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diff --git a/doc/running.tex b/doc/running.tex new file mode 100644 index 0000000000..d68e763790 --- /dev/null +++ b/doc/running.tex @@ -0,0 +1,39 @@ + +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "readme" +%%% End: + + +\section{Running ScummVM} + +Before you run the engine, you need to put the game's datafiles in a +directory. The filenames must not be in mixed case on *nix systems +(for example, these are valid names: ``monkey2.000'', ``MONKEY2.000'', while +this is a bad one: "Monkey2.000"). If you use a game with speech, the file +monster.sou must reside in the same directory as the datafiles. + +Please note that by default, ScummVM will save games in the directory +it is executed from, so you should refrain from running it from more than +one location. Further information, including how to specify a specific save +directory to avoid this issue, are in section 6.0. + +ScummVM can be launched directly by running the executable. In this case, +the in-built launcher will activate. From this, you can add games (click +'Add Game'), or launch games which have already been configured. + +ScummVM can also be launched into a game directly using Command Line +arguments -- see the next section. + +%next section +\input {05_01.tex} +%next section +\input {05_02.tex} +%next section +\input {05_03.tex} +%next section +\input {05_04.tex} +%next section +\input {05_05.tex} +%next section +\input {05_06.tex} |