aboutsummaryrefslogtreecommitdiff
path: root/engines/adl/hires2.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/adl/hires2.cpp')
-rw-r--r--engines/adl/hires2.cpp51
1 files changed, 23 insertions, 28 deletions
diff --git a/engines/adl/hires2.cpp b/engines/adl/hires2.cpp
index dffbd81b67..39f2199e6a 100644
--- a/engines/adl/hires2.cpp
+++ b/engines/adl/hires2.cpp
@@ -182,29 +182,6 @@ void HiRes2Engine::initState() {
}
}
-void HiRes2Engine::loadRoom(byte roomNr) {
- Room &room = getRoom(roomNr);
- StreamPtr stream(room.data->createReadStream());
-
- uint16 descOffset = stream->readUint16LE();
- uint16 commandOffset = stream->readUint16LE();
-
- // There's no picture count. The original engine always checks at most
- // five pictures. We use the description offset to bound our search.
- uint16 picCount = (descOffset - 4) / 5;
-
- for (uint i = 0; i < picCount; ++i) {
- Picture2 pic;
- readPictureMeta(*stream, pic);
- _roomData.pictures.push_back(pic);
- }
-
- _roomData.description = readStringAt(*stream, descOffset, 0xff);
-
- stream->seek(commandOffset);
- readCommands(*stream, _roomData.commands);
-}
-
void HiRes2Engine::restartGame() {
initState();
}
@@ -230,8 +207,30 @@ void HiRes2Engine::drawItem(const Item &item, const Common::Point &pos) const {
_graphics->drawPic(*stream, pos, 0);
}
+void HiRes2Engine::loadRoom(byte roomNr) {
+ Room &room = getRoom(roomNr);
+ StreamPtr stream(room.data->createReadStream());
+
+ uint16 descOffset = stream->readUint16LE();
+ uint16 commandOffset = stream->readUint16LE();
+
+ // There's no picture count. The original engine always checks at most
+ // five pictures. We use the description offset to bound our search.
+ uint16 picCount = (descOffset - 4) / 5;
+
+ for (uint i = 0; i < picCount; ++i) {
+ Picture2 pic;
+ readPictureMeta(*stream, pic);
+ _roomData.pictures.push_back(pic);
+ }
+
+ _roomData.description = readStringAt(*stream, descOffset, 0xff);
+
+ stream->seek(commandOffset);
+ readCommands(*stream, _roomData.commands);
+}
+
void HiRes2Engine::showRoom() {
- loadRoom(_state.room);
drawPic(getCurRoom().curPicture, Common::Point());
drawItems();
_display->updateHiResScreen();
@@ -239,10 +238,6 @@ void HiRes2Engine::showRoom() {
_linesPrinted = 0;
}
-void HiRes2Engine::printMessage(uint idx) {
- printString(_messages[idx - 1]);
-}
-
Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd) {
return new HiRes2Engine(syst, gd);
}