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-rw-r--r--common/savefile.h32
1 files changed, 15 insertions, 17 deletions
diff --git a/common/savefile.h b/common/savefile.h
index af9afbb72e..d85d03268c 100644
--- a/common/savefile.h
+++ b/common/savefile.h
@@ -34,14 +34,7 @@ namespace Common {
* That typically means "save games", but also includes things like the
* IQ points in Indy3.
*/
-class InSaveFile : public Common::ReadStream {
-public:
- virtual ~InSaveFile() {}
-
- /**
- * Skip over the specified (positive) amount of bytes in the input stream.
- */
- virtual void skip(uint32 offset) = 0;
+class InSaveFile : public SeekableReadStream {
};
/**
@@ -49,9 +42,7 @@ public:
* That typically means "save games", but also includes things like the
* IQ points in Indy3.
*/
-class OutSaveFile : public Common::WriteStream {
-public:
- virtual ~OutSaveFile() {}
+class OutSaveFile : public WriteStream {
};
/**
@@ -69,20 +60,30 @@ public:
/**
* Open the file with name filename in the given directory for saving.
* @param filename the filename
- * @return pointer to a SaveFile object, or NULL if an error occured.
+ * @return pointer to an OutSaveFile, or NULL if an error occured.
*/
virtual OutSaveFile *openForSaving(const char *filename) = 0;
/**
* Open the file with name filename in the given directory for loading.
* @param filename the filename
- * @return pointer to a SaveFile object, or NULL if an error occured.
+ * @return pointer to an InSaveFile, or NULL if an error occured.
*/
virtual InSaveFile *openForLoading(const char *filename) = 0;
+ /**
+ * Request a list of available savegames with a given prefix.
+ * TODO: Document this better!
+ * TODO: Or even replace it with a better API. For example, one that
+ * returns a list of strings for all present file names.
+ */
virtual void listSavefiles(const char * /* prefix */, bool *marks, int num) = 0;
- /** Get the path to the save game directory. */
+ /**
+ * Get the path to the save game directory.
+ * Should only be used for error messages, and not to construct file paths
+ * from it, since that is highl unportable.
+ */
virtual const char *getSavePath() const;
};
@@ -91,9 +92,6 @@ public:
virtual OutSaveFile *openForSaving(const char *filename);
virtual InSaveFile *openForLoading(const char *filename);
virtual void listSavefiles(const char * /* prefix */, bool *marks, int num);
-
-protected:
- SaveFile *makeSaveFile(const char *filename, bool saveOrLoad);
};
} // End of namespace Common