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Diffstat (limited to 'configure')
-rwxr-xr-xconfigure733
1 files changed, 540 insertions, 193 deletions
diff --git a/configure b/configure
index a2f73644cf..9e2a19de34 100755
--- a/configure
+++ b/configure
@@ -128,13 +128,13 @@ _timidity=auto
_zlib=auto
_mpeg2=auto
_sparkle=auto
+_osxdockplugin=auto
_jpeg=auto
_png=auto
_theoradec=auto
_faad=auto
_fluidsynth=auto
-_opengl=auto
-_opengles=auto
+_opengl_mode=auto
_readline=auto
_freetype2=auto
_taskbar=auto
@@ -162,6 +162,7 @@ _translation=yes
# Default platform settings
_backend=sdl
_16bit=auto
+_highres=auto
_savegame_timestamp=auto
_dynamic_modules=no
_elf_loader=no
@@ -181,6 +182,8 @@ _stagingpath="staging"
_win32path="c:/scummvm"
_amigaospath="Games:ScummVM"
_staticlibpath=
+_xcodetoolspath=
+_sparklepath=
_sdlconfig=sdl-config
_freetypeconfig=freetype-config
_sdlpath="$PATH"
@@ -201,6 +204,7 @@ add_feature 16bit "16bit color" "_16bit"
add_feature faad "libfaad" "_faad"
add_feature flac "FLAC" "_flac"
add_feature freetype2 "FreeType2" "_freetype2"
+add_feature highres "high resolution" "_highres"
add_feature mad "MAD" "_mad"
add_feature jpeg "JPEG" "_jpeg"
add_feature png "PNG" "_png"
@@ -436,7 +440,7 @@ get_system_exe_extension() {
arm-riscos)
_exeext=",ff8"
;;
- dreamcast | ds | gamecube | n64 | ps2 | psp | wii)
+ 3ds | dreamcast | ds | gamecube | n64 | ps2 | psp | wii)
_exeext=".elf"
;;
gph-linux)
@@ -593,7 +597,7 @@ engine_enable() {
parent=`get_subengine_parent ${engine}`
if test `get_engine_build ${parent}` = "no" ; then
set_var _engine_${parent}_build "yes"
- fi
+ fi
fi
if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then
@@ -805,12 +809,6 @@ get_subengines_build_string() {
}
#
-# Greet user
-#
-echo "Running ScummVM configure..."
-echo "Configure run on" `date` > $TMPLOG
-
-#
# Check any parameters we received
#
# TODO:
@@ -833,9 +831,9 @@ Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
- --backend=BACKEND backend to build (android, tizen, dc, dingux, ds, gcw0,
- gph, iphone, linuxmoto, maemo, n64, null, openpandora,
- ps2, psp, samsungtv, sdl, webos, wii, wince) [sdl]
+ --backend=BACKEND backend to build (3ds, android, dc, dingux, ds, gcw0,
+ gph, iphone, ios7, linuxmoto, maemo, n64, null, openpandora,
+ ps2, psp, samsungtv, sdl, tizen, webos, wii, wince) [sdl]
Installation directories:
--prefix=PREFIX install architecture-independent files in PREFIX
@@ -861,19 +859,22 @@ Fine tuning of the installation directories:
Special configuration feature:
--host=HOST cross-compile to target HOST (arm-linux, ...)
- special targets: android-arm for Android ARM
+ special targets: 3ds for Nintendo 3DS
+ android-arm for Android ARM
android-mips for Android MIPS
android-x86 for Android x86
- tizen for Samsung Tizen
+ androidsdl for Android with SDL backend
caanoo for Caanoo
dingux for Dingux
+ raspberrypi for Raspberry Pi
dreamcast for Sega Dreamcast
ds for Nintendo DS
gamecube for Nintendo GameCube
gcw0 for GCW Zero
gp2x for GP2X
gp2xwiz for GP2X Wiz
- iphone for Apple iPhone
+ iphone for Apple iPhone (iOS <= 6)
+ ios7 for Apple iPhone / iPad (iOS >= 7)
linupy for Yopy PDA
maemo for Nokia Maemo
motoezx for MotoEZX
@@ -885,6 +886,7 @@ Special configuration feature:
ps3 for PlayStation 3
psp for PlayStation Portable
samsungtv for Samsung TV
+ tizen for Samsung Tizen
webos for HP Palm WebOS
wii for Nintendo Wii
wince for Windows CE
@@ -895,7 +897,7 @@ Game engines:
--disable-all-engines disable all engines
--enable-engine=<engine name>[,<engine name>...] enable engine(s) listed
--disable-engine=<engine name>[,<engine name>...] disable engine(s) listed
- --enable-engine-static=<engine name>[,<engine name>...]
+ --enable-engine-static=<engine name>[,<engine name>...]
enable engine(s) listed as static builtin (when plugins are enabled)
--enable-engine-dynamic=<engine name>[,<engine name>...]
enable engine(s) listed as dynamic plugin (when plugins are enabled)
@@ -914,6 +916,7 @@ Optional Features:
--default-dynamic make plugins dynamic by default
--disable-mt32emu don't enable the integrated MT-32 emulator
--disable-16bit don't enable 16bit color support
+ --disable-highres don't enable support for high resolution engines >320x240
--disable-savegame-timestamp don't use timestamps for blank savegame descriptions
--disable-scalers exclude scalers
--disable-hq-scalers exclude HQ2x and HQ3x scalers
@@ -928,6 +931,15 @@ Optional Features:
--enable-verbose-build enable regular echoing of commands during build
process
--disable-bink don't build with Bink video support
+ --opengl-mode=MODE OpenGL (ES) mode to use for OpenGL output [auto]
+ available modes: auto for autodetection
+ none for disabling any OpenGL usage
+ any for runtime detection
+ gl for forcing OpenGL
+ gles for forcing OpenGL ES
+ gles2 for forcing OpenGL ES 2
+ WARNING: only specify this manually if you know what
+ you are doing!
