diff options
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/agi.h | 4 | ||||
-rw-r--r-- | engines/agi/graphics.cpp | 8 | ||||
-rw-r--r-- | engines/agi/menu.cpp | 2 | ||||
-rw-r--r-- | engines/agi/op_test.cpp | 6 | ||||
-rw-r--r-- | engines/agi/picture.cpp | 6 | ||||
-rw-r--r-- | engines/agi/saveload.cpp | 24 | ||||
-rw-r--r-- | engines/agi/text.cpp | 4 |
7 files changed, 27 insertions, 27 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index df19f55b52..1bee78e765 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -92,7 +92,7 @@ typedef signed int Err; #define CRYPT_KEY_SIERRA "Avis Durgan" #define CRYPT_KEY_AGDS "Alex Simkin" -#define MSG_BOX_COLOUR 0x0f // White +#define MSG_BOX_COLOR 0x0f // White #define MSG_BOX_TEXT 0x00 // Black #define MSG_BOX_LINE 0x04 // Red #define BUTTON_BORDER 0x00 // Black @@ -935,7 +935,7 @@ public: private: // Some submethods of testIfCode uint8 testObjRight(uint8, uint8, uint8, uint8, uint8); - uint8 testObjCentre(uint8, uint8, uint8, uint8, uint8); + uint8 testObjCenter(uint8, uint8, uint8, uint8, uint8); uint8 testObjInBox(uint8, uint8, uint8, uint8, uint8); uint8 testPosn(uint8, uint8, uint8, uint8, uint8); uint8 testSaid(uint8, uint8 *); diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp index 58982a2931..d0bc83d4c4 100644 --- a/engines/agi/graphics.cpp +++ b/engines/agi/graphics.cpp @@ -685,14 +685,14 @@ void GfxMgr::drawFrame(int x1, int y1, int x2, int y2, int c1, int c2) { } } -void GfxMgr::drawBox(int x1, int y1, int x2, int y2, int colour1, int colour2, int m) { +void GfxMgr::drawBox(int x1, int y1, int x2, int y2, int color1, int color2, int m) { x1 += m; y1 += m; x2 -= m; y2 -= m; - drawRectangle(x1, y1, x2, y2, colour1); - drawFrame(x1 + 2, y1 + 2, x2 - 2, y2 - 2, colour2, colour2); + drawRectangle(x1, y1, x2, y2, color1); + drawFrame(x1 + 2, y1 + 2, x2 - 2, y2 - 2, color2, color2); flushBlock(x1, y1, x2, y2); } @@ -752,7 +752,7 @@ void GfxMgr::rawDrawButton(int x, int y, const char *s, int fgcolor, int bgcolor // Draw a filled rectangle that's larger than the button. Used for drawing // a border around the button as the button itself is drawn after this. - drawRectangle(x1, y1, x2, y2, border ? BUTTON_BORDER : MSG_BOX_COLOUR); + drawRectangle(x1, y1, x2, y2, border ? BUTTON_BORDER : MSG_BOX_COLOR); while (*s) { putTextCharacter(0, x + textOffset, y + textOffset, *s++, fgcolor, bgcolor); diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp index 5ec4908e4a..b62bcd9ad8 100644 --- a/engines/agi/menu.cpp +++ b/engines/agi/menu.cpp @@ -117,7 +117,7 @@ void Menu::drawMenuOptionHilite(int hMenu, int vMenu) { AgiMenuOption *d = getMenuOption(hMenu, vMenu); // Disabled menu items are "greyed out" with a checkerboard effect, - // rather than having a different colour. -- dsymonds + // rather than having a different color. -- dsymonds _vm->printText(d->text, 0, m->wincol + 1, vMenu + 2, m->width + 2, MENU_BG, MENU_FG, !d->enabled); } diff --git a/engines/agi/op_test.cpp b/engines/agi/op_test.cpp index ab4f6cadc5..f5234d4e6c 100644 --- a/engines/agi/op_test.cpp +++ b/engines/agi/op_test.cpp @@ -132,8 +132,8 @@ uint8 AgiEngine::testObjInBox(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { v->yPos >= y1 && v->xPos + v->xSize - 1 <= x2 && v->yPos <= y2; } -// if n is in centre of box -uint8 AgiEngine::testObjCentre(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { +// if n is in center of box +uint8 AgiEngine::testObjCenter(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { VtEntry *v = &_game.viewTable[n]; return v->xPos + v->xSize / 2 >= x1 && @@ -311,7 +311,7 @@ int AgiEngine::testIfCode(int lognum) { ec = testObjInBox(p[0], p[1], p[2], p[3], p[4]); break; case 0x11: - ec = testObjCentre(p[0], p[1], p[2], p[3], p[4]); + ec = testObjCenter(p[0], p[1], p[2], p[3], p[4]); break; case 0x12: ec = testObjRight(p[0], p[1], p[2], p[3], p[4]); diff --git a/engines/agi/picture.cpp b/engines/agi/picture.cpp index 47b72cc8c6..d17fe1d497 100644 --- a/engines/agi/picture.cpp +++ b/engines/agi/picture.cpp @@ -601,7 +601,7 @@ void PictureMgr::drawPicture() { _patCode = nextByte(); plotBrush(); break; - case 0xf0: // set colour on screen (AGI pic v2) + case 0xf0: // set color on screen (AGI pic v2) if (_pictureVersion == AGIPIC_V15) break; @@ -615,7 +615,7 @@ void PictureMgr::drawPicture() { _scrColor &= 0xF; // for v3 drawing diff _scrOn = true; _priOn = false; - } else if (_pictureVersion == AGIPIC_V15) { // set colour on screen + } else if (_pictureVersion == AGIPIC_V15) { // set color on screen _scrColor = nextByte(); _scrColor &= 0xF; _scrOn = true; @@ -623,7 +623,7 @@ void PictureMgr::drawPicture() { _scrOn = false; } break; - case 0xf2: // set colour on priority (AGI pic v2) + case 0xf2: // set color on priority (AGI pic v2) if (_pictureVersion == AGIPIC_V15) break; diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index 9194cc642c..13e7215180 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -597,7 +597,7 @@ int AgiEngine::selectSlot() { int hm = 1, vm = 3; // box margins int xmin, xmax, slotClicked; char desc[NUM_VISIBLE_SLOTS][40]; - int textCentre, buttonLength, buttonX[2], buttonY; + int textCenter, buttonLength, buttonX[2], buttonY; const char *buttonText[] = { " OK ", "Cancel", NULL }; _noSaveLoadAllowed = true; @@ -606,10 +606,10 @@ int AgiEngine::selectSlot() { getSavegameDescription(_firstSlot + i, desc[i]); } - textCentre = GFX_WIDTH / CHAR_LINES / 2; + textCenter = GFX_WIDTH / CHAR_LINES / 2; buttonLength = 6; - buttonX[0] = (textCentre - 3 * buttonLength / 2) * CHAR_COLS; - buttonX[1] = (textCentre + buttonLength / 2) * CHAR_COLS; + buttonX[0] = (textCenter - 3 * buttonLength / 2) * CHAR_COLS; + buttonX[1] = (textCenter + buttonLength / 2) * CHAR_COLS; buttonY = (vm + 17) * CHAR_LINES; for (i = 0; i < 2; i++) @@ -642,8 +642,8 @@ int AgiEngine::selectSlot() { for (i = 0; i < NUM_VISIBLE_SLOTS; i++) { sprintf(dstr, "[%2d. %-28.28s]", i + _firstSlot, desc[i]); printText(dstr, 0, hm + 1, vm + 4 + i, - (40 - 2 * hm) - 1, i == active ? MSG_BOX_COLOUR : MSG_BOX_TEXT, - i == active ? MSG_BOX_TEXT : MSG_BOX_COLOUR); + (40 - 2 * hm) - 