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-rw-r--r--engines/agos/script.cpp3291
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diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp
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+++ b/engines/agos/script.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Item script opcodes for Simon1/Simon2
+
+#include "common/stdafx.h"
+
+#include "common/system.h"
+
+#include "agos/animation.h"
+#include "agos/agos.h"
+
+#ifdef _WIN32_WCE
+extern bool isSmartphone(void);
+#endif
+
+namespace AGOS {
+
+void AGOSEngine::setupCommonOpcodes(OpcodeProc *op) {
+ // A sensible set of opcodes for Simon 1 and later.
+
+ op[1] = &AGOSEngine::o_at;
+ op[2] = &AGOSEngine::o_notAt;
+ op[5] = &AGOSEngine::o_carried;
+ op[6] = &AGOSEngine::o_notCarried;
+ op[7] = &AGOSEngine::o_isAt;
+ op[11] = &AGOSEngine::o_zero;
+ op[12] = &AGOSEngine::o_notZero;
+ op[13] = &AGOSEngine::o_eq;
+ op[14] = &AGOSEngine::o_notEq;
+ op[15] = &AGOSEngine::o_gt;
+ op[16] = &AGOSEngine::o_lt;
+ op[17] = &AGOSEngine::o_eqf;
+ op[18] = &AGOSEngine::o_notEqf;
+ op[19] = &AGOSEngine::o_ltf;
+ op[20] = &AGOSEngine::o_gtf;
+ op[23] = &AGOSEngine::o_chance;
+ op[25] = &AGOSEngine::o_isRoom;
+ op[26] = &AGOSEngine::o_isObject;
+ op[27] = &AGOSEngine::o_state;
+ op[28] = &AGOSEngine::o_oflag;
+ op[31] = &AGOSEngine::o_destroy;
+ op[33] = &AGOSEngine::o_place;
+ op[36] = &AGOSEngine::o_copyff;
+ op[41] = &AGOSEngine::o_clear;
+ op[42] = &AGOSEngine::o_let;
+ op[43] = &AGOSEngine::o_add;
+ op[44] = &AGOSEngine::o_sub;
+ op[45] = &AGOSEngine::o_addf;
+ op[46] = &AGOSEngine::o_subf;
+ op[47] = &AGOSEngine::o_mul;
+ op[48] = &AGOSEngine::o_div;
+ op[49] = &AGOSEngine::o_mulf;
+ op[50] = &AGOSEngine::o_divf;
+ op[51] = &AGOSEngine::o_mod;
+ op[52] = &AGOSEngine::o_modf;
+ op[53] = &AGOSEngine::o_random;
+ op[55] = &AGOSEngine::o_goto;
+ op[56] = &AGOSEngine::o_oset;
+ op[57] = &AGOSEngine::o_oclear;
+ op[58] = &AGOSEngine::o_putBy;
+ op[59] = &AGOSEngine::o_inc;
+ op[60] = &AGOSEngine::o_dec;
+ op[61] = &AGOSEngine::o_setState;
+ op[62] = &AGOSEngine::o_print;
+ op[63] = &AGOSEngine::o_message;
+ op[64] = &AGOSEngine::o_msg;
+ op[65] = &AGOSEngine::o_addTextBox;
+ op[66] = &AGOSEngine::o_setShortText;
+ op[67] = &AGOSEngine::o_setLongText;
+ op[68] = &AGOSEngine::o_end;
+ op[69] = &AGOSEngine::o_done;
+ op[71] = &AGOSEngine::o_process;
+ op[76] = &AGOSEngine::o_when;
+ op[77] = &AGOSEngine::o_if1;
+ op[78] = &AGOSEngine::o_if2;
+ op[79] = &AGOSEngine::o_isCalled;
+ op[80] = &AGOSEngine::o_is;
+ op[82] = &AGOSEngine::o_debug;
+ op[87] = &AGOSEngine::o_comment;
+ op[88] = &AGOSEngine::o_haltAnimation;
+ op[89] = &AGOSEngine::o_restartAnimation;
+ op[90] = &AGOSEngine::o_getParent;
+ op[91] = &AGOSEngine::o_getNext;
+ op[92] = &AGOSEngine::o_getChildren;
+ op[96] = &AGOSEngine::o_picture;
+ op[97] = &AGOSEngine::o_loadZone;
+ op[100] = &AGOSEngine::o_killAnimate;
+ op[101] = &AGOSEngine::o_defWindow;
+ op[102] = &AGOSEngine::o_window;
+ op[103] = &AGOSEngine::o_cls;
+ op[104] = &AGOSEngine::o_closeWindow;
+ op[107] = &AGOSEngine::o_addBox;
+ op[108] = &AGOSEngine::o_delBox;
+ op[109] = &AGOSEngine::o_enableBox;
+ op[110] = &AGOSEngine::o_disableBox;
+ op[111] = &AGOSEngine::o_moveBox;
+ op[114] = &AGOSEngine::o_doIcons;
+ op[115] = &AGOSEngine::o_isClass;
+ op[116] = &AGOSEngine::o_setClass;
+ op[117] = &AGOSEngine::o_unsetClass;
+ op[119] = &AGOSEngine::o_waitSync;
+ op[120] = &AGOSEngine::o_sync;
+ op[121] = &AGOSEngine::o_defObj;
+ op[125] = &AGOSEngine::o_here;
+ op[126] = &AGOSEngine::o_doClassIcons;
+ op[128] = &AGOSEngine::o_waitEndTune;
+ op[129] = &AGOSEngine::o_ifEndTune;
+ op[130] = &AGOSEngine::o_setAdjNoun;
+ op[132] = &AGOSEngine::o_saveUserGame;
+ op[133] = &AGOSEngine::o_loadUserGame;
+ op[134] = &AGOSEngine::o_stopTune;
+ op[135] = &AGOSEngine::o_pauseGame;
+ op[136] = &AGOSEngine::o_copysf;
+ op[137] = &AGOSEngine::o_restoreIcons;
+ op[138] = &AGOSEngine::o_freezeZones;
+ op[139] = &AGOSEngine::o_placeNoIcons;
+ op[140] = &AGOSEngine::o_clearTimers;
+ op[141] = &AGOSEngine::o_setDollar;
+ op[142] = &AGOSEngine::o_isBox;
+ op[143] = &AGOSEngine::o_doTable;
+ op[151] = &AGOSEngine::o_storeItem;
+ op[152] = &AGOSEngine::o_getItem;
+ op[153] = &AGOSEngine::o_bSet;
+ op[154] = &AGOSEngine::o_bClear;
+ op[155] = &AGOSEngine::o_bZero;
+ op[156] = &AGOSEngine::o_bNotZero;
+ op[157] = &AGOSEngine::o_getOValue;
+ op[158] = &AGOSEngine::o_setOValue;
+ op[160] = &AGOSEngine::o_ink;
+ op[161] = &AGOSEngine::o_screenTextBox;
+ op[162] = &AGOSEngine::o_screenTextMsg;
+ op[163] = &AGOSEngine::o_playEffect;
+ op[164] = &AGOSEngine::o_getDollar2;
+ op[165] = &AGOSEngine::o_isAdjNoun;
+ op[166] = &AGOSEngine::o_b2Set;
+ op[167] = &AGOSEngine::o_b2Clear;
+ op[168] = &AGOSEngine::o_b2Zero;
+ op[169] = &AGOSEngine::o_b2NotZero;
+ op[175] = &AGOSEngine::o_lockZones;
+ op[176] = &AGOSEngine::o_unlockZones;
+ op[178] = &AGOSEngine::o_getPathPosn;
+ op[179] = &AGOSEngine::o_scnTxtLongText;
+ op[180] = &AGOSEngine::o_mouseOn;
+ op[184] = &AGOSEngine::o_unloadZone;
+ op[186] = &AGOSEngine::o_unfreezeZones;
+}
+
+void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
+ op[0] = &AGOSEngine::o_at;
+ op[1] = &AGOSEngine::o_notAt;
+ op[2] = &AGOSEngine::oe1_present;
+ op[3] = &AGOSEngine::oe1_notPresent;
+ op[4] = &AGOSEngine::oe1_worn;
+ op[5] = &AGOSEngine::oe1_notWorn;
+ op[6] = &AGOSEngine::o_carried;
+ op[7] = &AGOSEngine::o_notCarried;
+ op[8] = &AGOSEngine::o_isAt;
+ op[9] = &AGOSEngine::oe1_isNotAt;
+ op[10] = &AGOSEngine::oe1_sibling;
+ op[11] = &AGOSEngine::oe1_notSibling;
+ op[12] = &AGOSEngine::o_zero;
+ op[13] = &AGOSEngine::o_notZero;
+ op[14] = &AGOSEngine::o_eq;
+ op[15] = &AGOSEngine::o_notEq;
+ op[16] = &AGOSEngine::o_gt;
+ op[17] = &AGOSEngine::o_lt;
+ op[18] = &AGOSEngine::o_eqf;
+ op[19] = &AGOSEngine::o_notEqf;
+ op[20] = &AGOSEngine::o_ltf;
+ op[21] = &AGOSEngine::o_gtf;
+ op[22] = &AGOSEngine::oe1_isIn;
+ op[23] = &AGOSEngine::oe1_isNotIn;
+
+ op[29] = &AGOSEngine::o_chance;
+ op[30] = &AGOSEngine::oe1_isPlayer;
+
+ op[32] = &AGOSEngine::o_isRoom;
+ op[33] = &AGOSEngine::o_isObject;
+ op[34] = &AGOSEngine::o_state;
+
+ op[36] = &AGOSEngine::o_oflag;
+ op[37] = &AGOSEngine::oe1_canPut;
+
+ op[48] = &AGOSEngine::o_destroy;
+
+ op[51] = &AGOSEngine::o_place;
+
+ op[54] = &AGOSEngine::oe1_copyof;
+ op[55] = &AGOSEngine::oe1_copyfo;
+ op[56] = &AGOSEngine::o_copyff;
+ op[57] = &AGOSEngine::oe1_whatO;
+
+ op[59] = &AGOSEngine::oe1_weigh;
+ op[60] = &AGOSEngine::oe1_setFF;
+ op[61] = &AGOSEngine::o_clear;
+
+ op[64] = &AGOSEngine::o_let;
+ op[65] = &AGOSEngine::o_add;
+ op[66] = &AGOSEngine::o_sub;
+ op[67] = &AGOSEngine::o_addf;
+ op[68] = &AGOSEngine::o_subf;
+ op[69] = &AGOSEngine::o_mul;
+ op[70] = &AGOSEngine::o_div;
+ op[71] = &AGOSEngine::o_mulf;
+ op[72] = &AGOSEngine::o_divf;
+ op[73] = &AGOSEngine::o_mod;
+ op[74] = &AGOSEngine::o_modf;
+ op[75] = &AGOSEngine::o_random;
+
+ op[76] = &AGOSEngine::oe1_moveDirn;
+ op[77] = &AGOSEngine::o_goto;
+
+ op[80] = &AGOSEngine::o_oset;
+ op[81] = &AGOSEngine::o_oclear;
+
+ op[84] = &AGOSEngine::o_putBy;
+ op[85] = &AGOSEngine::o_inc;
+ op[86] = &AGOSEngine::o_dec;
+ op[87] = &AGOSEngine::o_setState;
+
+ op[89] = &AGOSEngine::o_print;
+ op[90] = &AGOSEngine::oe1_score;
+ op[91] = &AGOSEngine::o_message;
+ op[92] = &AGOSEngine::o_msg;
+
+ op[97] = &AGOSEngine::o_end;
+ op[98] = &AGOSEngine::o_done;
+
+ op[105] = &AGOSEngine::o_process;
+ op[106] = &AGOSEngine::oe1_doClass;
+
+ op[114] = &AGOSEngine::oe1_pName;
+ op[115] = &AGOSEngine::oe1_pcName;
+
+ op[119] = &AGOSEngine::o_when;
+
+ op[128] = &AGOSEngine::o_if1;
+ op[129] = &AGOSEngine::o_if2;
+
+ op[135] = &AGOSEngine::o_isCalled;
+ op[136] = &AGOSEngine::o_is;
+
+ op[152] = &AGOSEngine::o_debug;
+
+ op[162] = &AGOSEngine::oe1_cFlag;
+
+ op[164] = &AGOSEngine::o1_rescan;
+ op[165] = &AGOSEngine::oe1_means;
+
+ op[176] = &AGOSEngine::oe1_setUserItem;
+ op[177] = &AGOSEngine::oe1_getUserItem;
+ op[178] = &AGOSEngine::oe1_clearUserItem;
+
+ op[180] = &AGOSEngine::oe1_whereTo;
+ op[181] = &AGOSEngine::oe1_doorExit;
+
+ op[198] = &AGOSEngine::o_comment;
+
+ op[206] = &AGOSEngine::o_getParent;
+ op[207] = &AGOSEngine::o_getNext;
+ op[208] = &AGOSEngine::o_getChildren;
+
+ op[219] = &AGOSEngine::oe1_findMaster;
+ op[220] = &AGOSEngine::oe1_nextMaster;
+
+ op[224] = &AGOSEngine::o_picture;
+ op[225] = &AGOSEngine::o_loadZone;
+ op[226] = &AGOSEngine::o1_animate;
+ op[227] = &AGOSEngine::o1_stopAnimate;
+ op[228] = &AGOSEngine::o_killAnimate;
+ op[229] = &AGOSEngine::o_defWindow;
+ op[230] = &AGOSEngine::o_window;
+ op[231] = &AGOSEngine::o_cls;
+ op[232] = &AGOSEngine::o_closeWindow;
+ op[233] = &AGOSEngine::oe1_menu;
+
+ op[235] = &AGOSEngine::o_addBox;
+ op[236] = &AGOSEngine::o_delBox;
+ op[237] = &AGOSEngine::o_enableBox;
+ op[238] = &AGOSEngine::o_disableBox;
+ op[239] = &AGOSEngine::o_moveBox;
+
+ op[242] = &AGOSEngine::o_doIcons;
