diff options
Diffstat (limited to 'devtools/create_hugo/create_hugo.h')
-rw-r--r-- | devtools/create_hugo/create_hugo.h | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/devtools/create_hugo/create_hugo.h b/devtools/create_hugo/create_hugo.h index f30c186877..e176dbb195 100644 --- a/devtools/create_hugo/create_hugo.h +++ b/devtools/create_hugo/create_hugo.h @@ -18,9 +18,6 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * $URL$ - * $Id$ - * */ #ifndef CREATE_HUGO_H @@ -147,7 +144,7 @@ struct act1 { // Type 1 - Start an object cycle_t cycle; // Direction to start cycling }; -struct act2 { // Type 2 - Initialise an object coords +struct act2 { // Type 2 - Initialize an object coords byte actType; // The type of action int timer; // Time to set off the action int objNumb; // The object number @@ -171,21 +168,21 @@ struct act4 { // Type 4 - Set new backgrou long newBkgColor; // New color }; -struct act5 { // Type 5 - Initialise an object velocity +struct act5 { // Type 5 - Initialize an object velocity byte actType; // The type of action int timer; // Time to set off the action int objNumb; // The object number int vx, vy; // velocity }; -struct act6 { // Type 6 - Initialise an object carrying +struct act6 { // Type 6 - Initialize an object carrying byte actType; // The type of action int timer; // Time to set off the action int objNumb; // The object number bool carriedFl; // carrying }; -struct act7 { // Type 7 - Initialise an object to hero's coords +struct act7 { // Type 7 - Initialize an object to hero's coords byte actType; // The type of action int timer; // Time to set off the action int objNumb; // The object number @@ -197,14 +194,14 @@ struct act8 { // Type 8 - switch to new sc int screenIndex; // The new screen number }; -struct act9 { // Type 9 - Initialise an object state +struct act9 { // Type 9 - Initialize an object state byte actType; // The type of action int timer; // Time to set off the action int objNumb; // The object number byte newState; // New state }; -struct act10 { // Type 10 - Initialise an object path type +struct act10 { // Type 10 - Initialize an object path type byte actType; // The type of action int timer; // Time to set off the action int objNumb; // The object number @@ -293,7 +290,7 @@ struct act21 { // Type 21 - Gameover. Disa int timer; // Time to set off the action }; -struct act22 { // Type 22 - Initialise an object to hero's coords +struct act22 { // Type 22 - Initialize an object to hero's coords byte actType; // The type of action int timer; // Time to set off the action int objNumb; // The object number |