diff options
Diffstat (limited to 'engines/agos/saveload.cpp')
-rw-r--r-- | engines/agos/saveload.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 37907024b6..956d3aed32 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -32,9 +32,9 @@ #include "agos/agos.h" #include "agos/intern.h" -namespace Simon { +namespace AGOS { -int SimonEngine::countSaveGames() { +int AGOSEngine::countSaveGames() { Common::InSaveFile *f; uint i = 1; bool marks[256]; @@ -54,7 +54,7 @@ int SimonEngine::countSaveGames() { return i; } -int SimonEngine::displaySaveGameList(int curpos, bool load, char *dst) { +int AGOSEngine::displaySaveGameList(int curpos, bool load, char *dst) { int slot, last_slot; Common::InSaveFile *in; @@ -107,7 +107,7 @@ int SimonEngine::displaySaveGameList(int curpos, bool load, char *dst) { return slot - curpos; } -char *SimonEngine::genSaveName(int slot) { +char *AGOSEngine::genSaveName(int slot) { static char buf[15]; if (getGameType() == GType_FF) { @@ -128,7 +128,7 @@ char *SimonEngine::genSaveName(int slot) { return buf; } -void SimonEngine::quickLoadOrSave() { +void AGOSEngine::quickLoadOrSave() { // The demo of Simon 1 (DOS Floppy) is missing too many segments // and the Feeble Files doesn't always allow a load or save if (getGameId() == GID_SIMON1DEMO || getGameType() == GType_FF) @@ -173,7 +173,7 @@ void SimonEngine::quickLoadOrSave() { _saveLoadType = 0; } -void SimonEngine::listSaveGames(char *buf) { +void AGOSEngine::listSaveGames(char *buf) { int i; disableFileBoxes(); @@ -207,7 +207,7 @@ const byte hebrewKeyTable[96] = { 123, 124, 125, 126, 127, }; -void SimonEngine::userGame(bool load) { +void AGOSEngine::userGame(bool load) { time_t save_time; int number_of_savegames; int i, name_len, result; @@ -382,7 +382,7 @@ get_out:; } while (i == _timer4); } -int SimonEngine::userGameGetKey(bool *b, char *buf) { +int AGOSEngine::userGameGetKey(bool *b, char *buf) { HitArea *ha; *b = true; @@ -434,12 +434,12 @@ int SimonEngine::userGameGetKey(bool *b, char *buf) { } } -void SimonEngine::disableFileBoxes() { +void AGOSEngine::disableFileBoxes() { for (int i = 208; i != 214; i++) disableBox(i); } -void SimonEngine::userGameBackSpace(WindowBlock *window, int x, byte b) { +void AGOSEngine::userGameBackSpace(WindowBlock *window, int x, byte b) { byte old_text; windowPutChar(window, x, b); @@ -460,7 +460,7 @@ void SimonEngine::userGameBackSpace(WindowBlock *window, int x, byte b) { windowPutChar(window, 8); } -void SimonEngine::fileError(WindowBlock *window, bool save_error) { +void AGOSEngine::fileError(WindowBlock *window, bool save_error) { HitArea *ha; const char *string1, *string2; @@ -576,7 +576,7 @@ loop:; undefineBox(0x7FFF); } -bool SimonEngine::saveGame(uint slot, char *caption) { +bool AGOSEngine::saveGame(uint slot, char *caption) { Common::WriteStream *f; uint item_index, num_item, i, j; TimeEvent *te; @@ -683,7 +683,7 @@ bool SimonEngine::saveGame(uint slot, char *caption) { return result; } -bool SimonEngine::loadGame(uint slot) { +bool AGOSEngine::loadGame(uint slot) { char ident[100]; Common::SeekableReadStream *f = NULL; uint num, item_index, i, j; @@ -818,4 +818,4 @@ bool SimonEngine::loadGame(uint slot) { return true; } -} // End of namespace Simon +} // End of namespace AGOS |