Optional Libraries:
--with-alsa-prefix=DIR Prefix where alsa is installed (optional)
@@ -952,9 +964,6 @@ Optional Libraries:
--with-mpeg2-prefix=DIR Prefix where libmpeg2 is installed (optional)
--enable-mpeg2 enable mpeg2 codec for cutscenes [autodetect]
- --with-opengl-prefix=DIR Prefix where OpenGL (ES) is installed (optional)
- --disable-opengl disable OpenGL (ES) support [autodetect]
-
--with-jpeg-prefix=DIR Prefix where libjpeg is installed (optional)
--disable-jpeg disable JPEG decoder [autodetect]
@@ -971,8 +980,10 @@ Optional Libraries:
installed (optional)
--disable-fluidsynth disable fluidsynth MIDI driver [autodetect]
- --with-sparkle-prefix=DIR Prefix where sparkle is installed (Mac OS X only - optional)
- --disable-sparkle disable sparkle automatic update support [Mac OS X only - autodetect]
+ --with-sparkle-prefix=DIR Prefix where sparkle is installed (OS X/Windows only - optional)
+ --disable-sparkle disable sparkle automatic update support [OS X/Windows only - autodetect]
+
+ --disable-osx-dock-plugin disable the NSDockTilePlugin support [Mac OS X only - autodetect]
--with-sdl-prefix=DIR Prefix where the sdl-config script is
installed (optional)
@@ -1008,9 +1019,25 @@ EOF
fi
done # for parm in ...
+
+#
+# If we're not showing help, greet the user and start the log file
+#
+echo "Running ScummVM configure..."
+echo "Configure run on" `date` > $TMPLOG
+cat >> $TMPLOG <<EOF
+Invocation command line was:
+$0 $@
+Saved environment variables:
+LDFLAGS="$SAVED_LDFLAGS" CXX="$SAVED_CXX" CXXFLAGS="$SAVED_CXXFLAGS" CPPFLAGS="$SAVED_CPPFLAGS" ASFLAGS="$SAVED_ASFLAGS" WINDRESFLAGS="$SAVED_WINDRESFLAGS" SDL_CONFIG="$SAVED_SDL_CONFIG"
+EOF
+
+
for ac_option in $@; do
case "$ac_option" in
--disable-16bit) _16bit=no ;;
+ --enable-highres) _highres=yes ;;
+ --disable-highres) _highres=no ;;
--disable-savegame-timestamp) _savegame_timestamp=no ;;
--disable-scalers) _build_scalers=no ;;
--disable-hq-scalers) _build_hq_scalers=no ;;
@@ -1034,6 +1061,8 @@ for ac_option in $@; do
--disable-zlib) _zlib=no ;;
--enable-sparkle) _sparkle=yes ;;
--disable-sparkle) _sparkle=no ;;
+ --enable-osx-dock-plugin) _osxdockplugin=yes;;
+ --disable-osx-dock-plugin) _osxdockplugin=no;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
--enable-mpeg2) _mpeg2=yes ;;
@@ -1057,10 +1086,11 @@ for ac_option in $@; do
--disable-updates) _updates=no ;;
--enable-libunity) _libunity=yes ;;
--disable-libunity) _libunity=no ;;
- --enable-opengl) _opengl=yes ;;
- --disable-opengl) _opengl=no ;;
--enable-bink) _bink=yes ;;
--disable-bink) _bink=no ;;
+ --opengl-mode=*)
+ _opengl_mode=`echo $ac_option | cut -d '=' -f 2`
+ ;;
--enable-verbose-build) _verbose_build=yes ;;
--enable-plugins) _dynamic_modules=yes ;;
--default-dynamic) _plugins_default=dynamic ;;
@@ -1148,8 +1178,7 @@ for ac_option in $@; do
;;
--with-sparkle-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
- SPARKLE_CFLAGS="-F$arg"
- SPARKLE_LIBS="-F$arg"
+ _sparklepath=$arg
;;
--with-readline-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
@@ -1161,11 +1190,6 @@ for ac_option in $@; do
LIBUNITY_CFLAGS="-I$arg/include"
LIBUNITY_LIBS="-L$arg/lib"
;;
- --with-opengl-prefix=*)
- arg=`echo $ac_option | cut -d '=' -f 2`
- OPENGL_CFLAGS="-I$arg/include"
- OPENGL_LIBS="-L$arg/lib"
- ;;
--backend=*)
_backend=`echo $ac_option | cut -d '=' -f 2`
;;
@@ -1222,6 +1246,9 @@ for ac_option in $@; do
--with-staticlib-prefix=*)
_staticlibpath=`echo $ac_option | cut -d '=' -f 2`
;;
+ --with-xcodetools-path=*)
+ _xcodetoolspath=`echo $ac_option | cut -d '=' -f 2`
+ ;;
--host=*)
_host=`echo $ac_option | cut -d '=' -f 2`
;;
@@ -1286,6 +1313,11 @@ get_system_exe_extension $guessed_host
NATIVEEXEEXT=$_exeext
case $_host in
+3ds)
+ _host_os=3ds
+ _host_cpu=arm
+ _host_alias=arm-none-eabi
+ ;;
android | android-arm | android-v7a | android-arm-v7a | ouya)
_host_os=android
_host_cpu=arm
@@ -1301,10 +1333,37 @@ android-x86)
_host_cpu=i686
_host_alias=i686-linux-android
;;
+androidsdl-armeabi | androidsdl-armeabi-v7a)
+ _host_os=androidsdl
+ _host_cpu=arm
+ _host_alias=arm-linux-androideabi
+ ;;
+androidsdl-arm64-v8a)
+ _host_os=androidsdl
+ _host_cpu=aarch64
+ _host_alias=aarch64-linux-android
+ ;;
+androidsdl-mips)
+ _host_os=androidsdl
+ _host_cpu=mipsel
+ _host_alias=mipsel-linux-android
+ ;;
+androidsdl-x86)
+ _host_os=androidsdl
+ _host_cpu=i686
+ _host_alias=i686-linux-android
+ ;;
arm-riscos)
_host_os=riscos
_host_cpu=arm
;;
+raspberrypi)
+ _host_os=linux
+ _host_cpu=arm
+ # This tuple is the one used by the official Rpi toolchain.
