
+ *
+ * @returns how many bytes were actually read
+ */
+ uint32 addResponseHeaders(char *buffer, uint32 size);
+
+ /** Returns a number in range [0, 1], where 1 is "complete". */
+ double getProgress() const;
+
+ /** Used in curl progress callback to pass current downloaded/total values. */
+ void setProgress(uint64 downloaded, uint64 total);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/curl/request.cpp b/backends/networking/curl/request.cpp
new file mode 100644
index 0000000000..398af04f4b
--- /dev/null
+++ b/backends/networking/curl/request.cpp
@@ -0,0 +1,74 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/curl/request.h"
+
+namespace Networking {
+
+ErrorResponse::ErrorResponse(Request *rq):
+ request(rq), interrupted(false), failed(true), response(""), httpResponseCode(-1) {}
+
+ErrorResponse::ErrorResponse(Request *rq, bool interrupt, bool failure, Common::String resp, long httpCode):
+ request(rq), interrupted(interrupt), failed(failure), response(resp), httpResponseCode(httpCode) {}
+
+Request::Request(DataCallback cb, ErrorCallback ecb):
+ _callback(cb), _errorCallback(ecb), _state(PROCESSING), _retryInSeconds(0) {}
+
+Request::~Request() {
+ delete _callback;
+ delete _errorCallback;
+}
+
+void Request::handleRetry() {
+ if (_retryInSeconds > 0) {
+ --_retryInSeconds;
+ } else {
+ _state = PROCESSING;
+ restart();
+ }
+}
+
+void Request::pause() { _state = PAUSED; }
+
+void Request::finish() {
+ ErrorResponse error(this, true, false, "", -1);
+ finishError(error);
+}
+
+void Request::retry(uint32 seconds) {
+ _state = RETRY;
+ _retryInSeconds = seconds;
+}
+
+RequestState Request::state() const { return _state; }
+
+Common::String Request::date() const { return ""; }
+
+void Request::finishError(ErrorResponse error) {
+ _state = FINISHED;
+ if (_errorCallback)
+ (*_errorCallback)(error);
+}
+
+void Request::finishSuccess() { _state = FINISHED; }
+
+} // End of namespace Networking
diff --git a/backends/networking/curl/request.h b/backends/networking/curl/request.h
new file mode 100644
index 0000000000..b1261f23ee
--- /dev/null
+++ b/backends/networking/curl/request.h
@@ -0,0 +1,203 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_CURL_REQUEST_H
+#define BACKENDS_NETWORKING_CURL_REQUEST_H
+
+#include "common/callback.h"
+#include "common/scummsys.h"
+#include "common/str.h"
+
+namespace Networking {
+
+class Request;
+
+/**
+ * Response<T> is a struct to be returned from Request
+ * to user's callbacks. It's a type safe way to indicate
+ * which "return value" Request has and user awaits.
+ *
+ * It just keeps a Request pointer together with
+ * some T value (which might be a pointer, a reference
+ * or a plain type (copied by value)).
+ *
+ * To make it more convenient, typedefs are used.
+ * For example, Response<void *> is called DataResponse
+ * and corresponding callback pointer is DataCallback.
+ */
+
+template<typename T> struct Response {
+ Request *request;
+ T value;
+
+ Response(Request *rq, T v) : request(rq), value(v) {}
+};
+
+/**
+ * ErrorResponse is a struct to be returned from Request
+ * to user's failure callbacks.
+ *
+ * It keeps a Request pointer together with some useful
+ * information fields, which would explain why failure
+ * callback was called.
+ *
+ * <interrupted> flag is set when Request was interrupted,
+ * i.e. finished by user with finish() call.
+ *
+ * <failed> flag is set when Request has failed because of
+ * some error (bad server response, for example).
+ *
+ * <response> contains server's original response.
+ *
+ * <httpResponseCode> contains server's HTTP response code.
+ */
+
+struct ErrorResponse {
+ Request *request;
+ bool interrupted;
+ bool failed;
+ Common::String response;
+ long httpResponseCode;
+
+ ErrorResponse(Request *rq);
+ ErrorResponse(Request *rq, bool interrupt, bool failure, Common::String resp, long httpCode);
+};
+
+typedef Response<void *> DataReponse;
+typedef Common::BaseCallback<DataReponse> *DataCallback;
+typedef Common::BaseCallback<ErrorResponse> *ErrorCallback;
+
+/**
+ * RequestState is used to indicate current Request state.
+ * ConnectionManager uses it to decide what to do with the Request.
+ *
+ * PROCESSING state indicates that Request is working.
+ * ConnectionManager calls handle() method of Requests in that state.
+ *
+ * PAUSED state indicates that Request is not working.
+ * ConnectionManager keeps Requests in that state and doesn't call any methods of those.
+ *
+ * RETRY state indicates that Request must restart after a few seconds.
+ * ConnectionManager calls handleRetry() method of Requests in that state.
+ * Default handleRetry() implementation decreases _retryInSeconds value
+ * until it reaches zero. When it does, Request's restart() method is called.
+ *
+ * FINISHED state indicates that Request did the work and might be deleted.
+ * ConnectionManager deletes Requests in that state.
+ * After this state is set, but before ConnectionManager deletes the Request,
+ * Request calls user's callback. User can ask Request to change its state
+ * by calling retry() or pause() methods and Request won't be deleted.
+ *
+ * Request get a success and failure callbacks. Request must call one
+ * (and only one!) of these callbacks when it sets FINISHED state.
+ */
+enum RequestState {
+ PROCESSING,
+ PAUSED,
+ RETRY,
+ FINISHED
+};
+
+class Request {
+protected:
+ /**
+ * Callback, which should be called when Request is finished.
+ * That's the way Requests pass the result to the code which asked to create this request.
+ *
+ * @note some Requests use their own callbacks to return something but void *.
+ * @note callback must be called in finish() or similar method.
+ */
+ DataCallback _callback;
+
+ /**
+ * Callback, which should be called when Request is failed/interrupted.
+ * That's the way Requests pass error information to the code which asked to create this request.
+ * @note callback must be called in finish() or similar method.
+ */
+ ErrorCallback _errorCallback;
+
+ /**
+ * Request state, which is used by ConnectionManager to determine
+ * whether request might be deleted or it's still working.
+ *
+ * State might be changed from outside with finish(), pause() or
+ * retry() methods. Override these if you want to react to these
+ * changes correctly.
+ */
+ RequestState _state;
+
+ /** In RETRY state this indicates whether it's time to call restart(). */
+ uint32 _retryInSeconds;
+
+ /** Sets FINISHED state and calls the _errorCallback with given error. */
+ virtual void finishError(ErrorResponse error);
+
+ /** Sets FINISHED state. Implementations might extend it if needed. */
+ virtual void finishSuccess();
+
+public:
+ Request(DataCallback cb, ErrorCallback ecb);
+ virtual ~Request();
+
+ /** Method, which does actual work. Depends on what this Request is doing. */
+ virtual void handle() = 0;
+
+ /** Method, which is called by ConnectionManager when Request's state is RETRY. */
+ virtual void handleRetry();
+
+ /** Method, which is used to restart the Request. */
+ virtual void restart() = 0;
+
+ /** Method, which is called to pause the Request. */
+ virtual void pause();
+
+ /**
+ * Method, which is called to *interrupt* the Request.
+ * When it's called, Request must stop its work and
+ * call the failure callback to notify user.
+ */
+ virtual void finish();
+
+ /** Method, which is called to retry the Request. */
+ virtual void retry(uint32 seconds);
+
+ /** Returns Request's current state. */
+ RequestState state() const;
+
+ /**
+ * Return date this Request received from server.
+ * It could be extracted from "Date" header,
+ * which is kept in NetworkReadStream.
+ *
+ * @note not all Requests do that, so "" is returned
+ * to indicate the date is unknown. That's also true
+ * if no server response available or no "Date" header
+ * was passed.
+ *
+ * @returns date from "Date" response header.
+ */
+ virtual Common::String date() const;
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/client.cpp b/backends/networking/sdl_net/client.cpp
new file mode 100644
index 0000000000..fbb5fadf35
--- /dev/null
+++ b/backends/networking/sdl_net/client.cpp
@@ -0,0 +1,190 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/networking/sdl_net/client.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/memstream.h"
+#include <SDL_net.h>
+
+namespace Networking {
+
+Client::Client():
+ _state(INVALID), _set(nullptr), _socket(nullptr), _handler(nullptr),
+ _previousHandler(nullptr), _stream(nullptr), _buffer(new byte[CLIENT_BUFFER_SIZE]) {}
+
+Client::Client(SDLNet_SocketSet set, TCPsocket socket):
+ _state(INVALID), _set(nullptr), _socket(nullptr), _handler(nullptr),
+ _previousHandler(nullptr), _stream(nullptr), _buffer(new byte[CLIENT_BUFFER_SIZE]) {
+ open(set, socket);
+}
+
+Client::~Client() {
+ close();
+ delete[] _buffer;
+}
+
+void Client::open(SDLNet_SocketSet set, TCPsocket socket) {
+ if (_state != INVALID)
+ close();
+ _state = READING_HEADERS;
+ _socket = socket;
+ _set = set;
+ Reader cleanReader;
+ _reader = cleanReader;
+ if (_handler)
+ delete _handler;
+ _handler = nullptr;
+ if (_previousHandler)
+ delete _previousHandler;
+ _previousHandler = nullptr;
+ _stream = new Common::MemoryReadWriteStream(DisposeAfterUse::YES);
+ if (set) {
+ int numused = SDLNet_TCP_AddSocket(set, socket);
+ if (numused == -1) {
+ error("Client: SDLNet_AddSocket: %s\n", SDLNet_GetError());
+ }
+ }
+}
+
+bool Client::readMoreIfNeeded() {
+ if (_stream == nullptr)
+ return false; //nothing to read into
+ if (_stream->size() - _stream->pos() > 0)
+ return true; //not needed, some data left in the stream
+ if (!_socket)
+ return false;
+ if (!SDLNet_SocketReady(_socket))
+ return false;
+
+ int bytes = SDLNet_TCP_Recv(_socket, _buffer, CLIENT_BUFFER_SIZE);
+ if (bytes <= 0) {
+ warning("Client::readMoreIfNeeded: recv fail");
+ close();
+ return false;
+ }
+
+ if (_stream->write(_buffer, bytes) != bytes) {
+ warning("Client::readMoreIfNeeded: failed to write() into MemoryReadWriteStream");
+ close();
+ return false;
+ }
+
+ return true;
+}
+
+void Client::readHeaders() {
+ if (!readMoreIfNeeded())
+ return;
+ _reader.setContent(_stream);
+ if (_reader.readFirstHeaders())
+ _state = (_reader.badRequest() ? BAD_REQUEST : READ_HEADERS);
+}
+
+bool Client::readContent(Common::WriteStream *stream) {
+ if (!readMoreIfNeeded())
+ return false;
+ _reader.setContent(_stream);
+ return _reader.readFirstContent(stream);
+}
+
+bool Client::readBlockHeaders(Common::WriteStream *stream) {
+ if (!readMoreIfNeeded())
+ return false;
+ _reader.setContent(_stream);
+ return _reader.readBlockHeaders(stream);
+}
+
+bool Client::readBlockContent(Common::WriteStream *stream) {
+ if (!readMoreIfNeeded())
+ return false;
+ _reader.setContent(_stream);
+ return _reader.readBlockContent(stream);
+}
+
+void Client::setHandler(ClientHandler *handler) {
+ if (_handler) {
+ if (_previousHandler)
+ delete _previousHandler;
+ _previousHandler = _handler; //can't just delete it, as setHandler() could've been called by handler itself
+ }
+ _state = BEING_HANDLED;
+ _handler = handler;
+}
+
+void Client::handle() {
+ if (_state != BEING_HANDLED)
+ warning("handle() called in a wrong Client's state");
+ if (!_handler)
+ warning("Client doesn't have handler to be handled by");
+ if (_handler)
+ _handler->handle(this);
+}
+
+void Client::close() {
+ if (_set) {
+ if (_socket) {
+ int numused = SDLNet_TCP_DelSocket(_set, _socket);
+ if (numused == -1)
+ error("Client: SDLNet_DelSocket: %s\n", SDLNet_GetError());
+ }
+ _set = nullptr;
+ }
+
+ if (_socket) {
+ SDLNet_TCP_Close(_socket);
+ _socket = nullptr;
+ }
+
+ if (_stream) {
+ delete _stream;
+ _stream = nullptr;
+ }
+
+ _state = INVALID;
+}
+
+
+ClientState Client::state() const { return _state; }
+
+Common::String Client::headers() const { return _reader.headers(); }
+
+Common::String Client::method() const { return _reader.method(); }
+
+Common::String Client::path() const { return _reader.path(); }
+
+Common::String Client::query() const { return _reader.query(); }
+
+Common::String Client::queryParameter(Common::String name) const { return _reader.queryParameter(name); }
+
+Common::String Client::anchor() const { return _reader.anchor(); }
+
+bool Client::noMoreContent() const { return _reader.noMoreContent(); }
+
+bool Client::socketIsReady() { return SDLNet_SocketReady(_socket); }
+
+int Client::recv(void *data, int maxlen) { return SDLNet_TCP_Recv(_socket, data, maxlen); }
+
+int Client::send(void *data, int len) { return SDLNet_TCP_Send(_socket, data, len); }
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/client.h b/backends/networking/sdl_net/client.h
new file mode 100644
index 0000000000..254ace584a
--- /dev/null
+++ b/backends/networking/sdl_net/client.h
@@ -0,0 +1,125 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_CLIENT_H
+#define BACKENDS_NETWORKING_SDL_NET_CLIENT_H
+
+#include "backends/networking/sdl_net/reader.h"
+#include "common/str.h"
+
+namespace Common {
+class MemoryReadWriteStream;
+}
+
+typedef struct _SDLNet_SocketSet *SDLNet_SocketSet;
+typedef struct _TCPsocket *TCPsocket;
+
+namespace Networking {
+
+enum ClientState {
+ INVALID,
+ READING_HEADERS,
+ READ_HEADERS,
+ BAD_REQUEST,
+ BEING_HANDLED
+};
+
+class Client;
+
+#define CLIENT_BUFFER_SIZE 1 * 1024 * 1024
+
+class ClientHandler {
+public:
+ virtual ~ClientHandler() {};
+ virtual void handle(Client *client) = 0;
+};
+
+/**
+ * Client class represents one client's HTTP request
+ * to the LocalWebserver.
+ *
+ * While in READING_HEADERS state, it's kept in LocalWebserver.
+ * Client must read the headers and decide whether it's
+ * READ_HEADERS (could be handled) or BAD_REQUEST (failed).
+ *
+ * If it's READ_HEADERS, LocalWebserver searches for a corresponding
+ * BaseHandler. These classes use the information from headers -
+ * like method, path, GET parameters - to build the response
+ * for this client's request. When they do, they call setHandler()
+ * and pass a special ClientHandler. Client becomes BEING_HANDLED.
+ *
+ * While in that state, LocalWebserver calls Client's handle() and
+ * it's passed to ClientHandler. The latter does the job: it commands
+ * Client to read or write bytes with its socket or calls
+ * readContent() methods, so Client reads the request through Reader.
+ */
+
+class Client {
+ ClientState _state;
+ SDLNet_SocketSet _set;
+ TCPsocket _socket;
+ Reader _reader;
+ ClientHandler *_handler, *_previousHandler;
+ Common::MemoryReadWriteStream *_stream;
+ byte *_buffer;
+
+ bool readMoreIfNeeded();
+
+public:
+ Client();
+ Client(SDLNet_SocketSet set, TCPsocket socket);
+ virtual ~Client();
+
+ void open(SDLNet_SocketSet set, TCPsocket socket);
+ void readHeaders();
+ bool readContent(Common::WriteStream *stream);
+ bool readBlockHeaders(Common::WriteStream *stream);
+ bool readBlockContent(Common::WriteStream *stream);
+ void setHandler(ClientHandler *handler);
+ void handle();
+ void close();
+
+ ClientState state() const;
+ Common::String headers() const;
+ Common::String method() const;
+ Common::String path() const;
+ Common::String query() const;
+ Common::String queryParameter(Common::String name) const;
+ Common::String anchor() const;
+
+ bool noMoreContent() const;
+
+ /**
+ * Return SDLNet_SocketReady(_socket).
+ *
+ * It's "ready" when it has something
+ * to read (recv()). You can send()
+ * when this is false.
+ */
+ bool socketIsReady();
+ int recv(void *data, int maxlen);
+ int send(void *data, int len);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/getclienthandler.cpp b/backends/networking/sdl_net/getclienthandler.cpp
new file mode 100644
index 0000000000..b22c80cebf
--- /dev/null
+++ b/backends/networking/sdl_net/getclienthandler.cpp
@@ -0,0 +1,162 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/getclienthandler.h"
+#include "common/textconsole.h"
+
+namespace Networking {
+
+GetClientHandler::GetClientHandler(Common::SeekableReadStream *stream):
+ _responseCode(200), _headersPrepared(false),
+ _stream(stream), _buffer(new byte[CLIENT_HANDLER_BUFFER_SIZE]) {}
+
+GetClientHandler::~GetClientHandler() {
+ delete _stream;
+ delete[] _buffer;
+}
+
+const char *GetClientHandler::responseMessage(long responseCode) {
+ switch (responseCode) {
+ case 100: return "Continue";
+ case 101: return "Switching Protocols";
+ case 102: return "Processing";
+
+ case 200: return "OK";
+ case 201: return "Created";
+ case 202: return "Accepted";
+ case 203: return "Non-Authoritative Information";
+ case 204: return "No Content";
+ case 205: return "Reset Content";
+ case 206: return "Partial Content";
+ case 207: return "Multi-Status";
+ case 226: return "IM Used";
+
+ case 300: return "Multiple Choices";
+ case 301: return "Moved Permanently";
+ case 302: return "Moved Temporarily"; //case 302: return "Found";
+ case 303: return "See Other";
+ case 304: return "Not Modified";
+ case 305: return "Use Proxy";
+ case 306: return "RESERVED";
+ case 307: return "Temporary Redirect";
+
+ case 400: return "Bad Request";
+ case 401: return "Unauthorized";
+ case 402: return "Payment Required";
+ case 403: return "Forbidden";
+ case 404: return "Not Found";
+ case 405: return "Method Not Allowed";
+ case 406: return "Not Acceptable";
+ case 407: return "Proxy Authentication Required";
+ case 408: return "Request Timeout";
+ case 409: return "Conflict";
+ case 410: return "Gone";
+ case 411: return "Length Required";
+ case 412: return "Precondition Failed";
+ case 413: return "Request Entity Too Large";
+ case 414: return "Request-URI Too Large";
+ case 415: return "Unsupported Media Type";
+ case 416: return "Requested Range Not Satisfiable";
+ case 417: return "Expectation Failed";
+ case 422: return "Unprocessable Entity";
+ case 423: return "Locked";
+ case 424: return "Failed Dependency";
+ case 425: return "Unordered Collection";
+ case 426: return "Upgrade Required";
+ case 428: return "Precondition Required";
+ case 429: return "Too Many Requests";
+ case 431: return "Request Header Fields Too Large";
+ case 434: return "Requested Host Unavailable";
+ case 449: return "Retry With";
+ case 451: return "Unavailable For Legal Reasons";
+
+ case 500: return "Internal Server Error";
+ case 501: return "Not Implemented";
+ case 502: return "Bad Gateway";
+ case 503: return "Service Unavailable";
+ case 504: return "Gateway Timeout";
+ case 505: return "HTTP Version Not Supported";
+ case 506: return "Variant Also Negotiates";
+ case 507: return "Insufficient Storage";
+ case 508: return "Loop Detected";
+ case 509: return "Bandwidth Limit Exceeded";
+ case 510: return "Not Extended";
+ case 511: return "Network Authentication Required";
+ }
+ return "Unknown";
+}
+
+void GetClientHandler::prepareHeaders() {
+ if (!_specialHeaders.contains("Content-Type"))
+ setHeader("Content-Type", "text/html");
+
+ if (!_specialHeaders.contains("Content-Length") && _stream)
+ setHeader("Content-Length", Common::String::format("%u", _stream->size()));
+
+ _headers = Common::String::format("HTTP/1.1 %ld %s\r\n", _responseCode, responseMessage(_responseCode));
+ for (Common::HashMap<Common::String, Common::String>::iterator i = _specialHeaders.begin(); i != _specialHeaders.end(); ++i)
+ _headers += i->_key + ": " + i->_value + "\r\n";
+ _headers += "\r\n";
+
+ _headersPrepared = true;
+}
+
+void GetClientHandler::handle(Client *client) {
+ if (!client)
+ return;
+ if (!_headersPrepared)
+ prepareHeaders();
+
+ uint32 readBytes;
+
+ // send headers first
+ if (_headers.size() > 0) {
+ readBytes = _headers.size();
+ if (readBytes > CLIENT_HANDLER_BUFFER_SIZE)
+ readBytes = CLIENT_HANDLER_BUFFER_SIZE;
+ memcpy(_buffer, _headers.c_str(), readBytes);
+ _headers.erase(0, readBytes);
+ } else {
+ if (!_stream) {
+ client->close();
+ return;
+ }
+
+ readBytes = _stream->read(_buffer, CLIENT_HANDLER_BUFFER_SIZE);
+ }
+
+ if (readBytes != 0)
+ if (client->send(_buffer, readBytes) != readBytes) {
+ warning("GetClientHandler: unable to send all bytes to the client");
+ client->close();
+ return;
+ }
+
+ // we're done here!
+ if (_stream->eos())
+ client->close();
+}
+
+void GetClientHandler::setHeader(Common::String name, Common::String value) { _specialHeaders[name] = value; }
+void GetClientHandler::setResponseCode(long code) { _responseCode = code; }
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/getclienthandler.h b/backends/networking/sdl_net/getclienthandler.h
new file mode 100644
index 0000000000..fa34b8555b
--- /dev/null
+++ b/backends/networking/sdl_net/getclienthandler.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_GETCLIENTHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_GETCLIENTHANDLER_H
+
+#include "backends/networking/sdl_net/client.h"
+#include "common/hashmap.h"
+#include "common/stream.h"
+#include "common/hash-str.h"
+
+namespace Networking {
+
+#define CLIENT_HANDLER_BUFFER_SIZE 1 * 1024 * 1024
+
+class GetClientHandler: public ClientHandler {
+ Common::HashMap<Common::String, Common::String> _specialHeaders;
+ long _responseCode;
+ bool _headersPrepared;
+ Common::String _headers;
+ Common::SeekableReadStream *_stream;
+ byte *_buffer;
+
+ static const char *responseMessage(long responseCode);
+ void prepareHeaders();
+
+public:
+ GetClientHandler(Common::SeekableReadStream *stream);
+ virtual ~GetClientHandler();
+
+ virtual void handle(Client *client);
+ void setHeader(Common::String name, Common::String value);
+ void setResponseCode(long code);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/basehandler.h b/backends/networking/sdl_net/handlers/basehandler.h
new file mode 100644
index 0000000000..060fa70b14
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/basehandler.h
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_BASEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_BASEHANDLER_H
+
+#include "backends/networking/sdl_net/client.h"
+
+namespace Networking {
+
+class BaseHandler {
+public:
+ BaseHandler() {}
+ virtual ~BaseHandler() {}
+
+ virtual void handle(Client &) = 0;
+ virtual bool minimalModeSupported() { return false; }
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/createdirectoryhandler.cpp b/backends/networking/sdl_net/handlers/createdirectoryhandler.cpp
new file mode 100644
index 0000000000..d315ad2ee3
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/createdirectoryhandler.cpp
@@ -0,0 +1,129 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/createdirectoryhandler.h"
+#include "backends/fs/fs-factory.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/translation.h"
+#include <common/callback.h>
+
+namespace Networking {
+
+CreateDirectoryHandler::CreateDirectoryHandler() {}
+
+CreateDirectoryHandler::~CreateDirectoryHandler() {}
+
+void CreateDirectoryHandler::handleError(Client &client, Common::String message) const {
+ if (client.queryParameter("answer_json") == "true")
+ setJsonResponseHandler(client, "error", message);
+ else
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, message);
+}
+
+void CreateDirectoryHandler::setJsonResponseHandler(Client &client, Common::String type, Common::String message) const {
+ Common::JSONObject response;
+ response.setVal("type", new Common::JSONValue(type));
+ response.setVal("message", new Common::JSONValue(message));
+
+ Common::JSONValue json = response;
+ LocalWebserver::setClientGetHandler(client, json.stringify(true));
+}
+
+/// public
+
+void CreateDirectoryHandler::handle(Client &client) {
+ Common::String path = client.queryParameter("path");
+ Common::String name = client.queryParameter("directory_name");
+
+ // check that <path> is not an absolute root
+ if (path == "" || path == "/") {
+ handleError(client, _("Can't create directory here!"));
+ return;
+ }
+
+ // check that <path> contains no '../'
+ if (HandlerUtils::hasForbiddenCombinations(path)) {
+ handleError(client, _("Invalid path!"));
+ return;
+ }
+
+ // transform virtual path to actual file system one
+ Common::String prefixToRemove = "", prefixToAdd = "";
+ if (!transformPath(path, prefixToRemove, prefixToAdd) || path.empty()) {
+ handleError(client, _("Invalid path!"));
+ return;
+ }
+
+ // check that <path> exists, is directory and isn't forbidden
+ AbstractFSNode *node = g_system->getFilesystemFactory()->makeFileNodePath(path);
+ if (!HandlerUtils::permittedPath(node->getPath())) {
+ handleError(client, _("Invalid path!"));
+ return;
+ }
+ if (!node->exists()) {
+ handleError(client, _("Parent directory doesn't exists!"));
+ return;
+ }
+ if (!node->isDirectory()) {
+ handleError(client, _("Can't create a directory within a file!"));
+ return;
+ }
+
+ // check that <directory_name> doesn't exist or is directory
+ if (path.lastChar() != '/' && path.lastChar() != '\\')
+ path += '/';
+ node = g_system->getFilesystemFactory()->makeFileNodePath(path + name);
+ if (node->exists()) {
+ if (!node->isDirectory()) {
+ handleError(client, _("There is a file with that name in the parent directory!"));
+ return;
+ }
+ } else {
+ // create the <directory_name> in <path>
+ if (!node->create(true)) {
+ handleError(client, _("Failed to create the directory!"));
+ return;
+ }
+ }
+
+ // if json requested, respond with it
+ if (client.queryParameter("answer_json") == "true") {
+ setJsonResponseHandler(client, "success", _("Directory created successfully!"));
+ return;
+ }
+
+ // set redirect on success
+ HandlerUtils::setMessageHandler(
+ client,
+ Common::String::format(
+ "%s<br/><a href=\"files?path=%s\">%s</a>",
+ _("Directory created successfully!"),
+ client.queryParameter("path").c_str(),
+ _("Back to parent directory")
+ ),
+ (client.queryParameter("ajax") == "true" ? "/filesAJAX?path=" : "/files?path=") +
+ LocalWebserver::urlEncodeQueryParameterValue(client.queryParameter("path"))
+ );
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/createdirectoryhandler.h b/backends/networking/sdl_net/handlers/createdirectoryhandler.h
new file mode 100644
index 0000000000..3991686fdd
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/createdirectoryhandler.h
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_CREATEDIRECTORYHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_CREATEDIRECTORYHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/filesbasehandler.h"
+
+namespace Networking {
+
+class CreateDirectoryHandler: public FilesBaseHandler {
+ void handleError(Client &client, Common::String message) const;
+ void setJsonResponseHandler(Client &client, Common::String type, Common::String message) const;
+public:
+ CreateDirectoryHandler();
+ virtual ~CreateDirectoryHandler();
+
+ virtual void handle(Client &client);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/downloadfilehandler.cpp b/backends/networking/sdl_net/handlers/downloadfilehandler.cpp
new file mode 100644
index 0000000000..281be2d27f
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/downloadfilehandler.cpp
@@ -0,0 +1,88 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/downloadfilehandler.h"
+#include "backends/fs/fs-factory.h"
+#include "backends/networking/sdl_net/getclienthandler.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/translation.h"
+
+namespace Networking {
+
+DownloadFileHandler::DownloadFileHandler() {}
+
+DownloadFileHandler::~DownloadFileHandler() {}
+
+/// public
+
+void DownloadFileHandler::handle(Client &client) {
+ Common::String path = client.queryParameter("path");
+
+ // check that <path> is not an absolute root
+ if (path == "" || path == "/") {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
+ return;
+ }
+
+ // check that <path> contains no '../'
+ if (HandlerUtils::hasForbiddenCombinations(path)) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
+ return;
+ }
+
+ // transform virtual path to actual file system one
+ Common::String prefixToRemove = "", prefixToAdd = "";
+ if (!transformPath(path, prefixToRemove, prefixToAdd, false) || path.empty()) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
+ return;
+ }
+
+ // check that <path> exists, is directory and isn't forbidden
+ AbstractFSNode *node = g_system->getFilesystemFactory()->makeFileNodePath(path);
+ if (!HandlerUtils::permittedPath(node->getPath())) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
+ return;
+ }
+ if (!node->exists()) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("The file doesn't exist!"));
+ return;
+ }
+ if (node->isDirectory()) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Can't download a directory!"));
+ return;
+ }
+ Common::SeekableReadStream *stream = node->createReadStream();
+ if (stream == nullptr) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Failed to read the file!"));
+ return;
+ }
+
+ GetClientHandler *handler = new GetClientHandler(stream);
+ handler->setResponseCode(200);
+ handler->setHeader("Content-Type", "application/force-download");
+ handler->setHeader("Content-Disposition", "attachment; filename=\"" + node->getDisplayName() + "\"");
+ handler->setHeader("Content-Transfer-Encoding", "binary");
+ client.setHandler(handler);
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/downloadfilehandler.h b/backends/networking/sdl_net/handlers/downloadfilehandler.h
new file mode 100644
index 0000000000..80ee779d08
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/downloadfilehandler.h
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_DOWNLOADFILEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_DOWNLOADFILEHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/filesbasehandler.h"
+
+namespace Networking {
+
+class DownloadFileHandler: public FilesBaseHandler {
+public:
+ DownloadFileHandler();
+ virtual ~DownloadFileHandler();
+
+ virtual void handle(Client &client);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp b/backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp
new file mode 100644
index 0000000000..55b7a62dd1
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp
@@ -0,0 +1,81 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/filesajaxpagehandler.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/translation.h"
+
+namespace Networking {
+
+#define FILES_PAGE_NAME ".filesAJAX.html"
+
+FilesAjaxPageHandler::FilesAjaxPageHandler() {}
+
+FilesAjaxPageHandler::~FilesAjaxPageHandler() {}
+
+namespace {
+
+Common::String encodeDoubleQuotesAndSlashes(Common::String s) {
+ Common::String result = "";
+ for (uint32 i = 0; i < s.size(); ++i)
+ if (s[i] == '"') {
+ result += "\\\"";
+ } else if (s[i] == '\\') {
+ result += "\\\\";
+ } else {
+ result += s[i];
+ }
+ return result;
+}
+
+}
+
+/// public
+
+void FilesAjaxPageHandler::handle(Client &client) {
+ // load stylish response page from the archive
+ Common::SeekableReadStream *const stream = HandlerUtils::getArchiveFile(FILES_PAGE_NAME);
+ if (stream == nullptr) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("The page is not available without the resources."));
+ return;
+ }
+
+ Common::String response = HandlerUtils::readEverythingFromStream(stream);
+ Common::String path = client.queryParameter("path");
+
+ //these occur twice:
+ replace(response, "{create_directory_button}", _("Create directory"));
+ replace(response, "{create_directory_button}", _("Create directory"));
+ replace(response, "{upload_files_button}", _("Upload files")); //tab
+ replace(response, "{upload_file_button}", _("Upload files")); //button in the tab
+ replace(response, "{create_directory_desc}", _("Type new directory name:"));
+ replace(response, "{upload_file_desc}", _("Select a file to upload:"));
+ replace(response, "{or_upload_directory_desc}", _("Or select a directory (works in Chrome only):"));
+ replace(response, "{index_of}", _("Index of "));
+ replace(response, "{loading}", _("Loading..."));
+ replace(response, "{error}", _("Error occurred"));
+ replace(response, "{start_path}", encodeDoubleQuotesAndSlashes(path));
+ LocalWebserver::setClientGetHandler(client, response);
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/filesajaxpagehandler.h b/backends/networking/sdl_net/handlers/filesajaxpagehandler.h
new file mode 100644
index 0000000000..142376b3ff
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/filesajaxpagehandler.h
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_FILESAJAXPAGEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_FILESAJAXPAGEHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/filesbasehandler.h"
+
+namespace Networking {
+
+class FilesAjaxPageHandler: public FilesBaseHandler {
+public:
+ FilesAjaxPageHandler();
+ virtual ~FilesAjaxPageHandler();
+
+ virtual void handle(Client &client);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/filesbasehandler.cpp b/backends/networking/sdl_net/handlers/filesbasehandler.cpp
new file mode 100644
index 0000000000..f12f88a308
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/filesbasehandler.cpp
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/filesbasehandler.h"
+#include "backends/saves/default/default-saves.h"
+#include "common/config-manager.h"
+#include "common/system.h"
+
+namespace Networking {
+
+FilesBaseHandler::FilesBaseHandler() {}
+
+FilesBaseHandler::~FilesBaseHandler() {}
+
+Common::String FilesBaseHandler::parentPath(Common::String path) {
+ if (path.size() && (path.lastChar() == '/' || path.lastChar() == '\\')) path.deleteLastChar();
+ if (!path.empty()) {
+ for (int i = path.size() - 1; i >= 0; --i)
+ if (i == 0 || path[i] == '/' || path[i] == '\\') {
+ path.erase(i);
+ break;
+ }
+ }
+ if (path.size() && path.lastChar() != '/' && path.lastChar() != '\\')
+ path += '/';
+ return path;
+}
+
+bool FilesBaseHandler::transformPath(Common::String &path, Common::String &prefixToRemove, Common::String &prefixToAdd, bool isDirectory) {
+ // <path> is not empty, but could lack the trailing slash
+ if (isDirectory && path.lastChar() != '/' && path.lastChar() != '\\')
+ path += '/';
+
+ if (path.hasPrefix("/root") && ConfMan.hasKey("rootpath", "cloud")) {
+ prefixToAdd = "/root/";
+ prefixToRemove = ConfMan.get("rootpath", "cloud");
+ if (prefixToRemove.size() && prefixToRemove.lastChar() != '/' && prefixToRemove.lastChar() != '\\')
+ prefixToRemove += '/';
+ if (prefixToRemove == "/") prefixToRemove = "";
+ path.erase(0, 5);
+ if (path.size() && (path[0] == '/' || path[0] == '\\'))
+ path.deleteChar(0); // if that was "/root/ab/c", it becomes "/ab/c", but we need "ab/c"
+ path = prefixToRemove + path;
+ if (path == "")
+ path = "/"; // absolute root is '/'
+ return true;
+ }
+
+ if (path.hasPrefix("/saves")) {
+ prefixToAdd = "/saves/";
+
+ // determine savepath (prefix to remove)
+#ifdef USE_LIBCURL
+ DefaultSaveFileManager *manager = dynamic_cast<DefaultSaveFileManager *>(g_system->getSavefileManager());
+ prefixToRemove = (manager ? manager->concatWithSavesPath("") : ConfMan.get("savepath"));
+#else
+ prefixToRemove = ConfMan.get("savepath");
+#endif
+ if (prefixToRemove.size() && prefixToRemove.lastChar() != '/' && prefixToRemove.lastChar() != '\\')
+ prefixToRemove += '/';
+
+ path.erase(0, 6);
+ if (path.size() && (path[0] == '/' || path[0] == '\\'))
+ path.deleteChar(0);
+ path = prefixToRemove + path;
+ return true;
+ }
+
+ return false;
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/filesbasehandler.h b/backends/networking/sdl_net/handlers/filesbasehandler.h
new file mode 100644
index 0000000000..c30d91d341
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/filesbasehandler.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_FILESBASEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_FILESBASEHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/basehandler.h"
+
+namespace Networking {
+
+class FilesBaseHandler: public BaseHandler {
+protected:
+ Common::String parentPath(Common::String path);
+
+ /**
+ * Transforms virtual <path> into actual file system path.
+ *
+ * Fills prefixes with actual file system prefix ("to remove")
+ * and virtual path prefix ("to add").
+ *
+ * Returns true on success.
+ */
+ bool transformPath(Common::String &path, Common::String &prefixToRemove, Common::String &prefixToAdd, bool isDirectory = true);
+public:
+ FilesBaseHandler();
+ virtual ~FilesBaseHandler();
+
+ virtual void handle(Client &client) = 0;
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/filespagehandler.cpp b/backends/networking/sdl_net/handlers/filespagehandler.cpp
new file mode 100644
index 0000000000..01b40c3bcb
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/filespagehandler.cpp
@@ -0,0 +1,237 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/filespagehandler.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/config-manager.h"
+#include "common/translation.h"
+
+namespace Networking {
+
+#define INDEX_PAGE_NAME ".index.html"
+#define FILES_PAGE_NAME ".files.html"
+
+FilesPageHandler::FilesPageHandler() {}
+
+FilesPageHandler::~FilesPageHandler() {}
+
+namespace {
+Common::String encodeDoubleQuotes(Common::String s) {
+ Common::String result = "";
+ for (uint32 i = 0; i < s.size(); ++i)
+ if (s[i] == '"') {
+ result += "\\\"";
+ } else {
+ result += s[i];
+ }
+ return result;
+}
+
+Common::String encodeHtmlEntities(Common::String s) {
+ Common::String result = "";
+ for (uint32 i = 0; i < s.size(); ++i)
+ if (s[i] == '<')
+ result += "&lt;";
+ else if (s[i] == '>')
+ result += "&gt;";
+ else if (s[i] == '&')
+ result += "&amp;";
+ else if (s[i] > 0x7F)
+ result += Common::String::format("&#%d;", (int)s[i]);
+ else result += s[i];
+ return result;
+}
+
+Common::String getDisplayPath(Common::String s) {
+ Common::String result = "";
+ for (uint32 i = 0; i < s.size(); ++i)
+ if (s[i] == '\\')
+ result += '/';
+ else
+ result += s[i];
+ if (result == "")
+ return "/";
+ return result;
+}
+}
+
+bool FilesPageHandler::listDirectory(Common::String path, Common::String &content, const Common::String &itemTemplate) {
+ if (path == "" || path == "/") {
+ if (ConfMan.hasKey("rootpath", "cloud"))
+ addItem(content, itemTemplate, IT_DIRECTORY, "/root/", _("File system root"));
+ addItem(content, itemTemplate, IT_DIRECTORY, "/saves/", _("Saved games"));
+ return true;
+ }
+
+ if (HandlerUtils::hasForbiddenCombinations(path))
+ return false;
+
+ Common::String prefixToRemove = "", prefixToAdd = "";
+ if (!transformPath(path, prefixToRemove, prefixToAdd))
+ return false;
+
+ Common::FSNode node = Common::FSNode(path);
+ if (path == "/")
+ node = node.getParent(); // absolute root
+
+ if (!HandlerUtils::permittedPath(node.getPath()))
+ return false;
+
+ if (!node.isDirectory())
+ return false;
+
+ // list directory
+ Common::FSList _nodeContent;
+ if (!node.getChildren(_nodeContent, Common::FSNode::kListAll, false)) // do not show hidden files
+ _nodeContent.clear();
+ else
+ Common::sort(_nodeContent.begin(), _nodeContent.end());
+
+ // add parent directory link
+ {
+ Common::String filePath = path;
+ if (filePath.hasPrefix(prefixToRemove))
+ filePath.erase(0, prefixToRemove.size());
+ if (filePath == "" || filePath == "/" || filePath == "\\")
+ filePath = "/";
+ else
+ filePath = parentPath(prefixToAdd + filePath);
+ addItem(content, itemTemplate, IT_PARENT_DIRECTORY, filePath, _("Parent directory"));
+ }
+
+ // fill the content
+ for (Common::FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) {
+ Common::String name = i->getDisplayName();
+ if (i->isDirectory())
+ name += "/";
+
+ Common::String filePath = i->getPath();
+ if (filePath.hasPrefix(prefixToRemove))
+ filePath.erase(0, prefixToRemove.size());
+ filePath = prefixToAdd + filePath;
+
+ addItem(content, itemTemplate, detectType(i->isDirectory(), name), filePath, name);
+ }
+
+ return true;
+}
+
+FilesPageHandler::ItemType FilesPageHandler::detectType(bool isDirectory, const Common::String &name) {
+ if (isDirectory)
+ return IT_DIRECTORY;
+ if (name.hasSuffix(".txt"))
+ return IT_TXT;
+ if (name.hasSuffix(".zip"))
+ return IT_ZIP;
+ if (name.hasSuffix(".7z"))
+ return IT_7Z;
+ return IT_UNKNOWN;
+}
+
+void FilesPageHandler::addItem(Common::String &content, const Common::String &itemTemplate, ItemType itemType, Common::String path, Common::String name, Common::String size) const {
+ Common::String item = itemTemplate, icon;
+ bool isDirectory = (itemType == IT_DIRECTORY || itemType == IT_PARENT_DIRECTORY);
+ switch (itemType) {
+ case IT_DIRECTORY:
+ icon = "dir.png";
+ break;
+ case IT_PARENT_DIRECTORY:
+ icon = "up.png";
+ break;
+ case IT_TXT:
+ icon = "txt.png";
+ break;
+ case IT_ZIP:
+ icon = "zip.png";
+ break;
+ case IT_7Z:
+ icon = "7z.png";
+ break;
+ default:
+ icon = "unk.png";
+ }
+ replace(item, "{icon}", icon);
+ replace(item, "{link}", (isDirectory ? "files?path=" : "download?path=") + LocalWebserver::urlEncodeQueryParameterValue(path));
+ replace(item, "{name}", encodeHtmlEntities(name));
+ replace(item, "{size}", size);
+ content += item;
+}
+
+/// public
+
+void FilesPageHandler::handle(Client &client) {
+ Common::String response =
+ "<html>" \
+ "<head><title>ScummVM</title></head>" \
+ "<body>" \
+ "<p>{create_directory_desc}</p>" \
+ "<form action=\"create\">" \
+ "<input type=\"hidden\" name=\"path\" value=\"{path}\"/>" \
+ "<input type=\"text\" name=\"directory_name\" value=\"\"/>" \
+ "<input type=\"submit\" value=\"{create_directory_button}\"/>" \
+ "</form>" \
+ "<hr/>" \
+ "<p>{upload_file_desc}</p>" \
+ "<form action=\"upload?path={path}\" method=\"post\" enctype=\"multipart/form-data\">" \
+ "<input type=\"file\" name=\"upload_file-f\" allowdirs multiple/>" \
+ "<span>{or_upload_directory_desc}</span>" \
+ "<input type=\"file\" name=\"upload_file-d\" directory webkitdirectory multiple/>" \
+ "<input type=\"submit\" value=\"{upload_file_button}\"/>" \
+ "</form>"
+ "<hr/>" \
+ "<h1>{index_of_directory}</h1>" \
+ "<table>{content}</table>" \
+ "</body>" \
+ "</html>";
+ Common::String itemTemplate = "<tr><td><img src=\"icons/{icon}\"/></td><td><a href=\"{link}\">{name}</a></td><td>{size}</td></tr>\n"; //TODO: load this template too?
