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Diffstat (limited to 'dists/msevc4/gob/gob.vcp')
-rw-r--r--dists/msevc4/gob/gob.vcp2452
1 files changed, 1183 insertions, 1269 deletions
diff --git a/dists/msevc4/gob/gob.vcp b/dists/msevc4/gob/gob.vcp
index ac8297be5b..dcaece5b5a 100644
--- a/dists/msevc4/gob/gob.vcp
+++ b/dists/msevc4/gob/gob.vcp
@@ -2,6 +2,7 @@
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **
+# TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504
# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304
# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604
@@ -22,6 +23,7 @@ CFG=gob - Win32 (WCE emulator) Debug
!MESSAGE "gob - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library")
!MESSAGE "gob - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library")
!MESSAGE "gob - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library")
+!MESSAGE "gob - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Static Library")
!MESSAGE
# Begin Project
@@ -46,15 +48,15 @@ CFG=gob - Win32 (WCE emulator) Debug
# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
-# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
+# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
@@ -72,15 +74,15 @@ BSC32=bscmake.exe
# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
-# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
+# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
@@ -98,15 +100,15 @@ BSC32=bscmake.exe
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
-CPP=clarm.exe
-# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c
-# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
@@ -124,9 +126,37 @@ BSC32=bscmake.exe
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
CPP=clarm.exe
-# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c
-# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ARMRel"
+# PROP BASE Intermediate_Dir "ARMRel"
+# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ARMRel"
+# PROP Intermediate_Dir "ARMRel"
+# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Sec_AlwaysSign 0
+# PROP Sec_ConfigureDevice 0
+# PROP Target_Dir ""
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "../../../" /I "../../../engines" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_SAGA" /D "USE_ZLIB" /D "USE_FLAC" /FR /YX /Oxs /M$(CECrtMT) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
@@ -142,53 +172,29 @@ BSC32=bscmake.exe
# Name "gob - Win32 (WCE emulator) Debug"
# Name "gob - Win32 (WCE ARMV4) Release"
# Name "gob - Win32 (WCE ARMV4) Debug"
+# Name "gob - Win32 (WCE ARM) Release"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
-SOURCE=..\..\..\gob\anim.cpp
-
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-
-NODEP_CPP_ANIM_=\
- "..\..\..\gob\gob\anim.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\video.h"\
-
-
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_ANIM_=\
- "..\..\..\gob\gob\anim.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\video.h"\
-
-
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\gob\anim.cpp
DEP_CPP_ANIM_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\anim.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\video.h"\
NODEP_CPP_ANIM_=\
"..\..\..\common\config.h"\
@@ -197,557 +203,586 @@ NODEP_CPP_ANIM_=\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_ANIM_=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\anim.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\cdrom.cpp
+DEP_CPP_CDROM=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\map.h"\
+ "..\..\..\common\file.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
"..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\anim.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiocd.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_ANIM_=\
+NODEP_CPP_CDROM=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\anim.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\cdrom.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_CDROM=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\sound\audiocd.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_CDROM=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\sound\audiocd.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\cdrom.h
+# End Source File
+# Begin Source File
-DEP_CPP_CDROM=\
+SOURCE=..\..\..\engines\gob\dataio.cpp
+DEP_CPP_DATAI=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\pack.h"\
+ "..\..\..\engines\gob\video.h"\
-NODEP_CPP_CDROM=\
+NODEP_CPP_DATAI=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_CDROM=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\dataio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\draw.cpp
+DEP_CPP_DRAW_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\audiocd.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_CDROM=\
+NODEP_CPP_DRAW_=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\cdrom.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\dataio.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_DATAI=\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\pack.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_DATAI=\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\pack.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\draw.h
+# End Source File
+# Begin Source File
-DEP_CPP_DATAI=\
+SOURCE=..\..\..\engines\gob\draw_v1.cpp
+DEP_CPP_DRAW_V=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\pack.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_DATAI=\
+NODEP_CPP_DRAW_V=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_DATAI=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\draw_v2.cpp
+DEP_CPP_DRAW_V2=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\pack.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_DATAI=\
