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diff --git a/devtools/create_kyradat/resources/lok_dos_english.h b/devtools/create_kyradat/resources/lok_dos_english.h
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+static const char *const k1IntroStringsDOSEnglish[51] = {
+ "This is a text test - 1",
+ "This is a text test - 2",
+ "Greetings, Kallak...",
+ "...Powerful leader of the Royal Mystics!",
+ "Did I frighten you?",
+ "Malcolm!",
+ "I heard yesterday of your escape.",
+ "And have expected you before now.",
+ "Why would I rush?",
+ "I rule this land!",
+ "Your puny curse restrains me naught.",
+ "So, slay me now!",
+ "I have little magic left.",
+ "I mean to harm you, have no doubt...",
+ "...Now you are stone...",
+ "...Yet I leave your eyes.",
+ "I shed no tears for Kyrandia...",
+ "...But cannot deny you yours.",
+ "Malcolm the Jester has broken free!",
+ "He now controls the Kyragem...",
+ "...source of all magic in Kyrandia!",
+ "",
+ "How dare you trip ME!",
+ "But no, something special for you...",
+ "A humorous hex!",
+ "But I shall give fair warning.",
+ "Don't jump on THAT tree!",
+ "Don't climb up THAT tree little squirrel!",
+ "Boo!",
+ "Tis funnier that way...",
+ "...Is it not?",
+ "Ha ha ha...",
+ "Aren't fingers wonderful?",
+ "It's great to be alive!",
+ "Brandon!",
+ "Grandfather! We did it!",
+ "No! YOU did it!",
+ "Long live King Brandon!",
+ "Long live the Royal Mystics!",
+ "Now, let's go put Kyrandia back together!",
+ "Good idea!",
+ "As my first Royal Proclamation...",
+ "I name sandals as the official footwear of Kyrandia!",
+ "Well done, Brandon!",
+ "The Land no longer weeps...",
+ "And your friends have been restored!",
+ "Dear Brynn...",
+ "Malcolm has broken free!",
+ "Soon he will come for me.",
+ "Please help Brandon...",
+ ""
+};
+
+static const StringListProvider k1IntroStringsDOSEnglishProvider = { ARRAYSIZE(k1IntroStringsDOSEnglish), k1IntroStringsDOSEnglish };
+
+static const char *const k1ItemNamesDOSEnglish[107] = {
+ "Garnet",
+ "Amethyst",
+ "Aquamarine",
+ "Diamond",
+ "Emerald",
+ "Pearl",
+ "Ruby",
+ "Peridot",
+ "Sapphire",
+ "Opal",
+ "Topaz",
+ "Onyx",
+ "Sunstone",
+ "Moonstone",
+ "Rainbowstone",
+ "Lodestone",
+ "Rose",
+ "Tulip",
+ "Orchid",
+ "Silver Rose",
+ "Silver Statuette",
+ "Silver Coin",
+ "Gold Coin",
+ "Gold Ring",
+ "Royal Chalice",
+ "Pinecone",
+ "Acorn",
+ "Walnut",
+ "Everglowing Fireberries",
+ "Fireberries",
+ "Fireberries",
+ "Fireberries",
+ "Fireberries",
+ "Fireberries",
+ "Fish",
+ "Fish Bone",
+ "Mutton Leg",
+ "Bone",
+ "Apple",
+ "Apple Core",
+ "Blueberries",
+ "Mushroom",
+ "Note",
+ "Marble",
+ "Saw",
+ "Ankh",
+ "Feather",
+ "Egg",
+ "Leaf",
+ "Shamrock",
+ "Fallen Star",
+ "Crystal Ball",
+ "Teardrop",
+ "Mirror",
+ "Ice Shard",
+ "Flute",
+ "Hourglass",
+ "Iron Key",
+ "Jade Key",
+ "Obsidion Key",
+ "Red Potion",
+ "Red Potion",
+ "Blue Potion",
+ "Blue Potion",
+ "Yellow Potion",
+ "Yellow Potion",
+ "Green Potion",
+ "Orange Potion",
+ "Purple Potion",
+ "Potion of Rainbows",
+ "Fresh Water",
+ "Fresh Water",
+ "Salt Water",
+ "Salt Water",
+ "Mineral Water",
+ "Mineral Water",
+ "Magical Water",
+ "Magical Water",
+ "Empty Flask",
+ "Empty Flask",
+ "Scroll",
+ "Scroll",
+ "Scroll",
+ "Scroll",
+ "Scroll",
+ "Scroll",
+ "Scroll",
+ "Scroll",
+ "Scroll",
+ "Scroll",
+ "Parchment scrap",
+ "Parchment scrap",
+ "Parchment scrap",
+ "Parchment scrap",
+ "Parchment scrap",
+ "Red Magestone",
+ "Orange Magestone",
+ "Yellow Magestone",
+ "Green Magestone",
+ "Blue-Green Magestone",
+ "Blue Magestone",
+ "Purple Magestone",
+ "Heavy rock",
+ "Royal Crown",
+ "Royal Sceptre",
+ "Gold key",
+ "Unknown item"
+};
+
+static const StringListProvider k1ItemNamesDOSEnglishProvider = { ARRAYSIZE(k1ItemNamesDOSEnglish), k1ItemNamesDOSEnglish };
+
+static const char *const k1TakenStringsDOSEnglish[2] = {
+ " taken.",
+ " taken."
