diff options
Diffstat (limited to 'devtools/create_kyradat/resources/lok_dos_english.h')
-rw-r--r-- | devtools/create_kyradat/resources/lok_dos_english.h | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/devtools/create_kyradat/resources/lok_dos_english.h b/devtools/create_kyradat/resources/lok_dos_english.h new file mode 100644 index 0000000000..d53bad80af --- /dev/null +++ b/devtools/create_kyradat/resources/lok_dos_english.h @@ -0,0 +1,335 @@ +static const char *const k1IntroStringsDOSEnglish[51] = { + "This is a text test - 1", + "This is a text test - 2", + "Greetings, Kallak...", + "...Powerful leader of the Royal Mystics!", + "Did I frighten you?", + "Malcolm!", + "I heard yesterday of your escape.", + "And have expected you before now.", + "Why would I rush?", + "I rule this land!", + "Your puny curse restrains me naught.", + "So, slay me now!", + "I have little magic left.", + "I mean to harm you, have no doubt...", + "...Now you are stone...", + "...Yet I leave your eyes.", + "I shed no tears for Kyrandia...", + "...But cannot deny you yours.", + "Malcolm the Jester has broken free!", + "He now controls the Kyragem...", + "...source of all magic in Kyrandia!", + "", + "How dare you trip ME!", + "But no, something special for you...", + "A humorous hex!", + "But I shall give fair warning.", + "Don't jump on THAT tree!", + "Don't climb up THAT tree little squirrel!", + "Boo!", + "Tis funnier that way...", + "...Is it not?", + "Ha ha ha...", + "Aren't fingers wonderful?", + "It's great to be alive!", + "Brandon!", + "Grandfather! We did it!", + "No! YOU did it!", + "Long live King Brandon!", + "Long live the Royal Mystics!", + "Now, let's go put Kyrandia back together!", + "Good idea!", + "As my first Royal Proclamation...", + "I name sandals as the official footwear of Kyrandia!", + "Well done, Brandon!", + "The Land no longer weeps...", + "And your friends have been restored!", + "Dear Brynn...", + "Malcolm has broken free!", + "Soon he will come for me.", + "Please help Brandon...", + "" +}; + +static const StringListProvider k1IntroStringsDOSEnglishProvider = { ARRAYSIZE(k1IntroStringsDOSEnglish), k1IntroStringsDOSEnglish }; + +static const char *const k1ItemNamesDOSEnglish[107] = { + "Garnet", + "Amethyst", + "Aquamarine", + "Diamond", + "Emerald", + "Pearl", + "Ruby", + "Peridot", + "Sapphire", + "Opal", + "Topaz", + "Onyx", + "Sunstone", + "Moonstone", + "Rainbowstone", + "Lodestone", + "Rose", + "Tulip", + "Orchid", + "Silver Rose", + "Silver Statuette", + "Silver Coin", + "Gold Coin", + "Gold Ring", + "Royal Chalice", + "Pinecone", + "Acorn", + "Walnut", + "Everglowing Fireberries", + "Fireberries", + "Fireberries", + "Fireberries", + "Fireberries", + "Fireberries", + "Fish", + "Fish Bone", + "Mutton Leg", + "Bone", + "Apple", + "Apple Core", + "Blueberries", + "Mushroom", + "Note", + "Marble", + "Saw", + "Ankh", + "Feather", + "Egg", + "Leaf", + "Shamrock", + "Fallen Star", + "Crystal Ball", + "Teardrop", + "Mirror", + "Ice Shard", + "Flute", + "Hourglass", + "Iron Key", + "Jade Key", + "Obsidion Key", + "Red Potion", + "Red Potion", + "Blue Potion", + "Blue Potion", + "Yellow Potion", + "Yellow Potion", + "Green Potion", + "Orange Potion", + "Purple Potion", + "Potion of Rainbows", + "Fresh Water", + "Fresh Water", + "Salt Water", + "Salt Water", + "Mineral