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Diffstat (limited to 'engines/agi/inv.h')
-rw-r--r-- | engines/agi/inv.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/agi/inv.h b/engines/agi/inv.h new file mode 100644 index 0000000000..4cdb4900c6 --- /dev/null +++ b/engines/agi/inv.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef AGI_INV_H +#define AGI_INV_H + +namespace Agi { + +struct InventoryEntry { + uint16 objectNr; + int16 row; + int16 column; + const char *name; +}; +typedef Common::Array<InventoryEntry> InventoryArray; + +class InventoryMgr { +private: + GfxMgr *_gfx; + TextMgr *_text; + AgiEngine *_vm; + SystemUI *_systemUI; + + InventoryArray _array; + int16 _activeItemNr; + +public: + InventoryMgr(AgiEngine *agi, GfxMgr *gfx, TextMgr *text, SystemUI *systemUI); + ~InventoryMgr(); + + void getPlayerInventory(); + void drawAll(); + void drawItem(int16 itemNr); + void show(); + + void keyPress(uint16 newKey); + void changeActiveItem(int16 direction); +}; + +} // End of namespace Agi + +#endif /* AGI_INV_H */ |