diff options
Diffstat (limited to 'engines/agi/detection.cpp')
-rw-r--r-- | engines/agi/detection.cpp | 34 |
1 files changed, 28 insertions, 6 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index 7d5243e023..5cb239f8d8 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -171,6 +171,26 @@ static const ADExtraGuiOptionsMap optionsList[] = { } }, + { + GAMEOPTION_USE_HERCULES_FONT, + { + _s("Use Hercules hires font"), + _s("Uses Hercules hires font, when font file is available."), + "herculesfont", + false + } + }, + + { + GAMEOPTION_COMMAND_PROMPT_WINDOW, + { + _s("Pause when entering commands"), + _s("Shows a command prompt window and pauses the game (like in SCI) instead of a real-time prompt."), + "commandpromptwindow", + false + } + }, + AD_EXTRA_GUI_OPTIONS_TERMINATOR }; @@ -182,8 +202,8 @@ class AgiMetaEngine : public AdvancedMetaEngine { public: AgiMetaEngine() : AdvancedMetaEngine(Agi::gameDescriptions, sizeof(Agi::AGIGameDescription), agiGames, optionsList) { - _singleid = "agi"; - _guioptions = GUIO1(GUIO_NOSPEECH); + _singleId = "agi"; + _guiOptions = GUIO1(GUIO_NOSPEECH); } virtual const char *getName() const { @@ -211,7 +231,8 @@ bool AgiMetaEngine::hasFeature(MetaEngineFeature f) const { (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate) || - (f == kSavesSupportPlayTime); + (f == kSavesSupportPlayTime) || + (f == kSimpleSavesNames); } bool AgiBase::hasFeature(EngineFeature f) const { @@ -261,7 +282,6 @@ SaveStateList AgiMetaEngine::listSaves(const char *target) const { pattern += ".###"; filenames = saveFileMan->listSavefiles(pattern); - sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) SaveStateList saveList; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { @@ -299,6 +319,8 @@ SaveStateList AgiMetaEngine::listSaves(const char *target) const { } } + // Sort saves based on slot number. + Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } @@ -546,13 +568,13 @@ const ADGameDescription *AgiMetaEngine::fallbackDetect(const FileMap &allFilesXX // Override the gameid & extra values in g_fallbackDesc.desc. This only works // until the fallback detector is called again, and while the MetaEngine instance // is alive (as else the string storage is modified/deleted). - g_fallbackDesc.desc.gameid = _gameid.c_str(); + g_fallbackDesc.desc.gameId = _gameid.c_str(); g_fallbackDesc.desc.extra = _extra.c_str(); Common::String fallbackWarning; fallbackWarning = "Your game version has been detected using fallback matching as a\n"; - fallbackWarning += Common::String::format("variant of %s (%s).\n", g_fallbackDesc.desc.gameid, g_fallbackDesc.desc.extra); + fallbackWarning += Common::String::format("variant of %s (%s).\n", g_fallbackDesc.desc.gameId, g_fallbackDesc.desc.extra); fallbackWarning += "If this is an original and unmodified version or new made Fanmade game,\n"; fallbackWarning += "please report any, information previously printed by ScummVM to the team.\n"; |