+NODEP_CPP_DRAW_V2=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\dataio.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\draw.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_DRAW_=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\palanim.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_DRAW_=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\palanim.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
-DEP_CPP_DRAW_=\
+SOURCE=..\..\..\engines\gob\driver_vga.cpp
+DEP_CPP_DRIVE=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\palanim.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\driver_vga.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\graphics\primitives.h"\
-NODEP_CPP_DRAW_=\
+NODEP_CPP_DRIVE=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_DRAW_=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\driver_vga.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\game.cpp
+DEP_CPP_GAME_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\palanim.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\pack.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_DRAW_=\
+NODEP_CPP_GAME_=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\draw.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\driver_vga.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_DRIVE=\
- "..\..\..\gob\gob\driver_vga.h"\
- "..\..\..\gob\graphics\primitives.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_DRIVE=\
- "..\..\..\gob\gob\driver_vga.h"\
- "..\..\..\gob\graphics\primitives.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\game.h
+# End Source File
+# Begin Source File
-DEP_CPP_DRIVE=\
+SOURCE=..\..\..\engines\gob\game_v1.cpp
+DEP_CPP_GAME_V=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
"..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\driver_vga.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\graphics\primitives.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\pack.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
+ "..\..\..\sound\mixer.h"\
-NODEP_CPP_DRIVE=\
+NODEP_CPP_GAME_V=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_DRIVE=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\game_v2.cpp
+DEP_CPP_GAME_V2=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
"..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\driver_vga.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\graphics\primitives.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\pack.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
+ "..\..\..\sound\mixer.h"\
-NODEP_CPP_DRIVE=\
+NODEP_CPP_GAME_V2=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\driver_vga.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\game.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_GAME_=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\goblin.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\mult.h"\
- "..\..\..\gob\gob\pack.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_GAME_=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\goblin.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\mult.h"\
- "..\..\..\gob\gob\pack.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
-DEP_CPP_GAME_=\
+SOURCE=..\..\..\engines\gob\global.cpp
+DEP_CPP_GLOBA=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\goblin.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\mult.h"\
- "..\..\..\gob\pack.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\video.h"\
-NODEP_CPP_GAME_=\
+NODEP_CPP_GLOBA=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_GAME_=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\global.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\gob.cpp
+DEP_CPP_GOB_C=\
+ "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
+ "..\..\..\base\game.h"\
+ "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
+ "..\..\..\common\md5.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
@@ -757,851 +792,755 @@ DEP_CPP_GAME_=\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\goblin.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\mult.h"\
- "..\..\..\gob\pack.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\init.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\pack.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\timer.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_GAME_=\
+NODEP_CPP_GOB_C=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\game.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\global.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_GLOBA=\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_GLOBA=\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\gob.h
+# End Source File
+# Begin Source File
-DEP_CPP_GLOBA=\
+SOURCE=..\..\..\engines\gob\goblin.cpp
+DEP_CPP_GOBLI=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_GLOBA=\
+NODEP_CPP_GOBLI=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_GLOBA=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\goblin.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\goblin_v1.cpp
+DEP_CPP_GOBLIN=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_GLOBA=\
+NODEP_CPP_GOBLIN=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\global.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\gob.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_GOB_C=\
- "..\..\..\gob\backends\fs\fs.h"\
- "..\..\..\gob\base\options.h"\
- "..\..\..\gob\base\plugins.h"\
- "..\..\..\gob\common\md5.h"\
- "..\..\..\gob\common\stdafx.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\init.h"\
- "..\..\..\gob\gob\sound.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_GOB_C=\
- "..\..\..\gob\backends\fs\fs.h"\
- "..\..\..\gob\base\options.h"\
- "..\..\..\gob\base\plugins.h"\
- "..\..\..\gob\common\md5.h"\
- "..\..\..\gob\common\stdafx.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\init.h"\
- "..\..\..\gob\gob\sound.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
-DEP_CPP_GOB_C=\
- "..\..\..\backends\fs\fs.h"\
+SOURCE=..\..\..\engines\gob\goblin_v2.cpp
