diff options
Diffstat (limited to 'common/util.cpp')
-rw-r--r-- | common/util.cpp | 96 |
1 files changed, 59 insertions, 37 deletions
diff --git a/common/util.cpp b/common/util.cpp index 2fffdca8a6..cba921a142 100644 --- a/common/util.cpp +++ b/common/util.cpp @@ -38,20 +38,20 @@ void hexdump(const byte *data, int len, int bytesPerLine, int startOffset) { byte c; int offset = startOffset; while (len >= bytesPerLine) { - printf("%06x: ", offset); + debugN("%06x: ", offset); for (i = 0; i < bytesPerLine; i++) { - printf("%02x ", data[i]); + debugN("%02x ", data[i]); if (i % 4 == 3) - printf(" "); + debugN(" "); } - printf(" |"); + debugN(" |"); for (i = 0; i < bytesPerLine; i++) { c = data[i]; if (c < 32 || c >= 127) c = '.'; - printf("%c", c); + debugN("%c", c); } - printf("|\n"); + debugN("|\n"); data += bytesPerLine; len -= bytesPerLine; offset += bytesPerLine; @@ -60,25 +60,25 @@ void hexdump(const byte *data, int len, int bytesPerLine, int startOffset) { if (len <= 0) return; - printf("%06x: ", offset); + debugN("%06x: ", offset); for (i = 0; i < bytesPerLine; i++) { if (i < len) - printf("%02x ", data[i]); + debugN("%02x ", data[i]); else - printf(" "); + debugN(" "); if (i % 4 == 3) - printf(" "); + debugN(" "); } - printf(" |"); + debugN(" |"); for (i = 0; i < len; i++) { c = data[i]; if (c < 32 || c >= 127) c = '.'; - printf("%c", c); + debugN("%c", c); } for (; i < bytesPerLine; i++) - printf(" "); - printf("|\n"); + debugN(" "); + debugN("|\n"); } @@ -107,29 +107,29 @@ bool parseBool(const Common::String &val, bool &valAsBool) { const LanguageDescription g_languages[] = { - { "zh-cn", "Chinese (China)", ZH_CNA }, - { "zh", "Chinese (Taiwan)", ZH_TWN }, - { "cz", "Czech", CZ_CZE }, - { "nl", "Dutch", NL_NLD }, - { "en", "English", EN_ANY }, // Generic English (when only one game version exist) - { "gb", "English (GB)", EN_GRB }, - { "us", "English (US)", EN_USA }, - { "fr", "French", FR_FRA }, - { "de", "German", DE_DEU }, - { "gr", "Greek", GR_GRE }, - { "he", "Hebrew", HE_ISR }, - { "hb", "Hebrew", HE_ISR }, // Deprecated - { "hu", "Hungarian", HU_HUN }, - { "it", "Italian", IT_ITA }, - { "jp", "Japanese", JA_JPN }, - { "kr", "Korean", KO_KOR }, - { "nb", "Norwegian Bokm\xE5l", NB_NOR }, - { "pl", "Polish", PL_POL }, - { "br", "Portuguese", PT_BRA }, - { "ru", "Russian", RU_RUS }, - { "es", "Spanish", ES_ESP }, - { "se", "Swedish", SE_SWE }, - { 0, 0, UNK_LANG } + { "zh-cn"/*, "zh_CN"*/, "Chinese (China)", ZH_CNA }, + { "zh"/*, "zh_TW"*/, "Chinese (Taiwan)", ZH_TWN }, + { "cz"/*, "cs_CZ"*/, "Czech", CZ_CZE }, + { "nl"/*, "nl_NL"*/, "Dutch", NL_NLD }, + { "en"/*, "en"*/, "English", EN_ANY }, // Generic English (when only one game version exist) + { "gb"/*, "en_GB"*/, "English (GB)", EN_GRB }, + { "us"/*, "en_US"*/, "English (US)", EN_USA }, + { "fr"/*, "fr_FR"*/, "French", FR_FRA }, + { "de"/*, "de_DE"*/, "German", DE_DEU }, + { "gr"/*, "el_GR"*/, "Greek", GR_GRE }, + { "he"/*, "he_IL"*/, "Hebrew", HE_ISR }, + { "hb"/*, "he_IL"*/, "Hebrew", HE_ISR }, // Deprecated + { "hu"/*, "hu_HU"*/, "Hungarian", HU_HUN }, + { "it"/*, "it_IT"*/, "Italian", IT_ITA }, + { "jp"/*, "ja_JP"*/, "Japanese", JA_JPN }, + { "kr"/*, "ko_KR"*/, "Korean", KO_KOR }, + { "nb"/*, "nb_NO"*/, "Norwegian Bokm\xE5l", NB_NOR }, // TODO Someone should verify the unix locale + { "pl"/*, "pl_PL"*/, "Polish", PL_POL }, + { "br"/*, "pt_BR"*/, "Portuguese", PT_BRA }, + { "ru"/*, "ru_RU"*/, "Russian", RU_RUS }, + { "es"/*, "es_ES"*/, "Spanish", ES_ESP }, + { "se"/*, "sv_SE"*/, "Swedish", SE_SWE }, + { 0/*, 0*/, 0, UNK_LANG } }; Language parseLanguage(const String &str) { @@ -145,6 +145,19 @@ Language parseLanguage(const String &str) { return UNK_LANG; } +/*Language parseLanguageFromLocale(const char *locale) { + if (!locale || !*locale) + return UNK_LANG; + + const LanguageDescription *l = g_languages; + for (; l->code; ++l) { + if (!strcmp(l->unixLocale, locale)) + return l->id; + } + + return UNK_LANG; +}*/ + const char *getLanguageCode(Language id) { const LanguageDescription *l = g_languages; for (; l->code; ++l) { @@ -154,6 +167,15 @@ const char *getLanguageCode(Language id) { return 0; } +/*const char *getLanguageLocale(Language id) { + const LanguageDescription *l = g_languages; + for (; l->code; ++l) { + if (l->id == id) + return l->unixLocale; + } + return 0; +}*/ + const char *getLanguageDescription(Language id) { const LanguageDescription *l = g_languages; for (; l->code; ++l) { |