+
+ // load stylish response page from the archive
+ Common::SeekableReadStream *const stream = HandlerUtils::getArchiveFile(FILES_PAGE_NAME);
+ if (stream)
+ response = HandlerUtils::readEverythingFromStream(stream);
+
+ Common::String path = client.queryParameter("path");
+ Common::String content = "";
+
+ // show an error message if failed to list directory
+ if (!listDirectory(path, content, itemTemplate)) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("ScummVM couldn't list the directory you specified."));
+ return;
+ }
+
+ //these occur twice:
+ replace(response, "{create_directory_button}", _("Create directory"));
+ replace(response, "{create_directory_button}", _("Create directory"));
+ replace(response, "{path}", encodeDoubleQuotes(client.queryParameter("path")));
+ replace(response, "{path}", encodeDoubleQuotes(client.queryParameter("path")));
+ replace(response, "{upload_files_button}", _("Upload files")); //tab
+ replace(response, "{upload_file_button}", _("Upload files")); //button in the tab
+ replace(response, "{create_directory_desc}", _("Type new directory name:"));
+ replace(response, "{upload_file_desc}", _("Select a file to upload:"));
+ replace(response, "{or_upload_directory_desc}", _("Or select a directory (works in Chrome only):"));
+ replace(response, "{index_of_directory}", Common::String::format(_("Index of %s"), encodeHtmlEntities(getDisplayPath(client.queryParameter("path"))).c_str()));
+ replace(response, "{content}", content);
+ LocalWebserver::setClientGetHandler(client, response);
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/filespagehandler.h b/backends/networking/sdl_net/handlers/filespagehandler.h
new file mode 100644
index 0000000000..8841ab8657
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/filespagehandler.h
@@ -0,0 +1,62 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_FILESPAGEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_FILESPAGEHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/filesbasehandler.h"
+
+namespace Networking {
+
+class FilesPageHandler: public FilesBaseHandler {
+ enum ItemType {
+ IT_DIRECTORY,
+ IT_PARENT_DIRECTORY,
+ IT_TXT,
+ IT_ZIP,
+ IT_7Z,
+ IT_UNKNOWN
+ };
+
+ /**
+ * Lists the directory <path>.
+ *
+ * Returns true on success.
+ */
+ bool listDirectory(Common::String path, Common::String &content, const Common::String &itemTemplate);
+
+ /** Helper method for detecting items' type. */
+ static ItemType detectType(bool isDirectory, const Common::String &name);
+
+ /** Helper method for adding items into the files list. */
+ void addItem(Common::String &content, const Common::String &itemTemplate, ItemType itemType, Common::String path, Common::String name, Common::String size = "") const;
+
+public:
+ FilesPageHandler();
+ virtual ~FilesPageHandler();
+
+ virtual void handle(Client &client);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/indexpagehandler.cpp b/backends/networking/sdl_net/handlers/indexpagehandler.cpp
new file mode 100644
index 0000000000..04a3f45eff
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/indexpagehandler.cpp
@@ -0,0 +1,65 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/indexpagehandler.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/translation.h"
+#include "gui/storagewizarddialog.h"
+
+namespace Networking {
+
+IndexPageHandler::IndexPageHandler(): CommandSender(nullptr) {}
+
+IndexPageHandler::~IndexPageHandler() {}
+
+/// public
+
+Common::String IndexPageHandler::code() const { return _code; }
+
+void IndexPageHandler::handle(Client &client) {
+ Common::String code = client.queryParameter("code");
+
+ if (code == "") {
+ // redirect to "/filesAJAX"
+ HandlerUtils::setMessageHandler(
+ client,
+ Common::String::format(
+ "%s<br/><a href=\"files\">%s</a>",
+ _("This is a local webserver index page."),
+ _("Open Files manager")
+ ),
+ "/filesAJAX"
+ );
+ return;
+ }
+
+ _code = code;
+ sendCommand(GUI::kStorageCodePassedCmd, 0);
+ HandlerUtils::setMessageHandler(client, _("ScummVM got the code and already connects to your cloud storage!"));
+}
+
+bool IndexPageHandler::minimalModeSupported() {
+ return true;
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/indexpagehandler.h b/backends/networking/sdl_net/handlers/indexpagehandler.h
new file mode 100644
index 0000000000..0d8e616395
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/indexpagehandler.h
@@ -0,0 +1,45 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_INDEXPAGEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_INDEXPAGEHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/basehandler.h"
+#include "gui/object.h"
+
+namespace Networking {
+class LocalWebserver;
+
+class IndexPageHandler: public BaseHandler, public GUI::CommandSender {
+ Common::String _code;
+public:
+ IndexPageHandler();
+ virtual ~IndexPageHandler();
+
+ Common::String code() const;
+ virtual void handle(Client &client);
+ virtual bool minimalModeSupported();
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/listajaxhandler.cpp b/backends/networking/sdl_net/handlers/listajaxhandler.cpp
new file mode 100644
index 0000000000..7c2801539d
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/listajaxhandler.cpp
@@ -0,0 +1,157 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/listajaxhandler.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/config-manager.h"
+#include "common/json.h"
+#include "common/translation.h"
+
+namespace Networking {
+
+ListAjaxHandler::ListAjaxHandler() {}
+
+ListAjaxHandler::~ListAjaxHandler() {}
+
+Common::JSONObject ListAjaxHandler::listDirectory(Common::String path) {
+ Common::JSONArray itemsList;
+ Common::JSONObject errorResult;
+ Common::JSONObject successResult;
+ successResult.setVal("type", new Common::JSONValue("success"));
+ errorResult.setVal("type", new Common::JSONValue("error"));
+
+ if (path == "" || path == "/") {
+ if (ConfMan.hasKey("rootpath", "cloud"))
+ addItem(itemsList, IT_DIRECTORY, "/root/", _("File system root"));
+ addItem(itemsList, IT_DIRECTORY, "/saves/", _("Saved games"));
+ successResult.setVal("items", new Common::JSONValue(itemsList));
+ return successResult;
+ }
+
+ if (HandlerUtils::hasForbiddenCombinations(path))
+ return errorResult;
+
+ Common::String prefixToRemove = "", prefixToAdd = "";
+ if (!transformPath(path, prefixToRemove, prefixToAdd))
+ return errorResult;
+
+ Common::FSNode node = Common::FSNode(path);
+ if (path == "/")
+ node = node.getParent(); // absolute root
+
+ if (!HandlerUtils::permittedPath(node.getPath()))
+ return errorResult;
+
+ if (!node.isDirectory())
+ return errorResult;
+
+ // list directory
+ Common::FSList _nodeContent;
+ if (!node.getChildren(_nodeContent, Common::FSNode::kListAll, false)) // do not show hidden files
+ _nodeContent.clear();
+ else
+ Common::sort(_nodeContent.begin(), _nodeContent.end());
+
+ // add parent directory link
+ {
+ Common::String filePath = path;
+ if (filePath.hasPrefix(prefixToRemove))
+ filePath.erase(0, prefixToRemove.size());
+ if (filePath == "" || filePath == "/" || filePath == "\\")
+ filePath = "/";
+ else
+ filePath = parentPath(prefixToAdd + filePath);
+ addItem(itemsList, IT_PARENT_DIRECTORY, filePath, _("Parent directory"));
+ }
+
+ // fill the content
+ for (Common::FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) {
+ Common::String name = i->getDisplayName();
+ if (i->isDirectory()) name += "/";
+
+ Common::String filePath = i->getPath();
+ if (filePath.hasPrefix(prefixToRemove))
+ filePath.erase(0, prefixToRemove.size());
+ filePath = prefixToAdd + filePath;
+
+ addItem(itemsList, detectType(i->isDirectory(), name), filePath, name);
+ }
+
+ successResult.setVal("items", new Common::JSONValue(itemsList));
+ return successResult;
+}
+
+ListAjaxHandler::ItemType ListAjaxHandler::detectType(bool isDirectory, const Common::String &name) {
+ if (isDirectory)
+ return IT_DIRECTORY;
+ if (name.hasSuffix(".txt"))
+ return IT_TXT;
+ if (name.hasSuffix(".zip"))
+ return IT_ZIP;
+ if (name.hasSuffix(".7z"))
+ return IT_7Z;
+ return IT_UNKNOWN;
+}
+
+void ListAjaxHandler::addItem(Common::JSONArray &responseItemsList, ItemType itemType, Common::String path, Common::String name, Common::String size) {
+ Common::String icon;
+ bool isDirectory = (itemType == IT_DIRECTORY || itemType == IT_PARENT_DIRECTORY);
+ switch (itemType) {
+ case IT_DIRECTORY:
+ icon = "dir.png";
+ break;
+ case IT_PARENT_DIRECTORY:
+ icon = "up.png";
+ break;
+ case IT_TXT:
+ icon = "txt.png";
+ break;
+ case IT_ZIP:
+ icon = "zip.png";
+ break;
+ case IT_7Z:
+ icon = "7z.png";
+ break;
+ default:
+ icon = "unk.png";
+ }
+
+ Common::JSONObject item;
+ item.setVal("name", new Common::JSONValue(name));
+ item.setVal("path", new Common::JSONValue(path));
+ item.setVal("isDirectory", new Common::JSONValue(isDirectory));
+ item.setVal("size", new Common::JSONValue(size));
+ item.setVal("icon", new Common::JSONValue(icon));
+ responseItemsList.push_back(new Common::JSONValue(item));
+}
+
+/// public
+
+void ListAjaxHandler::handle(Client &client) {
+ Common::String path = client.queryParameter("path");
+ Common::JSONValue jsonResponse = listDirectory(path);
+ Common::String response = jsonResponse.stringify(true);
+ LocalWebserver::setClientGetHandler(client, response);
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/listajaxhandler.h b/backends/networking/sdl_net/handlers/listajaxhandler.h
new file mode 100644
index 0000000000..27929aeb4a
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/listajaxhandler.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_LISTAJAXHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_LISTAJAXHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/filesbasehandler.h"
+#include "common/json.h"
+
+namespace Networking {
+
+class ListAjaxHandler: public FilesBaseHandler {
+ enum ItemType {
+ IT_DIRECTORY,
+ IT_PARENT_DIRECTORY,
+ IT_TXT,
+ IT_ZIP,
+ IT_7Z,
+ IT_UNKNOWN
+ };
+
+ /**
+ * Lists the directory <path>.
+ *
+ * Returns JSON with either listed directory or error response.
+ */
+ Common::JSONObject listDirectory(Common::String path);
+
+ /** Helper method for detecting items' type. */
+ static ItemType detectType(bool isDirectory, const Common::String &name);
+
+ /** Helper method for adding items into the files list. */
+ static void addItem(Common::JSONArray &responseItemsList, ItemType itemType, Common::String path, Common::String name, Common::String size = "");
+
+public:
+ ListAjaxHandler();
+ virtual ~ListAjaxHandler();
+
+ virtual void handle(Client &client);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/resourcehandler.cpp b/backends/networking/sdl_net/handlers/resourcehandler.cpp
new file mode 100644
index 0000000000..ecd8eb296a
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/resourcehandler.cpp
@@ -0,0 +1,75 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/resourcehandler.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+
+namespace Networking {
+
+ResourceHandler::ResourceHandler() {}
+
+ResourceHandler::~ResourceHandler() {}
+
+const char *ResourceHandler::determineMimeType(Common::String &filename) {
+ // text
+ if (filename.hasSuffix(".html")) return "text/html";
+ if (filename.hasSuffix(".css")) return "text/css";
+ if (filename.hasSuffix(".txt")) return "text/plain";
+ if (filename.hasSuffix(".js")) return "application/javascript";
+
+ // images
+ if (filename.hasSuffix(".jpeg") || filename.hasSuffix(".jpg") || filename.hasSuffix(".jpe")) return "image/jpeg";
+ if (filename.hasSuffix(".gif")) return "image/gif";
+ if (filename.hasSuffix(".png")) return "image/png";
+ if (filename.hasSuffix(".svg")) return "image/svg+xml";
+ if (filename.hasSuffix(".tiff")) return "image/tiff";
+ if (filename.hasSuffix(".ico")) return "image/vnd.microsoft.icon";
+ if (filename.hasSuffix(".wbmp")) return "image/vnd.wap.wbmp";
+
+ if (filename.hasSuffix(".zip")) return "application/zip";
+ return "application/octet-stream";
+}
+
+/// public
+
+void ResourceHandler::handle(Client &client) {
+ Common::String filename = client.path();
+ filename.deleteChar(0);
+
+ // if archive hidden file is requested, ignore
+ if (filename.size() && filename[0] == '.')
+ return;
+
+ // if file not found, don't set handler either
+ Common::SeekableReadStream *file = HandlerUtils::getArchiveFile(filename);
+ if (file == nullptr)
+ return;
+
+ LocalWebserver::setClientGetHandler(client, file, 200, determineMimeType(filename));
+}
+
+bool ResourceHandler::minimalModeSupported() {
+ return true;
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/resourcehandler.h b/backends/networking/sdl_net/handlers/resourcehandler.h
new file mode 100644
index 0000000000..47ecfcbacd
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/resourcehandler.h
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_RESOURCEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_RESOURCEHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/basehandler.h"
+
+namespace Networking {
+
+class ResourceHandler: public BaseHandler {
+ static const char *determineMimeType(Common::String &filename);
+public:
+ ResourceHandler();
+ virtual ~ResourceHandler();
+
+ virtual void handle(Client &client);
+ virtual bool minimalModeSupported();
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlers/uploadfilehandler.cpp b/backends/networking/sdl_net/handlers/uploadfilehandler.cpp
new file mode 100644
index 0000000000..6b8be15f1f
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/uploadfilehandler.cpp
@@ -0,0 +1,79 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlers/uploadfilehandler.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/uploadfileclienthandler.h"
+#include "backends/fs/fs-factory.h"
+#include "common/system.h"
+#include "common/translation.h"
+
+namespace Networking {
+
+UploadFileHandler::UploadFileHandler() {}
+
+UploadFileHandler::~UploadFileHandler() {}
+
+/// public
+
+void UploadFileHandler::handle(Client &client) {
+ Common::String path = client.queryParameter("path");
+
+ // check that <path> is not an absolute root
+ if (path == "" || path == "/" || path == "\\") {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
+ return;
+ }
+
+ // check that <path> contains no '../'
+ if (HandlerUtils::hasForbiddenCombinations(path)) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
+ return;
+ }
+
+ // transform virtual path to actual file system one
+ Common::String prefixToRemove = "", prefixToAdd = "";
+ if (!transformPath(path, prefixToRemove, prefixToAdd, false) || path.empty()) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
+ return;
+ }
+
+ // check that <path> exists, is directory and isn't forbidden
+ AbstractFSNode *node = g_system->getFilesystemFactory()->makeFileNodePath(path);
+ if (!HandlerUtils::permittedPath(node->getPath())) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
+ return;
+ }
+ if (!node->exists()) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("The parent directory doesn't exist!"));
+ return;
+ }
+ if (!node->isDirectory()) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Can't upload into a file!"));
+ return;
+ }
+
+ // if all OK, set special handler
+ client.setHandler(new UploadFileClientHandler(path));
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlers/uploadfilehandler.h b/backends/networking/sdl_net/handlers/uploadfilehandler.h
new file mode 100644
index 0000000000..8ea7cdc7e1
--- /dev/null
+++ b/backends/networking/sdl_net/handlers/uploadfilehandler.h
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_UPLOADFILEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_UPLOADFILEHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/filesbasehandler.h"
+
+namespace Networking {
+
+class UploadFileHandler: public FilesBaseHandler {
+public:
+ UploadFileHandler();
+ virtual ~UploadFileHandler();
+
+ virtual void handle(Client &client);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/handlerutils.cpp b/backends/networking/sdl_net/handlerutils.cpp
new file mode 100644
index 0000000000..73ddf9e83f
--- /dev/null
+++ b/backends/networking/sdl_net/handlerutils.cpp
@@ -0,0 +1,203 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "backends/saves/default/default-saves.h"
+#include "common/archive.h"
+#include "common/config-manager.h"
+#include "common/file.h"
+#include "common/translation.h"
+#include "common/unzip.h"
+
+namespace Networking {
+
+#define ARCHIVE_NAME "wwwroot.zip"
+
+#define INDEX_PAGE_NAME ".index.html"
+
+Common::Archive *HandlerUtils::getZipArchive() {
+ // first search in themepath
+ if (ConfMan.hasKey("themepath")) {
+ const Common::FSNode &node = Common::FSNode(ConfMan.get("themepath"));
+ if (node.exists() && node.isReadable() && node.isDirectory()) {
+ Common::FSNode fileNode = node.getChild(ARCHIVE_NAME);
+ if (fileNode.exists() && fileNode.isReadable() && !fileNode.isDirectory()) {
+ Common::SeekableReadStream *const stream = fileNode.createReadStream();
+ Common::Archive *zipArchive = Common::makeZipArchive(stream);
+ if (zipArchive)
+ return zipArchive;
+ }
+ }
+ }
+
+ // then use SearchMan to find it
+ Common::ArchiveMemberList fileList;
+ SearchMan.listMatchingMembers(fileList, ARCHIVE_NAME);
+ for (Common::ArchiveMemberList::iterator it = fileList.begin(); it != fileList.end(); ++it) {
+ Common::ArchiveMember const &m = **it;
+ Common::SeekableReadStream *const stream = m.createReadStream();
+ Common::Archive *zipArchive = Common::makeZipArchive(stream);
+ if (zipArchive)
+ return zipArchive;
+ }
+
+ return nullptr;
+}
+
+Common::ArchiveMemberList HandlerUtils::listArchive() {
+ Common::ArchiveMemberList resultList;
+ Common::Archive *zipArchive = getZipArchive();
+ if (zipArchive) {
+ zipArchive->listMembers(resultList);
+ delete zipArchive;
+ }
+ return resultList;
+}
+
+Common::SeekableReadStream *HandlerUtils::getArchiveFile(Common::String name) {
+ Common::SeekableReadStream *result = nullptr;
+ Common::Archive *zipArchive = getZipArchive();
+ if (zipArchive) {
+ const Common::ArchiveMemberPtr ptr = zipArchive->getMember(name);
+ if (ptr.get() == nullptr)
+ return nullptr;
+ result = ptr->createReadStream();
+ delete zipArchive;
+ }
+ return result;
+}
+
+Common::String HandlerUtils::readEverythingFromStream(Common::SeekableReadStream *const stream) {
+ Common::String result;
+ char buf[1024];
+ uint32 readBytes;
+ while (!stream->eos()) {
+ readBytes = stream->read(buf, 1024);
+ result += Common::String(buf, readBytes);
+ }
+ return result;
+}
+
+Common::String HandlerUtils::normalizePath(const Common::String &path) {
+ Common::String normalized;
+ bool slash = false;
+ for (uint32 i = 0; i < path.size(); ++i) {
+ char c = path[i];
+ if (c == '\\' || c == '/') {
+ slash = true;
+ continue;
+ }
+
+ if (slash) {
+ normalized += '/';
+ slash = false;
+ }
+
+ if ('A' <= c && c <= 'Z') {
+ normalized += c - 'A' + 'a';
+ } else {
+ normalized += c;
+ }
+ }
+ if (slash) normalized += '/';
+ return normalized;
+}
+
+bool HandlerUtils::hasForbiddenCombinations(const Common::String &path) {
+ return (path.contains("/../") || path.contains("\\..\\") || path.contains("\\../") || path.contains("/..\\"));
+}
+
+bool HandlerUtils::isBlacklisted(const Common::String &path) {
+ const char *blacklist[] = {
+ "/etc",
+ "/bin",
+ "c:/windows" // just saying: I know guys who install windows on another drives
+ };
+
+ // normalize path
+ Common::String normalized = normalizePath(path);
+
+ uint32 size = sizeof(blacklist) / sizeof(const char *);
+ for (uint32 i = 0; i < size; ++i)
+ if (normalized.hasPrefix(blacklist[i]))
+ return true;
+
+ return false;
+}
+
+bool HandlerUtils::hasPermittedPrefix(const Common::String &path) {
+ // normalize path
+ Common::String normalized = normalizePath(path);
+
+ // prefix for /root/
+ Common::String prefix;
+ if (ConfMan.hasKey("rootpath", "cloud")) {
+ prefix = normalizePath(ConfMan.get("rootpath", "cloud"));
+ if (prefix == "/" || normalized.hasPrefix(prefix))
+ return true;
+ }
+
+ // prefix for /saves/
+#ifdef USE_LIBCURL
+ DefaultSaveFileManager *manager = dynamic_cast<DefaultSaveFileManager *>(g_system->getSavefileManager());
+ prefix = (manager ? manager->concatWithSavesPath("") : ConfMan.get("savepath"));
+#else
+ prefix = ConfMan.get("savepath");
+#endif
+ return (normalized.hasPrefix(normalizePath(prefix)));
+}
+
+bool HandlerUtils::permittedPath(const Common::String path) {
+ return hasPermittedPrefix(path) && !isBlacklisted(path);
+}
+
+void HandlerUtils::setMessageHandler(Client &client, Common::String message, Common::String redirectTo) {
+ Common::String response = "<html><head><title>ScummVM</title></head><body>{message}</body></html>";
+
+ // load stylish response page from the archive
+ Common::SeekableReadStream *const stream = getArchiveFile(INDEX_PAGE_NAME);
+ if (stream)
+ response = readEverythingFromStream(stream);
+
+ replace(response, "{message}", message);
+ if (redirectTo.empty())
+ LocalWebserver::setClientGetHandler(client, response);
+ else
+ LocalWebserver::setClientRedirectHandler(client, response, redirectTo);
+}
+
+void HandlerUtils::setFilesManagerErrorMessageHandler(Client &client, Common::String message, Common::String redirectTo) {
+ setMessageHandler(
+ client,
+ Common::String::format(
+ "%s<br/><a href=\"files%s?path=%s\">%s</a>",
+ message.c_str(),
+ client.queryParameter("ajax") == "true" ? "AJAX" : "",
+ "%2F", //that's encoded "/"
+ _("Back to the files manager")
+ ),
+ redirectTo
+ );
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/handlerutils.h b/backends/networking/sdl_net/handlerutils.h
new file mode 100644
index 0000000000..0958294595
--- /dev/null
+++ b/backends/networking/sdl_net/handlerutils.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_HANDLERUTILS_H
+#define BACKENDS_NETWORKING_SDL_NET_HANDLERUTILS_H
+
+#include "backends/networking/sdl_net/client.h"
+#include "common/archive.h"
+
+namespace Networking {
+
+class HandlerUtils {
+public:
+ static Common::Archive *getZipArchive();
+ static Common::ArchiveMemberList listArchive();
+ static Common::SeekableReadStream *getArchiveFile(Common::String name);
+ static Common::String readEverythingFromStream(Common::SeekableReadStream *const stream);
+
+ static Common::String normalizePath(const Common::String &path);
+ static bool hasForbiddenCombinations(const Common::String &path);
+ static bool isBlacklisted(const Common::String &path);
+ static bool hasPermittedPrefix(const Common::String &path);
+ static bool permittedPath(const Common::String path);
+
+ static void setMessageHandler(Client &client, Common::String message, Common::String redirectTo = "");
+ static void setFilesManagerErrorMessageHandler(Client &client, Common::String message, Common::String redirectTo = "");
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/localwebserver.cpp b/backends/networking/sdl_net/localwebserver.cpp
new file mode 100644
index 0000000000..fdc89b51e4
--- /dev/null
+++ b/backends/networking/sdl_net/localwebserver.cpp
@@ -0,0 +1,446 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "backends/networking/sdl_net/getclienthandler.h"
+#include "common/memstream.h"
+#include "common/str.h"
+#include "common/system.h"
+#include "common/timer.h"
+#include "common/translation.h"
+#include <SDL_net.h>
+#include <common/config-manager.h>
+
+#ifdef POSIX
+#include <sys/types.h>
+#include <ifaddrs.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#endif
+
+namespace Common {
+class MemoryReadWriteStream;
+
+DECLARE_SINGLETON(Networking::LocalWebserver);
+
+}
+
+namespace Networking {
+
+LocalWebserver::LocalWebserver(): _set(nullptr), _serverSocket(nullptr), _timerStarted(false),
+ _stopOnIdle(false), _minimalMode(false), _clients(0), _idlingFrames(0), _serverPort(DEFAULT_SERVER_PORT) {
+ addPathHandler("/", &_indexPageHandler);
+ addPathHandler("/files", &_filesPageHandler);
+ addPathHandler("/create", &_createDirectoryHandler);
+ addPathHandler("/download", &_downloadFileHandler);
+ addPathHandler("/upload", &_uploadFileHandler);
+ addPathHandler("/list", &_listAjaxHandler);
+ addPathHandler("/filesAJAX", &_filesAjaxPageHandler);
+ _defaultHandler = &_resourceHandler;
+}
+
+LocalWebserver::~LocalWebserver() {
+ stop();
+}
+
+void localWebserverTimer(void *ignored) {
+ LocalServer.handle();
+}
+
+void LocalWebserver::startTimer(int interval) {
+ Common::TimerManager *manager = g_system->getTimerManager();
+ if (manager->installTimerProc(localWebserverTimer, interval, 0, "Networking::LocalWebserver's Timer")) {
+ _timerStarted = true;
+ } else {
+ warning("Failed to install Networking::LocalWebserver's timer");
+ }
+}
+
+void LocalWebserver::stopTimer() {
+ Common::TimerManager *manager = g_system->getTimerManager();
+ manager->removeTimerProc(localWebserverTimer);
+ _timerStarted = false;
+}
+
+void LocalWebserver::start(bool useMinimalMode) {
+ _handleMutex.lock();
+ _serverPort = getPort();
+ _stopOnIdle = false;
+ if (_timerStarted) {
+ _handleMutex.unlock();
+ return;
+ }
+ _minimalMode = useMinimalMode;
+ startTimer();
+
+ // Create a listening TCP socket
+ IPaddress ip;
+ if (SDLNet_ResolveHost(&ip, NULL, _serverPort) == -1) {
+ error("LocalWebserver: SDLNet_ResolveHost: %s\n", SDLNet_GetError());
+ }
+
+ resolveAddress(&ip);
+
+ _serverSocket = SDLNet_TCP_Open(&ip);
+ if (!_serverSocket) {
+ warning("LocalWebserver: SDLNet_TCP_Open: %s", SDLNet_GetError());
+ stopTimer();
+ g_system->displayMessageOnOSD(_("Failed to start local webserver.\nCheck whether selected port is not used by another application and try again."));
+ _handleMutex.unlock();
+ return;
+ }
+
+ // Create a socket set
+ _set = SDLNet_AllocSocketSet(MAX_CONNECTIONS + 1); //one more for our server socket
+ if (!_set) {
+ error("LocalWebserver: SDLNet_AllocSocketSet: %s\n", SDLNet_GetError());
+ }
+
+ int numused = SDLNet_TCP_AddSocket(_set, _serverSocket);
+ if (numused == -1) {
+ error("LocalWebserver: SDLNet_AddSocket: %s\n", SDLNet_GetError());
+ }
+ _handleMutex.unlock();
+}
+
+void LocalWebserver::stop() {
+ _handleMutex.lock();
+ if (_timerStarted)
+ stopTimer();
+
+ if (_serverSocket) {
+ SDLNet_TCP_Close(_serverSocket);
+ _serverSocket = nullptr;
+ }
+
+ for (uint32 i = 0; i < MAX_CONNECTIONS; ++i)
+ _client[i].close();
+
+ _clients = 0;
+
+ if (_set) {
+ SDLNet_FreeSocketSet(_set);
+ _set = nullptr;
+ }
+ _handleMutex.unlock();
+}
+
+void LocalWebserver::stopOnIdle() { _stopOnIdle = true; }
+
+void LocalWebserver::addPathHandler(Common::String path, BaseHandler *handler) {
+ if (_pathHandlers.contains(path))
+ warning("LocalWebserver::addPathHandler: path already had a handler");
+ _pathHandlers[path] = handler;
+}
+
+Common::String LocalWebserver::getAddress() { return _address; }
+
+IndexPageHandler &LocalWebserver::indexPageHandler() { return _indexPageHandler; }
+
+bool LocalWebserver::isRunning() {
+ bool result = false;
+ _handleMutex.lock();
+ result = _timerStarted;
+ _handleMutex.unlock();
+ return result;
+}
+
+uint32 LocalWebserver::getPort() {
+#ifdef NETWORKING_LOCALWEBSERVER_ENABLE_PORT_OVERRIDE
+ if (ConfMan.hasKey("local_server_port"))
+ return ConfMan.getInt("local_server_port");
+#endif
+ return DEFAULT_SERVER_PORT;
+}
+
+void LocalWebserver::handle() {
+ _handleMutex.lock();
+ int numready = SDLNet_CheckSockets(_set, 0);
+ if (numready == -1) {
+ error("LocalWebserver: SDLNet_CheckSockets: %s\n", SDLNet_GetError());
+ } else if (numready) {
+ acceptClient();
+ }
+
+ for (uint32 i = 0; i < MAX_CONNECTIONS; ++i)
+ handleClient(i);
+
+ _clients = 0;
+ for (uint32 i = 0; i < MAX_CONNECTIONS; ++i)
+ if (_client[i].state() != INVALID)
+ ++_clients;
+
+ if (_clients == 0)
+ ++_idlingFrames;
+ else
+ _idlingFrames = 0;
+
+ if (_idlingFrames > FRAMES_PER_SECOND && _stopOnIdle) {
+ _handleMutex.unlock();
+ stop();
+ return;
+ }
+
+ _handleMutex.unlock();
+}
+
+void LocalWebserver::handleClient(uint32 i) {
+ switch (_client[i].state()) {
+ case INVALID:
+ return;
+ case READING_HEADERS:
+ _client[i].readHeaders();
+ break;
+ case READ_HEADERS: {
+ // decide what to do next with that client
+ // check whether we know a handler for such URL
+ BaseHandler *handler = nullptr;
+ if (_pathHandlers.contains(_client[i].path())) {
+ handler = _pathHandlers[_client[i].path()];
+ } else {
+ // try default handler
+ handler = _defaultHandler;
+ }
+
+ // if server's in "minimal mode", only handlers which support it are used
+ if (handler && (!_minimalMode || handler->minimalModeSupported()))
+ handler->handle(_client[i]);
+
+ if (_client[i].state() == BEING_HANDLED || _client[i].state() == INVALID)
+ break;
+
+ // if no handler, answer with default BAD REQUEST
+ // fallthrough
+ }
+
+ case BAD_REQUEST:
+ setClientGetHandler(_client[i], "<html><head><title>ScummVM - Bad Request</title></head><body>BAD REQUEST</body></html>", 400);
+ break;
+ case BEING_HANDLED:
+ _client[i].handle();
+ break;
+ }
+}
+
+void LocalWebserver::acceptClient() {
+ if (!SDLNet_SocketReady(_serverSocket))
+ return;
+
+ TCPsocket client = SDLNet_TCP_Accept(_serverSocket);
+ if (!client)
+ return;
+
+ if (_clients == MAX_CONNECTIONS) { //drop the connection
+ SDLNet_TCP_Close(client);
+ return;
+ }
+
+ ++_clients;
+ for (uint32 i = 0; i < MAX_CONNECTIONS; ++i)
+ if (_client[i].state() == INVALID) {
+ _client[i].open(_set, client);
+ break;
+ }
+}
+
+void LocalWebserver::resolveAddress(void *ipAddress) {
+ IPaddress *ip = (IPaddress *)ipAddress;
+
+ // not resolved
+ _address = Common::String::format("http://127.0.0.1:%u/ (unresolved)", _serverPort);
+
+ // default way (might work everywhere, surely works on Windows)
+ const char *name = SDLNet_ResolveIP(ip);
+ if (name == NULL) {
+ warning("LocalWebserver: SDLNet_ResolveIP: %s", SDLNet_GetError());
+ } else {
+ IPaddress localIp;
+ if (SDLNet_ResolveHost(&localIp, name, _serverPort) == -1) {
+ warning("LocalWebserver: SDLNet_ResolveHost: %s", SDLNet_GetError());
+ } else {
+ _address = Common::String::format(
+ "http://%u.%u.%u.%u:%u/",
+ localIp.host & 0xFF, (localIp.host >> 8) & 0xFF, (localIp.host >> 16) & 0xFF, (localIp.host >> 24) & 0xFF,
+ _serverPort
+ );
+ }
+ }
+
+ // check that our trick worked
+ if (_address.contains("/127.0.0.1:") || _address.contains("localhost") || _address.contains("/0.0.0.0:"))
+ warning("LocalWebserver: Failed to resolve IP with the default way");
+ else
+ return;
+
+ // if not - try platform-specific
+#ifdef POSIX
+ struct ifaddrs *ifAddrStruct = NULL;
+ void *tmpAddrPtr = NULL;
+
+ getifaddrs(&ifAddrStruct);
+
+ for (struct ifaddrs *i = ifAddrStruct; i != NULL; i = i->ifa_next) {
+ if (!i->ifa_addr) {
+ continue;
+ }
+
+ Common::String addr;
+
+ // IPv4
+ if (i->ifa_addr->sa_family == AF_INET) {
+ tmpAddrPtr = &((struct sockaddr_in *)i->ifa_addr)->sin_addr;
+ char addressBuffer[INET_ADDRSTRLEN];
+ inet_ntop(AF_INET, tmpAddrPtr, addressBuffer, INET_ADDRSTRLEN);
+ debug(9, "%s IP Address %s", i->ifa_name, addressBuffer);
+ addr = addressBuffer;
+ }
+
+ // IPv6
+ /*
+ if (i->ifa_addr->sa_family == AF_INET6) {
+ tmpAddrPtr = &((struct sockaddr_in6 *)i->ifa_addr)->sin6_addr;
+ char addressBuffer[INET6_ADDRSTRLEN];
+ inet_ntop(AF_INET6, tmpAddrPtr, addressBuffer, INET6_ADDRSTRLEN);
+ debug(9, "%s IP Address %s", i->ifa_name, addressBuffer);
+ addr = addressBuffer;
+ }
+ */
+
+ if (addr.empty())
+ continue;
+
+ // ignored IPv4 addresses
+ if (addr.equals("127.0.0.1") || addr.equals("0.0.0.0") || addr.equals("localhost"))
+ continue;
+
+ // ignored IPv6 addresses
+ /*
+ if (addr.equals("::1"))
+ continue;
+ */
+
+ // use the address found
+ _address = "http://" + addr + Common::String::format(":%u/", _serverPort);
+ }
+
+ if (ifAddrStruct != NULL) freeifaddrs(ifAddrStruct);
+#endif
+}
+
+void LocalWebserver::setClientGetHandler(Client &client, Common::String response, long code, const char *mimeType) {
+ byte *data = new byte[response.size()];
+ memcpy(data, response.c_str(), response.size());
+ Common::MemoryReadStream *stream = new Common::MemoryReadStream(data, response.size(), DisposeAfterUse::YES);
+ setClientGetHandler(client, stream, code, mimeType);
+}
+
+void LocalWebserver::setClientGetHandler(Client &client, Common::SeekableReadStream *responseStream, long code, const char *mimeType) {
+ GetClientHandler *handler = new GetClientHandler(responseStream);
+ handler->setResponseCode(code);
+ if (mimeType)
+ handler->setHeader("Content-Type", mimeType);
+ client.setHandler(handler);
+}
+
+void LocalWebserver::setClientRedirectHandler(Client &client, Common::String response, Common::String location, const char *mimeType) {
+ byte *data = new byte[response.size()];
+ memcpy(data, response.c_str(), response.size());
+ Common::MemoryReadStream *stream = new Common::MemoryReadStream(data, response.size(), DisposeAfterUse::YES);
+ setClientRedirectHandler(client, stream, location, mimeType);
+}
+
+void LocalWebserver::setClientRedirectHandler(Client &client, Common::SeekableReadStream *responseStream, Common::String location, const char *mimeType) {
+ GetClientHandler *handler = new GetClientHandler(responseStream);
+ handler->setResponseCode(302); //redirect
+ handler->setHeader("Location", location);
+ if (mimeType)
+ handler->setHeader("Content-Type", mimeType);
+ client.setHandler(handler);
+}
+
+namespace {
+int hexDigit(char c) {
+ if ('0' <= c && c <= '9') return c - '0';
+ if ('A' <= c && c <= 'F') return c - 'A' + 10;
+ if ('a' <= c && c <= 'f') return c - 'a' + 10;
+ return -1;
+}
+}
+
+Common::String LocalWebserver::urlDecode(Common::String value) {
+ Common::String result = "";
+ uint32 size = value.size();
+ for (uint32 i = 0; i < size; ++i) {
+ if (value[i] == '+') {
+ result += ' ';
+ continue;
+ }
+
+ if (value[i] == '%' && i + 2 < size) {
+ int d1 = hexDigit(value[i + 1]);
+ int d2 = hexDigit(value[i + 2]);
+ if (0 <= d1 && d1 < 16 && 0 <= d2 && d2 < 16) {
+ result += (char)(d1 * 16 + d2);
+ i = i + 2;
+ continue;
+ }
+ }
+
+ result += value[i];
+ }
+ return result;
+}
+
+namespace {
+bool isQueryUnreserved(char c) {
+ return (
+ ('0' <= c && c <= '9') ||
+ ('A' <= c && c <= 'Z') ||
+ ('a' <= c && c <= 'z') ||
+ c == '-' || c == '_' || c == '.' || c == '!' ||
+ c == '~' || c == '*' || c == '\'' || c == '(' || c == ')'
+ );
+}
+}
+
+Common::String LocalWebserver::urlEncodeQueryParameterValue(Common::String value) {
+ //OK chars = alphanum | "-" | "_" | "." | "!" | "~" | "*" | "'" | "(" | ")"
+ //reserved for query are ";", "/", "?", ":", "@", "&", "=", "+", ","
+ //that means these must be encoded too or otherwise they could malform the query
+ Common::String result = "";
+ char hexChar[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
+ for (uint32 i = 0; i < value.size(); ++i) {
+ char c = value[i];
+ if (isQueryUnreserved(c))
+ result += c;
+ else {
+ result += '%';
+ result += hexChar[(c >> 4) & 0xF];
+ result += hexChar[c & 0xF];
+ }
+ }
+ return result;
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/localwebserver.h b/backends/networking/sdl_net/localwebserver.h
new file mode 100644
index 0000000000..5c94d6d091
--- /dev/null
+++ b/backends/networking/sdl_net/localwebserver.h
@@ -0,0 +1,115 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_LOCALWEBSERVER_H
+#define BACKENDS_NETWORKING_SDL_NET_LOCALWEBSERVER_H
+
+#include "backends/networking/sdl_net/client.h"
+#include "backends/networking/sdl_net/handlers/basehandler.h"
+#include "backends/networking/sdl_net/handlers/createdirectoryhandler.h"
+#include "backends/networking/sdl_net/handlers/downloadfilehandler.h"
+#include "backends/networking/sdl_net/handlers/filesajaxpagehandler.h"
+#include "backends/networking/sdl_net/handlers/filespagehandler.h"
+#include "backends/networking/sdl_net/handlers/indexpagehandler.h"
+#include "backends/networking/sdl_net/handlers/listajaxhandler.h"
+#include "backends/networking/sdl_net/handlers/resourcehandler.h"
+#include "backends/networking/sdl_net/handlers/uploadfilehandler.h"
+#include "common/hash-str.h"
+#include "common/mutex.h"
+#include "common/singleton.h"
+#include "common/scummsys.h"
+
+namespace Common {
+class SeekableReadStream;
+}
+
+typedef struct _SDLNet_SocketSet *SDLNet_SocketSet;
+typedef struct _TCPsocket *TCPsocket;
+
+namespace Networking {
+
+#define NETWORKING_LOCALWEBSERVER_ENABLE_PORT_OVERRIDE
+
+class LocalWebserver : public Common::Singleton<LocalWebserver> {
+ static const uint32 FRAMES_PER_SECOND = 20;
+ static const uint32 TIMER_INTERVAL = 1000000 / FRAMES_PER_SECOND;
+ static const uint32 MAX_CONNECTIONS = 10;
+
+ friend void localWebserverTimer(void *); //calls handle()
+
+ SDLNet_SocketSet _set;
+ TCPsocket _serverSocket;
+ Client _client[MAX_CONNECTIONS];
+ int _clients;
+ bool _timerStarted, _stopOnIdle, _minimalMode;
+ Common::HashMap<Common::String, BaseHandler*> _pathHandlers;
+ BaseHandler *_defaultHandler;
+ IndexPageHandler _indexPageHandler;
+ FilesPageHandler _filesPageHandler;
+ CreateDirectoryHandler _createDirectoryHandler;
+ DownloadFileHandler _downloadFileHandler;
+ UploadFileHandler _uploadFileHandler;
+ ListAjaxHandler _listAjaxHandler;
+ FilesAjaxPageHandler _filesAjaxPageHandler;
+ ResourceHandler _resourceHandler;
+ uint32 _idlingFrames;
+ Common::Mutex _handleMutex;
+ Common::String _address;
+ uint32 _serverPort;
+
+ void startTimer(int interval = TIMER_INTERVAL);
+ void stopTimer();
+ void handle();
+ void handleClient(uint32 i);
+ void acceptClient();
+ void resolveAddress(void *ipAddress);
+ void addPathHandler(Common::String path, BaseHandler *handler);
+
+public:
+ static const uint32 DEFAULT_SERVER_PORT = 12345;
+
+ LocalWebserver();
+ virtual ~LocalWebserver();
+
+ void start(bool useMinimalMode = false);
+ void stop();
+ void stopOnIdle();
+
+ Common::String getAddress();
+ IndexPageHandler &indexPageHandler();
+ bool isRunning();
+ static uint32 getPort();
+
+ static void setClientGetHandler(Client &client, Common::String response, long code = 200, const char *mimeType = nullptr);
+ static void setClientGetHandler(Client &client, Common::SeekableReadStream *responseStream, long code = 200, const char *mimeType = nullptr);
+ static void setClientRedirectHandler(Client &client, Common::String response, Common::String location, const char *mimeType = nullptr);
+ static void setClientRedirectHandler(Client &client, Common::SeekableReadStream *responseStream, Common::String location, const char *mimeType = nullptr);
+ static Common::String urlDecode(Common::String value);
+ static Common::String urlEncodeQueryParameterValue(Common::String value);
+};
+
+/** Shortcut for accessing the local webserver. */
+#define LocalServer Networking::LocalWebserver::instance()
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/reader.cpp b/backends/networking/sdl_net/reader.cpp
new file mode 100644
index 0000000000..aa9f4746dd
--- /dev/null
+++ b/backends/networking/sdl_net/reader.cpp
@@ -0,0 +1,462 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/reader.h"
+#include "backends/fs/fs-factory.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "common/memstream.h"
+#include "common/stream.h"
+
+namespace Networking {
+
+Reader::Reader() {
+ _state = RS_NONE;
+ _content = nullptr;
+ _bytesLeft = 0;
+
+ _window = nullptr;
+ _windowUsed = 0;
+ _windowSize = 0;
+
+ _headersStream = nullptr;
+ _firstBlock = true;
+
+ _contentLength = 0;
+ _availableBytes = 0;
+ _isBadRequest = false;
+ _allContentRead = false;
+}
+
+Reader::~Reader() {
+ cleanup();
+}
+
+Reader &Reader::operator=(Reader &r) {
+ if (this == &r)
+ return *this;
+ cleanup();
+
+ _state = r._state;
+ _content = r._content;
+ _bytesLeft = r._bytesLeft;
+ r._state = RS_NONE;
+
+ _window = r._window;
+ _windowUsed = r._windowUsed;
+ _windowSize = r._windowSize;
+ r._window = nullptr;
+
+ _headersStream = r._headersStream;
+ r._headersStream = nullptr;
+
+ _headers = r._headers;
+ _method = r._method;
+ _path = r._path;
+ _query = r._query;
+ _anchor = r._anchor;
+ _queryParameters = r._queryParameters;
+ _contentLength = r._contentLength;
+ _boundary = r._boundary;
+ _availableBytes = r._availableBytes;
+ _firstBlock = r._firstBlock;
+ _isBadRequest = r._isBadRequest;
+ _allContentRead = r._allContentRead;
+
+ return *this;
+}
+
+void Reader::cleanup() {
+ //_content is not to be freed, it's not owned by Reader
+
+ if (_headersStream != nullptr)
+ delete _headersStream;
+
+ if (_window != nullptr)
+ freeWindow();
+}
+
+bool Reader::readAndHandleFirstHeaders() {
+ Common::String boundary = "\r\n\r\n";
+ if (_window == nullptr) {
+ makeWindow(boundary.size());
+ }
+ if (_headersStream == nullptr) {
+ _headersStream = new Common::MemoryReadWriteStream(DisposeAfterUse::YES);
+ }
+
+ while (readOneByteInStream(_headersStream, boundary)) {
+ if (_headersStream->size() > SUSPICIOUS_HEADERS_SIZE) {
+ _isBadRequest = true;
+ return true;
+ }
+ if (!bytesLeft())
+ return false;
+ }
+ handleFirstHeaders(_headersStream);
+
+ freeWindow();
+ _state = RS_READING_CONTENT;
+ return true;
+}
+
+bool Reader::readBlockHeadersIntoStream(Common::WriteStream *stream) {
+ Common::String boundary = "\r\n\r\n";
+ if (_window == nullptr) makeWindow(boundary.size());
+
+ while (readOneByteInStream(stream, boundary)) {
+ if (!bytesLeft())
+ return false;
+ }
+ if (stream) stream->flush();
+
+ freeWindow();
+ _state = RS_READING_CONTENT;
+ return true;
+}
+
+namespace {
+void readFromThatUntilLineEnd(const char *cstr, Common::String needle, Common::String &result) {
+ const char *position = strstr(cstr, needle.c_str());
+
+ if (position) {
+ char c;
+ for (const char *i = position + needle.size(); c = *i, c != 0; ++i) {
+ if (c == '\n' || c == '\r')
+ break;
+ result += c;
+ }
+ }
+}
+}
+
+void Reader::handleFirstHeaders(Common::MemoryReadWriteStream *headersStream) {
+ if (!_boundary.empty()) {
+ warning("Reader: handleFirstHeaders() called when first headers were already handled");
+ return;
+ }
+
+ //parse method, path, query, fragment
+ _headers = readEverythingFromMemoryStream(headersStream);
+ parseFirstLine(_headers);
+
+ //find boundary
+ _boundary = "";
+ readFromThatUntilLineEnd(_headers.c_str(), "boundary=", _boundary);
+
+ //find content length
+ Common::String contentLength = "";
+ readFromThatUntilLineEnd(_headers.c_str(), "Content-Length: ", contentLength);
+ _contentLength = contentLength.asUint64();
+ _availableBytes = _contentLength;
+}
+
+void Reader::parseFirstLine(const Common::String &headers) {
+ uint32 headersSize = headers.size();
+ bool bad = false;
+
+ if (headersSize > 0) {
+ const char *cstr = headers.c_str();
+ const char *position = strstr(cstr, "\r\n");
+ if (position) { //we have at least one line - and we want the first one
+ //"<METHOD> <path> HTTP/<VERSION>\r\n"
+ Common::String method, path, http, buf;
+ uint32 length = position - cstr;
+ if (headersSize > length)
+ headersSize = length;
+ for (uint32 i = 0; i < headersSize; ++i) {
+ if (headers[i] != ' ')
+ buf += headers[i];
+ if (headers[i] == ' ' || i == headersSize - 1) {
+ if (method == "") {
+ method = buf;
+ } else if (path == "") {
+ path = buf;
+ } else if (http == "") {
+ http = buf;
+ } else {
+ bad = true;
+ break;
+ }
+ buf = "";
+ }
+ }
+
+ //check that method is supported
+ if (method != "GET" && method != "PUT" && method != "POST")
+ bad = true;
+
+ //check that HTTP/<VERSION> is OK
+ if (!http.hasPrefix("HTTP/"))
+ bad = true;
+
+ _method = method;
+ parsePathQueryAndAnchor(path);
+ }
+ }
+
+ if (bad) _isBadRequest = true;
+}
+
+void Reader::parsePathQueryAndAnchor(Common::String path) {
+ //<path>[?query][#anchor]
+ bool readingPath = true;
+ bool readingQuery = false;
+ _path = "";
+ _query = "";
+ _anchor = "";
+ for (uint32 i = 0; i < path.size(); ++i) {
+ if (readingPath) {
+ if (path[i] == '?') {
+ readingPath = false;
+ readingQuery = true;
+ } else {
+ _path += path[i];
+ }
+ } else if (readingQuery) {
+ if (path[i] == '#') {
+ readingQuery = false;
+ } else {
+ _query += path[i];
+ }
+ } else {
+ _anchor += path[i];
+ }
+ }
+
+ parseQueryParameters();
+}
+
+void Reader::parseQueryParameters() {
+ Common::String key = "";
+ Common::String value = "";
+ bool readingKey = true;
+ for (uint32 i = 0; i < _query.size(); ++i) {
+ if (readingKey) {
+ if (_query[i] == '=') {
+ readingKey = false;
+ value = "";
+ } else {
+ key += _query[i];
+ }
+ } else {
+ if (_query[i] == '&') {
+ if (_queryParameters.contains(key))
+ warning("Reader: query parameter \"%s\" is already set!", key.c_str());
+ else
+ _queryParameters[key] = LocalWebserver::urlDecode(value);
+ readingKey = true;
+ key = "";
+ } else {
+ value += _query[i];
+ }
+ }
+ }
+
+ if (!key.empty()) {
+ if (_queryParameters.contains(key))
+ warning("Reader: query parameter \"%s\" is already set!", key.c_str());
+ else
+ _queryParameters[key] = LocalWebserver::urlDecode(value);
+ }
+}
+
+bool Reader::readContentIntoStream(Common::WriteStream *stream) {
+ Common::String boundary = "--" + _boundary;
+ if (!_firstBlock)
+ boundary = "\r\n" + boundary;
+ if (_boundary.empty())
+ boundary = "\r\n";
+ if (_window == nullptr)
+ makeWindow(boundary.size());
+
+ while (readOneByteInStream(stream, boundary)) {
+ if (!bytesLeft())
+ return false;
+ }
+
+ _firstBlock = false;
+ if (stream)
+ stream->flush();
+
+ freeWindow();
+ _state = RS_READING_HEADERS;
+ return true;
+}
+
+void Reader::makeWindow(uint32 size) {
+ freeWindow();
+
+ _window = new byte[size];
+ _windowUsed = 0;
+ _windowSize = size;
+}
+
+void Reader::freeWindow() {
+ delete[] _window;
+ _window = nullptr;
+ _windowUsed = _windowSize = 0;
+}
+
+namespace {
+bool windowEqualsString(const byte *window, uint32 windowSize, const Common::String &boundary) {
+ if (boundary.size() != windowSize)
+ return false;
+
+ for (uint32 i = 0; i < windowSize; ++i) {
+ if (window[i] != boundary[i])
+ return false;
+ }
+
+ return true;
+}
+}
+
+bool Reader::readOneByteInStream(Common::WriteStream *stream, const Common::String &boundary) {
+ byte b = readOne();
+ _window[_windowUsed++] = b;
+ if (_windowUsed < _windowSize)
+ return true;
+
+ //when window is filled, check whether that's the boundary
+ if (windowEqualsString(_window, _windowSize, boundary))
+ return false;
+
+ //if not, add the first byte of the window to the string
+ if (stream)
+ stream->writeByte(_window[0]);
+ for (uint32 i = 1; i < _windowSize; ++i)
+ _window[i - 1] = _window[i];
+ --_windowUsed;
+ return true;
+}
+
+byte Reader::readOne() {
+ byte b;
+ _content->read(&b, 1);
+ --_availableBytes;
+ --_bytesLeft;
+ return b;
+}
+
+/// public
+
+bool Reader::readFirstHeaders() {
+ if (_state == RS_NONE)
+ _state = RS_READING_HEADERS;
+
+ if (!bytesLeft())
+ return false;
+
+ if (_state == RS_READING_HEADERS)
+ return readAndHandleFirstHeaders();
+
+ warning("Reader::readFirstHeaders(): bad state");
+ return false;
+}
+
+bool Reader::readFirstContent(Common::WriteStream *stream) {
+ if (_state != RS_READING_CONTENT) {
+ warning("Reader::readFirstContent(): bad state");
+ return false;
+ }
+
+ // no difference, actually
+ return readBlockContent(stream);
+}
+
+bool Reader::readBlockHeaders(Common::WriteStream *stream) {
+ if (_state != RS_READING_HEADERS) {
+ warning("Reader::readBlockHeaders(): bad state");
+ return false;
+ }
+
+ if (!bytesLeft())
+ return false;
+
+ return readBlockHeadersIntoStream(stream);
+}
+
+bool Reader::readBlockContent(Common::WriteStream *stream) {
+ if (_state != RS_READING_CONTENT) {
+ warning("Reader::readBlockContent(): bad state");
+ return false;
+ }
+
+ if (!bytesLeft())
+ return false;
+
+ if (!readContentIntoStream(stream))
+ return false;
+
+ if (_availableBytes >= 2) {
+ Common::String bts;
+ bts += readOne();
+ bts += readOne();
+ if (bts == "--")
+ _allContentRead = true;
+ else if (bts != "\r\n")
+ warning("Reader: strange bytes: \"%s\"", bts.c_str());
+ } else {
+ warning("Reader: strange ending");
+ _allContentRead = true;
+ }
+
+ return true;
+}
+
+uint32 Reader::bytesLeft() const { return _bytesLeft; }
+
+void Reader::setContent(Common::MemoryReadWriteStream *stream) {
+ _content = stream;
+ _bytesLeft = stream->size() - stream->pos();
+}
+
+bool Reader::badRequest() const { return _isBadRequest; }
+
+bool Reader::noMoreContent() const { return _allContentRead; }
+
+Common::String Reader::headers() const { return _headers; }
+
+Common::String Reader::method() const { return _method; }
+
+Common::String Reader::path() const { return _path; }
+
+Common::String Reader::query() const { return _query; }
+
+Common::String Reader::queryParameter(Common::String name) const { return _queryParameters[name]; }
+
+Common::String Reader::anchor() const { return _anchor; }
+
+Common::String Reader::readEverythingFromMemoryStream(Common::MemoryReadWriteStream *stream) {
+ Common::String result;
+ char buf[1024];
+ uint32 readBytes;
+ while (true) {
+ readBytes = stream->read(buf, 1024);
+ if (readBytes == 0)
+ break;
+ result += Common::String(buf, readBytes);
+ }
+ return result;
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/reader.h b/backends/networking/sdl_net/reader.h
new file mode 100644
index 0000000000..1a60e7a58d
--- /dev/null
+++ b/backends/networking/sdl_net/reader.h
@@ -0,0 +1,143 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_READER_H
+#define BACKENDS_NETWORKING_SDL_NET_READER_H
+
+#include "common/str.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+
+namespace Common {
+class MemoryReadWriteStream;
+class WriteStream;
+}
+
+namespace Networking {
+
+enum ReaderState {
+ RS_NONE,
+ RS_READING_HEADERS,
+ RS_READING_CONTENT
+};
+
+/**
+ * This is a helper class for Client.