Water", + "Mineral Water", + "Magical Water", + "Magical Water", + "Empty Flask", + "Empty Flask", + "Scroll", + "Scroll", + "Scroll", + "Scroll", + "Scroll", + "Scroll", + "Scroll", + "Scroll", + "Scroll", + "Scroll", + "Parchment scrap", + "Parchment scrap", + "Parchment scrap", + "Parchment scrap", + "Parchment scrap", + "Red Magestone", + "Orange Magestone", + "Yellow Magestone", + "Green Magestone", + "Blue-Green Magestone", + "Blue Magestone", + "Purple Magestone", + "Heavy rock", + "Royal Crown", + "Royal Sceptre", + "Gold key", + "Unknown item" +}; + +static const StringListProvider k1ItemNamesDOSEnglishProvider = { ARRAYSIZE(k1ItemNamesDOSEnglish), k1ItemNamesDOSEnglish }; + +static const char *const k1TakenStringsDOSEnglish[2] = { + " taken.", + " taken." +}; + +static const StringListProvider k1TakenStringsDOSEnglishProvider = { ARRAYSIZE(k1TakenStringsDOSEnglish), k1TakenStringsDOSEnglish }; + +static const char *const k1PlacedStringsDOSEnglish[1] = { + " placed." +}; + +static const StringListProvider k1PlacedStringsDOSEnglishProvider = { ARRAYSIZE(k1PlacedStringsDOSEnglish), k1PlacedStringsDOSEnglish }; + +static const char *const k1DroppedStringsDOSEnglish[1] = { + " dropped." +}; + +static const StringListProvider k1DroppedStringsDOSEnglishProvider = { ARRAYSIZE(k1DroppedStringsDOSEnglish), k1DroppedStringsDOSEnglish }; + +static const char *const k1NoDropStringsDOSEnglish[2] = { + "You can't drop any more items in this scene.", + "You can't put that there." +}; + +static const StringListProvider k1NoDropStringsDOSEnglishProvider = { ARRAYSIZE(k1NoDropStringsDOSEnglish), k1NoDropStringsDOSEnglish }; + +static const char *const k1PutDownStringDOSEnglish[1] = { + "Maybe I'd better put this down first." +}; + +static const StringListProvider k1PutDownStringDOSEnglishProvider = { ARRAYSIZE(k1PutDownStringDOSEnglish), k1PutDownStringDOSEnglish }; + +static const char *const k1WaitAmuletStringDOSEnglish[1] = { + "I guess I'll have to wait for my Amulet to regain its power." +}; + +static const StringListProvider k1WaitAmuletStringDOSEnglishProvider = { ARRAYSIZE(k1WaitAmuletStringDOSEnglish), k1WaitAmuletStringDOSEnglish }; + +static const char *const k1BlackJewelStringDOSEnglish[1] = { + "It's a jewel, but why is it black?" +}; + +static const StringListProvider k1BlackJewelStringDOSEnglishProvider = { ARRAYSIZE(k1BlackJewelStringDOSEnglish), k1BlackJewelStringDOSEnglish }; + +static const char *const k1HealingTipStringDOSEnglish[1] = { + "Gee, this could come in handy if I get hurt." +}; + +static const StringListProvider k1HealingTipStringDOSEnglishProvider = { ARRAYSIZE(k1HealingTipStringDOSEnglish), k1HealingTipStringDOSEnglish }; + +static const char *const k1PoisonGoneStringDOSEnglish[2] = { + "Amazing!", + "The effects of the poison are gone!" +}; + +static const StringListProvider k1PoisonGoneStringDOSEnglishProvider = { ARRAYSIZE(k1PoisonGoneStringDOSEnglish), k1PoisonGoneStringDOSEnglish }; + +static const char *const k1ThePoisonStringsDOSEnglish[4] = { + "The poison...", + "I can't breathe...", + "I don't feel so good...", + "That snake must\rbe poisonous!" +}; + +static const StringListProvider k1ThePoisonStringsDOSEnglishProvider = { ARRAYSIZE(k1ThePoisonStringsDOSEnglish), k1ThePoisonStringsDOSEnglish }; + +static const char *const