1, i == active ? MSG_BOX_COLOR : MSG_BOX_TEXT, + i == active ? MSG_BOX_TEXT : MSG_BOX_COLOR); } char upArrow[] = "^"; @@ -651,11 +651,11 @@ int AgiEngine::selectSlot() { char scrollBar[] = " "; for (i = 1; i < NUM_VISIBLE_SLOTS - 1; i++) - printText(scrollBar, 35, hm + 1, vm + 4 + i, 1, MSG_BOX_COLOUR, 7, true); + printText(scrollBar, 35, hm + 1, vm + 4 + i, 1, MSG_BOX_COLOR, 7, true); printText(upArrow, 35, hm + 1, vm + 4, 1, 8, 7); printText(downArrow, 35, hm + 1, vm + 4 + NUM_VISIBLE_SLOTS - 1, 1, 8, 7); - printText(scrollBar, 35, hm + 1, vm + 4 + sbPos, 1, MSG_BOX_COLOUR, MSG_BOX_TEXT); + printText(scrollBar, 35, hm + 1, vm + 4 + sbPos, 1, MSG_BOX_COLOR, MSG_BOX_TEXT); oldActive = active; oldFirstSlot = _firstSlot; @@ -808,7 +808,7 @@ int AgiEngine::saveGameDialog() { do { drawWindow(hp, vp, GFX_WIDTH - hp, GFX_HEIGHT - vp); printText("Select a slot in which you wish to\nsave the game:", - 0, hm + 1, vm + 1, w, MSG_BOX_TEXT, MSG_BOX_COLOUR); + 0, hm + 1, vm + 1, w, MSG_BOX_TEXT, MSG_BOX_COLOR); slot = selectSlot(); if (slot + _firstSlot == 0) messageBox("That slot is for Autosave only."); @@ -819,7 +819,7 @@ int AgiEngine::saveGameDialog() { drawWindow(hp, vp + 5 * CHAR_LINES, GFX_WIDTH - hp, GFX_HEIGHT - vp - 9 * CHAR_LINES); printText("Enter a description for this game:", - 0, hm + 1, vm + 6, w, MSG_BOX_TEXT, MSG_BOX_COLOUR); + 0, hm + 1, vm + 6, w, MSG_BOX_TEXT, MSG_BOX_COLOR); _gfx->drawRectangle(3 * CHAR_COLS, 11 * CHAR_LINES - 1, 37 * CHAR_COLS, 12 * CHAR_LINES, MSG_BOX_TEXT); _gfx->flushBlock(3 * CHAR_COLS, 11 * CHAR_LINES - 1, @@ -844,7 +844,7 @@ int AgiEngine::saveGameDialog() { for (numChars = 0; numChars < 28 && name[numChars]; numChars++) handleGetstring(name[numChars]); - _gfx->printCharacter(numChars + 3, 11, _game.cursorChar, MSG_BOX_COLOUR, MSG_BOX_TEXT); + _gfx->printCharacter(numChars + 3, 11, _game.cursorChar, MSG_BOX_COLOR, MSG_BOX_TEXT); do { mainCycle(); } while (_game.inputMode == INPUT_GETSTRING); @@ -902,7 +902,7 @@ int AgiEngine::loadGameDialog() { drawWindow(hp, vp, GFX_WIDTH - hp, GFX_HEIGHT - vp); printText("Select a game which you wish to\nrestore:", - 0, hm + 1, vm + 1, w, MSG_BOX_TEXT, MSG_BOX_COLOUR); + 0, hm + 1, vm + 1, w, MSG_BOX_TEXT, MSG_BOX_COLOR); slot = selectSlot(); diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp index af3881170a..f85c4c1cdd 100644 --- a/engines/agi/text.cpp +++ b/engines/agi/text.cpp @@ -166,7 +166,7 @@ void AgiEngine::blitTextbox(const char *p, int y, int x, int len) { drawWindow(xoff, yoff, xoff + w - 1, yoff + h - 1); printText2(2, msg, 0, CHAR_COLS + xoff, CHAR_LINES + yoff, - len + 1, MSG_BOX_TEXT, MSG_BOX_COLOUR); + len + 1, MSG_BOX_TEXT, MSG_BOX_COLOR); free(msg); @@ -730,7 +730,7 @@ void AgiEngine::drawWindow(int x1, int y1, int x2, int y2) { debugC(4, kDebugLevelText, "x1=%d, y1=%d, x2=%d, y2=%d", x1, y1, x2, y2); _gfx->saveBlock(x1, y1, x2, y2, _game.window.buffer); - _gfx->drawBox(x1, y1, x2, y2, MSG_BOX_COLOUR, MSG_BOX_LINE, 2); + _gfx->drawBox(x1, y1, x2, y2, MSG_BOX_COLOR, MSG_BOX_LINE, 2); } } // End of namespace Agi |