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-rw-r--r--devtools/create_project/create_project.cpp519
1 files changed, 382 insertions, 137 deletions
diff --git a/devtools/create_project/create_project.cpp b/devtools/create_project/create_project.cpp
index 84a6185eda..0aba511491 100644
--- a/devtools/create_project/create_project.cpp
+++ b/devtools/create_project/create_project.cpp
@@ -20,7 +20,7 @@
*
*/
-//#define ENABLE_XCODE
+#define ENABLE_XCODE
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
@@ -39,10 +39,11 @@
#include <fstream>
#include <iostream>
-
+#include <sstream>
#include <stack>
#include <algorithm>
#include <iomanip>
+#include <iterator>
#include <cstring>
#include <cstdlib>
@@ -59,6 +60,7 @@
#include <sys/param.h>
#include <sys/stat.h>
#include <dirent.h>
+#include <errno.h>
#endif
namespace {
@@ -81,22 +83,6 @@ std::string unifyPath(const std::string &path);
* @param exe Name of the executable.
*/
void displayHelp(const char *exe);
-
-/**
- * Structure for describing an FSNode. This is a very minimalistic
- * description, which includes everything we need.
- * It only contains the name of the node and whether it is a directory
- * or not.
- */
-struct FSNode {
- FSNode() : name(), isDirectory(false) {}
- FSNode(const std::string &n, bool iD) : name(n), isDirectory(iD) {}
-
- std::string name; ///< Name of the file system node
- bool isDirectory; ///< Whether it is a directory or not
-};
-
-typedef std::list<FSNode> FileList;
} // End of anonymous namespace
enum ProjectType {
@@ -109,7 +95,7 @@ enum ProjectType {
int main(int argc, char *argv[]) {
#ifndef USE_WIN32_API
// Initialize random number generator for UUID creation
- std::srand((uint)std::time(0));
+ std::srand((unsigned int)std::time(0));
#endif
if (argc < 2) {
@@ -128,7 +114,7 @@ int main(int argc, char *argv[]) {
setup.filePrefix = setup.srcDir;
setup.outputDir = '.';
- setup.engines = parseConfigure(setup.srcDir);
+ setup.engines = parseEngines(setup.srcDir);
if (setup.engines.empty()) {
std::cout << "WARNING: No engines found in configure file or configure file missing in \"" << setup.srcDir << "\"\n";
@@ -138,7 +124,8 @@ int main(int argc, char *argv[]) {
setup.features = getAllFeatures();
ProjectType projectType = kProjectNone;
- int msvcVersion = 9;
+ int msvcVersion = 12;
+ bool useSDL2 = false;
// Parse command line arguments
using std::cout;
@@ -189,7 +176,7 @@ int main(int argc, char *argv[]) {
msvcVersion = atoi(argv[++i]);
- if (msvcVersion != 8 && msvcVersion != 9 && msvcVersion != 10 && msvcVersion != 11 && msvcVersion != 12) {
+ if (msvcVersion != 9 && msvcVersion != 10 && msvcVersion != 11 && msvcVersion != 12 && msvcVersion != 14) {
std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n";
return -1;
}
@@ -264,7 +251,7 @@ int main(int argc, char *argv[]) {
setup.filePrefix.erase(setup.filePrefix.size() - 1);
} else if (!std::strcmp(argv[i], "--output-dir")) {
if (i + 1 >= argc) {
- std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dirx\"!\n";
+ std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dir\"!\n";
return -1;
}
@@ -279,12 +266,25 @@ int main(int argc, char *argv[]) {
setup.createInstaller = true;
} else if (!std::strcmp(argv[i], "--tools")) {
setup.devTools = true;
+ } else if (!std::strcmp(argv[i], "--tests")) {
+ setup.tests = true;
+ } else if (!std::strcmp(argv[i], "--sdl2")) {
+ useSDL2 = true;
} else {
std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n";
return -1;
}
}
+ // When building tests, disable some features
+ if (setup.tests) {
+ setFeatureBuildState("mt32emu", setup.features, false);
+ setFeatureBuildState("eventrecorder", setup.features, false);
+
+ for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
+ j->enable = false;
+ }
+
// Print status
cout << "Enabled engines:\n\n";
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
@@ -310,6 +310,23 @@ int main(int argc, char *argv[]) {