+DEP_CPP_GOBLIN_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\md5.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\init.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_GOB_C=\
+NODEP_CPP_GOBLIN_=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_GOB_C=\
- "..\..\..\backends\fs\fs.h"\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\init.cpp
+DEP_CPP_INIT_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\md5.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\init.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\init.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\timer.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_GOB_C=\
+NODEP_CPP_INIT_=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\gob.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\goblin.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_GOBLI=\
- "..\..\..\gob\gob\anim.h"\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\goblin.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\map.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_GOBLI=\
- "..\..\..\gob\gob\anim.h"\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\goblin.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\map.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\gob\video.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\init.h
+# End Source File
+# Begin Source File
-DEP_CPP_GOBLI=\
+SOURCE=..\..\..\engines\gob\init_v1.cpp
+DEP_CPP_INIT_V=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\anim.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\goblin.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\map.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_GOBLI=\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\init.h"\
+ "..\..\..\engines\gob\timer.h"\
+ "..\..\..\engines\gob\video.h"\
+
+NODEP_CPP_INIT_V=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_GOBLI=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\init_v2.cpp
+DEP_CPP_INIT_V2=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\anim.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\goblin.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\map.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_GOBLI=\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\init.h"\
+ "..\..\..\engines\gob\timer.h"\
+ "..\..\..\engines\gob\video.h"\
+
+NODEP_CPP_INIT_V2=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\goblin.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\init.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_INIT_=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\init.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\gob\timer.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_INIT_=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\init.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\gob\timer.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
-DEP_CPP_INIT_=\
+SOURCE=..\..\..\engines\gob\inter.cpp
+DEP_CPP_INTER=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\init.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\timer.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_INIT_=\
+NODEP_CPP_INTER=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_INIT_=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\inter.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\inter_v1.cpp
+DEP_CPP_INTER_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\init.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\timer.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_INIT_=\
+NODEP_CPP_INTER_=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\init.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\inter.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_INTER=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\goblin.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\mult.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\util.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_INTER=\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\goblin.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\mult.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\util.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
-DEP_CPP_INTER=\
+SOURCE=..\..\..\engines\gob\inter_v2.cpp
+DEP_CPP_INTER_V=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\goblin.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\mult.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_INTER=\
+NODEP_CPP_INTER_V=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_INTER=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\map.cpp
+DEP_CPP_MAP_C=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\goblin.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\mult.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_INTER=\
+NODEP_CPP_MAP_C=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\inter.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\map.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_MAP_C=\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\goblin.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\map.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_MAP_C=\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\goblin.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\map.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\map.h
+# End Source File
+# Begin Source File
-DEP_CPP_MAP_C=\
+SOURCE=..\..\..\engines\gob\map_v1.cpp
+DEP_CPP_MAP_V=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\goblin.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\map.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_MAP_C=\
+NODEP_CPP_MAP_V=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_MAP_C=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\map_v2.cpp
+DEP_CPP_MAP_V2=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\goblin.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\map.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\map.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_MAP_C=\
