diff options
Diffstat (limited to 'backends')
-rw-r--r-- | backends/keymapper/action.cpp | 21 | ||||
-rw-r--r-- | backends/keymapper/action.h | 8 | ||||
-rw-r--r-- | backends/keymapper/hardware-key.h | 108 | ||||
-rw-r--r-- | backends/keymapper/keymap.cpp | 30 | ||||
-rw-r--r-- | backends/keymapper/keymap.h | 19 | ||||
-rw-r--r-- | backends/keymapper/keymapper.cpp | 9 | ||||
-rw-r--r-- | backends/keymapper/keymapper.h | 9 | ||||
-rw-r--r-- | backends/keymapper/remap-dialog.cpp | 22 | ||||
-rw-r--r-- | backends/keymapper/types.h | 1 | ||||
-rw-r--r-- | backends/platform/sdl/graphics.cpp | 212 | ||||
-rw-r--r-- | backends/platform/sdl/hardwarekeys.cpp | 307 | ||||
-rw-r--r-- | backends/platform/sdl/sdl.cpp | 4 | ||||
-rw-r--r-- | backends/platform/sdl/sdl.h | 27 |
13 files changed, 570 insertions, 207 deletions
diff --git a/backends/keymapper/action.cpp b/backends/keymapper/action.cpp index 3feb593f19..4633f20df3 100644 --- a/backends/keymapper/action.cpp +++ b/backends/keymapper/action.cpp @@ -32,9 +32,9 @@ namespace Common { Action::Action(Keymap *boss, const char *i, String des, ActionType typ, - KeyType prefKey, int pri, int flg) + KeyType prefKey, int pri) : _boss(boss), description(des), type(typ), preferredKey(prefKey), - priority(pri), flags(flg), _hwKey(0) { + priority(pri), _hwKey(0) { assert(i); assert(_boss); @@ -43,14 +43,21 @@ Action::Action(Keymap *boss, const char *i, String des, ActionType typ, _boss->addAction(this); } -void Action::mapKey(const HardwareKey *key) { +void Action::mapKey(const HardwareKey *key, byte flags) { if (_hwKey) + { _boss->unregisterMapping(this); + delete _hwKey; + } - _hwKey = key; - - if (_hwKey) - _boss->registerMapping(this, _hwKey); + if (key) { + _hwKey = new HardwareKey(*key); + if (flags) + _hwKey->key.flags = flags & _hwKey->modMask; + if (_hwKey) + _boss->registerMapping(this, _hwKey); + } else + _hwKey = NULL; } const HardwareKey *Action::getMappedKey() const { diff --git a/backends/keymapper/action.h b/backends/keymapper/action.h index 31576e2960..c78a526414 100644 --- a/backends/keymapper/action.h +++ b/backends/keymapper/action.h @@ -54,19 +54,17 @@ struct Action { ActionType type; KeyType preferredKey; int priority; - int group; - int flags; private: /** Hardware key that is mapped to this Action */ - const HardwareKey *_hwKey; + HardwareKey *_hwKey; Keymap *_boss; public: Action(Keymap *boss, const char *id, String des = "", ActionType typ = kGenericActionType, KeyType prefKey = kGenericKeyType, - int pri = 0, int flg = 0 ); + int pri = 0); void addEvent(const Event &evt) { events.push_back(evt); @@ -105,7 +103,7 @@ public: return _boss; } - void mapKey(const HardwareKey *key); + void mapKey(const HardwareKey *key, byte flags = 0); const HardwareKey *getMappedKey() const; }; diff --git a/backends/keymapper/hardware-key.h b/backends/keymapper/hardware-key.h index 8ddeada51e..70168def2d 100644 --- a/backends/keymapper/hardware-key.h +++ b/backends/keymapper/hardware-key.h @@ -31,12 +31,47 @@ #ifdef ENABLE_KEYMAPPER #include "backends/keymapper/types.h" +#include "common/str.h" +#include "common/keyboard.h" +#include "common/list.h" +#include "common/util.h" namespace Common { #define HWKEY_ID_SIZE (30) + +// Structure for describing specific key+modifier combos mapped to actions, +// to allow for modifiers to work properly without having to define the whole +// hardware key set an additional time for each possible modifier combination +struct ActionKey { + KeyCode keycode; + byte flags; + + ActionKey () { + keycode = KEYCODE_INVALID; + flags = 0; + } + + ActionKey (const KeyState &key) { + keycode = key.keycode; + flags = key.flags; + } + + + ActionKey (KeyCode ky, byte f) { + keycode = ky; + flags = f; + } + + bool operator ==(const ActionKey &x) const { + return keycode == x.keycode && flags == x.flags; + } + +}; + + /** * Describes an available hardware key */ @@ -51,19 +86,45 @@ struct HardwareKey { * The KeyState that is generated by the back-end * when this hardware key is pressed. */ - KeyState key; + ActionKey key; KeyType type; ActionType preferredAction; - HardwareKey(const char *i, KeyState ky = KeyState(), String desc = "", + // Mask of modifiers that can possibly apply to this key. + byte modMask; + + HardwareKey(const char *i, ActionKey ky = ActionKey(), String desc = "", byte mods = ~0, KeyType typ = kGenericKeyType, ActionType prefAct = kGenericActionType) - : key(ky), description(desc), type(typ), preferredAction(prefAct) { + : key(ky), description(desc), type(typ), preferredAction(prefAct), modMask(mods) { assert(i); strncpy(hwKeyId, i, HWKEY_ID_SIZE); } }; +/** +* Describes an available hardware modifier +*/ +struct HardwareMod { + /** unique id used for saving/loading to config */ + char hwModId[HWKEY_ID_SIZE]; + + /** Human readable description */ + String description; + + /** + * The modifier flags that are generated by the + * back-end when this modifier key is pressed. + */ + byte modFlags; + + HardwareMod(const char *i, byte mf, String desc = "") + : modFlags(mf), description(desc) { + assert(i); + strncpy(hwModId, i, HWKEY_ID_SIZE); + } +}; + /** * Simple class to encapsulate a device's set of HardwareKeys. @@ -80,6 +141,11 @@ public: delete *it; } + void addHardwareMod(HardwareMod *mod) { + checkForMod(mod); + _mods.push_back(mod); + } + void addHardwareKey(HardwareKey *key) { checkForKey(key); _keys.push_back(key); @@ -95,11 +161,31 @@ public: return 0; } - const HardwareKey *findHardwareKey(const KeyState& keystate) const { + const HardwareKey *findHardwareKey(const ActionKey& keystate) const { List<const HardwareKey*>::const_iterator it; for (it = _keys.begin(); it != _keys.end(); it++) { - if ((*it)->key == keystate) + if ((*it)->key.keycode == keystate.keycode) + return (*it); + } + return 0; + } + + const HardwareMod *findHardwareMod(const char *id) const { + List<const HardwareMod*>::const_iterator it; + + for (it = _mods.begin(); it != _mods.end(); it++) { + if (strncmp((*it)->hwModId, id, HWKEY_ID_SIZE) == 0) + return (*it); + } + return 0; + } + + const HardwareMod *findHardwareMod(const ActionKey& keystate) const { + List<const HardwareMod*>::const_iterator it; + + for (it = _mods.begin(); it != _mods.end(); it++) { + if ((*it)->modFlags == keystate.flags) return (*it); } return 0; @@ -127,7 +213,19 @@ private: } } + void checkForMod(HardwareMod *mod) { + List<const HardwareMod*>::iterator it; + + for (it = _mods.begin(); it != _mods.end(); it++) { + if (strncmp((*it)->hwModId, mod->hwModId, HWKEY_ID_SIZE) == 0) + error("Error adding HardwareMod '%s' - id of %s already in use!", mod->description.c_str(), mod->hwModId); + else if ((*it)->modFlags == mod->modFlags) + error("Error adding HardwareMod '%s' - modFlags already in use!", mod->description.c_str()); + } + } + List<const HardwareKey*> _keys; + List<const HardwareMod*> _mods; }; diff --git a/backends/keymapper/keymap.cpp b/backends/keymapper/keymap.cpp index 95b64f88e7..f082640f2c 100644 --- a/backends/keymapper/keymap.cpp +++ b/backends/keymapper/keymap.cpp @@ -60,7 +60,7 @@ void Keymap::addAction(Action *action) { } void Keymap::registerMapping(Action *action, const HardwareKey *hwKey) { - HashMap<KeyState, Action*>::iterator it; + HashMap<ActionKey, Action*>::iterator it; it = _keymap.find(hwKey->key); @@ -105,8 +105,8 @@ const Action *Keymap::findAction(const char *id) const { return 0; } -Action *Keymap::getMappedAction(const KeyState& ks) const { - HashMap<KeyState, Action*>::iterator it; +Action *Keymap::getMappedAction(const ActionKey& ks) const { + HashMap<ActionKey, Action*>::iterator it; it = _keymap.find(ks); @@ -127,6 +127,10 @@ void Keymap::loadMappings(const HardwareKeySet *hwKeys) { ConfigManager::Domain::iterator it; String prefix = KEYMAP_KEY_PREFIX + _name + "_"; + uint32 modId = 0; + char hwId[HWKEY_ID_SIZE+1]; + memset(hwId,0,HWKEY_ID_SIZE+1); + for (it = _configDomain->begin(); it != _configDomain->end(); it++) { const String& key = it->_key; @@ -145,15 +149,15 @@ void Keymap::loadMappings(const HardwareKeySet *hwKeys) { continue; } - const HardwareKey *hwKey = hwKeys->findHardwareKey(it->_value.c_str()); + sscanf(it->_value.c_str(),"%d,%s",&modId,hwId); + const HardwareKey *hwKey = hwKeys->findHardwareKey(hwId); if (!hwKey) { warning("HardwareKey with ID %s not known", it->_value.c_str()); _configDomain->erase(key); continue; } - - ua->mapKey(hwKey); + ua->mapKey(hwKey,modId); } } @@ -171,13 +175,19 @@ void Keymap::saveMappings() { String actId((*it)->id, (*it)->id + actIdLen); char hwId[HWKEY_ID_SIZE+1]; - memset(hwId, 0, HWKEY_ID_SIZE+1); + char modId[4]; + memset(modId, 0, 4); + if ((*it)->getMappedKey()) { memcpy(hwId, (*it)->getMappedKey()->hwKeyId, HWKEY_ID_SIZE); + sprintf(modId,"%d",(*it)->getMappedKey()->key.flags); } - _configDomain->setVal(prefix + actId, hwId); + String val = modId; + val += ','; + val += hwId; + _configDomain->setVal(prefix + actId, val); } } @@ -230,7 +240,7 @@ void Keymap::automaticMapping(HardwareKeySet *hwKeys) { // First mapping pass: // - Match if a key's preferred action type is the same as the action's - // type, or vice versa. + // type, or vice versa. // - Priority is given to: // - keys that match action types over key types. // - keys that have not been used by parent maps. @@ -323,7 +333,7 @@ void Keymap::automaticMapping(HardwareKeySet *hwKeys) { } } -Action *Keymap::getParentMappedAction(KeyState key) { +Action *Keymap::getParentMappedAction(const ActionKey &key) { if (_parent) { Action *act = _parent->getMappedAction(key); diff --git a/backends/keymapper/keymap.h b/backends/keymapper/keymap.h index 615fd9097d..f4ad8d110d 100644 --- a/backends/keymapper/keymap.h +++ b/backends/keymapper/keymap.h @@ -36,6 +36,7 @@ #include "common/keyboard.h" #include "common/list.h" #include "backends/keymapper/action.h" +#include "backends/keymapper/hardware-key.h" namespace Common { @@ -53,6 +54,17 @@ template<> struct Hash<KeyState> } }; +/** + * Hash function for ActionKey + */ +template<> struct Hash<ActionKey> + : public UnaryFunction<ActionKey, uint> { + + uint operator()(const ActionKey &val) const { + return (uint)val.keycode | ((uint)val.flags << 24); + } +}; + class Keymap { public: Keymap(const String& name, Keymap *parent = 0) : _name(name), _parent(parent) {} @@ -77,7 +89,7 @@ public: * @param key the key that is mapped to the required Action * @return a pointer to the Action or 0 if no */ - Action *getMappedAction(const KeyState& ks) const; + Action *getMappedAction(const ActionKey& ks) const; void setConfigDomain(ConfigManager::Domain *dom); @@ -90,7 +102,6 @@ public: /** * Save this keymap's mappings to the config manager * @note Changes are *not* flushed to disk, to do so call ConfMan.flushToDisk() - * @note Changes are *not* flushed to disk, to do so call ConfMan.flushToDisk() */ void saveMappings(); @@ -136,12 +147,12 @@ private: void internalMapKey(Action *action, HardwareKey *hwKey); - Action *getParentMappedAction(KeyState key); + Action *getParentMappedAction(const ActionKey &key); String _name; Keymap *_parent; List<Action*> _actions; - HashMap<KeyState, Action*> _keymap; + HashMap<ActionKey, Action*> _keymap; ConfigManager::Domain *_configDomain; }; diff --git a/backends/keymapper/keymapper.cpp b/backends/keymapper/keymapper.cpp index c0c454168c..704affb3fe 100644 --- a/backends/keymapper/keymapper.cpp +++ b/backends/keymapper/keymapper.cpp @@ -190,7 +190,6 @@ bool Keymapper::mapKey(const KeyState& key, bool keyDown) { return false; Action *action = 0; - if (keyDown) { // Search for key in active keymap stack for (int i = _activeMaps.size() - 1; i >= 0; --i) { @@ -205,7 +204,7 @@ bool Keymapper::mapKey(const KeyState& key, bool keyDown) { if (action) _keysDown[key] = action; } else { - HashMap<KeyState, Action*>::iterator it = _keysDown.find(key); + HashMap<ActionKey, Action*>::iterator it = _keysDown.find(key); if (it != _keysDown.end()) { action = it->_value; @@ -268,10 +267,14 @@ void Keymapper::executeAction(const Action *action, bool keyDown) { } } -const HardwareKey *Keymapper::findHardwareKey(const KeyState& key) { +const HardwareKey *Keymapper::findHardwareKey(const ActionKey& key) { return (_hardwareKeys) ? _hardwareKeys->findHardwareKey(key) : 0; } +const HardwareMod *Keymapper::findHardwareMod(const ActionKey& key) { + return (_hardwareKeys) ? _hardwareKeys->findHardwareMod(key) : 0; +} + } // end of namespace Common #endif // #ifdef ENABLE_KEYMAPPER diff --git a/backends/keymapper/keymapper.h b/backends/keymapper/keymapper.h index f492882ca2..24c76fb09f 100644 --- a/backends/keymapper/keymapper.h +++ b/backends/keymapper/keymapper.h @@ -168,7 +168,12 @@ public: /** * Return a HardwareKey pointer for the given key state */ - const HardwareKey *findHardwareKey(const KeyState& key); + const HardwareKey *findHardwareKey(const ActionKey& key); + + /** + * Return a HardwareMod pointer for the given key state + */ + const HardwareMod *findHardwareMod(const ActionKey& key); Domain& getGlobalDomain() { return _globalDomain; } Domain& getGameDomain() { return _gameDomain; } @@ -193,7 +198,7 @@ private: bool _enabled; Stack<MapRecord> _activeMaps; - HashMap<KeyState, Action*> _keysDown; + HashMap<ActionKey, Action*> _keysDown; }; diff --git a/backends/keymapper/remap-dialog.cpp b/backends/keymapper/remap-dialog.cpp index 0440acdd0a..0a93785c08 100644 --- a/backends/keymapper/remap-dialog.cpp +++ b/backends/keymapper/remap-dialog.cpp @@ -240,11 +240,12 @@ void RemapDialog::handleKeyUp(Common::KeyState state) { if (_activeRemapAction) { const HardwareKey *hwkey = _keymapper->findHardwareKey(state); - debug(0, "Key: %d, %d (%c), %x", state.keycode, state.ascii, (state.ascii ? state.ascii : ' '), state.flags); + debug( "Key: %d, %d (%c), %x", state.keycode, state.ascii, (state.ascii ? state.ascii : ' '), state.flags); if (hwkey) { - _activeRemapAction->mapKey(hwkey); + _activeRemapAction->mapKey(hwkey,state.flags); _activeRemapAction->getParent()->saveMappings(); + _changes = true; stopRemapping(); } @@ -359,8 +360,21 @@ void RemapDialog::refreshKeymap() { const HardwareKey *mappedKey = info.action->getMappedKey(); if (mappedKey) - widg.keyButton->setLabel(mappedKey->description); - else + { + Common::String description = ""; + if (mappedKey->key.flags) + { + byte flags = mappedKey->key.flags; + if (flags & KBD_CTRL) + description += "Ctrl+"; + if (flags & KBD_SHIFT) + description += "Shift+"; + if (flags & KBD_ALT) + description += "Alt+"; + } + description += mappedKey->description; + widg.keyButton->setLabel(description); + } else widg.keyButton->setLabel("-"); widg.actionText->setVisible(true); diff --git a/backends/keymapper/types.h b/backends/keymapper/types.h index 7ad4c0e538..3cce79ee9a 100644 --- a/backends/keymapper/types.h +++ b/backends/keymapper/types.h @@ -43,6 +43,7 @@ enum KeyType { kTriggerRightKeyType, kStartKeyType, kSelectKeyType, + kModiferKeyType, /* ... */ kKeyTypeMax diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp index f3e4ce626b..3bfe8f5c98 100644 --- a/backends/platform/sdl/graphics.cpp +++ b/backends/platform/sdl/graphics.cpp @@ -26,6 +26,9 @@ #include "backends/platform/sdl/sdl.h" #include "common/mutex.h" #include "common/util.h" +#ifdef ENABLE_RGB_COLOR +#include "common/list.h" +#endif #include "graphics/font.h" #include "graphics/fontman.h" #include "graphics/scaler.h" @@ -97,6 +100,9 @@ void OSystem_SDL::beginGFXTransaction(void) { _transactionDetails.needUpdatescreen = false; _transactionDetails.normal1xScaler = false; +#ifdef ENABLE_RGB_COLOR + _transactionDetails.formatChanged = false; +#endif _oldVideoMode = _videoMode; } @@ -120,6 +126,13 @@ OSystem::TransactionError OSystem_SDL::endGFXTransaction(void) { _videoMode.mode = _oldVideoMode.mode; _videoMode.scaleFactor = _oldVideoMode.scaleFactor; +#ifdef ENABLE_RGB_COLOR + } else if (_videoMode.format != _oldVideoMode.format) { + errors |= kTransactionFormatNotSupported; + + _videoMode.format = _oldVideoMode.format; + _screenFormat = _videoMode.format; +#endif } else if (_videoMode.screenWidth != _oldVideoMode.screenWidth || _videoMode.screenHeight != _oldVideoMode.screenHeight) { errors |= kTransactionSizeChangeFailed; @@ -143,7 +156,11 @@ OSystem::TransactionError OSystem_SDL::endGFXTransaction(void) { } } +#ifdef ENABLE_RGB_COLOR + if (_transactionDetails.sizeChanged || _transactionDetails.formatChanged) { +#else if (_transactionDetails.sizeChanged) { +#endif unloadGFXMode(); if (!loadGFXMode()) { if (_oldVideoMode.setup) { @@ -186,12 +203,94 @@ OSystem::TransactionError OSystem_SDL::endGFXTransaction(void) { } else if (_transactionDetails.needUpdatescreen) { setGraphicsModeIntern(); internUpdateScreen(); - } + } _transactionMode = kTransactionNone; return (TransactionError)errors; } +#ifdef ENABLE_RGB_COLOR +const Graphics::PixelFormat RGBList[] = { +#ifdef ENABLE_32BIT + // RGBA8888, ARGB8888, RGB888 + Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), + Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24), + Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0), +#endif + // RGB565, XRGB1555, RGB555, RGBA4444, ARGB4444 + Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), + Graphics::PixelFormat(2, 5, 5, 5, 1, 10, 5, 0, 15), + Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0), + Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0), + Graphics::PixelFormat(2, 4, 4, 4, 4, 8, 4, 0, 12) +}; +const Graphics::PixelFormat BGRList[] = { +#ifdef ENABLE_32BIT + // ABGR8888, BGRA8888, BGR888 + Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), + Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0), + Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0), +#endif + // BGR565, XBGR1555, BGR555, ABGR4444, BGRA4444 + Graphics::PixelFormat(2, 5, 6, 5, 0, 0, 5, 11, 0), + Graphics::PixelFormat(2, 5, 5, 5, 1, 0, 5, 10, 15), + Graphics::PixelFormat(2, 5, 5, 5, 0, 0, 5, 10, 0), + Graphics::PixelFormat(2, 4, 4, 4, 4, 0, 4, 8, 12), + Graphics::PixelFormat(2, 4, 4, 4, 4, 4, 8, 12, 0) +}; + +// TODO: prioritize matching alpha masks +Common::List<Graphics::PixelFormat> OSystem_SDL::getSupportedFormats() { + static Common::List<Graphics::PixelFormat> list; + static bool inited = false; + + if (inited) + return list; + + bool BGR = false; + int listLength = ARRAYSIZE(RGBList); + + Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8(); + if (_hwscreen) { + // Get our currently set hardware format + format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel, + 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss, + 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss, + _hwscreen->format->Rshift, _hwscreen->format->Gshift, + _hwscreen->format->Bshift, _hwscreen->format->Ashift); + + // Workaround to MacOSX SDL not providing an accurate Aloss value. + if (_hwscreen->format->Amask == 0) + format.aLoss = 8; + + // Push it first, as the prefered format. + list.push_back(format); + + if (format.bShift > format.rShift) + BGR = true; + + // Mark that we don't need to do this any more. + inited = true; + } + + for (int i = 0; i < listLength; i++) { + if (inited && (RGBList[i].bytesPerPixel > format.bytesPerPixel)) + continue; + if (BGR) { + if (BGRList[i] != format) + list.push_back(BGRList[i]); + list.push_back(RGBList[i]); + } else { + if (RGBList[i] != format) + list.push_back(RGBList[i]); + list.push_back(BGRList[i]); + } + } + list.push_back(Graphics::PixelFormat::createFormatCLUT8()); + return list; +} +#endif + bool OSystem_SDL::setGraphicsMode(int mode) { Common::StackLock lock(_graphicsMutex); @@ -340,9 +439,27 @@ int OSystem_SDL::getGraphicsMode() const { return _videoMode.mode; } -void OSystem_SDL::initSize(uint w, uint h) { +void OSystem_SDL::initSize(uint w, uint h, const Graphics::PixelFormat *format) { assert(_transactionMode == kTransactionActive); +#ifdef ENABLE_RGB_COLOR + //avoid redundant format changes + Graphics::PixelFormat newFormat; + if (!format) + newFormat = Graphics::PixelFormat::createFormatCLUT8(); + else + newFormat = *format; + + assert(newFormat.bytesPerPixel > 0); + + if (newFormat != _videoMode.format) + { + _videoMode.format = newFormat; + _transactionDetails.formatChanged = true; + _screenFormat = newFormat; + } +#endif + // Avoid redundant res changes if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight) return; @@ -426,9 +543,21 @@ bool OSystem_SDL::loadGFXMode() { // // Create the surface that contains the 8 bit game data // +#ifdef ENABLE_RGB_COLOR + _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight, + _screenFormat.bytesPerPixel << 3, + ((1 << _screenFormat.rBits()) - 1) << _screenFormat.rShift , + ((1 << _screenFormat.gBits()) - 1) << _screenFormat.gShift , + ((1 << _screenFormat.bBits()) - 1) << _screenFormat.bShift , + ((1 << _screenFormat.aBits()) - 1) << _screenFormat.aShift ); + if (_screen == NULL) + error("allocating _screen failed"); + +#else _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight, 8, 0, 0, 0, 0); if (_screen == NULL) error("allocating _screen failed"); +#endif // // Create the surface that contains the scaled graphics in 16 bit mode @@ -571,8 +700,8 @@ bool OSystem_SDL::hotswapGFXMode() { // Keep around the old _screen & _overlayscreen so we can restore the screen data // after the mode switch. SDL_Surface *old_screen = _screen; - SDL_Surface *old_overlayscreen = _overlayscreen; _screen = NULL; + SDL_Surface *old_overlayscreen = _overlayscreen; _overlayscreen = NULL; // Release the HW screen surface @@ -878,8 +1007,19 @@ void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int if (SDL_LockSurface(_screen) == -1) error("SDL_LockSurface failed: %s", SDL_GetError()); +#ifdef ENABLE_RGB_COLOR + byte *dst = (byte *)_screen->pixels + y * _videoMode.screenWidth * _screenFormat.bytesPerPixel + x * _screenFormat.bytesPerPixel; + if (_videoMode.screenWidth == w && pitch == w * _screenFormat.bytesPerPixel) { + memcpy(dst, src, h*w*_screenFormat.bytesPerPixel); + } else { + do { + memcpy(dst, src, w * _screenFormat.bytesPerPixel); + src += pitch; + dst += _videoMode.screenWidth * _screenFormat.bytesPerPixel; + } while (--h); + } +#else byte *dst = (byte *)_screen->pixels + y * _videoMode.screenWidth + x; - if (_videoMode.screenWidth == pitch && pitch == w) { memcpy(dst, src, h*w); } else { @@ -889,6 +1029,7 @@ void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int dst += _videoMode.screenWidth; } while (--h); } +#endif // Unlock the screen surface SDL_UnlockSurface(_screen); @@ -912,7 +1053,11 @@ Graphics::Surface *OSystem_SDL::lockScreen() { _framebuffer.w = _screen->w; _framebuffer.h = _screen->h; _framebuffer.pitch = _screen->pitch; +#ifdef ENABLE_RGB_COLOR + _framebuffer.bytesPerPixel = _screenFormat.bytesPerPixel; +#else _framebuffer.bytesPerPixel = 1; +#endif return &_framebuffer; } @@ -1096,6 +1241,11 @@ int16 OSystem_SDL::getWidth() { void OSystem_SDL::setPalette(const byte *colors, uint start, uint num) { assert(colors); +#ifdef ENABLE_RGB_COLOR + if (_screenFormat.bytesPerPixel > 1) + return; //not using