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-rw-r--r--base/plugins.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp
index f6bbeacf74..f4d18efb1c 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -580,6 +580,11 @@ Common::String EngineManager::createTargetForGame(const DetectedGame &game) {
addStringToConf("extra", game.extra, domain);
addStringToConf("guioptions", game.getGUIOptions(), domain);
+ // Add any extra configuration keys
+ for (Common::StringMap::iterator i = game._extraConfigEntries.begin();
+ i != game._extraConfigEntries.end(); ++i)
+ addStringToConf((*i)._key, (*i)._value, domain);
+
// TODO: Setting the description field here has the drawback
// that the user does never notice when we upgrade our descriptions.
// It might be nice to leave this field empty, and only set it to