+ # It may change in the future.
+ _host_alias=arm-linux-gnueabihf
+ ;;
caanoo)
_host_os=gph-linux
_host_cpu=arm
@@ -1351,6 +1410,11 @@ iphone)
_host_cpu=arm
_host_alias=arm-apple-darwin9
;;
+ios7)
+ _host_os=iphone
+ _host_cpu=arm
+ _host_alias=arm-apple-darwin11
+ ;;
linupy)
_host_os=linux
_host_cpu=arm
@@ -1555,7 +1619,7 @@ android)
exit 1
fi
;;
-ds | gamecube | wii)
+3ds | ds | gamecube | wii)
if test -z "$DEVKITPRO"; then
echo "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to devkitPRO>"
exit 1
@@ -1678,23 +1742,33 @@ LD=$CXX
#
echocheck "compiler version"
-# We first check whether we have an Intel compiler here, since the Intel compiler
-# can also fake itself as an gcc (to ease compatibility with common Linux etc.
-# programs).
+# Some compilers pretend to be gcc to ease compatibility with
+# common Linux etc. programs. We first check for some of these here.
+have_gcc=no
+cc_check_define __GNUC__ && have_gcc=yes
have_icc=no
cc_check_define __INTEL_COMPILER && have_icc=yes
+have_clang=no
+cc_check_define __clang__ && have_clang=yes
if test "$have_icc" = yes; then
add_line_to_config_mk 'HAVE_ICC = 1'
- # Make ICC error our on unknown command line options instead of printing
+ # Make ICC error out on unknown command line options instead of printing
# a warning. This is for example required to make the -Wglobal-destructors
# detection work correctly.
append_var CXXFLAGS "-diag-error 10006,10148"
+
+ # ICC doesn't accept all gcc options, so we disable have_gcc, even if
+ # ICC does have the gcc-compatibility defines.
+ have_gcc=no
fi
-have_gcc=no
-cc_check_define __GNUC__ && have_gcc=yes
+if test "$have_clang" = yes; then
+ add_line_to_config_mk 'HAVE_CLANG = 1'
+
+ # clang does accept all gcc options we use, so we keep have_gcc
+fi
if test "$have_gcc" = yes; then
add_line_to_config_mk 'HAVE_GCC = 1'
@@ -1702,11 +1776,17 @@ if test "$have_gcc" = yes; then
_cxx_minor=`gcc_get_define __GNUC_MINOR__`
cxx_version="`( $CXX -dumpversion ) 2>&1`"
- if test -n "`gcc_get_define __clang__`"; then
- add_line_to_config_mk 'HAVE_CLANG = 1'
- fi
-
- if test "$_cxx_major" -eq 2 && test "$_cxx_minor" -ge 95 || \
+ if test "$have_clang" = yes; then
+ # Clang sets a gcc version number for compatibility.
+ # We keep that as _cxx_minor/_cxx_major for later
+ # compiler version checks.
+
+ # For the version reported in the configure log (cxx_version),
+ # we get the actual clang version.
+ cxx_version=`gcc_get_define __clang_version__`
+ cxx_version="`echo "${cxx_version}" | sed -e 's/"\([^ ]*\) .*/\1/'`"
+ cxx_version="clang $cxx_version, ok"
+ elif test "$_cxx_major" -eq 2 && test "$_cxx_minor" -ge 95 || \
test "$_cxx_major" -gt 2 ; then
cxx_version="$cxx_version, ok"
cxx_verc_fail=no
@@ -1795,7 +1875,7 @@ if test "$have_gcc" = yes ; then
case $_host_os in
# newlib-based system include files suppress non-C89 function
# declarations under __STRICT_ANSI__
- amigaos* | android | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | ps3 | tizen | wii | wince )
+ 3ds | amigaos* | android | androidsdl | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | ps3 | tizen | wii | wince )
;;
*)
append_var CXXFLAGS "-ansi"
@@ -1831,7 +1911,7 @@ echo $_use_cxx11
# However, some platforms use GNU extensions in system header files, so
# for these we must not use -pedantic.
case $_host_os in
-android | gamecube | psp | tizen | wii | webos)
+android | androidsdl | gamecube | psp | tizen | wii | webos)
;;
*)
# ICC does not support pedantic, while GCC and clang do.
@@ -2039,13 +2119,31 @@ echo_n "Checking host CPU architecture... "
case $_host_cpu in
arm*)
echo "ARM"
- define_in_config_if_yes yes 'USE_ARM_SCALER_ASM'
- define_in_config_if_yes yes 'USE_ARM_SOUND_ASM'
- define_in_config_if_yes yes 'USE_ARM_SMUSH_ASM'
- define_in_config_if_yes yes 'USE_ARM_GFX_ASM'
- # FIXME: The following feature exhibits a bug during the intro scene of Indy 4
- # (on Pandora and iPhone at least)
- #define_in_config_if_yes yes 'USE_ARM_COSTUME_ASM'
+ case $_host_alias in
+ # Apple's as does not support the syntax we use in our ARM
+ # assembly. We simply do not enable it.
+ arm-apple-darwin9)
+ ;;
+ arm-apple-darwin10)
+ ;;
+ arm-apple-darwin11)
+ ;;
+
+ *)
+ define_in_config_if_yes yes 'USE_ARM_SCALER_ASM'
+ # FIXME: The following feature exhibits a bug. It produces distorted
+ # sound since 9003ce517ff9906b0288f9f7c02197fd091d4554. The ARM
+ # assembly will need to be properly adapted to the changes to the C
+ # code in 8f5a7cde2f99de9fef849b0ff688906f05f4643e.