a paletted pixel format +#endif + // Setting the palette before _screen is created is allowed - for now - // since we don't actually set the palette until the screen is updated. // But it could indicate a programming error, so let's warn about it. @@ -1149,10 +1299,10 @@ void OSystem_SDL::setCursorPalette(const byte *colors, uint start, uint num) { } _cursorPaletteDisabled = false; - blitCursor(); } + void OSystem_SDL::setShakePos(int shake_pos) { assert (_transactionMode == kTransactionNone); @@ -1357,7 +1507,17 @@ void OSystem_SDL::warpMouse(int x, int y) { } } -void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale) { +void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) { +#ifdef ENABLE_RGB_COLOR + if (!format) + _cursorFormat = Graphics::PixelFormat::createFormatCLUT8(); + else if (format->bytesPerPixel <= _screenFormat.bytesPerPixel) + _cursorFormat = *format; + keycolor &= (1 << (_cursorFormat.bytesPerPixel << 3)) - 1; +#else + keycolor &= 0xFF; +#endif + if (w == 0 || h == 0) return; @@ -1391,16 +1551,26 @@ void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, } free(_mouseData); - +#ifdef ENABLE_RGB_COLOR + _mouseData = (byte *)malloc(w * h * _cursorFormat.bytesPerPixel); + memcpy(_mouseData, buf, w * h * _cursorFormat.bytesPerPixel); +#else _mouseData = (byte *)malloc(w * h); memcpy(_mouseData, buf, w * h); +#endif + blitCursor(); } void OSystem_SDL::blitCursor() { byte *dstPtr; const byte *srcPtr = _mouseData; +#ifdef ENABLE_RGB_COLOR + uint32 color; + uint32 colormask = (1 << (_cursorFormat.bytesPerPixel << 3)) - 1; +#else byte color; +#endif int w, h, i, j; if (!_mouseOrigSurface || !_mouseData) @@ -1434,13 +1604,29 @@ void OSystem_SDL::blitCursor() { for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { - color = *srcPtr; - if (color != _mouseKeyColor) { // transparent, don't draw - *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format, - palette[color].r, palette[color].g, palette[color].b); +#ifdef ENABLE_RGB_COLOR + if (_cursorFormat.bytesPerPixel > 1) { + color = (*(uint32 *) srcPtr) & colormask; + if (color != _mouseKeyColor) { // transparent, don't draw + uint8 r,g,b; + _cursorFormat.colorToRGB(color,r,g,b); + *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format, + r, g, b); + } + dstPtr += 2; + srcPtr += _cursorFormat.bytesPerPixel; + } else { +#endif + color = *srcPtr; + if (color != _mouseKeyColor) { // transparent, don't draw + *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format, + palette[color].r, palette[color].g, palette[color].b); + } + dstPtr += 2; + srcPtr++; +#ifdef ENABLE_RGB_COLOR } - dstPtr += 2; - srcPtr++; +#endif } dstPtr += _mouseOrigSurface->pitch - w * 2; } diff --git a/backends/platform/sdl/hardwarekeys.cpp b/backends/platform/sdl/hardwarekeys.cpp index 1a8124bbf3..af9b0ba319 100644 --- a/backends/platform/sdl/hardwarekeys.cpp +++ b/backends/platform/sdl/hardwarekeys.cpp @@ -37,168 +37,178 @@ struct Key { uint16 ascii; const char *desc; KeyType preferredAction; - bool shiftable; + int32 modableMask; }; static const Key keys[] = { - {"BACKSPACE", KEYCODE_BACKSPACE, ASCII_BACKSPACE, "Backspace", kActionKeyType, false}, - {"TAB", KEYCODE_TAB, ASCII_TAB, "Tab", kActionKeyType, false}, - {"CLEAR", KEYCODE_CLEAR, 0, "Clear", kActionKeyType, false}, - {"RETURN", KEYCODE_RETURN, ASCII_RETURN, "Return", kActionKeyType, false}, - {"PAUSE", KEYCODE_PAUSE, 0, "Pause", kActionKeyType, false}, - {"ESCAPE", KEYCODE_ESCAPE, ASCII_ESCAPE, "Esc", kStartKeyType, false}, - {"SPACE", KEYCODE_SPACE, ASCII_SPACE, "Space", kActionKeyType, false}, - {"EXCLAIM", KEYCODE_EXCLAIM, '!', "!", kActionKeyType, false}, - {"QUOTEDBL", KEYCODE_QUOTEDBL, '"', "\"", kActionKeyType, false}, - {"HASH", KEYCODE_HASH, '#', "#", kActionKeyType, false}, - {"DOLLAR", KEYCODE_DOLLAR, '$', "$", kActionKeyType, false}, - {"AMPERSAND", KEYCODE_AMPERSAND, '&', "&", kActionKeyType, false}, - {"QUOTE", KEYCODE_QUOTE, '\'', "'", kActionKeyType, false}, - {"LEFTPAREN", KEYCODE_LEFTPAREN, '(', "(", kActionKeyType, false}, - {"RIGHTPAREN", KEYCODE_RIGHTPAREN, ')', ")", kActionKeyType, false}, - {"ASTERISK", KEYCODE_ASTERISK, '*', "*", kActionKeyType, false}, - {"PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, false}, - {"COMMA", KEYCODE_COMMA, ',', ",", kActionKeyType, false}, - {"MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, false}, - {"PERIOD", KEYCODE_PERIOD, '.', ".", kActionKeyType, false}, - {"SLASH", KEYCODE_SLASH, '/', "/", kActionKeyType, false}, - {"0", KEYCODE_0, '0', "0", kActionKeyType, false}, - {"1", KEYCODE_1, '1', "1", kActionKeyType, false}, - {"2", KEYCODE_2, '2', "2", kActionKeyType, false}, - {"3", KEYCODE_3, '3', "3", kActionKeyType, false}, - {"4", KEYCODE_4, '4', "4", kActionKeyType, false}, - {"5", KEYCODE_5, '5', "5", kActionKeyType, false}, - {"6", KEYCODE_6, '6', "6", kActionKeyType, false}, - {"7", KEYCODE_7, '7', "7", kActionKeyType, false}, - {"8", KEYCODE_8, '8', "8", kActionKeyType, false}, - {"9", KEYCODE_9, '9', "9", kActionKeyType, false}, - {"COLON", KEYCODE_COLON, ':', ":", kActionKeyType, false}, - {"SEMICOLON", KEYCODE_SEMICOLON, ';', ";", kActionKeyType, false}, - {"LESS", KEYCODE_LESS, '<', "<", kActionKeyType, false}, - {"EQUALS", KEYCODE_EQUALS, '=', "=", kActionKeyType, false}, - {"GREATER", KEYCODE_GREATER, '>', ">", kActionKeyType, false}, - {"QUESTION", KEYCODE_QUESTION, '?', "?", kActionKeyType, false}, - {"AT", KEYCODE_AT, '@', "@", kActionKeyType, false}, - - {"LEFTBRACKET", KEYCODE_LEFTBRACKET, '[', "[", kActionKeyType, false}, - {"BACKSLASH", KEYCODE_BACKSLASH, '\\', "\\", kActionKeyType, false}, - {"RIGHTBRACKET", KEYCODE_RIGHTBRACKET, ']', "]", kActionKeyType, false}, - {"CARET", KEYCODE_CARET, '^', "^", kActionKeyType, false}, - {"UNDERSCORE", KEYCODE_UNDERSCORE, '_', "_", kActionKeyType, false}, - {"BACKQUOTE", KEYCODE_BACKQUOTE, '`', "`", kActionKeyType, false}, - {"a", KEYCODE_a, 