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Diffstat (limited to 'engines/agi/opcodes.cpp')
-rw-r--r-- | engines/agi/opcodes.cpp | 381 |
1 files changed, 381 insertions, 0 deletions
diff --git a/engines/agi/opcodes.cpp b/engines/agi/opcodes.cpp new file mode 100644 index 0000000000..c2cecefc52 --- /dev/null +++ b/engines/agi/opcodes.cpp @@ -0,0 +1,381 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "agi/agi.h" +#include "agi/opcodes.h" + +namespace Agi { + +AgiInstruction *logicNamesTest; +AgiInstruction *logicNamesCmd; + +AgiInstruction insV1Test[] = { + { "", "", &condUnknown }, // 00 + { "equaln", "vn", &condEqual }, // 01 + { "equalv", "vv", &condEqualV }, // 02 + { "lessn", "vn", &condLess }, // 03 + { "lessv", "vv", &condLessV }, // 04 + { "greatern", "vn", &condGreater }, // 05 + { "greaterv", "vv", &condGreaterV }, // 06 + { "isset", "v", &condIsSetV1 }, // 07 + { "has", "n", &condHasV1 }, // 08 + { "said", "nnnn", &condSaid2 }, // 09 + { "posn", "nnnnn", &condPosn }, // 0A + { "controller", "n", &condController }, // 0B + { "obj.in.room", "nv", &condObjInRoom }, // 0C + { "said", "nnnnnn", &condSaid3 }, // 0D + { "have.key", "", &condHaveKey }, // 0E + { "said", "nn", &condSaid1 }, // 0F + { "bit", "nv", &condBit }, // 10 +}; + +AgiInstruction insV1[] = { + { "return", "", NULL }, // 00 + { "increment", "v", &cmdIncrement }, // 01 + { "decrement", "v", &cmdDecrement }, // 02 + { "assignn", "vn", &cmdAssignN }, // 03 + { "assignv", "vv", &cmdAssignV }, // 04 + { "addn", "vn", &cmdAddN }, // 05 + { "addv", "vv", &cmdAddV }, // 06 + { "subn", "vn", &cmdSubN }, // 07 + { "subv", "vv", &cmdSubV }, // 08 + { "load.view", "n", &cmdLoadView }, // 09 + { "animate.obj", "n", &cmdAnimateObj }, // 0A + { "new.room", "n", &cmdNewRoomV1 }, // 0B + { "draw.pic", "v", &cmdDrawPicV1 }, // 0C + { "print", "s", &cmdPrint }, // 0D TODO + { "status", "", &cmdStatus }, // 0E TODO + { "save.game", "", &cmdSaveGame }, // 0F TODO + { "restore.game", "", &cmdLoadGame }, // 10 TODO + { "init.disk", "", &cmdInitDisk }, // 11 TODO + { "restart.game", "", &cmdRestartGame }, // 12 TODO + { "random", "v", &cmdRandomV1 }, // 13 + { "get", "n", &cmdGetV1 }, // 14 + { "drop", "n", &cmdDrop }, // 15 + { "draw", "n", &cmdDraw }, // 16 TODO + { "erase", "n", &cmdErase }, // 17 TODO + { "position", "nnn", &cmdPositionV1 }, // 18 + { "position.v", "nvv", &cmdPositionFV1 }, // 19 + { "get.posn", "nvv", &cmdGetPosn }, // 1A + { "set.cel", "nn", &cmdSetCel }, // 1B + { "set.loop", "nn", &cmdSetLoop }, // 1C + { "end.of.loop", "nn", &cmdEndOfLoopV1 }, // 1D + { "reverse.loop", "nn", &cmdReverseLoopV1 }, // 1E + { "move.obj", "nnnnn", &cmdMoveObj }, // 1F + { "set.view", "nn", &cmdSetView }, // 20 + { "follow.ego", "nnn", &cmdFollowEgo }, // 21 + { "block", "", &cmdBlock }, // 22 + { "unblock", "", &cmdUnblock }, // 23 + { "ignore.blocks", "n", &cmdIgnoreBlocks }, // 24 + { "observe.blocks", "n", &cmdObserveBlocks }, // 25 + { "wander", "n", &cmdWander }, // 26 + { "reposition", "nvv", &cmdRepositionV1 }, // 27 + { "stop.motion", "n", &cmdStopMotionV1 }, // 28 + { "start.motion", "n", &cmdStartMotionV1 }, // 29 + { "stop.cycling", "n", &cmdStopCycling }, // 2A + { "start.cycling", "n", &cmdStartCycling }, // 2B + { "stop.update", "n", &cmdStopUpdate }, // 2C + { "start.update", "n", &cmdStartUpdate }, // 2D + { "program.control", "", &cmdProgramControl }, // 2E + { "player.control", "", &cmdPlayerControl }, // 2F + { "set.priority", "nn", &cmdSetPriority }, // 30 + { "release.priority", "n", &cmdReleasePriority }, // 31 + { "add.to.pic", "nnnnnn", &cmdAddToPicV1 }, // 32 + { "set.horizon", "n", &cmdSetHorizon }, // 33 + { "ignore.horizon", "n", &cmdIgnoreHorizon }, // 34 + { "observe.horizon", "n", &cmdObserveHorizon }, // 35 + { "load.logics", "n", &cmdLoadLogic }, // 36 TODO + { "object.on.water", "n", &cmdObjectOnWater }, // 37 + { "load.pic", "v", &cmdLoadPicV1 }, // 38 + { "load.sound", "n", &cmdLoadSound }, // 39 + { "sound", "nn", &cmdSound }, // 3A + { "stop.sound", "", &cmdStopSound }, // 3B + { "set.v", "v", &cmdSetV }, // 3C + { "reset.v", "v", &cmdResetV }, // 3D + { "toggle.v", "v", &cmdToggleV }, // 3E + { "new.room.v", "v", &cmdNewRoomVV1 }, // 3F TODO + { "call", "n", &cmdCallV1 }, // 40 TODO + { "quit", "", &cmdQuitV1 }, // 41 + { "set.speed", "v", &cmdSetSpeed }, // 42 + { "move.obj.v", "nvvvv", &cmdMoveObjF }, // 43 + { "...", "nn", &cmdUnknown }, // 44 + { "get.v", "v", &cmdUnknown }, // 45 + { "assign.v", "vv", &cmdUnknown }, // 46 + { "...", "n", &cmdUnknown }, // 47 # printvar.v + { "get.priority", "nv", &cmdGetPriority }, // 48 + { "ignore.objs", "n", &cmdIgnoreObjs }, // 49 + { "observe.objs", "n", &cmdObserveObjs }, // 4A + { "distance", "nnv", &cmdDistance }, // 4B + { "object.on.land", "n", &cmdObjectOnLand }, // 4C + { "...", "nv", &cmdUnknown }, // 4D # set.priority.f + { "...", "", &cmdUnknown }, // 4E # show.obj + { "load.logics", "n", &cmdLoadLogic }, // 4F # load.global.logics + { "display", "nnns", &cmdDisplay }, // 50 TODO: 4 vs 3 args + { "prevent.input???", "", &cmdUnknown }, // 51 + { "...", "", &cmdUnknown }, // 52 # nop + { "...", "n", &cmdUnknown }, // 53 # text.screen + { "...", "", &cmdUnknown }, // 54 ??? + { "stop.motion", "", &cmdStopMotion }, // 55 or force.update?? + { "discard.view", "n", &cmdDiscardView }, // 56 + { "discard.pic", "v", &cmdDiscardPic }, // 57 + { "set.item.view", "nn", &cmdSetItemView }, // 58 + { "...", "", &cmdUnknown }, // 59 # reverse.cycle + { "last.cel", "nv", &cmdLastCel }, // 5A + { "set.cel.v", "nv", &cmdSetCelF }, // 5B + { "...", "", &cmdUnknown }, // 5C # normal.cycle + { "load.view", "n", &cmdLoadView }, // 5D + { "...", "", &cmdUnknown }, // 5E + { "...", "", &cmdUnknown }, // 5F + { "setbit", "nv", &cmdUnknown }, // 60 + { "...", "nv", &cmdUnknown }, // 61 # clearbit +}; + +AgiInstruction