+ # See bug #6957: "AUDIO: ARM ASM sound code causes distorted audio on 32 bit armv6"
+ #define_in_config_if_yes yes 'USE_ARM_SOUND_ASM'
+ define_in_config_if_yes yes 'USE_ARM_SMUSH_ASM'
+ define_in_config_if_yes yes 'USE_ARM_GFX_ASM'
+ # FIXME: The following feature exhibits a bug during the intro scene of Indy 4
+ # (on Pandora and iPhone at least)
+ #define_in_config_if_yes yes 'USE_ARM_COSTUME_ASM'
+ ;;
+ esac
append_var DEFINES "-DARM_TARGET"
;;
@@ -2077,8 +2175,29 @@ esac
echo_n "Checking hosttype... "
echo $_host_os
case $_host_os in
+ 3ds)
+ _optimization_level=-O2
+ append_var DEFINES "-D__3DS__"
+ append_var DEFINES "-DARM"
+ append_var DEFINES "-DARM11"
+ append_var CXXFLAGS "-march=armv6k"
+ append_var CXXFLAGS "-mtune=mpcore"
+ append_var CXXFLAGS "-mword-relocations"
+ append_var CXXFLAGS "-mfloat-abi=hard"
+ append_var CXXFLAGS "-ffunction-sections"
+ append_var CXXFLAGS "-fomit-frame-pointer"
+ append_var CXXFLAGS "-I$DEVKITPRO/libctru/include"
+ append_var CXXFLAGS "-I$DEVKITPRO/portlibs/3ds/include"
+ if test "$_dynamic_modules" = no ; then
+ append_var LDFLAGS "-Wl,--gc-sections"
+ else
+ append_var LDFLAGS "-Wl,--no-gc-sections"
+ fi
+ append_var LDFLAGS "-L$DEVKITPRO/portlibs/3ds/lib"
+ append_var LIBS "-lcitro3d -lctru"
+ ;;
amigaos*)
- append_var LDFLAGS "-use-dynld -Wl,--export-dynamic"
+ append_var LDFLAGS "-Wl,--export-dynamic"
append_var LDFLAGS "-L/sdk/local/newlib/lib"
# We have to use 'long' for our 4 byte typedef because AmigaOS already typedefs (u)int32
# as (unsigned) long, and consequently we'd get a compiler error otherwise.
@@ -2229,7 +2348,7 @@ case $_host_os in
LDFLAGS="-L${macport_prefix}/lib $LDFLAGS"
CXXFLAGS="-I${macport_prefix}/include $CXXFLAGS"
-
+
if test -z "$_staticlibpath"; then
_staticlibpath=${macport_prefix}
echo "Set staticlib-prefix to ${_staticlibpath}"
@@ -2291,6 +2410,17 @@ case $_host_os in
echo "Could not determine prefix for static libraries"
fi
fi
+
+ # If _xcodetoolspath is not set yet use xcode-select to get the path
+ if test -z "$_xcodetoolspath"; then
+ _xcodetoolspath=`xcode-select -print-path`/Tools
+ if test -d "$_xcodetoolspath"; then
+ echo "Set xcodetools-path to ${_xcodetoolspath}"
+ else
+ _xcodetoolspath=
+ echo "Could not determine path for Xcode Tools"
+ fi
+ fi
;;
dreamcast)
append_var DEFINES "-D__DC__"
@@ -2384,6 +2514,10 @@ case $_host_os in
mint*)
append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE"
;;
+ msys)
+ echo ERROR: Using the MSYS shell in msys mode is not supported. Please use the MSYS shell in mingw mode instead.
+ exit 1
+ ;;
n64)
append_var DEFINES "-D__N64__"
append_var DEFINES "-DLIMIT_FPS"
@@ -2406,6 +2540,7 @@ case $_host_os in
;;
ps3)
# Force use of SDL and freetype from the ps3 toolchain
+ _sdlconfig=sdl2-config
_sdlpath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin"
_freetypepath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin"
@@ -2498,6 +2633,18 @@ if test -n "$_host"; then
# Cross-compiling mode - add your target here if needed
echo "Cross-compiling to $_host"
case "$_host" in
+ 3ds)
+ append_var DEFINES "-DDISABLE_FANCY_THEMES"
+ append_var DEFINES "-DDISABLE_SID"
+ append_var DEFINES "-DDISABLE_NES_APU"
+ _backend="3ds"
+ _build_scalers=no
+ _vkeybd=yes
+ _mt32emu=no
+ # Should use Tremor instead of Vorbis
+ _vorbis=no
+ _port_mk="backends/platform/3ds/3ds.mk"
+ ;;
android | android-arm | android-v7a | android-arm-v7a | android-mips | android-x86 | ouya)
# we link a .so as default
append_var LDFLAGS "-shared"
@@ -2511,6 +2658,15 @@ if test -n "$_host"; then
_mt32emu=no
_timidity=no
;;
+ androidsdl | androidsdl-armeabi | androidsdl-armeabi-v7a | androidsdl-mips | androidsdl-x86 | androidsdl-arm64-v8a)
+ DEFINES="$DEFINES -DANDROIDSDL"
+ _unix=yes
+ _seq_midi=no
+ _mt32emu=no
+ _timidity=no
+ _backend="androidsdl"
+ _port_mk="backends/platform/androidsdl/androidsdl.mk"
+ ;;
arm-linux|arm*-linux-gnueabi|arm-*-linux)
;;
arm-riscos|linupy)
@@ -2549,7 +2705,7 @@ if test -n "$_host"; then
_mt32emu=no
_optimization_level=-O3
# Disable alsa midi to get the port build on OpenDingux toolchain
- _alsa=no
+ _alsa=no
_vkeybd=yes
_build_hq_scalers=no
_keymapper=no
@@ -2559,6 +2715,33 @@ if test -n "$_host"; then
_seq_midi=no
_port_mk="backends/platform/dingux/dingux.mk"
;;
+ raspberrypi)
+ # This is needed because the official cross compiler doesn't have multiarch enabled
+ # but Raspbian does.
+ # Be careful as it's the linker (LDFLAGS) which must know about sysroot.
+ # These are needed to build against Raspbian's libSDL.
