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-rw-r--r--engines/agi/opcodes.cpp381
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diff --git a/engines/agi/opcodes.cpp b/engines/agi/opcodes.cpp
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+++ b/engines/agi/opcodes.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "agi/agi.h"
+#include "agi/opcodes.h"
+
+namespace Agi {
+
+AgiInstruction *logicNamesTest;
+AgiInstruction *logicNamesCmd;
+
+AgiInstruction insV1Test[] = {
+ { "", "", &condUnknown }, // 00
+ { "equaln", "vn", &condEqual }, // 01
+ { "equalv", "vv", &condEqualV }, // 02
+ { "lessn", "vn", &condLess }, // 03
+ { "lessv", "vv", &condLessV }, // 04
+ { "greatern", "vn", &condGreater }, // 05
+ { "greaterv", "vv", &condGreaterV }, // 06
+ { "isset", "v", &condIsSetV1 }, // 07
+ { "has", "n", &condHasV1 }, // 08
+ { "said", "nnnn", &condSaid2 }, // 09
+ { "posn", "nnnnn", &condPosn }, // 0A
+ { "controller", "n", &condController }, // 0B
+ { "obj.in.room", "nv", &condObjInRoom }, // 0C
+ { "said", "nnnnnn", &condSaid3 }, // 0D
+ { "have.key", "", &condHaveKey }, // 0E
+ { "said", "nn", &condSaid1 }, // 0F
+ { "bit", "nv", &condBit }, // 10
+};
+
+AgiInstruction insV1[] = {
+ { "return", "", NULL }, // 00
+ { "increment", "v", &cmdIncrement }, // 01
+ { "decrement", "v", &cmdDecrement }, // 02
+ { "assignn", "vn", &cmdAssignN }, // 03
+ { "assignv", "vv", &cmdAssignV }, // 04
+ { "addn", "vn", &cmdAddN }, // 05
+ { "addv", "vv", &cmdAddV }, // 06
+ { "subn", "vn", &cmdSubN }, // 07
+ { "subv", "vv", &cmdSubV }, // 08
+ { "load.view", "n", &cmdLoadView }, // 09
+ { "animate.obj", "n", &cmdAnimateObj }, // 0A
+ { "new.room", "n", &cmdNewRoomV1 }, // 0B
+ { "draw.pic", "v", &cmdDrawPicV1 }, // 0C
+ { "print", "s", &cmdPrint }, // 0D TODO
+ { "status", "", &cmdStatus }, // 0E TODO
+ { "save.game", "", &cmdSaveGame }, // 0F TODO
+ { "restore.game", "", &cmdLoadGame }, // 10 TODO
+ { "init.disk", "", &cmdInitDisk }, // 11 TODO
+ { "restart.game", "", &cmdRestartGame }, // 12 TODO
+ { "random", "v", &cmdRandomV1 }, // 13
+ { "get", "n", &cmdGetV1 }, // 14
+ { "drop", "n", &cmdDrop }, // 15
+ { "draw", "n", &cmdDraw }, // 16 TODO
+ { "erase", "n", &cmdErase }, // 17 TODO
+ { "position", "nnn", &cmdPositionV1 }, // 18
+ { "position.v", "nvv", &cmdPositionFV1 }, // 19
+ { "get.posn", "nvv", &cmdGetPosn }, // 1A
+ { "set.cel", "nn", &cmdSetCel }, // 1B
+ { "set.loop", "nn", &cmdSetLoop }, // 1C
+ { "end.of.loop", "nn", &cmdEndOfLoopV1 }, // 1D
+ { "reverse.loop", "nn", &cmdReverseLoopV1 }, // 1E
+ { "move.obj", "nnnnn", &cmdMoveObj }, // 1F
