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Diffstat (limited to 'engines/adl/adl_v1.cpp')
-rw-r--r-- | engines/adl/adl_v1.cpp | 690 |
1 files changed, 690 insertions, 0 deletions
diff --git a/engines/adl/adl_v1.cpp b/engines/adl/adl_v1.cpp new file mode 100644 index 0000000000..61671e5d7f --- /dev/null +++ b/engines/adl/adl_v1.cpp @@ -0,0 +1,690 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "common/config-manager.h" +#include "common/debug.h" +#include "common/debug-channels.h" +#include "common/error.h" +#include "common/file.h" +#include "common/fs.h" +#include "common/system.h" +#include "common/events.h" +#include "common/stream.h" +#include "graphics/palette.h" + +#include "engines/util.h" + +#include "adl/adl_v1.h" +#include "adl/display.h" +#include "adl/parser.h" + +namespace Adl { + +static uint exeStrings[STR_MH_TOTAL] = { + 23484, 23375, 23438, 27658, 0x6c31, 27729, 27772, 0x5f1e +}; + +AdlEngine_v1::AdlEngine_v1(OSystem *syst, const AdlGameDescription *gd) : + AdlEngine(syst, gd), + _state(kIntro), + _room(1), + _steps(1), + _isDark(false) { + _variables.resize(20); +} + +void AdlEngine_v1::runIntro() { + Common::File file; + + if (!file.open("AUTO LOAD OBJ")) + error("Failed to open file"); + + file.seek(0x1003); + _display->setMode(Display::kModeHires); + _display->loadFrameBuffer(file); + _display->decodeFrameBuffer(); + _display->delay(4000); + + if (shouldQuit()) + return; + + _display->setMode(Display::kModeText); + + Common::File basic; + if (!basic.open("MYSTERY.HELLO")) + error("Failed to open file"); + + Common::String str; + + basic.seek(93); + str = readString(basic, '"'); + _display->printASCIIString(str + '\r'); + + basic.seek(299); + str = readString(basic, '"'); + _display->printASCIIString(str + "\r\r"); + + basic.seek(365); + str = readString(basic, '"'); + _display->printASCIIString(str + "\r\r"); + + basic.seek(601); + str = readString(basic, '"'); + _display->printASCIIString(str + '\r'); + + _display->inputKey(); + if (g_engine->shouldQuit()) + return; + + _display->setMode(Display::kModeMixed); + + file.seek(15); + str = readString(file); + + while (1) { + _display->printString(str); + Common::String s = _display->inputString(); + + if (g_engine->shouldQuit()) + break; + + if (s.empty()) + continue; + + if ((byte)s[0] == ('I' | 0x80)) + break; + else if ((byte)s[0] == ('G' | 0x80)) + return; + }; + + _display->setMode(Display::kModeText); + file.seek(102); + + const int pages[] = { 6, 6, 4, 5, 8, 7, 0 }; + + int page = 0; + while (pages[page] != 0) { + _display->home(); + printStrings(file, pages[page++]); + _display->inputString(); + + if (g_engine->shouldQuit()) + return; + + file.seek(9, SEEK_CUR); + } +} + +void AdlEngine_v1::drawPic(Common::ReadStream &stream, byte xOffset, byte yOffset) { + byte x, y; + bool bNewLine = false; + byte oldX = 0, oldY = 0; + while (1) { + x = stream.readByte(); + y = stream.readByte(); + + if (stream.err() || stream.eos()) + error("Failed to read picture"); + + if (x == 0xff && y == 0xff) + return; + + if (x == 0 && y == 0) { + bNewLine = true; + continue; + } + + x += xOffset; + y += yOffset; + + if (y > 160) + y = 160; + + if (bNewLine) { + _display->drawPixel(x, y, 0x7f); + bNewLine = false; + } else { + _display->drawLine(Common::Point(oldX, oldY), Common::Point(x, y), 0x7f); + } + + oldX = x; + oldY = y; + } +} + +void AdlEngine_v1::drawPic(byte pic, byte xOffset, byte yOffset) { + Common::File f; + Common::String name = Common::String::format("BLOCK%i", _pictures[pic].block); + + if (!f.open(name)) + error("Failed to open file"); + + f.seek(_pictures[pic].offset); + drawPic(f, xOffset, yOffset); +} + +void AdlEngine_v1::drawItems() { + Common::Array<Item>::const_iterator