+ append_var LDFLAGS "--sysroot=$RPI_ROOT"
+ append_var LDFLAGS "-B$RPI_ROOT/usr/lib/arm-linux-gnueabihf"
+ append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/usr/lib/arm-linux-gnueabihf"
+ append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/lib/arm-linux-gnueabihf"
+ append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/opt/vc/lib"
+ append_var LDFLAGS "-L$RPI_ROOT/opt/vc/lib"
+ # This is so optional OpenGL ES includes are found.
+ append_var CXXFLAGS "-I$RPI_ROOT/opt/vc/include"
+ _savegame_timestamp=no
+ _eventrec=no
+ _build_scalers=no
+ _build_hq_scalers=no
+ # We prefer SDL2 on the Raspberry Pi: acceleration now depends on it
+ # since SDL2 manages dispmanx/GLES2 very well internally.
+ # SDL1 is bit-rotten on this platform.
+ _sdlconfig=sdl2-config
+ # OpenGL ES support is mature enough as to be the best option on
+ # the Raspberry Pi, so it's enabled by default.
+ # The Raspberry Pi always supports OpenGL ES 2.0 contexts, thus we
+ # take advantage of those.
+ _opengl_mode=gles2
+ ;;
dreamcast)
append_var DEFINES "-DDISABLE_DEFAULT_SAVEFILEMANAGER"
append_var DEFINES "-DDISABLE_TEXT_CONSOLE"
@@ -2578,7 +2761,11 @@ if test -n "$_host"; then
_build_scalers=no
_mad=yes
_zlib=yes
- add_line_to_config_mk 'ronindir = /usr/local/ronin'
+ if test -z "$RONINDIR"; then
+ add_line_to_config_mk "ronindir := /usr/local/ronin"
+ else
+ add_line_to_config_mk "ronindir := $RONINDIR"
+ fi
_port_mk="backends/platform/dc/dreamcast.mk"
;;
ds)
@@ -2611,22 +2798,22 @@ if test -n "$_host"; then
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
add_line_to_config_h "#define USE_WII_DI"
;;
- gcw0)
- append_var DEFINES "-DDINGUX -DGCW0"
+ gcw0)
+ _sysroot=`$CXX --print-sysroot`
+ _sdlpath=$_sysroot/usr/bin
+ append_var DEFINES "-DDINGUX -DGCW0 -DGUI_ONLY_FULLSCREEN"
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
append_var CXXFLAGS "-mips32"
_backend="dingux"
+ _alsa=no
_mt32emu=no
+ _seq_midi=no
+ _timidity=no
+ _build_scalers=no
_optimization_level=-O3
- # Disable alsa midi to get the port build on OpenDingux toolchain
- _alsa=no
_vkeybd=yes
- _build_hq_scalers=no
_keymapper=yes
- # Force disable vorbis on dingux, it has terrible performance compared to tremor
_vorbis=no
- # Force disable seq on dingux, no way to use it and it would get enabled by default with configure
- _seq_midi=no
_port_mk="backends/platform/dingux/dingux.mk"
;;
gp2x)
@@ -2666,6 +2853,13 @@ if test -n "$_host"; then
_seq_midi=no
_timidity=no
;;
+ ios7)
+ append_var DEFINES "-DIPHONE"
+ _backend="ios7"
+ _build_scalers=no
+ _seq_midi=no
+ _timidity=no
+ ;;
m68k-atari-mint)
append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE"
_ranlib=m68k-atari-mint-ranlib
@@ -2679,7 +2873,7 @@ if test -n "$_host"; then
append_var INCLUDES "-I/usr/X11R6/include"
append_var LIBS "-lX11"
append_var LIBS "-L/usr/lib"
-
+
_backend="maemo"
_vkeybd=yes
_keymapper=yes
@@ -2872,6 +3066,8 @@ if test -n "$_host"; then
_mt32emu=no
_timidity=no
_vkeybd=yes
+ # Tizen relies on the OpenGL ES output thus we always enable it.
+ _opengl_mode=gles
;;
webos)
_backend="webos"
@@ -2917,12 +3113,16 @@ fi
# Backend related stuff
#
case $_backend in
+ 3ds)
+ ;;
android)
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
append_var CXXFLAGS "-Wa,--noexecstack"
append_var LDFLAGS "-Wl,-z,noexecstack"
append_var INCLUDES "-I$ANDROID_NDK/sources/cxx-stl/system/include"
;;
+ androidsdl)
+ ;;
dc)
append_var INCLUDES '-I$(srcdir)/backends/platform/dc'
append_var INCLUDES '-isystem $(ronindir)/include'
@@ -2959,6 +3159,19 @@ case $_backend in
append_var LIBS "-framework QuartzCore -framework CoreFoundation -framework Foundation"
append_var LIBS "-framework AudioToolbox -framework CoreAudio"
;;
+ ios7)
+ append_var LIBS "-lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES"
+ append_var LIBS "-framework QuartzCore -framework CoreFoundation -framework Foundation"
+ append_var LIBS "-framework AudioToolbox -framework CoreAudio"
+ append_var LDFLAGS "-miphoneos-version-min=7.1 -arch armv7"
+ append_var CFLAGS "-miphoneos-version-min=7.1 -arch armv7"
+ append_var CXXFLAGS "-miphoneos-version-min=7.1 -arch armv7"
+ if test -n "$SDKROOT"; then
+ append_var LDFLAGS "-mlinker-version=134.9 -B/usr/local/bin/arm-apple-darwin11-"
+ append_var CFLAGS "-isysroot $SDKROOT -F$SDKROOT/System/Library/Frameworks"
+ append_var CXXFLAGS "-isysroot $SDKROOT -I$SDKROOT/usr/include/c++/4.2.1 -F$SDKROOT/System/Library/Frameworks"
+ fi
+ ;;
linuxmoto)
append_var DEFINES "-DLINUXMOTO"
;;
@@ -3006,6 +3219,8 @@ case $_backend in
append_var LDFLAGS "-shared"
append_var LDFLAGS "-fpic"
;;
+ sdl)
+ ;;
tizen)
# dirent.h not available. NONSTANDARD_PORT==ensure portdefs.h is included
append_var DEFINES "-DTIZEN -DDISABLE_STDIO_FILESTREAM -DNONSTANDARD_PORT"
@@ -3054,8 +3269,6 @@ case $_backend in
append_var DEFINES "-DSDL_BACKEND"
add_line_to_config_mk "SDL_BACKEND = 1"
;;
- sdl)
- ;;
*)
echo "support for $_backend backend not implemented in configure script yet"
exit 1
