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-rw-r--r--doc/games-feeble.tex10
-rw-r--r--doc/games.tex2
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diff --git a/doc/games-feeble.tex b/doc/games-feeble.tex
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@@ -0,0 +1,10 @@
+\subsection{The Feeble Files notes}
+If you have the Windows version of The Feeble Files, there are two things to
+note. First of all, more than 300 files, most of them necessary for the game to
+run, are stored in a file called data1.cab. ScummVM does not know how to unpack
+this file, so you will probably have to let the original installer do it.
+
+Secondly, the game uses Smacker cutscenes extensively. For reasons described
+above, we cannot support these directly. They have to be re-encoded to DXA,
+which is the format used for the Macintosh and Amiga cutscenes. See the tools
+README for further details about this.
diff --git a/doc/games.tex b/doc/games.tex
index 4a6fd383af..c22f22c9bb 100644
--- a/doc/games.tex
+++ b/doc/games.tex
@@ -111,6 +111,8 @@ encounter such a bug in a 'supported' game.
%% next section
\input {games-gob.tex}
%next section
+\input {games-feeble.tex}
+%next section
\input {games-kyra.tex}
%next section
\input {games-mmnes.tex}