+ *
+ * It parses HTTP request and finds headers
+ * and content. It also supports POST form/multipart.
+ *
+ * One might pass the request even byte by byte,
+ * Reader will always be able to continue from the
+ * state it stopped on.
+ *
+ * Main headers/content must be read with
+ * readFirstHeaders() and readFirstContent() methods.
+ * Further headers/content blocks (POST form/multipart)
+ * must be read with readBlockHeaders() and readBlockContent().
+ *
+ * Main headers and parsed URL components could be accessed
+ * with special methods after reading.
+ *
+ * To use the object, call setContent() and then one of those
+ * reading methods. It would return whether reading is over
+ * or not. If reading is over, content stream still could
+ * contain bytes to read with other methods.
+ *
+ * If reading is not over, Reader awaits you to call the
+ * same reading method when you'd get more content.
+ *
+ * If it's over, you should check whether Reader awaits
+ * more content with noMoreContent() and call the other
+ * reading method, if it is. When headers are read, one
+ * must read contents, and vice versa.
+ */
+
+class Reader {
+ ReaderState _state;
+ Common::MemoryReadWriteStream *_content;
+ uint32 _bytesLeft;
+
+ byte *_window;
+ uint32 _windowUsed, _windowSize;
+
+ Common::MemoryReadWriteStream *_headersStream;
+
+ Common::String _headers;
+ Common::String _method, _path, _query, _anchor;
+ Common::HashMap<Common::String, Common::String> _queryParameters;
+ uint32 _contentLength;
+ Common::String _boundary;
+ uint32 _availableBytes;
+ bool _firstBlock;
+ bool _isBadRequest;
+ bool _allContentRead;
+
+ void cleanup();
+
+ bool readAndHandleFirstHeaders(); //true when ended reading
+ bool readBlockHeadersIntoStream(Common::WriteStream *stream); //true when ended reading
+ bool readContentIntoStream(Common::WriteStream *stream); //true when ended reading
+
+ void handleFirstHeaders(Common::MemoryReadWriteStream *headers);
+ void parseFirstLine(const Common::String &headers);
+ void parsePathQueryAndAnchor(Common::String path);
+ void parseQueryParameters();
+
+ void makeWindow(uint32 size);
+ void freeWindow();
+ bool readOneByteInStream(Common::WriteStream *stream, const Common::String &boundary);
+
+ byte readOne();
+ uint32 bytesLeft() const;
+
+public:
+ static const uint32 SUSPICIOUS_HEADERS_SIZE = 1024 * 1024; // 1 MB is really a lot
+
+ Reader();
+ ~Reader();
+
+ Reader &operator=(Reader &r);
+
+ bool readFirstHeaders(); //true when ended reading
+ bool readFirstContent(Common::WriteStream *stream); //true when ended reading
+ bool readBlockHeaders(Common::WriteStream *stream); //true when ended reading
+ bool readBlockContent(Common::WriteStream *stream); //true when ended reading
+
+ void setContent(Common::MemoryReadWriteStream *stream);
+
+ bool badRequest() const;
+ bool noMoreContent() const;
+
+ Common::String headers() const;
+ Common::String method() const;
+ Common::String path() const;
+ Common::String query() const;
+ Common::String queryParameter(Common::String name) const;
+ Common::String anchor() const;
+
+ static Common::String readEverythingFromMemoryStream(Common::MemoryReadWriteStream *stream);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/networking/sdl_net/uploadfileclienthandler.cpp b/backends/networking/sdl_net/uploadfileclienthandler.cpp
new file mode 100644
index 0000000000..8486b6e92e
--- /dev/null
+++ b/backends/networking/sdl_net/uploadfileclienthandler.cpp
@@ -0,0 +1,212 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/networking/sdl_net/uploadfileclienthandler.h"
+#include "backends/fs/fs-factory.h"
+#include "backends/networking/sdl_net/handlerutils.h"
+#include "backends/networking/sdl_net/localwebserver.h"
+#include "backends/networking/sdl_net/reader.h"
+#include "common/file.h"
+#include "common/memstream.h"
+#include "common/translation.h"
+
+namespace Networking {
+
+UploadFileClientHandler::UploadFileClientHandler(Common::String parentDirectoryPath):
+ _state(UFH_READING_CONTENT), _headersStream(nullptr), _contentStream(nullptr),
+ _parentDirectoryPath(parentDirectoryPath), _uploadedFiles(0) {}
+
+UploadFileClientHandler::~UploadFileClientHandler() {
+ delete _headersStream;
+ delete _contentStream;
+}
+
+void UploadFileClientHandler::handle(Client *client) {
+ if (client == nullptr) {
+ warning("UploadFileClientHandler::handle(): empty client pointer");
+ return;
+ }
+
+ while (true) {
+ switch (_state) {
+ case UFH_READING_CONTENT:
+ if (client->readContent(nullptr)) {
+ _state = UFH_READING_BLOCK_HEADERS;
+ continue;
+ }
+ break;
+
+ case UFH_READING_BLOCK_HEADERS:
+ if (_headersStream == nullptr)
+ _headersStream = new Common::MemoryReadWriteStream(DisposeAfterUse::YES);
+
+ if (client->readBlockHeaders(_headersStream)) {
+ handleBlockHeaders(client);
+ continue;
+ }
+
+ // fail on suspicious headers
+ if (_headersStream->size() > Reader::SUSPICIOUS_HEADERS_SIZE) {
+ setErrorMessageHandler(*client, _("Invalid request: headers are too long!"));
+ }
+ break;
+
+ case UFH_READING_BLOCK_CONTENT:
+ // _contentStream is created by handleBlockHeaders() if needed
+
+ if (client->readBlockContent(_contentStream)) {
+ handleBlockContent(client);
+ continue;
+ }
+ break;
+
+ case UFH_ERROR:
+ case UFH_STOP:
+ return;
+ }
+
+ break;
+ }
+}
+
+namespace {
+void readFromThatUntilDoubleQuote(const char *cstr, Common::String needle, Common::String &result) {
+ const char *position = strstr(cstr, needle.c_str());
+
+ if (position) {
+ char c;
+ for (const char *i = position + needle.size(); c = *i, c != 0; ++i) {
+ if (c == '"')
+ break;
+ result += c;
+ }
+ }
+}
+}
+
+void UploadFileClientHandler::handleBlockHeaders(Client *client) {
+ _state = UFH_READING_BLOCK_CONTENT;
+
+ // fail on suspicious headers
+ if (_headersStream->size() > Reader::SUSPICIOUS_HEADERS_SIZE) {
+ setErrorMessageHandler(*client, _("Invalid request: headers are too long!"));
+ }
+
+ // search for "upload_file" field
+ Common::String headers = Reader::readEverythingFromMemoryStream(_headersStream);
+ Common::String fieldName = "";
+ readFromThatUntilDoubleQuote(headers.c_str(), "name=\"", fieldName);
+ if (!fieldName.hasPrefix("upload_file"))
+ return;
+
+ Common::String filename = "";
+ readFromThatUntilDoubleQuote(headers.c_str(), "filename=\"", filename);
+
+ // skip block if <filename> is empty
+ if (filename.empty())
+ return;
+
+ if (HandlerUtils::hasForbiddenCombinations(filename))
+ return;
+
+ // check that <path>/<filename> doesn't exist
+ Common::String path = _parentDirectoryPath;
+ if (path.lastChar() != '/' && path.lastChar() != '\\')
+ path += '/';
+ AbstractFSNode *originalNode = g_system->getFilesystemFactory()->makeFileNodePath(path + filename);
+ if (!HandlerUtils::permittedPath(originalNode->getPath())) {
+ setErrorMessageHandler(*client, _("Invalid path!"));
+ return;
+ }
+ if (originalNode->exists()) {
+ setErrorMessageHandler(*client, _("There is a file with that name in the parent directory!"));
+ return;
+ }
+
+ // remove previous stream (if there is one)
+ if (_contentStream) {
+ delete _contentStream;
+ _contentStream = nullptr;
+ }
+
+ // create file stream (and necessary subdirectories)
+ Common::DumpFile *f = new Common::DumpFile();
+ if (!f->open(originalNode->getPath(), true)) {
+ delete f;
+ setErrorMessageHandler(*client, _("Failed to upload the file!"));
+ return;
+ }
+
+ _contentStream = f;
+}
+
+void UploadFileClientHandler::handleBlockContent(Client *client) {
+ _state = UFH_READING_BLOCK_HEADERS;
+
+ // if previous block headers were file-related and created a stream
+ if (_contentStream) {
+ _contentStream->flush();
+ ++_uploadedFiles;
+
+ delete _contentStream;
+ _contentStream = nullptr;
+
+ if (client->noMoreContent()) {
+ // success - redirect back to directory listing
+ setSuccessHandler(*client);
+ return;
+ }
+ }
+
+ // no more content avaiable
+ if (client->noMoreContent()) {
+ // if no file field was found - failure
+ if (_uploadedFiles == 0) {
+ setErrorMessageHandler(*client, _("No file was passed!"));
+ } else {
+ setSuccessHandler(*client);
+ }
+ }
+}
+
+void UploadFileClientHandler::setErrorMessageHandler(Client &client, Common::String message) {
+ HandlerUtils::setFilesManagerErrorMessageHandler(client, message);
+ _state = UFH_ERROR;
+}
+
+void UploadFileClientHandler::setSuccessHandler(Client &client) {
+ // success - redirect back to directory listing
+ HandlerUtils::setMessageHandler(
+ client,
+ Common::String::format(
+ "%s<br/><a href=\"files?path=%s\">%s</a>",
+ _("Uploaded successfully!"),
+ client.queryParameter("path").c_str(),
+ _("Back to parent directory")
+ ),
+ (client.queryParameter("ajax") == "true" ? "/filesAJAX?path=" : "/files?path=") +
+ LocalWebserver::urlEncodeQueryParameterValue(client.queryParameter("path"))
+ );
+ _state = UFH_STOP;
+}
+
+} // End of namespace Networking
diff --git a/backends/networking/sdl_net/uploadfileclienthandler.h b/backends/networking/sdl_net/uploadfileclienthandler.h
new file mode 100644
index 0000000000..1a2cd68d9a
--- /dev/null
+++ b/backends/networking/sdl_net/uploadfileclienthandler.h
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_UPLOADFILECLIENTHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_UPLOADFILECLIENTHANDLER_H
+
+#include "backends/networking/sdl_net/client.h"
+#include "common/stream.h"
+
+namespace Networking {
+
+enum UploadFileHandlerState {
+ UFH_READING_CONTENT,
+ UFH_READING_BLOCK_HEADERS,
+ UFH_READING_BLOCK_CONTENT,
+ UFH_ERROR,
+ UFH_STOP
+};
+
+/**
+ * This class handles POST form/multipart upload.
+ *
+ * handleBlockHeaders() looks for filename and, if it's found,
+ * handleBlockContent() saves content into the file with such name.
+ *
+ * If no file found or other error occurs, it sets
+ * default error message handler.
+ */
+
+class UploadFileClientHandler: public ClientHandler {
+ UploadFileHandlerState _state;
+ Common::MemoryReadWriteStream *_headersStream;
+ Common::WriteStream *_contentStream;
+ Common::String _parentDirectoryPath;
+ uint32 _uploadedFiles;
+
+ void handleBlockHeaders(Client *client);
+ void handleBlockContent(Client *client);
+ void setErrorMessageHandler(Client &client, Common::String message);
+ void setSuccessHandler(Client &client);
+
+public:
+ UploadFileClientHandler(Common::String parentDirectoryPath);
+ virtual ~UploadFileClientHandler();
+
+ virtual void handle(Client *client);
+};
+
+} // End of namespace Networking
+
+#endif
diff --git a/backends/platform/3ds/3ds.mk b/backends/platform/3ds/3ds.mk
new file mode 100644
index 0000000000..7ab58995f6
--- /dev/null
+++ b/backends/platform/3ds/3ds.mk
@@ -0,0 +1,64 @@
+TARGET := scummvm
+
+APP_TITLE := ScummVM
+APP_DESCRIPTION := Point-and-click adventure game engines
+APP_AUTHOR := ScummVM Team
+APP_ICON := backends/platform/3ds/app/icon.png
+
+APP_RSF := backends/platform/3ds/app/scummvm.rsf
+APP_BANNER_IMAGE:= backends/platform/3ds/app/banner.png
+APP_BANNER_AUDIO:= backends/platform/3ds/app/banner.wav
+
+ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
+CXXFLAGS += -std=gnu++11
+ASFLAGS += -mfloat-abi=hard
+LDFLAGS += -specs=3dsx.specs $(ARCH) -L$(DEVKITPRO)/libctru/lib -L$(DEVKITPRO)/portlibs/3ds/lib
+
+.PHONY: clean_3ds
+
+clean: clean_3ds
+
+clean_3ds:
+ $(RM) $(TARGET).3dsx
+ $(RM) $(TARGET).cia
+
+$(TARGET).smdh: $(APP_ICON)
+ @bannertool makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i $(APP_ICON) -o $@
+ @echo built ... $(notdir $@)
+
+$(TARGET).3dsx: $(EXECUTABLE) $(TARGET).smdh
+ @3dsxtool $< $@ --smdh=$(TARGET).smdh
+ @echo built ... $(notdir $@)
+
+$(TARGET).bnr: $(APP_BANNER_IMAGE) $(APP_BANNER_AUDIO)
+ @bannertool makebanner -o $@ -i $(APP_BANNER_IMAGE) -a $(APP_BANNER_AUDIO)
+ @echo built ... $(notdir $@)
+
+$(TARGET).cia: $(EXECUTABLE) $(APP_RSF) $(TARGET).smdh $(TARGET).bnr
+ @makerom -f cia -target t -exefslogo -o $@ -elf $(EXECUTABLE) -rsf $(APP_RSF) -banner $(TARGET).bnr -icon $(TARGET).smdh
+ @echo built ... $(notdir $@)
+
+#---------------------------------------------------------------------------------
+# rules for assembling GPU shaders
+#---------------------------------------------------------------------------------
+define shader-as
+ $(eval FILEPATH := $(patsubst %.shbin.o,%.shbin,$@))
+ $(eval FILE := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
+ picasso -o $(FILEPATH) $1
+ bin2s $(FILEPATH) | $(AS) -o $@
+ echo "extern const u8" `(echo $(FILE) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(FILEPATH) | tr . _)`.h
+ echo "extern const u8" `(echo $(FILE) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(FILEPATH) | tr . _)`.h
+ echo "extern const u32" `(echo $(FILE) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(FILEPATH) | tr . _)`.h
+endef
+
+%.shbin.o : %.v.pica %.g.pica
+ @echo $(notdir $^)
+ @$(call shader-as,$^)
+
+%.shbin.o : %.v.pica
+ @echo $(notdir $<)
+ @$(call shader-as,$<)
+
+%.shbin.o : %.shlist
+ @echo $(notdir $<)
+ @$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
diff --git a/backends/platform/3ds/README b/backends/platform/3ds/README
new file mode 100644
index 0000000000..516e694f64
--- /dev/null
+++ b/backends/platform/3ds/README
@@ -0,0 +1,185 @@
+ScummVM 3DS README
+------------------------------------------------------------------------
+
+Table of Contents:
+------------------
+1.0) Installation
+ * 1.1 3DSX installation
+ * 1.2 CIA installation
+2.0) Controls
+ * 2.1 Default key mappings
+ * 2.2 Hover mode
+ * 2.3 Drag mode
+3.0) Supported Games
+4.0) Compiling
+ * 4.1 Prerequisites
+ * * 4.1.1 Compiling third-party libraries
+ * 4.2 Compiling ScummVM
+ * 4.3 Warning for 3DSX build
+
+
+
+1.0) Installation
+-----------------
+There are two possible formats to be used: 3DSX and CIA (recommended).
+The 3DSX format is exclusively used by the Homebrew Launcher and its derivatives.
+The CIA format can be installed directly to the 3DS home menu and can be launched
+using any CFW (Custom Firmware) of your choice.
+
+Installing the Homebrew Launcher or any CFW is beyond the scope of this README.
+Look elsewhere to see how to install those if you do not already have them set up.
+
+
+1.1) 3DSX installation
+----------------
+The CIA format is recommended for stability and maximum game support. If that is
+not an option, you will need one of a collection of 3DS titles installed on your
+system in order to properly launch ScummVM as a 3DSX. This is because the
+Homebrew Launcher hijacks other processes to run 3DSX homebrew, and ScummVM is a
+particularly large homebrew that can't be launched with the resources provided
+by standard system applications.
+
+You will need one of the following (installed or physically in cart slot):
+
+- Youtube
+- Monster Hunter 4 Ultimate Special Demo
+- Monster Hunter 4 Ultimate
+- Monster Hunter 4G
+- Super Smash Bros. for Nintendo 3DS Demo
+- Super Smash Bros. for Nintendo 3DS Special Demo
+- Super Smash Bros. for Nintendo 3DS
+
+Once you have one of the above, you need to merely extract all ScummVM 3DS files
+to the root of your SD card so that all files reside in the /3ds/scummvm/ directory.
+
+
+1.2) CIA installation
+---------------------
+The CIA format requires a DSP binary dump saved on your SD card as /3ds/dspfirm.cdc
+for proper audio support. You can search online to find software to dump this.
+Not having this file will cause many problems with games that need audio, sometimes
+even crashing, so this is NOT considered optional.
+
+Using any CIA installation software (search elsewhere for that), you need to install
+the scummvm.cia file. Then, just like what is done with the 3DSX installation, you
+need to extract all ScummVM 3DS files (scummvm.cia excluded) to the root of your SD
+card so that all files reside in the /3ds/scummvm/ directory.
+
+
+
+2.0) Controls
+-------------
+
+2.1) Default key mappings
+-------------------------
+The D-Pad and A/B/X/Y buttons have mirrored usage. So they do the same things
+depending on if you're right or left-handed.
+
+| Buttons | Function |
+|------------|--------------------------------|
+| A / D-left | Left-click |
+| X / D-up | Right-click |
+| B / D-down | ESC (skips cutscenes and such) |
+| L | Use virtual keyboard |
+| R | Toggle hover/drag modes |
+| Start | Open game menu |
+| Select | Open 3DS config menu |
+| Circle Pad | Move the cursor |
+
+
+2.2) Hover mode
+---------------
+When you use the touchscreen, you are simulating the mere moving of the mouse. You
+can click only with taps, meaning it is impossible to drag stuff or hold down a
+mouse button without using buttons mapped to right/left-click.
+
+
+2.3) Drag mode
+--------------
+Every time you touch and release the touchscreen, you are simulating the click and
+release of the mouse buttons. At the moment, this is only a left-click.
+
+
+
+3.0) Supported Games
+--------------------
+The full game engine compatibility list can be found here:
+http://scummvm.org/compatibility/
+
+While all the above games should run on the 3DS (report if they do not), there are
+many games which are unplayable due to the lack of CPU speed on the 3DS. So if
+you play any games that run really slow, this is not considered a bug, but rather
+a hardware limitation. Though possible GPU optimizations are always in the works.
+The New 3DS console has much better performance, but there are still many newer and
+high-resolution games that cannot be played. A list of these unplayable games and
+game engines will eventually be listed here.
+
+
+
+4.0) Compiling
+--------------
+
+4.1) Prerequisites
+------------------
+ - devkitARM (presumably with libctru, picasso and such)
+ - citro3d
+ - Optional: You should compile third-party libraries for the 3ds (commonly referred
+ to as portlibs in the devkitPRO community). Some games requires these to operate
+ properly.
+
+
+4.1.1) Compiling third-party libraries
+--------------------------------------
+Most libraries used can be compiled with same commands and configuration flags.
+
+It is assumed that you have these environment variables defined:
+ - DEVKITPRO Your root devkitPro directory
+ - DEVKITARM Your root devkitARM directory (probably same as $DEVKITPRO/devkitARM)
+ - CTRULIB Your root libctru directory (probably same as $DEVKITPRO/libctru)
+
+In the source directory of the library:
+ - $ export PORTLIBS=$DEVKITPRO/portlibs/armv6k
+ - $ export PATH=$DEVKITARM/bin:$PATH
+ - $ export PKG_CONFIG_PATH=$PORTLIBS/lib/pkgconfig
+ - $ export CFLAGS="-g -march=armv6k -mtune=mpcore -mfloat-abi=hard -O2
+ -mword-relocations -ffunction-sections -fdata-sections"
+ - $ export CPPFLAGS="-I$PORTLIBS/include -I$CTRULIB/include"
+ - $ export LDFLAGS="-L$PORTLIBS/lib"
+ - $ mkdir -p $PORTLIBS
+ - $ ./configure --prefix=$PORTLIBS --host=arm-none-eabi --disable-shared
+ --enable-static
+ - $ make
+ - $ make install
+
+Useful libraries (and special config flags needed):
+ - zlib
+ - libpng
+ - libjpeg
+ - freetype2 --without-bzip2 --without-harfbuzz
+ - libmad
+ - tremor
+ - flac --disable-cpplibs --without-flac
+ - faad
+
+
+4.2) Compiling ScummVM
+----------------------
+ - $ ./configure --host=3ds
+ - $ make
+
+Additionally compile to specific formats to be used on the 3ds:
+ - $ make scummvm.3dsx
+ - $ make scummvm.cia
+
+
+4.3) Warning for 3DSX build
+---------------------------
+The above configuration command will include all game engines by default and will
+likely be too massive to run using the 3DSX format. Until dynamic modules are figured
+out, you should configure engines like this for 3DSX builds:
+
+ - $ ./configure --host=3ds --disable-all-engines--enable-engine=scumm-7-8,myst,riven,
+ sword1,sword2,sword25,sci,lure,sky,agi,agos
+
+Choose whatever engines you want, but if the ELF's .text section exceeds ~10MB, it
+won't be playable unless it's a CIA.
diff --git a/backends/platform/3ds/app/banner.png b/backends/platform/3ds/app/banner.png
new file mode 100644
index 0000000000..a3b02150ec
--- /dev/null
+++ b/backends/platform/3ds/app/banner.png
Binary files differ
diff --git a/backends/platform/3ds/app/banner.wav b/backends/platform/3ds/app/banner.wav
new file mode 100644
index 0000000000..e0b684b62f
--- /dev/null
+++ b/backends/platform/3ds/app/banner.wav
Binary files differ
diff --git a/backends/platform/3ds/app/icon.png b/backends/platform/3ds/app/icon.png
new file mode 100644
index 0000000000..07022fbac1
--- /dev/null
+++ b/backends/platform/3ds/app/icon.png
Binary files differ
diff --git a/backends/platform/3ds/app/scummvm.rsf b/backends/platform/3ds/app/scummvm.rsf
new file mode 100644
index 0000000000..a4518949bb
--- /dev/null
+++ b/backends/platform/3ds/app/scummvm.rsf
@@ -0,0 +1,219 @@
+BasicInfo:
+ Title : ScummVM
+ ProductCode : ScummVM
+ Logo : Nintendo # Nintendo / Licensed / Distributed / iQue / iQueForSystem
+
+TitleInfo:
+ Category : Application
+ UniqueId : 0xFF321
+
+Option:
+ UseOnSD : true # true if App is to be installed to SD
+ FreeProductCode : true # Removes limitations on ProductCode
+ MediaFootPadding : false # If true CCI files are created with padding
+ EnableCrypt : false # Enables encryption for NCCH and CIA
+ EnableCompress : false # Compresses where applicable (currently only exefs:/.code)
+
+AccessControlInfo:
+ CoreVersion : 2
+
+ # Exheader Format Version
+ DescVersion : 2
+
+ # Minimum Required Kernel Version (below is for 4.5.0)
+ ReleaseKernelMajor : "02"
+ ReleaseKernelMinor : "33"
+
+ # ExtData
+ UseExtSaveData : false # enables ExtData
+ #ExtSaveDataId : 0x300 # only set this when the ID is different to the UniqueId
+
+ # FS:USER Archive Access Permissions
+ # Uncomment as required
+ FileSystemAccess:
+ #- CategorySystemApplication
+ #- CategoryHardwareCheck
+ #- CategoryFileSystemTool
+ #- Debug
+ #- TwlCardBackup
+ #- TwlNandData
+ #- Boss
+ - DirectSdmc
+ #- Core
+ #- CtrNandRo
+ #- CtrNandRw
+ #- CtrNandRoWrite
+ #- CategorySystemSettings
+ #- CardBoard
+ #- ExportImportIvs
+ #- DirectSdmcWrite
+ #- SwitchCleanup
+ #- SaveDataMove
+ #- Shop
+ #- Shell
+ #- CategoryHomeMenu
+
+ # Process Settings
+ MemoryType : Application # Application/System/Base
+ SystemMode : 64MB # 64MB(Default)/96MB/80MB/72MB/32MB
+ IdealProcessor : 0
+ AffinityMask : 1
+ Priority : 16
+ MaxCpu : 0 # Let system decide
+ HandleTableSize : 0x200
+ DisableDebug : false
+ EnableForceDebug : false
+ CanWriteSharedPage : true
+ CanUsePrivilegedPriority : false
+ CanUseNonAlphabetAndNumber : true
+ PermitMainFunctionArgument : true
+ CanShareDeviceMemory : true
+ RunnableOnSleep : false
+ SpecialMemoryArrange : true
+
+ # New3DS Exclusive Process Settings
+ SystemModeExt : 124MB # Legacy(Default)/124MB/178MB Legacy:Use Old3DS SystemMode
+ CpuSpeed : 804MHz # 268MHz(Default)/804MHz
+ EnableL2Cache : true # false(default)/true
+ CanAccessCore2 : true
+
+ # Virtual Address Mappings
+ IORegisterMapping:
+ - 1ff00000-1ff7ffff # DSP memory
+ MemoryMapping:
+ - 1f000000-1f5fffff:r # VRAM
+
+ # Accessible SVCs, <Name>:<ID>
+ SystemCallAccess:
+ ArbitrateAddress: 34
+ Break: 60
+ CancelTimer: 28
+ ClearEvent: 25
+ ClearTimer: 29
+ CloseHandle: 35
+ ConnectToPort: 45
+ ControlMemory: 1
+ CreateAddressArbiter: 33
+ CreateEvent: 23
+ CreateMemoryBlock: 30
+ CreateMutex: 19
+ CreateSemaphore: 21
+ CreateThread: 8
+ CreateTimer: 26
+ DuplicateHandle: 39
+ ExitProcess: 3
+ ExitThread: 9
+ GetCurrentProcessorNumber: 17
+ GetHandleInfo: 41
+ GetProcessId: 53
+ GetProcessIdOfThread: 54
+ GetProcessIdealProcessor: 6
+ GetProcessInfo: 43
+ GetResourceLimit: 56
+ GetResourceLimitCurrentValues: 58
+ GetResourceLimitLimitValues: 57
+ GetSystemInfo: 42
+ GetSystemTick: 40
+ GetThreadContext: 59
+ GetThreadId: 55
+ GetThreadIdealProcessor: 15
+ GetThreadInfo: 44
+ GetThreadPriority: 11
+ MapMemoryBlock: 31
+ OutputDebugString: 61
+ QueryMemory: 2
+ ReleaseMutex: 20
+ ReleaseSemaphore: 22
+ SendSyncRequest1: 46
+ SendSyncRequest2: 47
+ SendSyncRequest3: 48
+ SendSyncRequest4: 49
+ SendSyncRequest: 50
+ SetThreadPriority: 12
+ SetTimer: 27
+ SignalEvent: 24
+ SleepThread: 10
+ UnmapMemoryBlock: 32
+ WaitSynchronization1: 36
+ WaitSynchronizationN: 37
+ Backdoor: 123
+
+ # Service List
+ # Maximum 34 services (32 if firmware is prior to 9.3.0)
+ ServiceAccessControl:
+ - cfg:u
+ - fs:USER
+ - gsp::Gpu
+ - hid:USER
+ - ndm:u
+ - pxi:dev
+ - APT:U
+ - ac:u
+ - act:u
+ - am:net
+ - boss:U
+ - cam:u
+ - cecd:u
+ - dsp::DSP
+ - frd:u
+ - http:C
+ - ir:USER
+ - ir:u
+ - ir:rst
+ - ldr:ro
+ - mic:u
+ - news:u
+ - nim:aoc
+ - nwm::UDS
+ - ptm:u
+ - qtm:u
+ - soc:U
+ - ssl:C
+ - y2r:u
+ - gsp::Lcd
+
+
+SystemControlInfo:
+ SaveDataSize: 0K
+ RemasterVersion: 0
+ StackSize: 0x40000
+
+ # Modules that run services listed above should be included below
+ # Maximum 48 dependencies
+ # If a module is listed that isn't present on the 3DS, the title will get stuck at the logo (3ds waves)
+ # So act, nfc and qtm are commented for 4.x support. Uncomment if you need these.