+};
+
+static const StringListProvider k1TakenStringsDOSEnglishProvider = { ARRAYSIZE(k1TakenStringsDOSEnglish), k1TakenStringsDOSEnglish };
+
+static const char *const k1PlacedStringsDOSEnglish[1] = {
+ " placed."
+};
+
+static const StringListProvider k1PlacedStringsDOSEnglishProvider = { ARRAYSIZE(k1PlacedStringsDOSEnglish), k1PlacedStringsDOSEnglish };
+
+static const char *const k1DroppedStringsDOSEnglish[1] = {
+ " dropped."
+};
+
+static const StringListProvider k1DroppedStringsDOSEnglishProvider = { ARRAYSIZE(k1DroppedStringsDOSEnglish), k1DroppedStringsDOSEnglish };
+
+static const char *const k1NoDropStringsDOSEnglish[2] = {
+ "You can't drop any more items in this scene.",
+ "You can't put that there."
+};
+
+static const StringListProvider k1NoDropStringsDOSEnglishProvider = { ARRAYSIZE(k1NoDropStringsDOSEnglish), k1NoDropStringsDOSEnglish };
+
+static const char *const k1PutDownStringDOSEnglish[1] = {
+ "Maybe I'd better put this down first."
+};
+
+static const StringListProvider k1PutDownStringDOSEnglishProvider = { ARRAYSIZE(k1PutDownStringDOSEnglish), k1PutDownStringDOSEnglish };
+
+static const char *const k1WaitAmuletStringDOSEnglish[1] = {
+ "I guess I'll have to wait for my Amulet to regain its power."
+};
+
+static const StringListProvider k1WaitAmuletStringDOSEnglishProvider = { ARRAYSIZE(k1WaitAmuletStringDOSEnglish), k1WaitAmuletStringDOSEnglish };
+
+static const char *const k1BlackJewelStringDOSEnglish[1] = {
+ "It's a jewel, but why is it black?"
+};
+
+static const StringListProvider k1BlackJewelStringDOSEnglishProvider = { ARRAYSIZE(k1BlackJewelStringDOSEnglish), k1BlackJewelStringDOSEnglish };
+
+static const char *const k1HealingTipStringDOSEnglish[1] = {
+ "Gee, this could come in handy if I get hurt."
+};
+
+static const StringListProvider k1HealingTipStringDOSEnglishProvider = { ARRAYSIZE(k1HealingTipStringDOSEnglish), k1HealingTipStringDOSEnglish };
+
+static const char *const k1PoisonGoneStringDOSEnglish[2] = {
+ "Amazing!",
+ "The effects of the poison are gone!"
+};
+
+static const StringListProvider k1PoisonGoneStringDOSEnglishProvider = { ARRAYSIZE(k1PoisonGoneStringDOSEnglish), k1PoisonGoneStringDOSEnglish };
+
+static const char *const k1ThePoisonStringsDOSEnglish[4] = {
+ "The poison...",
+ "I can't breathe...",
+ "I don't feel so good...",
+ "That snake must\rbe poisonous!"
+};
+
+static const StringListProvider k1ThePoisonStringsDOSEnglishProvider = { ARRAYSIZE(k1ThePoisonStringsDOSEnglish), k1ThePoisonStringsDOSEnglish };
+
+static const char *const k1FluteStringsDOSEnglish[2] = {
+ "Not very impressive sounding.",
+ "That last note sure was high!"