cout << " " << i->description << '\n';
}
+ // Check if the keymapper and the event recorder are enabled simultaneously
+ bool keymapperEnabled = false;
+ for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
+ if (i->enable && !strcmp(i->name, "keymapper"))
+ keymapperEnabled = true;
+ if (i->enable && !strcmp(i->name, "eventrecorder") && keymapperEnabled) {
+ std::cerr << "ERROR: The keymapper and the event recorder cannot be enabled simultaneously currently, please disable one of the two\n";
+ return -1;
+ }
+ }
+
+ // Check if tools and tests are enabled simultaneously
+ if (setup.devTools && setup.tests) {
+ std::cerr << "ERROR: The tools and tests projects cannot be created simultaneously\n";
+ return -1;
+ }
+
// Setup defines and libraries
setup.defines = getEngineDefines(setup.engines);
setup.libraries = getFeatureLibraries(setup.features);
@@ -319,9 +336,20 @@ int main(int argc, char *argv[]) {
setup.defines.splice(setup.defines.begin(), featureDefines);
// Windows only has support for the SDL backend, so we hardcode it here (along with winmm)
- setup.defines.push_back("WIN32");
+ if (projectType != kProjectXcode) {
+ setup.defines.push_back("WIN32");
+ } else {
+ setup.defines.push_back("POSIX");
+ setup.defines.push_back("MACOSX"); // This will break iOS, but allows OS X to catch up on browser_osx.
+ }
setup.defines.push_back("SDL_BACKEND");
- setup.libraries.push_back("sdl");
+ if (!useSDL2) {
+ cout << "\nLinking to SDL 1.2\n\n";
+ setup.libraries.push_back("sdl");
+ } else {
+ cout << "\nLinking to SDL 2.0\n\n";
+ setup.libraries.push_back("sdl2");
+ }
setup.libraries.push_back("winmm");
// Add additional project-specific library
@@ -347,8 +375,8 @@ int main(int argc, char *argv[]) {
return -1;
case kProjectCodeBlocks:
- if (setup.devTools) {
- std::cerr << "ERROR: Building tools is not supported for the CodeBlocks project type!\n";
+ if (setup.devTools || setup.tests) {
+ std::cerr << "ERROR: Building tools or tests is not supported for the CodeBlocks project type!\n";
return -1;
}
@@ -387,7 +415,6 @@ int main(int argc, char *argv[]) {
globalWarnings.push_back("-Wwrite-strings");
// The following are not warnings at all... We should consider adding them to
// a different list of parameters.
- globalWarnings.push_back("-fno-rtti");
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
@@ -426,6 +453,9 @@ int main(int argc, char *argv[]) {
// 4250 ('class1' : inherits 'class2::member' via dominance)
// two or more members have the same name. Should be harmless
//
+ // 4267 ('var' : conversion from 'size_t' to 'type', possible loss of data)
+ // throws tons and tons of warnings (no immediate plan to fix all usages)
+ //
// 4310 (cast truncates constant value)
// used in some engines
//
@@ -441,6 +471,8 @@ int main(int argc, char *argv[]) {
// 4512 ('class' : assignment operator could not be generated)
// some classes use const items and the default assignment operator cannot be generated
//
+ // 4577 ('noexcept' used with no exception handling mode specified)
+ //
// 4702 (unreachable code)
// mostly thrown after error() calls (marked as NORETURN)
//
@@ -496,6 +528,11 @@ int main(int argc, char *argv[]) {
globalWarnings.push_back("6385");
globalWarnings.push_back("6386");
+ if (msvcVersion == 14) {
+ globalWarnings.push_back("4267");
+ globalWarnings.push_back("4577");
+ }
+
projectWarnings["agi"].push_back("4510");
projectWarnings["agi"].push_back("4610");
@@ -512,7 +549,7 @@ int main(int argc, char *argv[]) {
projectWarnings["m4"].push_back("4355");
- if (msvcVersion == 8 || msvcVersion == 9)
+ if (msvcVersion == 9)
provider = new CreateProjectTool::VisualStudioProvider(globalWarnings, projectWarnings, msvcVersion);
else
provider = new CreateProjectTool::MSBuildProvider(globalWarnings, projectWarnings, msvcVersion);
@@ -520,8 +557,8 @@ int main(int argc, char *argv[]) {
break;
case kProjectXcode:
- if (setup.devTools) {