+NODEP_CPP_MAP_V2=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\map.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\mult.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_MULT_=\
- "..\..\..\gob\gob\anim.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\mult.h"\
- "..\..\..\gob\gob\palanim.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_MULT_=\
- "..\..\..\gob\gob\anim.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\mult.h"\
- "..\..\..\gob\gob\palanim.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
+SOURCE=..\..\..\engines\gob\mult.cpp
DEP_CPP_MULT_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\anim.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\mult.h"\
- "..\..\..\gob\palanim.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_MULT_=\
"..\..\..\common\config.h"\
@@ -1610,235 +1549,257 @@ NODEP_CPP_MULT_=\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_MULT_=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\mult.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\mult_v1.cpp
+DEP_CPP_MULT_V=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\anim.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\mult.h"\
- "..\..\..\gob\palanim.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_MULT_=\
+NODEP_CPP_MULT_V=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\mult.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\pack.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_PACK_=\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\pack.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_PACK_=\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\pack.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
-DEP_CPP_PACK_=\
+SOURCE=..\..\..\engines\gob\mult_v2.cpp
+DEP_CPP_MULT_V2=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\map.h"\
+ "..\..\..\common\file.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\pack.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\mult.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_PACK_=\
+NODEP_CPP_MULT_V2=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_PACK_=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\music.cpp
+DEP_CPP_MUSIC=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\map.h"\
+ "..\..\..\common\file.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\pack.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\music.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\fmopl.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_PACK_=\
+NODEP_CPP_MUSIC=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\pack.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\palanim.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_PALAN=\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\palanim.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_PALAN=\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\palanim.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\music.h
+# End Source File
+# Begin Source File
-DEP_CPP_PALAN=\
+SOURCE=..\..\..\engines\gob\pack.cpp
+DEP_CPP_PACK_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\palanim.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\pack.h"\
-NODEP_CPP_PALAN=\
+NODEP_CPP_PACK_=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\pack.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\palanim.cpp
DEP_CPP_PALAN=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\palanim.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\palanim.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
NODEP_CPP_PALAN=\
"..\..\..\common\config.h"\
@@ -1847,71 +1808,54 @@ NODEP_CPP_PALAN=\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\palanim.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\parse.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_PARSE=\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\util.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_PARSE=\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\util.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\palanim.h
+# End Source File
+# Begin Source File
+SOURCE=..\..\..\engines\gob\parse.cpp
DEP_CPP_PARSE=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_PARSE=\
"..\..\..\common\config.h"\
@@ -1920,169 +1864,159 @@ NODEP_CPP_PARSE=\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_PARSE=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\parse.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\parse_v1.cpp
+DEP_CPP_PARSE_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_PARSE=\
+NODEP_CPP_PARSE_=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\parse.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\scenery.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_SCENE=\
- "..\..\..\gob\gob\anim.h"\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_SCENE=\
- "..\..\..\gob\gob\anim.h"\
- "..\..\..\gob\gob\cdrom.h"\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\inter.h"\
- "..\..\..\gob\gob\parse.h"\
- "..\..\..\gob\gob\scenery.h"\
- "..\..\..\gob\gob\util.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
-DEP_CPP_SCENE=\
+SOURCE=..\..\..\engines\gob\parse_v2.cpp
+DEP_CPP_PARSE_V=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\anim.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_SCENE=\
+NODEP_CPP_PARSE_V=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\scenery.cpp
DEP_CPP_SCENE=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\anim.h"\
- "..\..\..\gob\cdrom.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\inter.h"\
- "..\..\..\gob\parse.h"\
- "..\..\..\gob\scenery.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\cdrom.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\parse.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SCENE=\
"..\..\..\common\config.h"\
