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-rw-r--r--engines/agi/global.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/engines/agi/global.cpp b/engines/agi/global.cpp
index fe3beccb33..a7a39e9767 100644
--- a/engines/agi/global.cpp
+++ b/engines/agi/global.cpp
@@ -62,7 +62,7 @@ void AgiEngine::setVar(int16 varNr, byte newValue) {
byte AgiEngine::getVar(int16 varNr) {
switch (varNr) {
case VM_VAR_SECONDS:
- getVarSecondsTrigger();
+ getVarSecondsHeuristicTrigger();
// is supposed to fall through
case VM_VAR_MINUTES:
case VM_VAR_HOURS:
@@ -144,7 +144,7 @@ void AgiEngine::resetGetVarSecondsHeuristic() {
}
// Called, when the scripts read VM_VAR_SECONDS
-void AgiEngine::getVarSecondsTrigger() {
+void AgiEngine::getVarSecondsHeuristicTrigger() {
uint32 counterDifference = _instructionCounter - _getVarSecondsHeuristicLastInstructionCounter;
if (counterDifference <= 3) {
@@ -153,7 +153,7 @@ void AgiEngine::getVarSecondsTrigger() {
if (_getVarSecondsHeuristicCounter > 20) {
// More than 20 times in a row? This really seems to be an inner loop waiting for seconds to change
// This happens in at least:
- // Police Quest 1 - Poker game
+ // Police Quest 1 - Poker game (room 75, responsible script 81)
// Wait a few milliseconds, get events and update screen
// We MUST NOT process AGI events in here
@@ -163,6 +163,8 @@ void AgiEngine::getVarSecondsTrigger() {
_getVarSecondsHeuristicCounter = 0;
}
+ } else {
+ _getVarSecondsHeuristicCounter = 0;
}
_getVarSecondsHeuristicLastInstructionCounter = _instructionCounter;
}