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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ADL_HIRES2_H
+#define ADL_HIRES2_H
+
+#include "common/str.h"
+
+#include "adl/adl_v2.h"
+#include "adl/disk.h"
+
+namespace Common {
+class ReadStream;
+struct Point;
+}
+
+namespace Adl {
+
+#define IDS_HR2_DISK_IMAGE "WIZARD.DSK"
+
+#define IDI_HR2_NUM_ROOMS 135
+#define IDI_HR2_NUM_MESSAGES 255
+#define IDI_HR2_NUM_VARS 40
+#define IDI_HR2_NUM_ITEM_PICS 38
+#define IDI_HR2_NUM_ITEM_OFFSETS 16
+
+// Messages used outside of scripts
+#define IDI_HR2_MSG_CANT_GO_THERE 123
+#define IDI_HR2_MSG_DONT_UNDERSTAND 19
+#define IDI_HR2_MSG_ITEM_DOESNT_MOVE 242
+#define IDI_HR2_MSG_ITEM_NOT_HERE 4
+#define IDI_HR2_MSG_THANKS_FOR_PLAYING 239
+
+class HiRes2Engine : public AdlEngine_v2 {
+public:
+ HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) : AdlEngine_v2(syst, gd) { }
+
+private:
+ // AdlEngine
+ void runIntro() const;
+ void init();
+ void initGameState();
+};
+
+} // End of namespace Adl
+
+#endif