+ op[243] = &AGOSEngine::o_isClass;
+
+ op[249] = &AGOSEngine::o_setClass;
+ op[250] = &AGOSEngine::o_unsetClass;
+
+ op[251] = &AGOSEngine::oe1_bitClear;
+ op[252] = &AGOSEngine::oe1_bitSet;
+ op[253] = &AGOSEngine::oe1_bitTest;
+
+ op[255] = &AGOSEngine::o_waitSync;
+ op[256] = &AGOSEngine::o_sync;
+ op[257] = &AGOSEngine::o_defObj;
+
+ op[258] = &AGOSEngine::oe1_enableInput;
+ op[259] = &AGOSEngine::oe1_setTime;
+ op[260] = &AGOSEngine::oe1_ifTime;
+ op[261] = &AGOSEngine::o_here;
+ op[262] = &AGOSEngine::o_doClassIcons;
+ op[263] = &AGOSEngine::o1_playTune;
+ op[264] = &AGOSEngine::o_waitEndTune;
+ op[265] = &AGOSEngine::o_ifEndTune;
+ op[266] = &AGOSEngine::o_setAdjNoun;
+ op[267] = &AGOSEngine::oe1_zoneDisk;
+ op[268] = &AGOSEngine::o_saveUserGame;
+ op[269] = &AGOSEngine::o_loadUserGame;
+ op[270] = &AGOSEngine::oe1_printStats;
+ op[271] = &AGOSEngine::o_stopTune;
+ op[272] = &AGOSEngine::oe1_printPlayerDamage;
+ op[273] = &AGOSEngine::oe1_printMonsterDamage;
+ op[274] = &AGOSEngine::o_pauseGame;
+ op[275] = &AGOSEngine::o_copysf;
+ op[276] = &AGOSEngine::o_restoreIcons;
+ op[277] = &AGOSEngine::oe1_printPlayerHit;
+ op[278] = &AGOSEngine::oe1_printMonsterHit;
+ op[279] = &AGOSEngine::o_freezeZones;
+ op[280] = &AGOSEngine::o_placeNoIcons;
+ op[281] = &AGOSEngine::o_clearTimers;
+ op[282] = &AGOSEngine::o_setDollar;
+ op[283] = &AGOSEngine::o_isBox;
+}
+
+void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) {
+ setupCommonOpcodes(op);
+
+ op[8] = &AGOSEngine::oe1_isNotAt;
+ op[9] = &AGOSEngine::oe1_sibling;
+ op[10] = &AGOSEngine::oe1_notSibling;
+ op[24] = &AGOSEngine::oe1_isPlayer;
+ op[29] = &AGOSEngine::oe1_canPut;
+ op[34] = &AGOSEngine::oe1_copyof;
+ op[35] = &AGOSEngine::oe1_copyfo;
+ op[37] = &AGOSEngine::oe1_whatO;
+ op[54] = &AGOSEngine::oe2_moveDirn;
+ op[73] = &AGOSEngine::oe1_pobj;
+ op[74] = &AGOSEngine::oe1_pName;
+ op[75] = &AGOSEngine::oe1_pcName;
+ op[83] = &AGOSEngine::o1_rescan;
+ op[89] = &AGOSEngine::oe2_loadUserGame;
+ op[98] = &AGOSEngine::o1_animate;
+ op[99] = &AGOSEngine::o1_stopAnimate;
+ op[123] = &AGOSEngine::oe1_setTime;
+ op[127] = &AGOSEngine::o1_playTune;
+ op[144] = &AGOSEngine::oe2_setDoorOpen;
+ op[145] = &AGOSEngine::oe2_setDoorClosed;
+ op[146] = &AGOSEngine::oe2_setDoorLocked;
+ op[147] = &AGOSEngine::oe2_setDoorClosed;
+ op[148] = &AGOSEngine::oe2_ifDoorOpen;
+ op[149] = &AGOSEngine::oe2_ifDoorClosed;
+ op[150] = &AGOSEngine::oe2_ifDoorLocked;
+ op[161] = &AGOSEngine::oe2_opcode161;
+ op[162] = &AGOSEngine::oe2_screenTextMsg;
+ op[165] = &AGOSEngine::oe2_setSuperRoom;
+ op[166] = &AGOSEngine::oe2_getSuperRoom;
+ op[175] = &AGOSEngine::o_getDollar2;
+ op[179] = &AGOSEngine::o_isAdjNoun;
+ op[180] = &AGOSEngine::o_b2Set;
+ op[181] = &AGOSEngine::o_b2Clear;
+ op[182] = &AGOSEngine::o_b2Zero;
+ op[183] = &AGOSEngine::o_b2NotZero;
+
+ // Code difference, check if triggered
+ op[65] = NULL;
+ op[66] = NULL;
+ op[67] = NULL;
+ op[70] = NULL;
+
+ op[163] = NULL;
+ op[164] = NULL;
+ op[167] = NULL;
+ op[168] = NULL;
+ op[169] = NULL;
+ op[170] = NULL;
+ op[171] = NULL;
+ op[172] = NULL;
+ op[173] = NULL;
+ op[174] = NULL;
+ op[176] = NULL;
+ op[177] = NULL;
+ op[178] = NULL;
+}
+
+void AGOSEngine::setupWaxworksOpcodes(OpcodeProc *op) {
+ setupCommonOpcodes(op);
+
+ // Confirmed
+ op[8] = &AGOSEngine::oe1_isNotAt;
+ op[9] = &AGOSEngine::oe1_sibling;
+ op[10] = &AGOSEngine::oe1_notSibling;
+ op[24] = &AGOSEngine::oe1_isPlayer;
+ op[29] = &AGOSEngine::oe1_canPut;
+ op[34] = &AGOSEngine::oe1_copyof;
+ op[37] = &AGOSEngine::oe1_whatO;
+ op[35] = &AGOSEngine::oe1_copyfo;
+ op[54] = &AGOSEngine::oww_moveDirn;
+ op[55] = &AGOSEngine::oww_goto;
+ op[70] = &AGOSEngine::o1_printLongText;
+ op[73] = &AGOSEngine::oe1_pobj;
+ op[74] = &AGOSEngine::oe1_pName;
+ op[75] = &AGOSEngine::oe1_pcName;
+ op[83] = &AGOSEngine::o1_rescan;
+ op[85] = &AGOSEngine::oww_whereTo;
+ op[89] = &AGOSEngine::oe2_loadUserGame;
+ op[98] = &AGOSEngine::o1_animate;
+ op[99] = &AGOSEngine::o1_stopAnimate;
+ op[105] = &AGOSEngine::oww_menu;
+ op[106] = &AGOSEngine::oww_textMenu;
+ op[123] = &AGOSEngine::oe1_setTime;
+ op[127] = &AGOSEngine::o1_playTune;
+ op[144] = &AGOSEngine::oe2_setDoorOpen;
+ op[145] = &AGOSEngine::oe2_setDoorClosed;
+ op[146] = &AGOSEngine::oe2_setDoorLocked;
+ op[147] = &AGOSEngine::oe2_setDoorClosed;
+ op[148] = &AGOSEngine::oe2_ifDoorOpen;
+ op[149] = &AGOSEngine::oe2_ifDoorClosed;
+ op[150] = &AGOSEngine::oe2_ifDoorLocked;
+ op[162] = &AGOSEngine::oe2_screenTextMsg;
+ op[175] = &AGOSEngine::o_getDollar2;
+ op[179] = &AGOSEngine::o_isAdjNoun;
+ op[180] = &AGOSEngine::o_b2Set;
+ op[181] = &AGOSEngine::o_b2Clear;
+ op[182] = &AGOSEngine::o_b2Zero;
+ op[183] = &AGOSEngine::o_b2NotZero;
+ op[184] = &AGOSEngine::oww_boxMessage;
+ op[185] = &AGOSEngine::oww_boxMsg;
+ op[186] = &AGOSEngine::oww_boxLongText;
+ op[187] = &AGOSEngine::oww_printBox;
+ op[188] = &AGOSEngine::oww_boxPObj;
+ op[189] = &AGOSEngine::o_lockZones;
+ op[190] = &AGOSEngine::o_unlockZones;
+
+ // Code difference, check if triggered
+ op[161] = NULL;
+ op[163] = NULL;
+ op[164] = NULL;
+ op[165] = NULL;
+ op[166] = NULL;
+ op[167] = NULL;
+ op[168] = NULL;
+ op[169] = NULL;
+ op[170] = NULL;
+ op[171] = NULL;
+ op[172] = NULL;
+ op[173] = NULL;
+ op[174] = NULL;
+ op[176] = NULL;
+ op[177] = NULL;
+ op[178] = NULL;
+ op[188] = NULL;
+}
+
+void AGOSEngine::setupSimon1Opcodes(OpcodeProc *op) {
+ setupCommonOpcodes(op);
+
+ op[70] = &AGOSEngine::o1_printLongText;
+ op[83] = &AGOSEngine::o1_rescan;
+ op[98] = &AGOSEngine::o1_animate;
+ op[99] = &AGOSEngine::o1_stopAnimate;
+ op[127] = &AGOSEngine::o1_playTune;
+ op[177] = &AGOSEngine::o1_screenTextPObj;
+ op[181] = &AGOSEngine::o1_mouseOff;
+ op[182] = &AGOSEngine::o1_loadBeard;
+ op[183] = &AGOSEngine::o1_unloadBeard;
+ op[185] = &AGOSEngine::o1_loadStrings;
+ op[187] = &AGOSEngine::o1_specialFade;
+}
+
+void AGOSEngine::setupSimon2Opcodes(OpcodeProc *op) {
+ setupCommonOpcodes(op);
+
+ op[70] = &AGOSEngine::o2_printLongText;
+ op[83] = &AGOSEngine::o2_rescan;
+ op[98] = &AGOSEngine::o2_animate;
+ op[99] = &AGOSEngine::o2_stopAnimate;
+ op[127] = &AGOSEngine::o2_playTune;
+ op[177] = &AGOSEngine::o2_screenTextPObj;
+ op[181] = &AGOSEngine::o2_mouseOff;
+ op[188] = &AGOSEngine::o2_isShortText;
+ op[189] = &AGOSEngine::o2_clearMarks;
+ op[190] = &AGOSEngine::o2_waitMark;
+}
+
+void AGOSEngine::setupFeebleOpcodes(OpcodeProc *op) {
+ setupCommonOpcodes(op);
+
+ op[23] = &AGOSEngine::o3_chance;
+ op[37] = &AGOSEngine::o3_jumpOut;
+ op[65] = &AGOSEngine::o3_addTextBox;
+ op[70] = &AGOSEngine::o3_printLongText;
+ op[83] = &AGOSEngine::o2_rescan;
+ op[98] = &AGOSEngine::o2_animate;
+ op[99] = &AGOSEngine::o2_stopAnimate;
+ op[107] = &AGOSEngine::o3_addBox;
+ op[122] = &AGOSEngine::o3_oracleTextDown;
+ op[123] = &AGOSEngine::o3_oracleTextUp;
+ op[124] = &AGOSEngine::o3_ifTime;
+ op[127] = NULL;
+ op[131] = &AGOSEngine::o3_setTime;
+ op[132] = &AGOSEngine::o3_saveUserGame;
+ op[133] = &AGOSEngine::o3_loadUserGame;
+ op[134] = &AGOSEngine::o3_listSaveGames;
+ op[135] = &AGOSEngine::o3_checkCD;
+ op[161] = &AGOSEngine::o3_screenTextBox;
+ op[163] = NULL;
+ op[165] = &AGOSEngine::o3_isAdjNoun;
+ op[171] = &AGOSEngine::o3_hyperLinkOn;
+ op[172] = &AGOSEngine::o3_hyperLinkOff;
+ op[173] = &AGOSEngine::o3_checkPaths;
+ op[177] = &AGOSEngine::o3_screenTextPObj;
+ op[181] = &AGOSEngine::o3_mouseOff;
+ op[182] = &AGOSEngine::o3_loadVideo;
+ op[183] = &AGOSEngine::o3_playVideo;
+ op[187] = &AGOSEngine::o3_centreScroll;
+ op[188] = &AGOSEngine::o2_isShortText;
+ op[189] = &AGOSEngine::o2_clearMarks;
+ op[190] = &AGOSEngine::o2_waitMark;
+ op[191] = &AGOSEngine::o3_resetPVCount;
+ op[192] = &AGOSEngine::o3_setPathValues;
+ op[193] = &AGOSEngine::o3_stopClock;
+ op[194] = &AGOSEngine::o3_restartClock;
+ op[195] = &AGOSEngine::o3_setColour;
+ op[196] = &AGOSEngine::o3_b3Set;
+ op[197] = &AGOSEngine::o3_b3Clear;
+ op[198] = &AGOSEngine::o3_b3Zero;
+ op[199] = &AGOSEngine::o3_b3NotZero;
+}
+
+void AGOSEngine::setupPuzzleOpcodes(OpcodeProc *op) {
+ setupCommonOpcodes(op);
+
+ op[23] = &AGOSEngine::o3_chance;
+ op[30] = &AGOSEngine::o4_iconifyWindow;
+ op[32] = &AGOSEngine::o4_restoreOopsPosition;
+ op[38] = &AGOSEngine::o4_loadMouseImage;
+ op[63] = &AGOSEngine::o4_message;
+ op[65] = &AGOSEngine::o3_addTextBox;
+ op[66] = &AGOSEngine::o4_setShortText;
+ op[70] = &AGOSEngine::o3_printLongText;
+ op[83] = &AGOSEngine::o2_rescan;
+ op[98] = &AGOSEngine::o2_animate;
+ op[99] = &AGOSEngine::o2_stopAnimate;
+ op[105] = &AGOSEngine::o4_loadHiScores;
+ op[106] = &AGOSEngine::o4_checkHiScores;
+ op[107] = &AGOSEngine::o3_addBox;
+ op[120] = &AGOSEngine::o4_sync;
+ op[122] = &AGOSEngine::o3_oracleTextDown;
+ op[123] = &AGOSEngine::o3_oracleTextUp;
+ op[124] = &AGOSEngine::o3_ifTime;
+ op[127] = NULL;
+ op[131] = &AGOSEngine::o3_setTime;
+ op[132] = &AGOSEngine::o4_saveUserGame;
+ op[133] = &AGOSEngine::o4_loadUserGame;
+ op[134] = &AGOSEngine::o3_listSaveGames;
