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-rw-r--r--engines/agi/detection.cpp60
1 files changed, 39 insertions, 21 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 3f55117868..823ec7be66 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -138,15 +138,42 @@ static const PlainGameDescriptor agiGames[] = {
{0, 0}
};
-static const ExtraGuiOption agiExtraGuiOption = {
- _s("Use original save/load screens"),
- _s("Use the original save/load screens, instead of the ScummVM ones"),
- "originalsaveload",
- false
-};
-
#include "agi/detection_tables.h"
+static const ADExtraGuiOptionsMap optionsList[] = {
+ {
+ GAMEOPTION_ORIGINAL_SAVELOAD,
+ {
+ _s("Use original save/load screens"),
+ _s("Use the original save/load screens, instead of the ScummVM ones"),
+ "originalsaveload",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_AMIGA_ALTERNATIVE_PALETTE,
+ {
+ _s("Use an alternative palette"),
+ _s("Use an alternative palette, common for all Amiga games. This was the old behavior"),
+ "altamigapalette",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_DISABLE_MOUSE,
+ {
+ _s("Mouse support"),
+ _s("Enables mouse support. Allows to use mouse for movement and in game menus."),
+ "mousesupport",
+ true
+ }
+ },
+
+ AD_EXTRA_GUI_OPTIONS_TERMINATOR
+};
+
using namespace Agi;
class AgiMetaEngine : public AdvancedMetaEngine {
@@ -154,7 +181,7 @@ class AgiMetaEngine : public AdvancedMetaEngine {
mutable Common::String _extra;
public:
- AgiMetaEngine() : AdvancedMetaEngine(Agi::gameDescriptions, sizeof(Agi::AGIGameDescription), agiGames) {
+ AgiMetaEngine() : AdvancedMetaEngine(Agi::gameDescriptions, sizeof(Agi::AGIGameDescription), agiGames, optionsList) {
_singleid = "agi";
_guioptions = GUIO1(GUIO_NOSPEECH);
}
@@ -168,7 +195,6 @@ public:
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
- virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
@@ -227,12 +253,6 @@ bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameD
return res;
}
-const ExtraGuiOptions AgiMetaEngine::getExtraGuiOptions(const Common::String &target) const {
- ExtraGuiOptions options;
- options.push_back(agiExtraGuiOption);
- return options;
-}
-
SaveStateList AgiMetaEngine::listSaves(const char *target) const {
const uint32 AGIflag = MKTAG('A','G','I',':');
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
@@ -267,15 +287,13 @@ SaveStateList AgiMetaEngine::listSaves(const char *target) const {
int AgiMetaEngine::getMaximumSaveSlot() const { return 999; }
void AgiMetaEngine::removeSaveState(const char *target, int slot) const {
- char fileName[MAXPATHLEN];
- sprintf(fileName, "%s.%03d", target, slot);
+ Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
const uint32 AGIflag = MKTAG('A','G','I',':');
- char fileName[MAXPATHLEN];
- sprintf(fileName, "%s.%03d", target, slot);
+ Common::String fileName = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(fileName);