+};
+
+static const StringListProvider k1FluteStringsDOSEnglishProvider = { ARRAYSIZE(k1FluteStringsDOSEnglish), k1FluteStringsDOSEnglish };
+
+static const char *const k1WispJewelStringsDOSEnglish[3] = {
+ "I'm not really feeling up to it right now.",
+ "I probably should put down my ",
+ ", first."
+};
+
+static const StringListProvider k1WispJewelStringsDOSEnglishProvider = { ARRAYSIZE(k1WispJewelStringsDOSEnglish), k1WispJewelStringsDOSEnglish };
+
+static const char *const k1MagicJewelStringsDOSEnglish[1] = {
+ "That felt strange."
+};
+
+static const StringListProvider k1MagicJewelStringsDOSEnglishProvider = { ARRAYSIZE(k1MagicJewelStringsDOSEnglish), k1MagicJewelStringsDOSEnglish };
+
+static const char *const k1FlaskFullStringDOSEnglish[1] = {
+ "This flask is already full."
+};
+
+static const StringListProvider k1FlaskFullStringDOSEnglishProvider = { ARRAYSIZE(k1FlaskFullStringDOSEnglish), k1FlaskFullStringDOSEnglish };
+
+static const char *const k1FullFlaskStringDOSEnglish[4] = {
+ "The flask is now filled\rwith fresh, sparkling water.",
+ "The flask is now filled\rwith salt water.",
+ "The flask is now filled\rwith mineral water.",
+ "Magic water."
+};
+
+static const StringListProvider k1FullFlaskStringDOSEnglishProvider = { ARRAYSIZE(k1FullFlaskStringDOSEnglish), k1FullFlaskStringDOSEnglish };
+
+static const char *const k1OutroHomeStringDOSEnglish[1] = {
+ "Home"
+};
+
+static const StringListProvider k1OutroHomeStringDOSEnglishProvider = { ARRAYSIZE(k1OutroHomeStringDOSEnglish), k1OutroHomeStringDOSEnglish };
+
+static const char *const k1VeryCleverStringDOSEnglish[1] = {
+ "Very clever! But your feeble efforts are futile."
+};
+
+static const StringListProvider k1VeryCleverStringDOSEnglishProvider = { ARRAYSIZE(k1VeryCleverStringDOSEnglish), k1VeryCleverStringDOSEnglish };
+
+static const char *const k1GUIStringsDOSEnglish[28] = {
+ "The Legend of Kyrandia",
+ "Load a game",
+ "Save this game",
+ "Game controls",
+ "Quit playing",
+ "Resume game",
+ "Game Controls",
+ "Which game would you like to reload?",
+ "Select a position to save to:",
+ "[ EMPTY SLOT ]",
+ "Cancel",
+ "Enter a description of your saved game:",
+ "Save",
+ "Rest in peace, Brandon.",
+ "Are you sure you want to quit playing?",
+ "XXX",
+ "XXX",
+ "XXXXXXX",
+ "XXXXXXXXX",
+ "Main menu",
+ "on",
+ "off",
+ "Yes",
+ "No",
+ "\x80\x0E\xFF""*""\x88\x0E\xFF""*""\x8D\x0E\xFF""*""\x94\x0E\xFF""*""\x99\x0E\xFF""*""\xA1\x0E\xFF""*""\xA9\x0E\xFF""*""\xB0\x0E\xFF""*""\xB5\x0E\xFF""*Walk speed ",
+ "Text speed ",
+ "Music is ",
+ "Sounds are "
+};
+
+static const StringListProvider k1GUIStringsDOSEnglishProvider = { ARRAYSIZE(k1GUIStringsDOSEnglish), k1GUIStringsDOSEnglish };
+
+static const char *const k1NewGameStringDOSEnglish[1] = {
+ "[ START A NEW GAME ]"
+};
+
+static const StringListProvider k1NewGameStringDOSEnglishProvider = { ARRAYSIZE(k1NewGameStringDOSEnglish), k1NewGameStringDOSEnglish };
+
+static const char *const k1ConfigStringsDOSEnglish[9] = {
+ "slowest",
+ "slow",
+ "normal",
+ "fast",
+ "fastest",
+ "slowest",
+ "normal",
+ "fast",
+ "clickable"
+};
+
+static const StringListProvider k1ConfigStringsDOSEnglishProvider = { ARRAYSIZE(k1ConfigStringsDOSEnglish), k1ConfigStringsDOSEnglish };
+