+ op[161] = &AGOSEngine::o3_screenTextBox;
+ op[163] = NULL;
+ op[165] = &AGOSEngine::o3_isAdjNoun;
+ op[166] = NULL;
+ op[167] = NULL;
+ op[168] = NULL;
+ op[169] = NULL;
+ op[171] = &AGOSEngine::o3_hyperLinkOn;
+ op[172] = &AGOSEngine::o3_hyperLinkOff;
+ op[173] = &AGOSEngine::o4_saveOopsPosition;
+ op[177] = &AGOSEngine::o3_screenTextPObj;
+ op[181] = &AGOSEngine::o3_mouseOff;
+ op[187] = &AGOSEngine::o4_resetGameTime;
+ op[188] = &AGOSEngine::o2_isShortText;
+ op[189] = &AGOSEngine::o2_clearMarks;
+ op[190] = &AGOSEngine::o2_waitMark;
+ op[191] = &AGOSEngine::o4_resetPVCount;
+ op[192] = &AGOSEngine::o4_setPathValues;
+ op[193] = &AGOSEngine::o3_stopClock;
+ op[194] = &AGOSEngine::o4_restartClock;
+ op[195] = &AGOSEngine::o3_setColour;
+}
+
+void AGOSEngine::setupOpcodes() {
+ memset(_opcode_table, 0, sizeof(_opcode_table));
+ _numOpcodes = ARRAYSIZE(_opcode_table);
+
+ switch (getGameType()) {
+ case GType_ELVIRA1:
+ setupElvira1Opcodes(_opcode_table);
+ break;
+ case GType_ELVIRA2:
+ setupElvira2Opcodes(_opcode_table);
+ break;
+ case GType_WW:
+ setupWaxworksOpcodes(_opcode_table);
+ break;
+ case GType_SIMON1:
+ setupSimon1Opcodes(_opcode_table);
+ break;
+ case GType_SIMON2:
+ setupSimon2Opcodes(_opcode_table);
+ break;
+ case GType_FF:
+ setupFeebleOpcodes(_opcode_table);
+ break;
+ case GType_PP:
+ setupPuzzleOpcodes(_opcode_table);
+ break;
+ default:
+ error("setupOpcodes: Unknown game");
+ }
+}
+
+void AGOSEngine::setScriptCondition(bool cond) {
+ _runScriptCondition[_recursionDepth] = cond;
+}
+
+bool AGOSEngine::getScriptCondition() {
+ return _runScriptCondition[_recursionDepth];
+}
+
+void AGOSEngine::setScriptReturn(int ret) {
+ _runScriptReturn[_recursionDepth] = ret;
+}
+
+int AGOSEngine::getScriptReturn() {
+ return _runScriptReturn[_recursionDepth];
+}
+
+// -----------------------------------------------------------------------
+// Common Opcodes
+// -----------------------------------------------------------------------
+
+void AGOSEngine::o_at() {
+ // 1: ptrA parent is
+ setScriptCondition(me()->parent == getNextItemID());
+}
+
+void AGOSEngine::o_notAt() {
+ // 2: ptrA parent is not
+ setScriptCondition(me()->parent != getNextItemID());
+}
+
+void AGOSEngine::o_carried() {
+ // 5: parent is 1
+ setScriptCondition(getNextItemPtr()->parent == getItem1ID());
+}
+
+void AGOSEngine::o_notCarried() {
+ // 6: parent isnot 1
+ setScriptCondition(getNextItemPtr()->parent != getItem1ID());
+}
+
+void AGOSEngine::o_isAt() {
+ // 7: parent is
+ Item *item = getNextItemPtr();
+ setScriptCondition(item->parent == getNextItemID());
+}
+
+void AGOSEngine::o_zero() {
+ // 11: is zero
+ setScriptCondition(getNextVarContents() == 0);
+}
+
+void AGOSEngine::o_notZero() {
+ // 12: isnot zero
+ setScriptCondition(getNextVarContents() != 0);
+}
+
+void AGOSEngine::o_eq() {
+ // 13: equal
+ uint tmp = getNextVarContents();
+ setScriptCondition(tmp == getVarOrWord());
+}
+
+void AGOSEngine::o_notEq() {
+ // 14: not equal
+ uint tmp = getNextVarContents();
+ setScriptCondition(tmp != getVarOrWord());
+}
+
+void AGOSEngine::o_gt() {
+ // 15: is greater
+ uint tmp = getNextVarContents();
+ setScriptCondition(tmp > getVarOrWord());
+}
+
+void AGOSEngine::o_lt() {
+ // 16: is less
+ uint tmp = getNextVarContents();
+ setScriptCondition(tmp < getVarOrWord());
+}
+
+void AGOSEngine::o_eqf() {
+ // 17: is eq f
+ uint tmp = getNextVarContents();
+ setScriptCondition(tmp == getNextVarContents());
+}
+
+void AGOSEngine::o_notEqf() {
+ // 18: is not equal f
+ uint tmp = getNextVarContents();
+ setScriptCondition(tmp != getNextVarContents());
+}
+
+void AGOSEngine::o_ltf() {
+ // 19: is greater f
+ uint tmp = getNextVarContents();
+ setScriptCondition(tmp < getNextVarContents());
+}
+
+void AGOSEngine::o_gtf() {
+ // 20: is less f
+ uint tmp = getNextVarContents();
+ setScriptCondition(tmp > getNextVarContents());
+}
+
+void AGOSEngine::o_chance() {
+ // 23
+ uint a = getVarOrWord();
+
+ if (a == 0) {
+ setScriptCondition(false);
+ return;
+ }
+
+ if (a == 100) {
+ setScriptCondition(true);
+ return;
+ }
+
+ a += _chanceModifier;
+
+ if (a <= 0) {
+ _chanceModifier = 0;
+ setScriptCondition(false);
+ } else if ((uint)_rnd.getRandomNumber(99) < a) {
+ if (_chanceModifier <= 0)
+ _chanceModifier -= 5;
+ else
+ _chanceModifier = 0;
+ setScriptCondition(true);
+ } else {
+ if (_chanceModifier >= 0)
+ _chanceModifier += 5;
+ else
+ _chanceModifier = 0;
+ setScriptCondition(false);
+ }
+}
+
+void AGOSEngine::o_isRoom() {
+ // 25: is room
+ setScriptCondition(isRoom(getNextItemPtr()));
+}
+
+void AGOSEngine::o_isObject() {
+ // 26: is object
+ setScriptCondition(isObject(getNextItemPtr()));
+}
+
+void AGOSEngine::o_state() {
+ // 27: item state is
+ Item *item = getNextItemPtr();
+ setScriptCondition((uint) item->state == getVarOrWord());
+}
+
+void AGOSEngine::o_oflag() {
+ // 28: item has prop
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+ uint num = getVarOrByte();
+ setScriptCondition(subObject != NULL && (subObject->objectFlags & (1 << num)) != 0);
+}
+
+void AGOSEngine::o_destroy() {
+ // 31: set no parent
+ setItemParent(getNextItemPtr(), NULL);
+}
+
+void AGOSEngine::o_place() {
+ // 33: set item parent
+ Item *item = getNextItemPtr();
+ setItemParent(item, getNextItemPtr());
+}
+
+void AGOSEngine::o_copyff() {
+ // 36: copy var
+ uint value = getNextVarContents();
+ writeNextVarContents(value);
+}
+
+void AGOSEngine::o_clear() {
+ // 41: zero var
+ writeNextVarContents(0);
+}
+
+void AGOSEngine::o_let() {
+ // 42: set var
+ uint var = getVarWrapper();
+ writeVariable(var, getVarOrWord());
+}
+
+void AGOSEngine::o_add() {
+ // 43: add
+ uint var = getVarWrapper();
+ writeVariable(var, readVariable(var) + getVarOrWord());
+}
+
+void AGOSEngine::o_sub() {
+ // 44: sub
+ uint var = getVarWrapper();
+ writeVariable(var, readVariable(var) - getVarOrWord());
+}
+
+void AGOSEngine::o_addf() {
+ // 45: add f
+ uint var = getVarWrapper();
+ writeVariable(var, readVariable(var) + getNextVarContents());
+}
+
+void AGOSEngine::o_subf() {
+ // 46: sub f
+ uint var = getVarWrapper();
+ writeVariable(var, readVariable(var) - getNextVarContents());
+}
+
+void AGOSEngine::o_mul() {
+ // 47: mul
+ uint var = getVarWrapper();
+ writeVariable(var, readVariable(var) * getVarOrWord());
+}
+
+void AGOSEngine::o_div() {
+ // 48: div
+ uint var = getVarWrapper();
+ int value = getVarOrWord();
+ if (value == 0)
+ error("o_div: Division by zero");
+ writeVariable(var, readVariable(var) / value);
+}
+
+void AGOSEngine::o_mulf() {
+ // 49: mul f
+ uint var = getVarWrapper();
+ writeVariable(var, readVariable(var) * getNextVarContents());
+}
+
+void AGOSEngine::o_divf() {
+ // 50: div f
+ uint var = getVarWrapper();
+ int value = getNextVarContents();
+ if (value == 0)
+ error("o_divf: Division by zero");
+ writeVariable(var, readVariable(var) / value);
+}
+
+void AGOSEngine::o_mod() {
+ // 51: mod
+ uint var = getVarWrapper();
+ int value = getVarOrWord();
+ if (value == 0)
+ error("o_mod: Division by zero");
+ writeVariable(var, readVariable(var) % value);
+}
+
+void AGOSEngine::o_modf() {
+ // 52: mod f
+ uint var = getVarWrapper();
+ int value = getNextVarContents();
+ if (value == 0)
+ error("o_modf: Division by zero");
+ writeVariable(var, readVariable(var) % value);
+}
+
+void AGOSEngine::o_random() {
+ // 53: random
+ uint var = getVarWrapper();
+ uint value = (uint16)getVarOrWord();
+
+ // Copy protection subtitles aren't displayed in Amiga version
+ if (getGameId() == GID_SIMON1AMIGA && var == 51 && value == 8)
+ writeVariable(var, 4);
+ else
+ writeVariable(var, _rnd.getRandomNumber(value - 1));
+}
+
+void AGOSEngine::o_goto() {
+ // 55: set itemA parent
+ uint item = getNextItemID();
+ setItemParent(me(), _itemArrayPtr[item]);
+}
+
+void AGOSEngine::o_oset() {
+ // 56: set child2 fr bit
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+ int value = getVarOrByte();
+ if (subObject != NULL && value >= 0x10)
+ subObject->objectFlags |= (1 << value);
+}
+
+void AGOSEngine::o_oclear() {
+ // 57: clear child2 fr bit
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+ int value = getVarOrByte();
+ if (subObject != NULL && value >= 0x10)
+ subObject->objectFlags &= ~(1 << value);
+}
+
+void AGOSEngine::o_putBy() {
+ // 58: make siblings
+ Item *item = getNextItemPtr();
+ setItemParent(item, derefItem(getNextItemPtr()->parent));
+}
+
+void AGOSEngine::o_inc() {
+ // 59: item inc state
+ Item *item = getNextItemPtr();
+ if (item->state <= 30000)
+ setItemState(item, item->state + 1);
+}
+
+void AGOSEngine::o_dec() {
+ // 60: item dec state
+ Item *item = getNextItemPtr();
+ if (item->state >= 0)
+ setItemState(item, item->state - 1);
+}
+
+void AGOSEngine::o_setState() {
+ // 61: item set state
+ Item *item = getNextItemPtr();
+ int value = getVarOrWord();
+ if (value < 0)
+ value = 0;
+ if (value > 30000)
+ value = 30000;
+ setItemState(item, value);
