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Diffstat (limited to 'engines/adl/hires4.h')
-rw-r--r-- | engines/adl/hires4.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/engines/adl/hires4.h b/engines/adl/hires4.h new file mode 100644 index 0000000000..f1c429ce38 --- /dev/null +++ b/engines/adl/hires4.h @@ -0,0 +1,45 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ADL_HIRES4_H +#define ADL_HIRES4_H + +#include "common/str.h" + +#include "adl/adl_v3.h" + +namespace Adl { + +class HiRes4Engine : public AdlEngine_v3 { +public: + HiRes4Engine(OSystem *syst, const AdlGameDescription *gd) : AdlEngine_v3(syst, gd) { } + +private: + // AdlEngine + void runIntro() const; + void init(); + void initGameState(); +}; + +} // End of namespace Adl + +#endif |