diff options
Diffstat (limited to 'engines/advancedDetector.h')
-rw-r--r-- | engines/advancedDetector.h | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h index ad551698f6..ab3ec22bdc 100644 --- a/engines/advancedDetector.h +++ b/engines/advancedDetector.h @@ -81,6 +81,7 @@ typedef Common::HashMap<Common::String, ADFileProperties, Common::IgnoreCase_Has enum ADGameFlags { ADGF_NO_FLAGS = 0, + ADGF_AUTOGENTARGET = (1 << 20), // automatically generate gameid from extra ADGF_UNSTABLE = (1 << 21), // flag to designate not yet officially-supported games that are not fit for public testing ADGF_TESTING = (1 << 22), // flag to designate not yet officially-supported games that are fit for public testing ADGF_PIRATED = (1 << 23), ///< flag to designate well known pirated versions with cracks @@ -94,7 +95,7 @@ enum ADGameFlags { }; struct ADGameDescription { - const char *gameid; + const char *gameId; const char *extra; ADGameFileDescription filesDescriptions[14]; Common::Language language; @@ -107,7 +108,7 @@ struct ADGameDescription { */ uint32 flags; - const char *guioptions; + const char *guiOptions; }; /** @@ -191,7 +192,7 @@ protected: * A list of all gameids (and their corresponding descriptions) supported * by this engine. */ - const PlainGameDescriptor *_gameids; + const PlainGameDescriptor *_gameIds; /** * A map containing all the extra game GUI options the engine supports. @@ -219,7 +220,7 @@ protected: * address a more generic problem. We should find a better way to * disambiguate gameids. */ - const char *_singleid; + const char *_singleId; /** * A bitmask of flags which can be used to configure the behavior @@ -233,7 +234,7 @@ protected: * entry in addition to per-game options. Refer to GameGUIOption * enum for the list. */ - Common::String _guioptions; + Common::String _guiOptions; /** * Maximum depth of directories to look up. @@ -251,7 +252,7 @@ protected: const char * const *_directoryGlobs; public: - AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameids, const ADExtraGuiOptionsMap *extraGuiOptions = 0); + AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds, const ADExtraGuiOptionsMap *extraGuiOptions = 0); /** * Returns list of targets supported by the engine. @@ -259,7 +260,7 @@ public: */ virtual GameList getSupportedGames() const; - virtual GameDescriptor findGame(const char *gameid) const; + virtual GameDescriptor findGame(const char *gameId) const; virtual GameList detectGames(const Common::FSList &fslist) const; |