aboutsummaryrefslogtreecommitdiff
path: root/base/commandLine.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'base/commandLine.cpp')
-rw-r--r--base/commandLine.cpp69
1 files changed, 66 insertions, 3 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index 19702ea36d..2d7b9f2d9f 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -57,7 +57,7 @@ static const char USAGE_STRING[] =
;
// DONT FIXME: DO NOT ORDER ALPHABETICALLY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :)
-#if defined(__SYMBIAN32__) || defined(__GP32__) || defined(ANDROID) || defined(__DS__)
+#if defined(__SYMBIAN32__) || defined(__GP32__) || defined(ANDROID) || defined(__DS__) || defined(__3DS__)
static const char HELP_STRING[] = "NoUsageString"; // save more data segment space
#else
static const char HELP_STRING[] =
@@ -68,6 +68,9 @@ static const char HELP_STRING[] =
" -z, --list-games Display list of supported games and exit\n"
" -t, --list-targets Display list of configured targets and exit\n"
" --list-saves=TARGET Display a list of saved games for the game (TARGET) specified\n"
+ " --auto-detect Display a list of games from current or specified directory\n"
+ " and start the first one. Use --path=PATH before --auto-detect\n"
+ " to specify a directory.\n"
#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
" --console Enable the console window (default:enabled)\n"
#endif
@@ -80,6 +83,8 @@ static const char HELP_STRING[] =
" -g, --gfx-mode=MODE Select graphics scaler (1x,2x,3x,2xsai,super2xsai,\n"
" supereagle,advmame2x,advmame3x,hq2x,hq3x,tv2x,\n"
" dotmatrix)\n"
+ " --filtering Force filtered graphics mode\n"
+ " --no-filtering Force unfiltered graphics mode\n"
" --gui-theme=THEME Select GUI theme\n"
" --themepath=PATH Path to where GUI themes are stored\n"
" --list-themes Display list of all usable GUI themes\n"
@@ -97,11 +102,13 @@ static const char HELP_STRING[] =
" -d, --debuglevel=NUM Set debug verbosity level\n"
" --debugflags=FLAGS Enable engine specific debug flags\n"
" (separated by commas)\n"
+ " --debug-channels-only Show only the specified debug channels\n"
" -u, --dump-scripts Enable script dumping if a directory called 'dumps'\n"
" exists in the current directory\n"
"\n"
- " --cdrom=NUM CD drive to play CD audio from (default: 0 = first\n"
- " drive)\n"
+ " --cdrom=DRIVE CD drive to play CD audio from; can either be a\n"
+ " drive, path, or numeric index (default: 0 = best\n"
+ " choice drive)\n"
" --joystick[=NUM] Enable joystick input (default: 0 = first joystick)\n"
" --platform=WORD Specify platform of game (allowed values: 2gs, 3do,\n"
" acorn, amiga, atari, c64, fmtowns, nes, mac, pc, pc98,\n"
@@ -137,6 +144,9 @@ static const char HELP_STRING[] =
#if defined(ENABLE_SCUMM) || defined(ENABLE_GROOVIE)
" --demo-mode Start demo mode of Maniac Mansion or The 7th Guest\n"
#endif
+#if defined(ENABLE_DIRECTOR)
+ " --start-movie=NAME Start movie for Director\n"
+#endif
#ifdef ENABLE_SCUMM
" --tempo=NUM Set music tempo (in percent, 50-200) for SCUMM games\n"
" (default: 100)\n"
@@ -176,6 +186,7 @@ void registerDefaults() {
// Graphics
ConfMan.registerDefault("fullscreen", false);
+ ConfMan.registerDefault("filtering", false);
ConfMan.registerDefault("aspect_ratio", false);
ConfMan.registerDefault("gfx_mode", "normal");
ConfMan.registerDefault("render_mode", "default");
@@ -373,6 +384,12 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
// We defer checking whether this is a valid target to a later point.
return s;
} else {
+ // On MacOS X prior to 10.9 the OS is sometimes adding a -psn_X_XXXXXX argument (where X are digits)
+ // to pass the process serial number. We need to ignore it to avoid an error.
+#ifdef MACOSX
+ if (strncmp(s, "-psn_", 5) == 0)
+ continue;
+#endif
bool isLongCmd = (s[0] == '-' && s[1] == '-');
@@ -388,6 +405,9 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
DO_COMMAND('z', "list-games")
END_COMMAND
+ DO_LONG_COMMAND("auto-detect")
+ END_COMMAND
+
#ifdef DETECTOR_TESTING_HACK
// HACK FIXME TODO: This command is intentionally *not* documented!
DO_LONG_COMMAND("test-detector")
@@ -419,6 +439,9 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
DO_LONG_OPTION("debugflags")
END_OPTION
+ DO_LONG_OPTION_BOOL("debug-channels-only")
+ END_OPTION
+
DO_OPTION('e', "music-driver")
END_OPTION
@@ -431,6 +454,9 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
DO_OPTION_BOOL('f', "fullscreen")
END_OPTION
+ DO_LONG_OPTION_BOOL("filtering")
+ END_OPTION
+
#ifdef ENABLE_EVENTRECORDER
DO_LONG_OPTION_INT("disable-display")
END_OPTION
@@ -599,6 +625,11 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
END_OPTION
#endif
+#if defined(ENABLE_DIRECTOR)
+ DO_LONG_OPTION("start-movie")
+ END_OPTION
+#endif
+
unknownOption:
// If we get till here, the option is unhandled and hence unknown.
usage("Unrecognized option '%s'", argv[i]);
@@ -746,6 +777,34 @@ static void listAudioDevices() {
}
}
+/** Display all games in the given directory, or current directory if empty */
+static bool autoDetect(Common::String path) {
+ if (path.empty())
+ path = ".";
+ //Current directory
+ Common::FSNode dir(path);
+
+ Common::FSList files;
+
+ //Collect all files from directory
+ dir.getChildren(files, Common::FSNode::kListAll);
+
+ GameList candidates(EngineMan.detectGames(files));
+ if (candidates.empty()) {
+ printf("ScummVM could not find any game in %s\n", path.c_str());
+ return false;
+ }
+
+ // Print all the candidate found
+ printf("ID Description\n");
+ printf("-------------------- ---------------------------------------------------------\n");
+ for (GameList::iterator v = candidates.begin(); v != candidates.end(); ++v) {
+ printf("%-20s %s\n", v->gameid().c_str(), v->description().c_str());
+ }
+ // Set the active domain to the first one to start it.
+ ConfMan.setActiveDomain(candidates.begin()->gameid());
+ return true;
+}
#ifdef DETECTOR_TESTING_HACK
static void runDetectorTest() {
@@ -972,6 +1031,10 @@ bool processSettings(Common::String &command, Common::StringMap &settings, Commo
} else if (command == "help") {
printf(HELP_STRING, s_appName);
return true;
+ } else if (command == "auto-detect") {
+ // If auto-detects succeed, we want to return false so that the game is started
+ return !autoDetect(settings["path"]);
+ //return true;
}
#ifdef DETECTOR_TESTING_HACK
else if (command == "test-detector") {