diff options
Diffstat (limited to 'base/gameDetector.cpp')
-rw-r--r-- | base/gameDetector.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp index 9f4d5d4499..06430a5f58 100644 --- a/base/gameDetector.cpp +++ b/base/gameDetector.cpp @@ -242,7 +242,7 @@ void GameDetector::list_games() { // 2) List all available (configured) targets, including those with custom // names, e.g. "monkey-mac", "skycd-demo", ... const PluginList &plugins = PluginManager::instance().getPlugins(); - const TargetSettings *v; + const GameSettings *v; printf("Game Full Title \n" "---------------- ------------------------------------------------------\n"); @@ -250,26 +250,26 @@ void GameDetector::list_games() { PluginList::ConstIterator iter = plugins.begin(); for (iter = plugins.begin(); iter != plugins.end(); ++iter) { v = (*iter)->getTargets(); - while (v->targetName && v->description) { + while (v->gameName && v->description) { #if 1 - printf("%-17s%-56s\n", v->targetName, v->description); + printf("%-17s%-56s\n", v->gameName, v->description); #else - const char *config = (g_config->has_domain(v->targetName)) ? "Yes" : ""; - printf("%-17s%-56s%s\n", v->targetName, v->description, config); + const char *config = (g_config->has_domain(v->gameName)) ? "Yes" : ""; + printf("%-17s%-56s%s\n", v->gameName, v->description, config); #endif v++; } } } -const TargetSettings *GameDetector::findTarget(const String &targetName, const Plugin **plugin) const { - // Find the TargetSettings for this target - const TargetSettings *target; +const GameSettings *GameDetector::findGame(const String &gameName, const Plugin **plugin) const { + // Find the GameSettings for this target + const GameSettings *target; const PluginList &plugins = PluginManager::instance().getPlugins(); PluginList::ConstIterator iter = plugins.begin(); for (iter = plugins.begin(); iter != plugins.end(); ++iter) { - target = (*iter)->findTarget(targetName.c_str()); + target = (*iter)->findGame(gameName.c_str()); if (target) { if (plugin) *plugin = *iter; @@ -457,8 +457,8 @@ void GameDetector::parseCommandLine(int argc, char **argv) { // To verify this, check if there is either a game domain (i.e // a configured target) matching this argument, or if we can // find any target with that name. - if (i == (argc - 1) && (ConfMan.hasGameDomain(s) || findTarget(s))) { - setGame(s); + if (i == (argc - 1) && (ConfMan.hasGameDomain(s) || findGame(s))) { + setTarget(s); } else { if (current_option == NULL) current_option = s; @@ -475,8 +475,8 @@ ShowHelpAndExit: exit(1); } -void GameDetector::setGame(const String &name) { - _gameFileName = name; +void GameDetector::setTarget(const String &name) { + _targetName = name; ConfMan.setActiveDomain(name); } @@ -546,23 +546,23 @@ int GameDetector::parseMusicDriver(const String &str) { } bool GameDetector::detectGame() { - const TargetSettings *target; + const GameSettings *target; String realGame; if (ConfMan.hasKey("gameid")) realGame = ConfMan.get("gameid"); else - realGame = _gameFileName; + realGame = _targetName; printf("Looking for %s\n", realGame.c_str()); - target = findTarget(realGame, &_plugin); + target = findGame(realGame, &_plugin); if (target) { _game = *target; if (ConfMan.hasKey("basename")) { // FIXME: What is this good for? // FIXME: This leaks now! - _game.targetName = strdup(ConfMan.get("basename").c_str()); + _game.gameName = strdup(ConfMan.get("basename").c_str()); } printf("Trying to start game '%s'\n", _game.description); return true; @@ -573,13 +573,13 @@ bool GameDetector::detectGame() { } bool GameDetector::detectMain() { - if (_gameFileName.isEmpty()) { + if (_targetName.isEmpty()) { warning("No game was specified..."); return false; } if (!detectGame()) { - warning("%s is an invalid target. Use the -z parameter to list targets", _gameFileName.c_str()); + warning("%s is an invalid target. Use the -z parameter to list targets", _targetName.c_str()); return false; } |