diff options
Diffstat (limited to 'engines/agi/saveload.cpp')
-rw-r--r-- | engines/agi/saveload.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index 3cebbf50c8..1bcabd507f 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -300,7 +300,7 @@ int AgiEngine::loadGame(const Common::String &fileName, bool checkId) { _game.state = (State)in->readByte(); in->read(loadId, 8); - if (strcmp(loadId, _game.id) && checkId) { + if (strcmp(loadId, _game.id) != 0 && checkId) { delete in; warning("This save seems to be from a different AGI game (save from %s, running %s), not loaded", loadId, _game.id); return errBadFileOpen; @@ -331,7 +331,7 @@ int AgiEngine::loadGame(const Common::String &fileName, bool checkId) { warning("Since your game was only detected via the fallback detector, there is no possibility to assure the save is compatible with your game version"); debug(0, "The game used for saving is \"%s\".", md5); - } else if (strcmp(md5, getGameMD5())) { + } else if (strcmp(md5, getGameMD5()) != 0) { warning("Game was saved with different gamedata - you may encounter problems"); debug(0, "Your game is \"%s\" and save is \"%s\".", getGameMD5(), md5); |