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-rw-r--r--base/commandLine.cpp82
1 files changed, 34 insertions, 48 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index f920dd0170..78eea50082 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -18,11 +18,13 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
+// FIXME: Avoid using printf
+#define FORBIDDEN_SYMBOL_EXCEPTION_printf
+
+#define FORBIDDEN_SYMBOL_EXCEPTION_exit
+
#include "engines/metaengine.h"
#include "base/commandLine.h"
#include "base/plugins.h"
@@ -30,6 +32,7 @@
#include "common/config-manager.h"
#include "common/system.h"
+#include "common/textconsole.h"
#include "common/fs.h"
#include "gui/ThemeEngine.h"
@@ -262,7 +265,7 @@ void registerDefaults() {
#define DO_OPTION_INT(shortCmd, longCmd) \
DO_OPTION(shortCmd, longCmd) \
char *endptr = 0; \
- int intValue; intValue = (int)strtol(option, &endptr, 0); \
+ strtol(option, &endptr, 0); \
if (endptr == NULL || *endptr != 0) usage("--%s: Invalid number '%s'", longCmd, option);
// Use this for boolean options; this distinguishes between "-x" and "-X",
@@ -641,29 +644,30 @@ static Common::Error listSaves(const char *target) {
GameDescriptor game = EngineMan.findGame(gameid, &plugin);
if (!plugin) {
- warning("Could not find any plugin to handle target '%s' (gameid '%s')", target, gameid.c_str());
- return Common::kPluginNotFound;
+ return Common::Error(Common::kEnginePluginNotFound,
+ Common::String::format("target '%s', gameid '%s", target, gameid.c_str()));
}
if (!(*plugin)->hasFeature(MetaEngine::kSupportsListSaves)) {
// TODO: Include more info about the target (desc, engine name, ...) ???
- printf("ScummVM does not support listing save states for target '%s' (gameid '%s') .\n", target, gameid.c_str());
- result = Common::kPluginNotSupportSaves;
+ return Common::Error(Common::kEnginePluginNotSupportSaves,
+ Common::String::format("target '%s', gameid '%s", target, gameid.c_str()));
} else {
// Query the plugin for a list of savegames
SaveStateList saveList = (*plugin)->listSaves(target);
- // TODO: Include more info about the target (desc, engine name, ...) ???
- printf("Saves for target '%s' (gameid '%s'):\n", target, gameid.c_str());
- printf(" Slot Description \n"
- " ---- ------------------------------------------------------\n");
+ if (saveList.size() > 0) {
+ // TODO: Include more info about the target (desc, engine name, ...) ???
+ printf("Save states for target '%s' (gameid '%s'):\n", target, gameid.c_str());
+ printf(" Slot Description \n"
+ " ---- ------------------------------------------------------\n");
- if (saveList.size() == 0)
- result = Common::kNoSavesError;
-
- for (SaveStateList::const_iterator x = saveList.begin(); x != saveList.end(); ++x) {
- printf(" %-4s %s\n", x->save_slot().c_str(), x->description().c_str());
- // TODO: Could also iterate over the full hashmap, printing all key-value pairs
+ for (SaveStateList::const_iterator x = saveList.begin(); x != saveList.end(); ++x) {
+ printf(" %-4s %s\n", x->save_slot().c_str(), x->description().c_str());
+ // TODO: Could also iterate over the full hashmap, printing all key-value pairs
+ }
+ } else {
+ printf("There are no save states for target '%s' (gameid '%s'):\n", target, gameid.c_str());
}
}
@@ -883,7 +887,8 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
#endif // DISABLE_COMMAND_LINE
-Common::Error processSettings(Common::String &command, Common::StringMap &settings) {
+bool processSettings(Common::String &command, Common::StringMap &settings, Common::Error &err) {
+ err = Common::kNoError;
#ifndef DISABLE_COMMAND_LINE
@@ -892,33 +897,34 @@ Common::Error processSettings(Common::String &command, Common::StringMap &settin
// have been loaded.
if (command == "list-targets") {
listTargets();
- return Common::kNoError;
+ return true;
} else if (command == "list-games") {
listGames();
- return Common::kNoError;
+ return true;
} else if (command == "list-saves") {
- return listSaves(settings["list-saves"].c_str());
+ err = listSaves(settings["list-saves"].c_str());
+ return true;
} else if (command == "list-themes") {
listThemes();
- return Common::kNoError;
+ return true;
} else if (command == "version") {
printf("%s\n", gScummVMFullVersion);
printf("Features compiled in: %s\n", gScummVMFeatures);
- return Common::kNoError;
+ return true;
} else if (command == "help") {
printf(HELP_STRING, s_appName);
- return Common::kNoError;
+ return true;
}
#ifdef DETECTOR_TESTING_HACK
else if (command == "test-detector") {
runDetectorTest();
- return Common::kNoError;
+ return true;
}
#endif
#ifdef UPGRADE_ALL_TARGETS_HACK
else if (command == "upgrade-targets") {
upgradeTargets();
- return Common::kNoError;
+ return true;
}
#endif
@@ -956,26 +962,6 @@ Common::Error processSettings(Common::String &command, Common::StringMap &settin
}
- // The user can override the savepath with the SCUMMVM_SAVEPATH
- // environment variable. This is weaker than a --savepath on the
- // command line, but overrides the default savepath, hence it is
- // handled here, just before the command line gets parsed.
-#if !defined(_WIN32_WCE) && !defined(__GP32__) && !defined(ANDROID)
- if (!settings.contains("savepath")) {
- const char *dir = getenv("SCUMMVM_SAVEPATH");
- if (dir && *dir && strlen(dir) < MAXPATHLEN) {
- Common::FSNode saveDir(dir);
- if (!saveDir.exists()) {
- warning("Non-existent SCUMMVM_SAVEPATH save path. It will be ignored");
- } else if (!saveDir.isWritable()) {
- warning("Non-writable SCUMMVM_SAVEPATH save path. It will be ignored");
- } else {
- settings["savepath"] = dir;
- }
- }
- }
-#endif
-
// Finally, store the command line settings into the config manager.
for (Common::StringMap::const_iterator x = settings.begin(); x != settings.end(); ++x) {
Common::String key(x->_key);
@@ -990,7 +976,7 @@ Common::Error processSettings(Common::String &command, Common::StringMap &settin
ConfMan.set(key, value, Common::ConfigManager::kTransientDomain);
}
- return Common::kArgumentNotProcessed;
+ return false;
}
} // End of namespace Base