@@ -2091,200 +2025,195 @@ NODEP_CPP_SCENE=\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\scenery.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\sound.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_SOUND=\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\sound\audiostream.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_SOUND=\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\sound.h"\
- "..\..\..\gob\sound\audiostream.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\scenery.h
+# End Source File
+# Begin Source File
-DEP_CPP_SOUND=\
+SOURCE=..\..\..\engines\gob\scenery_v1.cpp
+DEP_CPP_SCENER=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\video.h"\
"..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_SOUND=\
+NODEP_CPP_SCENER=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SOUND=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\scenery_v2.cpp
+DEP_CPP_SCENERY=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\anim.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\scenery.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\video.h"\
"..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_SOUND=\
+NODEP_CPP_SCENERY=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\gob\sound.h
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\timer.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-NODEP_CPP_TIMER=\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\sound.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-NODEP_CPP_TIMER=\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\sound.h"\
-
+!ENDIF
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+# End Source File
+# Begin Source File
-DEP_CPP_TIMER=\
+SOURCE=..\..\..\engines\gob\sound.cpp
+DEP_CPP_SOUND=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-NODEP_CPP_TIMER=\
+NODEP_CPP_SOUND=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\sound.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\timer.cpp
DEP_CPP_TIMER=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\timer.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_TIMER=\
"..\..\..\common\config.h"\
@@ -2293,71 +2222,54 @@ NODEP_CPP_TIMER=\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\timer.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\util.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_UTIL_=\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\timer.h"\
- "..\..\..\gob\gob\util.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_UTIL_=\
- "..\..\..\gob\gob\draw.h"\
- "..\..\..\gob\gob\game.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\timer.h"\
- "..\..\..\gob\gob\util.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\timer.h
+# End Source File
+# Begin Source File
+SOURCE=..\..\..\engines\gob\util.cpp
DEP_CPP_UTIL_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\timer.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\game.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\goblin.h"\
+ "..\..\..\engines\gob\inter.h"\
+ "..\..\..\engines\gob\sound.h"\
+ "..\..\..\engines\gob\timer.h"\
+ "..\..\..\engines\gob\util.h"\
+ "..\..\..\engines\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_UTIL_=\
"..\..\..\common\config.h"\
@@ -2366,160 +2278,162 @@ NODEP_CPP_UTIL_=\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_UTIL_=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\util.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\video.cpp
+DEP_CPP_VIDEO=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\draw.h"\
- "..\..\..\gob\game.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\sound.h"\
- "..\..\..\gob\timer.h"\
- "..\..\..\gob\util.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\driver_vga.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\video.h"\
-NODEP_CPP_UTIL_=\
+NODEP_CPP_VIDEO=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
-
-# End Source File
-# Begin Source File
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-SOURCE=..\..\..\gob\util.h
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\video.cpp
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
-!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-NODEP_CPP_VIDEO=\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\driver_vga.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\video.h"\
-
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+!ENDIF
-NODEP_CPP_VIDEO=\
- "..\..\..\gob\gob\dataio.h"\
- "..\..\..\gob\gob\driver_vga.h"\
- "..\..\..\gob\gob\global.h"\
- "..\..\..\gob\gob\gob.h"\
- "..\..\..\gob\gob\video.h"\
-
+# End Source File
+# Begin Source File
-!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\gob\video.h
+# End Source File
+# Begin Source File
-DEP_CPP_VIDEO=\
+SOURCE=..\..\..\engines\gob\video_v1.cpp
+DEP_CPP_VIDEO_=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\driver_vga.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\video.h"\
-NODEP_CPP_VIDEO=\
+NODEP_CPP_VIDEO_=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-DEP_CPP_VIDEO=\
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\engines\gob\video_v2.cpp
+DEP_CPP_VIDEO_V=\
"..\..\..\backends\ps2\fileio.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
- "..\..\..\gob\dataio.h"\
- "..\..\..\gob\driver_vga.h"\
- "..\..\..\gob\global.h"\
- "..\..\..\gob\gob.h"\
- "..\..\..\gob\video.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
+ "..\..\..\engines\gob\dataio.h"\
+ "..\..\..\engines\gob\draw.h"\
+ "..\..\..\engines\gob\global.h"\
+ "..\..\..\engines\gob\gob.h"\
+ "..\..\..\engines\gob\video.h"\
-NODEP_CPP_VIDEO=\
+NODEP_CPP_VIDEO_V=\
"..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
-!ENDIF
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
-# End Source File
-# Begin Source File
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
-SOURCE=..\..\..\gob\video.h
-# End Source File
-# End Group
-# Begin Group "Header Files"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release"
+
+!ENDIF
+
+# End Source File
# End Group
# End Target
# End Project