+ # <module name>:<module titleid>
+ Dependency:
+ ac: 0x0004013000002402
+ #act: 0x0004013000003802
+ am: 0x0004013000001502
+ boss: 0x0004013000003402
+ camera: 0x0004013000001602
+ cecd: 0x0004013000002602
+ cfg: 0x0004013000001702
+ codec: 0x0004013000001802
+ csnd: 0x0004013000002702
+ dlp: 0x0004013000002802
+ dsp: 0x0004013000001a02
+ friends: 0x0004013000003202
+ gpio: 0x0004013000001b02
+ gsp: 0x0004013000001c02
+ hid: 0x0004013000001d02
+ http: 0x0004013000002902
+ i2c: 0x0004013000001e02
+ ir: 0x0004013000003302
+ mcu: 0x0004013000001f02
+ mic: 0x0004013000002002
+ ndm: 0x0004013000002b02
+ news: 0x0004013000003502
+ #nfc: 0x0004013000004002
+ nim: 0x0004013000002c02
+ nwm: 0x0004013000002d02
+ pdn: 0x0004013000002102
+ ps: 0x0004013000003102
+ ptm: 0x0004013000002202
+ #qtm: 0x0004013020004202
+ ro: 0x0004013000003702
+ socket: 0x0004013000002e02
+ spi: 0x0004013000002302
+ ssl: 0x0004013000002f02
diff --git a/backends/platform/3ds/config.cpp b/backends/platform/3ds/config.cpp
new file mode 100644
index 0000000000..bfadc5ac06
--- /dev/null
+++ b/backends/platform/3ds/config.cpp
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "osystem.h"
+#include "options-dialog.h"
+#include "common/config-manager.h"
+#include <3ds.h>
+
+namespace _3DS {
+
+Config config;
+static Common::String prefix = "3ds_";
+
+static bool confGetBool(Common::String key, bool defaultVal) {
+ if (ConfMan.hasKey(prefix + key))
+ return ConfMan.getBool(prefix + key);
+ return defaultVal;
+}
+
+static void confSetBool(Common::String key, bool val) {
+ ConfMan.setBool(prefix + key, val);
+}
+
+static int confGetInt(Common::String key, int defaultVal) {
+ if (ConfMan.hasKey(prefix + key))
+ return ConfMan.getInt(prefix + key);
+ return defaultVal;
+}
+
+static void confSetInt(Common::String key, int val) {
+ ConfMan.setInt(prefix + key, val);
+}
+
+void loadConfig() {
+ config.showCursor = confGetBool("showcursor", true);
+ config.snapToBorder = confGetBool("snaptoborder", true);
+ config.stretchToFit = confGetBool("stretchtofit", false);
+ config.sensitivity = confGetInt("sensitivity", -5);
+ config.screen = confGetInt("screen", kScreenBoth);
+
+ // Turn off the backlight of any screen not used
+ if (R_SUCCEEDED(gspLcdInit())) {
+ if (config.screen == kScreenTop) {
+ GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_TOP);
+ GSPLCD_PowerOffBacklight(GSPLCD_SCREEN_BOTTOM);
+ } else if (config.screen == kScreenBottom) {
+ GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTTOM);
+ GSPLCD_PowerOffBacklight(GSPLCD_SCREEN_TOP);
+ } else
+ GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);
+ gspLcdExit();
+ }
+
+ OSystem_3DS *osys = (OSystem_3DS *)g_system;
+ osys->updateConfig();
+}
+
+void saveConfig() {
+ confSetBool("showcursor", config.showCursor);
+ confSetBool("snaptoborder", config.snapToBorder);
+ confSetBool("stretchtofit", config.stretchToFit);
+ confSetInt("sensitivity", config.sensitivity);
+ confSetInt("screen", config.screen);
+ ConfMan.flushToDisk();
+}
+
+} // namespace _3DS
diff --git a/backends/platform/3ds/config.h b/backends/platform/3ds/config.h
new file mode 100644
index 0000000000..02560b2040
--- /dev/null
+++ b/backends/platform/3ds/config.h
@@ -0,0 +1,45 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef CONFIG_3DS_H
+#define CONFIG_3DS_H
+
+#include "common/str.h"
+
+namespace _3DS {
+
+struct Config {
+ bool showCursor;
+ bool snapToBorder;
+ bool stretchToFit;
+ int sensitivity;
+ int screen;
+};
+
+extern Config config;
+
+void loadConfig();
+void saveConfig();
+
+} // namespace _3DS
+
+#endif // CONFIG_3DS_H
diff --git a/backends/platform/3ds/gui.cpp b/backends/platform/3ds/gui.cpp
new file mode 100644
index 0000000000..0883d5a102
--- /dev/null
+++ b/backends/platform/3ds/gui.cpp
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/platform/3ds/gui.h"
+#include "common/system.h"
+
+StatusMessageDialog* StatusMessageDialog::_opened = 0;
+
+StatusMessageDialog::StatusMessageDialog(const Common::String &message, uint32 duration)
+ : MessageDialog(message, 0, 0) {
+ _timer = g_system->getMillis() + duration;
+ if (_opened)
+ _opened->close();
+ _opened = this;
+}
+
+void StatusMessageDialog::handleTickle() {
+ MessageDialog::handleTickle();
+ if (g_system->getMillis() > _timer)
+ close();
+}
+
+void StatusMessageDialog::close() {
+ GUI::Dialog::close();
+ if (_opened)
+ _opened = 0;
+}
diff --git a/backends/platform/3ds/gui.h b/backends/platform/3ds/gui.h
new file mode 100644
index 0000000000..8e82c6c851
--- /dev/null
+++ b/backends/platform/3ds/gui.h
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GUI_3DS_H
+#define GUI_3DS_H
+
+#include "gui/message.h"
+
+class StatusMessageDialog : public GUI::MessageDialog {
+public:
+ StatusMessageDialog(const Common::String &message, uint32 duration);
+
+ void handleTickle();
+
+protected:
+ virtual void close();
+
+ uint32 _timer;
+ static StatusMessageDialog* _opened;
+};
+
+#endif // GUI_3DS_H
diff --git a/backends/platform/3ds/main.cpp b/backends/platform/3ds/main.cpp
new file mode 100644
index 0000000000..e9046d7c28
--- /dev/null
+++ b/backends/platform/3ds/main.cpp
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "osystem.h"
+#include <3ds.h>
+
+int main(int argc, char *argv[]) {
+ // Initialize basic libctru stuff
+ gfxInitDefault();
+ cfguInit();
+ osSetSpeedupEnable(true);
+// consoleInit(GFX_TOP, NULL);
+
+ g_system = new _3DS::OSystem_3DS();
+ assert(g_system);
+
+ // Invoke the actual ScummVM main entry point
+// if (argc > 2)
+// res = scummvm_main(argc-2, &argv[2]);
+// else
+// res = scummvm_main(argc, argv);
+ scummvm_main(0, nullptr);
+
+ delete dynamic_cast<_3DS::OSystem_3DS*>(g_system);
+
+ // Turn on both screen backlights before exiting.
+ if (R_SUCCEEDED(gspLcdInit())) {
+ GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);
+ gspLcdExit();
+ }
+
+ cfguExit();
+ gfxExit();
+ return 0;
+}
diff --git a/backends/platform/3ds/module.mk b/backends/platform/3ds/module.mk
new file mode 100644
index 0000000000..3eb15aef81
--- /dev/null
+++ b/backends/platform/3ds/module.mk
@@ -0,0 +1,18 @@
+MODULE := backends/platform/3ds
+
+MODULE_OBJS := \
+ main.o \
+ shader.shbin.o \
+ sprite.o \
+ gui.o \
+ config.o \
+ options-dialog.o \
+ osystem.o \
+ osystem-graphics.o \
+ osystem-audio.o \
+ osystem-events.o
+
+# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
+MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
+OBJS := $(MODULE_OBJS) $(OBJS)
+MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
diff --git a/backends/platform/3ds/options-dialog.cpp b/backends/platform/3ds/options-dialog.cpp
new file mode 100644
index 0000000000..60fe7f818f
--- /dev/null
+++ b/backends/platform/3ds/options-dialog.cpp
@@ -0,0 +1,98 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "options-dialog.h"
+#include "config.h"
+#include "gui/dialog.h"
+#include "gui/gui-manager.h"
+#include "gui/widgets/list.h"
+#include "gui/widgets/tab.h"
+#include "osystem.h"
+#include "engines/scumm/scumm.h"
+#include "gui/widgets/popup.h"
+
+#include "common/translation.h"
+
+namespace _3DS {
+
+bool optionMenuOpened = false;
+
+OptionsDialog::OptionsDialog() : GUI::Dialog(20, 20, 280, 200) {
+
+ optionMenuOpened = true;
+
+ new GUI::ButtonWidget(this, 120, 180, 72, 16, _("~C~lose"), 0, GUI::kCloseCmd);
+ new GUI::ButtonWidget(this, 200, 180, 72, 16, _("~S~ave"), 0, GUI::kOKCmd);
+
+ _showCursorCheckbox = new GUI::CheckboxWidget(this, 5, 5, 130, 20, _("Show mouse cursor"), 0, 0, 'T');
+ _showCursorCheckbox->setState(config.showCursor);
+
+ _snapToBorderCheckbox = new GUI::CheckboxWidget(this, 5, 22, 130, 20, _("Snap to edges"), 0, 0, 'T');
+ _snapToBorderCheckbox->setState(config.snapToBorder);
+
+ _stretchToFitCheckbox = new GUI::CheckboxWidget(this, 140, 5, 130, 20, _("Stretch to fit"), 0, 0, 'T');
+ _stretchToFitCheckbox->setState(config.stretchToFit);
+
+ new GUI::StaticTextWidget(this, 0, 60, 110, 15, _("Use Screen:"), Graphics::kTextAlignRight);
+ _screenRadioGroup = new GUI::RadiobuttonGroup(this, kScreenRadioGroup);
+ _screenTopRadioWidget = new GUI::RadiobuttonWidget(this, 120, 50, 60, 20, _screenRadioGroup, kScreenTop, _("Top"));
+ _screenBottomRadioWidget = new GUI::RadiobuttonWidget(this, 190, 50, 80, 20, _screenRadioGroup, kScreenBottom, _("Bottom"));
+ _screenBothRadioWidget = new GUI::RadiobuttonWidget(this, 155, 70, 80, 20, _screenRadioGroup, kScreenBoth, _("Both"));
+ _screenRadioGroup->setValue(config.screen);
+
+ new GUI::StaticTextWidget(this, 0, 100, 110, 15, _("C-Pad Sensitivity:"), Graphics::kTextAlignRight);
+ _sensitivity = new GUI::SliderWidget(this, 115, 100, 160, 15, "TODO: Add tooltip", 1);
+ _sensitivity->setMinValue(-15);
+ _sensitivity->setMaxValue(30);
+ _sensitivity->setValue(config.sensitivity);
+ _sensitivity->setFlags(GUI::WIDGET_CLEARBG);
+}
+
+OptionsDialog::~OptionsDialog() {
+ optionMenuOpened = false;
+}
+
+void OptionsDialog::updateConfigManager() {
+ config.showCursor = _showCursorCheckbox->getState();
+ config.snapToBorder = _snapToBorderCheckbox->getState();
+ config.stretchToFit = _stretchToFitCheckbox->getState();
+ config.sensitivity = _sensitivity->getValue();
+ config.screen = _screenRadioGroup->getValue();
+ saveConfig();
+ loadConfig();
+}
+
+void OptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
+ switch(cmd) {
+ case GUI::kOKCmd:
+ updateConfigManager();
+ // Fall through
+ case GUI::kCloseCmd:
+ close();
+ break;
+ default:
+ Dialog::handleCommand(sender, cmd, data);
+ break;
+ }
+}
+
+} // namespace _3DS
diff --git a/backends/platform/3ds/options-dialog.h b/backends/platform/3ds/options-dialog.h
new file mode 100644
index 0000000000..d8c0d7bc7d
--- /dev/null
+++ b/backends/platform/3ds/options-dialog.h
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef OPTIONS_DIALOG_3DS_H
+#define OPTIONS_DIALOG_3DS_H
+
+
+#include "common/scummsys.h"
+#include "common/str.h"
+#include "gui/object.h"
+#include "gui/widget.h"
+#include "gui/dialog.h"
+#include "gui/widgets/tab.h"
+#include "scumm/dialogs.h"
+
+namespace _3DS {
+
+enum {
+ kSave = 0x10000000,
+ kScreenRadioGroup,
+ kScreenTop,
+ kScreenBottom,
+ kScreenBoth,
+};
+
+extern bool optionMenuOpened;
+
+class OptionsDialog : public GUI::Dialog {
+
+public:
+ OptionsDialog();
+ ~OptionsDialog();
+
+protected:
+ virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
+ void updateConfigManager();
+
+ GUI::SliderWidget *_sensitivity;
+ GUI::CheckboxWidget *_showCursorCheckbox;
+ GUI::CheckboxWidget *_snapToBorderCheckbox;
+ GUI::CheckboxWidget *_stretchToFitCheckbox;
+
+ GUI::RadiobuttonGroup *_screenRadioGroup;
+ GUI::RadiobuttonWidget *_screenTopRadioWidget;
+ GUI::RadiobuttonWidget *_screenBottomRadioWidget;
+ GUI::RadiobuttonWidget *_screenBothRadioWidget;
+};
+
+} // namespace _3DS
+
+#endif // OPTIONS_DIALOG_3DS_H
diff --git a/backends/platform/3ds/osystem-audio.cpp b/backends/platform/3ds/osystem-audio.cpp
new file mode 100644
index 0000000000..58262372cc
--- /dev/null
+++ b/backends/platform/3ds/osystem-audio.cpp
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "osystem.h"
+#include "audio/mixer.h"
+
+namespace _3DS {
+
+static bool hasAudio = false;
+
+static void audioThreadFunc(void *arg) {
+ Audio::MixerImpl *mixer = (Audio::MixerImpl *)arg;
+ OSystem_3DS *osys = (OSystem_3DS *)g_system;
+
+ int i;
+ const int channel = 0;
+ int bufferIndex = 0;
+ const int bufferCount = 3;
+ const int bufferSize = 80000; // Can't be too small, based on delayMillis duration
+ const int sampleRate = mixer->getOutputRate();
+ int sampleLen = 0;
+ uint32 lastTime = osys->getMillis(true);
+ uint32 time = lastTime;
+ ndspWaveBuf buffers[bufferCount];
+
+ for (i = 0; i < bufferCount; ++i) {
+ memset(&buffers[i], 0, sizeof(ndspWaveBuf));
+ buffers[i].data_vaddr = linearAlloc(bufferSize);
+ buffers[i].looping = false;
+ buffers[i].status = NDSP_WBUF_FREE;
+ }
+
+ ndspChnReset(channel);
+ ndspChnSetInterp(channel, NDSP_INTERP_LINEAR);
+ ndspChnSetRate(channel, sampleRate);
+ ndspChnSetFormat(channel, NDSP_FORMAT_STEREO_PCM16);
+
+ while (!osys->exiting) {
+ osys->delayMillis(100); // Note: Increasing the delay requires a bigger buffer
+
+ time = osys->getMillis(true);
+ sampleLen = (time - lastTime) * 22 * 4; // sampleRate / 1000 * channelCount * sizeof(int16);
+ lastTime = time;
+
+ if (!osys->sleeping && sampleLen > 0) {
+ bufferIndex++;
+ bufferIndex %= bufferCount;
+ ndspWaveBuf *buf = &buffers[bufferIndex];
+
+ buf->nsamples = mixer->mixCallback(buf->data_adpcm, sampleLen);
+ if (buf->nsamples > 0) {
+ DSP_FlushDataCache(buf->data_vaddr, bufferSize);
+ ndspChnWaveBufAdd(channel, buf);
+ }
+ }
+ }
+
+ for (i = 0; i < bufferCount; ++i)
+ linearFree(buffers[i].data_pcm8);
+}
+
+void OSystem_3DS::initAudio() {
+ _mixer = new Audio::MixerImpl(this, 22050);
+
+ hasAudio = R_SUCCEEDED(ndspInit());
+ _mixer->setReady(false);
+
+ if (hasAudio) {
+ s32 prio = 0;
+ svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
+ audioThread = threadCreate(&audioThreadFunc, _mixer, 32 * 1048, prio - 1, -2, false);
+ }
+}
+
+void OSystem_3DS::destroyAudio() {
+ if (hasAudio) {
+ threadJoin(audioThread, U64_MAX);
+ threadFree(audioThread);
+ ndspExit();
+ }
+
+ delete _mixer;
+ _mixer = 0;
+}
+
+Audio::Mixer *OSystem_3DS::getMixer() {
+ assert(_mixer);
+ return _mixer;
+}
+
+} // namespace _3DS
diff --git a/backends/platform/3ds/osystem-events.cpp b/backends/platform/3ds/osystem-events.cpp
new file mode 100644
index 0000000000..064540fa66
--- /dev/null
+++ b/backends/platform/3ds/osystem-events.cpp
@@ -0,0 +1,302 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/timer/default/default-timer.h"
+#include "engines/engine.h"
+#include "gui.h"
+#include "options-dialog.h"
+#include "config.h"
+#include "osystem.h"
+
+namespace _3DS {
+
+static Common::Mutex *eventMutex;
+static InputMode inputMode = MODE_DRAG;
+static aptHookCookie cookie;
+static bool optionMenuOpening = false;
+static Common::String messageOSD;
+static bool showMessageOSD = false;
+
+static void pushEventQueue(Common::Queue<Common::Event> *queue, Common::Event &event) {
+ Common::StackLock lock(*eventMutex);
+ queue->push(event);
+}
+
+static void eventThreadFunc(void *arg) {
+ OSystem_3DS *osys = (OSystem_3DS *)g_system;
+ auto eventQueue = (Common::Queue<Common::Event> *)arg;
+
+ uint32 touchStartTime = osys->getMillis();
+ touchPosition lastTouch = {0, 0};
+ bool isRightClick = false;
+ float cursorX = 0;
+ float cursorY = 0;
+ float cursorDeltaX = 0;
+ float cursorDeltaY = 0;
+ int circleDeadzone = 20;
+ int borderSnapZone = 6;
+ Common::Event event;
+
+ while (!osys->exiting) {
+ do {
+ osys->delayMillis(10);
+ } while (osys->sleeping && !osys->exiting);
+
+ hidScanInput();
+ touchPosition touch;
+ circlePosition circle;
+ u32 held = hidKeysHeld();
+ u32 keysPressed = hidKeysDown();
+ u32 keysReleased = hidKeysUp();
+
+ // C-Pad used to control the cursor
+ hidCircleRead(&circle);
+ if (circle.dx < circleDeadzone && circle.dx > -circleDeadzone)
+ circle.dx = 0;
+ if (circle.dy < circleDeadzone && circle.dy > -circleDeadzone)
+ circle.dy = 0;
+ cursorDeltaX = (0.0002f + config.sensitivity / 100000.f) * circle.dx * abs(circle.dx);
+ cursorDeltaY = (0.0002f + config.sensitivity / 100000.f) * circle.dy * abs(circle.dy);
+
+ // Touch screen events
+ if (held & KEY_TOUCH) {
+ hidTouchRead(&touch);
+ if (config.snapToBorder) {
+ if (touch.px < borderSnapZone)
+ touch.px = 0;
+ if (touch.px > 319 - borderSnapZone)
+ touch.px = 319;
+ if (touch.py < borderSnapZone)
+ touch.py = 0;
+ if (touch.py > 239 - borderSnapZone)
+ touch.py = 239;
+ }
+ cursorX = touch.px;
+ cursorY = touch.py;
+ osys->transformPoint(touch);
+
+ osys->warpMouse(touch.px, touch.py);
+ event.mouse.x = touch.px;
+ event.mouse.y = touch.py;
+
+ if (keysPressed & KEY_TOUCH) {
+ touchStartTime = osys->getMillis();
+ isRightClick = (held & KEY_X || held & KEY_DUP);
+ if (inputMode == MODE_DRAG) {
+ event.type = isRightClick ? Common::EVENT_RBUTTONDOWN : Common::EVENT_LBUTTONDOWN;
+ pushEventQueue(eventQueue, event);
+ }
+ } else if (touch.px != lastTouch.px || touch.py != lastTouch.py) {
+ event.type = Common::EVENT_MOUSEMOVE;
+ pushEventQueue(eventQueue, event);
+ }
+
+ lastTouch = touch;
+ } else if (keysReleased & KEY_TOUCH) {
+ event.mouse.x = lastTouch.px;
+ event.mouse.y = lastTouch.py;
+ if (inputMode == MODE_DRAG) {
+ event.type = isRightClick ? Common::EVENT_RBUTTONUP : Common::EVENT_LBUTTONUP;
+ pushEventQueue(eventQueue, event);
+ } else if (osys->getMillis() - touchStartTime < 200) {
+ // Process click in MODE_HOVER
+ event.type = Common::EVENT_MOUSEMOVE;
+ pushEventQueue(eventQueue, event);
+ event.type = isRightClick ? Common::EVENT_RBUTTONDOWN : Common::EVENT_LBUTTONDOWN;
+ pushEventQueue(eventQueue, event);
+ event.type = isRightClick ? Common::EVENT_RBUTTONUP : Common::EVENT_LBUTTONUP;
+ pushEventQueue(eventQueue, event);
+ }
+ } else if (cursorDeltaX != 0 || cursorDeltaY != 0) {
+ cursorX += cursorDeltaX;
+ cursorY -= cursorDeltaY;
+ if (cursorX < 0) cursorX = 0;
+ if (cursorY < 0) cursorY = 0;
+ if (cursorX > 320) cursorX = 320;
+ if (cursorY > 240) cursorY = 240;
+ lastTouch.px = cursorX;
+ lastTouch.py = cursorY;
+ osys->transformPoint(lastTouch);
+ osys->warpMouse(lastTouch.px, lastTouch.py);
+ event.mouse.x = lastTouch.px;
+ event.mouse.y = lastTouch.py;
+ event.type = Common::EVENT_MOUSEMOVE;
+ pushEventQueue(eventQueue, event);
+ }
+
+ // Button events
+ if (keysPressed & KEY_R) {
+ if (inputMode == MODE_DRAG) {
+ inputMode = MODE_HOVER;
+ osys->displayMessageOnOSD("Hover Mode");
+ } else {
+ inputMode = MODE_DRAG;
+ osys->displayMessageOnOSD("Drag Mode");
+ }
+ }
+ if (keysPressed & KEY_A || keysPressed & KEY_DLEFT || keysReleased & KEY_A || keysReleased & KEY_DLEFT) {
+ // SIMULATE LEFT CLICK
+ event.mouse.x = lastTouch.px;
+ event.mouse.y = lastTouch.py;
+ if (keysPressed & KEY_A || keysPressed & KEY_DLEFT)
+ event.type = Common::EVENT_LBUTTONDOWN;
+ else
+ event.type = Common::EVENT_LBUTTONUP;
+ pushEventQueue(eventQueue, event);
+ }
+ if (keysPressed & KEY_X || keysPressed & KEY_DUP || keysReleased & KEY_X || keysReleased & KEY_DUP) {
+ // SIMULATE RIGHT CLICK
+ event.mouse.x = lastTouch.px;
+ event.mouse.y = lastTouch.py;
+ if (keysPressed & KEY_X || keysPressed & KEY_DUP)
+ event.type = Common::EVENT_RBUTTONDOWN;
+ else
+ event.type = Common::EVENT_RBUTTONUP;
+ pushEventQueue(eventQueue, event);
+ }
+ if (keysPressed & KEY_L) {
+ event.type = Common::EVENT_VIRTUAL_KEYBOARD;
+ pushEventQueue(eventQueue, event);
+ }
+ if (keysPressed & KEY_START) {
+ event.type = Common::EVENT_MAINMENU;
+ pushEventQueue(eventQueue, event);
+ }
+ if (keysPressed & KEY_SELECT) {
+ if (!optionMenuOpened)
+ optionMenuOpening = true;
+ }
+ if (keysPressed & KEY_B || keysReleased & KEY_B || keysPressed & KEY_DDOWN || keysReleased & KEY_DDOWN) {
+ if (keysPressed & KEY_B || keysPressed & KEY_DDOWN)
+ event.type = Common::EVENT_KEYDOWN;
+ else
+ event.type = Common::EVENT_KEYUP;
+ event.kbd.keycode = Common::KEYCODE_ESCAPE;
+ event.kbd.ascii = Common::ASCII_ESCAPE;
+ event.kbd.flags = 0;
+ pushEventQueue(eventQueue, event);
+ }
+
+ // TODO: EVENT_PREDICTIVE_DIALOG
+ // EVENT_SCREEN_CHANGED
+ }
+}
+
+static void aptHookFunc(APT_HookType hookType, void *param) {
+ OSystem_3DS *osys = (OSystem_3DS *)g_system;
+
+ switch (hookType) {
+ case APTHOOK_ONSUSPEND:
+ case APTHOOK_ONSLEEP:
+ if (g_engine)
+ g_engine->pauseEngine(true);
+ osys->sleeping = true;
+ if (R_SUCCEEDED(gspLcdInit())) {
+ GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);
+ gspLcdExit();
+ }
+ break;
+ case APTHOOK_ONRESTORE:
+ case APTHOOK_ONWAKEUP:
+ if (g_engine)
+ g_engine->pauseEngine(false);
+ osys->sleeping = false;
+ loadConfig();
+ break;
+ default: {
+ Common::StackLock lock(*eventMutex);
+ Common::Event event;
+ event.type = Common::EVENT_QUIT;
+ g_system->getEventManager()->pushEvent(event);
+ }
+ }
+}
+
+static void timerThreadFunc(void *arg) {
+ OSystem_3DS *osys = (OSystem_3DS *)arg;
+ DefaultTimerManager *tm = (DefaultTimerManager *)osys->getTimerManager();
+ while (!osys->exiting) {
+ g_system->delayMillis(10);
+ tm->handler();
+ }
+}
+
+void OSystem_3DS::initEvents() {
+ eventMutex = new Common::Mutex();
+ s32 prio = 0;
+ svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
+ _timerThread = threadCreate(&timerThreadFunc, this, 32 * 1024, prio - 1, -2, false);
+ _eventThread = threadCreate(&eventThreadFunc, &_eventQueue, 32 * 1024, prio - 1, -2, false);
+
+ aptHook(&cookie, aptHookFunc, this);
+}
+
+void OSystem_3DS::destroyEvents() {
+ threadJoin(_timerThread, U64_MAX);
+ threadFree(_timerThread);
+
+ threadJoin(_eventThread, U64_MAX);
+ threadFree(_eventThread);
+ delete eventMutex;
+}
+
+void OSystem_3DS::transformPoint(touchPosition &point) {
+ if (!_overlayVisible) {
+ point.px = static_cast<float>(point.px) / _gameBottomTexture.getScaleX() - _gameBottomX;
+ point.py = static_cast<float>(point.py) / _gameBottomTexture.getScaleY() - _gameBottomY;
+ }
+}
+
+void OSystem_3DS::displayMessageOnOSD(const char *msg) {
+ messageOSD = msg;
+ showMessageOSD = true;
+}
+
+bool OSystem_3DS::pollEvent(Common::Event &event) {
+ if (showMessageOSD) {
+ showMessageOSD = false;
+ StatusMessageDialog dialog(messageOSD, 800);
+ dialog.runModal();
+ }
+
+ aptMainLoop(); // Call apt hook when necessary
+
+ if (optionMenuOpening) {
+ optionMenuOpening = false;
+ OptionsDialog dialog;
+ if (g_engine)
+ g_engine->pauseEngine(true);
+ dialog.runModal();
+ if (g_engine)
+ g_engine->pauseEngine(false);
+ }
+
+ Common::StackLock lock(*eventMutex);
+
+ if (_eventQueue.empty())
+ return false;
+
+ event = _eventQueue.pop();
+ return true;
+}
+
+} // namespace _3DS
diff --git a/backends/platform/3ds/osystem-graphics.cpp b/backends/platform/3ds/osystem-graphics.cpp
new file mode 100644
index 0000000000..ec60956805
--- /dev/null
+++ b/backends/platform/3ds/osystem-graphics.cpp
@@ -0,0 +1,517 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This _program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This _program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this _program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
+ * USA.
+ *
+ */
+
+#include "backends/platform/3ds/osystem.h"
+#include "backends/platform/3ds/shader_shbin.h"
+#include "common/rect.h"
+#include "options-dialog.h"
+#include "config.h"
+
+// Used to transfer the final rendered display to the framebuffer
+#define DISPLAY_TRANSFER_FLAGS \
+ (GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) | \
+ GX_TRANSFER_RAW_COPY(0) | GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) | \
+ GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGB8) | \
+ GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO))
+
+namespace _3DS {
+
+void OSystem_3DS::initGraphics() {
+ _pfGame = Graphics::PixelFormat::createFormatCLUT8();
+ _pfGameTexture = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
+
+ C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
+
+ // Initialize the render targets
+ _renderTargetTop =
+ C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
+ C3D_RenderTargetSetClear(_renderTargetTop, C3D_CLEAR_ALL, 0x0000000, 0);
+ C3D_RenderTargetSetOutput(_renderTargetTop, GFX_TOP, GFX_LEFT,
+ DISPLAY_TRANSFER_FLAGS);
+
+ _renderTargetBottom =
+ C3D_RenderTargetCreate(240, 320, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
+ C3D_RenderTargetSetClear(_renderTargetBottom, C3D_CLEAR_ALL, 0x00000000, 0);
+ C3D_RenderTargetSetOutput(_renderTargetBottom, GFX_BOTTOM, GFX_LEFT,
+ DISPLAY_TRANSFER_FLAGS);
+
+ // Load and bind simple default shader (shader.v.pica)
+ _dvlb = DVLB_ParseFile((u32*)shader_shbin, shader_shbin_size);
+ shaderProgramInit(&_program);
+ shaderProgramSetVsh(&_program, &_dvlb->DVLE[0]);
+ C3D_BindProgram(&_program);
+
+ _projectionLocation = shaderInstanceGetUniformLocation(_program.vertexShader, "projection");
+ _modelviewLocation = shaderInstanceGetUniformLocation(_program.vertexShader, "modelView");
+
+ C3D_AttrInfo *attrInfo = C3D_GetAttrInfo();
+ AttrInfo_Init(attrInfo);
+ AttrInfo_AddLoader(attrInfo, 0, GPU_FLOAT, 3); // v0=position
+ AttrInfo_AddLoader(attrInfo, 1, GPU_FLOAT, 2); // v1=texcoord
+
+ Mtx_OrthoTilt(&_projectionTop, 0.0, 400.0, 240.0, 0.0, 0.0, 1.0);
+ Mtx_OrthoTilt(&_projectionBottom, 0.0, 320.0, 240.0, 0.0, 0.0, 1.0);
+
+ C3D_TexEnv *env = C3D_GetTexEnv(0);
+ C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0, 0, 0);
+ C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
+ C3D_TexEnvFunc(env, C3D_Both, GPU_REPLACE);
+
+ C3D_DepthTest(false, GPU_GEQUAL, GPU_WRITE_ALL);
+ C3D_CullFace(GPU_CULL_NONE);
+}
+
+void OSystem_3DS::destroyGraphics() {
+ _gameScreen.free();
+ _gameTopTexture.free();
+ _gameBottomTexture.free();
+ _overlay.free();
+
+ shaderProgramFree(&_program);
+ DVLB_Free(_dvlb);
+
+ C3D_RenderTargetDelete(_renderTargetTop);
+ C3D_RenderTargetDelete(_renderTargetBottom);
+
+ C3D_Fini();
+}
+
+bool OSystem_3DS::hasFeature(OSystem::Feature f) {
+ return (f == OSystem::kFeatureCursorPalette ||
+ f == OSystem::kFeatureOverlaySupportsAlpha);
+}
+
+void OSystem_3DS::setFeatureState(OSystem::Feature f, bool enable) {
+ switch (f) {
+ case OSystem::kFeatureCursorPalette:
+ _cursorPaletteEnabled = enable;
+ flushCursor();
+ break;
+ default:
+ break;
+ }
+}
+
+bool OSystem_3DS::getFeatureState(OSystem::Feature f) {
+ switch (f) {
+ case OSystem::kFeatureCursorPalette:
+ return _cursorPaletteEnabled;
+ default:
+ return false;
+ }
+}
+
+const OSystem::GraphicsMode *
+OSystem_3DS::getSupportedGraphicsModes() const {
+ return s_graphicsModes;
+}
+
+int OSystem_3DS::getDefaultGraphicsMode() const {
+ return GFX_LINEAR;
+}
+
+bool OSystem_3DS::setGraphicsMode(int mode) {
+ return true;
+}
+
+void OSystem_3DS::resetGraphicsScale() {
+ debug("resetGraphicsScale");
+}
+
+int OSystem_3DS::getGraphicsMode() const {
+ return GFX_LINEAR;
+}
+void OSystem_3DS::initSize(uint width, uint height,
+ const Graphics::PixelFormat *format) {
+ debug("3ds initsize w:%d h:%d", width, height);
+ _gameWidth = width;
+ _gameHeight = height;
+ _gameTopTexture.create(width, height, _pfGameTexture);
+ _overlay.create(getOverlayWidth(), getOverlayHeight(), _pfGameTexture);
+
+ if (format) {
+ debug("pixelformat: %d %d %d %d %d", format->bytesPerPixel, format->rBits(), format->gBits(), format->bBits(), format->aBits());;
+ _pfGame = *format;
+ }
+
+ _gameScreen.create(width, height, _pfGame);
+
+ _focusDirty = true;
+ _focusRect = Common::Rect(_gameWidth, _gameHeight);
+
+ updateSize();
+}
+
+void OSystem_3DS::updateSize() {
+ if (config.stretchToFit) {
+ _gameTopX = _gameTopY = _gameBottomX = _gameBottomY = 0;
+ _gameTopTexture.setScale(400.f / _gameWidth, 240.f / _gameHeight);
+ _gameBottomTexture.setScale(320.f / _gameWidth, 240.f / _gameHeight);
+ } else {
+ float ratio = static_cast<float>(_gameWidth) / _gameHeight;
+
+ if (ratio > 400.f / 240.f) {
+ float r = 400.f / _gameWidth;
+ _gameTopTexture.setScale(r, r);
+ _gameTopX = 0;
+ _gameTopY = (240.f - r * _gameHeight) / 2.f;
+ } else {
+ float r = 240.f / _gameHeight;
+ _gameTopTexture.setScale(r, r);
+ _gameTopY = 0;
+ _gameTopX = (400.f - r * _gameWidth) / 2.f;
+ }
+ if (ratio > 320.f / 240.f) {
+ float r = 320.f / _gameWidth;
+ _gameBottomTexture.setScale(r, r);
+ _gameBottomX = 0;
+ _gameBottomY = (240.f - r * _gameHeight) / 2.f;
+ } else {
+ float r = 240.f / _gameHeight;
+ _gameBottomTexture.setScale(r, r);
+ _gameBottomY = 0;
+ _gameBottomX = (320.f - r * _gameWidth) / 2.f;
+ }
+ }
+ _gameTopTexture.setPosition(_gameTopX, _gameTopY);
+ _gameBottomTexture.setPosition(_gameBottomX, _gameBottomY);
+ if (_overlayVisible)
+ _cursorTexture.setScale(1.f, 1.f);
+ else if (config.screen == kScreenTop)
+ _cursorTexture.setScale(_gameTopTexture.getScaleX(), _gameTopTexture.getScaleY());
+ else
+ _cursorTexture.setScale(_gameBottomTexture.getScaleX(), _gameBottomTexture.getScaleY());
+}
+
+Common::List<Graphics::PixelFormat> OSystem_3DS::getSupportedFormats() const {
+ Common::List<Graphics::PixelFormat> list;
+ list.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0)); // GPU_RGBA8
+ list.push_back(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); // GPU_RGB565
+// list.push_back(Graphics::PixelFormat(3, 0, 0, 0, 8, 0, 8, 16, 0)); // GPU_RGB8
+ list.push_back(Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)); // RGB555 (needed for FMTOWNS?)
+ list.push_back(Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0)); // GPU_RGBA5551
+ list.push_back(Graphics::PixelFormat::createFormatCLUT8());
+ return list;
+}
+
+void OSystem_3DS::beginGFXTransaction() {
+ //
+}
+OSystem::TransactionError OSystem_3DS::endGFXTransaction() {
+ return OSystem::kTransactionSuccess;
+}
+
+void OSystem_3DS::setPalette(const byte *colors, uint start, uint num) {
+ assert(start + num <= 256);
+ memcpy(_palette + 3 * start, colors, 3 * num);
+
+ // Manually update all color that were changed
+ if (_gameScreen.format.bytesPerPixel == 1) {
+ flushGameScreen();
+ }
+}
+void OSystem_3DS::grabPalette(byte *colors, uint start, uint num) {
+ assert(start + num <= 256);
+ memcpy(colors, _palette + 3 * start, 3 * num);
+}
+
+void OSystem_3DS::copyRectToScreen(const void *buf, int pitch, int x,
+ int y, int w, int h) {
+ Common::Rect rect(x, y, x+w, y+h);
+ _gameScreen.copyRectToSurface(buf, pitch, x, y, w, h);
+ Graphics::Surface subSurface = _gameScreen.getSubArea(rect);
+
+ Graphics::Surface *convertedSubSurface = subSurface.convertTo(_pfGameTexture, _palette);
+ _gameTopTexture.copyRectToSurface(*convertedSubSurface, x, y, Common::Rect(w, h));
+
+ convertedSubSurface->free();
+ delete convertedSubSurface;
+ _gameTopTexture.markDirty();
+}
+
+void OSystem_3DS::flushGameScreen() {
+ Graphics::Surface *converted = _gameScreen.convertTo(_pfGameTexture, _palette);
+ _gameTopTexture.copyRectToSurface(*converted, 0, 0, Common::Rect(converted->w, converted->h));
+ _gameTopTexture.markDirty();
+ converted->free();
+ delete converted;
+}
+
+Graphics::Surface *OSystem_3DS::lockScreen() {
+ return &_gameScreen;
+}
+void OSystem_3DS::unlockScreen() {
+ flushGameScreen();
+}
+
+void OSystem_3DS::updateScreen() {
+
+ if (sleeping || exiting)
+ return;
+
+// updateFocus();
+
+ C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
+ // Render top screen
+ C3D_FrameDrawOn(_renderTargetTop);
+ if (config.screen == kScreenTop || config.screen == kScreenBoth) {
+ C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, _projectionLocation, &_projectionTop);
+ C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, _modelviewLocation, _gameTopTexture.getMatrix());
+ _gameTopTexture.render();
+ _gameTopTexture.render();
+ if (_overlayVisible && config.screen == kScreenTop) {
+ C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, _modelviewLocation, _overlay.getMatrix());
+ _overlay.render();
+ }
+ if (_cursorVisible && config.showCursor && config.screen == kScreenTop) {
+ C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, _modelviewLocation, _cursorTexture.getMatrix());
+ _cursorTexture.render();
+ }
+ }
+
+ // Render bottom screen
+ C3D_FrameDrawOn(_renderTargetBottom);
+ if (config.screen == kScreenBottom || config.screen == kScreenBoth) {
+ C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, _projectionLocation, &_projectionBottom);
+ C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, _modelviewLocation, _gameBottomTexture.getMatrix());
+ _gameTopTexture.render();
+ _gameTopTexture.render();
+ if (_overlayVisible) {
+ C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, _modelviewLocation, _overlay.getMatrix());
+ _overlay.render();
+ }
+ if (_cursorVisible && config.showCursor) {
+ C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, _modelviewLocation, _cursorTexture.getMatrix());
+ _cursorTexture.render();
+ }
+ }
+ C3D_FrameEnd(0);
+}
+
+void OSystem_3DS::setShakePos(int shakeOffset) {
+ // TODO: implement this in overlay, top screen, and mouse too
+ _screenShakeOffset = shakeOffset;
+ _gameTopTexture.setPosition(_gameTopX, _gameTopY + _gameTopTexture.getScaleY() * shakeOffset);
+ _gameBottomTexture.setPosition(_gameBottomX, _gameBottomY + _gameBottomTexture.getScaleY() * shakeOffset);
+}
+
+void OSystem_3DS::setFocusRectangle(const Common::Rect &rect) {
+ debug("setfocus: %d %d %d %d", rect.left, rect.top, rect.width(), rect.height());
+ _focusRect = rect;
+ _focusDirty = true;
+ _focusClearTime = 0;
+}
+
+void OSystem_3DS::clearFocusRectangle() {
+ _focusClearTime = getMillis();
+}
+
+void OSystem_3DS::updateFocus() {
+
+ if (_focusClearTime && getMillis() - _focusClearTime > 5000) {
+ _focusClearTime = 0;
+ _focusDirty = true;
+ _focusRect = Common::Rect(_gameWidth, _gameHeight);
+ }
+
+ if (_focusDirty) {
+ float duration = 1.f / 20.f; // Focus animation in frame duration
+ float w = 400.f;
+ float h = 240.f;
+ float ratio = _focusRect.width() / _focusRect.height();
+ if (ratio > w/h) {
+ _focusTargetScaleX = w / _focusRect.width();
+ float newHeight = (float)_focusRect.width() / w/h;
+ _focusTargetScaleY = h / newHeight;
+ _focusTargetPosX = _focusTargetScaleX * _focusRect.left;
+ _focusTargetPosY = _focusTargetScaleY * ((float)_focusRect.top - (newHeight - _focusRect.height())/2.f);
+ } else {
+ _focusTargetScaleY = h / _focusRect.height();
+ float newWidth = (float)_focusRect.height() * w/h;
+ _focusTargetScaleX = w / newWidth;
+ _focusTargetPosY = _focusTargetScaleY * _focusRect.top;
+ _focusTargetPosX = _focusTargetScaleX * ((float)_focusRect.left - (newWidth - _focusRect.width())/2.f);
+ }
+ if (_focusTargetPosX < 0 && _focusTargetScaleY != 240.f / _gameHeight)
+ _focusTargetPosX = 0;
+ if (_focusTargetPosY < 0 && _focusTargetScaleX != 400.f / _gameWidth)
+ _focusTargetPosY = 0;
+ _focusStepPosX = duration * (_focusTargetPosX - _focusPosX);
+ _focusStepPosY = duration * (_focusTargetPosY - _focusPosY);
+ _focusStepScaleX = duration * (_focusTargetScaleX - _focusScaleX);
+ _focusStepScaleY = duration * (_focusTargetScaleY - _focusScaleY);
+ }
+
+ if (_focusDirty || _focusPosX != _focusTargetPosX || _focusPosY != _focusTargetPosY ||
+ _focusScaleX != _focusTargetScaleX || _focusScaleY != _focusTargetScaleY) {
+ _focusDirty = false;
+
+ if ((_focusStepPosX > 0 && _focusPosX > _focusTargetPosX) || (_focusStepPosX < 0 && _focusPosX < _focusTargetPosX))
+ _focusPosX = _focusTargetPosX;
+ else if (_focusPosX != _focusTargetPosX)
+ _focusPosX += _focusStepPosX;
+
+ if ((_focusStepPosY > 0 && _focusPosY > _focusTargetPosY) || (_focusStepPosY < 0 && _focusPosY < _focusTargetPosY))
+ _focusPosY = _focusTargetPosY;
+ else if (_focusPosY != _focusTargetPosY)
+ _focusPosY += _focusStepPosY;
+
+ if ((_focusStepScaleX > 0 && _focusScaleX > _focusTargetScaleX) || (_focusStepScaleX < 0 && _focusScaleX < _focusTargetScaleX))
+ _focusScaleX = _focusTargetScaleX;
+ else if (_focusScaleX != _focusTargetScaleX)
+ _focusScaleX += _focusStepScaleX;
+
+ if ((_focusStepScaleY > 0 && _focusScaleY > _focusTargetScaleY) || (_focusStepScaleY < 0 && _focusScaleY < _focusTargetScaleY))
+ _focusScaleY = _focusTargetScaleY;
+ else if (_focusScaleY != _focusTargetScaleY)
+ _focusScaleY += _focusStepScaleY;
+
+ Mtx_Identity(&_focusMatrix);
+ Mtx_Translate(&_focusMatrix, -_focusPosX, -_focusPosY, 0);
+ Mtx_Scale(&_focusMatrix, _focusScaleX, _focusScaleY, 1.f);
+ }
+}
+
+void OSystem_3DS::showOverlay() {
+ _overlayVisible = true;
+ updateSize();
+ updateScreen();
+}
+
+void OSystem_3DS::hideOverlay() {
+ _overlayVisible = false;
+ updateSize();
+ updateScreen();
+}
+
+Graphics::PixelFormat OSystem_3DS::getOverlayFormat() const {
+ return _pfGameTexture;
+}
+
+void OSystem_3DS::clearOverlay() {
+ _overlay.clear();
+}
+
+void OSystem_3DS::grabOverlay(void *buf, int pitch) {
+ for (int y = 0; y < getOverlayHeight(); ++y) {
+ memcpy(buf, _overlay.getBasePtr(0, y), pitch);
+ }
+}
+
+void OSystem_3DS::copyRectToOverlay(const void *buf, int pitch, int x,
+ int y, int w, int h) {
+ _overlay.copyRectToSurface(buf, pitch, x, y, w, h);
+ _overlay.markDirty();
+}
+
+int16 OSystem_3DS::getOverlayHeight() {
+ return 240;
+}
+
+int16 OSystem_3DS::getOverlayWidth() {
+ return 320;
+}
+
+bool OSystem_3DS::showMouse(bool visible) {
+ _cursorVisible = visible;
+ flushCursor();
+ return !visible;
+}
+
+void OSystem_3DS::warpMouse(int x, int y) {
+ _cursorX = x;
+ _cursorY = y;
+ warning("x:%d y:%d", x, y);
+ // TODO: adjust for _cursorScalable ?
