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-rw-r--r--engines/agi/text.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp
index dda904ee94..7d9ef7e5c0 100644
--- a/engines/agi/text.cpp
+++ b/engines/agi/text.cpp
@@ -277,10 +277,10 @@ char *word_wrap_string(char *str, int *len) {
*/
void close_window() {
debugC(4, kDebugLevelText, "close window");
- erase_both();
+ _sprites->erase_both();
erase_textbox(); /* remove window, if any */
- blit_both();
- commit_both(); /* redraw sprites */
+ _sprites->blit_both();
+ _sprites->commit_both(); /* redraw sprites */
game.has_window = false;
}
@@ -293,9 +293,9 @@ void close_window() {
int message_box(const char *s) {
int k;
- erase_both();
+ _sprites->erase_both();
blit_textbox(s, -1, -1, -1);
- blit_both();
+ _sprites->blit_both();
k = wait_key();
debugC(4, kDebugLevelText, "wait_key returned %02x", k);
close_window();
@@ -316,7 +316,7 @@ int selection_box(const char *m, const char **b) {
int rc = -1;
int bx[5], by[5];
- erase_both();
+ _sprites->erase_both();
blit_textbox(m, -1, -1, -1);
x = game.window.x1 + 5 * CHAR_COLS / 2;
@@ -342,7 +342,7 @@ int selection_box(const char *m, const char **b) {
x += CHAR_COLS * strlen(b[i]) + s;
}
- blit_both();
+ _sprites->blit_both();
/* clear key queue */
while (keypress()) {