aboutsummaryrefslogtreecommitdiff
path: root/engines/agi/savegame.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/agi/savegame.h')
-rw-r--r--engines/agi/savegame.h79
1 files changed, 0 insertions, 79 deletions
diff --git a/engines/agi/savegame.h b/engines/agi/savegame.h
deleted file mode 100644
index 9d7ce30cda..0000000000
--- a/engines/agi/savegame.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2006 The ScummVM project
- *
- * Copyright (C) 1999-2001 Sarien Team
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef AGI_SAVEGAME_H
-#define AGI_SAVEGAME_H
-
-#include "agi/agi.h"
-
-class Common::File;
-
-namespace Agi {
-
-#define ADD_PIC 1
-#define ADD_VIEW 2
-
-class AgiEngine;
-class SpritesMgr;
-class GfxMgr;
-class SoundMgr;
-class PictureMgr;
-
-class SaveGameMgr {
-private:
-
- AgiEngine *_vm;
- SpritesMgr *_sprites;
- GfxMgr *_gfx;
- SoundMgr *_sound;
- PictureMgr *_picture;
-
- void write_string(Common::File *f, const char *s);
- void read_string(Common::File *f, char *s);
- void write_bytes(Common::File *f, const char *s, int16 size);
- void read_bytes(Common::File *f, char *s, int16 size);
- int save_game(char *s, const char *d);
- int load_game(char *s);
- int select_slot();
-
-public:
- SaveGameMgr(AgiEngine *agi, SpritesMgr *sprites,
- GfxMgr *gfx,
- SoundMgr *sound, PictureMgr *picture) {
- _vm = agi;
- _sprites = sprites;
- _gfx = gfx;
- _sound = sound;
- _picture = picture;
- }
-
- int savegame_dialog();
- int loadgame_dialog();
- int savegame_simple();
- int loadgame_simple();
-};
-
-} // End of namespace Agi
-
-#endif /* AGI_SAVEGAME_H */