@@ -3067,7 +3280,7 @@ append_var MODULES "backends/platform/$_backend"
# Setup SDL specifics for SDL based backends
#
case $_backend in
- dingux | gph | linuxmoto | maemo | openpandora | samsungtv | sdl)
+ androidsdl | dingux | gph | linuxmoto | maemo | openpandora | samsungtv | sdl)
find_sdlconfig
append_var INCLUDES "`$_sdlconfig --prefix="$_sdlpath" --cflags`"
append_var LIBS "`$_sdlconfig --prefix="$_sdlpath" --libs`"
@@ -3076,9 +3289,6 @@ case $_backend in
_sdlversion=`$_sdlconfig --version`
case $_sdlversion in
- 1.3.*)
- add_line_to_config_mk "USE_SDL13 = 1"
- ;;
2.0.*)
add_line_to_config_mk "USE_SDL2 = 1"
;;
@@ -3093,7 +3303,7 @@ esac
# Enable 16bit support only for backends which support it
#
case $_backend in
- android | dingux | dc | gph | iphone | maemo | openpandora | psp | samsungtv | sdl | tizen | webos | wii)
+ 3ds | android | androidsdl | dingux | dc | gph | iphone | ios7 | maemo | openpandora | psp | samsungtv | sdl | tizen | webos | wii)
if test "$_16bit" = auto ; then
_16bit=yes
else
@@ -3106,6 +3316,26 @@ case $_backend in
esac
#
+# Enable High resolution engines (>320x240) support only for backends which support it
+#
+case $_host in
+ gcw0)
+ if test "$_highres" = yes ; then
+ _highres=yes
+ else
+ _highres=no
+ fi
+ ;;
+ *)
+ if test "$_highres" = no ; then
+ _highres=no
+ else
+ _highres=yes
+ fi
+ ;;
+esac
+
+#
# Enable Event Recorder only for backends that support it
#
case $_backend in
@@ -3139,7 +3369,6 @@ case $_backend in
;;
esac
-
#
# Determine whether host is POSIX compliant, or at least POSIX
# compatible enough to support our POSIX code (including dlsym(),
@@ -3153,7 +3382,7 @@ case $_host_os in
amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | n64 | ps2 | ps3 | psp | wii | wince)
_posix=no
;;
- android | beos* | bsd* | darwin* | freebsd* | gnu* | gph-linux | haiku* | hpux* | iphone | irix*| k*bsd*-gnu* | linux* | maemo | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos)
+ 3ds | android | androidsdl | beos* | bsd* | darwin* | freebsd* | gnu* | gph-linux | haiku* | hpux* | iphone | ios7 | irix*| k*bsd*-gnu* | linux* | maemo | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos)
_posix=yes
;;
os2-emx*)
@@ -3419,6 +3648,11 @@ define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU'
define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR'
#
+# Check whether High resolution graphics support is requested
+#
+define_in_config_if_yes "$_highres" 'USE_HIGHRES'
+
+#
# Check whether save games use the current time as default description
#
define_in_config_if_yes "$_savegame_timestamp" 'USE_SAVEGAME_TIMESTAMP'
@@ -3776,48 +4010,130 @@ echo "$_mpeg2"
#
# Check for Sparkle if updates support is enabled
#
-echocheck "Sparkle"
-if test "$_updates" = no; then
- _sparkle=no
-else
-if test "$_sparkle" = auto ; then
- _sparkle=no
- cat > $TMPC << EOF
+#
+# Check is NSDockTilePlugIn protocol is supported
+#
+case $_host_os in
+ darwin*)
+ echocheck "Sparkle"
+ if test "$_updates" = no; then
+ _sparkle=no
+ else
+ if test ! -z $_sparklepath ; then
+ SPARKLE_CFLAGS="-F$_sparklepath"
+ SPARKLE_LIBS="-F$_sparklepath"
+ fi
+ if test "$_sparkle" = auto ; then
+ _sparkle=no
+ cat > $TMPC << EOF
#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>
int main(void) { SUUpdater *updater = [SUUpdater sharedUpdater]; return 0; }
EOF
- cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -framework Sparkle -ObjC++ -lobjc && _sparkle=yes
-fi
-if test "$_sparkle" = yes ; then
- append_var LIBS "$SPARKLE_LIBS -framework Sparkle"
- append_var INCLUDES "$SPARKLE_CFLAGS"
-fi
-define_in_config_if_yes "$_sparkle" 'USE_SPARKLE'
-fi
-echo "$_sparkle"
+ cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -framework Sparkle -ObjC++ -lobjc && _sparkle=yes
+ fi
+ if test "$_sparkle" = yes ; then
+ append_var LIBS "$SPARKLE_LIBS -framework Sparkle"
+ append_var INCLUDES "$SPARKLE_CFLAGS"
+ fi
+ define_in_config_if_yes "$_sparkle" 'USE_SPARKLE'
+ fi
+ echo "$_sparkle"
+ ;;
+ mingw*)
+ echocheck "Sparkle"
+ if test "$_updates" = no; then
+ _sparkle=no
+ else
+ if test ! -z $_sparklepath ; then
+ SPARKLE_CFLAGS="-I$_sparklepath/include"
+ SPARKLE_LIBS="-L$_sparklepath/Release -L$_sparklepath/x64/Release"
+ fi
+ if test "$_sparkle" = auto ; then
+ _sparkle=no
+ cat > $TMPC << EOF
+#include <winsparkle.h>
+int main(void) { win_sparkle_get_update_check_interval(); return 0; }
+EOF
+ cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -lWinSparkle && _sparkle=yes
+ fi
+ if test "$_sparkle" = yes ; then
+ append_var LIBS "$SPARKLE_LIBS -lWinSparkle"
+ append_var INCLUDES "$SPARKLE_CFLAGS"
+ fi
+ define_in_config_if_yes "$_sparkle" 'USE_SPARKLE'
+ fi
+ echo "$_sparkle"
+ ;;
+ *)
+ _sparkle=no
+ ;;
+esac
#
-# Check for libfluidsynth
+# Check is NSDockTilePlugIn protocol is supported
#
-echocheck "libfluidsynth"
-if test "$_fluidsynth" = auto ; then
+case $_host_os in
+ darwin*)
+ # NSDockTilePlugIn was added in OS X 10.6, so will not be available when compiling on older OS X versions.