+}
+
+void AGOSEngine::o_print() {
+ // 62: show int
+ showMessageFormat("%d", getNextVarContents());
+}
+
+void AGOSEngine::o_message() {
+ // 63: show string nl
+ showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
+}
+
+void AGOSEngine::o_msg() {
+ // 64: show string
+ showMessageFormat("%s", getStringPtrByID(getNextStringID()));
+}
+
+void AGOSEngine::o_addTextBox() {
+ // 65: add hit area
+ uint id = getVarOrWord();
+ uint x = getVarOrWord();
+ uint y = getVarOrWord();
+ uint w = getVarOrWord();
+ uint h = getVarOrWord();
+ uint number = getVarOrByte();
+ if (number < _numTextBoxes)
+ defineBox(id, x, y, w, h, (number << 8) + 129, 208, _dummyItem2);
+}
+
+void AGOSEngine::o_setShortText() {
+ // 66: set item name
+ uint var = getVarOrByte();
+ uint stringId = getNextStringID();
+ if (var < _numTextBoxes) {
+ _shortText[var] = stringId;
+ }
+}
+
+void AGOSEngine::o_setLongText() {
+ // 67: set item description
+ uint var = getVarOrByte();
+ uint stringId = getNextStringID();
+ if (getFeatures() & GF_TALKIE) {
+ uint speechId = getNextWord();
+ if (var < _numTextBoxes) {
+ _longText[var] = stringId;
+ _longSound[var] = speechId;
+ }
+ } else {
+ if (var < _numTextBoxes) {
+ _longText[var] = stringId;
+ }
+ }
+}
+
+void AGOSEngine::o_end() {
+ // 68: exit interpreter
+ shutdown();
+}
+
+void AGOSEngine::o_done() {
+ // 69: return 1
+ setScriptReturn(1);
+}
+
+void AGOSEngine::o_process() {
+ // 71: start subroutine
+ Subroutine *sub = getSubroutineByID(getVarOrWord());
+ if (sub != NULL)
+ startSubroutine(sub);
+}
+
+void AGOSEngine::o_when() {
+ // 76: add timeout
+ uint timeout = getVarOrWord();
+ addTimeEvent(timeout, getVarOrWord());
+}
+
+void AGOSEngine::o_if1() {
+ // 77: has item minus 1
+ setScriptCondition(_subjectItem != NULL);
+}
+
+void AGOSEngine::o_if2() {
+ // 78: has item minus 3
+ setScriptCondition(_objectItem != NULL);
+}
+
+void AGOSEngine::o_isCalled() {
+ // 79: childstruct fr2 is
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+ uint stringId = getNextStringID();
+ setScriptCondition((subObject != NULL) && subObject->objectName == stringId);
+}
+
+void AGOSEngine::o_is() {
+ // 80: item equal
+ setScriptCondition(getNextItemPtr() == getNextItemPtr());
+}
+
+void AGOSEngine::o_debug() {
+ // 82: debug opcode
+ getVarOrByte();
+}
+
+void AGOSEngine::o_comment() {
+ // 87: comment
+ getNextStringID();
+}
+
+void AGOSEngine::o_haltAnimation() {
+ // 88: stop animation
+ _lockWord |= 0x10;
+}
+
+void AGOSEngine::o_restartAnimation() {
+ // 89: restart animation
+ _lockWord &= ~0x10;
+}
+
+void AGOSEngine::o_getParent() {
+ // 90: set minusitem to parent
+ Item *i = getNextItemPtr();
+ if (getVarOrByte() == 1)
+ _subjectItem = derefItem(i->parent);
+ else
+ _objectItem = derefItem(i->parent);
+}
+
+void AGOSEngine::o_getNext() {
+ // 91: set minusitem to next
+ Item *i = getNextItemPtr();
+ if (getVarOrByte() == 1)
+ _subjectItem = derefItem(i->next);
+ else
+ _objectItem = derefItem(i->next);
+}
+
+void AGOSEngine::o_getChildren() {
+ // 92: set minusitem to child
+ Item *i = getNextItemPtr();
+ if (getVarOrByte() == 1)
+ _subjectItem = derefItem(i->child);
+ else
+ _objectItem = derefItem(i->child);
+}
+
+void AGOSEngine::o_picture() {
+ // 96
+ uint vga_res = getVarOrWord();
+ uint mode = getVarOrByte();
+
+ _picture8600 = (vga_res == 8600);
+
+ if (mode == 4) {
+ vc29_stopAllSounds();
+
+ if (!_initMouse) {
+ _initMouse = 1;
+ vc33_setMouseOn();
+ }
+ }
+
+ if (_lockWord & 0x10)
+ error("o_picture: _lockWord & 0x10");
+
+ set_video_mode_internal(mode, vga_res);
+}
+
+void AGOSEngine::o_loadZone() {
+ // 97: load vga
+ uint vga_res = getVarOrWord();
+
+ _lockWord |= 0x80;
+
+ if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 ||
+ getGameType() == GType_WW) {
+ vc27_resetSprite();
+ vc29_stopAllSounds();
+ }
+
+ loadZone(vga_res);
+ _lockWord &= ~0x80;
+}
+
+void AGOSEngine::o_killAnimate() {
+ // 100: vga reset
+ _lockWord |= 0x8000;
+ vc27_resetSprite();
+ _lockWord &= ~0x8000;
+}
+
+void AGOSEngine::o_defWindow() {
+ // 101
+ uint num = getVarOrByte();
+ uint x = getVarOrWord();
+ uint y = getVarOrWord();
+ uint w = getVarOrWord();
+ uint h = getVarOrWord();
+ uint flags = getVarOrWord();
+ uint color = getVarOrWord();
+
+ uint fillColor, textColor;
+ if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 ||
+ getGameType() == GType_WW) {
+ fillColor = color % 100;
+ textColor = color / 100;
+ } else {
+ fillColor = color;
+ textColor = 0;
+ }
+
+ num &= 7;
+
+ if (_windowArray[num])
+ closeWindow(num);
+
+ _windowArray[num] = openWindow(x, y, w, h, flags, fillColor, textColor);
+
+ if (num == _curWindow) {
+ _textWindow = _windowArray[num];
+ if (getGameType() == GType_FF || getGameType() == GType_PP)
+ showmessage_helper_3(_textWindow->textColumn, _textWindow->width);
+ else
+ showmessage_helper_3(_textWindow->textLength, _textWindow->textMaxLength);
+ }
+}
+
+void AGOSEngine::o_window() {
+ // 102
+ changeWindow(getVarOrByte() & 7);
+}
+
+void AGOSEngine::o_cls() {
+ // 103
+ mouseOff();
+ removeIconArray(_curWindow);
+ showMessageFormat("\x0C");
+ _oracleMaxScrollY = 0;
+ _noOracleScroll = 0;
+ mouseOn();
+}
+
+void AGOSEngine::o_closeWindow() {
+ // 104
+ closeWindow(getVarOrByte() & 7);
+}
+
+void AGOSEngine::o_addBox() {
+ // 107: add item hitarea
+ uint flags = 0;
+ uint id = getVarOrWord();
+ uint params = id / 1000;
+ uint x, y, w, h, verb;
+ Item *item;
+
+ id = id % 1000;
+
+ if (params & 1)
+ flags |= kBFInvertTouch;
+ if (params & 2)
+ flags |= kBFNoTouchName;
+ if (params & 4)
+ flags |= kBFBoxItem;
+ if (params & 8)
+ flags |= kBFTextBox;
+ if (params & 16)
+ flags |= 0x10;
+
+ x = getVarOrWord();
+ y = getVarOrWord();
+ w = getVarOrWord();
+ h = getVarOrWord();
+ item = getNextItemPtrStrange();
+ verb = getVarOrWord();
+ if (x >= 1000) {
+ verb += 0x4000;
+ x -= 1000;
+ }
+ defineBox(id, x, y, w, h, flags, verb, item);
+}
+
+void AGOSEngine::o_delBox() {
+ // 108: delete hitarea
+ undefineBox(getVarOrWord());
+}
+
+void AGOSEngine::o_enableBox() {
+ // 109: clear hitarea bit 0x40
+ enableBox(getVarOrWord());
+}
+
+void AGOSEngine::o_disableBox() {
+ // 110: set hitarea bit 0x40
+ disableBox(getVarOrWord());
+}
+
+void AGOSEngine::o_moveBox() {
+ // 111: set hitarea xy
+ uint hitarea_id = getVarOrWord();
+ uint x = getVarOrWord();
+ uint y = getVarOrWord();
+ moveBox(hitarea_id, x, y);
+}
+
+void AGOSEngine::o_doIcons() {
+ // 114
+ Item *item = getNextItemPtr();
+ uint num = getVarOrByte();
+ mouseOff();
+ drawIconArray(num, item, 0, 0);
+ mouseOn();
+}
+
+void AGOSEngine::o_isClass() {
+ // 115: item has flag
+ Item *item = getNextItemPtr();
+ setScriptCondition((item->classFlags & (1 << getVarOrByte())) != 0);
+}
+
+void AGOSEngine::o_setClass() {
+ // 116: item set flag
+ Item *item = getNextItemPtr();
+ item->classFlags |= (1 << getVarOrByte());
+}
+
+void AGOSEngine::o_unsetClass() {
+ // 117: item clear flag
+ Item *item = getNextItemPtr();
+ item->classFlags &= ~(1 << getVarOrByte());
+}
+
+void AGOSEngine::o_waitSync() {
+ // 119: wait vga
+ uint var = getVarOrWord();
+ _scriptVar2 = (var == 200);
+
+ if (var != 200 || !_skipVgaWait)
+ waitForSync(var);
+ _skipVgaWait = false;
+}
+
+void AGOSEngine::o_sync() {
+ // 120: sync
+ sendSync(getVarOrWord());
+}
+
+void AGOSEngine::o_defObj() {
+ // 121: set vga item
+ uint slot = getVarOrByte();
+ _objectArray[slot] = getNextItemPtr();
+}
+
+void AGOSEngine::o_here() {
+ // 125: item is sibling with item 1
+ Item *item = getNextItemPtr();
+ setScriptCondition(me()->parent == item->parent);
+}
+
+void AGOSEngine::o_doClassIcons() {
+ // 126
+ Item *item = getNextItemPtr();
+ uint num = getVarOrByte();
+ uint a = 1 << getVarOrByte();
+ mouseOff();
+ drawIconArray(num, item, 1, a);
+ mouseOn();
+}
+
+void AGOSEngine::o_waitEndTune() {
+ // 128: dummy instruction
+ getVarOrWord();
+}
+
+void AGOSEngine::o_ifEndTune() {
+ // 129: dummy instruction
+ getVarOrWord();
+ setScriptCondition(true);
+}
+
+void AGOSEngine::o_setAdjNoun() {
+ // 130: set adj noun
+ uint var = getVarOrByte();
+ if (var == 1) {
+ _scriptAdj1 = getNextWord();
+ _scriptNoun1 = getNextWord();
+ } else {
+ _scriptAdj2 = getNextWord();
+ _scriptNoun2 = getNextWord();
+ }
+}
+
+void AGOSEngine::o_saveUserGame() {
+ // 132: save game
+ _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
+ userGame(false);
+ _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
+}
+
+void AGOSEngine::o_loadUserGame() {
+ // 133: load game
+ _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
+ userGame(true);
+ _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
+}
+
+void AGOSEngine::o_stopTune() {
+ // 134: stop tune
+ if (getGameType() == GType_SIMON2) {
+ midi.stop();
+ _lastMusicPlayed = -1;
+ }
+}
+
+void AGOSEngine::o_pauseGame() {
+ // 135: quit if user presses y
+ _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
+
+ // If all else fails, use English as fallback.