+ { "set.view", "nn", &cmdSetView }, // 20
+ { "follow.ego", "nnn", &cmdFollowEgo }, // 21
+ { "block", "", &cmdBlock }, // 22
+ { "unblock", "", &cmdUnblock }, // 23
+ { "ignore.blocks", "n", &cmdIgnoreBlocks }, // 24
+ { "observe.blocks", "n", &cmdObserveBlocks }, // 25
+ { "wander", "n", &cmdWander }, // 26
+ { "reposition", "nvv", &cmdRepositionV1 }, // 27
+ { "stop.motion", "n", &cmdStopMotionV1 }, // 28
+ { "start.motion", "n", &cmdStartMotionV1 }, // 29
+ { "stop.cycling", "n", &cmdStopCycling }, // 2A
+ { "start.cycling", "n", &cmdStartCycling }, // 2B
+ { "stop.update", "n", &cmdStopUpdate }, // 2C
+ { "start.update", "n", &cmdStartUpdate }, // 2D
+ { "program.control", "", &cmdProgramControl }, // 2E
+ { "player.control", "", &cmdPlayerControl }, // 2F
+ { "set.priority", "nn", &cmdSetPriority }, // 30
+ { "release.priority", "n", &cmdReleasePriority }, // 31
+ { "add.to.pic", "nnnnnn", &cmdAddToPicV1 }, // 32
+ { "set.horizon", "n", &cmdSetHorizon }, // 33
+ { "ignore.horizon", "n", &cmdIgnoreHorizon }, // 34
+ { "observe.horizon", "n", &cmdObserveHorizon }, // 35
+ { "load.logics", "n", &cmdLoadLogic }, // 36 TODO
+ { "object.on.water", "n", &cmdObjectOnWater }, // 37
+ { "load.pic", "v", &cmdLoadPicV1 }, // 38
+ { "load.sound", "n", &cmdLoadSound }, // 39
+ { "sound", "nn", &cmdSound }, // 3A
+ { "stop.sound", "", &cmdStopSound }, // 3B
+ { "set.v", "v", &cmdSetV }, // 3C
+ { "reset.v", "v", &cmdResetV }, // 3D
+ { "toggle.v", "v", &cmdToggleV }, // 3E
+ { "new.room.v", "v", &cmdNewRoomVV1 }, // 3F TODO
+ { "call", "n", &cmdCallV1 }, // 40 TODO
+ { "quit", "", &cmdQuitV1 }, // 41
+ { "set.speed", "v", &cmdSetSpeed }, // 42
+ { "move.obj.v", "nvvvv", &cmdMoveObjF }, // 43
+ { "...", "nn", &cmdUnknown }, // 44
+ { "get.v", "v", &cmdUnknown }, // 45
+ { "assign.v", "vv", &cmdUnknown }, // 46
+ { "...", "n", &cmdUnknown }, // 47 # printvar.v
+ { "get.priority", "nv", &cmdGetPriority }, // 48
+ { "ignore.objs", "n", &cmdIgnoreObjs }, // 49
+ { "observe.objs", "n", &cmdObserveObjs }, // 4A
+ { "distance", "nnv", &cmdDistance }, // 4B
+ { "object.on.land", "n", &cmdObjectOnLand }, // 4C
+ { "...", "nv", &cmdUnknown }, // 4D # set.priority.f
+ { "...", "", &cmdUnknown }, // 4E # show.obj
+ { "load.logics", "n", &cmdLoadLogic }, // 4F # load.global.logics
+ { "display", "nnns", &cmdDisplay }, // 50 TODO: 4 vs 3 args
+ { "prevent.input???", "", &cmdUnknown }, // 51
+ { "...", "", &cmdUnknown }, // 52 # nop
+ { "...", "n", &cmdUnknown }, // 53 # text.screen
+ { "...", "", &cmdUnknown }, // 54 ???
+ { "stop.motion", "", &cmdStopMotion }, // 55 or force.update??