+ echocheck "DockTilePlugin"
+ if test "$_osxdockplugin" = auto ; then
+ _osxdockplugin=no
+ cat > $TMPC << EOF
+#include <Cocoa/Cocoa.h>
+@interface ScummVMDockTilePlugIn : NSObject <NSDockTilePlugIn> {
+}
+@end
+EOF
+ cc_check -c -ObjC++ && _osxdockplugin=yes
+ fi
+ define_in_config_if_yes "$_osxdockplugin" 'USE_DOCKTILEPLUGIN'
+ echo "$_osxdockplugin"
+ ;;
+ *)
+ _osxdockplugin=no
+ ;;
+esac
+
+#
+# Check for FluidSynth
+#
+echocheck "FluidSynth"
+
+append_var FLUIDSYNTH_LIBS "-lfluidsynth"
+case $_host_os in
+ mingw*)
+ FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -lglib-2.0 -lintl -liconv -lws2_32 -lole32 -lshlwapi -lpcre -ldsound -lwinmm"
+ ;;
+
+ darwin*)
+ FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -framework Foundation -framework CoreMIDI -framework CoreAudio -lglib-2.0 -lintl -liconv -lreadline"
+ ;;
+
+ iphone)
+ FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -framework Foundation -framework CoreMIDI -lglib-2.0 -lintl -liconv"
+ ;;
+
+ *)
+ FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -lglib-2.0 -lintl -liconv"
+ ;;
+esac
+
+if test "$_fluidsynth" = auto; then
_fluidsynth=no
cat > $TMPC << EOF
#include <fluidsynth.h>
-int main(void) { return 0; }
+int main(void) { delete_fluid_settings(new_fluid_settings()); return 0; }
EOF
- cc_check $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS -lfluidsynth && _fluidsynth=yes
+ cc_check_no_clean $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS && _fluidsynth=yes
+ if test "$_fluidsynth" != yes; then
+ FLUIDSYNTH_LIBS="$FLUIDSYNTH_STATIC_LIBS"
+ cc_check_no_clean $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS && _fluidsynth=yes
+ fi
+ cc_check_clean
fi
-if test "$_fluidsynth" = yes ; then
- case $_host_os in
- mingw*)
- append_var LIBS "$FLUIDSYNTH_LIBS -lfluidsynth -ldsound -lwinmm"
- ;;
- *)
- append_var LIBS "$FLUIDSYNTH_LIBS -lfluidsynth"
- ;;
- esac
+if test "$_fluidsynth" = yes; then
+ append_var LIBS "$FLUIDSYNTH_LIBS"
append_var INCLUDES "$FLUIDSYNTH_CFLAGS"
fi
define_in_config_if_yes "$_fluidsynth" 'USE_FLUIDSYNTH'
@@ -3949,7 +4265,15 @@ int main(int argc, char *argv[]) {
}
EOF
- cc_check $FREETYPE2_CFLAGS $FREETYPE2_LIBS && _freetype2=yes
+ cc_check_no_clean $FREETYPE2_CFLAGS $FREETYPE2_LIBS && _freetype2=yes
+ # Modern freetype-config scripts accept --static to get all
+ # required flags for static linking. We abuse this to detect
+ # FreeType2 builds which are static themselves.
+ if test "$_freetype2" != "yes"; then
+ FREETYPE2_LIBS=`$_freetypeconfig --prefix="$_freetypepath" --static --libs 2>/dev/null`
+ cc_check_no_clean $FREETYPE2_CFLAGS $FREETYPE2_LIBS && _freetype2=yes
+ fi
+ cc_check_clean
fi
if test "$_freetype2" = "yes"; then
@@ -3972,106 +4296,114 @@ echocheck "OpenGL"
case $_backend in
openpandora)
- # Only enable OpenGL ES on the OpanPandora if --enable-opengl is passed in explicitly.
- if test "$_opengl" = yes ; then
- _opengl=yes
- _opengles=yes
- OPENGL_LIBS="-lGLES_CM -lEGL -lX11"
- OPENGL_CFLAGS="$OPENGL_LIBS"
- append_var LIBS "$OPENGL_LIBS"
- append_var INCLUDES "$OPENGL_CFLAGS"
+ # Only enable OpenGL ES on the OpanPandora if --opengl-mode=gles is passed in explicitly.
+ if test "$_opengl_mode" = "gles" ; then
+ append_var LIBS "-lGLES_CM -lEGL -lX11"
+ else
+ _opengl_mode=none
fi
;;
esac
-if test "$_opengl" = auto ; then
- _opengl=no
- if test "$_backend" = "sdl" ; then
- # Try different header filenames
- # 1) GL/gl.h This is usually used on POSIX and Windows systems
- # 2) OpenGL/gl.h This is used on Mac OS X
- # 3) GLES/gl.h This is used for OpenGL ES 1.x
- for i in "GL/gl.h" "OpenGL/gl.h" "GLES/gl.h"; do
- # Test the current header for OpenGL
- cat > $TMPC << EOF
-#include <$i>
-#include <stdio.h>
-int main(void) { printf("ANTIVIRUS FALSE POSITIVE WORKAROUND"); return GL_VERSION_1_1; }
-EOF
- cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && break
+if test "$_opengl_mode" = auto ; then
+ case $_backend in
+ sdl)
+ case $_sdlversion in
+ 1.2.*)
+ # Stock SDL 1.2 only supports OpenGL contexts.
