aboutsummaryrefslogtreecommitdiff
path: root/engines/agi/detection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/agi/detection.cpp')
-rw-r--r--engines/agi/detection.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
new file mode 100644
index 0000000000..7bb48a8606
--- /dev/null
+++ b/engines/agi/detection.cpp
@@ -0,0 +1,146 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * cinE Engine is (C) 2004-2005 by CinE Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL:$
+ * $Id:$
+ *
+ */
+
+#include "common/stdafx.h"
+
+#include "base/plugins.h"
+
+#include "common/advancedDetector.h"
+#include "common/file.h"
+
+#include "agi/agi.h"
+
+
+namespace Agi {
+static DetectedGameList GAME_detectGames(const FSList &fslist);
+}
+
+using Common::File;
+
+static const PlainGameDescriptor agiGames[] = {
+ {"kq1", "Kings Quest I" },
+
+ {0, 0}
+};
+
+ADVANCED_DETECTOR_DEFINE_PLUGIN(AGI, Agi::AgiEngine, Agi::GAME_detectGames, agiGames, 0);
+
+REGISTER_PLUGIN(AGI, "AGI v2 + v3 Engine", "Sierra AGI Engine (C) Sierra On-Line Software");
+
+
+namespace Agi {
+
+#define FILE_MD5_BYTES 5000
+
+using Common::ADGameFileDescription;
+using Common::ADGameDescription;
+
+using Common::File;
+
+static const ADGameFileDescription AGI_KQ1_PC_20F_GameFiles[] = {
+ { "logdir", 0, "10ad66e2ecbd66951534a50aedcd0128"},
+};
+static const ADGameFileDescription AGI_KQ1_2GS_10S_GameFiles[] = {
+ { "logdir", 0, "f4277aa34b43d37382bc424c81627617"},
+};
+static const ADGameFileDescription AGI_KQ1_MAC_20C_GameFiles[] = {
+ { "logdir", 0, "d4c4739d4ac63f7dbd29255425077d48"},
+};
+
+
+static const AGIGameDescription gameDescriptions[] = {
+ {
+ // kings quest 1 : pc : 2.0F
+ {
+ "kq1",
+ "",
+ ARRAYSIZE(AGI_KQ1_PC_20F_GameFiles),
+ AGI_KQ1_PC_20F_GameFiles,
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
+ GType_V2,
+ 0,
+ 0x2917,
+ },
+
+ {
+ // kings quest 1 : 2gs : 1.0S
+ {
+ "kq1",
+ "",
+ ARRAYSIZE(AGI_KQ1_2GS_10S_GameFiles),
+ AGI_KQ1_2GS_10S_GameFiles,
+ Common::EN_ANY,
+ Common::kPlatformApple2GS,
+ },
+ GType_V2,
+ 0,
+ 0x2272,
+ },
+
+
+ {
+ // kings quest 1 : Mac : 2.0C
+ {
+ "kq1",
+ "",
+ ARRAYSIZE(AGI_KQ1_MAC_20C_GameFiles),
+ AGI_KQ1_MAC_20C_GameFiles,
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ },
+ GType_V2,
+ 0,
+ 0x2440,
+ },
+
+
+};
+
+bool AgiEngine::initGame() {
+ int i = Common::real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
+ (const byte *)gameDescriptions,
+ sizeof(AGIGameDescription),
+ ARRAYSIZE(gameDescriptions),
+ FILE_MD5_BYTES,
+ agiGames
+ );
+ _gameDescription = &gameDescriptions[i];
+ return true;
+}
+
+DetectedGameList GAME_detectGames(const FSList &fslist) {
+ return real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+ fslist,
+ (const byte *)gameDescriptions,
+ sizeof(AGIGameDescription),
+ ARRAYSIZE(gameDescriptions),
+ FILE_MD5_BYTES,
+ agiGames
+ );
+}
+
+} // End of namespace Agi
+