+ { "discard.view", "n", &cmdDiscardView }, // 56
+ { "discard.pic", "v", &cmdDiscardPic }, // 57
+ { "set.item.view", "nn", &cmdSetItemView }, // 58
+ { "...", "", &cmdUnknown }, // 59 # reverse.cycle
+ { "last.cel", "nv", &cmdLastCel }, // 5A
+ { "set.cel.v", "nv", &cmdSetCelF }, // 5B
+ { "...", "", &cmdUnknown }, // 5C # normal.cycle
+ { "load.view", "n", &cmdLoadView }, // 5D
+ { "...", "", &cmdUnknown }, // 5E
+ { "...", "", &cmdUnknown }, // 5F
+ { "setbit", "nv", &cmdUnknown }, // 60
+ { "...", "nv", &cmdUnknown }, // 61 # clearbit
+};
+
+AgiInstruction insV2Test[] = {
+ { "", "", &condUnknown }, // 00
+ { "equaln", "vn", &condEqual }, // 01
+ { "equalv", "vv", &condEqualV }, // 02
+ { "lessn", "vn", &condLess }, // 03
+ { "lessv", "vv", &condLessV }, // 04
+ { "greatern", "vn", &condGreater }, // 05
+ { "greaterv", "vv", &condGreaterV }, // 06
+ { "isset", "n", &condIsSet }, // 07
+ { "issetv", "v", &condIsSetV }, // 08
+ { "has", "n", &condHas }, // 09
+ { "obj.in.room", "nv", &condObjInRoom}, // 0A
+ { "posn", "nnnnn", &condPosn }, // 0B
+ { "controller", "n", &condController }, // 0C
+ { "have.key", "", &condHaveKey}, // 0D
+ { "said", "", &condSaid }, // 0E
+ { "compare.strings", "ss", &condCompareStrings }, // 0F
+ { "obj.in.box", "nnnnn", &condObjInBox }, // 10
+ { "center.posn", "nnnnn", &condCenterPosn }, // 11
+ { "right.posn", "nnnnn", &condRightPosn }, // 12
+ { "in.motion.using.mouse", "", &condUnknown13 } // 13
+};
+
+AgiInstruction insV2[] = {
+ { "return", "", NULL },
+ { "increment", "v", &cmdIncrement },
+ { "decrement", "v", &cmdDecrement },
+ { "assignn", "vn", &cmdAssignN },
+ { "assignv", "vv", &cmdAssignV },
+ { "addn", "vn", &cmdAddN },
+ { "addv", "vv", &cmdAddV },
+ { "subn", "vn", &cmdSubN },
+ { "subv", "vv", &cmdSubV },
+ { "lindirectv", "vv", &cmdLindirectV },
+ { "lindirect", "vv", &cmdRindirect },
+ { "lindirectn", "vn", &cmdLindirectN },
+ { "set", "n", &cmdSet },
+ { "reset", "n", &cmdReset },
+ { "toggle", "n", &cmdToggle },
+ { "set.v", "v", &cmdSetV },
+ { "reset.v", "v", &cmdResetV },
+ { "toggle.v", "v", &cmdToggleV },
+ { "new.room", "n", &cmdNewRoom },
+ { "new.room.v", "v", &cmdNewRoomF },
+ { "load.logics", "n", &cmdLoadLogic },
+ { "load.logics.v", "v", &cmdLoadLogicF },
+ { "call", "n", &cmdCall },
+ { "call.v", "v", &cmdCallF },
+ { "load.pic", "v", &cmdLoadPic },
+ { "draw.pic", "v", &cmdDrawPic },
+ { "show.pic", "", &cmdShowPic },
+ { "discard.pic", "v", &cmdDiscardPic },
+ { "overlay.pic", "v", &cmdOverlayPic },
+ { "show.pri.screen", "", &cmdShowPriScreen },
+ { "load.view", "n", &cmdLoadView },
+ { "load.view.v", "v", &cmdLoadViewF },
+ { "discard.view", "n", &cmdDiscardView },
+ { "animate.obj", "n", &cmdAnimateObj },
+ { "unanimate.all", "", &cmdUnanimateAll },
+ { "draw", "n", &cmdDraw },
+ { "erase", "n", &cmdErase },
+ { "position", "nnn", &cmdPosition },
+ { "position.v", "nvv", &cmdPositionF },
+ { "get.posn", "nvv", &cmdGetPosn },
+ { "reposition", "nvv", &cmdReposition },
+ { "set.view", "nn", &cmdSetView },
+ { "set.view.v", "nv", &cmdSetViewF },
+ { "set.loop", "nn", &cmdSetLoop },