+ byte keyYes = 'y';
+ byte keyNo = 'n';
+
+ switch (_language) {
+ case Common::RU_RUS:
+ break;
+ case Common::PL_POL:
+ keyYes = 't';
+ break;
+ case Common::HB_ISR:
+ keyYes = 'f';
+ break;
+ case Common::ES_ESP:
+ keyYes = 's';
+ break;
+ case Common::IT_ITA:
+ keyYes = 's';
+ break;
+ case Common::FR_FRA:
+ keyYes = 'o';
+ break;
+ case Common::DE_DEU:
+ keyYes = 'j';
+ break;
+ default:
+ break;
+ }
+
+ for (;;) {
+ delay(1);
+#ifdef _WIN32_WCE
+ if (isSmartphone()) {
+ if (_keyPressed) {
+ if (_keyPressed == 13)
+ shutdown();
+ else
+ break;
+ }
+ }
+#endif
+ if (_keyPressed == keyYes || _keyPressed == (keyYes - 32))
+ shutdown();
+ else if (_keyPressed == keyNo || _keyPressed == (keyNo - 32))
+ break;
+ }
+
+ _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
+}
+
+void AGOSEngine::o_copysf() {
+ // 136: set var to item unk3
+ Item *item = getNextItemPtr();
+ writeNextVarContents(item->state);
+}
+
+void AGOSEngine::o_restoreIcons() {
+ // 137
+ uint num = getVarOrByte();
+ WindowBlock *window = _windowArray[num & 7];
+ if (window->iconPtr)
+ drawIconArray(num, window->iconPtr->itemRef, window->iconPtr->line, window->iconPtr->classMask);
+}
+
+void AGOSEngine::o_freezeZones() {
+ // 138: vga pointer op 4
+ freezeBottom();
+}
+
+void AGOSEngine::o_placeNoIcons() {
+ // 139: set parent special
+ Item *item = getNextItemPtr();
+ _noParentNotify = true;
+ setItemParent(item, getNextItemPtr());
+ _noParentNotify = false;
+}
+
+void AGOSEngine::o_clearTimers() {
+ // 140: del te and add one
+ killAllTimers();
+ addTimeEvent(3, 0xA0);
+}
+
+void AGOSEngine::o_setDollar() {
+ // 141: set m1 to m3
+ uint which = getVarOrByte();
+ Item *item = getNextItemPtr();
+ if (which == 1) {
+ _subjectItem = item;
+ } else {
+ _objectItem = item;
+ }
+}
+
+void AGOSEngine::o_isBox() {
+ // 142: is hitarea 0x40 clear
+ setScriptCondition(isBoxDead(getVarOrWord()));
+}
+
+void AGOSEngine::o_doTable() {
+ // 143: start item sub
+ SubRoom *r = (SubRoom *)findChildOfType(getNextItemPtr(), 1);
+ if (r != NULL) {
+ Subroutine *sub = getSubroutineByID(r->subroutine_id);
+ if (sub) {
+ startSubroutine(sub);
+ return;
+ }
+ }
+
+ if (getGameType() == GType_ELVIRA2) {
+ SubSuperRoom *sr = (SubSuperRoom *)findChildOfType(getNextItemPtr(), 4);
+ if (sr != NULL) {
+ Subroutine *sub = getSubroutineByID(sr->subroutine_id);
+ if (sub) {
+ startSubroutine(sub);
+ return;
+ }
+ }
+ }
+}
+
+void AGOSEngine::o_storeItem() {
+ // 151: set array6 to item
+ uint var = getVarOrByte();
+ Item *item = getNextItemPtr();
+ _itemStore[var] = item;
+}
+
+void AGOSEngine::o_getItem() {
+ // 152: set m1 to m3 to array 6
+ Item *item = _itemStore[getVarOrByte()];
+ uint var = getVarOrByte();
+ if (var == 1) {
+ _subjectItem = item;
+ } else {
+ _objectItem = item;
+ }
+}
+
+void AGOSEngine::o_bSet() {
+ // 153: set bit
+ setBitFlag(getVarWrapper(), true);
+}
+
+void AGOSEngine::o_bClear() {
+ // 154: clear bit
+ setBitFlag(getVarWrapper(), false);
+}
+
+void AGOSEngine::o_bZero() {
+ // 155: is bit clear
+ setScriptCondition(!getBitFlag(getVarWrapper()));
+}
+
+void AGOSEngine::o_bNotZero() {
+ // 156: is bit set
+ uint bit = getVarWrapper();
+
+ // WORKAROUND: Fix for glitch in some versions
+ if (getGameType() == GType_SIMON1 && _subroutine == 2962 && bit == 63) {
+ bit = 50;
+ }
+
+ setScriptCondition(getBitFlag(bit));
+}
+
+void AGOSEngine::o_getOValue() {
+ // 157: get item int prop
+ Item *item = getNextItemPtr();
+ SubObject *subObject = (SubObject *)findChildOfType(item, 2);
+ uint prop = getVarOrByte();
+
+ if (subObject != NULL && subObject->objectFlags & (1 << prop) && prop < 16) {
+ uint offs = getOffsetOfChild2Param(subObject, 1 << prop);
+ writeNextVarContents(subObject->objectFlagValue[offs]);
+ } else {
+ writeNextVarContents(0);
+ }
+}
+
+void AGOSEngine::o_setOValue() {
+ // 158: set item prop
+ Item *item = getNextItemPtr();
+ SubObject *subObject = (SubObject *)findChildOfType(item, 2);
+ uint prop = getVarOrByte();
+ int value = getVarOrWord();
+
+ if (subObject != NULL && subObject->objectFlags & (1 << prop) && prop < 16) {
+ uint offs = getOffsetOfChild2Param(subObject, 1 << prop);
+ subObject->objectFlagValue[offs] = value;
+ }
+}
+
+void AGOSEngine::o_ink() {
+ // 160
+ setTextColor(getVarOrByte());
+}
+
+void AGOSEngine::o_screenTextBox() {
+ // 161: setup text
+ TextLocation *tl = getTextLocation(getVarOrByte());
+
+ tl->x = getVarOrWord();
+ tl->y = getVarOrByte();
+ tl->width = getVarOrWord();
+}
+
+void AGOSEngine::o_screenTextMsg() {
+ // 162: print string
+ uint vgaSpriteId = getVarOrByte();
+ uint color = getVarOrByte();
+ uint stringId = getNextStringID();
+ const byte *string_ptr = NULL;
+ uint speechId = 0;
+ TextLocation *tl;
+
+ if (stringId != 0xFFFF)
+ string_ptr = getStringPtrByID(stringId);
+
+ if (getFeatures() & GF_TALKIE) {
+ if (getGameType() == GType_FF || getGameType() == GType_PP)
+ speechId = (uint16)getVarOrWord();
+ else
+ speechId = (uint16)getNextWord();
+ }
+
+ if (getGameType() == GType_FF || getGameType() == GType_PP)
+ vgaSpriteId = 1;
+
+ tl = getTextLocation(vgaSpriteId);
+ if (_speech && speechId != 0)
+ playSpeech(speechId, vgaSpriteId);
+ if (((getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) || getGameType() == GType_FF) &&
+ speechId == 0) {
+ stopAnimateSimon2(2, vgaSpriteId + 2);
+ }
+
+ if (string_ptr != NULL && (speechId == 0 || _subtitles))
+ printScreenText(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width);
+
+}
+
+void AGOSEngine::o_playEffect() {
+ // 163: play sound
+ uint soundId = getVarOrWord();
+
+ if (getGameId() == GID_SIMON1DOS)
+ playSting(soundId);
+ else
+ _sound->playEffects(soundId);
+}
+
+void AGOSEngine::o_getDollar2() {
+ // 164
+ _showPreposition = true;
+
+ setup_cond_c_helper();
+
+ _objectItem = _hitAreaObjectItem;
+
+ if (_objectItem == _dummyItem2)
+ _objectItem = me();
+
+ if (_objectItem == _dummyItem3)
+ _objectItem = derefItem(me()->parent);
+
+ if (_objectItem != NULL) {
+ _scriptNoun2 = _objectItem->noun;
+ _scriptAdj2 = _objectItem->adjective;
+ } else {
+ _scriptNoun2 = -1;
+ _scriptAdj2 = -1;
+ }
+
+ _showPreposition = false;
+}
+
+void AGOSEngine::o_isAdjNoun() {
+ // 165: item unk1 unk2 is
+ Item *item = getNextItemPtr();
+ int16 a = getNextWord(), b = getNextWord();
+ setScriptCondition(item->adjective == a && item->noun == b);
+}
+
+void AGOSEngine::o_b2Set() {
+ // 166: set bit2
+ uint bit = getVarOrByte();
+ _bitArrayTwo[bit / 16] |= (1 << (bit & 15));
+}
+
+void AGOSEngine::o_b2Clear() {
+ // 167: clear bit2
+ uint bit = getVarOrByte();
+ _bitArrayTwo[bit / 16] &= ~(1 << (bit & 15));
+}
+
+void AGOSEngine::o_b2Zero() {
+ // 168: is bit2 clear
+ uint bit = getVarOrByte();
+ setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) == 0);
+}
+
+void AGOSEngine::o_b2NotZero() {
+ // 169: is bit2 set
+ uint bit = getVarOrByte();
+ setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) != 0);
+}
+
+void AGOSEngine::o_lockZones() {
+ // 175: vga pointer op 1
+ _vgaMemBase = _vgaMemPtr;
+}
+
+void AGOSEngine::o_unlockZones() {
+ // 176: vga pointer op 2
+ _vgaMemPtr = _vgaFrozenBase;
+ _vgaMemBase = _vgaFrozenBase;
+}
+
+void AGOSEngine::o_getPathPosn() {
+ // 178: path find
+ uint x = getVarOrWord();
+ uint y = getVarOrWord();
+ uint var_1 = getVarOrByte();
+ uint var_2 = getVarOrByte();
+
+ const uint16 *p;
+ uint i, j;
+ uint prev_i;
+ uint x_diff, y_diff;
+ uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF;
+ uint maxPath = (getGameType() == GType_FF || getGameType() == GType_PP) ? 100 : 20;
+
+ if (getGameType() == GType_FF || getGameType() == GType_PP) {
+ x += _scrollX;
+ y += _scrollY;
+ } else if (getGameType() == GType_SIMON2) {
+ x += _scrollX * 8;
+ }
+
+ int end = (getGameType() == GType_FF) ? 9999 : 999;
+ prev_i = maxPath + 1 - readVariable(12);
+ for (i = maxPath; i != 0; --i) {
+ p = (const uint16 *)_pathFindArray[maxPath - i];
+ if (!p)
+ continue;
+ for (j = 0; readUint16Wrapper(&p[0]) != end; j++, p += 2) {
+ x_diff = ABS((int16)(readUint16Wrapper(&p[0]) - x));
+ y_diff = ABS((int16)(readUint16Wrapper(&p[1]) - 12 - y));
+
+ if (x_diff < y_diff) {
+ x_diff /= 4;
+ y_diff *= 4;
+ }
+ x_diff += y_diff /= 4;
+
+ if (x_diff < best_dist || x_diff == best_dist && prev_i == i) {
+ best_dist = x_diff;
+ best_i = maxPath + 1 - i;
+ best_j = j;
+ }
+ }
+ }
+
+ writeVariable(var_1, best_i);
+ writeVariable(var_2, best_j);
+}
+
+void AGOSEngine::o_scnTxtLongText() {
+ // 179: conversation responses and room descriptions
+ uint vgaSpriteId = getVarOrByte();
+ uint color = getVarOrByte();
+ uint stringId = getVarOrByte();
+ uint speechId = 0;
+ TextLocation *tl;
+
+ const char *string_ptr = (const char *)getStringPtrByID(_longText[stringId]);
+ if (getFeatures() & GF_TALKIE)
+ speechId = _longSound[stringId];
+
+ if (getGameType() == GType_FF || getGameType() == GType_PP)
+ vgaSpriteId = 1;
+ tl = getTextLocation(vgaSpriteId);
+
+ if (_speech && speechId != 0)
+ playSpeech(speechId, vgaSpriteId);
+ if (string_ptr != NULL && _subtitles)
+ printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