- std::cerr << "ERROR: Building tools is not supported for the XCode project type!\n";
+ if (setup.devTools || setup.tests) {
+ std::cerr << "ERROR: Building tools or tests is not supported for the XCode project type!\n";
return -1;
}
@@ -549,7 +586,7 @@ int main(int argc, char *argv[]) {
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
- provider = new CreateProjectTool::XCodeProvider(globalWarnings, projectWarnings);
+ provider = new CreateProjectTool::XcodeProvider(globalWarnings, projectWarnings);
break;
}
@@ -562,6 +599,11 @@ int main(int argc, char *argv[]) {
setup.projectDescription += "Tools";
}
+ if (setup.tests) {
+ setup.projectName += "-tests";
+ setup.projectDescription += "Tests";
+ }
+
provider->createProject(setup);
delete provider;
@@ -588,7 +630,7 @@ void displayHelp(const char *exe) {
" Additionally there are the following switches for changing various settings:\n"
"\n"
"Project specific settings:\n"
- " --codeblock build Code::Blocks project files\n"
+ " --codeblocks build Code::Blocks project files\n"
" --msvc build Visual Studio project files\n"
" --xcode build XCode project files\n"
" --file-prefix prefix allow overwriting of relative file prefix in the\n"
@@ -600,10 +642,11 @@ void displayHelp(const char *exe) {
"\n"
"MSVC specific settings:\n"
" --msvc-version version set the targeted MSVC version. Possible values:\n"
- " 8 stands for \"Visual Studio 2005\"\n"
" 9 stands for \"Visual Studio 2008\"\n"
" 10 stands for \"Visual Studio 2010\"\n"
" 11 stands for \"Visual Studio 2012\"\n"
+ " 12 stands for \"Visual Studio 2013\"\n"
+ " 14 stands for \"Visual Studio 2015\"\n"
" The default is \"9\", thus \"Visual Studio 2008\"\n"
" --build-events Run custom build events as part of the build\n"
" (default: false)\n"
@@ -612,6 +655,9 @@ void displayHelp(const char *exe) {
" --tools Create project files for the devtools\n"
" (ignores --build-events and --installer, as well as engine settings)\n"
" (default: false)\n"
+ " --tests Create project files for the tests\n"
+ " (ignores --build-events and --installer, as well as engine settings)\n"
+ " (default: false)\n"
"\n"
"Engines settings:\n"
" --list-engines list all available engines and their default state\n"
@@ -624,6 +670,9 @@ void displayHelp(const char *exe) {
" --enable-<name> enable inclusion of the feature \"name\"\n"
" --disable-<name> disable inclusion of the feature \"name\"\n"
"\n"
+ "SDL settings:\n"
+ " --sdl2 link to SDL 2.0, instead of SDL 1.2\n"
+ "\n"
" There are the following features available:\n"
"\n";
@@ -636,47 +685,70 @@ void displayHelp(const char *exe) {
}
/**
- * Try to parse a given line and create an engine definition
- * out of the result.
+ * Parse the configure.engine file of a given engine directory and return a
+ * list of all defined engines.
*
- * This may take *any* input line, when the line is not used
- * to define an engine the result of the function will be "false".
+ * @param engineDir The directory of the engine.
+ * @return The list of all defined engines.
+ */
+EngineDescList parseEngineConfigure(const std::string &engineDir);
+
+/**
+ * Compares two FSNode entries in a strict-weak fashion based on the name.
*
- * Note that the contents of "engine" are undefined, when this
- * function returns "false".
+ * @param left The first operand.
+ * @param right The second operand.
+ * @return "true" when the name of the left operand is strictly smaller than
+ * the name of the second operand. "false" otherwise.
+ */
+bool compareFSNode(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right);
+
+#ifdef FIRST_ENGINE
+/**
+ * Compares two FSNode entries in a strict-weak fashion based on engine name
+ * order.
*
- * @param line Text input line.
- * @param engine Reference to an object, where the engine information
- * is to be stored in.
- * @return "true", when parsing succeeded, "false" otherwise.
+ * @param left The first operand.
+ * @param right The second operand.
