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Diffstat (limited to 'engines/adl/detection.h')
-rw-r--r-- | engines/adl/detection.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/adl/detection.h b/engines/adl/detection.h new file mode 100644 index 0000000000..533466c094 --- /dev/null +++ b/engines/adl/detection.h @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ADL_DETECTION_H +#define ADL_DETECTION_H + +#include "engines/advancedDetector.h" + +namespace Adl { + +#define SAVEGAME_VERSION 0 +#define SAVEGAME_NAME_LEN 32 + +enum GameType { + GAME_TYPE_NONE, + GAME_TYPE_HIRES0, + GAME_TYPE_HIRES1, + GAME_TYPE_HIRES2, + GAME_TYPE_HIRES6 +}; + +struct AdlGameDescription { + ADGameDescription desc; + GameType gameType; +}; + +} // End of namespace Adl + +#endif |