diff options
Diffstat (limited to 'engines/agi/saveload.cpp')
| -rw-r--r-- | engines/agi/saveload.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index f919a9a7e4..48d238a047 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -59,7 +59,7 @@ int AgiEngine::saveGame(Common::String fileName, Common::String description) {  	Common::OutSaveFile *out;  	int result = errOK; -	debugC(3, kDebugLevelMain | kDebugLevelSavegame, "AgiEngine::saveGame(%s, %s)", fileName.c_str(), description); +	debugC(3, kDebugLevelMain | kDebugLevelSavegame, "AgiEngine::saveGame(%s, %s)", fileName.c_str(), description.c_str());  	if (!(out = _saveFileMan->openForSaving(fileName))) {  		warning("Can't create file '%s', game not saved", fileName.c_str());  		return errBadFileOpen; @@ -242,7 +242,7 @@ int AgiEngine::saveGame(Common::String fileName, Common::String description) {  		warning("Can't write file '%s'. (Disk full?)", fileName.c_str());  		result = errIOError;  	} else -		debugC(1, kDebugLevelMain | kDebugLevelSavegame, "Saved game %s in file %s", description, fileName.c_str()); +		debugC(1, kDebugLevelMain | kDebugLevelSavegame, "Saved game %s in file %s", description.c_str(), fileName.c_str());  	delete out;  	debugC(3, kDebugLevelMain | kDebugLevelSavegame, "Closed %s", fileName.c_str());  | 