+ * @return "true" when the name of the left operand is strictly smaller than
+ * the name of the second operand. "false" otherwise.
*/
-bool parseEngine(const std::string &line, EngineDesc &engine);
+bool compareEngineNames(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right);
+#endif
} // End of anonymous namespace
-EngineDescList parseConfigure(const std::string &srcDir) {
- std::string configureFile = srcDir + "/engines/configure.engines";
+EngineDescList parseEngines(const std::string &srcDir) {
+ using CreateProjectTool::FileList;
+ using CreateProjectTool::listDirectory;
- std::ifstream configure(configureFile.c_str());
- if (!configure)
- return EngineDescList();
+ EngineDescList engineList;
- std::string line;
- EngineDescList engines;
+ FileList engineFiles = listDirectory(srcDir + "/engines/");
- for (;;) {
- std::getline(configure, line);
- if (configure.eof())
- break;
+#ifdef FIRST_ENGINE
+ // In case we want to sort an engine to the front of the list we will
+ // use some manual sorting predicate which assures that.
+ engineFiles.sort(&compareEngineNames);
+#else
+ // Otherwise, we simply sort the file list alphabetically this allows
+ // for a nicer order in --list-engines output, for example.
+ engineFiles.sort(&compareFSNode);
+#endif
- if (configure.fail())
- error("Failed while reading from " + configureFile);
+ for (FileList::const_iterator i = engineFiles.begin(), end = engineFiles.end(); i != end; ++i) {
+ // Each engine requires its own sub directory thus we will skip all
+ // non directory file nodes here.
+ if (!i->isDirectory) {
+ continue;
+ }
- EngineDesc desc;
- if (parseEngine(line, desc))
- engines.push_back(desc);
+ // Retrieve all engines defined in this sub directory and add them to
+ // the list of all engines.
+ EngineDescList list = parseEngineConfigure(srcDir + "/engines/" + i->name);
+ engineList.splice(engineList.end(), list);
}
- return engines;
+ return engineList;
}
bool isSubEngine(const std::string &name, const EngineDescList &engines) {
@@ -741,6 +813,21 @@ StringList getEngineDefines(const EngineDescList &engines) {
}
namespace {
+/**
+ * Try to parse a given line and create an engine definition
+ * out of the result.
+ *
+ * This may take *any* input line, when the line is not used
+ * to define an engine the result of the function will be "false".
+ *
+ * Note that the contents of "engine" are undefined, when this
+ * function returns "false".
+ *
+ * @param line Text input line.
+ * @param engine Reference to an object, where the engine information
+ * is to be stored in.
+ * @return "true", when parsing succeeded, "false" otherwise.
+ */
bool parseEngine(const std::string &line, EngineDesc &engine) {
// Format:
// add_engine engine_name "Readable Description" enable_default ["SubEngineList"]
@@ -763,6 +850,48 @@ bool parseEngine(const std::string &line, EngineDesc &engine) {
return true;
}
+
+EngineDescList parseEngineConfigure(const std::string &engineDir) {
+ std::string configureFile = engineDir + "/configure.engine";
+
+ std::ifstream configure(configureFile.c_str());
+ if (!configure)
+ return EngineDescList();
+
+ std::string line;
+ EngineDescList engines;
+
+ for (;;) {
+ std::getline(configure, line);
+ if (configure.eof())
+ break;
+
+ if (configure.fail())
+ error("Failed while reading from " + configureFile);
+
+ EngineDesc desc;
+ if (parseEngine(line, desc))
+ engines.push_back(desc);
+ }
+
+ return engines;
+}
+
+bool compareFSNode(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right) {
+ return left.name < right.name;
+}
+
+#ifdef FIRST_ENGINE
+bool compareEngineNames(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right) {
+ if (left.name == FIRST_ENGINE) {
+ return right.name != FIRST_ENGINE;
+ } else if (right.name == FIRST_ENGINE) {
+ return false;
+ } else {
