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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "adl/adl_v3.h"
+
+namespace Adl {
+
+AdlEngine_v3::AdlEngine_v3(OSystem *syst, const AdlGameDescription *gd) :
+ AdlEngine_v2(syst, gd) {
+}
+
+Common::String AdlEngine_v3::getItemDescription(const Item &item) const {
+ return _itemDesc[item.description - 1];
+}
+
+void AdlEngine_v3::loadItemDescriptions(Common::SeekableReadStream &stream, byte count) {
+ int32 startPos = stream.pos();
+ uint16 baseAddr = stream.readUint16LE();
+
+ // This code assumes that the first pointer points to a string that
+ // directly follows the pointer table
+ assert(baseAddr != 0);
+ baseAddr -= count * 2;
+
+ for (uint i = 0; i < count; ++i) {
+ stream.seek(startPos + i * 2);
+ uint16 offset = stream.readUint16LE();
+
+ if (offset > 0) {
+ stream.seek(startPos + offset - baseAddr);
+ _itemDesc.push_back(readString(stream, 0xff));
+ } else
+ _itemDesc.push_back(Common::String());
+ }
+
+ if (stream.eos() || stream.err())
+ error("Error loading item descriptions");
+}
+
+typedef Common::Functor1Mem<ScriptEnv &, int, AdlEngine_v3> OpcodeV3;
+
+void AdlEngine_v3::setupOpcodeTables() {
+ AdlEngine_v2::setupOpcodeTables();
+ delete _condOpcodes[0x04];
+ _condOpcodes[0x04] = new OpcodeV3(this, &AdlEngine_v3::o3_isNounNotInRoom);
+ delete _actOpcodes[0x04];
+ _actOpcodes[0x04] = new OpcodeV3(this, &AdlEngine_v3::o3_listInv);
+}
+
+int AdlEngine_v3::o3_isNounNotInRoom(ScriptEnv &e) {
+ OP_DEBUG_1("\t&& NO_SUCH_ITEMS_IN_ROOM(%s)", itemRoomStr(e.arg(1)).c_str());
+
+ Common::List<Item>::const_iterator item;
+
+ bool isAnItem = false;
+
+ for (item = _state.items.begin(); item != _state.items.end(); ++item) {
+ if (item->noun == e.getNoun()) {
+ isAnItem = true;
+
+ if (item->room == roomArg(e.arg(1)))
+ return -1;
+ }
+ }
+
+ return (isAnItem ? 1 : -1);
+}
+
+int AdlEngine_v3::o3_listInv(ScriptEnv &e) {
+ OP_DEBUG_0("\tLIST_INVENTORY()");
+
+ Common::List<Item>::const_iterator item;
+
+ for (item = _state.items.begin(); item != _state.items.end(); ++item)
+ if (item->room == IDI_ANY)
+ printString(_itemDesc[item->description - 1]);
+
+ return 0;
+}
+
+} // End of namespace Adl