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-rw-r--r--common/config-manager.cpp2
-rw-r--r--common/singleton.h13
2 files changed, 3 insertions, 12 deletions
diff --git a/common/config-manager.cpp b/common/config-manager.cpp
index f8426f18d0..41f3c1a7e9 100644
--- a/common/config-manager.cpp
+++ b/common/config-manager.cpp
@@ -33,8 +33,6 @@
#include "common/file.h"
#include "common/util.h"
-DECLARE_SINGLETON(Common::ConfigManager);
-
#ifdef __PLAYSTATION2__
#include "backends/platform/ps2/systemps2.h"
#endif
diff --git a/common/singleton.h b/common/singleton.h
index 5e72e72230..f26324999e 100644
--- a/common/singleton.h
+++ b/common/singleton.h
@@ -37,8 +37,6 @@ private:
Singleton<T>(const Singleton<T>&);
Singleton<T>& operator= (const Singleton<T>&);
- static T* _singleton;
-
/**
* The default object factory used by the template class Singleton.
* By specialising this template function, one can make a singleton use a
@@ -58,16 +56,13 @@ public:
public:
static T& instance() {
- // TODO: We aren't thread safe. For now we ignore it since the
- // only thing using this singleton template is the config manager,
- // and that is first instantiated long before any threads.
+ // TODO: We aren't thread safe.
// TODO: We don't leak, but the destruction order is nevertheless
// semi-random. If we use multiple singletons, the destruction
// order might become an issue. There are various approaches
// to solve that problem, but for now this is sufficient
- if (!_singleton)
- _singleton = T::makeInstance();
- return *_singleton;
+ static T *instance = T::makeInstance();
+ return *instance;
}
protected:
Singleton<T>() { }
@@ -80,8 +75,6 @@ protected:
typedef T SingletonBaseType;
};
-#define DECLARE_SINGLETON(T) template<> T* Common::Singleton<T>::_singleton=0
-
} // End of namespace Common
#endif