aboutsummaryrefslogtreecommitdiff
path: root/engines/agi/graphics.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/agi/graphics.cpp')
-rw-r--r--engines/agi/graphics.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp
index 58982a2931..eb162e4ab0 100644
--- a/engines/agi/graphics.cpp
+++ b/engines/agi/graphics.cpp
@@ -18,15 +18,13 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#include "common/file.h"
-
+#include "common/textconsole.h"
#include "graphics/cursorman.h"
+#include "graphics/palette.h"
#include "agi/agi.h"
#include "agi/graphics.h"
@@ -685,14 +683,14 @@ void GfxMgr::drawFrame(int x1, int y1, int x2, int y2, int c1, int c2) {
}
}
-void GfxMgr::drawBox(int x1, int y1, int x2, int y2, int colour1, int colour2, int m) {
+void GfxMgr::drawBox(int x1, int y1, int x2, int y2, int color1, int color2, int m) {
x1 += m;
y1 += m;
x2 -= m;
y2 -= m;
- drawRectangle(x1, y1, x2, y2, colour1);
- drawFrame(x1 + 2, y1 + 2, x2 - 2, y2 - 2, colour2, colour2);
+ drawRectangle(x1, y1, x2, y2, color1);
+ drawFrame(x1 + 2, y1 + 2, x2 - 2, y2 - 2, color2, color2);
flushBlock(x1, y1, x2, y2);
}
@@ -752,7 +750,7 @@ void GfxMgr::rawDrawButton(int x, int y, const char *s, int fgcolor, int bgcolor
// Draw a filled rectangle that's larger than the button. Used for drawing
// a border around the button as the button itself is drawn after this.
- drawRectangle(x1, y1, x2, y2, border ? BUTTON_BORDER : MSG_BOX_COLOUR);
+ drawRectangle(x1, y1, x2, y2, border ? BUTTON_BORDER : MSG_BOX_COLOR);
while (*s) {
putTextCharacter(0, x + textOffset, y + textOffset, *s++, fgcolor, bgcolor);
@@ -843,7 +841,7 @@ void GfxMgr::setAGIPal(int p0) {
// Use only the lowest 6 bits of each color component (Red, Green and Blue)
// because VGA used only 6 bits per color component (i.e. VGA had 18-bit colors).
- // This should now be identical to the original AGIPAL-hack's behaviour.
+ // This should now be identical to the original AGIPAL-hack's behavior.
bool validVgaPalette = true;
for (int i = 0; i < 16 * 3; i++) {
if (_agipalPalette[i] >= (1 << 6)) {