it; + + uint dropped = 0; + + for (it = _inventory.begin(); it != _inventory.end(); ++it) { + if (it->field2 != _room) + continue; + + if (it->field7 == 1) { + if (_rooms[_room].field8 == _rooms[_room].picture) { + const Common::Point &p = _itemOffsets[dropped]; + if (it->field4) + _display->drawRightAngles(_drawings[it->field3 - 1], Common::Point(p.x, p.y), 0, 1, 0x7f); + else + drawPic(it->field3, p.x, p.y); + ++dropped; + } + continue; + } + + Common::Array<byte>::const_iterator it2; + + for (it2 = it->field10.begin(); it2 != it->field10.end(); ++it2) { + if (*it2 == _rooms[_room].picture) { + if (it->field4) + _display->drawRightAngles(_drawings[it->field3 - 1], Common::Point(it->field5, it->field6), 0, 1, 0x7f); + else + drawPic(it->field3, it->field5, it->field6); + continue; + } + } + } +} + +void AdlEngine_v1::showRoom() { + if (!_isDark) { + drawPic(_rooms[_room].picture, 0, 0); + drawItems(); + } + + _display->decodeFrameBuffer(); + printMessage(_rooms[_room].description, false); +} + +Common::String AdlEngine_v1::getExeString(uint idx) { + return _exeStrings[idx]; +} + +void AdlEngine_v1::wordWrap(Common::String &str) { + uint end = 39; + + while (1) { + if (str.size() <= end) + return; + + while (str[end] != (char)A2CHAR(' ')) + --end; + + str.setChar((char)A2CHAR('\r'), end); + end += 40; + } +} + +void AdlEngine_v1::printMessage(uint idx, bool wait) { + // Hardcoded overrides that don't wait after printing + // Note: strings may differ slightly from the ones in MESSAGES + switch (idx) { + case 137: + _display->printString(_exeStrings[STR_MH_DIRERR]); + return; + case 127: + _display->printString(_exeStrings[STR_MH_DONTHAVEIT]); + return; + case 37: + _display->printString(_exeStrings[STR_MH_DONTUNDERSTAND]); + return; + case 7: + _display->printString(_exeStrings[STR_MH_GETTINGDARK]); + return; + } + + Common::String msg = _msgStrings[idx - 1]; + wordWrap(msg); + _display->printString(msg); + + if (wait) + _display->delay(14 * 166018 / 1000); +} + +void AdlEngine_v1::readCommands(Common::ReadStream &stream, Commands &commands) { + while (1) { + Command command; + command.room = stream.readByte(); + + if (command.room == 0xff) + return; + + command.verb = stream.readByte(); + command.noun = stream.readByte(); + + byte scriptSize = stream.readByte() - 6; + + command.numCond = stream.readByte(); + command.numAct = stream.readByte(); + + for (uint i = 0; i < scriptSize; ++i) + command.script.push_back(stream.readByte()); + + if (stream.eos() || stream.err()) + error("Failed to read commands"); + + commands.push_back(command); + } +} + +void AdlEngine_v1::takeItem(byte noun) { + Common::Array<Item>::iterator it; + + for (it = _inventory.begin(); it != _inventory.end(); ++it) { + if (it->field1 != noun || it->field2 != _room) + continue; + + if (it->field7 == 2) { + // It doesn't move + printMessage(151); + return; + } + + if (it->field7 == 1) { + it->field2 = 0xfe; + it->field7 = 1; + return; + } + + Common::Array<byte>::const_iterator it2; + for (it2 = it->field10.begin(); it->field10.end(); ++it2) { + if (*it2 == _rooms[_room].picture) { + it->field2 = 0xfe; + it->field7 = 1; + return; + } + } + } + + // Item not here + printMessage(152); +} + +void AdlEngine_v1::dropItem(byte noun) { + Common::Array<Item>::iterator it; + + for (it = _inventory.begin(); it != _inventory.end(); ++it) { + if (it->field1 != noun || it->field2 != 0xfe) + continue; + + it->field2 = _room; + it->field7 = 1; + return; + } + + // Don't understand + printMessage(37); +} + +void AdlEngine_v1::doActions(const Command &command, byte noun, byte offset) { + for (uint i = 0; i < command.numAct; ++i) { + switch (command.script[offset]) { + case 1: + _variables[command.script[offset + 