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-rw-r--r--dists/devcpp/lure.dev479
1 files changed, 0 insertions, 479 deletions
diff --git a/dists/devcpp/lure.dev b/dists/devcpp/lure.dev
deleted file mode 100644
index 89fa86abd0..0000000000
--- a/dists/devcpp/lure.dev
+++ /dev/null
@@ -1,479 +0,0 @@
-[Project]
-FileName=lure.dev
-Name=lure
-UnitCount=43
-Type=2
-Ver=1
-ObjFiles=
-Includes=../..;../../engines
-Libs=
-PrivateResource=
-ResourceIncludes=
-MakeIncludes=
-Compiler=
-CppCompiler=-Wno-multichar_@@_
-Linker=
-IsCpp=1
-Icon=
-ExeOutput=lure
-ObjectOutput=lure
-OverrideOutput=0
-OverrideOutputName=lure.a
-HostApplication=
-Folders=
-CommandLine=
-UseCustomMakefile=0
-CustomMakefile=
-IncludeVersionInfo=0
-SupportXPThemes=0
-CompilerSet=0
-CompilerSettings=0000000000000000000000
-
-[VersionInfo]
-Major=0
-Minor=1
-Release=1
-Build=1
-LanguageID=1033
-CharsetID=1252
-CompanyName=
-FileVersion=
-FileDescription=Developed using the Dev-C++ IDE
-InternalName=
-LegalCopyright=
-LegalTrademarks=
-OriginalFilename=
-ProductName=
-ProductVersion=
-AutoIncBuildNr=0
-
-[Unit1]
-FileName=..\..\engines\lure\animseq.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit2]
-FileName=..\..\engines\lure\animseq.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit3]
-FileName=..\..\engines\lure\debug-input.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit4]
-FileName=..\..\engines\lure\debug-input.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit5]
-FileName=..\..\engines\lure\debug-methods.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit6]
-FileName=..\..\engines\lure\debug-methods.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit7]
-FileName=..\..\engines\lure\decode.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit8]
-FileName=..\..\engines\lure\decode.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit9]
-FileName=..\..\engines\lure\disk.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit10]
-FileName=..\..\engines\lure\disk.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit11]
-FileName=..\..\engines\lure\events.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit12]
-FileName=..\..\engines\lure\events.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit13]
-FileName=..\..\engines\lure\game.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit14]
-FileName=..\..\engines\lure\game.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit15]
-FileName=..\..\engines\lure\hotspots.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit16]
-FileName=..\..\engines\lure\hotspots.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit17]
-FileName=..\..\engines\lure\intro.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit18]
-FileName=..\..\engines\lure\intro.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit19]
-FileName=..\..\engines\lure\lure.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit20]
-FileName=..\..\engines\lure\lure.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit21]
-FileName=..\..\engines\lure\luredefs.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit22]
-FileName=..\..\engines\lure\memory.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit23]
-FileName=..\..\engines\lure\memory.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit24]
-FileName=..\..\engines\lure\menu.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit25]
-FileName=..\..\engines\lure\menu.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit26]
-FileName=..\..\engines\lure\palette.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit27]
-FileName=..\..\engines\lure\palette.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit28]
-FileName=..\..\engines\lure\res.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit29]
-FileName=..\..\engines\lure\res.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit30]
-FileName=..\..\engines\lure\res_struct.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit31]
-FileName=..\..\engines\lure\res_struct.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit32]
-FileName=..\..\engines\lure\room.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit33]
-FileName=..\..\engines\lure\room.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit34]
-FileName=..\..\engines\lure\screen.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit35]
-FileName=..\..\engines\lure\screen.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit36]
-FileName=..\..\engines\lure\scripts.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit37]
-FileName=..\..\engines\lure\scripts.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit38]
-FileName=..\..\engines\lure\strings.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit39]
-FileName=..\..\engines\lure\strings.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit40]
-FileName=..\..\engines\lure\surface.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit41]
-FileName=..\..\engines\lure\surface.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit42]
-FileName=..\..\engines\lure\system.cpp
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit43]
-FileName=..\..\engines\lure\system.h
-CompileCpp=1
-Folder=lure
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-