diff options
Diffstat (limited to 'engines/adl/adl_v2.h')
-rw-r--r-- | engines/adl/adl_v2.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/adl/adl_v2.h b/engines/adl/adl_v2.h new file mode 100644 index 0000000000..f18972b74b --- /dev/null +++ b/engines/adl/adl_v2.h @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ADL_ADL_V2_H +#define ADL_ADL_V2_H + +#include "adl/adl.h" + +// Note: this version of ADL redraws only when necessary, but +// this is not currently implemented. + +namespace Common { +class RandomSource; +} + +namespace Adl { + +class AdlEngine_v2 : public AdlEngine { +public: + virtual ~AdlEngine_v2(); + +protected: + AdlEngine_v2(OSystem *syst, const AdlGameDescription *gd); + + // AdlEngine + virtual void setupOpcodeTables(); + virtual void initState(); + byte roomArg(byte room) const; + void advanceClock(); + virtual void printString(const Common::String &str); + virtual Common::String loadMessage(uint idx) const; + void drawItems(); + void drawItem(Item &item, const Common::Point &pos); + void loadRoom(byte roomNr); + virtual void showRoom(); + void takeItem(byte noun); + + virtual DataBlockPtr readDataBlockPtr(Common::ReadStream &f) const; + + void checkTextOverflow(char c); + + int o2_isFirstTime(ScriptEnv &e); + int o2_isRandomGT(ScriptEnv &e); + int o2_isNounNotInRoom(ScriptEnv &e); + int o2_isCarryingSomething(ScriptEnv &e); + + int o2_moveItem(ScriptEnv &e); + int o2_moveAllItems(ScriptEnv &e); + int o2_save(ScriptEnv &e); + int o2_restore(ScriptEnv &e); + int o2_placeItem(ScriptEnv &e); + int o2_tellTime(ScriptEnv &e); + int o2_setRoomFromVar(ScriptEnv &e); + int o2_initDisk(ScriptEnv &e); + + struct { + Common::String time; + Common::String saveInsert, saveReplace; + Common::String restoreInsert, restoreReplace; + } _strings_v2; + + uint _linesPrinted; + DiskImage *_disk; + Common::Array<DataBlockPtr> _itemPics; + bool _itemRemoved; + byte _roomOnScreen, _picOnScreen, _itemsOnScreen; + +private: + int askForSlot(const Common::String &question); + + Common::RandomSource *_random; +}; + +} // End of namespace Adl + +#endif |