'a', "a", kActionKeyType, true}, - {"b", KEYCODE_b, 'b', "b", kActionKeyType, true}, - {"c", KEYCODE_c, 'c', "c", kActionKeyType, true}, - {"d", KEYCODE_d, 'd', "d", kActionKeyType, true}, - {"e", KEYCODE_e, 'e', "e", kActionKeyType, true}, - {"f", KEYCODE_f, 'f', "f", kActionKeyType, true}, - {"g", KEYCODE_g, 'g', "g", kActionKeyType, true}, - {"h", KEYCODE_h, 'h', "h", kActionKeyType, true}, - {"i", KEYCODE_i, 'i', "i", kActionKeyType, true}, - {"j", KEYCODE_j, 'j', "j", kActionKeyType, true}, - {"k", KEYCODE_k, 'k', "k", kActionKeyType, true}, - {"l", KEYCODE_l, 'l', "l", kActionKeyType, true}, - {"m", KEYCODE_m, 'm', "m", kActionKeyType, true}, - {"n", KEYCODE_n, 'n', "n", kActionKeyType, true}, - {"o", KEYCODE_o, 'o', "o", kActionKeyType, true}, - {"p", KEYCODE_p, 'p', "p", kActionKeyType, true}, - {"q", KEYCODE_q, 'q', "q", kActionKeyType, true}, - {"r", KEYCODE_r, 'r', "r", kActionKeyType, true}, - {"s", KEYCODE_s, 's', "s", kActionKeyType, true}, - {"t", KEYCODE_t, 't', "t", kActionKeyType, true}, - {"u", KEYCODE_u, 'u', "u", kActionKeyType, true}, - {"v", KEYCODE_v, 'v', "v", kActionKeyType, true}, - {"w", KEYCODE_w, 'w', "w", kActionKeyType, true}, - {"x", KEYCODE_x, 'x', "x", kActionKeyType, true}, - {"y", KEYCODE_y, 'y', "y", kActionKeyType, true}, - {"z", KEYCODE_z, 'z', "z", kActionKeyType, true}, - {"DELETE", KEYCODE_DELETE, 0, "Del", kActionKeyType, false}, + {"BACKSPACE", KEYCODE_BACKSPACE, ASCII_BACKSPACE, "Backspace", kActionKeyType, ~0}, + {"TAB", KEYCODE_TAB, ASCII_TAB, "Tab", kActionKeyType, ~0}, + {"CLEAR", KEYCODE_CLEAR, 0, "Clear", kActionKeyType, ~0}, + {"RETURN", KEYCODE_RETURN, ASCII_RETURN, "Return", kActionKeyType, ~0}, + {"PAUSE", KEYCODE_PAUSE, 0, "Pause", kActionKeyType, ~0}, + {"ESCAPE", KEYCODE_ESCAPE, ASCII_ESCAPE, "Esc", kStartKeyType, ~0}, + {"SPACE", KEYCODE_SPACE, ASCII_SPACE, "Space", kActionKeyType, ~0}, + {"EXCLAIM", KEYCODE_EXCLAIM, '!', "!", kActionKeyType, ~0}, + {"QUOTEDBL", KEYCODE_QUOTEDBL, '"', "\"", kActionKeyType, ~0}, + {"HASH", KEYCODE_HASH, '#', "#", kActionKeyType, ~0}, + {"DOLLAR", KEYCODE_DOLLAR, '$', "$", kActionKeyType, ~0}, + {"AMPERSAND", KEYCODE_AMPERSAND, '&', "&", kActionKeyType, ~0}, + {"QUOTE", KEYCODE_QUOTE, '\'', "'", kActionKeyType, ~0}, + {"LEFTPAREN", KEYCODE_LEFTPAREN, '(', "(", kActionKeyType, ~0}, + {"RIGHTPAREN", KEYCODE_RIGHTPAREN, ')', ")", kActionKeyType, ~0}, + {"ASTERISK", KEYCODE_ASTERISK, '*', "*", kActionKeyType, ~0}, + {"PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, ~0}, + {"COMMA", KEYCODE_COMMA, ',', ",", kActionKeyType, ~0}, + {"MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, ~0}, + {"PERIOD", KEYCODE_PERIOD, '.', ".", kActionKeyType, ~0}, + {"SLASH", KEYCODE_SLASH, '/', "/", kActionKeyType, ~0}, + {"0", KEYCODE_0, '0', "0", kActionKeyType, ~0}, + {"1", KEYCODE_1, '1', "1", kActionKeyType, ~0}, + {"2", KEYCODE_2, '2', "2", kActionKeyType, ~0}, + {"3", KEYCODE_3, '3', "3", kActionKeyType, ~0}, + {"4", KEYCODE_4, '4', "4", kActionKeyType, ~0}, + {"5", KEYCODE_5, '5', "5", kActionKeyType, ~0}, + {"6", KEYCODE_6, '6', "6", kActionKeyType, ~0}, + {"7", KEYCODE_7, '7', "7", kActionKeyType, ~0}, + {"8", KEYCODE_8, '8', "8", kActionKeyType, ~0}, + {"9", KEYCODE_9, '9', "9", kActionKeyType, ~0}, + {"COLON", KEYCODE_COLON, ':', ":", kActionKeyType, ~0}, + {"SEMICOLON", KEYCODE_SEMICOLON, ';', ";", kActionKeyType, ~0}, + {"LESS", KEYCODE_LESS, '<', "<", kActionKeyType, ~0}, + {"EQUALS", KEYCODE_EQUALS, '=', "=", kActionKeyType, ~0}, + {"GREATER", KEYCODE_GREATER, '>', ">", kActionKeyType, ~0}, + {"QUESTION", KEYCODE_QUESTION, '?', "?", kActionKeyType, ~0}, + {"AT", KEYCODE_AT, '@', "@", kActionKeyType, ~0}, + + {"LEFTBRACKET", KEYCODE_LEFTBRACKET, '[', "[", kActionKeyType, ~0}, + {"BACKSLASH", KEYCODE_BACKSLASH, '\\', "\\", kActionKeyType, ~0}, + {"RIGHTBRACKET", KEYCODE_RIGHTBRACKET, ']', "]", kActionKeyType, ~0}, + {"CARET", KEYCODE_CARET, '^', "^", kActionKeyType, ~0}, + {"UNDERSCORE", KEYCODE_UNDERSCORE, '_', "_", kActionKeyType, ~0}, + {"BACKQUOTE", KEYCODE_BACKQUOTE, '`', "`", kActionKeyType, ~0}, + {"a", KEYCODE_a, 'a', "A", kActionKeyType, ~0}, + {"b", KEYCODE_b, 'b', "B", kActionKeyType, ~0}, + {"c", KEYCODE_c, 'c', "C", kActionKeyType, ~0}, + {"d", KEYCODE_d, 'd', "D", kActionKeyType, ~0}, + {"e", KEYCODE_e, 'e', "E", kActionKeyType, ~0}, + {"f", KEYCODE_f, 'f', "F", kActionKeyType, ~0}, + {"g", KEYCODE_g, 'g', "G", kActionKeyType, ~0}, + {"h", KEYCODE_h, 'h', "H", kActionKeyType, ~0}, + {"i", KEYCODE_i, 'i', "I", kActionKeyType, ~0}, + {"j", KEYCODE_j, 'j', "J", kActionKeyType, ~0}, + {"k", KEYCODE_k, 'k', "K", kActionKeyType, ~0}, + {"l", KEYCODE_l, 'l', "L", kActionKeyType, ~0}, + {"m", KEYCODE_m, 'm', "M", kActionKeyType, ~0}, + {"n", KEYCODE_n, 'n', "N", kActionKeyType, ~0}, + {"o", KEYCODE_o, 'o', "O", kActionKeyType, ~0}, + {"p", KEYCODE_p, 'p', "P", kActionKeyType, ~0}, + {"q", KEYCODE_q, 'q', "Q", kActionKeyType, ~0}, + {"r", KEYCODE_r, 'r', "R", kActionKeyType, ~0}, + {"s", KEYCODE_s, 's', "S", kActionKeyType, ~0}, + {"t", KEYCODE_t, 't', "T", kActionKeyType, ~0}, + {"u", KEYCODE_u, 'u', "U", kActionKeyType, ~0}, + {"v", KEYCODE_v, 'v', "V", kActionKeyType, ~0}, + {"w", KEYCODE_w, 'w', "W", kActionKeyType, ~0}, + {"x", KEYCODE_x, 'x', "X", kActionKeyType, ~0}, + {"y", KEYCODE_y, 'y', "Y", kActionKeyType, ~0}, + {"z", KEYCODE_z, 'z', "Z", kActionKeyType, ~0}, + {"DELETE", KEYCODE_DELETE, 0, "Del", kActionKeyType, ~0}, // Numeric keypad - {"KP0", KEYCODE_KP0, 0, "KP0", kActionKeyType, false}, - {"KP1", KEYCODE_KP1, 0, "KP1", kActionKeyType, false}, - {"KP2", KEYCODE_KP2, 