diff options
Diffstat (limited to 'engines/agos/event.cpp')
-rw-r--r-- | engines/agos/event.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 5303e6db45..250ff2fcfd 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -257,12 +257,12 @@ void AGOSEngine::processVgaEvents() { scrollEvent(); vte = _nextVgaTimerToProcess; break; - case IMAGE_EVENT2: - imageEvent2(vte, curZoneNum); + case PLAYER_DAMAGE_EVENT: + playerDamageEvent(vte, curZoneNum); vte = _nextVgaTimerToProcess; break; - case IMAGE_EVENT3: - imageEvent3(vte, curZoneNum); + case MONSTER_DAMAGE_EVENT: + monsterDamageEvent(vte, curZoneNum); vte = _nextVgaTimerToProcess; break; default: @@ -378,7 +378,7 @@ void AGOSEngine::drawStuff(const byte *src, uint xoffs) { _system->unlockScreen(); } -void AGOSEngine::imageEvent2(VgaTimerEntry * vte, uint dx) { +void AGOSEngine::playerDamageEvent(VgaTimerEntry * vte, uint dx) { // Draws damage indicator gauge when player hit _nextVgaTimerToProcess = vte + 1; @@ -400,7 +400,7 @@ void AGOSEngine::imageEvent2(VgaTimerEntry * vte, uint dx) { } } -void AGOSEngine::imageEvent3(VgaTimerEntry * vte, uint dx) { +void AGOSEngine::monsterDamageEvent(VgaTimerEntry * vte, uint dx) { // Draws damage indicator gauge when monster hit _nextVgaTimerToProcess = vte + 1; |