+ return compareFSNode(left, right);
+ }
+}
+#endif
} // End of anonymous namespace
TokenList tokenize(const std::string &input, char separator) {
@@ -803,25 +932,29 @@ const Feature s_features[] = {
{ "libz", "USE_ZLIB", "zlib", true, "zlib (compression) support" },
{ "mad", "USE_MAD", "libmad", true, "libmad (MP3) support" },
{ "vorbis", "USE_VORBIS", "libvorbisfile_static libvorbis_static libogg_static", true, "Ogg Vorbis support" },
- { "flac", "USE_FLAC", "libFLAC_static", true, "FLAC support" },
+ { "flac", "USE_FLAC", "libFLAC_static win_utf8_io_static", true, "FLAC support" },
{ "png", "USE_PNG", "libpng", true, "libpng support" },
+ { "faad", "USE_FAAD", "libfaad", false, "AAC support" },
+ { "mpeg2", "USE_MPEG2", "libmpeg2", false, "MPEG-2 support" },
{ "theora", "USE_THEORADEC", "libtheora_static", true, "Theora decoding support" },
{"freetype", "USE_FREETYPE2", "freetype", true, "FreeType support" },
+ { "jpeg", "USE_JPEG", "jpeg-static", true, "libjpeg support" },
// Feature flags
- { "bink", "USE_BINK", "", true, "Bink video support" },
- { "scalers", "USE_SCALERS", "", true, "Scalers" },
- { "hqscalers", "USE_HQ_SCALERS", "", true, "HQ scalers" },
- { "16bit", "USE_RGB_COLOR", "", true, "16bit color support" },
- { "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
- { "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
- { "opengl", "USE_OPENGL", "opengl32", true, "OpenGL support" },
- { "taskbar", "USE_TASKBAR", "", true, "Taskbar integration support" },
- { "translation", "USE_TRANSLATION", "", true, "Translation support" },
- { "vkeybd", "ENABLE_VKEYBD", "", false, "Virtual keyboard support"},
- { "keymapper","ENABLE_KEYMAPPER", "", false, "Keymapper support"},
- { "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
- // is just no current way of properly detecting this...
+ { "bink", "USE_BINK", "", true, "Bink video support" },
+ { "scalers", "USE_SCALERS", "", true, "Scalers" },
+ { "hqscalers", "USE_HQ_SCALERS", "", true, "HQ scalers" },
+ { "16bit", "USE_RGB_COLOR", "", true, "16bit color support" },
+ { "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
+ { "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
+ { "opengl", "USE_OPENGL", "opengl32", true, "OpenGL support" },
+ { "taskbar", "USE_TASKBAR", "", true, "Taskbar integration support" },
+ { "translation", "USE_TRANSLATION", "", true, "Translation support" },
+ { "vkeybd", "ENABLE_VKEYBD", "", false, "Virtual keyboard support"},
+ { "keymapper", "ENABLE_KEYMAPPER", "", false, "Keymapper support"},
+ { "eventrecorder", "ENABLE_EVENTRECORDER", "", false, "Event recorder support"},
+ { "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
+ // is just no current way of properly detecting this...
};
const Tool s_tools[] = {
@@ -829,7 +962,9 @@ const Tool s_tools[] = {
{ "create_hugo", true},
{ "create_kyradat", true},
{ "create_lure", true},
+ { "create_neverhood", true},
{ "create_teenagent", true},
+ { "create_tony", true},
{ "create_toon", true},
{ "create_translations", true},
{ "qtable", true}
@@ -919,12 +1054,16 @@ bool producesObjectFile(const std::string &fileName) {
std::string n, ext;
splitFilename(fileName, n, ext);
- if (ext == "cpp" || ext == "c" || ext == "asm")
+ if (ext == "cpp" || ext == "c" || ext == "asm" || ext == "m" || ext == "mm")
return true;
else
return false;
}
+std::string toString(int num) {
+ return static_cast<std::ostringstream*>(&(std::ostringstream() << num))->str();
+}
+
/**
* Checks whether the give file in the specified directory is present in the given
* file list.
@@ -1002,13 +1141,6 @@ bool compareNodes(const FileNode *l, const FileNode *r) {
}
}
-/**
- * Returns a list of all files and directories in the specified
- * path.
- *
- * @param dir Directory which should be listed.
- * @return List of all children.