0, "KP2", kActionKeyType, false}, - {"KP3", KEYCODE_KP3, 0, "KP3", kActionKeyType, false}, - {"KP4", KEYCODE_KP4, 0, "KP4", kActionKeyType, false}, - {"KP5", KEYCODE_KP5, 0, "KP5", kActionKeyType, false}, - {"KP6", KEYCODE_KP6, 0, "KP6", kActionKeyType, false}, - {"KP7", KEYCODE_KP7, 0, "KP7", kActionKeyType, false}, - {"KP8", KEYCODE_KP8, 0, "KP8", kActionKeyType, false}, - {"KP9", KEYCODE_KP9, 0, "KP9", kActionKeyType, false}, - {"KP_PERIOD", KEYCODE_KP_PERIOD, 0, "KP.", kActionKeyType, false}, - {"KP_DIVIDE", KEYCODE_KP_DIVIDE, 0, "KP/", kActionKeyType, false}, - {"KP_MULTIPLY", KEYCODE_KP_MULTIPLY, 0, "KP*", kActionKeyType, false}, - {"KP_MINUS", KEYCODE_KP_MINUS, 0, "KP-", kActionKeyType, false}, - {"KP_PLUS", KEYCODE_KP_PLUS, 0, "KP+", kActionKeyType, false}, - {"KP_ENTER", KEYCODE_KP_ENTER, 0, "KP Enter", kActionKeyType, false}, - {"KP_EQUALS", KEYCODE_KP_EQUALS, 0, "KP=", kActionKeyType, false}, + {"KP0", KEYCODE_KP0, 0, "KP0", kActionKeyType, ~0}, + {"KP1", KEYCODE_KP1, 0, "KP1", kActionKeyType, ~0}, + {"KP2", KEYCODE_KP2, 0, "KP2", kActionKeyType, ~0}, + {"KP3", KEYCODE_KP3, 0, "KP3", kActionKeyType, ~0}, + {"KP4", KEYCODE_KP4, 0, "KP4", kActionKeyType, ~0}, + {"KP5", KEYCODE_KP5, 0, "KP5", kActionKeyType, ~0}, + {"KP6", KEYCODE_KP6, 0, "KP6", kActionKeyType, ~0}, + {"KP7", KEYCODE_KP7, 0, "KP7", kActionKeyType, ~0}, + {"KP8", KEYCODE_KP8, 0, "KP8", kActionKeyType, ~0}, + {"KP9", KEYCODE_KP9, 0, "KP9", kActionKeyType, ~0}, + {"KP_PERIOD", KEYCODE_KP_PERIOD, 0, "KP.", kActionKeyType, ~0}, + {"KP_DIVIDE", KEYCODE_KP_DIVIDE, 0, "KP/", kActionKeyType, ~0}, + {"KP_MULTIPLY", KEYCODE_KP_MULTIPLY, 0, "KP*", kActionKeyType, ~0}, + {"KP_MINUS", KEYCODE_KP_MINUS, 0, "KP-", kActionKeyType, ~0}, + {"KP_PLUS", KEYCODE_KP_PLUS, 0, "KP+", kActionKeyType, ~0}, + {"KP_ENTER", KEYCODE_KP_ENTER, 0, "KP Enter", kActionKeyType, ~0}, + {"KP_EQUALS", KEYCODE_KP_EQUALS, 0, "KP=", kActionKeyType, ~0}, // Arrows + Home/End pad - {"UP", KEYCODE_UP, 0, "Up", kDirUpKeyType, false}, - {"DOWN", KEYCODE_DOWN, 0, "Down", kDirDownKeyType, false}, - {"RIGHT", KEYCODE_RIGHT, 0, "Right", kDirRightKeyType, false}, - {"LEFT", KEYCODE_LEFT, 0, "Left", kDirLeftKeyType, false}, - {"INSERT", KEYCODE_INSERT, 0, "Insert", kActionKeyType, false}, - {"HOME", KEYCODE_HOME, 0, "Home", kActionKeyType, false}, - {"END", KEYCODE_END, 0, "End", kActionKeyType, false}, - {"PAGEUP", KEYCODE_PAGEUP, 0, "PgUp", kActionKeyType, false}, - {"PAGEDOWN", KEYCODE_PAGEDOWN, 0, "PgDn", kActionKeyType, false}, + {"UP", KEYCODE_UP, 0, "Up", kDirUpKeyType, ~0}, + {"DOWN", KEYCODE_DOWN, 0, "Down", kDirDownKeyType, ~0}, + {"RIGHT", KEYCODE_RIGHT, 0, "Right", kDirRightKeyType, ~0}, + {"LEFT", KEYCODE_LEFT, 0, "Left", kDirLeftKeyType, ~0}, + {"INSERT", KEYCODE_INSERT, 0, "Insert", kActionKeyType, ~0}, + {"HOME", KEYCODE_HOME, 0, "Home", kActionKeyType, ~0}, + {"END", KEYCODE_END, 0, "End", kActionKeyType, ~0}, + {"PAGEUP", KEYCODE_PAGEUP, 0, "PgUp", kActionKeyType, ~0}, + {"PAGEDOWN", KEYCODE_PAGEDOWN, 0, "PgDn", kActionKeyType, ~0}, // Function keys - {"F1", KEYCODE_F1, ASCII_F1, "F1", kActionKeyType, false}, - {"F2", KEYCODE_F2, ASCII_F2, "F2", kActionKeyType, false}, - {"F3", KEYCODE_F3, ASCII_F3, "F3", kActionKeyType, false}, - {"F4", KEYCODE_F4, ASCII_F4, "F4", kActionKeyType, false}, - {"F5", KEYCODE_F5, ASCII_F5, "F5", kActionKeyType, false}, - {"F6", KEYCODE_F6, ASCII_F6, "F6", kActionKeyType, false}, - {"F7", KEYCODE_F7, ASCII_F7, "F7", kActionKeyType, false}, - {"F8", KEYCODE_F8, ASCII_F8, "F8", kActionKeyType, false}, - {"F9", KEYCODE_F9, ASCII_F9, "F9", kActionKeyType, false}, - {"F10", KEYCODE_F10, ASCII_F10, "F10", kActionKeyType, false}, - {"F11", KEYCODE_F11, ASCII_F11, "F11", kActionKeyType, false}, - {"F12", KEYCODE_F12, ASCII_F12, "F12", kActionKeyType, false}, - {"F13", KEYCODE_F13, 0, "F13", kActionKeyType, false}, - {"F14", KEYCODE_F14, 0, "F14", kActionKeyType, false}, - {"F15", KEYCODE_F15, 0, "F15", kActionKeyType, false}, + {"F1", KEYCODE_F1, ASCII_F1, "F1", kActionKeyType, ~0}, + {"F2", KEYCODE_F2, ASCII_F2, "F2", kActionKeyType, ~0}, + {"F3", KEYCODE_F3, ASCII_F3, "F3", kActionKeyType, ~0}, + {"F4", KEYCODE_F4, ASCII_F4, "F4", kActionKeyType, ~0}, + {"F5", KEYCODE_F5, ASCII_F5, "F5", kActionKeyType, ~0}, + {"F6", KEYCODE_F6, ASCII_F6, "F6", kActionKeyType, ~0}, + {"F7", KEYCODE_F7, ASCII_F7, "F7", kActionKeyType, ~0}, + {"F8", KEYCODE_F8, ASCII_F8, "F8", kActionKeyType, ~0}, + {"F9", KEYCODE_F9, ASCII_F9, "F9", kActionKeyType, ~0}, + {"F10", KEYCODE_F10, ASCII_F10, "F10", kActionKeyType, ~0}, + {"F11", KEYCODE_F11, ASCII_F11, "F11", kActionKeyType, ~0}, + {"F12", KEYCODE_F12, ASCII_F12, "F12", kActionKeyType, ~0}, + {"F13", KEYCODE_F13, 0, "F13", kActionKeyType, ~0}, + {"F14", KEYCODE_F14, 0, "F14", kActionKeyType, ~0}, + {"F15", KEYCODE_F15, 0, "F15", kActionKeyType, ~0}, + + + // Modifier keys pressed alone + {"RSHIFT", KEYCODE_RSHIFT, 0, "Right Shift", kModiferKeyType, ~KBD_SHIFT}, + {"LSHIFT", KEYCODE_LSHIFT, 0, "Left Shift", kModiferKeyType, ~KBD_SHIFT}, + {"RCTRL", KEYCODE_RCTRL, 0, "Right Ctrl", kModiferKeyType, ~KBD_CTRL}, + {"LCTRL", KEYCODE_LCTRL, 0, "Left Ctrl", kModiferKeyType, ~KBD_CTRL}, + {"RALT", KEYCODE_RALT, 0, "Right Alt", kModiferKeyType, ~KBD_ALT}, + {"LALT", KEYCODE_LALT, 0, "Left Alt", kModiferKeyType, ~KBD_ALT}, + // Miscellaneous function keys - {"HELP", KEYCODE_HELP, 0, "Help", kActionKeyType, false}, - {"PRINT", KEYCODE_PRINT, 0, "Print", kActionKeyType, false}, - {"SYSREQ", KEYCODE_SYSREQ, 0, "SysRq", kActionKeyType, false}, - {"BREAK", KEYCODE_BREAK, 0, "Break", kActionKeyType, false}, - {"MENU", KEYCODE_MENU, 0, "Menu", kActionKeyType, false}, + {"HELP", KEYCODE_HELP, 0, "Help", kActionKeyType, ~0}, + {"PRINT", KEYCODE_PRINT, 