+ { "set.loop.v", "nv", &cmdSetLoopF },
+ { "fix.loop", "n", &cmdFixLoop },
+ { "release.loop", "n", &cmdReleaseLoop },
+ { "set.cel", "nn", &cmdSetCel },
+ { "set.cel.v", "nv", &cmdSetCelF },
+ { "last.cel", "nv", &cmdLastCel },
+ { "current.cel", "nv", &cmdCurrentCel },
+ { "current.loop", "nv", &cmdCurrentLoop },
+ { "current.view", "nv", &cmdCurrentView },
+ { "number.of.loops", "nv", &cmdNumberOfLoops },
+ { "set.priority", "nn", &cmdSetPriority },
+ { "set.priority.v", "nv", &cmdSetPriorityF },
+ { "release.priority", "n", &cmdReleasePriority },
+ { "get.priority", "nn", &cmdGetPriority },
+ { "stop.update", "n", &cmdStopUpdate },
+ { "start.update", "n", &cmdStartUpdate },
+ { "force.update", "n", &cmdForceUpdate },
+ { "ignore.horizon", "n", &cmdIgnoreHorizon },
+ { "observe.horizon", "n", &cmdObserveHorizon },
+ { "set.horizon", "n", &cmdSetHorizon },
+ { "object.on.water", "n", &cmdObjectOnWater },
+ { "object.on.land", "n", &cmdObjectOnLand },
+ { "object.on.anything", "n", &cmdObjectOnAnything },
+ { "ignore.objs", "n", &cmdIgnoreObjs },
+ { "observe.objs", "n", &cmdObserveObjs },
+ { "distance", "nnv", &cmdDistance },
+ { "stop.cycling", "n", &cmdStopCycling },
+ { "start.cycling", "n", &cmdStartCycling },
+ { "normal.cycle", "n", &cmdNormalCycle },
+ { "end.of.loop", "nn", &cmdEndOfLoop },
+ { "reverse.cycle", "n", &cmdReverseCycle },
+ { "reverse.loop", "nn", &cmdReverseLoop },
+ { "cycle.time", "nv", &cmdCycleTime },
+ { "stop.motion", "n", &cmdStopMotion },
+ { "start.motion", "n", &cmdStartMotion },
+ { "step.size", "nv", &cmdStepSize },
+ { "step.time", "nv", &cmdStepTime },
+ { "move.obj", "nnnnn", &cmdMoveObj },
+ { "move.obj.v", "nvvvv", &cmdMoveObjF },
+ { "follow.ego", "nnn", &cmdFollowEgo },
+ { "wander", "n", &cmdWander },
+ { "normal.motion", "n", &cmdNormalMotion },
+ { "set.dir", "nv", &cmdSetDir },
+ { "get.dir", "nv", &cmdGetDir },
+ { "ignore.blocks", "n", &cmdIgnoreBlocks },
+ { "observe.blocks", "n", &cmdObserveBlocks },
+ { "block", "nnnn", &cmdBlock },
+ { "unblock", "", &cmdUnblock },
+ { "get", "n", &cmdGet },
+ { "get.v", "v", &cmdGetF },
+ { "drop", "n", &cmdDrop },
+ { "put", "nn", &cmdPut },
+ { "put.v", "vv", &cmdPutF },
+ { "get.room.v", "vv", &cmdGetRoomF },
+ { "load.sound", "n", &cmdLoadSound },
+ { "sound", "nn", &cmdSound },
+ { "stop.sound", "", &cmdStopSound },
+ { "print", "s", &cmdPrint },
+ { "print.v", "v", &cmdPrintF },
+ { "display", "nns", &cmdDisplay },
+ { "display.v", "vvv", &cmdDisplayF },
+ { "clear.lines", "nns", &cmdClearLines },
+ { "text.screen", "", &cmdTextScreen },
+ { "graphics", "", &cmdGraphics },
+ { "set.cursor.char", "s", &cmdSetCursorChar },
+ { "set.text.attribute", "nn", &cmdSetTextAttribute },
+ { "shake.screen", "n", &cmdShakeScreen },
+ { "configure.screen", "nnn", &cmdConfigureScreen },
+ { "status.line.on", "", &cmdStatusLineOn },
+ { "status.line.off", "", &cmdStatusLineOff },
+ { "set.string", "ns", &cmdSetString },
+ { "get.string", "ns", &cmdGetString },
+ { "word.to.string", "nn", &cmdWordToString },
+ { "parse", "n", &cmdParse },
+ { "get.num", "nv", &cmdGetNum },
+ { "prevent.input", "", &cmdPreventInput },