k1FluteStringsDOSEnglish[2] = { + "Not very impressive sounding.", + "That last note sure was high!" +}; + +static const StringListProvider k1FluteStringsDOSEnglishProvider = { ARRAYSIZE(k1FluteStringsDOSEnglish), k1FluteStringsDOSEnglish }; + +static const char *const k1WispJewelStringsDOSEnglish[3] = { + "I'm not really feeling up to it right now.", + "I probably should put down my ", + ", first." +}; + +static const StringListProvider k1WispJewelStringsDOSEnglishProvider = { ARRAYSIZE(k1WispJewelStringsDOSEnglish), k1WispJewelStringsDOSEnglish }; + +static const char *const k1MagicJewelStringsDOSEnglish[1] = { + "That felt strange." +}; + +static const StringListProvider k1MagicJewelStringsDOSEnglishProvider = { ARRAYSIZE(k1MagicJewelStringsDOSEnglish), k1MagicJewelStringsDOSEnglish }; + +static const char *const k1FlaskFullStringDOSEnglish[1] = { + "This flask is already full." +}; + +static const StringListProvider k1FlaskFullStringDOSEnglishProvider = { ARRAYSIZE(k1FlaskFullStringDOSEnglish), k1FlaskFullStringDOSEnglish }; + +static const char *const k1FullFlaskStringDOSEnglish[4] = { + "The flask is now filled\rwith fresh, sparkling water.", + "The flask is now filled\rwith salt water.", + "The flask is now filled\rwith mineral water.", + "Magic water." +}; + +static const StringListProvider k1FullFlaskStringDOSEnglishProvider = { ARRAYSIZE(k1FullFlaskStringDOSEnglish), k1FullFlaskStringDOSEnglish }; + +static const char *const k1OutroHomeStringDOSEnglish[1] = { + "Home" +}; + +static const StringListProvider k1OutroHomeStringDOSEnglishProvider = { ARRAYSIZE(k1OutroHomeStringDOSEnglish), k1OutroHomeStringDOSEnglish }; + +static const char *const k1VeryCleverStringDOSEnglish[1] = { + "Very clever! But your feeble efforts are futile." +}; + +static const StringListProvider k1VeryCleverStringDOSEnglishProvider = { ARRAYSIZE(k1VeryCleverStringDOSEnglish), k1VeryCleverStringDOSEnglish }; + +static const char *const k1GUIStringsDOSEnglish[28] = { + "The Legend of Kyrandia", + "Load a game", + "Save this game", + "Game controls", + "Quit playing", + "Resume game", + "Game Controls", + "Which game would you like to reload?", + "Select a position to save to:", + "[ EMPTY SLOT ]", + "Cancel", + "Enter a description of your saved game:", + "Save", + "Rest in peace, Brandon.", + "Are you sure you want to quit playing?", + "XXX", + "XXX", + "XXXXXXX", + "XXXXXXXXX", + "Main menu", + "on", + "off", + "Yes", + "No", + "\x80\x0E\xFF""*""\x88\x0E\xFF""*""\x8D\x0E\xFF""*""\x94\x0E\xFF""*""\x99\x0E\xFF""*""\xA1\x0E\xFF""*""\xA9\x0E\xFF""*""\xB0\x0E\xFF""*""\xB5\x0E\xFF""*Walk speed ", + "Text speed ", + "Music is ", + "Sounds are " +}; + +static const StringListProvider k1GUIStringsDOSEnglishProvider = { ARRAYSIZE(k1GUIStringsDOSEnglish), k1GUIStringsDOSEnglish }; + +static const char *const k1NewGameStringDOSEnglish[1] = { + "[ START A NEW GAME ]" +}; + +static const StringListProvider k1NewGameStringDOSEnglishProvider = { ARRAYSIZE(k1NewGameStringDOSEnglish), k1NewGameStringDOSEnglish }; + +static const char *const k1ConfigStringsDOSEnglish[9] = { + "slowest", + "slow", + "normal", + "fast", + "fastest", + "slowest", + "normal", + "fast", + "clickable" +}; + +static const StringListProvider k1ConfigStringsDOSEnglishProvider = { ARRAYSIZE(k1ConfigStringsDOSEnglish), k1ConfigStringsDOSEnglish }; + |