- */
FileList listDirectory(const std::string &dir) {
FileList result;
#ifdef USE_WIN32_API
@@ -1049,6 +1181,32 @@ FileList listDirectory(const std::string &dir) {
return result;
}
+void createDirectory(const std::string &dir) {
+#if defined(_WIN32) || defined(WIN32)
+ if (!CreateDirectory(dir.c_str(), NULL)) {
+ if (GetLastError() != ERROR_ALREADY_EXISTS) {
+ error("Could not create folder \"" + dir + "\"");
+ }
+ }
+#else
+ if (mkdir(dir.c_str(), 0777) == -1) {
+ if (errno == EEXIST) {
+ // Try to open as a folder (might be a file / symbolic link)
+ DIR *dirp = opendir(dir.c_str());
+ if (dirp == NULL) {
+ error("Could not create folder \"" + dir + "\"");
+ } else {
+ // The folder exists, just close the stream and return
+ closedir(dirp);
+ }
+ } else {
+ error("Could not create folder \"" + dir + "\"");
+ }
+ }
+#endif
+
+}
+
/**
* Scans the specified directory against files, which should be included
* in the project files. It will not include files present in the exclude list.
@@ -1114,69 +1272,66 @@ ProjectProvider::ProjectProvider(StringList &global_warnings, std::map<std::stri
: _version(version), _globalWarnings(global_warnings), _projectWarnings(project_warnings) {
}
-void ProjectProvider::createProject(const BuildSetup &setup) {
+void ProjectProvider::createProject(BuildSetup &setup) {
+ std::string targetFolder;
+
if (setup.devTools) {
_uuidMap = createToolsUUIDMap();
-
- // We also need to add the UUID of the main project file.
- const std::string svmUUID = _uuidMap[setup.projectName] = createUUID();
-
- createWorkspace(setup);
-
- StringList in, ex;
-
- // Create tools project files
- for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
- if (i->first == setup.projectName)
- continue;
-
- in.clear(); ex.clear();
- const std::string moduleDir = setup.srcDir + "/devtools/" + i->first;
-
- createModuleList(moduleDir, setup.defines, in, ex);
- createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
- }
-
- // Create other misc. build files
- createOtherBuildFiles(setup);
-
- } else {
+ targetFolder = "/devtools/";
+ } else if (!setup.tests) {
_uuidMap = createUUIDMap(setup);
+ targetFolder = "/engines/";
+ }
- // We also need to add the UUID of the main project file.
- const std::string svmUUID = _uuidMap[setup.projectName] = createUUID();
+ // We also need to add the UUID of the main project file.
+ const std::string svmUUID = _uuidMap[setup.projectName] = createUUID();
- // Create Solution/Workspace file
- createWorkspace(setup);
+ createWorkspace(setup);
- StringList in, ex;
+ StringList in, ex;
- // Create engine project files
- for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
- if (i->first == setup.projectName)
- continue;
+ // Create project files
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == setup.projectName)
+ continue;
+ // Retain the files between engines if we're creating a single project
+ in.clear(); ex.clear();
- in.clear(); ex.clear();
- const std::string moduleDir = setup.srcDir + "/engines/" + i->first;
+ const std::string moduleDir = setup.srcDir + targetFolder + i->first;
- createModuleList(moduleDir, setup.defines, in, ex);
- createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
- }
+ createModuleList(moduleDir, setup.defines, setup.testDirs, in, ex);
+ createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
+ }
- // Last but not least create the main project file.
+ if (setup.tests) {
+ // Create the main project file.
in.clear(); ex.clear();
+ createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/base", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/common", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/engines", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/graphics", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/gui", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/audio", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/test", setup.defines, setup.testDirs, in, ex);
+ createProjectFile(setup.projectName, svmUUID, setup, setup.srcDir, in, ex);
+ } else if (!setup.devTools) {
+ // Last but not least create the main project file.
+ in.clear(); ex.clear();
// File list for the Project file
- createModuleList(setup.srcDir + "/backends", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/base", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/common", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/engines", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/graphics", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/gui", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/audio", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/video", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/base", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/common", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/engines", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/graphics", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/gui", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/audio", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/video", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/image", setup.defines, setup.testDirs, in, ex);
// Resource files
in.push_back(setup.srcDir + "/icons/" + setup.projectName + ".ico");
@@ -1195,9 +1350,15 @@ void ProjectProvider::createProject(const BuildSetup &setup) {
// Create the main project file.
createProjectFile(setup.projectName, svmUUID, setup, setup.srcDir, in, ex);
+ }
+
+ // Create other misc. build files
+ createOtherBuildFiles(setup);
- // Create other misc. build files
- createOtherBuildFiles(setup);
+ // In case we create the main ScummVM project files we will need to
+ // generate engines/plugins_table.h too.
