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Diffstat (limited to 'engines/agi/preagi_mickey.cpp')
-rw-r--r--engines/agi/preagi_mickey.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp
index e017744a5d..7d14ad1bc5 100644
--- a/engines/agi/preagi_mickey.cpp
+++ b/engines/agi/preagi_mickey.cpp
@@ -571,7 +571,7 @@ void Mickey::PlaySound(ENUM_MSA_SOUND iSound) {
void Mickey::debug() {
char szLine[41] = {0};
- //ClearScreen(IDA_DEFAULT); // TODO
+ _vm->clearScreen(IDA_DEFAULT);
sprintf(szLine, IDS_MSA_DEBUG_ROOM, game.iRoom);
_vm->drawStr(5, 10, IDA_DEFAULT, szLine);
@@ -924,7 +924,7 @@ void Mickey::printStory() {
readExe(IDO_MSA_GAME_STORY, (uint8 *)buffer, sizeof(buffer));
- //ClearScreen(IDA_DEFAULT); // TODO
+ _vm->clearScreen(IDA_DEFAULT);
for (iRow = 0; iRow < 25; iRow++) {
strcpy(szLine, buffer + pBuf);
_vm->drawStr(iRow, 0, IDA_DEFAULT, szLine);
@@ -934,7 +934,7 @@ void Mickey::printStory() {
_vm->_system->updateScreen(); // TODO: this should go in the game's main loop
_vm->waitAnyKey();
- //ClearScreen(IDA_DEFAULT); // TODO
+ _vm->clearScreen(IDA_DEFAULT);
for (iRow = 0; iRow < 21; iRow++) {
strcpy(szLine, buffer + pBuf);
_vm->drawStr(iRow, 0, IDA_DEFAULT, szLine); // TODO
@@ -1105,7 +1105,7 @@ void Mickey::inventory() {
sprintf(szCrystals, IDS_MSA_CRYSTALS, IDS_MSA_CRYSTAL_NO[game.nXtals]);
- // ClearScreen(IDA_DEFAULT);
+ _vm->clearScreen(IDA_DEFAULT);
_vm->drawStr(IDI_MSA_ROW_INV_TITLE, IDI_MSA_COL_INV_TITLE, IDA_DEFAULT, IDS_MSA_INVENTORY);
_vm->drawStr(IDI_MSA_ROW_INV_CRYSTALS, IDI_MSA_COL_INV_ITEMS, IDA_DEFAULT, szCrystals);
@@ -1119,7 +1119,7 @@ void Mickey::inventory() {
_vm->_system->updateScreen(); // TODO: this should go in the game's main loop
_vm->waitAnyKey();
- //ClearScreen(IDA_DEFAULT); // TODO
+ _vm->clearScreen(IDA_DEFAULT);
}
void Mickey::randomize() {