+}
+
+void AGOSEngine::o_mouseOn() {
+ // 180: force mouseOn
+ scriptMouseOn();
+}
+
+void AGOSEngine::o_unloadZone() {
+ // 184: clear vgapointer entry
+ uint a = getVarOrWord();
+ VgaPointersEntry *vpe = &_vgaBufferPointers[a];
+
+ vpe->sfxFile = NULL;
+ vpe->vgaFile1 = NULL;
+ vpe->vgaFile2 = NULL;
+}
+
+void AGOSEngine::o_unfreezeZones() {
+ // 186: vga pointer op 3
+ unfreezeBottom();
+}
+
+// -----------------------------------------------------------------------
+// Elvira 1 Opcodes
+// -----------------------------------------------------------------------
+
+void AGOSEngine::oe1_present() {
+ // 2: present (here or carried)
+ Item *item = getNextItemPtr();
+ setScriptCondition(item->parent == getItem1ID() || item->parent == me()->parent);
+}
+
+void AGOSEngine::oe1_notPresent() {
+ // 3: not present (neither here nor carried)
+ Item *item = getNextItemPtr();
+ setScriptCondition(item->parent != getItem1ID() && item->parent != me()->parent);
+}
+
+void AGOSEngine::oe1_worn() {
+ // 4: worn
+ Item *item = getNextItemPtr();
+ SubObject *subObject = (SubObject *)findChildOfType(item, 2);
+
+ if (item->parent != getItem1ID() || subObject == NULL)
+ setScriptCondition(false);
+ else
+ setScriptCondition((subObject->objectFlags & kOFWorn) != 0);
+}
+
+void AGOSEngine::oe1_notWorn() {
+ // 5: not worn
+ Item *item = getNextItemPtr();
+ SubObject *subObject = (SubObject *)findChildOfType(item, 2);
+
+ if (item->parent != getItem1ID() || subObject == NULL)
+ setScriptCondition(false);
+ else
+ setScriptCondition((subObject->objectFlags & kOFWorn) == 0);
+}
+
+void AGOSEngine::oe1_isNotAt() {
+ // 9: parent is not
+ Item *item = getNextItemPtr();
+ setScriptCondition(item->parent != getNextItemID());
+}
+
+void AGOSEngine::oe1_sibling() {
+ // 10: sibling
+ Item *item1 = getNextItemPtr();
+ Item *item2 = getNextItemPtr();
+ setScriptCondition(item1->parent == item2->parent);
+}
+
+void AGOSEngine::oe1_notSibling() {
+ // 11: not sibling
+ Item *item1 = getNextItemPtr();
+ Item *item2 = getNextItemPtr();
+ setScriptCondition(item1->parent != item2->parent);
+}
+
+void AGOSEngine::oe1_isIn() {
+ // 22: is in
+ Item *item1 = getNextItemPtr();
+ Item *item2 = getNextItemPtr();
+ setScriptCondition(contains(item1, item2) != 0);
+}
+
+void AGOSEngine::oe1_isNotIn() {
+ // 23: is not in
+ Item *item1 = getNextItemPtr();
+ Item *item2 = getNextItemPtr();
+ setScriptCondition(contains(item1, item2) == 0);
+}
+
+void AGOSEngine::oe1_isPlayer() {
+ // 30: is player
+ setScriptCondition(isPlayer(getNextItemPtr()));
+}
+
+void AGOSEngine::oe1_canPut() {
+ // 37: can put
+ Item *item1 = getNextItemPtr();
+ Item *item2 = getNextItemPtr();
+ setScriptCondition(canPlace(item1, item2) == 0);
+}
+
+void AGOSEngine::oe1_copyof() {
+ // 54: copy of
+ Item *item = getNextItemPtr();
+ uint tmp = getVarOrByte();
+ writeNextVarContents(getUserFlag(item, tmp));
+}
+
+void AGOSEngine::oe1_copyfo() {
+ // 55: copy fo
+ uint tmp = getNextVarContents();
+ Item *item = getNextItemPtr();
+ setUserFlag(item, getVarOrByte(), tmp);
+}
+
+void AGOSEngine::oe1_whatO() {
+ // 57: what o
+ int a = getVarOrWord();
+
+ if (a == 1)
+ _subjectItem = findMaster(levelOf(me()), _scriptAdj1,_scriptNoun1);
+ else
+ _objectItem = findMaster(levelOf(me()), _scriptAdj2, _scriptNoun2);
+}
+
+void AGOSEngine::oe1_weigh() {
+ // 59: weight
+ Item *item = getNextItemPtr();
+ writeNextVarContents(weighUp(item));
+}
+
+void AGOSEngine::oe1_setFF() {
+ // 60: set FF
+ writeNextVarContents(255);
+}
+
+void AGOSEngine::oe1_moveDirn() {
+ // 54: move direction
+ int16 d = readVariable(getVarOrWord());
+ moveDirn_e1(me(), d);
+}
+
+void AGOSEngine::oe1_score() {
+ // 90: score
+ SubPlayer *p = (SubPlayer *) findChildOfType(me(), 3);
+ showMessageFormat("Your score is %ld.\n", p->score);
+}
+
+void AGOSEngine::oe1_doClass() {
+ // 106: do class
+ Item *i = getNextItemPtr();
+ int16 cm = getVarOrWord();
+ int16 num = getVarOrWord();
+
+ _classMask = (cm != -1) ? 1 << cm : 0;
+ //_classLine = (SubroutineLine *)((uint32)_currentLine->next+(uint32)_currentTable);
+
+ if (num == 1) {
+ _subjectItem = findInByClass(i, (1 << cm));
+ if (_subjectItem)
+ _classMode1 = 1;
+ else
+ _classMode1 = 0;
+ } else {
+ _objectItem = findInByClass(i, (1 << cm));
+ if (_objectItem)
+ _classMode2 = 1;
+ else
+ _classMode2 = 0;
+ }
+}
+
+void AGOSEngine::oe1_pobj() {
+ // 112: print object
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+ getVarOrWord();
+
+ if (subObject != NULL)
+ showMessageFormat("%s", (const char *)getStringPtrByID(subObject->objectName));
+}
+
+void AGOSEngine::oe1_pName() {
+ // 114:
+ Item *i = getNextItemPtr();
+ showMessageFormat("%s", (const char *)getStringPtrByID(i->itemName));
+}
+
+void AGOSEngine::oe1_pcName() {
+ // 115:
+ Item *i = getNextItemPtr();
+ Common::String name = (const char *)getStringPtrByID(i->itemName);
+ name.toUppercase();
+ showMessageFormat("%s", name.c_str());
+}
+
+void AGOSEngine::oe1_cFlag() {
+ // 162: check container flag
+ SubContainer *c = (SubContainer *)findChildOfType(getNextItemPtr(), 7);
+ uint bit = getVarOrWord();
+
+ if (c == NULL)
+ setScriptCondition(false);
+ else
+ setScriptCondition((c->flags & (1 << bit)) != 0);
+}
+
+void AGOSEngine::oe1_means() {
+ // 165: means
+ _scriptVerb = getNextWord();
+ _scriptNoun1 = getNextWord();
+ _scriptNoun2 = getNextWord();
+
+ if (getVarOrWord()) {
+ int16 tmp = _scriptNoun1;
+ _scriptNoun1 = _scriptNoun2;
+ _scriptNoun2 = tmp;
+ }
+}
+
+void AGOSEngine::oe1_setUserItem() {
+ // 176: set user item
+ Item *i = getNextItemPtr();
+ uint tmp = getVarOrWord();
+ setUserItem(i, tmp, getNextItemID());
+}
+
+void AGOSEngine::oe1_getUserItem() {
+ // 177: get user item
+ Item *i = getNextItemPtr();
+ int n = getVarOrWord();
+
+ if (getVarOrWord() == 1)
+ _subjectItem = derefItem(getUserItem(i, n));
+ else
+ _objectItem = derefItem(getUserItem(i, n));
+}
+
+void AGOSEngine::oe1_whereTo() {
+ // 180: where to
+ Item *i = getNextItemPtr();
+ int16 d = getVarOrWord();
+ int16 f = getVarOrWord();
+
+ if (f == 1)
+ _subjectItem = derefItem(getExitOf_e1(i, d));
+ else
+ _objectItem = derefItem(getExitOf_e1(i, d));
+}
+
+void AGOSEngine::oe1_doorExit() {
+ // 181: door exit
+ Item *x;
+ Item *a = (Item *)-1;
+ SubUserChain *c;
+ Item *i = getNextItemPtr();
+ Item *d = getNextItemPtr();
+ int16 f = getVarOrWord();
+ int16 ct = 0;
+
+ c = (SubUserChain *)findChildOfType(d, 8);
+ if (c)
+ a = derefItem(c->chChained);
+ while (ct < 6) {
+ x = derefItem(getDoorOf(i, ct));
+ if ((x == d) | (x == a)) {
+ writeVariable(f, ct);
+ return;
+ }
+ ct++;
+ }
+ writeVariable(f, 255);
+}
+
+void AGOSEngine::oe1_clearUserItem() {
+ // 178: clear user item
+ Item *i = getNextItemPtr();
+ uint tmp = getVarOrWord();
+ setUserItem(i, tmp, 0);
+}
+
+void AGOSEngine::oe1_findMaster() {
+ // 219: find master
+ int16 ad, no;
+ int16 d = getVarOrWord();
+
+ ad = (d == 1) ? _scriptAdj1 : _scriptAdj2;
+ no = (d == 1) ? _scriptNoun1 : _scriptNoun2;
+
+ d = getVarOrWord();
+ if (d == 1)
+ _subjectItem = findMaster(levelOf(me()), ad, no);
+ else
+ _objectItem = findMaster(levelOf(me()), ad, no);
+}
+
+void AGOSEngine::oe1_nextMaster() {
+ // 220: next master
+ int16 ad, no;
+ Item *item = getNextItemPtr();
+ int16 d = getVarOrWord();
+
+ ad = (d == 1) ? _scriptAdj1 : _scriptAdj2;
+ no = (d == 1) ? _scriptNoun1 : _scriptNoun2;
+
+ d = getVarOrWord();
+ if (d == 1)
+ _subjectItem = nextMaster(levelOf(me()), item, ad, no);
+ else
+ _objectItem = nextMaster(levelOf(me()), item, ad, no);
+}
+
+void AGOSEngine::oe1_menu() {
+ // 233: agos menu
+ uint b = getVarOrWord();
+ uint a = getVarOrWord();
+ drawMenuStrip(a, b);
+}
+
+void AGOSEngine::oe1_bitClear() {
+ // 251: set bit off
+ int var = getVarOrWord();
+ int bit = getVarOrWord();
+
+ writeVariable(var, _variableArray[var] & ~(1 << bit));
+}
+
+void AGOSEngine::oe1_bitSet() {
+ // 252: set bit on
+ int var = getVarOrWord();
+ int bit = getVarOrWord();
+
+ writeVariable(var, _variableArray[var] | (1 << bit));
+}
+
+void AGOSEngine::oe1_bitTest() {
+ // 253: bit test
+ int var = getVarOrWord();
+ int bit = getVarOrWord();
+
+ setScriptCondition((_variableArray[var] & (1 << bit)) != 0);
+}
+
+void AGOSEngine::oe1_enableInput() {
+ // 258: enable input
+ _variableArray[500] = 0;
+
+ for (int i = 120; i < 130; i++)
+ disableBox(i);
+
+ // XXX
+ _lastHitArea = 0;
+ _verbHitArea = 0;
+ _hitAreaSubjectItem = NULL;
+ _hitAreaObjectItem = NULL;
+}
+
+void AGOSEngine::oe1_setTime() {
+ // 259: set time
+ time(&_timeStore);
+}
+
+void AGOSEngine::oe1_ifTime() {
+ // 260: if time
+ time_t t;
+
+ uint a = getVarOrWord();
+ time(&t);
+ t -= a;
+ if (t >= _timeStore)
+ setScriptCondition(true);
+ else
+ setScriptCondition(false);
+}
+
+void AGOSEngine::oe1_zoneDisk() {
+ // 267: set disk number of each zone
+ getVarOrWord();
+ getVarOrWord();
+}
+
+void AGOSEngine::oe1_printStats() {
+ // 270: print stats
+ printStats();
+}
+
+void AGOSEngine::oe1_printPlayerDamage() {
+ // 272: print player damage
+ printStats();
+}
+
