diff options
Diffstat (limited to 'engines/agi/objects.cpp')
-rw-r--r-- | engines/agi/objects.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/agi/objects.cpp b/engines/agi/objects.cpp index 27cde61065..b6c628c32d 100644 --- a/engines/agi/objects.cpp +++ b/engines/agi/objects.cpp @@ -144,28 +144,28 @@ void AgiEngine::unloadObjects() { } } -void AgiEngine::objectSetLocation(unsigned int n, int i) { - if (n >= _game.numObjects) { - warning("AgiEngine::objectSetLocation: Can't access object %d.\n", n); +void AgiEngine::objectSetLocation(uint16 objectNr, int i) { + if (objectNr >= _game.numObjects) { + warning("AgiEngine::objectSetLocation: Can't access object %d.\n", objectNr); return; } - _objects[n].location = i; + _objects[objectNr].location = i; } -int AgiEngine::objectGetLocation(unsigned int n) { - if (n >= _game.numObjects) { - warning("AgiEngine::objectGetLocation: Can't access object %d.\n", n); +int AgiEngine::objectGetLocation(uint16 objectNr) { + if (objectNr >= _game.numObjects) { + warning("AgiEngine::objectGetLocation: Can't access object %d.\n", objectNr); return 0; } - return _objects[n].location; + return _objects[objectNr].location; } -const char *AgiEngine::objectName(unsigned int n) { - if (n >= _game.numObjects) { - warning("AgiEngine::objectName: Can't access object %d.\n", n); +const char *AgiEngine::objectName(uint16 objectNr) { + if (objectNr >= _game.numObjects) { + warning("AgiEngine::objectName: Can't access object %d.\n", objectNr); return ""; } - return _objects[n].name; + return _objects[objectNr].name; } } // End of namespace Agi |