+ _opengl_mode=gl
+ ;;
- # Test the current header for OpenGL ES
- cat > $TMPC << EOF
-#include <$i>
-int main(void) { return GL_OES_VERSION_1_1; }
-EOF
- cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && _opengles=yes && break
- done
- fi
-fi
-if test "$_opengl" = yes ; then
- # Our simple test case
- cat > $TMPC << EOF
-int main(void) { return 0; }
-EOF
+ 2.0.*)
+ # SDL2 supports both OpenGL + OpenGL ES contexts.
+ # However, Mac OS X only allows OpenGL context creation at
+ # this time, thus we limit us to OpenGL on that platform.
+ case $_host_os in
+ darwin*)
+ _opengl_mode=gl
+ ;;
+
+ *)
+ _opengl_mode=any
+ ;;
+ esac
+ ;;
+ esac
+ ;;
- _opengl=no
- # Try different library names
- if test "$_opengles" = "yes" ; then
- # 1) GLES_CM This is usually used for OpenGL ES 1.1 (Common profile)
- # 2) GLESv1_CM This is used by the Windows Mali OpenGL ES 1.1 Emulator
- # 3) glesv1 This is used by the Linux Mali OpenGL ES 1.1 Emulator
- _opengles=no
- for lib in "-lGLES_CM" "-lGLESv1_CM" "-lglesv1"; do
- if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib
- then
- _opengl=yes
- _opengles=yes
- OPENGL_LIBS="$OPENGL_LIBS $lib"
- break
- fi
- done
- else
- # 1) -framework OpenGL This is used on Mac OS X
- # 2) GL This is usually used on POSIX systems
- # 3) opengl32 This is used on Windows
- #
- # We try "-framework OpenGL" first here to assure it will always be
- # picked up by the configure script on Mac OS X, even when a libGL
- # exists.
- for lib in "-framework OpenGL" "-lGL" "-lopengl32"; do
- if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib
- then
- _opengl=yes
- OPENGL_LIBS="$OPENGL_LIBS $lib"
- break
- fi
- done
- fi
- cc_check_clean
+ tizen)
+ # Tizen always runs in GLES mode
+ _opengl_mode=gles
+ ;;
- if test "$_opengl" = yes ; then
- append_var LIBS "$OPENGL_LIBS"
- append_var INCLUDES "$OPENGL_CFLAGS"
- fi
+ *)
+ _opengl_mode=none
+ ;;
+ esac
fi
-case $_host_os in
- tizen)
- # components live in non-standard locations so just assume sane SDK
- _opengl=yes
- _opengles=yes
+_opengl=yes
+case $_opengl_mode in
+ auto)
+ # This case should never occur but better safe than sorry.
+ echo "no"
+ _opengl=no
;;
-esac
-if test "$_opengles" = "yes" ; then
- echo "yes (OpenGL ES)"
-else
- echo "$_opengl"
-fi
+ none)
+ echo "no"
+ _opengl=no
+ ;;
+
+ any)
+ echo "yes (runtime detection)"
+ add_line_to_config_h "#undef USE_GLES_MODE"
+ ;;
+
+ gl)
+ echo "yes (OpenGL)"
+ add_line_to_config_h "#define USE_GLES_MODE 0"
+ ;;
+
+ gles)
+ echo "yes (OpenGL ES)"
+ add_line_to_config_h "#define USE_GLES_MODE 1"
+ ;;
+
+ gles2)
+ echo "yes (OpenGL ES 2)"
+ add_line_to_config_h "#define USE_GLES_MODE 2"
+ ;;
+
+ *)
+ echo "invalid mode specification '$_opengl_mode'. Aborting."
+ exit 1
+ ;;
+esac
define_in_config_if_yes "$_opengl" "USE_OPENGL"
-define_in_config_if_yes "$_opengles" "USE_GLES"
+
+#
+# Check for Linux CD-ROM support
+#
+case $_host_os in
+ *linux*)
+ echocheck "Linux CD-ROM"
+ linuxcd=no
+ cat > $TMPC << EOF
+#include <linux/cdrom.h>
+#include <sys/types.h>
+int main(void) {
+ int x = CDROMREADAUDIO;
+ dev_t dev;
+ return major(dev) + x;
+}
+EOF
+ cc_check && linuxcd=yes
+ define_in_config_if_yes "$linuxcd" 'USE_LINUXCD'
+ echo "$linuxcd"
+ ;;
+esac
#
@@ -4286,6 +4618,10 @@ if test "$_16bit" = yes ; then
echo_n ", 16bit color"
fi
+if test "$_highres" = yes ; then
+ echo_n ", high resolution"
+fi
+
if test "$_savegame_timestamp" = yes ; then
echo_n ", savegame timestamp"
fi
@@ -4299,7 +4635,7 @@ if test "$_build_scalers" = yes ; then
fi
if test "$_mt32emu" = yes ; then
- echo_n ", MT-32 emu"
+ echo_n ", MT-32 emulator"
fi
if test "$_text_console" = yes ; then
@@ -4325,6 +4661,14 @@ fi
# after all of CXXFLAGS, LDFLAGS, LIBS etc. have been setup
#
case $_backend in
+ 3ds)
+ if test "$_freetype2" = yes -a "$_png" = yes; then
+ append_var LIBS "-lpng"
+ fi
+ if test "$_tremor" = yes -o "$_flac" = yes; then
+ append_var LIBS "-logg"
+ fi
+ ;;
android)
# ssp at this point so the cxxtests link
if test "$_debug_build" = yes; then
@@ -4556,6 +4900,9 @@ STAGINGPATH=$_stagingpath
WIN32PATH=$_win32path
AMIGAOSPATH=$_amigaospath
STATICLIBPATH=$_staticlibpath
+XCODETOOLSPATH=$_xcodetoolspath
+SPARKLEPATH=$_sparklepath
+SDLCONFIG=$_sdlconfig
ABI := $ABI