diff options
Diffstat (limited to 'backends')
-rw-r--r-- | backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp b/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp index a087c95705..c6ac3fa88d 100644 --- a/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp +++ b/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp @@ -155,7 +155,7 @@ bool LinuxmotoSdlGraphicsManager::loadGFXMode() { } void LinuxmotoSdlGraphicsManager::drawMouse() { - if (!_mouseVisible || !_mouseSurface) { + if (!_cursorVisible || !_mouseSurface) { _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0; return; } @@ -165,11 +165,11 @@ void LinuxmotoSdlGraphicsManager::drawMouse() { int hotX, hotY; if (_videoMode.mode == GFX_HALF && !_overlayVisible) { - dst.x = _mouseCurState.x/2; - dst.y = _mouseCurState.y/2; + dst.x = _cursorX / 2; + dst.y = _cursorY / 2; } else { - dst.x = _mouseCurState.x; - dst.y = _mouseCurState.y; + dst.x = _cursorX; + dst.y = _cursorY; } if (!_overlayVisible) { @@ -212,7 +212,7 @@ void LinuxmotoSdlGraphicsManager::drawMouse() { // Note that SDL_BlitSurface() and addDirtyRect() will both perform any // clipping necessary - if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0) + if (SDL_BlitSurface(_mouseSurface, NULL, _hwScreen, &dst) != 0) error("SDL_BlitSurface failed: %s", SDL_GetError()); // The screen will be updated using real surface coordinates, i.e. @@ -245,8 +245,8 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() { int scale1; #if defined(DEBUG) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?) - assert(_hwscreen != NULL); - assert(_hwscreen->map->sw_data != NULL); + assert(_hwScreen != NULL); + assert(_hwScreen->map->sw_data != NULL); #endif // If the shake position changed, fill the dirty area with blackness @@ -257,11 +257,11 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() { if (_videoMode.aspectRatioCorrection && !_overlayVisible) blackrect.h = real2Aspect(blackrect.h - 1) + 1; - SDL_FillRect(_hwscreen, &blackrect, 0); + SDL_FillRect(_hwScreen, &blackrect, 0); _currentShakeYOffset = _gameScreenShakeYOffset; - _forceFull = true; + _forceRedraw = true; } // Check whether the palette was changed in the meantime and update the @@ -273,7 +273,7 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() { _paletteDirtyEnd = 0; - _forceFull = true; + _forceRedraw = true; } if (!_overlayVisible) { @@ -302,7 +302,7 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() { #endif // Force a full redraw if requested - if (_forceFull) { + if (_forceRedraw) { _numDirtyRects = 1; _dirtyRectList[0].x = 0; _dirtyRectList[0].y = 0; @@ -327,10 +327,10 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() { } SDL_LockSurface(srcSurf); - SDL_LockSurface(_hwscreen); + SDL_LockSurface(_hwScreen); srcPitch = srcSurf->pitch; - dstPitch = _hwscreen->pitch; + dstPitch = _hwScreen->pitch; for (r = _dirtyRectList; r != lastRect; ++r) { int dst_y = r->y + _currentShakeYOffset; @@ -377,7 +377,7 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() { dst_y = dst_y / 2; } scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch, - (byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h); + (byte *)_hwScreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h); } if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf) { @@ -393,15 +393,15 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() { #ifdef USE_SCALERS if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible) - r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1, _videoMode.filtering); + r->h = stretch200To240((uint8 *) _hwScreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1, _videoMode.filtering); #endif } SDL_UnlockSurface(srcSurf); - SDL_UnlockSurface(_hwscreen); + SDL_UnlockSurface(_hwScreen); // Readjust the dirty rect list in case we are doing a full update. // This is necessary if shaking is active. - if (_forceFull) { + if (_forceRedraw) { _dirtyRectList[0].y = 0; _dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight(); } @@ -413,35 +413,35 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() { #endif // Finally, blit all our changes to the screen - SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList); + SDL_UpdateRects(_hwScreen, _numDirtyRects, _dirtyRectList); } _numDirtyRects = 0; - _forceFull = false; + _forceRedraw = false; _mouseNeedsRedraw = false; } void LinuxmotoSdlGraphicsManager::showOverlay() { if (_videoMode.mode == GFX_HALF) { - _mouseCurState.x = _mouseCurState.x / 2; - _mouseCurState.y = _mouseCurState.y / 2; + _cursorX /= 2; + _cursorY /= 2; } SurfaceSdlGraphicsManager::showOverlay(); } void LinuxmotoSdlGraphicsManager::hideOverlay() { if (_videoMode.mode == GFX_HALF) { - _mouseCurState.x = _mouseCurState.x * 2; - _mouseCurState.y = _mouseCurState.y * 2; + _cursorX *= 2; + _cursorY *= 2; } SurfaceSdlGraphicsManager::hideOverlay(); } void LinuxmotoSdlGraphicsManager::warpMouse(int x, int y) { - if (_mouseCurState.x != x || _mouseCurState.y != y) { + if (_cursorX != x || _cursorY != y) { if (_videoMode.mode == GFX_HALF && !_overlayVisible) { - x = x / 2; - y = y / 2; + x /= 2; + y /= 2; } } SurfaceSdlGraphicsManager::warpMouse(x, y); |