+void AGOSEngine::oe1_printMonsterDamage() {
+ // 273: print monster damage
+ printStats();
+}
+
+void AGOSEngine::oe1_printPlayerHit() {
+ // 277: print player hit
+ printStats();
+}
+
+void AGOSEngine::oe1_printMonsterHit() {
+ // 278: print monster hit
+ printStats();
+}
+
+// -----------------------------------------------------------------------
+// Elvira 2 Opcodes
+// -----------------------------------------------------------------------
+
+void AGOSEngine::oe2_moveDirn() {
+ // 54: move direction
+ int16 d = getVarOrByte();
+ moveDirn_e2(me(), d);
+}
+
+void AGOSEngine::oe2_loadUserGame() {
+ // 89: load user game
+ getStringPtrByID(getNextStringID());
+}
+
+void AGOSEngine::oe2_setDoorOpen() {
+ // 144: set door open
+ Item *i = getNextItemPtr();
+ setDoorState(i, getVarOrByte(), 1);
+}
+
+void AGOSEngine::oe2_setDoorClosed() {
+ // 145: set door closed
+ Item *i = getNextItemPtr();
+ setDoorState(i, getVarOrByte(), 2);
+}
+
+void AGOSEngine::oe2_setDoorLocked() {
+ // 146: set door locked
+ Item *i = getNextItemPtr();
+ setDoorState(i, getVarOrByte(), 3);
+}
+
+void AGOSEngine::oe2_ifDoorOpen() {
+ // 148: if door open
+ Item *i = getNextItemPtr();
+ uint16 d = getVarOrByte();
+ setScriptCondition(getDoorState(i, d) == 1);
+}
+
+void AGOSEngine::oe2_ifDoorClosed() {
+ // 149: if door closed
+ Item *i = getNextItemPtr();
+ uint16 d = getVarOrByte();
+ setScriptCondition(getDoorState(i, d) == 2);
+}
+
+void AGOSEngine::oe2_ifDoorLocked() {
+ // 150: if door locked
+ Item *i=getNextItemPtr();
+ uint16 d = getVarOrByte();
+ setScriptCondition(getDoorState(i, d) == 3);
+}
+
+void AGOSEngine::oe2_opcode161() {
+ // 161:
+}
+
+void AGOSEngine::oe2_screenTextMsg() {
+ // 162: print string
+ showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
+ getVarOrByte();
+}
+
+void AGOSEngine::oe2_setSuperRoom() {
+ // 165: set super room
+ _superRoomNumber = getVarOrWord();
+}
+
+void AGOSEngine::oe2_getSuperRoom() {
+ // 166: get super room
+ writeNextVarContents(_superRoomNumber);
+}
+
+// -----------------------------------------------------------------------
+// Waxworks Opcodes
+// -----------------------------------------------------------------------
+
+void AGOSEngine::oww_moveDirn() {
+ // 54: move direction
+ int16 d = getVarOrByte();
+ moveDirn_ww(me(), d);
+}
+
+void AGOSEngine::oww_goto() {
+ // 55: set itemA parent
+ uint item = getNextItemID();
+ if (derefItem(item) == NULL) {
+ setItemParent(me(), NULL);
+ loadRoomItems(item);
+ }
+ setItemParent(me(), derefItem(item));
+}
+
+void AGOSEngine::oww_whereTo() {
+ // 85: where to
+ Item *i = getNextItemPtr();
+ int16 d = getVarOrByte();
+ int16 f = getVarOrByte();
+
+ if (f == 1)
+ _subjectItem = derefItem(getExitOf(i, d));
+ else
+ _objectItem = derefItem(getExitOf(i, d));
+}
+
+void AGOSEngine::oww_menu() {
+ // 105: set agos menu
+ _agosMenu = getVarOrByte();
+}
+
+void AGOSEngine::oww_textMenu() {
+ // 106: set text menu
+ byte slot = getVarOrByte();
+ _textMenu[slot] = getVarOrByte();
+}
+
+void AGOSEngine::oww_boxMessage() {
+ // 184: print message to box
+ boxTextMessage((const char *)getStringPtrByID(getNextStringID()));
+}
+
+void AGOSEngine::oww_boxMsg() {
+ // 185: print msg to box
+ boxTextMsg((const char *)getStringPtrByID(getNextStringID()));
+}
+
+void AGOSEngine::oww_boxLongText() {
+ // 186: print long text to box
+ boxTextMsg((const char *)getStringPtrByID(_longText[getVarOrByte()]));
+}
+
+void AGOSEngine::oww_printBox() {
+ // 187: print box
+ printBox();
+}
+
+void AGOSEngine::oww_boxPObj() {
+ // 188: print object flag name to box
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+
+ if (subObject != NULL && subObject->objectFlags & kOFText)
+ boxTextMsg((const char *)getStringPtrByID(subObject->objectFlagValue[0]));
+}
+
+// -----------------------------------------------------------------------
+// Simon 1 Opcodes
+// -----------------------------------------------------------------------
+
+void AGOSEngine::o1_printLongText() {
+ // 70: show string from array
+ const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
+ showMessageFormat("%s\n", str);
+}
+
+void AGOSEngine::o1_rescan() {
+ // 83: restart subroutine
+ setScriptReturn(-10);
+}
+
+void AGOSEngine::o1_animate() {
+ // 98: start vga
+ uint vga_res, vgaSpriteId, windowNum, x, y, palette;
+ vgaSpriteId = getVarOrWord();
+ vga_res = vgaSpriteId / 100;
+ windowNum = getVarOrByte();
+ x = getVarOrWord();
+ y = getVarOrWord();
+ palette = getVarOrWord();
+ loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette);
+}
+
+void AGOSEngine::o1_stopAnimate() {
+ // 99: kill sprite
+ stopAnimateSimon1(getVarOrWord());
+}
+
+void AGOSEngine::o1_playTune() {
+ // 127: deals with music
+ int music = getVarOrWord();
+ int track = getVarOrWord();
+
+ // Jamieson630:
+ // This appears to be a "load or play music" command.
+ // The music resource is specified, and optionally
+ // a track as well. Normally we see two calls being
+ // made, one to load the resource and another to
+ // actually start a track (so the resource is
+ // effectively preloaded so there's no latency when
+ // starting playback).
+
+ if (music != _lastMusicPlayed) {
+ _lastMusicPlayed = music;
+ loadMusic(music);
+ midi.startTrack(track);
+ }
+}
+
+void AGOSEngine::o1_screenTextPObj() {
+ // 177: inventory descriptions
+ uint vgaSpriteId = getVarOrByte();
+ uint color = getVarOrByte();
+
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+ if (getFeatures() & GF_TALKIE) {
+ if (subObject != NULL && subObject->objectFlags & kOFVoice) {
+ uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
+ playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
+ } else if (subObject != NULL && subObject->objectFlags & kOFNumber) {
+ uint offs = getOffsetOfChild2Param(subObject, kOFNumber);
+ playSpeech(subObject->objectFlagValue[offs] + 3550, vgaSpriteId);
+ }
+ }
+
+ if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) {
+ const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
+ TextLocation *tl = getTextLocation(vgaSpriteId);
+ char buf[256];
+ int j, k;
+
+ if (subObject->objectFlags & kOFNumber) {
+ if (_language == Common::HB_ISR) {
+ j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
+ k = (j % 10) * 10;
+ k += j / 10;
+ if (!(j % 10))
+ sprintf(buf,"0%d%s", k, stringPtr);
+ else
+ sprintf(buf,"%d%s", k, stringPtr);
+ } else {
+ sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr);
+ }
+ stringPtr = buf;
+ }
+ if (stringPtr != NULL)
+ printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
+ }
+}
+
+void AGOSEngine::o1_mouseOff() {
+ // 181: force mouseOff
+ scriptMouseOff();
+}
+
+void AGOSEngine::o1_loadBeard() {
+ // 182: load beard
+ if (_beardLoaded == false) {
+ _beardLoaded = true;
+ _lockWord |= 0x8000;
+ loadSimonVGAFile(328);
+ _lockWord &= ~0x8000;
+ }
+}
+
+void AGOSEngine::o1_unloadBeard() {
+ // 183: unload beard
+ if (_beardLoaded == true) {
+ _beardLoaded = false;
+ _lockWord |= 0x8000;
+ loadSimonVGAFile(23);
+ _lockWord &= ~0x8000;
+ }
+}
+
+void AGOSEngine::o1_loadStrings() {
+ // 185: load sound files
+ _soundFileId = getVarOrWord();
+ if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) {
+ char buf[10];
+ sprintf(buf, "%d%s", _soundFileId, "Effects");
+ _sound->readSfxFile(buf);
+ sprintf(buf, "%d%s", _soundFileId, "simon");
+ _sound->readVoiceFile(buf);
+ }
+}
+
+void AGOSEngine::o1_specialFade() {
+ // 187: fade to black
+ uint i;
+
+ memcpy(_videoBuf1, _currentPalette, 4 * 256);
+
+ for (i = 32; i != 0; --i) {
+ paletteFadeOut(_videoBuf1, 32, 8);
+ paletteFadeOut(_videoBuf1 + 4 * 48, 144, 8);
+ paletteFadeOut(_videoBuf1 + 4 * 208, 48, 8);
+ _system->setPalette(_videoBuf1, 0, 256);
+ delay(5);
+ }
+
+ memcpy(_currentPalette, _videoBuf1, 1024);
+ memcpy(_displayPalette, _videoBuf1, 1024);
+}
+
+// -----------------------------------------------------------------------
+// Simon 2 Opcodes
+// -----------------------------------------------------------------------
+
+void AGOSEngine::o2_printLongText() {
+ // 70: show string from array
+ const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
+ writeVariable(51, strlen(str) / 53 * 8 + 8);
+ showMessageFormat("%s\n", str);
+}
+
+void AGOSEngine::o2_rescan() {
+ // 83: restart subroutine
+ if (_exitCutscene) {
+ if (getBitFlag(9)) {
+ endCutscene();
+ }
+ } else {
+ processSpecialKeys();
+ }
+
+ setScriptReturn(-10);
+}
+
+void AGOSEngine::o2_animate() {
+ // 98: start vga
+ uint vga_res = getVarOrWord();
+ uint vgaSpriteId = getVarOrWord();
+ uint windowNum = getVarOrByte();
+ uint x = getVarOrWord();
+ uint y = getVarOrWord();
+ uint palette = getVarOrWord();
+ loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette);
+}
+
+void AGOSEngine::o2_stopAnimate() {
+ // 99: kill sprite
+ uint a = getVarOrWord();
+ uint b = getVarOrWord();
+ stopAnimateSimon2(a, b);
+}
+
+void AGOSEngine::o2_playTune() {
+ // 127: deals with music
+ int music = getVarOrWord();
+ int track = getVarOrWord();
+ int loop = getVarOrByte();
+
+ // Jamieson630:
+ // This appears to be a "load or play music" command.