2]] += command.script[offset + 1]; + offset += 3; + break; + case 2: + _variables[command.script[offset + 2]] -= command.script[offset + 1]; + offset += 3; + break; + case 3: + _variables[command.script[offset + 1]] = command.script[offset + 2]; + offset += 3; + break; + case 4: { + Common::Array<Item>::const_iterator it; + + for (it = _inventory.begin(); it != _inventory.end(); ++it) + if (it->field2 == 0xfe) + printMessage(it->field8); + + ++offset; + break; + } + case 5: + _inventory[command.script[offset + 1] - 1].field2 = command.script[offset + 2]; + offset += 3; + break; + case 6: + _rooms[_room].picture = _rooms[_room].field8; + _room = command.script[offset + 1]; + offset += 2; + break; + case 7: + _rooms[_room].picture = command.script[offset + 1]; + offset += 2; + break; + case 8: + _rooms[_room].field8 = _rooms[_room].picture = command.script[offset + 1]; + offset += 2; + break; + case 9: + printMessage(command.script[offset + 1]); + offset += 2; + break; + case 0xa: + _isDark = false; + ++offset; + break; + case 0xb: + _isDark = true; + ++offset; + break; + case 0xf: + warning("Save game not implemented"); + ++offset; + break; + case 0x10: + warning("Load game not implemented"); + ++offset; + break; + case 0x11: { + _display->printString(_exeStrings[STR_MH_PLAYAGAIN]); + Common::String input = _display->inputString(); + if (input.size() == 0 || input[0] != (char)A2CHAR('N')) { + warning("Restart game not implemented"); + return; + } + // Fall-through + } + case 0xd: + printMessage(140); + quitGame(); + return; + case 0x12: { + byte item = command.script[offset + 1] - 1; + _inventory[item].field2 = command.script[offset + 2]; + _inventory[item].field5 = command.script[offset + 3]; + _inventory[item].field6 = command.script[offset + 4]; + offset += 5; + break; + } + case 0x13: { + byte item = command.script[offset + 2] - 1; + _inventory[item].field3 = command.script[offset + 1]; + offset += 3; + break; + } + case 0x14: + _rooms[_room].picture = _rooms[_room].field8; + ++offset; + break; + case 0x15: + case 0x16: + case 0x17: + case 0x18: + case 0x19: + case 0x1a: { + byte room = _rooms[_room].connections[command.script[offset] - 0x15]; + + if (room == 0) { + printMessage(137); + return; + } + + _rooms[_room].picture = _rooms[_room].field8; + _room = room; + return; + } + case 0x1b: + takeItem(noun); + ++offset; + break; + case 0x1c: + dropItem(noun); + ++offset; + break; + case 0x1d: + _rooms[command.script[offset + 1]].field8 = _rooms[command.script[offset + 1]].picture = command.script[offset + 2]; + offset += 3; + break; + default: + error("Invalid action opcode %02x", command.script[offset]); + } + } +} + +bool AdlEngine_v1::checkCommand(const Command &command, byte verb, byte noun) { + if (command.room != 0xfe && command.room != _room) + return false; + + if (command.verb != 0xfe && command.verb != verb) + return false; + + if (command.noun != 0xfe && command.noun != noun) + return false; + + uint offset = 0; + for (uint i = 0; i < command.numCond; ++i) { + switch (command.script[offset]) { + case 3: + if (_inventory[command.script[offset + 1] - 1].field2 != command.script[offset + 2]) + return false; + offset += 3; + break; + case 5: + if (command.script[offset + 1] > _steps) + return false; + offset += 2; + break; + case 6: + if (_variables[command.script[offset + 1]] != command.script[offset + 2]) + return false; + offset += 3; + break; + case 9: + if (_rooms[_room].picture != command.script[offset + 1]) + return false; + offset += 2; + break; + case 10: + if (_inventory[command.script[offset + 1] - 1].field3 != command.script[offset + 2]) + return false; + offset += 3; + break; + default: + error("Invalid condition opcode %02x", command.script[offset]); + } + } + + doActions(command, noun, offset); + + return true; +} + +bool AdlEngine_v1::doOneCommand(const Commands &commands, byte verb, byte noun) { + Commands::const_iterator it; + + for (it = commands.begin(); it != commands.end(); ++it) { + if (checkCommand(*it, verb, noun)) { + debug("Found match: %i %i %i", it->room, it->verb, it->noun); + return true; + } + } + + return false; +} + +void AdlEngine_v1::doAllCommands(const Commands &commands, byte verb, byte noun) { + Commands::const_iterator it; + + for (it = commands.begin(); it != commands.end(); ++it) { + if (checkCommand(*it, verb, noun)) { + debug("Found match: %i %i %i", it->room, it->verb, it->noun); + } + } +} + +void AdlEngine_v1::clearScreen() { + _display->setMode(Display::kModeMixed); + _display->clear(0x00); +} + +void AdlEngine_v1::runGame() { + runIntro(); + _display->printASCIIString("\r"); + + Common::File f; + + if (!f.open("MESSAGES")) + error("Failed to open file"); + + while (!f.eos() && !f.err()) + _msgStrings.push_back(readString(f, A2CHAR('\r')) + (char)A2CHAR('\r')); + + f.close(); + + if (!f.open("ADVENTURE")) + error("Failed to open file"); + + // Load strings from executable + for (uint idx = 0; idx < STR_MH_TOTAL; ++idx) { + f.seek(exeStrings[idx]); + _exeStrings.push_back(readString(f)); + } + + // Load room data from executable + f.seek(1280); + for (uint i = 0; i < MH_ROOMS; ++i) { + struct Room room; + f.readByte(); + room.description = f.readByte(); + for (uint j = 0; j < 6; ++j) + room.connections[j] = f.readByte(); + room.field8 = f.readByte(); + room.picture = f.readByte(); + _rooms.push_back(room); + } + + // Load inventory data from executable + f.seek(0x100); + while (f.readByte() != 0xff) { + struct Item item; + item.field1 = f.readByte(); + item.field2 = f.readByte(); + item.field3 = f.readByte(); + item.field4 = f.readByte(); + item.field5 = f.readByte(); + item.field6 = f.readByte(); + item.field7 = f.readByte(); + item.field8 = f.readByte(); + + f.readByte(); + + byte size = f.readByte(); + + for (uint i = 0; i < size; ++i) + item.field10.push_back(f.readByte()); + + _inventory.push_back(item); + } + + // Load picture data from executable + f.seek(0x4b00); + for (uint i = 0; i < MH_PICS; ++i) { + struct Picture pic; + pic.block = f.readByte(); + pic.offset = f.readUint16LE(); + _pictures.push_back(pic); + } + + // Load commands from executable + f.seek(0x3D00); + readCommands(f, _roomCommands); + + f.seek(0x3C00); + readCommands(f, _globalCommands); + + // Load dropped item offsets + f.seek(0x68ff); + for (uint i = 0; i < MH_ITEM_OFFSETS; ++i) { + Common::Point p; + p.x = f.readByte(); + p.y = f.readByte(); + _itemOffsets.push_back(p); + } + + // Load right-angle drawings + f.seek(0x4f00); + uint16 drawingsTotal = f.readUint16LE(); + for (uint i = 0; i < drawingsTotal; ++i) { + f.seek(0x4f00 + 2 + i * 2); + uint16 offset = f.readUint16LE(); + f.seek(0x4f00 + offset); + + Common::Array<byte> drawing; + byte b = f.readByte(); + while (b != 0) { + drawing.push_back(b); + b = f.readByte(); + } + _drawings.push_back(drawing); + } + + // Title screen shown during loading + f.seek(0x1800); + _display->loadFrameBuffer(f); + _display->decodeFrameBuffer(); + _display->delay(2000); + + f.seek(0x3800); + _parser->loadVerbs(f); + + f.seek(0xf00); + _parser->loadNouns(f); + + while (1) { + uint verb = 0, noun = 0; + clearScreen(); + showRoom(); + _parser->getInput(verb, noun); + + if (!doOneCommand(_roomCommands, verb, noun)) + printMessage(37); + doAllCommands(_globalCommands, verb, noun); + + _steps++; + + if (shouldQuit()) + return; + } +} + +AdlEngine *AdlEngine_v1__create(OSystem *syst, const AdlGameDescription *gd) { + return new AdlEngine_v1(syst, gd); +} + +} // End of namespace Adl |