aboutsummaryrefslogtreecommitdiff
path: root/engines/agi/objects.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/agi/objects.cpp')
-rw-r--r--engines/agi/objects.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/agi/objects.cpp b/engines/agi/objects.cpp
index 27cde61065..b6c628c32d 100644
--- a/engines/agi/objects.cpp
+++ b/engines/agi/objects.cpp
@@ -144,28 +144,28 @@ void AgiEngine::unloadObjects() {
}
}
-void AgiEngine::objectSetLocation(unsigned int n, int i) {
- if (n >= _game.numObjects) {
- warning("AgiEngine::objectSetLocation: Can't access object %d.\n", n);
+void AgiEngine::objectSetLocation(uint16 objectNr, int i) {
+ if (objectNr >= _game.numObjects) {
+ warning("AgiEngine::objectSetLocation: Can't access object %d.\n", objectNr);
return;
}
- _objects[n].location = i;
+ _objects[objectNr].location = i;
}
-int AgiEngine::objectGetLocation(unsigned int n) {
- if (n >= _game.numObjects) {
- warning("AgiEngine::objectGetLocation: Can't access object %d.\n", n);
+int AgiEngine::objectGetLocation(uint16 objectNr) {
+ if (objectNr >= _game.numObjects) {
+ warning("AgiEngine::objectGetLocation: Can't access object %d.\n", objectNr);
return 0;
}
- return _objects[n].location;
+ return _objects[objectNr].location;
}
-const char *AgiEngine::objectName(unsigned int n) {
- if (n >= _game.numObjects) {
- warning("AgiEngine::objectName: Can't access object %d.\n", n);
+const char *AgiEngine::objectName(uint16 objectNr) {
+ if (objectNr >= _game.numObjects) {
+ warning("AgiEngine::objectName: Can't access object %d.\n", objectNr);
return "";
}
- return _objects[n].name;
+ return _objects[objectNr].name;
}
} // End of namespace Agi