+ int offsetx = 0;
+ int offsety = 0;
+ x -= _cursorHotspotX;
+ y -= _cursorHotspotY;
+ if (!_overlayVisible) {
+ offsetx += config.screen == kScreenTop ? _gameTopX : _gameBottomX;
+ offsety += config.screen == kScreenTop ? _gameTopY : _gameBottomY;
+ }
+ float scalex = config.screen == kScreenTop ? (float)_gameTopTexture.actualWidth / _gameWidth : 1.f;
+ float scaley = config.screen == kScreenTop ? (float)_gameTopTexture.actualHeight / _gameHeight : 1.f;
+ _cursorTexture.setPosition(scalex * x + offsetx,
+ scaley * y + offsety);
+}
+
+void OSystem_3DS::setCursorDelta(float deltaX, float deltaY) {
+ _cursorDeltaX = deltaX;
+ _cursorDeltaY = deltaY;
+}
+
+void OSystem_3DS::setMouseCursor(const void *buf, uint w, uint h,
+ int hotspotX, int hotspotY,
+ uint32 keycolor, bool dontScale,
+ const Graphics::PixelFormat *format) {
+ _cursorScalable = !dontScale;
+ _cursorHotspotX = hotspotX;
+ _cursorHotspotY = hotspotY;
+ _cursorKeyColor = keycolor;
+ _pfCursor = !format ? Graphics::PixelFormat::createFormatCLUT8() : *format;
+
+ if (w != _cursor.w || h != _cursor.h || _cursor.format != _pfCursor) {
+ _cursor.create(w, h, _pfCursor);
+ _cursorTexture.create(w, h, _pfGameTexture);
+ }
+
+ _cursor.copyRectToSurface(buf, w, 0, 0, w, h);
+ flushCursor();
+
+ warpMouse(_cursorX, _cursorY);
+}
+
+void OSystem_3DS::setCursorPalette(const byte *colors, uint start, uint num) {
+ assert(start + num <= 256);
+ memcpy(_cursorPalette + 3 * start, colors, 3 * num);
+ _cursorPaletteEnabled = true;
+ flushCursor();
+}
+
+void OSystem_3DS::flushCursor() {
+ if (_cursor.getPixels()) {
+ Graphics::Surface *converted = _cursor.convertTo(_pfGameTexture, _cursorPaletteEnabled ? _cursorPalette : _palette);
+ _cursorTexture.copyRectToSurface(*converted, 0, 0, Common::Rect(converted->w, converted->h));
+ _cursorTexture.markDirty();
+ converted->free();
+ delete converted;
+
+ if (_pfCursor.bytesPerPixel == 1) {
+ uint* dest = (uint*) _cursorTexture.getPixels();
+ byte* src = (byte*) _cursor.getPixels();
+ for (int y = 0; y < _cursor.h; ++y) {
+ for (int x = 0; x < _cursor.w; ++x) {
+ if (*src++ == _cursorKeyColor)
+ *dest++ = 0;
+ else
+ dest++;
+ }
+ dest += _cursorTexture.w - _cursorTexture.actualWidth;
+ }
+ }
+ }
+}
+
+} // namespace _3DS
diff --git a/backends/platform/3ds/osystem.cpp b/backends/platform/3ds/osystem.cpp
new file mode 100644
index 0000000000..e19ff8f8de
--- /dev/null
+++ b/backends/platform/3ds/osystem.cpp
@@ -0,0 +1,193 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_EXCEPTION_printf
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
+#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
+
+#include "osystem.h"
+
+#include "backends/saves/default/default-saves.h"
+#include "backends/timer/default/default-timer.h"
+#include "backends/events/default/default-events.h"
+#include "audio/mixer_intern.h"
+#include "common/scummsys.h"
+#include "common/config-manager.h"
+#include "common/str.h"
+#include "config.h"
+
+#include "backends/fs/posix/posix-fs-factory.h"
+#include "backends/fs/posix/posix-fs.h"
+#include <unistd.h>
+#include <time.h>
+
+namespace _3DS {
+
+OSystem_3DS::OSystem_3DS():
+ _focusDirty(true),
+ _focusRect(Common::Rect(1, 1)),
+ _focusPosX(0),
+ _focusPosY(0),
+ _focusTargetPosX(0),
+ _focusTargetPosY(0),
+ _focusStepPosX(0),
+ _focusStepPosY(0),
+ _focusScaleX(1.f),
+ _focusScaleY(1.f),
+ _focusTargetScaleX(1.f),
+ _focusTargetScaleY(1.f),
+ _focusStepScaleX(0.f),
+ _focusStepScaleY(0.f),
+ _focusClearTime(0),
+ _cursorPaletteEnabled(false),
+ _cursorVisible(false),
+ _cursorScalable(false),
+ _cursorX(0),
+ _cursorY(0),
+ _cursorHotspotX(0),
+ _cursorHotspotY(0),
+ _gameTopX(0),
+ _gameTopY(0),
+ _gameBottomX(0),
+ _gameBottomY(0),
+ _gameWidth(320),
+ _gameHeight(240),
+ _overlayVisible(false),
+ exiting(false),
+ sleeping(false)
+{
+ chdir("sdmc:/");
+ _fsFactory = new POSIXFilesystemFactory();
+ Posix::assureDirectoryExists("/3ds/scummvm/saves/");
+}
+
+OSystem_3DS::~OSystem_3DS() {
+ exiting = true;
+ destroyEvents();
+ destroyAudio();
+ destroyGraphics();
+
+ delete _timerManager;
+ _timerManager = 0;
+}
+
+void OSystem_3DS::quit() {
+ printf("OSystem_3DS::quit()\n");
+}
+
+void OSystem_3DS::initBackend() {
+ loadConfig();
+ ConfMan.registerDefault("fullscreen", true);
+ ConfMan.registerDefault("aspect_ratio", true);
+ if (!ConfMan.hasKey("vkeybd_pack_name"))
+ ConfMan.set("vkeybd_pack_name", "vkeybd_small");
+ if (!ConfMan.hasKey("vkeybdpath"))
+ ConfMan.set("vkeybdpath", "/3ds/scummvm/kb");
+ if (!ConfMan.hasKey("themepath"))
+ ConfMan.set("themepath", "/3ds/scummvm");
+ if (!ConfMan.hasKey("gui_theme"))
+ ConfMan.set("gui_theme", "builtin");
+
+ _timerManager = new DefaultTimerManager();
+ _savefileManager = new DefaultSaveFileManager("/3ds/scummvm/saves/");
+
+ initGraphics();
+ initAudio();
+ initEvents();
+ EventsBaseBackend::initBackend();
+}
+
+void OSystem_3DS::updateConfig() {
+ if (_gameScreen.getPixels()) {
+ updateSize();
+ warpMouse(_cursorX, _cursorY);
+ }
+}
+
+Common::String OSystem_3DS::getDefaultConfigFileName() {
+ return "/3ds/scummvm/scummvm.ini";
+}
+
+uint32 OSystem_3DS::getMillis(bool skipRecord) {
+ return svcGetSystemTick() / TICKS_PER_MSEC;
+}
+
+void OSystem_3DS::delayMillis(uint msecs) {
+ svcSleepThread(msecs * 1000000);
+}
+
+void OSystem_3DS::getTimeAndDate(TimeDate& td) const {
+ time_t curTime = time(0);
+ struct tm t = *localtime(&curTime);
+ td.tm_sec = t.tm_sec;
+ td.tm_min = t.tm_min;
+ td.tm_hour = t.tm_hour;
+ td.tm_mday = t.tm_mday;
+ td.tm_mon = t.tm_mon;
+ td.tm_year = t.tm_year;
+ td.tm_wday = t.tm_wday;
+}
+
+OSystem::MutexRef OSystem_3DS::createMutex() {
+ RecursiveLock *mutex = new RecursiveLock();
+ RecursiveLock_Init(mutex);
+ return (OSystem::MutexRef) mutex;
+}
+void OSystem_3DS::lockMutex(MutexRef mutex) {
+ RecursiveLock_Lock((RecursiveLock*)mutex);
+}
+void OSystem_3DS::unlockMutex(MutexRef mutex) {
+ RecursiveLock_Unlock((RecursiveLock*)mutex);
+}
+void OSystem_3DS::deleteMutex(MutexRef mutex) {
+ delete (RecursiveLock*)mutex;
+}
+
+Common::String OSystem_3DS::getSystemLanguage() const {
+ u8 langcode;
+ CFGU_GetSystemLanguage(&langcode);
+ switch (langcode) {
+ case CFG_LANGUAGE_JP: return "ja_JP";
+ case CFG_LANGUAGE_EN: return "en_US";
+ case CFG_LANGUAGE_FR: return "fr_FR";
+ case CFG_LANGUAGE_DE: return "de_DE";
+ case CFG_LANGUAGE_IT: return "it_IT";
+ case CFG_LANGUAGE_ES: return "es_ES";
+ case CFG_LANGUAGE_ZH: return "zh_CN";
+ case CFG_LANGUAGE_KO: return "ko_KR";
+ case CFG_LANGUAGE_NL: return "nl_NL";
+ case CFG_LANGUAGE_PT: return "pt_BR";
+ case CFG_LANGUAGE_RU: return "ru_RU";
+ case CFG_LANGUAGE_TW: return "zh_HK";
+ default: return "en_US";
+ }
+}
+
+void OSystem_3DS::fatalError() {
+ printf("FatalError!\n");
+}
+
+void OSystem_3DS::logMessage(LogMessageType::Type type, const char *message) {
+ printf("3DS log: %s\n", message);
+}
+
+} // namespace _3DS
diff --git a/backends/platform/3ds/osystem.h b/backends/platform/3ds/osystem.h
new file mode 100644
index 0000000000..5df49fe593
--- /dev/null
+++ b/backends/platform/3ds/osystem.h
@@ -0,0 +1,221 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PLATFORM_3DS_H
+#define PLATFORM_3DS_H
+
+#include <citro3d.h>
+#include "backends/mutex/mutex.h"
+#include "backends/base-backend.h"
+#include "graphics/palette.h"
+#include "base/main.h"
+#include "audio/mixer_intern.h"
+#include "backends/graphics/graphics.h"
+#include "backends/platform/3ds/sprite.h"
+#include "common/rect.h"
+#include "common/queue.h"
+
+#define TICKS_PER_MSEC 268123
+
+namespace _3DS {
+
+enum {
+ GFX_LINEAR = 0,
+ GFX_NEAREST = 1
+};
+
+enum InputMode {
+ MODE_HOVER,
+ MODE_DRAG,
+};
+
+static const OSystem::GraphicsMode s_graphicsModes[] = {
+ {"default", "Default Test", GFX_LINEAR},
+ { 0, 0, 0 }
+};
+
+class OSystem_3DS : public EventsBaseBackend, public PaletteManager {
+public:
+ OSystem_3DS();
+ virtual ~OSystem_3DS();
+
+ volatile bool exiting;
+ volatile bool sleeping;
+
+ virtual void initBackend();
+
+ virtual bool hasFeature(OSystem::Feature f);
+ virtual void setFeatureState(OSystem::Feature f, bool enable);
+ virtual bool getFeatureState(OSystem::Feature f);
+
+ virtual bool pollEvent(Common::Event &event);
+
+ virtual uint32 getMillis(bool skipRecord = false);
+ virtual void delayMillis(uint msecs);
+ virtual void getTimeAndDate(TimeDate &t) const;
+
+ virtual MutexRef createMutex();
+ virtual void lockMutex(MutexRef mutex);
+ virtual void unlockMutex(MutexRef mutex);
+ virtual void deleteMutex(MutexRef mutex);
+
+ virtual void logMessage(LogMessageType::Type type, const char *message);
+
+ virtual Audio::Mixer *getMixer();
+ virtual PaletteManager *getPaletteManager() { return this; }
+ virtual Common::String getSystemLanguage() const;
+ virtual void fatalError();
+ virtual void quit();
+
+ virtual Common::String getDefaultConfigFileName();
+
+ // Graphics
+ virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+ int getDefaultGraphicsMode() const;
+ bool setGraphicsMode(int mode);
+ void resetGraphicsScale();
+ int getGraphicsMode() const;
+ inline Graphics::PixelFormat getScreenFormat() const { return _pfGame; }
+ virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
+ void initSize(uint width, uint height,
+ const Graphics::PixelFormat *format = NULL);
+ virtual int getScreenChangeID() const { return 0; };
+
+ void beginGFXTransaction();
+ OSystem::TransactionError endGFXTransaction();
+ int16 getHeight(){ return _gameHeight; }
+ int16 getWidth(){ return _gameWidth; }
+ void setPalette(const byte *colors, uint start, uint num);
+ void grabPalette(byte *colors, uint start, uint num);
+ void copyRectToScreen(const void *buf, int pitch, int x, int y, int w,
+ int h);
+ Graphics::Surface *lockScreen();
+ void unlockScreen();
+ void updateScreen();
+ void setShakePos(int shakeOffset);
+ void setFocusRectangle(const Common::Rect &rect);
+ void clearFocusRectangle();
+ void showOverlay();
+ void hideOverlay();
+ Graphics::PixelFormat getOverlayFormat() const;
+ void clearOverlay();
+ void grabOverlay(void *buf, int pitch);
+ void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w,
+ int h);
+ virtual int16 getOverlayHeight();
+ virtual int16 getOverlayWidth();
+ virtual void displayMessageOnOSD(const char *msg);
+
+ bool showMouse(bool visible);
+ void warpMouse(int x, int y);
+ void setMouseCursor(const void *buf, uint w, uint h, int hotspotX,
+ int hotspotY, uint32 keycolor, bool dontScale = false,
+ const Graphics::PixelFormat *format = NULL);
+ void setCursorPalette(const byte *colors, uint start, uint num);
+
+ // Transform point from touchscreen coords into gamescreen coords
+ void transformPoint(touchPosition &point);
+
+ void setCursorDelta(float deltaX, float deltaY);
+
+ void updateFocus();
+ void updateConfig();
+ void updateSize();
+
+private:
+ void initGraphics();
+ void destroyGraphics();
+ void initAudio();
+ void destroyAudio();
+ void initEvents();
+ void destroyEvents();
+
+ void flushGameScreen();
+ void flushCursor();
+
+protected:
+ Audio::MixerImpl *_mixer;
+
+private:
+ u16 _gameWidth, _gameHeight;
+ u16 _gameTopX, _gameTopY;
+ u16 _gameBottomX, _gameBottomY;
+
+ // Audio
+ Thread audioThread;
+
+ // Graphics
+ Graphics::PixelFormat _pfGame;
+ Graphics::PixelFormat _pfGameTexture;
+ Graphics::PixelFormat _pfCursor;
+ byte _palette[3 * 256];
+ byte _cursorPalette[3 * 256];
+
+ Graphics::Surface _gameScreen;
+ Sprite _gameTopTexture;
+ Sprite _gameBottomTexture;
+ Sprite _overlay;
+
+ int _screenShakeOffset;
+ bool _overlayVisible;
+
+ DVLB_s *_dvlb;
+ shaderProgram_s _program;
+ int _projectionLocation;
+ int _modelviewLocation;
+ C3D_Mtx _projectionTop;
+ C3D_Mtx _projectionBottom;
+ C3D_RenderTarget* _renderTargetTop;
+ C3D_RenderTarget* _renderTargetBottom;
+
+ // Focus
+ Common::Rect _focusRect;
+ bool _focusDirty;
+ C3D_Mtx _focusMatrix;
+ int _focusPosX, _focusPosY;
+ int _focusTargetPosX, _focusTargetPosY;
+ float _focusStepPosX, _focusStepPosY;
+ float _focusScaleX, _focusScaleY;
+ float _focusTargetScaleX, _focusTargetScaleY;
+ float _focusStepScaleX, _focusStepScaleY;
+ uint32 _focusClearTime;
+
+ // Events
+ Thread _eventThread;
+ Thread _timerThread;
+ Common::Queue<Common::Event> _eventQueue;
+
+ // Cursor
+ Graphics::Surface _cursor;
+ Sprite _cursorTexture;
+ bool _cursorPaletteEnabled;
+ bool _cursorVisible;
+ bool _cursorScalable;
+ float _cursorX, _cursorY;
+ float _cursorDeltaX, _cursorDeltaY;
+ int _cursorHotspotX, _cursorHotspotY;
+ uint32 _cursorKeyColor;
+};
+
+} // namespace _3DS
+
+#endif
diff --git a/backends/platform/3ds/shader.v.pica b/backends/platform/3ds/shader.v.pica
new file mode 100644
index 0000000000..2d18985622
--- /dev/null
+++ b/backends/platform/3ds/shader.v.pica
@@ -0,0 +1,59 @@
+;* ScummVM - Graphic Adventure Engine
+;*
+;* ScummVM is the legal property of its developers, whose names
+;* are too numerous to list here. Please refer to the COPYRIGHT
+;* file distributed with this source distribution.
+;*
+;* This program is free software; you can redistribute it and/or
+;* modify it under the terms of the GNU General Public License
+;* as published by the Free Software Foundation; either version 2
+;* of the License, or (at your option) any later version.
+;*
+;* This program is distributed in the hope that it will be useful,
+;* but WITHOUT ANY WARRANTY; without even the implied warranty of
+;* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;* GNU General Public License for more details.
+;*
+;* You should have received a copy of the GNU General Public License
+;* along with this program; if not, write to the Free Software
+;* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+;*
+
+; Uniforms
+.fvec projection[4], modelView[4]
+
+; Constants
+.constf myconst(0.0, 1.0, -1.0, 0.1)
+.alias zeros myconst.xxxx ; Vector full of zeros
+.alias ones myconst.yyyy ; Vector full of ones
+
+; Outputs
+.out outpos position
+.out outtex texcoord0
+
+; Inputs (defined as aliases for convenience)
+.alias inpos v0
+.alias intex v1
+
+.proc main
+ ; Force the w component of inpos to be 1.0
+ mov r0.xyz, inpos
+ mov r0.w, ones
+
+ ; r1 = modelView * inpos
+ dp4 r1.x, modelView[0], r0
+ dp4 r1.y, modelView[1], r0
+ dp4 r1.z, modelView[2], r0
+ dp4 r1.w, modelView[3], r0
+
+ ; outpos = projection * r1
+ dp4 outpos.x, projection[0], r1
+ dp4 outpos.y, projection[1], r1
+ dp4 outpos.z, projection[2], r1
+ dp4 outpos.w, projection[3], r1
+
+ mov outtex, intex
+
+ end
+.end
+
diff --git a/backends/platform/3ds/sprite.cpp b/backends/platform/3ds/sprite.cpp
new file mode 100644
index 0000000000..842729c051
--- /dev/null
+++ b/backends/platform/3ds/sprite.cpp
@@ -0,0 +1,144 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/platform/3ds/sprite.h"
+#include "common/util.h"
+#include <3ds.h>
+
+static uint nextHigher2(uint v) {
+ if (v == 0)
+ return 1;
+ v--;
+ v |= v >> 1;
+ v |= v >> 2;
+ v |= v >> 4;
+ v |= v >> 8;
+ v |= v >> 16;
+ return ++v;
+}
+
+Sprite::Sprite()
+ : dirtyPixels(true)
+ , dirtyMatrix(true)
+ , actualWidth(0)
+ , actualHeight(0)
+ , posX(0)
+ , posY(0)
+ , scaleX(1.f)
+ , scaleY(1.f)
+{
+ Mtx_Identity(&modelview);
+
+ vertices = (vertex *)linearAlloc(sizeof(vertex) * 4);
+}
+
+Sprite::~Sprite() {
+ //
+}
+
+void Sprite::create(uint16 width, uint16 height, const Graphics::PixelFormat &f) {
+ free();
+
+ actualWidth = width;
+ actualHeight = height;
+ format = f;
+ w = MAX(nextHigher2(width), 64u);
+ h = MAX(nextHigher2(height), 64u);
+ pitch = w * format.bytesPerPixel;
+ dirtyPixels = true;
+
+ if (width && height) {
+ pixels = linearAlloc(h * pitch);
+ C3D_TexInit(&texture, w, h, GPU_RGBA8);
+ C3D_TexSetFilter(&texture, GPU_LINEAR, GPU_LINEAR);
+ assert(pixels && texture.data);
+ clear();
+ }
+
+ float x = 0.f, y = 0.f;
+ float u = (float)width/w;
+ float v = (float)height/h;
+ vertex tmp[4] = {
+ {{x, y, 0.5f}, {0, 0}},
+ {{x+width, y, 0.5f}, {u, 0}},
+ {{x, y+height, 0.5f}, {0, v}},
+ {{x+width, y+height, 0.5f}, {u, v}},
+ };
+ memcpy(vertices, tmp, sizeof(vertex) * 4);
+}
+
+
+void Sprite::free() {
+ linearFree(vertices);
+ linearFree(pixels);
+ C3D_TexDelete(&texture);
+ pixels = 0;
+ w = h = pitch = 0;
+ actualWidth = actualHeight = 0;
+ format = Graphics::PixelFormat();
+}
+
+void Sprite::convertToInPlace(const Graphics::PixelFormat &dstFormat, const byte *palette) {
+ //
+}
+
+void Sprite::render() {
+ if (dirtyPixels) {
+ dirtyPixels = false;
+ GSPGPU_FlushDataCache(pixels, w * h * format.bytesPerPixel);
+ C3D_SafeDisplayTransfer((u32*)pixels, GX_BUFFER_DIM(w, h), (u32*)texture.data, GX_BUFFER_DIM(w, h), TEXTURE_TRANSFER_FLAGS);
+ gspWaitForPPF();
+ }
+ C3D_TexBind(0, &texture);
+
+ C3D_BufInfo *bufInfo = C3D_GetBufInfo();
+ BufInfo_Init(bufInfo);
+ BufInfo_Add(bufInfo, vertices, sizeof(vertex), 2, 0x10);
+ C3D_DrawArrays(GPU_TRIANGLE_STRIP, 0, 4);
+}
+
+void Sprite::clear(uint32 color) {
+ dirtyPixels = true;
+ memset(pixels, color, w * h * format.bytesPerPixel);
+}
+
+void Sprite::setScale (float x, float y) {
+ scaleX = x;
+ scaleY = y;
+ dirtyMatrix = true;
+}
+
+void Sprite::setPosition(int x, int y) {
+ posX = x;
+ posY = y;
+ dirtyMatrix = true;
+}
+
+C3D_Mtx* Sprite::getMatrix() {
+ if (dirtyMatrix) {
+ dirtyMatrix = false;
+ Mtx_Identity(&modelview);
+ Mtx_Scale(&modelview, scaleX, scaleY, 1.f);
+ Mtx_Translate(&modelview, posX, posY, 0);
+ }
+ return &modelview;
+}
diff --git a/backends/platform/3ds/sprite.h b/backends/platform/3ds/sprite.h
new file mode 100644
index 0000000000..129c2689e7
--- /dev/null
+++ b/backends/platform/3ds/sprite.h
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GRAPHICS_SPRITE_3DS_H
+#define GRAPHICS_SPRITE_3DS_H
+
+#include <citro3d.h>
+#include "graphics/surface.h"
+
+#define TEXTURE_TRANSFER_FLAGS \
+ (GX_TRANSFER_FLIP_VERT(1) | GX_TRANSFER_OUT_TILED(1) | GX_TRANSFER_RAW_COPY(0) | \
+ GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) | GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGBA8) | \
+ GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO))
+
+typedef struct {
+ float position[3];
+ float texcoord[2];
+} vertex;
+
+class Sprite : public Graphics::Surface {
+public:
+ Sprite();
+ ~Sprite();
+ void create(uint16 width, uint16 height, const Graphics::PixelFormat &format);
+ void free();
+ void convertToInPlace(const Graphics::PixelFormat &dstFormat, const byte *palette = 0);
+ void render();
+ void clear(uint32 color = 0);
+ void markDirty(){ dirtyPixels = true; }
+
+ void setPosition(int x, int y);
+ void setScale(float x, float y);
+ float getScaleX(){ return scaleX; }
+ float getScaleY(){ return scaleY; }
+ C3D_Mtx* getMatrix();
+
+ uint16 actualWidth;
+ uint16 actualHeight;
+
+private:
+ bool dirtyPixels;
+ bool dirtyMatrix;
+ C3D_Mtx modelview;
+ C3D_Tex texture;
+ vertex* vertices;
+ int posX;
+ int posY;
+ float scaleX;
+ float scaleY;
+};
+
+#endif
diff --git a/backends/platform/android/android.cpp b/backends/platform/android/android.cpp
index 798772cc24..4e4417400c 100644
--- a/backends/platform/android/android.cpp
+++ b/backends/platform/android/android.cpp
@@ -401,7 +401,8 @@ bool OSystem_Android::hasFeature(Feature f) {
f == kFeatureAspectRatioCorrection ||
f == kFeatureCursorPalette ||
f == kFeatureVirtualKeyboard ||
- f == kFeatureOverlaySupportsAlpha);
+ f == kFeatureOverlaySupportsAlpha ||
+ f == kFeatureOpenUrl);
}
void OSystem_Android::setFeatureState(Feature f, bool enable) {
@@ -586,6 +587,10 @@ Common::String OSystem_Android::getSystemLanguage() const {
getSystemProperty("persist.sys.country").c_str());
}
+bool OSystem_Android::openUrl(const Common::String &url) {
+ return JNI::openUrl(url.c_str());
+}
+
Common::String OSystem_Android::getSystemProperty(const char *name) const {
char value[PROP_VALUE_MAX];
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h
index ade84dd42d..2935d96381 100644
--- a/backends/platform/android/android.h
+++ b/backends/platform/android/android.h
@@ -286,6 +286,7 @@ public:
virtual void logMessage(LogMessageType::Type type, const char *message);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s,
int priority = 0);
+ virtual bool openUrl(const Common::String &url);
virtual Common::String getSystemLanguage() const;
};
diff --git a/backends/platform/android/android.mk b/backends/platform/android/android.mk
index e11ad0724e..4a29526941 100644
--- a/backends/platform/android/android.mk
+++ b/backends/platform/android/android.mk
@@ -1,9 +1,9 @@
# Android specific build targets
# These must be incremented for each market upload
-ANDROID_VERSIONCODE = 6
+ANDROID_VERSIONCODE = 16
-ANDROID_TARGET_VERSION = 14
+ANDROID_TARGET_VERSION = 23
NDK_BUILD = $(ANDROID_NDK)/ndk-build APP_ABI=$(ABI)
SDK_ANDROID = $(ANDROID_SDK)/tools/android
@@ -20,6 +20,7 @@ RESOURCES = \
$(PATH_BUILD_RES)/layout/main.xml \
$(PATH_BUILD_RES)/drawable/scummvm.png \
$(PATH_BUILD_RES)/drawable/scummvm_big.png \
+ $(PATH_BUILD_RES)/drawable-xhdpi/leanback_icon.png \
$(PATH_BUILD_RES)/drawable-xhdpi/ouya_icon.png
DIST_ANDROID_MK = $(PATH_DIST)/jni/Android.mk
diff --git a/backends/platform/android/asset-archive.cpp b/backends/platform/android/asset-archive.cpp
index 6680081c16..0ee6efc111 100644
--- a/backends/platform/android/asset-archive.cpp
+++ b/backends/platform/android/asset-archive.cpp
@@ -22,8 +22,6 @@
#if defined(__ANDROID__)
-#include <jni.h>
-
#include <sys/types.h>
#include <unistd.h>
@@ -37,443 +35,112 @@
#include "backends/platform/android/jni.h"
#include "backends/platform/android/asset-archive.h"
-// Must match android.content.res.AssetManager.ACCESS_*
-const jint ACCESS_UNKNOWN = 0;
-const jint ACCESS_RANDOM = 1;
+#include <android/asset_manager.h>
+#include <android/asset_manager_jni.h>
-// This might be useful to someone else. Assumes markSupported() == true.
-class JavaInputStream : public Common::SeekableReadStream {
+class AssetInputStream : public Common::SeekableReadStream {
public:
- JavaInputStream(JNIEnv *env, jobject is);
- virtual ~JavaInputStream();
-
- virtual bool eos() const {
- return _eos;
- }
+ AssetInputStream(AAssetManager *as, const Common::String &path);
+ virtual ~AssetInputStream();
- virtual bool err() const {
- return _err;
- }
+ virtual bool eos() const { return _eos; }
- virtual void clearErr() {
- _eos = _err = false;
- }
+ virtual void clearErr() {_eos = false; }
virtual uint32 read(void *dataPtr, uint32 dataSize);
- virtual int32 pos() const {
- return _pos;
- }
+ virtual int32 pos() const { return _pos; }
- virtual int32 size() const {
- return _len;
- }
+ virtual int32 size() const { return _len; }
virtual bool seek(int32 offset, int whence = SEEK_SET);
private:
- void close(JNIEnv *env);
-
- jmethodID MID_mark;
- jmethodID MID_available;
- jmethodID MID_close;
- jmethodID MID_read;
- jmethodID MID_reset;
- jmethodID MID_skip;
+ void close();
+ AAsset *_asset;
- jobject _input_stream;
- jsize _buflen;
- jbyteArray _buf;
uint32 _pos;
- jint _len;
+ uint32 _len;
bool _eos;
- bool _err;
};
-JavaInputStream::JavaInputStream(JNIEnv *env, jobject is) :
- _eos(false),
- _err(false),
- _pos(0)
-{
- _input_stream = env->NewGlobalRef(is);
- _buflen = 8192;
- jobject buf = env->NewByteArray(_buflen);
- _buf = (jbyteArray)env->NewGlobalRef(buf);
- env->DeleteLocalRef(buf);
-
- jclass cls = env->GetObjectClass(_input_stream);
- MID_mark = env->GetMethodID(cls, "mark", "(I)V");
- assert(MID_mark);
- MID_available = env->GetMethodID(cls, "available", "()I");
- assert(MID_available);
- MID_close = env->GetMethodID(cls, "close", "()V");
- assert(MID_close);
- MID_read = env->GetMethodID(cls, "read", "([BII)I");
- assert(MID_read);
- MID_reset = env->GetMethodID(cls, "reset", "()V");
- assert(MID_reset);
- MID_skip = env->GetMethodID(cls, "skip", "(J)J");
- assert(MID_skip);
- env->DeleteLocalRef(cls);
-
- // Mark start of stream, so we can reset back to it.
- // readlimit is set to something bigger than anything we might
- // want to seek within.
- env->CallVoidMethod(_input_stream, MID_mark, 10 * 1024 * 1024);
- _len = env->CallIntMethod(_input_stream, MID_available);
+AssetInputStream::AssetInputStream(AAssetManager *as, const Common::String &path) :
+ _eos(false), _pos(0) {
+ _asset = AAssetManager_open(as, path.c_str(), AASSET_MODE_RANDOM);
+ _len = AAsset_getLength(_asset);
}
-JavaInputStream::~JavaInputStream() {
- JNIEnv *env = JNI::getEnv();
- close(env);
-
- env->DeleteGlobalRef(_buf);
- env->DeleteGlobalRef(_input_stream);
+AssetInputStream::~AssetInputStream() {
}
-void JavaInputStream::close(JNIEnv *env) {
- env->CallVoidMethod(_input_stream, MID_close);
-
- if (env->ExceptionCheck())
- env->ExceptionClear();
+void AssetInputStream::close() {
+ AAsset_close(_asset);
}
-uint32 JavaInputStream::read(void *dataPtr, uint32 dataSize) {
- JNIEnv *env = JNI::getEnv();
-
- if (_buflen < jint(dataSize)) {
- _buflen = dataSize;
-
- env->DeleteGlobalRef(_buf);
- jobject buf = env->NewByteArray(_buflen);
- _buf = static_cast<jbyteArray>(env->NewGlobalRef(buf));
- env->DeleteLocalRef(buf);
- }
-
- jint ret = env->CallIntMethod(_input_stream, MID_read, _buf, 0, dataSize);
-
- if (env->ExceptionCheck()) {
- warning("Exception during JavaInputStream::read(%p, %d)",
- dataPtr, dataSize);
-
- env->ExceptionDescribe();
- env->ExceptionClear();
-
- _err = true;
- ret = -1;
- } else if (ret == -1) {
+uint32 AssetInputStream::read(void *dataPtr, uint32 dataSize) {
+ uint32 readlen = AAsset_read(_asset, dataPtr, dataSize);
+ _pos += readlen;
+ if (readlen != dataSize) {
_eos = true;
- ret = 0;
- } else {
- env->GetByteArrayRegion(_buf, 0, ret, static_cast<jbyte *>(dataPtr));
- _pos += ret;
}
-
- return ret;
+ return readlen;
}
-bool JavaInputStream::seek(int32 offset, int whence) {
- JNIEnv *env = JNI::getEnv();
- uint32 newpos;
-
- switch (whence) {
- case SEEK_SET:
- newpos = offset;
- break;
- case SEEK_CUR:
- newpos = _pos + offset;
- break;
- case SEEK_END:
- newpos = _len + offset;
- break;
- default:
- debug("Unknown 'whence' arg %d", whence);
+bool AssetInputStream::seek(int32 offset, int whence) {
+ int res = AAsset_seek(_asset, offset, whence);
+ if (res == -1) {
return false;
}
-
- jlong skip_bytes;
- if (newpos > _pos) {
- skip_bytes = newpos - _pos;
- } else {
- // Can't skip backwards, so jump back to start and skip from there.
- env->CallVoidMethod(_input_stream, MID_reset);
-
- if (env->ExceptionCheck()) {
- warning("Failed to rewind to start of asset stream");
-
- env->ExceptionDescribe();
- env->ExceptionClear();
-
- return false;
- }
-
- _pos = 0;
- skip_bytes = newpos;
- }
-
- while (skip_bytes > 0) {
- jlong ret = env->CallLongMethod(_input_stream, MID_skip, skip_bytes);
-
- if (env->ExceptionCheck()) {
- warning("Failed to skip %ld bytes into asset stream",
- static_cast<long>(skip_bytes));
-
- env->ExceptionDescribe();
- env->ExceptionClear();
-
- return false;
- } else if (ret == 0) {
- warning("InputStream->skip(%ld) didn't skip any bytes. Aborting seek.",
- static_cast<long>(skip_bytes));
-
- // No point looping forever...
- return false;
- }
-
- _pos += ret;
- skip_bytes -= ret;
- }
-
- _eos = false;
- return true;
-}
-
-// Must match android.content.res.AssetFileDescriptor.UNKNOWN_LENGTH
-const jlong UNKNOWN_LENGTH = -1;
-
-// Reading directly from a fd is so much more efficient, that it is
-// worth optimising for.
-class AssetFdReadStream : public Common::SeekableReadStream {
-public:
- AssetFdReadStream(JNIEnv *env, jobject assetfd);
- virtual ~AssetFdReadStream();
-
- virtual bool eos() const {
- return _eos;
- }
-
- virtual bool err() const {
- return _err;
- }
-
- virtual void clearErr() {
- _eos = _err = false;
- }
-
- virtual uint32 read(void *dataPtr, uint32 dataSize);
-
- virtual int32 pos() const {
- return _pos;
- }
-
- virtual int32 size() const {
- return _declared_len;
- }
-
- virtual bool seek(int32 offset, int whence = SEEK_SET);
-
-private:
- void close(JNIEnv *env);
-
- int _fd;
- jmethodID MID_close;
- jobject _assetfd;
- jlong _start_off;
- jlong _declared_len;
- uint32 _pos;
- bool _eos;
- bool _err;
-};
-
-AssetFdReadStream::AssetFdReadStream(JNIEnv *env, jobject assetfd) :
- _eos(false),
- _err(false),
- _pos(0)
-{
- _assetfd = env->NewGlobalRef(assetfd);
-
- jclass cls = env->GetObjectClass(_assetfd);
- MID_close = env->GetMethodID(cls, "close", "()V");
- assert(MID_close);
-
- jmethodID MID_getStartOffset =
- env->GetMethodID(cls, "getStartOffset", "()J");
- assert(MID_getStartOffset);
- _start_off = env->CallLongMethod(_assetfd, MID_getStartOffset);
-
- jmethodID MID_getDeclaredLength =
- env->GetMethodID(cls, "getDeclaredLength", "()J");
- assert(MID_getDeclaredLength);
- _declared_len = env->CallLongMethod(_assetfd, MID_getDeclaredLength);
-
- jmethodID MID_getFileDescriptor =
- env->GetMethodID(cls, "getFileDescriptor",
- "()Ljava/io/FileDescriptor;");
- assert(MID_getFileDescriptor);
- jobject javafd = env->CallObjectMethod(_assetfd, MID_getFileDescriptor);
- assert(javafd);
-
- jclass fd_cls = env->GetObjectClass(javafd);
- jfieldID FID_descriptor = env->GetFieldID(fd_cls, "descriptor", "I");
- assert(FID_descriptor);
- env->DeleteLocalRef(fd_cls);
-
- _fd = env->GetIntField(javafd, FID_descriptor);
- env->DeleteLocalRef(javafd);
-
- env->DeleteLocalRef(cls);
-}
-
-AssetFdReadStream::~AssetFdReadStream() {
- JNIEnv *env = JNI::getEnv();
- env->CallVoidMethod(_assetfd, MID_close);
-
- if (env->ExceptionCheck())
- env->ExceptionClear();
-
- env->DeleteGlobalRef(_assetfd);
-}
-
-uint32 AssetFdReadStream::read(void *dataPtr, uint32 dataSize) {
- if (_declared_len != UNKNOWN_LENGTH) {
- jlong cap = _declared_len - _pos;
- if (dataSize > cap)
- dataSize = cap;
- }
-
- int ret = ::read(_fd, dataPtr, dataSize);
-
- if (ret == 0)
- _eos = true;
- else if (ret == -1)
- _err = true;
- else
- _pos += ret;
-
- return ret;
-}
-
-bool AssetFdReadStream::seek(int32 offset, int whence) {
- if (whence == SEEK_SET) {
- if (_declared_len != UNKNOWN_LENGTH && offset > _declared_len)
- offset = _declared_len;
-
- offset += _start_off;
- } else if (whence == SEEK_END && _declared_len != UNKNOWN_LENGTH) {
- whence = SEEK_SET;
- offset = _start_off + _declared_len + offset;
+ if (whence == SEEK_CUR) {
+ _pos += offset;
+ } else if (whence == SEEK_SET) {
+ _pos = offset;
+ } else if (whence == SEEK_END) {
+ _pos = _len + offset;
}
-
- int ret = lseek(_fd, offset, whence);
-
- if (ret == -1)
- return false;
-
- _pos = ret - _start_off;
+ assert(_pos <= _len);
_eos = false;
-
return true;
}
-AndroidAssetArchive::AndroidAssetArchive(jobject am) {
+AndroidAssetArchive::AndroidAssetArchive(jobject am) : _hasCached(false) {
JNIEnv *env = JNI::getEnv();
- _am = env->NewGlobalRef(am);
- jclass cls = env->GetObjectClass(_am);
- MID_open = env->GetMethodID(cls, "open",
- "(Ljava/lang/String;I)Ljava/io/InputStream;");
- assert(MID_open);
-
- MID_openFd = env->GetMethodID(cls, "openFd", "(Ljava/lang/String;)"
- "Landroid/content/res/AssetFileDescriptor;");
- assert(MID_openFd);
-
- MID_list = env->GetMethodID(cls, "list",
- "(Ljava/lang/String;)[Ljava/lang/String;");
- assert(MID_list);
- env->DeleteLocalRef(cls);
+ _am = AAssetManager_fromJava(env, am);
}
AndroidAssetArchive::~AndroidAssetArchive() {
- JNIEnv *env = JNI::getEnv();
- env->DeleteGlobalRef(_am);
}
bool AndroidAssetArchive::hasFile(const Common::String &name) const {
- JNIEnv *env = JNI::getEnv();
- jstring path = env->NewStringUTF(name.c_str());
- jobject result = env->CallObjectMethod(_am, MID_open, path, ACCESS_UNKNOWN);
- if (env->ExceptionCheck()) {
- // Assume FileNotFoundException
- //warning("Error while calling AssetManager->open(%s)", name.c_str());
- //env->ExceptionDescribe();
- env->ExceptionClear();
- env->DeleteLocalRef(path);
-
- return false;
+ AAsset *asset = AAssetManager_open(_am, name.c_str(), AASSET_MODE_RANDOM);
+ bool exists = false;
+ if (asset != NULL) {
+ exists = true;
+ AAsset_close(asset);
}
-
- env->DeleteLocalRef(result);
- env->DeleteLocalRef(path);
-
- return true;
+ return exists;
}
int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) const {
- JNIEnv *env = JNI::getEnv();
- Common::List<Common::String> dirlist;
- dirlist.push_back("");
+ if (_hasCached) {
+ member_list.insert(member_list.end(), _cachedMembers.begin(), _cachedMembers.end());
+ return _cachedMembers.size();
+ }
int count = 0;
- while (!dirlist.empty()) {
- const Common::String dir = dirlist.back();
- dirlist.pop_back();
-
- jstring jpath = env->NewStringUTF(dir.c_str());
- jobjectArray jpathlist =
- (jobjectArray)env->CallObjectMethod(_am, MID_list, jpath);
-
- if (env->ExceptionCheck()) {
- warning("Error while calling AssetManager->list(%s). Ignoring.",
- dir.c_str());
- env->ExceptionDescribe();
- env->ExceptionClear();
-
- // May as well keep going ...
- continue;
- }
-
- env->DeleteLocalRef(jpath);
+ AAssetDir *dir = AAssetManager_openDir(_am, "");
+ const char *file = AAssetDir_getNextFileName(dir);
- for (jsize i = 0; i < env->GetArrayLength(jpathlist); ++i) {
- jstring elem = (jstring)env->GetObjectArrayElement(jpathlist, i);
- const char *p = env->GetStringUTFChars(elem, 0);
-
- if (strlen(p)) {
- Common::String thispath = dir;
-
- if (!thispath.empty())
- thispath += "/";
-
- thispath += p;
-
- // Assume files have a . in them, and directories don't
- if (strchr(p, '.')) {
- member_list.push_back(getMember(thispath));
- ++count;
- } else {
- // AssetManager is ridiculously slow and we don't care
- // about subdirectories at the moment, so ignore them.