+ if (!setup.tests && !setup.devTools) {
+ createEnginePluginsTable(setup);
}
}
@@ -1306,7 +1467,7 @@ void ProjectProvider::addFilesToProject(const std::string &dir, std::ofstream &p
delete files;
}
-void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList) const {
+void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &testDirs, StringList &includeList, StringList &excludeList) const {
const std::string moduleMkFile = moduleDir + "/module.mk";
std::ifstream moduleMk(moduleMkFile.c_str());
if (!moduleMk)
@@ -1437,6 +1598,59 @@ void ProjectProvider::createModuleList(const std::string &moduleDir, const Strin
++i;
}
}
+ } else if (*i == "TESTS") {
+ if (tokens.size() < 3)
+ error("Malformed TESTS definition in " + moduleMkFile);
+ ++i;
+
+ if (*i != ":=" && *i != "+=" && *i != "=")
+ error("Malformed TESTS definition in " + moduleMkFile);
+ ++i;
+
+ while (i != tokens.end()) {
+ // Read input
+ std::string folder = unifyPath(*i);
+
+ // Get include folder
+ const std::string source_dir = "$(srcdir)/";
+ const std::string selector = getLastPathComponent(folder);
+ const std::string module = getLastPathComponent(moduleDir);
+
+ folder.replace(folder.find(source_dir), source_dir.length(), "");
+ folder.replace(folder.find(selector), selector.length(), "");
+ folder.replace(folder.find(module), module.length(), moduleDir);
+
+ // Scan all files in the include folder
+ FileList files = listDirectory(folder);
+
+ if (files.empty())
+ continue;
+
+ // Add to list of test folders
+ testDirs.push_back(folder);
+
+ for (FileList::const_iterator f = files.begin(); f != files.end(); ++f) {
+ if (f->isDirectory)
+ continue;
+
+ std::string filename = folder + f->name;
+
+ if (shouldInclude.top()) {
+ // In case we should include a file, we need to make
+ // sure it is not in the exclude list already. If it
+ // is we just drop it from the exclude list.
+ excludeList.remove(filename);
+
+ includeList.push_back(filename);
+ } else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) {
+ // We only add the file to the exclude list in case it
+ // has not yet been added to the include list.
+ excludeList.push_back(filename);
+ }
+ }
+
+ ++i;
+ }
} else if (*i == "ifdef") {
if (tokens.size() < 2)
error("Malformed ifdef in " + moduleMkFile);
@@ -1473,6 +1687,37 @@ void ProjectProvider::createModuleList(const std::string &moduleDir, const Strin
error("Malformed file " + moduleMkFile);
}
+void ProjectProvider::createEnginePluginsTable(const BuildSetup &setup) {
+ // First we need to create the "engines" directory.
+ createDirectory(setup.outputDir + "/engines");
+
+ // Then, we can generate the actual "plugins_table.h" file.
+ const std::string enginePluginsTableFile = setup.outputDir + "/engines/plugins_table.h";
+ std::ofstream enginePluginsTable(enginePluginsTableFile.c_str());
+ if (!enginePluginsTable) {
+ error("Could not open \"" + enginePluginsTableFile + "\" for writing");
+ }
+
+ enginePluginsTable << "/* This file is automatically generated by create_project */\n"
+ << "/* DO NOT EDIT MANUALLY */\n"
+ << "// This file is being included by \"base/plugins.cpp\"\n";
+
+ for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) {
+ // We ignore all sub engines here because they require no special
+ // handling.
+ if (isSubEngine(i->name, setup.engines)) {
+ continue;
+ }
+
+ // Make the engine name all uppercase.
+ std::string engineName;
+ std::transform(i->name.begin(), i->name.end(), std::back_inserter(engineName), toupper);
+
+ enginePluginsTable << "#if PLUGIN_ENABLED_STATIC(" << engineName << ")\n"
+ << "LINK_PLUGIN(" << engineName << ")\n"
+ << "#endif\n";
+ }
+}
} // End of anonymous namespace
void error(const std::string &message) {