0, "Print", kActionKeyType, ~0}, + {"SYSREQ", KEYCODE_SYSREQ, 0, "SysRq", kActionKeyType, ~0}, + {"BREAK", KEYCODE_BREAK, 0, "Break", kActionKeyType, ~0}, + {"MENU", KEYCODE_MENU, 0, "Menu", kActionKeyType, ~0}, // Power Macintosh power key - {"POWER", KEYCODE_POWER, 0, "Power", kActionKeyType, false}, + {"POWER", KEYCODE_POWER, 0, "Power", kActionKeyType, ~0}, // Some european keyboards - {"EURO", KEYCODE_EURO, 0, "Euro", kActionKeyType, false}, + {"EURO", KEYCODE_EURO, 0, "Euro", kActionKeyType, ~0}, // Atari keyboard has Undo - {"UNDO", KEYCODE_UNDO, 0, "Undo", kActionKeyType, false}, - {0, KEYCODE_INVALID, 0, 0, kGenericKeyType, false} + {"UNDO", KEYCODE_UNDO, 0, "Undo", kActionKeyType, ~0}, + {0, KEYCODE_INVALID, 0, 0, kGenericKeyType, ~0} }; struct Mod { byte flag; const char *id; const char *desc; - bool shiftable; }; static const Mod modifiers[] = { - { 0, "", "", false }, - { KBD_CTRL, "C+", "Ctrl+", false }, - { KBD_ALT, "A+", "Alt+", false }, - { KBD_SHIFT, "", "", true }, - { KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", false }, - { KBD_SHIFT | KBD_CTRL, "S+C+", "Shift+Ctrl+", true }, - { KBD_SHIFT | KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", true }, - { 0, 0, 0, false } + { 0, "", "" }, + { KBD_CTRL, "C+", "Ctrl+" }, + { KBD_ALT, "A+", "Alt+" }, + { KBD_SHIFT, "S+", "Shift+" }, + { 0, 0, 0 } }; #endif Common::HardwareKeySet *OSystem_SDL::getHardwareKeySet() { #ifdef ENABLE_KEYMAPPER - HardwareKeySet *keySet = new HardwareKeySet(); + static HardwareKeySet *keySet = new HardwareKeySet(); + static bool keySetInited = false; + if (keySet && keySetInited) + return keySet; + const Key *key; const Mod *mod; char fullKeyId[50]; @@ -206,24 +216,21 @@ Common::HardwareKeySet *OSystem_SDL::getHardwareKeySet() { uint16 ascii; for (mod = modifiers; mod->id; mod++) { - for (key = keys; key->hwId; key++) { - ascii = key->ascii; - - if (mod->shiftable && key->shiftable) { - snprintf(fullKeyId, 50, "%s%c", mod->id, toupper(key->hwId[0])); - snprintf(fullKeyDesc, 100, "%s%c", mod->desc, toupper(key->desc[0])); - ascii = toupper(key->ascii); - } else if (mod->shiftable) { - snprintf(fullKeyId, 50, "S+%s%s", mod->id, key->hwId); - snprintf(fullKeyDesc, 100, "Shift+%s%s", mod->desc, key->desc); - } else { - snprintf(fullKeyId, 50, "%s%s", mod->id, key->hwId); - snprintf(fullKeyDesc, 100, "%s%s", mod->desc, key->desc); - } - - keySet->addHardwareKey(new HardwareKey(fullKeyId, KeyState(key->keycode, ascii, mod->flag), fullKeyDesc, key->preferredAction )); - } + snprintf(fullKeyId, 50, "S+%s", mod->id); + snprintf(fullKeyDesc, 100, "Shift+%s", mod->desc); + + keySet->addHardwareMod(new HardwareMod(fullKeyId, mod->flag, fullKeyDesc)); } + for (key = keys; key->hwId; key++) { + ascii = key->ascii; + + snprintf(fullKeyId, 50, "%s", key->hwId); + snprintf(fullKeyDesc, 100, "%s", key->desc); + + keySet->addHardwareKey(new HardwareKey(fullKeyId, ActionKey(key->keycode, 0), fullKeyDesc, key->modableMask, key->preferredAction)); + } + + keySetInited = true; return keySet; diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index 7b3cf4eaa1..b6b46af9d7 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -222,6 +222,10 @@ OSystem_SDL::OSystem_SDL() _osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0), #endif _hwscreen(0), _screen(0), _tmpscreen(0), +#ifdef ENABLE_RGB_COLOR + _screenFormat(Graphics::PixelFormat::createFormatCLUT8()), + _cursorFormat(Graphics::PixelFormat::createFormatCLUT8()), +#endif _overlayVisible(false), _overlayscreen(0), _tmpscreen2(0), _samplesPerSec(0), diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h index 2a5fda30bd..6c8a721701 100644 --- a/backends/platform/sdl/sdl.h +++ b/backends/platform/sdl/sdl.h @@ -93,9 +93,17 @@ public: void beginGFXTransaction(void); TransactionError endGFXTransaction(void); - // Set the size of the video bitmap. - // Typically, 320x200 - virtual void initSize(uint w, uint h); // overloaded by CE backend +#ifdef ENABLE_RGB_COLOR + // Game screen + virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; } + + // Highest supported + virtual Common::List<Graphics::PixelFormat> getSupportedFormats(); +#endif + + // Set the size and format of the video bitmap. + // Typically, 320x200 CLUT8 + virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format); // overloaded by CE backend virtual int getScreenChangeID() const { return _screenChangeCount; } @@ -124,7 +132,7 @@ public: virtual void warpMouse(int x, int y); // overloaded by CE backend (FIXME) // Set the bitmap that's used when drawing the cursor. - virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale); // overloaded by CE backend (FIXME) + virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format); // overloaded by CE backend (FIXME) // Set colors of cursor palette void setCursorPalette(const byte *colors, uint start, uint num); @@ -186,6 +194,7 @@ public: // Overlay virtual Graphics::PixelFormat getOverlayFormat() const { return _overlayFormat; } + virtual void showOverlay(); virtual void hideOverlay(); virtual void clearOverlay(); @@ -239,6 +248,10 @@ protected: // unseen game screen SDL_Surface *_screen; +#ifdef ENABLE_RGB_COLOR + Graphics::PixelFormat _screenFormat; + Graphics::PixelFormat _cursorFormat; +#endif // temporary screen (for scalers) SDL_Surface *_tmpscreen; @@ -272,6 +285,9 @@ protected: bool needHotswap; bool needUpdatescreen; bool normal1xScaler; +#ifdef ENABLE_RGB_COLOR + bool formatChanged; +#endif }; TransactionDetails _transactionDetails; @@ -287,6 +303,9 @@ protected: int screenWidth, screenHeight; int overlayWidth, overlayHeight; +#ifdef ENABLE_RGB_COLOR + Graphics::PixelFormat format; +#endif int hardwareWidth, hardwareHeight; }; VideoState _videoMode, _oldVideoMode; |