- // dirlist.push_back(thispath);
- }
- }
-
- env->ReleaseStringUTFChars(elem, p);
- env->DeleteLocalRef(elem);
- }
-
- env->DeleteLocalRef(jpathlist);
+ while (file) {
+ member_list.push_back(getMember(file));
+ ++count;
+ file = AAssetDir_getNextFileName(dir);
}
+ AAssetDir_close(dir);
+
+ _cachedMembers = Common::ArchiveMemberList(member_list);
+ _hasCached = true;
return count;
}
@@ -483,39 +150,10 @@ const Common::ArchiveMemberPtr AndroidAssetArchive::getMember(const Common::Stri
}
Common::SeekableReadStream *AndroidAssetArchive::createReadStreamForMember(const Common::String &path) const {
- JNIEnv *env = JNI::getEnv();
- jstring jpath = env->NewStringUTF(path.c_str());
-
- // Try openFd() first ...
- jobject afd = env->CallObjectMethod(_am, MID_openFd, jpath);
-
- if (env->ExceptionCheck())
- env->ExceptionClear();
- else if (afd != 0) {
- // success :)
- Common::SeekableReadStream *stream = new AssetFdReadStream(env, afd);
- env->DeleteLocalRef(jpath);
- env->DeleteLocalRef(afd);
- return stream;
+ if (!hasFile(path)) {
+ return nullptr;
}
-
- // ... and fallback to normal open() if that doesn't work
- jobject is = env->CallObjectMethod(_am, MID_open, jpath, ACCESS_RANDOM);
-
- if (env->ExceptionCheck()) {
- // Assume FileNotFoundException
- //warning("Error opening %s", path.c_str());
- //env->ExceptionDescribe();
- env->ExceptionClear();
- env->DeleteLocalRef(jpath);
-
- return 0;
- }
-
- Common::SeekableReadStream *stream = new JavaInputStream(env, is);
- env->DeleteLocalRef(jpath);
- env->DeleteLocalRef(is);
- return stream;
+ return new AssetInputStream(_am, path);
}
#endif
diff --git a/backends/platform/android/asset-archive.h b/backends/platform/android/asset-archive.h
index 6a0033d24e..8ae55b22c9 100644
--- a/backends/platform/android/asset-archive.h
+++ b/backends/platform/android/asset-archive.h
@@ -32,6 +32,8 @@
#include "common/util.h"
#include "common/archive.h"
+#include <android/asset_manager.h>
+
class AndroidAssetArchive : public Common::Archive {
public:
AndroidAssetArchive(jobject am);
@@ -43,11 +45,9 @@ public:
virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
private:
- jmethodID MID_open;
- jmethodID MID_openFd;
- jmethodID MID_list;
-
- jobject _am;
+ AAssetManager *_am;
+ mutable Common::ArchiveMemberList _cachedMembers;
+ mutable bool _hasCached;
};
#endif
diff --git a/backends/platform/android/events.cpp b/backends/platform/android/events.cpp
index 8039981a92..b146945a01 100644
--- a/backends/platform/android/events.cpp
+++ b/backends/platform/android/events.cpp
@@ -101,7 +101,9 @@ enum {
JKEYCODE_MEDIA_NEXT = 87,
JKEYCODE_MEDIA_PREVIOUS = 88,
JKEYCODE_MEDIA_REWIND = 89,
- JKEYCODE_MEDIA_FAST_FORWARD = 90
+ JKEYCODE_MEDIA_FAST_FORWARD = 90,
+ JKEYCODE_MEDIA_PLAY = 126,
+ JKEYCODE_MEDIA_PAUSE = 127
};
// five-way navigation control
@@ -380,6 +382,19 @@ void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3,
return;
+ case JKEYCODE_MEDIA_PAUSE:
+ case JKEYCODE_MEDIA_PLAY:
+ case JKEYCODE_MEDIA_PLAY_PAUSE:
+ if (arg1 == JACTION_DOWN) {
+ e.type = Common::EVENT_MAINMENU;
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+ }
+
+ return;
+
case JKEYCODE_CAMERA:
case JKEYCODE_SEARCH:
if (arg1 == JACTION_DOWN)
@@ -888,6 +903,10 @@ void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3,
e.kbd.ascii = Common::ASCII_ESCAPE;
break;
+ case JKEYCODE_BUTTON_Y:
+ e.type = Common::EVENT_MAINMENU;
+ break;
+
default:
LOGW("unmapped gamepad key: %d", arg2);
return;
diff --git a/backends/platform/android/jni.cpp b/backends/platform/android/jni.cpp
index 22e6a749c2..256ae09ef8 100644
--- a/backends/platform/android/jni.cpp
+++ b/backends/platform/android/jni.cpp
@@ -76,6 +76,8 @@ bool JNI::_ready_for_events = 0;
jmethodID JNI::_MID_getDPI = 0;
jmethodID JNI::_MID_displayMessageOnOSD = 0;
+jmethodID JNI::_MID_openUrl = 0;
+jmethodID JNI::_MID_isConnectionLimited = 0;
jmethodID JNI::_MID_setWindowCaption = 0;
jmethodID JNI::_MID_showVirtualKeyboard = 0;
jmethodID JNI::_MID_getSysArchives = 0;
@@ -232,6 +234,41 @@ void JNI::displayMessageOnOSD(const char *msg) {
env->DeleteLocalRef(java_msg);
}
+bool JNI::openUrl(const char *url) {
+ bool success = true;
+ JNIEnv *env = JNI::getEnv();
+ jstring javaUrl = env->NewStringUTF(url);
+
+ env->CallVoidMethod(_jobj, _MID_openUrl, javaUrl);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Failed to open URL");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ success = false;
+ }
+
+ env->DeleteLocalRef(javaUrl);
+ return success;
+}
+
+bool JNI::isConnectionLimited() {
+ bool limited = false;
+ JNIEnv *env = JNI::getEnv();
+ limited = env->CallBooleanMethod(_jobj, _MID_isConnectionLimited);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Failed to check whether connection's limited");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ limited = true;
+ }
+
+ return limited;
+}
+
void JNI::setWindowCaption(const char *caption) {
JNIEnv *env = JNI::getEnv();
jstring java_caption = env->NewStringUTF(caption);
@@ -411,6 +448,8 @@ void JNI::create(JNIEnv *env, jobject self, jobject asset_manager,
FIND_METHOD(, setWindowCaption, "(Ljava/lang/String;)V");
FIND_METHOD(, getDPI, "([F)V");
FIND_METHOD(, displayMessageOnOSD, "(Ljava/lang/String;)V");
+ FIND_METHOD(, openUrl, "(Ljava/lang/String;)V");
+ FIND_METHOD(, isConnectionLimited, "()Z");
FIND_METHOD(, showVirtualKeyboard, "(Z)V");
FIND_METHOD(, getSysArchives, "()[Ljava/lang/String;");
FIND_METHOD(, initSurface, "()Ljavax/microedition/khronos/egl/EGLSurface;");
diff --git a/backends/platform/android/jni.h b/backends/platform/android/jni.h
index 70feaaf72a..0798db448a 100644
--- a/backends/platform/android/jni.h
+++ b/backends/platform/android/jni.h
@@ -58,6 +58,8 @@ public:
static void setWindowCaption(const char *caption);
static void getDPI(float *values);
static void displayMessageOnOSD(const char *msg);
+ static bool openUrl(const char *url);
+ static bool isConnectionLimited();
static void showVirtualKeyboard(bool enable);
static void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
@@ -89,6 +91,8 @@ private:
static jmethodID _MID_getDPI;
static jmethodID _MID_displayMessageOnOSD;
+ static jmethodID _MID_openUrl;
+ static jmethodID _MID_isConnectionLimited;
static jmethodID _MID_setWindowCaption;
static jmethodID _MID_showVirtualKeyboard;
static jmethodID _MID_getSysArchives;
diff --git a/backends/platform/android/org/scummvm/scummvm/ScummVM.java b/backends/platform/android/org/scummvm/scummvm/ScummVM.java
index 3b370a583d..47dcb32b22 100644
--- a/backends/platform/android/org/scummvm/scummvm/ScummVM.java
+++ b/backends/platform/android/org/scummvm/scummvm/ScummVM.java
@@ -53,6 +53,8 @@ public abstract class ScummVM implements SurfaceHolder.Callback, Runnable {
// Callbacks from C++ peer instance
abstract protected void getDPI(float[] values);
abstract protected void displayMessageOnOSD(String msg);
+ abstract protected void openUrl(String url);
+ abstract protected boolean isConnectionLimited();
abstract protected void setWindowCaption(String caption);
abstract protected void showVirtualKeyboard(boolean enable);
abstract protected String[] getSysArchives();
diff --git a/backends/platform/android/org/scummvm/scummvm/ScummVMActivity.java b/backends/platform/android/org/scummvm/scummvm/ScummVMActivity.java
index 5b2dcae175..225496ca0d 100644
--- a/backends/platform/android/org/scummvm/scummvm/ScummVMActivity.java
+++ b/backends/platform/android/org/scummvm/scummvm/ScummVMActivity.java
@@ -2,9 +2,13 @@ package org.scummvm.scummvm;
import android.app.Activity;
import android.app.AlertDialog;
+import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.media.AudioManager;
+import android.net.Uri;
+import android.net.wifi.WifiManager;
+import android.net.wifi.WifiInfo;
import android.os.Build;
import android.os.Bundle;
import android.os.Environment;
@@ -75,6 +79,21 @@ public class ScummVMActivity extends Activity {
}
@Override
+ protected void openUrl(String url) {
+ startActivity(new Intent(Intent.ACTION_VIEW, Uri.parse(url)));
+ }
+
+ @Override
+ protected boolean isConnectionLimited() {
+ WifiManager wifiMgr = (WifiManager)getSystemService(Context.WIFI_SERVICE);
+ if (wifiMgr != null && wifiMgr.isWifiEnabled()) {
+ WifiInfo wifiInfo = wifiMgr.getConnectionInfo();
+ return (wifiInfo == null || wifiInfo.getNetworkId() == -1); //WiFi is on, but it's not connected to any network
+ }
+ return true;
+ }
+
+ @Override
protected void setWindowCaption(final String caption) {
runOnUiThread(new Runnable() {
public void run() {
diff --git a/backends/platform/android/org/scummvm/scummvm/ScummVMEvents.java b/backends/platform/android/org/scummvm/scummvm/ScummVMEvents.java
index 32c65d3395..e81000d8b1 100644
--- a/backends/platform/android/org/scummvm/scummvm/ScummVMEvents.java
+++ b/backends/platform/android/org/scummvm/scummvm/ScummVMEvents.java
@@ -119,6 +119,8 @@ public class ScummVMEvents implements
case KeyEvent.KEYCODE_MENU:
case KeyEvent.KEYCODE_CAMERA:
case KeyEvent.KEYCODE_SEARCH:
+ case KeyEvent.KEYCODE_MEDIA_PLAY:
+ case KeyEvent.KEYCODE_MEDIA_PAUSE:
break;
default:
diff --git a/backends/platform/androidsdl/androidsdl-main.cpp b/backends/platform/androidsdl/androidsdl-main.cpp
new file mode 100644
index 0000000000..364d686c1b
--- /dev/null
+++ b/backends/platform/androidsdl/androidsdl-main.cpp
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_EXCEPTION_system
+
+#include "backends/platform/androidsdl/androidsdl-sdl.h"
+#include "base/main.h"
+
+int main(int argc, char *argv[]) {
+
+ // Copy over config file from previous version of ScummVM if applicable
+ system("ls $DATADIR/.config/scummvm/scummvm.ini || (mkdir -p $DATADIR/.config/scummvm && cp $APPDIR/scummvmrc $DATADIR/.config/scummvm/scummvm.ini )");
+
+ // Create our OSystem instance
+ g_system = new OSystem_ANDROIDSDL();
+ assert(g_system);
+
+ // Pre initialize the backend
+ ((OSystem_POSIX *)g_system)->init();
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+
+ // Free OSystem
+ delete (OSystem_ANDROIDSDL *)g_system;
+
+ return res;
+}
diff --git a/backends/platform/androidsdl/androidsdl-sdl.cpp b/backends/platform/androidsdl/androidsdl-sdl.cpp
new file mode 100644
index 0000000000..d04512475a
--- /dev/null
+++ b/backends/platform/androidsdl/androidsdl-sdl.cpp
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_EXCEPTION_getenv(a)
+
+#include "common/config-manager.h"
+
+#include "backends/platform/androidsdl/androidsdl-sdl.h"
+#include "backends/events/androidsdl/androidsdl-events.h"
+#include "backends/graphics/androidsdl/androidsdl-graphics.h"
+
+void OSystem_ANDROIDSDL::initBackend() {
+ // Create the backend custom managers
+
+ if (_eventSource == 0)
+ _eventSource = new AndroidSdlEventSource();
+
+ if (_graphicsManager == 0)
+ _graphicsManager = new AndroidSdlGraphicsManager(_eventSource, _window);
+
+ if (!ConfMan.hasKey("browser_lastpath"))
+ ConfMan.set("browser_lastpath", getenv("SDCARD"));
+
+ if (!ConfMan.hasKey("gfx_mode"))
+ ConfMan.set("gfx_mode", "2x");
+
+ // Call parent implementation of this method
+ OSystem_POSIX::initBackend();
+}
diff --git a/backends/platform/androidsdl/androidsdl-sdl.h b/backends/platform/androidsdl/androidsdl-sdl.h
new file mode 100644
index 0000000000..6ebe5022eb
--- /dev/null
+++ b/backends/platform/androidsdl/androidsdl-sdl.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PLATFORM_SDL_ANDROIDSDL_H
+#define PLATFORM_SDL_ANDROIDSDL_H
+
+#include "backends/platform/sdl/posix/posix.h"
+
+class OSystem_ANDROIDSDL : public OSystem_POSIX {
+public:
+ virtual void initBackend();
+
+#ifdef ENABLE_KEYMAPPER
+ // FIXME: This just calls parent methods, is it needed?
+ virtual Common::HardwareInputSet *getHardwareInputSet();
+#endif
+};
+
+#endif
diff --git a/backends/platform/androidsdl/androidsdl.mk b/backends/platform/androidsdl/androidsdl.mk
new file mode 100644
index 0000000000..1defb81b97
--- /dev/null
+++ b/backends/platform/androidsdl/androidsdl.mk
@@ -0,0 +1,11 @@
+# Special target to create an AndroidSDL snapshot
+androidsdl:
+ $(MKDIR) release
+ $(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) release
+ $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) release
+ $(CP) $(srcdir)/backends/vkeybd/packs/vkeybd_default.zip release
+ zip -j scummvm190-git-appdata.zip release/*
+ split -d -b 1000000 scummvm190-git-appdata.zip scummvm190-git-appdata.zip0
+ $(RM) -r scummvm190-git-appdata.zip
+
+.PHONY: androidsdl
diff --git a/backends/platform/androidsdl/module.mk b/backends/platform/androidsdl/module.mk
new file mode 100644
index 0000000000..df927163b8
--- /dev/null
+++ b/backends/platform/androidsdl/module.mk
@@ -0,0 +1,13 @@
+MODULE := backends/platform/androidsdl
+
+MODULE_OBJS := \
+ androidsdl-main.o \
+ androidsdl-sdl.o
+
+# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
+MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
+OBJS := $(MODULE_OBJS) $(OBJS)
+MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
+
+# Hack to ensure the SDL backend is built so we can use OSystem_SDL.
+-include $(srcdir)/backends/platform/sdl/module.mk
diff --git a/backends/platform/dc/README b/backends/platform/dc/README
index e26df500e8..3524f57bac 100644
--- a/backends/platform/dc/README
+++ b/backends/platform/dc/README
@@ -4,13 +4,13 @@ Compiling ScummVM for SEGA Dreamcast
If you want to compile ScummVM for your Dreamcast,
you'll need the following:
-* gcc-3.4.2 configured as a cross-compiler for `sh-elf'
+* gcc-4.6.3 configured as a cross-compiler for `sh-elf'
* binutils-2.18 configured likewise
-* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz>
+* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.19.0.tar.gz>
-* libronin-0.5 : <URL:http://peter.bortas.org/scumm/libronin-0.5.tar.gz>
+* libronin-0.6 : <URL:http://peter.bortas.org/scumm/libronin-0.6.tar.gz>
* libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz>
diff --git a/backends/platform/dc/dc-fs.cpp b/backends/platform/dc/dc-fs.cpp
index 77fe4143dd..4bd7e5a777 100644
--- a/backends/platform/dc/dc-fs.cpp
+++ b/backends/platform/dc/dc-fs.cpp
@@ -57,6 +57,7 @@ public:
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream() { return 0; }
+ virtual bool create(bool isDirectory) { return false; }
static AbstractFSNode *makeFileNodePath(const Common::String &path);
};
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index d8ab549c3a..6cd938ec9c 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -57,21 +57,16 @@ class DCHardware {
};
class DCCDManager : public DefaultAudioCDManager {
- // Initialize the specified CD drive for audio playback.
- bool openCD(int drive);
-
- // Poll cdrom status
- // Returns true if cd audio is playing
- bool pollCD();
-
- // Play cdrom audio track
- void playCD(int track, int num_loops, int start_frame, int duration);
+public:
+ // Poll cdrom status
+ // Returns true if cd audio is playing
+ bool isPlaying() const;
- // Stop cdrom audio track
- void stopCD();
+ // Play cdrom audio track
+ bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false);
- // Update cdrom audio status
- void updateCD();
+ // Stop cdrom audio track
+ void stop();
};
class OSystem_Dreamcast : private DCHardware, public EventsBaseBackend, public PaletteManager, public FilesystemFactory
diff --git a/backends/platform/dc/dcloader.cpp b/backends/platform/dc/dcloader.cpp
index bc5e3a733b..2627773b13 100644
--- a/backends/platform/dc/dcloader.cpp
+++ b/backends/platform/dc/dcloader.cpp
@@ -26,6 +26,8 @@
#include "dcloader.h"
+#include <cxxabi.h>
+
#ifdef DL_DEBUG
#define DBG(x) reportf x
#else
@@ -345,6 +347,7 @@ bool DLObject::open(const char *path)
ctors_end = symbol("__plugin_ctors_end");
dtors_start = symbol("__plugin_dtors");
dtors_end = symbol("__plugin_dtors_end");
+ dso_handle = symbol("__dso_handle");
if (ctors_start == NULL || ctors_end == NULL || dtors_start == NULL ||
dtors_end == NULL) {
@@ -364,6 +367,10 @@ bool DLObject::open(const char *path)
bool DLObject::close()
{
+ if (dso_handle != NULL) {
+ __cxxabiv1::__cxa_finalize(dso_handle);
+ dso_handle = NULL;
+ }
if (dtors_start != NULL && dtors_end != NULL)
for (void (**f)(void) = (void (**)(void))dtors_start; f != dtors_end; f++)
(**f)();
diff --git a/backends/platform/dc/dcloader.h b/backends/platform/dc/dcloader.h
index 074ae7aa29..daa2802ec4 100644
--- a/backends/platform/dc/dcloader.h
+++ b/backends/platform/dc/dcloader.h
@@ -34,7 +34,7 @@ class DLObject {
void *segment, *symtab;
char *strtab;
int symbol_cnt;
- void *dtors_start, *dtors_end;
+ void *dtors_start, *dtors_end, *dso_handle;
void seterror(const char *fmt, ...);
void unload();
diff --git a/backends/platform/dc/dcmain.cpp b/backends/platform/dc/dcmain.cpp
index eede796991..c84aef9c47 100644
--- a/backends/platform/dc/dcmain.cpp
+++ b/backends/platform/dc/dcmain.cpp
@@ -90,43 +90,53 @@ static bool find_track(int track, int &first_sec, int &last_sec)
return false;
}
-void DCCDManager::playCD(int track, int num_loops, int start_frame, int duration)
-{
- int first_sec, last_sec;
+bool DCCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) {
+ DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate);
+
+ // If we're playing now return here
+ if (isPlaying()) {
+ return true;
+ }
+
+ // If we should only play emulated tracks stop here.
+ if (onlyEmulate) {
+ return false;
+ }
+
+ int firstSec, lastSec;
#if 1
- if (num_loops)
- --num_loops;
+ if (numLoops)
+ --numLoops;
#endif
- if (num_loops>14) num_loops=14;
- else if (num_loops<0) num_loops=15; // infinity
- if (!find_track(track, first_sec, last_sec))
- return;
- if (duration)
- last_sec = first_sec + start_frame + duration;
- first_sec += start_frame;
- play_cdda_sectors(first_sec, last_sec, num_loops);
-}
-void DCCDManager::stopCD()
-{
- stop_cdda();
-}
+ if (numLoops > 14)
+ numLoops = 14;
+ else if (numLoops < 0)
+ numLoops = 15; // infinity
-bool DCCDManager::pollCD()
-{
- extern int getCdState();
- return getCdState() == 3;
+ if (!find_track(track, firstSec, lastSec))
+ return false;
+
+ if (duration)
+ lastSec = firstSec + startFrame + duration;
+
+ firstSec += startFrame;
+ play_cdda_sectors(firstSec, lastSec, numLoops);
+
+ return true;
}
-void DCCDManager::updateCD()
-{
- // Dummy. The CD drive takes care of itself.
+void DCCDManager::stop() {
+ DefaultAudioCDManager::stop();
+ stop_cdda();
}
-bool DCCDManager::openCD(int drive)
-{
- // Dummy.
- return true;
+bool DCCDManager::isPlaying() const {
+ if (DefaultAudioCDManager::isPlaying())
+ return true;
+
+ extern int getCdState();
+ return getCdState() == 3;
}
void OSystem_Dreamcast::setWindowCaption(const char *caption)
diff --git a/backends/platform/dc/dreamcast.mk b/backends/platform/dc/dreamcast.mk
index 9d8a53e25a..98b5bae087 100644
--- a/backends/platform/dc/dreamcast.mk
+++ b/backends/platform/dc/dreamcast.mk
@@ -6,6 +6,8 @@ ASFLAGS := $(CXXFLAGS)
dist : SCUMMVM.BIN IP.BIN plugin_dist
+clean : dcclean
+
plugin_dist : plugins
@[ -z "$(PLUGINS)" ] || for p in $(or $(PLUGINS),none); do \
t="`basename \"$$p\" | LC_CTYPE=C tr '[:lower:]' '[:upper:]'`"; \
@@ -37,3 +39,10 @@ ip.txt : $(srcdir)/backends/platform/dc/ip.txt.in
dcdist : dist
mkdir -p dcdist/scummvm
cp scummvm.elf SCUMMVM.BIN IP.BIN *.PLG dcdist/scummvm/
+
+dcclean :
+ $(RM) backends/platform/dc/plugin_head.o
+ $(RM) scummvm.bin SCUMMVM.BIN ip.txt IP.BIN *.PLG
+ $(RM_REC) dcdist
+
+.PHONY: dcclean
diff --git a/backends/platform/dc/plugin.syms b/backends/platform/dc/plugin.syms
index 2cab08c9c7..9340ca20b8 100644
--- a/backends/platform/dc/plugin.syms
+++ b/backends/platform/dc/plugin.syms
@@ -6,3 +6,4 @@ ___plugin_ctors
___plugin_ctors_end
___plugin_dtors
___plugin_dtors_end
+___dso_handle
diff --git a/backends/platform/dc/plugin.x b/backends/platform/dc/plugin.x
index 2c8469a335..039fca81cf 100644
--- a/backends/platform/dc/plugin.x
+++ b/backends/platform/dc/plugin.x
@@ -9,6 +9,7 @@ SECTIONS
. = 0;
.text :
{
+ ___dso_handle = .;
*(.text .stub .text.* .gnu.linkonce.t.*)
*(.gnu.warning)
} :plugin =0
diff --git a/backends/platform/dc/vmsave.cpp b/backends/platform/dc/vmsave.cpp
index 75fc1ed0df..df02813b67 100644
--- a/backends/platform/dc/vmsave.cpp
+++ b/backends/platform/dc/vmsave.cpp
@@ -266,18 +266,19 @@ public:
{ return ::readSaveGame(buffer, _size, filename); }
};
-class OutVMSave : public Common::OutSaveFile {
+class OutVMSave : public Common::WriteStream {
private:
char *buffer;
- int pos, size, committed;
+ int _pos, size, committed;
char filename[16];
bool iofailed;
public:
uint32 write(const void *buf, uint32 cnt);
+ virtual int32 pos() const { return _pos; }
OutVMSave(const char *_filename)
- : pos(0), committed(-1), iofailed(false)
+ : _pos(0), committed(-1), iofailed(false)
{
strncpy(filename, _filename, 16);
buffer = new char[size = MAX_SAVE_SIZE];
@@ -291,12 +292,34 @@ public:
};
class VMSaveManager : public Common::SaveFileManager {
+private:
+ static int nameCompare(const unsigned char *entry, const char *match) {
+ return !scumm_strnicmp(reinterpret_cast<const char *>(entry), match, 12);
+ }
+
public:
+ virtual void updateSavefilesList(Common::StringArray &lockedFiles) {
+ // TODO: implement this (locks files, preventing them from being listed, saved or loaded)
+ }
- virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true) {
- OutVMSave *s = new OutVMSave(filename.c_str());
- return compress ? Common::wrapCompressedWriteStream(s) : s;
- }
+ VMSaveManager() {
+ vmsfs_name_compare_function = nameCompare;
+ }
+
+ virtual Common::InSaveFile *openRawFile(const Common::String &filename) {
+ InVMSave *s = new InVMSave();
+ if (s->readSaveGame(filename.c_str())) {
+ return s;
+ } else {
+ delete s;
+ return NULL;
+ }
+ }
+
+ virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true) {
+ OutVMSave *s = new OutVMSave(filename.c_str());
+ return new Common::OutSaveFile(compress ? Common::wrapCompressedWriteStream(s) : s);
+ }
virtual Common::InSaveFile *openForLoading(const Common::String &filename) {
InVMSave *s = new InVMSave();
@@ -320,14 +343,14 @@ void OutVMSave::finalize()
extern const char *gGameName;
extern Icon icon;
- if (committed >= pos)
+ if (committed >= _pos)
return;
char *data = buffer;
- int len = pos;
+ int len = _pos;
vmsaveResult r = writeSaveGame(gGameName, data, len, filename, icon);
- committed = pos;
+ committed = _pos;
if (r != VMSAVE_OK)
iofailed = true;
displaySaveResult(r);
@@ -386,13 +409,13 @@ bool InVMSave::seek(int32 offs, int whence)
uint32 OutVMSave::write(const void *buf, uint32 cnt)
{
int nbyt = cnt;
- if (pos + nbyt > size) {
- cnt = (size - pos);
+ if (_pos + nbyt > size) {
+ cnt = (size - _pos);
nbyt = cnt;
}
if (nbyt)
- memcpy(buffer + pos, buf, nbyt);
- pos += nbyt;
+ memcpy(buffer + _pos, buf, nbyt);
+ _pos += nbyt;
return cnt;
}
diff --git a/backends/platform/dingux/README.GCW0 b/backends/platform/dingux/README.GCW0
index 1875e5323a..95438084c2 100644
--- a/backends/platform/dingux/README.GCW0
+++ b/backends/platform/dingux/README.GCW0
@@ -24,3 +24,17 @@ It's pretty simple if you are running Linux on an x86/amd64 machine:
3. Run backends/platform/dingux/build.gcw0.sh script
4. Copy the resulting file scummvm.opk to your device
5. Enjoy
+
+Troubleshooting
+===============
+Please be advised that currently games with a resolution above 320x240
+are disabled due to the limited screen resolution on the GCW0. This could be
+changed in the future, but higher resolution games will require use of
+an HDMI connection.
+
+In case you need to submit a bugreport, you may find the log file at the
+following path:
+
+ /var/tmp/scummvm.log
+
+The log file is being overwritten at every ScummVM run.
diff --git a/backends/platform/dingux/build.gcw0.sh b/backends/platform/dingux/build.gcw0.sh
index c4bb9d2641..7a31d4fd27 100755
--- a/backends/platform/dingux/build.gcw0.sh
+++ b/backends/platform/dingux/build.gcw0.sh
@@ -3,4 +3,4 @@
export PATH=/opt/gcw0-toolchain/usr/bin:$PATH
# Disable high resolution engines since we have 320x240 hardware
-./configure --host=gcw0 --enable-plugins --default-dynamic --enable-release --disable-engine=mohawk,neverhood,sword25,toltecs,wintermute,zvision --disable-mt32emu --disable-hq-scalers && make -j6 gcw-opk && ls -l scummvm.opk
+./configure --host=gcw0 --enable-plugins --default-dynamic --enable-release && make -j6 gcw-opk && ls -l scummvm.opk
diff --git a/backends/platform/dingux/dingux.mk b/backends/platform/dingux/dingux.mk
index 56c26c3be1..dc87e41241 100644
--- a/backends/platform/dingux/dingux.mk
+++ b/backends/platform/dingux/dingux.mk
@@ -59,19 +59,20 @@ endif
echo >> $(gcw0_bundle)/README.man.txt
echo '[General README]' >> $(gcw0_bundle)/README.man.txt
echo >> $(gcw0_bundle)/README.man.txt
- cat README >> $(gcw0_bundle)/README.man.txt
+ cat $(srcdir)/README | sed -e 's/\[/⟦/g' -e 's/\]/⟧/g' -e '/^1\.1)/,$$ s/^[0-9][0-9]*\.[0-9][0-9]*.*/\[&\]/' >> $(gcw0_bundle)/README.man.txt
+
# $(CP) GeneralUser\ GS\ FluidSynth\ v1.44.sf2 $(gcw0_bundle)/
gcw0-opk-unstripped: $(gcw0_bundle)
$(CP) $(PLUGINS) $(gcw0_bundle)/plugins/
$(CP) $(EXECUTABLE) $(gcw0_bundle)/scummvm
- ./dists/gcw0/opk_make.sh -d $(gcw0_bundle) -o scummvm
+ $(srcdir)/dists/gcw0/opk_make.sh -d $(gcw0_bundle) -o scummvm
gcw-opk: $(gcw0_bundle)
$(STRIP) $(gcw0_bundle)/plugins/*
$(STRIP) $(gcw0_bundle)/scummvm
- ./dists/gcw0/opk_make.sh -d $(gcw0_bundle) -o scummvm
+ $(srcdir)/dists/gcw0/opk_make.sh -d $(gcw0_bundle) -o scummvm
GeneralUser_GS_1.44-FluidSynth.zip:
curl -s http://www.scummvm.org/frs/extras/SoundFont/GeneralUser_GS_1.44-FluidSynth.zip -o GeneralUser_GS_1.44-FluidSynth.zip
diff --git a/backends/platform/ds/arm9/source/gbampsave.cpp b/backends/platform/ds/arm9/source/gbampsave.cpp
index ef6091e2a2..9991a3253a 100644
--- a/backends/platform/ds/arm9/source/gbampsave.cpp
+++ b/backends/platform/ds/arm9/source/gbampsave.cpp
@@ -45,6 +45,17 @@ static Common::String getSavePath() {
// GBAMP Save File Manager
//////////////////////////
+void GBAMPSaveFileManager::updateSavefilesList(Common::StringArray &lockedFiles) {
+ // TODO: implement this
+ // in this method manager should remember lockedFiles
+ // these files must not be opened for loading or saving, or listed by listSavefiles()
+}
+
+Common::InSaveFile *GBAMPSaveFileManager::openRawFile(const Common::String &filename) {
+ // TODO: make sure it returns raw file, not uncompressed save contents
+ return openForLoading(filename);
+}
+
Common::OutSaveFile *GBAMPSaveFileManager::openForSaving(const Common::String &filename, bool compress) {
Common::String fileSpec = getSavePath();
if (fileSpec.lastChar() != '/')
@@ -56,7 +67,7 @@ Common::OutSaveFile *GBAMPSaveFileManager::openForSaving(const Common::String &f
Common::WriteStream *stream = DS::DSFileStream::makeFromPath(fileSpec, true);
// Use a write buffer
stream = Common::wrapBufferedWriteStream(stream, SAVE_BUFFER_SIZE);
- return stream;
+ return new Common::OutSaveFile(stream);
}
Common::InSaveFile *GBAMPSaveFileManager::openForLoading(const Common::String &filename) {
diff --git a/backends/platform/ds/arm9/source/gbampsave.h b/backends/platform/ds/arm9/source/gbampsave.h
index d86db2ec70..065ea7de68 100644
--- a/backends/platform/ds/arm9/source/gbampsave.h
+++ b/backends/platform/ds/arm9/source/gbampsave.h
@@ -27,6 +27,9 @@
class GBAMPSaveFileManager : public Common::SaveFileManager {
public:
+ virtual void updateSavefilesList(Common::StringArray &lockedFiles);
+ virtual Common::InSaveFile *openRawFile(const Common::String &filename);
+
virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true);
virtual Common::InSaveFile *openForLoading(const Common::String &filename);
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index c53f57523d..f23192cd9d 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -715,7 +715,7 @@ void OSystem_DS::deleteMutex(MutexRef mutex) {
// and should be replaced by an AudioCDManager subclass,
// see backends/audiocd/ and common/system.h
-bool OSystem_DS::openCD(int drive) {
+bool OSystem_DS::openCD() {
return DS::CD::checkCD();
}
diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h
index f4dbac66f7..9f73e125c2 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.h
+++ b/backends/platform/ds/arm9/source/osystem_ds.h
@@ -130,7 +130,8 @@ public:
// FIXME/TODO: The CD API as follows is *obsolete*
// and should be replaced by an AudioCDManager subclass,
// see backends/audiocd/ and common/system.h
- virtual bool openCD(int drive);
+ virtual bool openCD();
+ virtual void closeCD() {}
virtual bool pollCD();
virtual void playCD(int track, int num_loops, int start_frame, int duration);
virtual void stopCD();
diff --git a/backends/platform/ios7/ios7_common.h b/backends/platform/ios7/ios7_common.h
index 12740d4ae9..3609387efd 100644
--- a/backends/platform/ios7/ios7_common.h
+++ b/backends/platform/ios7/ios7_common.h
@@ -62,7 +62,6 @@ enum UIViewTapDescription {
};
enum GraphicsModes {
- kGraphicsModeLinear = 0,
kGraphicsModeNone = 1,
kGraphicsMode2xSaI,
@@ -80,7 +79,7 @@ struct VideoContext {
VideoContext() : asprectRatioCorrection(), screenWidth(), screenHeight(), overlayVisible(false),
overlayWidth(), overlayHeight(), mouseX(), mouseY(),
mouseHotspotX(), mouseHotspotY(), mouseWidth(), mouseHeight(),
- mouseIsVisible(), graphicsMode(kGraphicsModeNone), shakeOffsetY() {
+ mouseIsVisible(), graphicsMode(kGraphicsModeNone), filtering(false), shakeOffsetY() {
}
// Game screen state
@@ -102,6 +101,7 @@ struct VideoContext {
// Misc state
GraphicsModes graphicsMode;
+ bool filtering;
int shakeOffsetY;
};
diff --git a/backends/platform/ios7/ios7_osys_events.cpp b/backends/platform/ios7/ios7_osys_events.cpp
index 3621c084db..da467cf5d6 100644
--- a/backends/platform/ios7/ios7_osys_events.cpp
+++ b/backends/platform/ios7/ios7_osys_events.cpp
@@ -91,16 +91,16 @@ bool OSystem_iOS7::pollEvent(Common::Event &event) {
if (!handleEvent_secondMouseUp(event, internalEvent.value1, internalEvent.value2))
return false;
break;
-
+
case kInputKeyPressed:
handleEvent_keyPressed(event, internalEvent.value1);
break;
-
+
case kInputSwipe:
if (!handleEvent_swipe(event, internalEvent.value1, internalEvent.value2))
return false;
break;
-
+
case kInputTap:
if (!handleEvent_tap(event, (UIViewTapDescription) internalEvent.value1, internalEvent.value2))
return false;
@@ -109,7 +109,7 @@ bool OSystem_iOS7::pollEvent(Common::Event &event) {
default:
break;
}
-
+
return true;
}
return false;
@@ -499,14 +499,14 @@ bool OSystem_iOS7::handleEvent_swipe(Common::Event &event, int direction, int to
}
break;
}
-
+
event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode;
event.kbd.ascii = _queuedInputEvent.kbd.ascii = 0;
event.type = Common::EVENT_KEYDOWN;
_queuedInputEvent.type = Common::EVENT_KEYUP;
event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
_queuedEventTime = getMillis() + kQueuedInputEventDelay;
-
+
return true;
}
else if (touches == 2) {
diff --git a/backends/platform/ios7/ios7_osys_main.cpp b/backends/platform/ios7/ios7_osys_main.cpp
index 25d9cbed15..3a627478f9 100644
--- a/backends/platform/ios7/ios7_osys_main.cpp
+++ b/backends/platform/ios7/ios7_osys_main.cpp
@@ -52,8 +52,7 @@
const OSystem::GraphicsMode OSystem_iOS7::s_supportedGraphicsModes[] = {
- { "none", "No filtering", kGraphicsModeNone },
- { "linear", "Linear filtering", kGraphicsModeLinear },
+ { "none", "Normal", kGraphicsModeNone },
#ifdef ENABLE_IOS7_SCALERS
#ifdef USE_SCALERS
@@ -171,6 +170,7 @@ void OSystem_iOS7::initBackend() {
bool OSystem_iOS7::hasFeature(Feature f) {
switch (f) {
case kFeatureCursorPalette:
+ case kFeatureFilteringMode:
return true;
default:
@@ -187,6 +187,9 @@ void OSystem_iOS7::setFeatureState(Feature f, bool enable) {
_mouseCursorPaletteEnabled = enable;
}
break;
+ case kFeatureFilteringMode:
+ _videoContext->filtering = enable;
+ break;
case kFeatureAspectRatioCorrection:
_videoContext->asprectRatioCorrection = enable;
break;
@@ -200,6 +203,8 @@ bool OSystem_iOS7::getFeatureState(Feature f) {
switch (f) {
case kFeatureCursorPalette:
return _mouseCursorPaletteEnabled;
+ case kFeatureFilteringMode:
+ return _videoContext->filtering;
case kFeatureAspectRatioCorrection:
return _videoContext->asprectRatioCorrection;
diff --git a/backends/platform/ios7/ios7_osys_main.h b/backends/platform/ios7/ios7_osys_main.h
index 174c160bd6..0f89cf7aa5 100644
--- a/backends/platform/ios7/ios7_osys_main.h
+++ b/backends/platform/ios7/ios7_osys_main.h
@@ -123,6 +123,9 @@ public:
static OSystem_iOS7 *sharedInstance();
virtual void initBackend();
+
+ virtual void engineInit();
+ virtual void engineDone();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
diff --git a/backends/platform/ios7/ios7_osys_video.mm b/backends/platform/ios7/ios7_osys_video.mm
index 6784cf46f5..1ec0defd7e 100644
--- a/backends/platform/ios7/ios7_osys_video.mm
+++ b/backends/platform/ios7/ios7_osys_video.mm
@@ -61,6 +61,18 @@ void OSystem_iOS7::fatalError() {
}
}
+void OSystem_iOS7::engineInit() {
+ EventsBaseBackend::engineInit();
+ // Prevent the device going to sleep during game play (and in particular cut scenes)
+ [[UIApplication sharedApplication] setIdleTimerDisabled:YES];
+}
+
+void OSystem_iOS7::engineDone() {
+ EventsBaseBackend::engineDone();
+ // Allow the device going to sleep if idle while in the Launcher
+ [[UIApplication sharedApplication] setIdleTimerDisabled:NO];
+}
+
void OSystem_iOS7::initVideoContext() {
_videoContext = [[iOS7AppDelegate iPhoneView] getVideoContext];
}
@@ -76,7 +88,6 @@ int OSystem_iOS7::getDefaultGraphicsMode() const {
bool OSystem_iOS7::setGraphicsMode(int mode) {
switch (mode) {
case kGraphicsModeNone:
- case kGraphicsModeLinear:
case kGraphicsMode2xSaI:
case kGraphicsModeSuper2xSaI:
case kGraphicsModeSuperEagle:
diff --git a/backends/platform/ios7/ios7_video.mm b/backends/platform/ios7/ios7_video.mm
index 5c0434d43e..5baa83e8e8 100644
--- a/backends/platform/ios7/ios7_video.mm
+++ b/backends/platform/ios7/ios7_video.mm
@@ -442,26 +442,7 @@ uint getSizeNextPOT(uint size) {
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, tex); printOpenGLError();
- GLint filter = GL_LINEAR;
-
- switch (_videoContext.graphicsMode) {
- case kGraphicsModeNone:
- filter = GL_NEAREST;
- break;
-
- case kGraphicsModeLinear:
- case kGraphicsMode2xSaI:
- case kGraphicsModeSuper2xSaI:
- case kGraphicsModeSuperEagle:
- case kGraphicsModeAdvMame2x:
- case kGraphicsModeAdvMame3x:
- case kGraphicsModeHQ2x:
- case kGraphicsModeHQ3x:
- case kGraphicsModeTV2x:
- case kGraphicsModeDotMatrix:
- filter = GL_LINEAR;
- break;
- }
+ GLint filter = _videoContext.filtering ? GL_LINEAR : GL_NEAREST;
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); printOpenGLError();
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); printOpenGLError();
@@ -478,9 +459,6 @@ uint getSizeNextPOT(uint size) {
int scalerScale = 1;
switch (_videoContext.graphicsMode) {
- case kGraphicsModeLinear:
- break;
-
case kGraphicsModeNone:
break;
#ifdef USE_SCALERS
@@ -931,7 +909,7 @@ uint getSizeNextPOT(uint size) {
CGPoint point = [touch locationInView:self];
if (![self getMouseCoords:point eventX:&x eventY:&y])
return;
-
+
[self addEvent:InternalEvent(kInputMouseSecondDragged, x, y)];
}
}
diff --git a/backends/platform/maemo/debian/changelog b/backends/platform/maemo/debian/changelog
index 6b6d1aebd8..0d7d07443e 100644
--- a/backends/platform/maemo/debian/changelog
+++ b/backends/platform/maemo/debian/changelog
@@ -1,8 +1,20 @@
-scummvm (1.9.0~git) unstable; urgency=low
+scummvm (1.10.0~git) unstable; urgency=low
* Development snapshot
- -- Tarek Soliman <tsoliman@scummvm.org> Fri, 26 Feb 2016 21:11:20 -0600
+ -- Tarek Soliman <tsoliman@scummvm.org> Mon, 10 Oct 2016 20:35:19 -0500
+
+scummvm (1.9.0) unstable; urgency=low
+
+ * 1.9.0 release
+
+ -- Tarek Soliman <tsoliman@scummvm.org> Mon, 10 Oct 2016 20:35:18 -0500
+
+scummvm (1.8.1) unstable; urgency=low
+
+ * 1.8.1 release
+
+ -- Tarek Soliman <tsoliman@scummvm.org> Fri, 20 May 2016 20:05:11 -0500
scummvm (1.8.0) unstable; urgency=low
diff --git a/backends/platform/n64/framfs_save_manager.h b/backends/platform/n64/framfs_save_manager.h
index a066854aab..24f9bf10ce 100644
--- a/backends/platform/n64/framfs_save_manager.h
+++ b/backends/platform/n64/framfs_save_manager.h
@@ -65,12 +65,15 @@ public:
}
};
-class OutFRAMSave : public Common::OutSaveFile {
+class OutFRAMSave : public Common::WriteStream {
private:
FRAMFILE *fd;
public:
uint32 write(const void *buf, uint32 cnt);
+ virtual int32 pos() const {
+ return framfs_tell(fd);
+ }
OutFRAMSave(const char *_filename) : fd(NULL) {
fd = framfs_open(_filename, "w");
@@ -99,11 +102,26 @@ public:
class FRAMSaveManager : public Common::SaveFileManager {
public:
+ virtual void updateSavefilesList(Common::StringArray &lockedFiles) {
+ // this method is used to lock saves while cloud syncing
+ // as there is no network on N64, this method wouldn't be used
+ // thus it's not implemtented
+ }
+
+ virtual Common::InSaveFile *openRawFile(const Common::String &filename) {
+ InFRAMSave *s = new InFRAMSave();
+ if (s->readSaveGame(filename.c_str())) {
+ return s;
+ } else {
+ delete s;
+ return 0;
+ }
+ }
virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true) {
OutFRAMSave *s = new OutFRAMSave(filename.c_str());
if (!s->err()) {
- return compress ? Common::wrapCompressedWriteStream(s) : s;
+ return new Common::OutSaveFile(compress ? Common::wrapCompressedWriteStream(s) : s);
} else {
delete s;
return 0;
diff --git a/backends/platform/n64/pakfs_save_manager.h b/backends/platform/n64/pakfs_save_manager.h
index ec66c80b73..8e16d1fce4 100644
--- a/backends/platform/n64/pakfs_save_manager.h
+++ b/backends/platform/n64/pakfs_save_manager.h
@@ -65,13 +65,17 @@ public:
}
};
-class OutPAKSave : public Common::OutSaveFile {
+class OutPAKSave : public Common::WriteStream {
private:
PAKFILE *fd;
public:
uint32 write(const void *buf, uint32 cnt);
+ virtual int32 pos() const {
+ return pakfs_tell(fd);
+ }
+
OutPAKSave(const char *_filename) : fd(NULL) {
fd = pakfs_open(_filename, "w");
}
@@ -100,11 +104,26 @@ public:
class PAKSaveManager : public Common::SaveFileManager {
public:
+ virtual void updateSavefilesList(Common::StringArray &lockedFiles) {
+ // this method is used to lock saves while cloud syncing
+ // as there is no network on N64, this method wouldn't be used
+ // thus it's not implemtented
+ }
+
+ virtual Common::InSaveFile *openRawFile(const Common::String &filename) {
+ InPAKSave *s = new InPAKSave();
+ if (s->readSaveGame(filename.c_str())) {
+ return s;
+ } else {
+ delete s;
+ return NULL;
+ }
+ }
virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true) {
OutPAKSave *s = new OutPAKSave(filename.c_str());
if (!s->err()) {
- return compress ? Common::wrapCompressedWriteStream(s) : s;
+ return new Common::OutSaveFile(compress ? Common::wrapCompressedWriteStream(s) : s);
} else {
delete s;
return NULL;
diff --git a/backends/platform/ps2/eecodyvdfs.c b/backends/platform/ps2/eecodyvdfs.c
index f410b0c8ec..a4d60a7501 100644
--- a/backends/platform/ps2/eecodyvdfs.c
+++ b/backends/platform/ps2/eecodyvdfs.c
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c
index 2a94560843..3fe0d408c4 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c
index 611211a715..dcf9074916 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c
index 983ae38716..6d12a451e3 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/ps2/irxboot.cpp b/backends/platform/ps2/irxboot.cpp
index 0e05047c6e..64d6e989d6 100644
--- a/backends/platform/ps2/irxboot.cpp
+++ b/backends/platform/ps2/irxboot.cpp
@@ -151,7 +151,7 @@ int loadIrxModules(int device, const char *irxPath, IrxReference **modules, IrxT
irxFiles = irxType[type];
numFiles = numIrx[type];
resModules = (IrxReference *)memalign(64, numFiles * sizeof(IrxReference));
- curModule = resModules;
+ curModule = resModules;
for (int i = 0; i < numFiles; i++) {
curModule->fileRef = irxFiles + i;
diff --git a/backends/platform/ps2/savefilemgr.cpp b/backends/platform/ps2/savefilemgr.cpp
index 4fd2b1c72b..4cd988074e 100644
--- a/backends/platform/ps2/savefilemgr.cpp
+++ b/backends/platform/ps2/savefilemgr.cpp
@@ -82,7 +82,11 @@ void Ps2SaveFileManager::mcSplit(char *full, char *game, char *ext) {
// TODO
}
-Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &filename) {
+void Ps2SaveFileManager::updateSavefilesList(Common::StringArray &lockedFiles) {
+ // TODO: implement this (locks files, preventing them from being listed, saved or loaded)
+}
+
+Common::InSaveFile *Ps2SaveFileManager::openRawFile(const Common::String &filename) {
Common::FSNode savePath(ConfMan.get("savepath")); // TODO: is this fast?