insV2Test[] = { + { "", "", &condUnknown }, // 00 + { "equaln", "vn", &condEqual }, // 01 + { "equalv", "vv", &condEqualV }, // 02 + { "lessn", "vn", &condLess }, // 03 + { "lessv", "vv", &condLessV }, // 04 + { "greatern", "vn", &condGreater }, // 05 + { "greaterv", "vv", &condGreaterV }, // 06 + { "isset", "n", &condIsSet }, // 07 + { "issetv", "v", &condIsSetV }, // 08 + { "has", "n", &condHas }, // 09 + { "obj.in.room", "nv", &condObjInRoom}, // 0A + { "posn", "nnnnn", &condPosn }, // 0B + { "controller", "n", &condController }, // 0C + { "have.key", "", &condHaveKey}, // 0D + { "said", "", &condSaid }, // 0E + { "compare.strings", "ss", &condCompareStrings }, // 0F + { "obj.in.box", "nnnnn", &condObjInBox }, // 10 + { "center.posn", "nnnnn", &condCenterPosn }, // 11 + { "right.posn", "nnnnn", &condRightPosn }, // 12 + { "in.motion.using.mouse", "", &condUnknown13 } // 13 +}; + +AgiInstruction insV2[] = { + { "return", "", NULL }, + { "increment", "v", &cmdIncrement }, + { "decrement", "v", &cmdDecrement }, + { "assignn", "vn", &cmdAssignN }, + { "assignv", "vv", &cmdAssignV }, + { "addn", "vn", &cmdAddN }, + { "addv", "vv", &cmdAddV }, + { "subn", "vn", &cmdSubN }, + { "subv", "vv", &cmdSubV }, + { "lindirectv", "vv", &cmdLindirectV }, + { "lindirect", "vv", &cmdRindirect }, + { "lindirectn", "vn", &cmdLindirectN }, + { "set", "n", &cmdSet }, + { "reset", "n", &cmdReset }, + { "toggle", "n", &cmdToggle }, + { "set.v", "v", &cmdSetV }, + { "reset.v", "v", &cmdResetV }, + { "toggle.v", "v", &cmdToggleV }, + { "new.room", "n", &cmdNewRoom }, + { "new.room.v", "v", &cmdNewRoomF }, + { "load.logics", "n", &cmdLoadLogic }, + { "load.logics.v", "v", &cmdLoadLogicF }, + { "call", "n", &cmdCall }, + { "call.v", "v", &cmdCallF }, + { "load.pic", "v", &cmdLoadPic }, + { "draw.pic", "v", &cmdDrawPic }, + { "show.pic", "", &cmdShowPic }, + { "discard.pic", "v", &cmdDiscardPic }, + { "overlay.pic", "v", &cmdOverlayPic }, + { "show.pri.screen", "", &cmdShowPriScreen }, + { "load.view", "n", &cmdLoadView }, + { "load.view.v", "v", &cmdLoadViewF }, + { "discard.view", "n", &cmdDiscardView }, + { "animate.obj", "n", &cmdAnimateObj }, + { "unanimate.all", "", &cmdUnanimateAll }, + { "draw", "n", &cmdDraw }, + { "erase", "n", &cmdErase }, + { "position", "nnn", &cmdPosition }, + { "position.v", "nvv", &cmdPositionF }, + { "get.posn", "nvv", &cmdGetPosn }, + { "reposition", "nvv", &cmdReposition }, + { "set.view", "nn", &cmdSetView }, + { "set.view.v", "nv", &cmdSetViewF }, + { "set.loop", "nn", &cmdSetLoop }, + { "set.loop.v", "nv", &cmdSetLoopF }, + { "fix.loop", "n", &cmdFixLoop }, + { "release.loop", "n", &cmdReleaseLoop }, + { "set.cel", "nn", &cmdSetCel }, + { "set.cel.v", "nv", &cmdSetCelF }, + { "last.cel", "nv", &cmdLastCel }, + { "current.cel", "nv", &cmdCurrentCel }, + { "current.loop", "nv", &cmdCurrentLoop }, + { "current.view", "nv", &cmdCurrentView }, + { "number.of.loops", "nv", &cmdNumberOfLoops }, + { "set.priority", "nn", &cmdSetPriority }, + { "set.priority.v", "nv", &cmdSetPriorityF }, + { "release.priority", "n", &cmdReleasePriority }, + { "get.priority", "nn", &cmdGetPriority }, + { "stop.update", "n", &cmdStopUpdate }, + { "start.update", "n", &cmdStartUpdate }, + { "force.update", "n", &cmdForceUpdate }, + { "ignore.horizon", "n", &cmdIgnoreHorizon }, + { "observe.horizon", "n", &cmdObserveHorizon }, + { "set.horizon", "n", &cmdSetHorizon }, + { "object.on.water", "n", &cmdObjectOnWater }, + { "object.on.land", "n", &cmdObjectOnLand }, + { "object.on.anything", "n", &cmdObjectOnAnything }, + { "ignore.objs", "n", &cmdIgnoreObjs }, + { "observe.objs", "n", &cmdObserveObjs }, + { "distance", "nnv", &cmdDistance }, + { "stop.cycling", "n", &cmdStopCycling }, + { "start.cycling", "n", &cmdStartCycling }, + { "normal.cycle", "n", &cmdNormalCycle }, + { "end.of.loop", "nn", &cmdEndOfLoop }, + { "reverse.cycle", "n", &cmdReverseCycle }, + { "reverse.loop", "nn", &cmdReverseLoop }, + { "cycle.time", "nv", &cmdCycleTime }, + { "stop.motion", "n", &cmdStopMotion }, + { "start.motion", "n", &cmdStartMotion }, + { "step.size", "nv", &cmdStepSize }, + { "step.time", "nv", &cmdStepTime }, + { "move.obj", "nnnnn", &cmdMoveObj }, + { "move.obj.v", "nvvvv", &cmdMoveObjF }, + { "follow.ego", "nnn", &cmdFollowEgo }, + { "wander", "n", &cmdWander }, + { "normal.motion", "n", &cmdNormalMotion }, + { "set.dir", "nv", &cmdSetDir }, + { "get.dir", "nv", &cmdGetDir }, + { "ignore.blocks", "n", &cmdIgnoreBlocks }, + { "observe.blocks", "n", &cmdObserveBlocks }, + { "block", "nnnn", &cmdBlock }, + { "unblock", "", &cmdUnblock }, + { "get", "n", &cmdGet }, + { "get.v", "v", &cmdGetF }, + { "drop", "n", &cmdDrop }, + { "put", "nn", &cmdPut }, + { "put.v", "vv", &cmdPutF }, + { "get.room.v", "vv", &cmdGetRoomF }, + { "load.sound", "n", &cmdLoadSound }, + { "sound", "nn", &cmdSound }, + { "stop.sound", "", &cmdStopSound }, + { "print", "s", &cmdPrint }, + { "print.v", "v", &cmdPrintF }, + { "display", "nns", &cmdDisplay }, + { "display.v", "vvv", &cmdDisplayF }, + { "clear.lines", "nns", &cmdClearLines }, + { "text.screen", "", &cmdTextScreen }, + { "graphics", "", &cmdGraphics }, + { "set.cursor.char", "s", &cmdSetCursorChar }, + { "set.text.attribute", "nn", &cmdSetTextAttribute }, + { "shake.screen", "n", &cmdShakeScreen }, + { "configure.screen", "nnn", &cmdConfigureScreen }, + { "status.line.on", "", &cmdStatusLineOn }, + { "status.line.off", "", &cmdStatusLineOff }, + { "set.string", "ns", &cmdSetString }, + { "get.string", "ns", &cmdGetString }, + { "word.to.string", "nn", &cmdWordToString }, + { "parse", "n", &cmdParse }, + { "get.num", "nv", &cmdGetNum }, + { "prevent.input", "", &cmdPreventInput }, + { "accept.input", "", &cmdAcceptInput }, + { "set.key", "nnn", &cmdSetKey }, + { "add.to.pic", "nnnnnnn", &cmdAddToPic }, + { "add.to.pic.v", "vvvvvvv", &cmdAddToPicF }, + { "status", "", &cmdStatus }, + { "save.game", "", &cmdSaveGame }, + { "restore.game", "", &cmdLoadGame }, + { "init.disk", "", &cmdInitDisk }, + { "restart.game", "", &cmdRestartGame }, + { "show.obj", "n", &cmdShowObj }, + { "random", "nnv", &cmdRandom }, + { "program.control", "", &cmdProgramControl }, + { "player.control", "", &cmdPlayerControl }, + { "obj.status.v", "v", &cmdObjStatusF }, + { "quit", "n", &cmdQuit }, + { "show.mem", "", &cmdShowMem }, + { "pause", "", &cmdPause }, + { "echo.line", "", &cmdEchoLine }, + { "cancel.line", "", &cmdCancelLine }, + { "init.joy", "", &cmdInitJoy }, + { "toggle.monitor", "", &cmdToggleMonitor }, + { "version", "", &cmdVersion }, + { "script.size", "n", &cmdScriptSize }, + { "set.game.id", "s", &cmdSetGameID }, + { "log", "s", &cmdLog }, + { "set.scan.start", "", &cmdSetScanStart }, + { "reset.scan.start", "", &cmdResetScanStart }, + { "reposition.to", "nnn", &cmdRepositionTo }, + { "reposition.to.v", "nvv", &cmdRepositionToF }, + { "trace.on", "", &cmdTraceOn }, + { "trace.info", "nnn", &cmdTraceInfo }, + { "print.at", "snnn", &cmdPrintAt }, + { "print.at.v", "vnnn", &cmdPrintAtV }, + { "discard.view.v", "v", &cmdDiscardView}, + { "clear.text.rect", "nnnnn", &cmdClearTextRect }, + { "set.upper.left", "nn", &cmdSetUpperLeft }, + { "set.menu", "s", &cmdSetMenu }, + { "set.menu.member", "sn", &cmdSetMenuItem }, + { "submit.menu", "", &cmdSubmitMenu }, + { "enable.member", "n", &cmdEnableItem }, + { "disable.member", "n", &cmdDisableItem }, + { "menu.input", "", &cmdMenuInput }, + { "show.obj.v", "v", &cmdShowObjV }, + { "open.dialogue", "", &cmdOpenDialogue }, + { "close.dialogue", "", &cmdCloseDialogue }, + { "mul.n", "vn", &cmdMulN }, + { "mul.v", "vv", &cmdMulV }, + { "div.n", "vn", &cmdDivN }, + { "div.v", "vv", &cmdDivV }, + { "close.window", "", &cmdCloseWindow }, + { "set.simple", "n", &cmdSetSimple }, + { "push.script", "", &cmdPushScript }, + { "pop.script", "", &cmdPopScript }, + { "hold.key", "", &cmdHoldKey }, + { "set.pri.base", "n", &cmdSetPriBase }, + { "discard.sound", "n", &cmdDiscardSound }, + { "hide.mouse", "", &cmdHideMouse }, + { "allow.menu", "n", &cmdAllowMenu }, + { "show.mouse", "", &cmdShowMouse }, + { "fence.mouse", "nnnn", &cmdFenceMouse }, + { "mouse.posn", "vv", &cmdMousePosn }, + { "release.key", "", &cmdReleaseKey }, + { "adj.ego.move.to.xy", "", &cmdAdjEgoMoveToXY } +}; + +void AgiEngine::setupOpcodes() { + if (getVersion() >= 0x2000) { + for (int i = 0; i <= ARRAYSIZE(insV2Test); ++i) + _agiCondCommands[i] = insV2Test[i].func; + for (int i = 0; i < ARRAYSIZE(insV2); ++i) + _agiCommands[i] = insV2[i].func; + + logicNamesTest = insV2Test; + logicNamesCmd = insV2; + } else { + for (int i = 0; i <= ARRAYSIZE(insV1Test); ++i) + _agiCondCommands[i] = insV1Test[i].func; + for (int i = 0; i < ARRAYSIZE(insV1); ++i) + _agiCommands[i] = insV1[i].func; + + logicNamesTest = insV1Test; + logicNamesCmd = insV1; + } +} + +} |