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Diffstat (limited to 'engines/agi/cycle.cpp')
-rw-r--r--engines/agi/cycle.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp
index 52c2ed8a78..e0babdf926 100644
--- a/engines/agi/cycle.cpp
+++ b/engines/agi/cycle.cpp
@@ -24,6 +24,7 @@
*/
+
#include "agi/agi.h"
#include "agi/sprite.h"
#include "agi/graphics.h"
@@ -115,7 +116,7 @@ void AgiEngine::interpretCycle() {
oldSound = getflag(fSoundOn);
_game.exitAllLogics = false;
- while (runLogic(0) == 0 && !quit()) {
+ while (runLogic(0) == 0 && !_game.quitProgNow) {
_game.vars[vWordNotFound] = 0;
_game.vars[vBorderTouchObj] = 0;
_game.vars[vBorderCode] = 0;
@@ -313,6 +314,7 @@ int AgiEngine::playGame() {
setvar(vTimeDelay, 2); /* "normal" speed */
_game.gfxMode = true;
+ _game.quitProgNow = false;
_game.clockEnabled = true;
_game.lineUserInput = 22;
@@ -352,14 +354,10 @@ int AgiEngine::playGame() {
_game.vars[vKey] = 0;
}
- if (quit() == 0xff)
+ if (_game.quitProgNow == 0xff)
ec = errRestartGame;
- if (shouldPerformAutoSave(_lastSaveTime)) {
- saveGame(getSavegameFilename(0), "Autosave");
- }
-
- } while (quit() == 0);
+ } while (_game.quitProgNow == 0);
_sound->stopSound();