Common::SeekableReadStream *sf;
@@ -141,7 +145,12 @@ Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &fil
// _screen->wantAnim(false);
- return Common::wrapCompressedReadStream(sf);
+ return sf;
+}
+
+Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &filename) {
+ Common::SeekableReadStream *sf = openRawFile(filename);
+ return (sf == NULL ? NULL : Common::wrapCompressedReadStream(sf));
}
Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const Common::String &filename, bool compress) {
@@ -192,7 +201,7 @@ Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const Common::String &fil
}
_screen->wantAnim(false);
- return compress ? Common::wrapCompressedWriteStream(sf) : sf;
+ return new Common::OutSaveFile(compress ? Common::wrapCompressedWriteStream(sf) : sf);
}
bool Ps2SaveFileManager::removeSavefile(const Common::String &filename) {
diff --git a/backends/platform/ps2/savefilemgr.h b/backends/platform/ps2/savefilemgr.h
index 547f16fa77..3d45382c64 100644
--- a/backends/platform/ps2/savefilemgr.h
+++ b/backends/platform/ps2/savefilemgr.h
@@ -34,6 +34,9 @@ public:
Ps2SaveFileManager(OSystem_PS2 *system, Gs2dScreen *screen);
virtual ~Ps2SaveFileManager();
+ virtual void updateSavefilesList(Common::StringArray &lockedFiles);
+ virtual Common::InSaveFile *openRawFile(const Common::String &filename);
+
virtual Common::InSaveFile *openForLoading(const Common::String &filename);
virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true);
virtual Common::StringArray listSavefiles(const Common::String &pattern);
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 1aa74b7d9b..e914cdb9c9 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -628,7 +628,7 @@ bool OSystem_PS2::usbMassPresent(void) {
}
bool OSystem_PS2::netPresent(void) {
- if (_useNet)
+ if (_useNet)
return true;
return false;
diff --git a/backends/platform/psp/README.PSP b/backends/platform/psp/README.PSP
index 9467d4b993..46e027f4f7 100644
--- a/backends/platform/psp/README.PSP
+++ b/backends/platform/psp/README.PSP
@@ -1,4 +1,4 @@
-ScummVM-PSP 1.9.0git README
+ScummVM-PSP 1.10.0git README
==============================================================================
Installation
diff --git a/backends/platform/psp/build-psp.sh b/backends/platform/psp/build-psp.sh
new file mode 100755
index 0000000000..1fbeb408a1
--- /dev/null
+++ b/backends/platform/psp/build-psp.sh
@@ -0,0 +1,15 @@
+#!/bin/bash
+
+export PATH=/opt/toolchains/psp/bin:$PATH
+export PSPDEV=/opt/toolchains/psp
+CXXFLAGS="-isystem /opt/toolchains/psp/include"
+export CXXFLAGS
+export LDFLAGS=-L/opt/toolchains/psp/lib
+export LD_LIBRARY_PATH=/opt/toolchains/legacy-shared-objects
+make distclean
+./configure --host=psp --disable-debug --enable-plugins --default-dynamic --enable-release
+make -j4
+mkdir scummvm-1.9.0
+cp -r AUTHORS COPYING COPYING.LGPL COPYING.BSD COPYRIGHT NEWS README gui/themes/translations.dat gui/themes/scummclassic.zip gui/themes/scummmodern.zip dists/engine-data/access.dat dists/engine-data/drascula.dat dists/engine-data/hugo.dat dists/engine-data/kyra.dat dists/engine-data/lure.dat dists/engine-data/mort.dat dists/engine-data/neverhood.dat dists/engine-data/queen.tbl dists/engine-data/sky.cpt dists/engine-data/teenagent.dat dists/engine-data/tony.dat dists/engine-data/toon.dat dists/engine-data/wintermute.zip dists/pred.dic EBOOT.PBP plugins backends/platform/psp/kbd.zip scummvm-1.9.0
+zip -r9 scummvm-1.9.0-psp.zip scummvm-1.9.0
+
diff --git a/backends/platform/sdl/amigaos/amigaos-main.cpp b/backends/platform/sdl/amigaos/amigaos-main.cpp
index 65da6bbf85..7bbf8d1fff 100644
--- a/backends/platform/sdl/amigaos/amigaos-main.cpp
+++ b/backends/platform/sdl/amigaos/amigaos-main.cpp
@@ -24,13 +24,44 @@
#if defined(__amigaos4__)
+#include "backends/fs/amigaos4/amigaos4-fs.h"
#include "backends/platform/sdl/amigaos/amigaos.h"
#include "backends/plugins/sdl/sdl-provider.h"
#include "base/main.h"
int main(int argc, char *argv[]) {
- // Set up a stack cookie to avoid crashes due to too few stack set by users
+ // The following will gather the application name and add the install path
+ // to a variable in AmigaOS4's ENV(ARC) system. It will be placed in AppPaths
+ // so that ScummVM can become AmiUpdate aware
+ const char *const appname = "ScummVM";
+
+ BPTR lock;
+ APTR oldwin;
+
+ // Obtain a lock to the home directory
+ if ((lock = IDOS->GetProgramDir())) {
+ TEXT progpath[2048];
+ TEXT apppath[1024] = "AppPaths";
+
+ if (IDOS->DevNameFromLock(lock,
+ progpath,
+ sizeof(progpath),
+ DN_FULLPATH)) {
+
+ // Stop any "Insert volume..." type requesters
+ oldwin = IDOS->SetProcWindow((APTR)-1);
+
+ // Finally, set the variable to the path the executable was run from
+ IDOS->AddPart( apppath, appname, 1024);
+ IDOS->SetVar( apppath, progpath, -1, GVF_GLOBAL_ONLY|GVF_SAVE_VAR );
+
+ // Turn system requesters back on
+ IDOS->SetProcWindow( oldwin );
+ }
+ }
+
+ // Set up a stack cookie to avoid crashes from a stack set too low
static const char *stack_cookie __attribute__((used)) = "$STACK: 600000";
// Create our OSystem instance
@@ -44,7 +75,7 @@ int main(int argc, char *argv[]) {
PluginManager::instance().addPluginProvider(new SDLPluginProvider());
#endif
- // Invoke the actual ScummVM main entry point:
+ // Invoke the actual ScummVM main entry point
int res = scummvm_main(argc, argv);
// Free OSystem
diff --git a/backends/platform/sdl/macosx/macosx.cpp b/backends/platform/sdl/macosx/macosx.cpp
index 38a2d7441c..e90d459e67 100644
--- a/backends/platform/sdl/macosx/macosx.cpp
+++ b/backends/platform/sdl/macosx/macosx.cpp
@@ -27,11 +27,13 @@
#ifdef MACOSX
-#include "backends/platform/sdl/macosx/macosx.h"
+#include "backends/audiocd/macosx/macosx-audiocd.h"
#include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h"
#include "backends/platform/sdl/macosx/appmenu_osx.h"
+#include "backends/platform/sdl/macosx/macosx.h"
#include "backends/updates/macosx/macosx-updates.h"
#include "backends/taskbar/macosx/macosx-taskbar.h"
+#include "backends/platform/sdl/macosx/macosx_wrapper.h"
#include "common/archive.h"
#include "common/config-manager.h"
@@ -54,7 +56,7 @@ void OSystem_MacOSX::init() {
// Initialize taskbar manager
_taskbarManager = new MacOSXTaskbarManager();
#endif
-
+
// Invoke parent implementation of this method
OSystem_POSIX::init();
}
@@ -105,7 +107,7 @@ void OSystem_MacOSX::addSysArchivesToSearchSet(Common::SearchSet &s, int priorit
}
bool OSystem_MacOSX::hasFeature(Feature f) {
- if (f == kFeatureDisplayLogFile)
+ if (f == kFeatureDisplayLogFile || f == kFeatureClipboardSupport || f == kFeatureOpenUrl)
return true;
return OSystem_POSIX::hasFeature(f);
}
@@ -123,6 +125,21 @@ bool OSystem_MacOSX::displayLogFile() {
return err != noErr;
}
+bool OSystem_MacOSX::hasTextInClipboard() {
+ return hasTextInClipboardMacOSX();
+}
+
+Common::String OSystem_MacOSX::getTextFromClipboard() {
+ return getTextFromClipboardMacOSX();
+}
+
+bool OSystem_MacOSX::openUrl(const Common::String &url) {
+ CFURLRef urlRef = CFURLCreateWithBytes (NULL, (UInt8*)url.c_str(), url.size(), kCFStringEncodingASCII, NULL);
+ OSStatus err = LSOpenCFURLRef(urlRef, NULL);
+ CFRelease(urlRef);
+ return err != noErr;
+}
+
Common::String OSystem_MacOSX::getSystemLanguage() const {
#if defined(USE_DETECTLANG) && defined(USE_TRANSLATION)
CFArrayRef availableLocalizations = CFBundleCopyBundleLocalizations(CFBundleGetMainBundle());
@@ -170,4 +187,8 @@ Common::String OSystem_MacOSX::getSystemLanguage() const {
#endif // USE_DETECTLANG
}
+AudioCDManager *OSystem_MacOSX::createAudioCDManager() {
+ return createMacOSXAudioCDManager();
+}
+
#endif
diff --git a/backends/platform/sdl/macosx/macosx.h b/backends/platform/sdl/macosx/macosx.h
index c8b4beaeec..72bb4a4787 100644
--- a/backends/platform/sdl/macosx/macosx.h
+++ b/backends/platform/sdl/macosx/macosx.h
@@ -33,11 +33,21 @@ public:
virtual bool displayLogFile();
+ virtual bool hasTextInClipboard();
+ virtual Common::String getTextFromClipboard();
+
+ virtual bool openUrl(const Common::String &url);
+
virtual Common::String getSystemLanguage() const;
virtual void init();
virtual void initBackend();
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
+
+protected:
+ // Override createAudioCDManager() to get our Mac-specific
+ // version.
+ virtual AudioCDManager *createAudioCDManager();
};
#endif
diff --git a/backends/platform/sdl/macosx/macosx_wrapper.h b/backends/platform/sdl/macosx/macosx_wrapper.h
new file mode 100644
index 0000000000..3b346fc486
--- /dev/null
+++ b/backends/platform/sdl/macosx/macosx_wrapper.h
@@ -0,0 +1,31 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PLATFORM_SDL_MACOSX_WRAPPER_H
+#define PLATFORM_SDL_MACOSX_WRAPPER_H
+
+#include <common/str.h>
+
+bool hasTextInClipboardMacOSX();
+Common::String getTextFromClipboardMacOSX();
+
+#endif
diff --git a/backends/platform/sdl/macosx/macosx_wrapper.mm b/backends/platform/sdl/macosx/macosx_wrapper.mm
new file mode 100644
index 0000000000..8ec9eac5ac
--- /dev/null
+++ b/backends/platform/sdl/macosx/macosx_wrapper.mm
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/platform/sdl/macosx/macosx_wrapper.h"
+
+#include <AppKit/NSPasteboard.h>
+#include <Foundation/NSArray.h>
+
+bool hasTextInClipboardMacOSX() {
+ return [[NSPasteboard generalPasteboard] availableTypeFromArray:[NSArray arrayWithObject:NSStringPboardType]] != nil;
+}
+
+Common::String getTextFromClipboardMacOSX() {
+ if (!hasTextInClipboardMacOSX())
+ return Common::String();
+ // Note: on OS X 10.6 and above it is recommanded to use NSPasteboardTypeString rather than NSStringPboardType.
+ // But since we still target older version use NSStringPboardType.
+ NSPasteboard *pb = [NSPasteboard generalPasteboard];
+ NSString* str = [pb stringForType:NSStringPboardType];
+ if (str == nil)
+ return Common::String();
+ // If the string cannot be represented using the requested encoding we get a null pointer below.
+ // This is fine as ScummVM would not know what to do with non-ASCII characters (although maybe
+ // we should use NSISOLatin1StringEncoding?).
+ return Common::String([str cStringUsingEncoding:NSASCIIStringEncoding]);
+}
diff --git a/backends/platform/sdl/module.mk b/backends/platform/sdl/module.mk
index 74dd506d31..84ce272d3c 100644
--- a/backends/platform/sdl/module.mk
+++ b/backends/platform/sdl/module.mk
@@ -14,6 +14,7 @@ ifdef MACOSX
MODULE_OBJS += \
macosx/macosx-main.o \
macosx/macosx.o \
+ macosx/macosx_wrapper.o \
macosx/appmenu_osx.o
endif
diff --git a/backends/platform/sdl/posix/posix-main.cpp b/backends/platform/sdl/posix/posix-main.cpp
index d07db11b0c..5deebb0ae3 100644
--- a/backends/platform/sdl/posix/posix-main.cpp
+++ b/backends/platform/sdl/posix/posix-main.cpp
@@ -22,7 +22,7 @@
#include "common/scummsys.h"
-#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(MAEMO) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3)
+#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(MAEMO) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3) && !defined(ANDROIDSDL)
#include "backends/platform/sdl/posix/posix.h"
#include "backends/plugins/sdl/sdl-provider.h"
diff --git a/backends/platform/sdl/posix/posix.cpp b/backends/platform/sdl/posix/posix.cpp
index 525c74a91a..b805a452cf 100644
--- a/backends/platform/sdl/posix/posix.cpp
+++ b/backends/platform/sdl/posix/posix.cpp
@@ -25,6 +25,7 @@
#define FORBIDDEN_SYMBOL_EXCEPTION_exit
#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h //On IRIX, sys/stat.h includes sys/time.h
+#define FORBIDDEN_SYMBOL_EXCEPTION_system
#include "common/scummsys.h"
@@ -36,6 +37,14 @@
#include "backends/fs/posix/posix-fs.h"
#include "backends/taskbar/unity/unity-taskbar.h"
+#ifdef USE_LINUXCD
+#include "backends/audiocd/linux/linux-audiocd.h"
+#endif
+
+#include "common/textconsole.h"
+
+#include <stdlib.h>
+#include <errno.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <unistd.h>
@@ -73,7 +82,7 @@ void OSystem_POSIX::initBackend() {
}
bool OSystem_POSIX::hasFeature(Feature f) {
- if (f == kFeatureDisplayLogFile)
+ if (f == kFeatureDisplayLogFile || f == kFeatureOpenUrl)
return true;
return OSystem_SDL::hasFeature(f);
}
@@ -136,6 +145,24 @@ Common::String OSystem_POSIX::getDefaultConfigFileName() {
return configFile;
}
+void OSystem_POSIX::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
+#ifdef DATA_PATH
+ const char *snap = getenv("SNAP");
+ if (snap) {
+ Common::String dataPath = Common::String(snap) + DATA_PATH;
+ Common::FSNode dataNode(dataPath);
+ if (dataNode.exists() && dataNode.isDirectory()) {
+ // This is the same priority which is used for the data path (below),
+ // but we insert this one first, so it will be searched first.
+ s.add(dataPath, new Common::FSDirectory(dataNode, 4), priority);
+ }
+ }
+#endif
+
+ // For now, we always add the data path, just in case SNAP doesn't make sense.
+ OSystem_SDL::addSysArchivesToSearchSet(s, priority);
+}
+
Common::WriteStream *OSystem_POSIX::createLogFile() {
// Start out by resetting _logFilePath, so that in case
// of a failure, we know that no log file is open.
@@ -238,5 +265,58 @@ bool OSystem_POSIX::displayLogFile() {
return WIFEXITED(status) && WEXITSTATUS(status) == 0;
}
+bool OSystem_POSIX::openUrl(const Common::String &url) {
+ // inspired by Qt's "qdesktopservices_x11.cpp"
+
+ // try "standards"
+ if (launchBrowser("xdg-open", url))
+ return true;
+ if (launchBrowser(getenv("DEFAULT_BROWSER"), url))
+ return true;
+ if (launchBrowser(getenv("BROWSER"), url))
+ return true;
+
+ // try desktop environment specific tools
+ if (launchBrowser("gnome-open", url)) // gnome
+ return true;
+ if (launchBrowser("kfmclient openURL", url)) // kde
+ return true;
+ if (launchBrowser("exo-open", url)) // xfce
+ return true;
+
+ // try browser names
+ if (launchBrowser("firefox", url))
+ return true;
+ if (launchBrowser("mozilla", url))
+ return true;
+ if (launchBrowser("netscape", url))
+ return true;
+ if (launchBrowser("opera", url))
+ return true;
+ if (launchBrowser("chromium-browser", url))
+ return true;
+ if (launchBrowser("google-chrome", url))
+ return true;
+
+ warning("openUrl() (POSIX) failed to open URL");
+ return false;
+}
+
+bool OSystem_POSIX::launchBrowser(const Common::String& client, const Common::String &url) {
+ // FIXME: system's input must be heavily escaped
+ // well, when url's specified by user
+ // it's OK now (urls are hardcoded somewhere in GUI)
+ Common::String cmd = client + " " + url;
+ return (system(cmd.c_str()) != -1);
+}
+
+
+AudioCDManager *OSystem_POSIX::createAudioCDManager() {
+#ifdef USE_LINUXCD
+ return createLinuxAudioCDManager();
+#else
+ return OSystem_SDL::createAudioCDManager();
+#endif
+}
#endif
diff --git a/backends/platform/sdl/posix/posix.h b/backends/platform/sdl/posix/posix.h
index f67515ddb3..bd3a069d5b 100644
--- a/backends/platform/sdl/posix/posix.h
+++ b/backends/platform/sdl/posix/posix.h
@@ -35,9 +35,13 @@ public:
virtual bool displayLogFile();
+ virtual bool openUrl(const Common::String &url);
+
virtual void init();
virtual void initBackend();
+ virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
+
protected:
/**
* Base string for creating the default path and filename for the
@@ -59,6 +63,10 @@ protected:
virtual Common::String getDefaultConfigFileName();
virtual Common::WriteStream *createLogFile();
+
+ virtual AudioCDManager *createAudioCDManager();
+
+ bool launchBrowser(const Common::String& client, const Common::String &url);
};
#endif
diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h
index 219755219f..9ebd123bb4 100644
--- a/backends/platform/sdl/sdl-sys.h
+++ b/backends/platform/sdl/sdl-sys.h
@@ -52,6 +52,72 @@ typedef struct { int FAKE; } FAKE_FILE;
#define strncasecmp FAKE_strncasecmp
#endif
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_exit)
+#undef exit
+#define exit FAKE_exit
+#endif
+
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_abort)
+#undef abort
+#define abort FAKE_abort
+#endif
+
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_system)
+#undef system
+#define system FAKE_system
+#endif
+
+// Fix compilation with MacPorts SDL 2
+// It needs various (usually forbidden) symbols from time.h
+#ifndef FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_asctime)
+ #undef asctime
+ #define asctime FAKE_asctime
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_clock)
+ #undef clock
+ #define clock FAKE_clock
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_ctime)
+ #undef ctime
+ #define ctime FAKE_ctime
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_difftime)
+ #undef difftime
+ #define difftime FAKE_difftime
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_getdate)
+ #undef getdate
+ #define getdate FAKE_getdate
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_gmtime)
+ #undef gmtime
+ #define gmtime FAKE_gmtime
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_localtime)
+ #undef localtime
+ #define localtime FAKE_localtime
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_mktime)
+ #undef mktime
+ #define mktime FAKE_mktime
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_time)
+ #undef time
+ #define time FAKE_time
+ #endif
+
+#endif // FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
// HACK: SDL might include windows.h which defines its own ARRAYSIZE.
// However, we want to use the version from common/util.h. Thus, we make sure
// that we actually have this definition after including the SDL headers.
@@ -146,6 +212,71 @@ typedef struct { int FAKE; } FAKE_FILE;
#define strncasecmp FORBIDDEN_SYMBOL_REPLACEMENT
#endif
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_exit)
+#undef exit
+#define exit(a) FORBIDDEN_SYMBOL_REPLACEMENT
+#endif
+
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_abort)
+#undef abort
+#define abort() FORBIDDEN_SYMBOL_REPLACEMENT
+#endif
+
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_system)
+#undef system
+#define system(a) FORBIDDEN_SYMBOL_REPLACEMENT
+#endif
+
+// re-forbid all those time.h symbols again (if they were forbidden)
+#ifndef FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_asctime)
+ #undef asctime
+ #define asctime(a) FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_clock)
+ #undef clock
+ #define clock() FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_ctime)
+ #undef ctime
+ #define ctime(a) FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_difftime)
+ #undef difftime
+ #define difftime(a,b) FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_getdate)
+ #undef getdate
+ #define getdate(a) FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_gmtime)
+ #undef gmtime
+ #define gmtime(a) FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_localtime)
+ #undef localtime
+ #define localtime(a) FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_mktime)
+ #undef mktime
+ #define mktime(a) FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+ #if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_time)
+ #undef time
+ #define time(a) FORBIDDEN_SYMBOL_REPLACEMENT
+ #endif
+
+#endif // FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
// SDL 2 has major API changes. We redefine constants which got renamed to
// ease the transition. This is sometimes dangerous because the values changed
// too!
diff --git a/backends/platform/sdl/sdl-window.cpp b/backends/platform/sdl/sdl-window.cpp
index 6d35f77ae0..609186a061 100644
--- a/backends/platform/sdl/sdl-window.cpp
+++ b/backends/platform/sdl/sdl-window.cpp
@@ -150,7 +150,7 @@ bool SdlWindow::hasMouseFocus() const {
void SdlWindow::warpMouseInWindow(uint x, uint y) {
#if SDL_VERSION_ATLEAST(2, 0, 0)
- if (_window) {
+ if (_window && hasMouseFocus()) {
SDL_WarpMouseInWindow(_window, x, y);
}
#else
diff --git a/backends/platform/sdl/sdl-window.h b/backends/platform/sdl/sdl-window.h
index 58b898f824..b62860960d 100644
--- a/backends/platform/sdl/sdl-window.h
+++ b/backends/platform/sdl/sdl-window.h
@@ -81,7 +81,7 @@ public:
SDL_Window *getSDLWindow() const { return _window; }
/**
- * Creates a new SDL window (and destroies the old one).
+ * Creates a new SDL window (and destroys the old one).
*
* @param width Width of the window.
* @param height Height of the window.
@@ -91,7 +91,7 @@ public:
bool createWindow(int width, int height, uint32 flags);
/**
- * Destroies the current SDL window.
+ * Destroys the current SDL window.
*/
void destroyWindow();
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index fffb9d56d9..74c40ade10 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -60,6 +60,14 @@
#endif // !WIN32
#endif
+#ifdef USE_SDL_NET
+#include <SDL_net.h>
+#endif
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+#include <SDL_clipboard.h>
+#endif
+
OSystem_SDL::OSystem_SDL()
:
#ifdef USE_OPENGL
@@ -73,6 +81,9 @@ OSystem_SDL::OSystem_SDL()
#endif
_inited(false),
_initedSDL(false),
+#ifdef USE_SDL_NET
+ _initedSDLnet(false),
+#endif
_logger(0),
_mixerManager(0),
_eventSource(0),
@@ -120,6 +131,10 @@ OSystem_SDL::~OSystem_SDL() {
delete _logger;
_logger = 0;
+#ifdef USE_SDL_NET
+ if (_initedSDLnet) SDLNet_Quit();
+#endif
+
SDL_Quit();
}
@@ -160,6 +175,13 @@ void OSystem_SDL::init() {
}
+bool OSystem_SDL::hasFeature(Feature f) {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ if (f == kFeatureClipboardSupport) return true;
+#endif
+ return ModularBackend::hasFeature(f);
+}
+
void OSystem_SDL::initBackend() {
// Check if backend has not been initialized
assert(!_inited);
@@ -245,15 +267,7 @@ void OSystem_SDL::initBackend() {
_timerManager = new SdlTimerManager();
#endif
- if (_audiocdManager == 0) {
- // Audio CD support was removed with SDL 2.0
-#if SDL_VERSION_ATLEAST(2, 0, 0)
- _audiocdManager = new DefaultAudioCDManager();
-#else
- _audiocdManager = new SdlAudioCDManager();
-#endif
-
- }
+ _audiocdManager = createAudioCDManager();
// Setup a custom program icon.
_window->setupIcon();
@@ -302,6 +316,17 @@ void OSystem_SDL::initSDL() {
_initedSDL = true;
}
+
+#ifdef USE_SDL_NET
+ // Check if SDL_net has not been initialized
+ if (!_initedSDLnet) {
+ // Initialize SDL_net
+ if (SDLNet_Init() == -1)
+ error("Could not initialize SDL_net: %s", SDLNet_GetError());
+
+ _initedSDLnet = true;
+ }
+#endif
}
void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
@@ -439,6 +464,30 @@ Common::String OSystem_SDL::getSystemLanguage() const {
#endif // USE_DETECTLANG
}
+bool OSystem_SDL::hasTextInClipboard() {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ return SDL_HasClipboardText() == SDL_TRUE;
+#else
+ return false;
+#endif
+}
+
+Common::String OSystem_SDL::getTextFromClipboard() {
+ if (!hasTextInClipboard()) return "";
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ char *text = SDL_GetClipboardText();
+ Common::String strText = text;
+ SDL_free(text);
+
+ // FIXME: The string returned by SDL is in UTF-8, it is not clear
+ // what encoding should be used for the returned string.
+ return strText;
+#else
+ return "";
+#endif
+}
+
uint32 OSystem_SDL::getMillis(bool skipRecord) {
uint32 millis = SDL_GetTicks();
@@ -491,6 +540,23 @@ Common::TimerManager *OSystem_SDL::getTimerManager() {
#endif
}
+AudioCDManager *OSystem_SDL::createAudioCDManager() {
+ // Audio CD support was removed with SDL 2.0
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ return new DefaultAudioCDManager();
+#else
+ return new SdlAudioCDManager();
+#endif
+}
+
+Common::SaveFileManager *OSystem_SDL::getSavefileManager() {
+#ifdef ENABLE_EVENTRECORDER
+ return g_eventRec.getSaveManager(_savefileManager);
+#else
+ return _savefileManager;
+#endif
+}
+
#ifdef USE_OPENGL
const OSystem::GraphicsMode *OSystem_SDL::getSupportedGraphicsModes() const {
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 5ee56d0568..17b4e9b001 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -55,6 +55,8 @@ public:
*/
virtual SdlMixerManager *getMixerManager();
+ virtual bool hasFeature(Feature f);
+
// Override functions from ModularBackend and OSystem
virtual void initBackend();
#if defined(USE_TASKBAR)
@@ -69,6 +71,10 @@ public:
virtual Common::String getSystemLanguage() const;
+ // Clipboard
+ virtual bool hasTextInClipboard();
+ virtual Common::String getTextFromClipboard();
+
virtual void setWindowCaption(const char *caption);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
virtual uint32 getMillis(bool skipRecord = false);
@@ -76,10 +82,14 @@ public:
virtual void getTimeAndDate(TimeDate &td) const;
virtual Audio::Mixer *getMixer();
virtual Common::TimerManager *getTimerManager();
+ virtual Common::SaveFileManager *getSavefileManager();
protected:
bool _inited;
bool _initedSDL;
+#ifdef USE_SDL_NET
+ bool _initedSDLnet;
+#endif
/**
* Mixer manager that configures and setups SDL for
@@ -104,6 +114,11 @@ protected:
*/
virtual void initSDL();
+ /**
+ * Create the audio CD manager
+ */
+ virtual AudioCDManager *createAudioCDManager();
+
// Logging
virtual Common::WriteStream *createLogFile() { return 0; }
Backends::Log::Log *_logger;
diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp
index 0f70c00b40..99c71a49e0 100644
--- a/backends/platform/sdl/win32/win32.cpp
+++ b/backends/platform/sdl/win32/win32.cpp
@@ -35,11 +35,13 @@
#include "common/error.h"
#include "common/textconsole.h"
+#include "backends/audiocd/win32/win32-audiocd.h"
#include "backends/platform/sdl/win32/win32.h"
#include "backends/platform/sdl/win32/win32-window.h"
#include "backends/saves/windows/windows-saves.h"
#include "backends/fs/windows/windows-fs-factory.h"
#include "backends/taskbar/win32/win32-taskbar.h"
+#include "backends/updates/win32/win32-updates.h"
#include "common/memstream.h"
@@ -81,13 +83,18 @@ void OSystem_Win32::initBackend() {
if (_savefileManager == 0)
_savefileManager = new WindowsSaveFileManager();
+#if defined(USE_SPARKLE)
+ // Initialize updates manager
+ _updateManager = new Win32UpdateManager();
+#endif
+
// Invoke parent implementation of this method
OSystem_SDL::initBackend();
}
bool OSystem_Win32::hasFeature(Feature f) {
- if (f == kFeatureDisplayLogFile)
+ if (f == kFeatureDisplayLogFile || f == kFeatureOpenUrl)
return true;
return OSystem_SDL::hasFeature(f);
@@ -128,6 +135,16 @@ bool OSystem_Win32::displayLogFile() {
return false;
}
+bool OSystem_Win32::openUrl(const Common::String &url) {
+ const uint64 result = (uint64)ShellExecute(0, 0, /*(wchar_t*)nativeFilePath.utf16()*/url.c_str(), 0, 0, SW_SHOWNORMAL);
+ // ShellExecute returns a value greater than 32 if successful
+ if (result <= 32) {
+ warning("ShellExecute failed: error = %u", result);
+ return false;
+ }
+ return true;
+}
+
Common::String OSystem_Win32::getDefaultConfigFileName() {
char configFile[MAXPATHLEN];
@@ -318,4 +335,8 @@ void OSystem_Win32::addSysArchivesToSearchSet(Common::SearchSet &s, int priority
OSystem_SDL::addSysArchivesToSearchSet(s, priority);
}
+AudioCDManager *OSystem_Win32::createAudioCDManager() {
+ return createWin32AudioCDManager();
+}
+
#endif
diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h
index 473e78ff0b..636ebae88f 100644
--- a/backends/platform/sdl/win32/win32.h
+++ b/backends/platform/sdl/win32/win32.h
@@ -36,6 +36,8 @@ public:
virtual bool displayLogFile();
+ virtual bool openUrl(const Common::String &url);
+
protected:
/**
* The path of the currently open log file, if any.
@@ -49,6 +51,10 @@ protected:
virtual Common::String getDefaultConfigFileName();
virtual Common::WriteStream *createLogFile();
+
+ // Override createAudioCDManager() to get our Mac-specific
+ // version.
+ virtual AudioCDManager *createAudioCDManager();
};
#endif
diff --git a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg
index da69d455d7..6ec03557be 100644
--- a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg
+++ b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg
@@ -8,12 +8,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg
index 0d22c9d016..fddf772b7f 100644
--- a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg
+++ b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg
@@ -8,12 +8,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg b/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg
index 4c83b32805..30d2aa3db6 100644
--- a/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg
+++ b/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg
@@ -7,12 +7,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3_split.pkg b/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3_split.pkg
index 3d55584d28..8c953d30ea 100644
--- a/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3_split.pkg
+++ b/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3_split.pkg
@@ -7,19 +7,16 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
;
-; $URL$
-; $Id$
-;
;
;;;
diff --git a/backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg b/backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg
index c3563b4041..cfff4be7c5 100644
--- a/backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg
+++ b/backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg
@@ -8,12 +8,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg b/backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg
index 457f41998b..9057eb66a5 100644
--- a/backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg
+++ b/backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg
@@ -8,12 +8,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg
index e2b8a85162..26038f4875 100644
--- a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg
+++ b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg
@@ -8,12 +8,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg
index 8284f64611..7d1e2bc249 100644
--- a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg
+++ b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg
@@ -8,12 +8,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg b/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg
index 8ac6f97d9f..adb869f078 100644
--- a/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg
+++ b/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg
@@ -8,12 +8,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3_split.pkg b/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3_split.pkg
index 4c46be50a1..528e39adee 100644
--- a/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3_split.pkg
+++ b/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3_split.pkg
@@ -8,12 +8,12 @@
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation; either version 2
; of the License, or (at your option) any later version.
-
+;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
-
+;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/backends/platform/symbian/src/portdefs.h b/backends/platform/symbian/src/portdefs.h
index f9da09d3eb..e2465e4767 100644
--- a/backends/platform/symbian/src/portdefs.h
+++ b/backends/platform/symbian/src/portdefs.h
@@ -65,7 +65,8 @@ typedef signed long int int32;
#undef remove
#endif
-#define SMALL_SCREEN_DEVICE
+#define GUI_ONLY_FULLSCREEN
+#define GUI_ENABLE_KEYSDIALOG
#define DISABLE_COMMAND_LINE
#define USE_RGB_COLOR
diff --git a/backends/platform/tizen/form.cpp b/backends/platform/tizen/form.cpp
index 568829dc96..2a9a3967cc 100644
--- a/backends/platform/tizen/form.cpp
+++ b/backends/platform/tizen/form.cpp
@@ -318,16 +318,16 @@ void TizenAppForm::invokeShortcut() {
case kControlMouse:
setButtonShortcut();
break;
-
+
case kEscapeKey:
pushKey(Common::KEYCODE_ESCAPE);
break;
-
+
case kGameMenu:
_buttonState = kLeftButton;
pushKey(Common::KEYCODE_F5);
break;
-
+
case kShowKeypad:
showKeypad();
break;
@@ -338,7 +338,7 @@ void TizenAppForm::showKeypad() {
// display the soft keyboard
if (_state == kActiveState) {
_buttonState = kLeftButton;
-
+
Common::Event e;
e.type = Common::EVENT_VIRTUAL_KEYBOARD;
if (_eventQueueLock) {
diff --git a/backends/platform/tizen/graphics.cpp b/backends/platform/tizen/graphics.cpp
index 759c4e519d..85dbbd2c08 100644
--- a/backends/platform/tizen/graphics.cpp
+++ b/backends/platform/tizen/graphics.cpp
@@ -56,6 +56,7 @@ result TizenGraphicsManager::Construct() {
loadEgl();
// Notify the OpenGL code about our context.
+ setContextType(OpenGL::kContextGLES);
// We default to RGB565 and RGBA5551 which is closest to the actual output
// mode we setup.
@@ -102,7 +103,7 @@ Common::List<Graphics::PixelFormat> TizenGraphicsManager::getSupportedFormats()
}
bool TizenGraphicsManager::hasFeature(OSystem::Feature f) {
- bool result =
+ bool result =
(f == OSystem::kFeatureVirtualKeyboard ||
OpenGLGraphicsManager::hasFeature(f));
return result;
@@ -206,3 +207,7 @@ bool TizenGraphicsManager::loadVideoMode(uint requestedWidth, uint requestedHeig
void TizenGraphicsManager::refreshScreen() {
eglSwapBuffers(_eglDisplay, _eglSurface);
}
+
+void *TizenGraphicsManager::getProcAddress(const char *name) const {
+ return eglGetProcAddress(name);
+}
diff --git a/backends/platform/tizen/graphics.h b/backends/platform/tizen/graphics.h
index 1522d66bbe..1798b078d8 100644
--- a/backends/platform/tizen/graphics.h
+++ b/backends/platform/tizen/graphics.h
@@ -63,6 +63,8 @@ protected:
void refreshScreen();
+ void *getProcAddress(const char *name) const;
+
const Graphics::Font *getFontOSD();
private:
diff --git a/backends/platform/tizen/system.cpp b/backends/platform/tizen/system.cpp
index a235456670..1820a28791 100644
--- a/backends/platform/tizen/system.cpp
+++ b/backends/platform/tizen/system.cpp
@@ -81,36 +81,41 @@ struct TizenSaveFileManager : public DefaultSaveFileManager {
};
bool TizenSaveFileManager::removeSavefile(const Common::String &filename) {
- Common::String savePathName = getSavePath();
+ // Assure the savefile name cache is up-to-date.
+ assureCached(getSavePath());
+ if (getError().getCode() != Common::kNoError)
+ return false;
- checkPath(Common::FSNode(savePathName));
- if (getError().getCode() != Common::kNoError) {
+ // Obtain node if exists.
+ SaveFileCache::const_iterator file = _saveFileCache.find(filename);
+ if (file == _saveFileCache.end()) {
return false;
- }
+ } else {
+ const Common::FSNode fileNode = file->_value;
+ // Remove from cache, this invalidates the 'file' iterator.
+ _saveFileCache.erase(file);
+ file = _saveFileCache.end();
- // recreate FSNode since checkPath may have changed/created the directory
- Common::FSNode savePath(savePathName);
- Common::FSNode file = savePath.getChild(filename);
+ String unicodeFileName;
+ StringUtil::Utf8ToString(fileNode.getPath().c_str(), unicodeFileName);
- String unicodeFileName;
- StringUtil::Utf8ToString(file.getPath().c_str(), unicodeFileName);
+ switch (Tizen::Io::File::Remove(unicodeFileName)) {
+ case E_SUCCESS:
+ return true;
- switch (Tizen::Io::File::Remove(unicodeFileName)) {
- case E_SUCCESS:
- return true;
+ case E_ILLEGAL_ACCESS:
+ setError(Common::kWritePermissionDenied, "Search or write permission denied: " +
+ file.getName());
+ break;
- case E_ILLEGAL_ACCESS:
- setError(Common::kWritePermissionDenied, "Search or write permission denied: " +
- file.getName());
- break;
+ default:
+ setError(Common::kPathDoesNotExist, "removeSavefile: '" + file.getName() +
+ "' does not exist or path is invalid");
+ break;
+ }
- default:
- setError(Common::kPathDoesNotExist, "removeSavefile: '" + file.getName() +
- "' does not exist or path is invalid");
- break;
+ return false;
}
-
- return false;
}
//
diff --git a/backends/platform/wince/portdefs.h b/backends/platform/wince/portdefs.h
index 3304ee0893..c74fc39169 100644
--- a/backends/platform/wince/portdefs.h
+++ b/backends/platform/wince/portdefs.h
@@ -30,7 +30,8 @@
// Missing string/stdlib/assert declarations for WinCE 2.xx
#if _WIN32_WCE < 300
- #define SMALL_SCREEN_DEVICE
+ #define GUI_ONLY_FULLSCREEN
+ #define GUI_ENABLE_KEYSDIALOG
void *calloc(size_t n, size_t s);
int isalnum(int c);
diff --git a/backends/saves/default/default-saves.cpp b/backends/saves/default/default-saves.cpp
index 4f7013724a..a0c5470c9f 100644
--- a/backends/saves/default/default-saves.cpp
+++ b/backends/saves/default/default-saves.cpp
@@ -27,6 +27,11 @@
#include "common/scummsys.h"
+#if defined(USE_CLOUD) && defined(USE_LIBCURL)
+#include "backends/cloud/cloudmanager.h"
+#include "common/file.h"
+#endif
+
#if !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
#include "backends/saves/default/default-saves.h"
@@ -42,6 +47,10 @@
#include <errno.h> // for removeSavefile()
#endif
+#if defined(USE_CLOUD) && defined(USE_LIBCURL)
+const char *DefaultSaveFileManager::TIMESTAMPS_FILENAME = "timestamps";
+#endif
+
DefaultSaveFileManager::DefaultSaveFileManager() {
}
@@ -59,92 +68,155 @@ void DefaultSaveFileManager::checkPath(const Common::FSNode &dir) {
}
}
+void DefaultSaveFileManager::updateSavefilesList(Common::StringArray &lockedFiles) {
+ //make it refresh the cache next time it lists the saves
+ _cachedDirectory = "";
+
+ //remember the locked files list because some of these files don't exist yet
+ _lockedFiles = lockedFiles;
+}
+
Common::StringArray DefaultSaveFileManager::listSavefiles(const Common::String &pattern) {
- Common::String savePathName = getSavePath();
- checkPath(Common::FSNode(savePathName));
+ // Assure the savefile name cache is up-to-date.