+ { "accept.input", "", &cmdAcceptInput },
+ { "set.key", "nnn", &cmdSetKey },
+ { "add.to.pic", "nnnnnnn", &cmdAddToPic },
+ { "add.to.pic.v", "vvvvvvv", &cmdAddToPicF },
+ { "status", "", &cmdStatus },
+ { "save.game", "", &cmdSaveGame },
+ { "restore.game", "", &cmdLoadGame },
+ { "init.disk", "", &cmdInitDisk },
+ { "restart.game", "", &cmdRestartGame },
+ { "show.obj", "n", &cmdShowObj },
+ { "random", "nnv", &cmdRandom },
+ { "program.control", "", &cmdProgramControl },
+ { "player.control", "", &cmdPlayerControl },
+ { "obj.status.v", "v", &cmdObjStatusF },
+ { "quit", "n", &cmdQuit },
+ { "show.mem", "", &cmdShowMem },
+ { "pause", "", &cmdPause },
+ { "echo.line", "", &cmdEchoLine },
+ { "cancel.line", "", &cmdCancelLine },
+ { "init.joy", "", &cmdInitJoy },
+ { "toggle.monitor", "", &cmdToggleMonitor },
+ { "version", "", &cmdVersion },
+ { "script.size", "n", &cmdScriptSize },
+ { "set.game.id", "s", &cmdSetGameID },
+ { "log", "s", &cmdLog },
+ { "set.scan.start", "", &cmdSetScanStart },
+ { "reset.scan.start", "", &cmdResetScanStart },
+ { "reposition.to", "nnn", &cmdRepositionTo },
+ { "reposition.to.v", "nvv", &cmdRepositionToF },
+ { "trace.on", "", &cmdTraceOn },
+ { "trace.info", "nnn", &cmdTraceInfo },
+ { "print.at", "snnn", &cmdPrintAt },
+ { "print.at.v", "vnnn", &cmdPrintAtV },
+ { "discard.view.v", "v", &cmdDiscardView},
+ { "clear.text.rect", "nnnnn", &cmdClearTextRect },
+ { "set.upper.left", "nn", &cmdSetUpperLeft },
+ { "set.menu", "s", &cmdSetMenu },
+ { "set.menu.member", "sn", &cmdSetMenuItem },
+ { "submit.menu", "", &cmdSubmitMenu },
+ { "enable.member", "n", &cmdEnableItem },
+ { "disable.member", "n", &cmdDisableItem },
+ { "menu.input", "", &cmdMenuInput },
+ { "show.obj.v", "v", &cmdShowObjV },
+ { "open.dialogue", "", &cmdOpenDialogue },
+ { "close.dialogue", "", &cmdCloseDialogue },
+ { "mul.n", "vn", &cmdMulN },
+ { "mul.v", "vv", &cmdMulV },
+ { "div.n", "vn", &cmdDivN },
+ { "div.v", "vv", &cmdDivV },
+ { "close.window", "", &cmdCloseWindow },
+ { "set.simple", "n", &cmdSetSimple },
+ { "push.script", "", &cmdPushScript },
+ { "pop.script", "", &cmdPopScript },
+ { "hold.key", "", &cmdHoldKey },
+ { "set.pri.base", "n", &cmdSetPriBase },
+ { "discard.sound", "n", &cmdDiscardSound },
+ { "hide.mouse", "", &cmdHideMouse },
+ { "allow.menu", "n", &cmdAllowMenu },
+ { "show.mouse", "", &cmdShowMouse },
+ { "fence.mouse", "nnnn", &cmdFenceMouse },
+ { "mouse.posn", "vv", &cmdMousePosn },
+ { "release.key", "", &cmdReleaseKey },
+ { "adj.ego.move.to.xy", "", &cmdAdjEgoMoveToXY }
+};
+
+void AgiEngine::setupOpcodes() {
+ if (getVersion() >= 0x2000) {
+ for (int i = 0; i <= ARRAYSIZE(insV2Test); ++i)
+ _agiCondCommands[i] = insV2Test[i].func;
+ for (int i = 0; i < ARRAYSIZE(insV2); ++i)
+ _agiCommands[i] = insV2[i].func;
+
+ logicNamesTest = insV2Test;
+ logicNamesCmd = insV2;
+ } else {
+ for (int i = 0; i <= ARRAYSIZE(insV1Test); ++i)
+ _agiCondCommands[i] = insV1Test[i].func;
+ for (int i = 0; i < ARRAYSIZE(insV1); ++i)
+ _agiCommands[i] = insV1[i].func;
+
+ logicNamesTest = insV1Test;
+ logicNamesCmd = insV1;
+ }
+}
+
+}