+ assureCached(getSavePath());
if (getError().getCode() != Common::kNoError)
return Common::StringArray();
- // recreate FSNode since checkPath may have changed/created the directory
- Common::FSNode savePath(savePathName);
+ Common::HashMap<Common::String, bool> locked;
+ for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
+ locked[*i] = true;
+ }
- Common::FSDirectory dir(savePath);
- Common::ArchiveMemberList savefiles;
Common::StringArray results;
- Common::String search(pattern);
-
- if (dir.listMatchingMembers(savefiles, search) > 0) {
- for (Common::ArchiveMemberList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) {
- results.push_back((*file)->getName());
+ for (SaveFileCache::const_iterator file = _saveFileCache.begin(), end = _saveFileCache.end(); file != end; ++file) {
+ if (!locked.contains(file->_key) && file->_key.matchString(pattern, true)) {
+ results.push_back(file->_key);
}
}
-
return results;
}
-Common::InSaveFile *DefaultSaveFileManager::openForLoading(const Common::String &filename) {
- // Ensure that the savepath is valid. If not, generate an appropriate error.
- Common::String savePathName = getSavePath();
- checkPath(Common::FSNode(savePathName));
+Common::InSaveFile *DefaultSaveFileManager::openRawFile(const Common::String &filename) {
+ // Assure the savefile name cache is up-to-date.
+ assureCached(getSavePath());
if (getError().getCode() != Common::kNoError)
- return 0;
+ return nullptr;
- // recreate FSNode since checkPath may have changed/created the directory
- Common::FSNode savePath(savePathName);
+ SaveFileCache::const_iterator file = _saveFileCache.find(filename);
+ if (file == _saveFileCache.end()) {
+ return nullptr;
+ } else {
+ // Open the file for loading.
+ Common::SeekableReadStream *sf = file->_value.createReadStream();
+ return sf;
+ }
+}
- Common::FSNode file = savePath.getChild(filename);
- if (!file.exists())
- return 0;
+Common::InSaveFile *DefaultSaveFileManager::openForLoading(const Common::String &filename) {
+ // Assure the savefile name cache is up-to-date.
+ assureCached(getSavePath());
+ if (getError().getCode() != Common::kNoError)
+ return nullptr;
- // Open the file for reading
- Common::SeekableReadStream *sf = file.createReadStream();
+ for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
+ if (filename == *i) {
+ return nullptr; //file is locked, no loading available
+ }
+ }
- return Common::wrapCompressedReadStream(sf);
+ SaveFileCache::const_iterator file = _saveFileCache.find(filename);
+ if (file == _saveFileCache.end()) {
+ return nullptr;
+ } else {
+ // Open the file for loading.
+ Common::SeekableReadStream *sf = file->_value.createReadStream();
+ return Common::wrapCompressedReadStream(sf);
+ }
}
Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const Common::String &filename, bool compress) {
- // Ensure that the savepath is valid. If not, generate an appropriate error.
- Common::String savePathName = getSavePath();
- checkPath(Common::FSNode(savePathName));
+ // Assure the savefile name cache is up-to-date.
+ const Common::String savePathName = getSavePath();
+ assureCached(savePathName);
if (getError().getCode() != Common::kNoError)
- return 0;
+ return nullptr;
- // recreate FSNode since checkPath may have changed/created the directory
- Common::FSNode savePath(savePathName);
+ for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
+ if (filename == *i) {
+ return nullptr; //file is locked, no saving available
+ }
+ }
- Common::FSNode file = savePath.getChild(filename);
+#if defined(USE_CLOUD) && defined(USE_LIBCURL)
+ // Update file's timestamp
+ Common::HashMap<Common::String, uint32> timestamps = loadTimestamps();
+ timestamps[filename] = INVALID_TIMESTAMP;
+ saveTimestamps(timestamps);
+#endif
- // Open the file for saving
- Common::WriteStream *sf = file.createWriteStream();
+ // Obtain node.
+ SaveFileCache::const_iterator file = _saveFileCache.find(filename);
+ Common::FSNode fileNode;
- return compress ? Common::wrapCompressedWriteStream(sf) : sf;
+ // If the file did not exist before, we add it to the cache.
+ if (file == _saveFileCache.end()) {
+ const Common::FSNode savePath(savePathName);
+ fileNode = savePath.getChild(filename);
+ } else {
+ fileNode = file->_value;
+ }
+
+ // Open the file for saving.
+ Common::WriteStream *const sf = fileNode.createWriteStream();
+ Common::OutSaveFile *const result = new Common::OutSaveFile(compress ? Common::wrapCompressedWriteStream(sf) : sf);
+
+ // Add file to cache now that it exists.
+ _saveFileCache[filename] = Common::FSNode(fileNode.getPath());
+
+ return result;
}
bool DefaultSaveFileManager::removeSavefile(const Common::String &filename) {
- Common::String savePathName = getSavePath();
- checkPath(Common::FSNode(savePathName));
+ // Assure the savefile name cache is up-to-date.
+ assureCached(getSavePath());
if (getError().getCode() != Common::kNoError)
return false;
- // recreate FSNode since checkPath may have changed/created the directory
- Common::FSNode savePath(savePathName);
-
- Common::FSNode file = savePath.getChild(filename);
+#if defined(USE_CLOUD) && defined(USE_LIBCURL)
+ // Update file's timestamp
+ Common::HashMap<Common::String, uint32> timestamps = loadTimestamps();
+ Common::HashMap<Common::String, uint32>::iterator it = timestamps.find(filename);
+ if (it != timestamps.end()) {
+ timestamps.erase(it);
+ saveTimestamps(timestamps);
+ }
+#endif
- // FIXME: remove does not exist on all systems. If your port fails to
- // compile because of this, please let us know (scummvm-devel or Fingolfin).
- // There is a nicely portable workaround, too: Make this method overloadable.
- if (remove(file.getPath().c_str()) != 0) {
+ // Obtain node if exists.
+ SaveFileCache::const_iterator file = _saveFileCache.find(filename);
+ if (file == _saveFileCache.end()) {
+ return false;
+ } else {
+ const Common::FSNode fileNode = file->_value;
+ // Remove from cache, this invalidates the 'file' iterator.
+ _saveFileCache.erase(file);
+ file = _saveFileCache.end();
+
+ // FIXME: remove does not exist on all systems. If your port fails to
+ // compile because of this, please let us know (scummvm-devel).
+ // There is a nicely portable workaround, too: Make this method overloadable.
+ if (remove(fileNode.getPath().c_str()) != 0) {
#ifndef _WIN32_WCE
- if (errno == EACCES)
- setError(Common::kWritePermissionDenied, "Search or write permission denied: "+file.getName());
+ if (errno == EACCES)
+ setError(Common::kWritePermissionDenied, "Search or write permission denied: "+fileNode.getName());
- if (errno == ENOENT)
- setError(Common::kPathDoesNotExist, "removeSavefile: '"+file.getName()+"' does not exist or path is invalid");
+ if (errno == ENOENT)
+ setError(Common::kPathDoesNotExist, "removeSavefile: '"+fileNode.getName()+"' does not exist or path is invalid");
#endif
- return false;
- } else {
- return true;
+ return false;
+ } else {
+ return true;
+ }
}
}
@@ -171,4 +243,148 @@ Common::String DefaultSaveFileManager::getSavePath() const {
return dir;
}
+void DefaultSaveFileManager::assureCached(const Common::String &savePathName) {
+ // Check that path exists and is usable.
+ checkPath(Common::FSNode(savePathName));
+
+#if defined(USE_CLOUD) && defined(USE_LIBCURL)
+ Common::Array<Common::String> files = CloudMan.getSyncingFiles(); //returns empty array if not syncing
+ if (!files.empty()) updateSavefilesList(files); //makes this cache invalid
+ else _lockedFiles = files;
+#endif
+
+ if (_cachedDirectory == savePathName) {
+ return;
+ }
+
+ _saveFileCache.clear();
+ _cachedDirectory.clear();
+
+ if (getError().getCode() != Common::kNoError) {
+ warning("DefaultSaveFileManager::assureCached: Can not cache path '%s': '%s'", savePathName.c_str(), getErrorDesc().c_str());
+ return;
+ }
+
+ // FSNode can cache its members, thus create it after checkPath to reflect
+ // actual file system state.
+ const Common::FSNode savePath(savePathName);
+
+ Common::FSList children;
+ if (!savePath.getChildren(children, Common::FSNode::kListFilesOnly)) {
+ return;
+ }
+
+ // Build the savefile name cache.
+ for (Common::FSList::const_iterator file = children.begin(), end = children.end(); file != end; ++file) {
+ if (_saveFileCache.contains(file->getName())) {
+ warning("DefaultSaveFileManager::assureCached: Name clash when building cache, ignoring file '%s'", file->getName().c_str());
+ } else {
+ _saveFileCache[file->getName()] = *file;
+ }
+ }
+
+ // Only now store that we cached 'savePathName' to indicate we successfully
+ // cached the directory.
+ _cachedDirectory = savePathName;
+}
+
+#if defined(USE_CLOUD) && defined(USE_LIBCURL)
+
+Common::HashMap<Common::String, uint32> DefaultSaveFileManager::loadTimestamps() {
+ Common::HashMap<Common::String, uint32> timestamps;
+
+ //refresh the files list
+ Common::Array<Common::String> files;
+ g_system->getSavefileManager()->updateSavefilesList(files);
+
+ //start with listing all the files in saves/ directory and setting invalid timestamp to them
+ Common::StringArray localFiles = g_system->getSavefileManager()->listSavefiles("*");
+ for (uint32 i = 0; i < localFiles.size(); ++i)
+ timestamps[localFiles[i]] = INVALID_TIMESTAMP;
+
+ //now actually load timestamps from file
+ Common::InSaveFile *file = g_system->getSavefileManager()->openRawFile(TIMESTAMPS_FILENAME);
+ if (!file) {
+ warning("DefaultSaveFileManager: failed to open '%s' file to load timestamps", TIMESTAMPS_FILENAME);
+ return timestamps;
+ }
+
+ while (!file->eos()) {
+ //read filename into buffer (reading until the first ' ')
+ Common::String buffer;
+ while (!file->eos()) {
+ byte b = file->readByte();
+ if (b == ' ') break;
+ buffer += (char)b;
+ }
+
+ //read timestamp info buffer (reading until ' ' or some line ending char)
+ Common::String filename = buffer;
+ while (true) {
+ bool lineEnded = false;
+ buffer = "";
+ while (!file->eos()) {
+ byte b = file->readByte();
+ if (b == ' ' || b == '\n' || b == '\r') {
+ lineEnded = (b == '\n');
+ break;
+ }
+ buffer += (char)b;
+ }
+
+ if (buffer == "" && file->eos()) break;
+ if (!lineEnded) filename += " " + buffer;
+ else break;
+ }
+
+ //parse timestamp
+ uint32 timestamp = buffer.asUint64();
+ if (buffer == "" || timestamp == 0) break;
+ if (timestamps.contains(filename))
+ timestamps[filename] = timestamp;
+ }
+
+ delete file;
+ return timestamps;
+}
+
+void DefaultSaveFileManager::saveTimestamps(Common::HashMap<Common::String, uint32> &timestamps) {
+ Common::DumpFile f;
+ Common::String filename = concatWithSavesPath(TIMESTAMPS_FILENAME);
+ if (!f.open(filename, true)) {
+ warning("DefaultSaveFileManager: failed to open '%s' file to save timestamps", filename.c_str());
+ return;
+ }
+
+ for (Common::HashMap<Common::String, uint32>::iterator i = timestamps.begin(); i != timestamps.end(); ++i) {
+ Common::String data = i->_key + Common::String::format(" %u\n", i->_value);
+ if (f.write(data.c_str(), data.size()) != data.size()) {
+ warning("DefaultSaveFileManager: failed to write timestamps data into '%s'", filename.c_str());
+ return;
+ }
+ }
+
+ f.flush();
+ f.finalize();
+ f.close();
+}
+
+Common::String DefaultSaveFileManager::concatWithSavesPath(Common::String name) {
+ DefaultSaveFileManager *manager = dynamic_cast<DefaultSaveFileManager *>(g_system->getSavefileManager());
+ Common::String path = (manager ? manager->getSavePath() : ConfMan.get("savepath"));
+ if (path.size() > 0 && (path.lastChar() == '/' || path.lastChar() == '\\'))
+ return path + name;
+
+ //simple heuristic to determine which path separator to use
+ int backslashes = 0;
+ for (uint32 i = 0; i < path.size(); ++i)
+ if (path[i] == '/') --backslashes;
+ else if (path[i] == '\\') ++backslashes;
+
+ if (backslashes > 0) return path + '\\' + name;
+ return path + '/' + name;
+}
+
+#endif // ifdef USE_LIBCURL
+
#endif // !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
diff --git a/backends/saves/default/default-saves.h b/backends/saves/default/default-saves.h
index 81f45f96b8..f2453810bf 100644
--- a/backends/saves/default/default-saves.h
+++ b/backends/saves/default/default-saves.h
@@ -27,6 +27,8 @@
#include "common/savefile.h"
#include "common/str.h"
#include "common/fs.h"
+#include "common/hash-str.h"
+#include <limits.h>
/**
* Provides a default savefile manager implementation for common platforms.
@@ -36,11 +38,24 @@ public:
DefaultSaveFileManager();
DefaultSaveFileManager(const Common::String &defaultSavepath);
+ virtual void updateSavefilesList(Common::StringArray &lockedFiles);
virtual Common::StringArray listSavefiles(const Common::String &pattern);
+ virtual Common::InSaveFile *openRawFile(const Common::String &filename);
virtual Common::InSaveFile *openForLoading(const Common::String &filename);
virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true);
virtual bool removeSavefile(const Common::String &filename);
+#ifdef USE_LIBCURL
+
+ static const uint32 INVALID_TIMESTAMP = UINT_MAX;
+ static const char *TIMESTAMPS_FILENAME;
+
+ static Common::HashMap<Common::String, uint32> loadTimestamps();
+ static void saveTimestamps(Common::HashMap<Common::String, uint32> &timestamps);
+ static Common::String concatWithSavesPath(Common::String name);
+
+#endif
+
protected:
/**
* Get the path to the savegame directory.
@@ -54,6 +69,36 @@ protected:
* Sets the internal error and error message accordingly.
*/
virtual void checkPath(const Common::FSNode &dir);
+
+ /**
+ * Assure that the given save path is cached.
+ *
+ * @param savePathName String representation of save path to cache.
+ */
+ void assureCached(const Common::String &savePathName);
+
+ typedef Common::HashMap<Common::String, Common::FSNode, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> SaveFileCache;
+
+ /**
+ * Cache of all the save files in the currently cached directory.
+ *
+ * Modify with caution because we only re-cache when the save path changed!
+ * This needs to be updated inside at least openForSaving and
+ * removeSavefile.
+ */
+ SaveFileCache _saveFileCache;
+
+ /**
+ * List of "locked" files. These cannot be used for saving/loading
+ * because CloudManager is downloading those.
+ */
+ Common::StringArray _lockedFiles;
+
+private:
+ /**
+ * The currently cached directory.
+ */
+ Common::String _cachedDirectory;
};
#endif
diff --git a/backends/saves/savefile.cpp b/backends/saves/savefile.cpp
index b04c53d832..21f53b8de2 100644
--- a/backends/saves/savefile.cpp
+++ b/backends/saves/savefile.cpp
@@ -23,9 +23,37 @@
#include "common/util.h"
#include "common/savefile.h"
#include "common/str.h"
+#if defined(USE_CLOUD) && defined(USE_LIBCURL)
+#include "backends/cloud/cloudmanager.h"
+#endif
namespace Common {
+OutSaveFile::OutSaveFile(WriteStream *w): _wrapped(w) {}
+
+OutSaveFile::~OutSaveFile() {}
+
+bool OutSaveFile::err() const { return _wrapped->err(); }
+
+void OutSaveFile::clearErr() { _wrapped->clearErr(); }
+
+void OutSaveFile::finalize() {
+ _wrapped->finalize();
+#if defined(USE_CLOUD) && defined(USE_LIBCURL)
+ CloudMan.syncSaves();
+#endif
+}
+
+bool OutSaveFile::flush() { return _wrapped->flush(); }
+
+uint32 OutSaveFile::write(const void *dataPtr, uint32 dataSize) {
+ return _wrapped->write(dataPtr, dataSize);
+}
+
+int32 OutSaveFile::pos() const {
+ return _wrapped->pos();
+}
+
bool SaveFileManager::copySavefile(const String &oldFilename, const String &newFilename) {
InSaveFile *inFile = 0;
OutSaveFile *outFile = 0;
diff --git a/backends/taskbar/macosx/dockplugin/dockplugin.m b/backends/taskbar/macosx/dockplugin/dockplugin.m
new file mode 100644
index 0000000000..95f961a39d
--- /dev/null
+++ b/backends/taskbar/macosx/dockplugin/dockplugin.m
@@ -0,0 +1,125 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <Cocoa/Cocoa.h>
+
+@interface ScummVMDockTilePlugIn : NSObject <NSDockTilePlugIn> {
+ NSMenu *recentGamesMenu;
+}
+@end
+
+@interface StartGameMenuItem : NSMenuItem {
+ NSString *game;
+}
+- (IBAction) startGame;
+- (NSMenuItem*)initWithGame:(NSString *)gameId description:(NSString*)desc icon:(NSString*)iconFile;
+@end
+
+@implementation ScummVMDockTilePlugIn
+
+- (id)init {
+ self = [super init];
+ if (self) {
+ recentGamesMenu = nil;
+ }
+ return self;
+}
+
+- (void)dealloc {
+ [recentGamesMenu release];
+ [super dealloc];
+}
+
+
+- (void)setDockTile:(NSDockTile *)dockTile {
+}
+
+- (NSMenu*)dockMenu {
+ // Get the list or recent games
+ CFPreferencesAppSynchronize(CFSTR("org.scummvm.scummvm"));
+ NSArray *array = CFPreferencesCopyAppValue(CFSTR("recentGames"), CFSTR("org.scummvm.scummvm"));
+ if (array == nil)
+ return nil;
+
+ // Create the menu
+ if (recentGamesMenu == nil)
+ recentGamesMenu = [[NSMenu alloc] init];
+ else
+ [recentGamesMenu removeAllItems];
+
+ NSEnumerator *enumerator = [array objectEnumerator];
+ NSDictionary *recentGame;
+ while (recentGame = [enumerator nextObject]) {
+ NSString *gameId = [recentGame valueForKey:@"game"];
+ NSString *desc = [recentGame valueForKey:@"description"];
+ NSString *iconFile = [recentGame valueForKey:@"icon"];
+
+ StartGameMenuItem *menuItem = [[StartGameMenuItem alloc] initWithGame:gameId description:desc icon:iconFile];
+ [recentGamesMenu addItem:menuItem];
+ [menuItem release];
+ }
+
+ return recentGamesMenu;
+}
+
+@end
+
+@implementation StartGameMenuItem
+
+- (NSMenuItem*)initWithGame:(NSString *)gameId description:(NSString*)desc icon:(NSString*)iconFile {
+ self = [super initWithTitle:(desc == nil ? gameId : desc) action:@selector(startGame) keyEquivalent:@""];
+ [self setTarget:self];
+
+ if (iconFile != nil) {
+ NSImage *image = [[NSImage alloc] initWithContentsOfFile:iconFile];
+ [self setImage:image];
+ [image release];
+ }
+
+ game = gameId;
+ [game retain];
+
+ return self;
+}
+
+- (void)dealloc {
+ [game release];
+ [super dealloc];
+}
+
+- (IBAction) startGame {
+ NSLog(@"Starting Game %@...", game);
+
+ NSString *scummVMPath = [[NSWorkspace sharedWorkspace] absolutePathForAppBundleWithIdentifier:@"org.scummvm.scummvm"];
+ if (scummVMPath == nil) {
+ NSLog(@"Cannot find ScummVM.app!");
+ return;
+ }
+ // Start ScummVM.app with the game ID as argument
+ NSURL *url = [NSURL fileURLWithPath:scummVMPath];
+ NSMutableDictionary *args = [[NSMutableDictionary alloc] init];
+ [args setObject:[NSArray arrayWithObject:game] forKey:NSWorkspaceLaunchConfigurationArguments];
+ [[NSWorkspace sharedWorkspace] launchApplicationAtURL:url options:NSWorkspaceLaunchDefault configuration:args error:nil];
+ [args release];
+}
+
+@end
diff --git a/backends/taskbar/macosx/macosx-taskbar.h b/backends/taskbar/macosx/macosx-taskbar.h
index 5d5b9d02cd..145cbd4f3a 100644
--- a/backends/taskbar/macosx/macosx-taskbar.h
+++ b/backends/taskbar/macosx/macosx-taskbar.h
@@ -37,18 +37,19 @@ public:
virtual void setProgressValue(int completed, int total);
virtual void setProgressState(TaskbarProgressState state);
virtual void setCount(int count);
+ virtual void addRecent(const Common::String &name, const Common::String &description);
virtual void notifyError();
virtual void clearError();
-
+
private:
Common::String getIconPath(const Common::String&);
void initApplicationIconView();
void clearApplicationIconView();
-
+
void initOverlayIconView();
void clearOverlayIconView();
-
+
double _progress;
};
diff --git a/backends/taskbar/macosx/macosx-taskbar.mm b/backends/taskbar/macosx/macosx-taskbar.mm
index ae087dfb85..692fa84429 100644
--- a/backends/taskbar/macosx/macosx-taskbar.mm
+++ b/backends/taskbar/macosx/macosx-taskbar.mm
@@ -29,9 +29,6 @@
// NSDockTile was introduced with Mac OS X 10.5.
// Try provide backward compatibility by avoiding NSDockTile symbols.
-// TODO: Implement recent list, maybe as a custom menu on dock tile when app is not running
-// See Dock Tile plug-in at https://developer.apple.com/library/mac/documentation/Carbon/Conceptual/customizing_docktile/CreatingaDockTilePlug-in/CreatingaDockTilePlug-in.html
-
#include "backends/taskbar/macosx/macosx-taskbar.h"
#include "common/config-manager.h"
#include "common/file.h"
@@ -39,6 +36,9 @@
#include <AppKit/NSApplication.h>
#include <AppKit/NSImage.h>
#include <Foundation/NSString.h>
+#include <Foundation/NSDictionary.h>
+#include <Foundation/NSArray.h>
+#include <Foundation/NSUserDefaults.h>
#include <AppKit/NSImageView.h>
#include <AppKit/NSColor.h>
#include <AppKit/NSBezierPath.h>
@@ -112,15 +112,15 @@ void MacOSXTaskbarManager::setOverlayIcon(const Common::String &name, const Comm
[_dockTile performSelector:@selector(display)];
return;
}
-
+
Common::String path = getIconPath(name);
if (path.empty())
return;
-
+
initOverlayIconView();
CFStringRef imageFile = CFStringCreateWithCString(0, path.c_str(), kCFStringEncodingASCII);
- NSImage* image = [[NSImage alloc] initWithContentsOfFile:(NSString *)imageFile];
+ NSImage *image = [[NSImage alloc] initWithContentsOfFile:(NSString *)imageFile];
[_overlayIconView setImage:image];
[image release];
CFRelease(imageFile);
@@ -136,7 +136,7 @@ void MacOSXTaskbarManager::setProgressValue(int completed, int total) {
_progress = (double)completed / (double)total;
else if (_progress < 0)
_progress = 0.0;
-
+
NSImage *mainIcon = [[NSApp applicationIconImage] copy];
double barSize = [mainIcon size].width;
double progressSize = barSize * _progress;
@@ -150,7 +150,7 @@ void MacOSXTaskbarManager::setProgressValue(int completed, int total) {
initApplicationIconView();
[_applicationIconView setImage:mainIcon];
[mainIcon release];
-
+
[_dockTile performSelector:@selector(display)];
}
@@ -207,32 +207,91 @@ Common::String MacOSXTaskbarManager::getIconPath(const Common::String& target) {
// fallback to the extra path
//
// Icons can be either in a subfolder named "icons" or directly in the path
-
+
Common::String iconsPath = ConfMan.get("iconspath");
Common::String extraPath = ConfMan.get("extrapath");
-
+
#define TRY_ICON_PATH(path) { \
Common::FSNode node((path)); \
if (node.exists()) \
return (path); \
}
-
+
if (!iconsPath.empty()) {
TRY_ICON_PATH(iconsPath + "/" + target + ".png");
TRY_ICON_PATH(iconsPath + "/" + ConfMan.get("gameid") + ".png");
TRY_ICON_PATH(iconsPath + "/icons/" + target + ".png");
TRY_ICON_PATH(iconsPath + "/icons/" + ConfMan.get("gameid") + ".png");
}
-
+
if (!extraPath.empty()) {
TRY_ICON_PATH(extraPath + "/" + target + ".png");
TRY_ICON_PATH(extraPath + "/" + ConfMan.get("gameid") + ".png");
TRY_ICON_PATH(extraPath + "/icons/" + target + ".png");
TRY_ICON_PATH(extraPath + "/icons/" + ConfMan.get("gameid") + ".png");
}
-
+
return "";
}
+void MacOSXTaskbarManager::addRecent(const Common::String &name, const Common::String &description) {
+ //warning("[MacOSXTaskbarManager::addRecent] Adding recent list entry: %s (%s)", name.c_str(), description.c_str());
+
+ if (_dockTile == nil)
+ return;
+
+ // Store the game, description and icon in user preferences.
+ // The NSDockTilePlugin will retrieve them there to list them in the dock tile menu.
+
+ CFStringRef gameName = CFStringCreateWithCString(0, name.c_str(), kCFStringEncodingASCII);
+ CFStringRef desc = CFStringCreateWithCString(0, description.c_str(), kCFStringEncodingASCII);
+
+ // First build the dictionary for this game.
+ NSMutableDictionary *dict = [[NSMutableDictionary alloc] init];
+ [dict setObject:(NSString *)gameName forKey:@"game"];
+ [dict setObject:(NSString *)desc forKey:@"description"];
+
+ // Icon
+ Common::String iconPath = getIconPath(name);
+ if (!iconPath.empty()) {
+ CFStringRef icon = CFStringCreateWithCString(0, iconPath.c_str(), kCFStringEncodingASCII);
+ [dict setObject:(NSString *)icon forKey:@"icon"];
+ CFRelease(icon);
+ }
+
+ // Retrieve the current list of recent items and update it.
+ NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
+ NSArray *oldArray = [defaults arrayForKey:@"recentGames"];
+ if (oldArray == nil) {
+ [defaults setObject:[NSArray arrayWithObject:dict] forKey:@"recentGames"];
+ } else {
+ NSMutableArray *newArray = [[NSMutableArray alloc] initWithArray:oldArray];
+ // Insert the new game at the start
+ [newArray insertObject:dict atIndex:0];
+ // If the game was already present in the array, remove it
+ for (unsigned int i = 1 ; i < [newArray count] ; ++i) {
+ NSDictionary *oldDict = [newArray objectAtIndex:i];
+ if (oldDict == nil)
+ continue;
+ NSString *oldGame = [oldDict valueForKey:@"game"];
+ if (oldGame != nil && [oldGame isEqualToString:(NSString*)gameName]) {
+ [newArray removeObjectAtIndex:i];
+ break;
+ }
+ }
+ // And make sure we limit the size of the array to 5 games
+ if ([newArray count] > 5)
+ [newArray removeLastObject];
+ [defaults setObject:newArray forKey:@"recentGames"];
+ [newArray release];
+ }
+
+ // Finally release the dictionary
+ [dict release];
+ CFRelease(gameName);
+ CFRelease(desc);
+}
+
+
#endif
diff --git a/backends/taskbar/win32/win32-taskbar.cpp b/backends/taskbar/win32/win32-taskbar.cpp
index f3339fb917..b2810e55b4 100644
--- a/backends/taskbar/win32/win32-taskbar.cpp
+++ b/backends/taskbar/win32/win32-taskbar.cpp
@@ -85,7 +85,7 @@ const PROPERTYKEY PKEY_Title = { /* fmtid = */ { 0xF29F85E0, 0x4FF9, 0x1068, { 0
Win32TaskbarManager::Win32TaskbarManager(SdlWindow *window) : _window(window), _taskbar(NULL), _count(0), _icon(NULL) {
// Do nothing if not running on Windows 7 or later
- if (!isWin7OrLater())
+ if (!confirmWindowsVersion(10, 0) && !confirmWindowsVersion(6, 1))
return;
CoInitialize(NULL);
@@ -400,14 +400,14 @@ BOOL VerifyVersionInfoFunc(LPOSVERSIONINFOEXA lpVersionInformation, DWORD dwType
return verifyVersionInfo(lpVersionInformation, dwTypeMask, dwlConditionMask);
}
-bool Win32TaskbarManager::isWin7OrLater() {
+bool Win32TaskbarManager::confirmWindowsVersion(uint majorVersion, uint minorVersion) {
OSVERSIONINFOEX versionInfo;
DWORDLONG conditionMask = 0;
ZeroMemory(&versionInfo, sizeof(OSVERSIONINFOEX));
versionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
- versionInfo.dwMajorVersion = 6;
- versionInfo.dwMinorVersion = 1;
+ versionInfo.dwMajorVersion = majorVersion;
+ versionInfo.dwMinorVersion = minorVersion;
conditionMask = VerSetConditionMaskFunc(conditionMask, VER_MAJORVERSION, VER_GREATER_EQUAL);
conditionMask = VerSetConditionMaskFunc(conditionMask, VER_MINORVERSION, VER_GREATER_EQUAL);
diff --git a/backends/taskbar/win32/win32-taskbar.h b/backends/taskbar/win32/win32-taskbar.h
index a6d1b49213..a5c024b21b 100644
--- a/backends/taskbar/win32/win32-taskbar.h
+++ b/backends/taskbar/win32/win32-taskbar.h
@@ -64,7 +64,7 @@ private:
Common::String getIconPath(Common::String target);
// Helper functions
- bool isWin7OrLater();
+ bool confirmWindowsVersion(uint majorVersion, uint minorVersion);
LPWSTR ansiToUnicode(const char *s);
HWND getHwnd();
};
diff --git a/backends/updates/macosx/macosx-updates.h b/backends/updates/macosx/macosx-updates.h
index fd2d1f46f5..6fb9af7712 100644
--- a/backends/updates/macosx/macosx-updates.h
+++ b/backends/updates/macosx/macosx-updates.h
@@ -39,8 +39,10 @@ public:
virtual void setAutomaticallyChecksForUpdates(UpdateState state);
virtual UpdateState getAutomaticallyChecksForUpdates();
- virtual void setUpdateCheckInterval(UpdateInterval interval);
- virtual UpdateInterval getUpdateCheckInterval();
+ virtual void setUpdateCheckInterval(int interval);
+ virtual int getUpdateCheckInterval();
+
+ virtual bool getLastUpdateCheckTimeAndDate(TimeDate &t);
};
#endif
diff --git a/backends/updates/macosx/macosx-updates.mm b/backends/updates/macosx/macosx-updates.mm
index a94f1c21fd..64dcbf62ce 100644
--- a/backends/updates/macosx/macosx-updates.mm
+++ b/backends/updates/macosx/macosx-updates.mm
@@ -23,14 +23,18 @@
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
+#include "common/system.h"
#include "backends/updates/macosx/macosx-updates.h"
#ifdef USE_SPARKLE
#include "common/translation.h"
+#include "common/config-manager.h"
#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>
+#include <AvailabilityMacros.h>
+
SUUpdater *sparkleUpdater;
/**
@@ -45,14 +49,22 @@ SUUpdater *sparkleUpdater;
*
*/
MacOSXUpdateManager::MacOSXUpdateManager() {
+ NSBundle* mainBundle = [NSBundle mainBundle];
+
+ NSString *version = [mainBundle objectForInfoDictionaryKey:(__bridge NSString *)kCFBundleVersionKey];
+ if (!version || [version isEqualToString:@""]) {
+ warning("Running not in bundle, skipping Sparkle initialization");
+
+ sparkleUpdater = nullptr;
+ return;
+ }
+
NSMenuItem *menuItem = [[NSApp mainMenu] itemAtIndex:0];
NSMenu *applicationMenu = [menuItem submenu];
// Init Sparkle
sparkleUpdater = [SUUpdater sharedUpdater];
- NSBundle* mainBundle = [NSBundle mainBundle];
-
NSString* feedbackURL = [mainBundle objectForInfoDictionaryKey:@"SUFeedURL"];
// Set appcast URL
@@ -74,11 +86,13 @@ MacOSXUpdateManager::MacOSXUpdateManager() {
// Finally give up our references to the objects
[menuItem release];
- // Enable automatic update checking once a day (alternatively use
- // checkForUpdates() here to check for updates on every startup)
- // TODO: Should be removed when an update settings gui is implemented
- setAutomaticallyChecksForUpdates(kUpdateStateEnabled);
- setUpdateCheckInterval(kUpdateIntervalOneDay);
+ if (!ConfMan.hasKey("updates_check")
+ || ConfMan.getInt("updates_check") == Common::UpdateManager::kUpdateIntervalNotSupported) {
+ setAutomaticallyChecksForUpdates(kUpdateStateDisabled);
+ } else {
+ setAutomaticallyChecksForUpdates(kUpdateStateEnabled);
+ setUpdateCheckInterval(normalizeInterval(ConfMan.getInt("updates_check")));
+ }
}
MacOSXUpdateManager::~MacOSXUpdateManager() {
@@ -86,31 +100,48 @@ MacOSXUpdateManager::~MacOSXUpdateManager() {
}
void MacOSXUpdateManager::checkForUpdates() {
- [sparkleUpdater checkForUpdatesInBackground];
+ if (sparkleUpdater == nullptr)
+ return;
+
+ [sparkleUpdater checkForUpdates:nil];
}
void MacOSXUpdateManager::setAutomaticallyChecksForUpdates(UpdateManager::UpdateState state) {
if (state == kUpdateStateNotSupported)
return;
+ if (sparkleUpdater == nullptr)
+ return;
+
[sparkleUpdater setAutomaticallyChecksForUpdates:(state == kUpdateStateEnabled ? YES : NO)];
}
Common::UpdateManager::UpdateState MacOSXUpdateManager::getAutomaticallyChecksForUpdates() {
+ if (sparkleUpdater == nullptr)
+ return kUpdateStateDisabled;
+
if ([sparkleUpdater automaticallyChecksForUpdates])
return kUpdateStateEnabled;
else
return kUpdateStateDisabled;
}
-void MacOSXUpdateManager::setUpdateCheckInterval(UpdateInterval interval) {
+void MacOSXUpdateManager::setUpdateCheckInterval(int interval) {
+ if (sparkleUpdater == nullptr)
+ return;
+
if (interval == kUpdateIntervalNotSupported)
return;
+ interval = normalizeInterval(interval);
+
[sparkleUpdater setUpdateCheckInterval:(NSTimeInterval)interval];
}
-Common::UpdateManager::UpdateInterval MacOSXUpdateManager::getUpdateCheckInterval() {
+int MacOSXUpdateManager::getUpdateCheckInterval() {
+ if (sparkleUpdater == nullptr)
+ return kUpdateIntervalOneDay;
+
// This is kind of a hack but necessary, as the value stored by Sparkle
// might have been changed outside of ScummVM (in which case we return the
// default interval of one day)
@@ -128,4 +159,30 @@ Common::UpdateManager::UpdateInterval MacOSXUpdateManager::getUpdateCheckInterva
}
}
+bool MacOSXUpdateManager::getLastUpdateCheckTimeAndDate(TimeDate &t) {
+ if (sparkleUpdater == nullptr)
+ return false;
+
+ NSDate *date = [sparkleUpdater lastUpdateCheckDate];
+#ifdef MAC_OS_X_VERSION_10_10
+ NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSCalendarIdentifierGregorian];
+ NSDateComponents *components = [gregorian components:(NSCalendarUnitDay | NSCalendarUnitWeekday) fromDate:date];
+#else
+ NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar];
+ NSDateComponents *components = [gregorian components:(NSDayCalendarUnit | NSWeekdayCalendarUnit) fromDate:date];
+#endif
+
+ t.tm_wday = [components weekday];
+ t.tm_year = [components year];
+ t.tm_mon = [components month];
+ t.tm_mday = [components day];
+ t.tm_hour = [components hour];
+ t.tm_min = [components minute];
+ t.tm_sec = [components second];
+
+ [gregorian release];
+
+ return true;
+}
+
#endif
diff --git a/backends/updates/win32/win32-updates.cpp b/backends/updates/win32/win32-updates.cpp
new file mode 100644
index 0000000000..aebeab531b
--- /dev/null
+++ b/backends/updates/win32/win32-updates.cpp
@@ -0,0 +1,132 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "common/system.h"
+#include "backends/updates/win32/win32-updates.h"
+
+#ifdef USE_SPARKLE
+#include "common/translation.h"
+#include "common/config-manager.h"
+
+#include <time.h>
+#include <winsparkle.h>
+
+/**
+ * Sparkle is a software update framework for Mac OS X which uses appcasts for
+ * release information. Appcasts are RSS-like XML feeds which contain information
+ * about the most current version at the time. If a new version is available, the
+ * user is presented the release-notes/changes/fixes and is asked if he wants to
+ * update, and if yes the Sparkle framework downloads a signed update package
+ * from the server and automatically installs and restarts the software.
+ * More detailed information is available at the following address:
+ * http://sparkle.andymatuschak.org/
+ *
+ * WinSparkle is a heavily (to the point of being its almost-port) inspired by the
+ * Sparkle framework originally by Andy Matuschak that became the de facto standard
+ * for software updates on OS X.
+ * More detailed information is available at the following address:
+ * https://winsparkle.org/
+ *
+ */
+Win32UpdateManager::Win32UpdateManager() {
+ const char *appcastUrl = "https://www.scummvm.org/appcasts/macosx/release.xml";
+
+ win_sparkle_set_appcast_url(appcastUrl);
+ win_sparkle_init();
+
+ if (!ConfMan.hasKey("updates_check")
+ || ConfMan.getInt("updates_check") == Common::UpdateManager::kUpdateIntervalNotSupported) {
+ setAutomaticallyChecksForUpdates(kUpdateStateDisabled);
+ } else {
+ setAutomaticallyChecksForUpdates(kUpdateStateEnabled);
+ setUpdateCheckInterval(normalizeInterval(ConfMan.getInt("updates_check")));
+ }
+}
+
+Win32UpdateManager::~Win32UpdateManager() {
+ win_sparkle_cleanup();
+}
+
+void Win32UpdateManager::checkForUpdates() {
+ win_sparkle_check_update_with_ui();
+}
+
+void Win32UpdateManager::setAutomaticallyChecksForUpdates(UpdateManager::UpdateState state) {
+ if (state == kUpdateStateNotSupported)
+ return;
+
+ win_sparkle_set_automatic_check_for_updates(state == kUpdateStateEnabled ? 1 : 0);
+}
+
+Common::UpdateManager::UpdateState Win32UpdateManager::getAutomaticallyChecksForUpdates() {
+ if (win_sparkle_get_automatic_check_for_updates() == 1)
+ return kUpdateStateEnabled;
+ else
+ return kUpdateStateDisabled;
+}
+
+void Win32UpdateManager::setUpdateCheckInterval(int interval) {
+ if (interval == kUpdateIntervalNotSupported)
+ return;
+
+ interval = normalizeInterval(interval);
+
+ win_sparkle_set_update_check_interval(interval);
+}
+
+int Win32UpdateManager::getUpdateCheckInterval() {
+ // This is kind of a hack but necessary, as the value stored by Sparkle
+ // might have been changed outside of ScummVM (in which case we return the
+ // default interval of one day)
+
+ int updateInterval = win_sparkle_get_update_check_interval();
+ switch (updateInterval) {
+ case kUpdateIntervalOneDay:
+ case kUpdateIntervalOneWeek:
+ case kUpdateIntervalOneMonth:
+ return updateInterval;
+
+ default:
+ // Return the default value (one day)
+ return kUpdateIntervalOneDay;
+ }
+}
+
+bool Win32UpdateManager::getLastUpdateCheckTimeAndDate(TimeDate &t) {
+ time_t updateTime = win_sparkle_get_last_check_time();
+ tm *ut = localtime(&updateTime);
+
+ t.tm_wday = ut->tm_wday;
+ t.tm_year = ut->tm_year;
+ t.tm_mon = ut->tm_mon;
+ t.tm_mday = ut->tm_mday;
+ t.tm_hour = ut->tm_hour;
+ t.tm_min = ut->tm_min;
+ t.tm_sec = ut->tm_sec;
+
+ return true;
+}
+
+#endif
diff --git a/backends/updates/win32/win32-updates.h b/backends/updates/win32/win32-updates.h
new file mode 100644
index 0000000000..71ed9ef685
--- /dev/null
+++ b/backends/updates/win32/win32-updates.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_UPDATES_WIN32_H
+#define BACKENDS_UPDATES_WIN32_H
+
+#include "common/scummsys.h"
+
+#if defined(WIN32) && defined(USE_SPARKLE)
+
+#include "common/updates.h"
+
+class Win32UpdateManager : public Common::UpdateManager {
+public:
+ Win32UpdateManager();
+ virtual ~Win32UpdateManager();
+
+ virtual void checkForUpdates();
+
+ virtual void setAutomaticallyChecksForUpdates(UpdateState state);
+ virtual UpdateState getAutomaticallyChecksForUpdates();
+
+ virtual void setUpdateCheckInterval(int interval);
+ virtual int getUpdateCheckInterval();
+
+ virtual bool getLastUpdateCheckTimeAndDate(TimeDate &t);
+};
+
+#endif
+
+#endif // BACKENDS_UPDATES_WIN32_H