+ // The music resource is specified, and optionally
+ // a track as well. Normally we see two calls being
+ // made, one to load the resource and another to
+ // actually start a track (so the resource is
+ // effectively preloaded so there's no latency when
+ // starting playback).
+
+ midi.setLoop(loop != 0);
+ if (_lastMusicPlayed != music)
+ _nextMusicToPlay = music;
+ else
+ midi.startTrack(track);
+}
+
+void AGOSEngine::o2_screenTextPObj() {
+ // 177: inventory descriptions
+ uint vgaSpriteId = getVarOrByte();
+ uint color = getVarOrByte();
+
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+ if (getFeatures() & GF_TALKIE) {
+ if (subObject != NULL && subObject->objectFlags & kOFVoice) {
+ uint speechId = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFVoice)];
+
+ if (subObject->objectFlags & kOFNumber) {
+ uint speechIdOffs = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
+
+ if (speechId == 116)
+ speechId = speechIdOffs + 115;
+ if (speechId == 92)
+ speechId = speechIdOffs + 98;
+ if (speechId == 99)
+ speechId = 9;
+ if (speechId == 97) {
+ switch (speechIdOffs) {
+ case 12:
+ speechId = 109;
+ break;
+ case 14:
+ speechId = 108;
+ break;
+ case 18:
+ speechId = 107;
+ break;
+ case 20:
+ speechId = 106;
+ break;
+ case 22:
+ speechId = 105;
+ break;
+ case 28:
+ speechId = 104;
+ break;
+ case 90:
+ speechId = 103;
+ break;
+ case 92:
+ speechId = 102;
+ break;
+ case 100:
+ speechId = 51;
+ break;
+ default:
+ error("o2_screenTextPObj: invalid case %d", speechIdOffs);
+ }
+ }
+ }
+
+ if (_speech)
+ playSpeech(speechId, vgaSpriteId);
+ }
+
+ }
+
+ if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) {
+ const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
+ TextLocation *tl = getTextLocation(vgaSpriteId);
+ char buf[256];
+ int j, k;
+
+ if (subObject->objectFlags & kOFNumber) {
+ if (_language == Common::HB_ISR) {
+ j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
+ k = (j % 10) * 10;
+ k += j / 10;
+ if (!(j % 10))
+ sprintf(buf,"0%d%s", k, stringPtr);
+ else
+ sprintf(buf,"%d%s", k, stringPtr);
+ } else {
+ sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr);
+ }
+ stringPtr = buf;
+ }
+ if (stringPtr != NULL)
+ printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
+ }
+}
+
+void AGOSEngine::o2_mouseOff() {
+ // 181: force mouseOff
+ scriptMouseOff();
+ changeWindow(1);
+ showMessageFormat("\xC");
+}
+
+void AGOSEngine::o2_isShortText() {
+ // 188: string2 is
+ uint i = getVarOrByte();
+ uint str = getNextStringID();
+ setScriptCondition(str < _numTextBoxes && _shortText[i] == str);
+}
+
+void AGOSEngine::o2_clearMarks() {
+ // 189: clear_op189_flag
+ _marks = 0;
+}
+
+void AGOSEngine::o2_waitMark() {
+ // 190
+ uint i = getVarOrByte();
+ if (!(_marks & (1 << i)))
+ waitForMark(i);
+}
+
+// -----------------------------------------------------------------------
+// Feeble Files Opcodes
+// -----------------------------------------------------------------------
+
+void AGOSEngine::o3_chance() {
+ // 23
+ uint a = getVarOrWord();
+
+ if (a == 0) {
+ setScriptCondition(false);
+ return;
+ }
+
+ if (a == 100) {
+ setScriptCondition(true);
+ return;
+ }
+
+ if ((uint)_rnd.getRandomNumber(99) < a)
+ setScriptCondition(true);
+ else
+ setScriptCondition(false);
+}
+
+void AGOSEngine::o3_jumpOut() {
+ // 37
+ getVarOrByte();
+ setScriptReturn(1);
+}
+
+void AGOSEngine::o3_addTextBox() {
+ // 65: add hit area
+ uint flags = kBFTextBox | kBFBoxItem;
+ uint id = getVarOrWord();
+ uint params = id / 1000;
+ uint x, y, w, h, num;
+
+ id %= 1000;
+
+ if (params & 1)
+ flags |= kBFInvertTouch;
+
+ x = getVarOrWord();
+ y = getVarOrWord();
+ w = getVarOrWord();
+ h = getVarOrWord();
+ num = getVarOrByte();
+ if (num < _numTextBoxes)
+ defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2);
+}
+
+void AGOSEngine::o3_printLongText() {
+ // 70: show string from array
+ int num = getVarOrByte();
+ const char *str = (const char *)getStringPtrByID(_longText[num]);
+ sendInteractText(num, "%d. %s\n", num, str);
+}
+
+void AGOSEngine::o3_addBox() {
+ // 107: add item hitarea
+ uint flags = 0;
+ uint id = getVarOrWord();
+ uint params = id / 1000;
+ uint x, y, w, h, verb;
+ Item *item;
+
+ id = id % 1000;
+
+ if (params & 1)
+ flags |= kBFInvertTouch;
+ if (params & 2)
+ flags |= kBFNoTouchName;
+ if (params & 4)
+ flags |= kBFBoxItem;
+ if (params & 8)
+ flags |= kBFTextBox;
+ if (params & 16)
+ flags |= 0x10;
+
+ x = getVarOrWord();
+ y = getVarOrWord();
+ w = getVarOrWord();
+ h = getVarOrWord();
+ item = getNextItemPtrStrange();
+ verb = getVarOrWord();
+ defineBox(id, x, y, w, h, flags, verb, item);
+}
+
+void AGOSEngine::o3_oracleTextDown() {
+ // 122: oracle text down
+ oracleTextDown();
+}
+
+void AGOSEngine::o3_oracleTextUp() {
+ // 123: oracle text up
+ oracleTextUp();
+}
+
+void AGOSEngine::o3_ifTime() {
+ // 124: if time
+ time_t t;
+
+ uint a = getVarOrWord();
+ time(&t);
+ t -= _gameStoppedClock;
+ t -= a;
+ if (t >= _timeStore)
+ setScriptCondition(true);
+ else
+ setScriptCondition(false);
+}
+
+void AGOSEngine::o3_setTime() {
+ // 131
+ time(&_timeStore);
+ _timeStore -= _gameStoppedClock;
+}
+
+void AGOSEngine::o3_saveUserGame() {
+ // 132: save game
+ _noOracleScroll = 0;
+ _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
+ saveUserGame(countSaveGames() + 1 - readVariable(55));
+ _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
+}
+
+void AGOSEngine::o3_loadUserGame() {
+ // 133: load game
+ loadGame(readVariable(55));
+}
+
+void AGOSEngine::o3_listSaveGames() {
+ // 134: dummy opcode?
+ listSaveGames(1);
+}
+
+void AGOSEngine::o3_checkCD() {
+ // 135: switch CD
+ uint disc = readVariable(97);
+
+ if (!strcmp(_gameDescription->desc.extra, "4CD")) {
+ _sound->switchVoiceFile(gss, disc);
+ } else if (!strcmp(_gameDescription->desc.extra, "2CD")) {
+ if (disc == 1 || disc == 2)
+ _sound->switchVoiceFile(gss, 1);
+ else if (disc == 3 || disc == 4)
+ _sound->switchVoiceFile(gss, 2);
+ }
+
+ debug(0, "Switch to CD number %d", disc);
+}
+
+void AGOSEngine::o3_screenTextBox() {
+ // 161: setup text
+ TextLocation *tl = getTextLocation(getVarOrByte());
+
+ tl->x = getVarOrWord();
+ tl->y = getVarOrWord();
+ tl->width = getVarOrWord();
+}
+
+void AGOSEngine::o3_isAdjNoun() {
+ // 165: item unk1 unk2 is
+ Item *item = getNextItemPtr();
+ int16 a = getNextWord(), b = getNextWord();
+ if (item->adjective == a && item->noun == b)
+ setScriptCondition(true);
+ else if (a == -1 && item->noun == b)
+ setScriptCondition(true);
+ else
+ setScriptCondition(false);
+}
+
+void AGOSEngine::o3_hyperLinkOn() {
+ // 171: oracle hyperlink on
+ hyperLinkOn(getVarOrWord());
+}
+
+void AGOSEngine::o3_hyperLinkOff() {
+ // 172: oracle hyperlink off
+ hyperLinkOff();
+}
+
+void AGOSEngine::o3_checkPaths() {
+ // 173 check paths
+ int i, count;
+ const uint8 *pathVal1 = _pathValues1;
+ bool result = false;
+
+ count = _variableArray2[38];
+ for (i = 0; i < count; i++) {
+ uint8 val = pathVal1[2];
+ if (val == _variableArray2[50] ||
+ val == _variableArray2[51] ||
+ val == _variableArray2[201] ||
+ val == _variableArray2[203] ||
+ val == _variableArray2[205] ||
+ val == _variableArray2[207] ||
+ val == _variableArray2[209] ||
+ val == _variableArray2[211] ||
+ val == _variableArray2[213] ||
+ val == _variableArray2[215] ||
+ val == _variableArray2[219] ||
+ val == _variableArray2[220] ||
+ val == _variableArray2[221] ||
+ val == _variableArray2[222] ||
+ val == _variableArray2[223] ||
+ val == _variableArray2[224] ||
+ val == _variableArray2[225] ||
+ val == _variableArray2[226]) {
+ result = true;
+ break;
+ }
+ pathVal1 += 4;
+ }
+
+ _variableArray2[52] = result;
+}
+
+void AGOSEngine::o3_screenTextPObj() {
+ // 177: inventory descriptions
+ uint vgaSpriteId = getVarOrByte();
+ uint color = getVarOrByte();
+ const char *string_ptr = NULL;
+ TextLocation *tl = NULL;
+ char buf[256];
+
+ SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
+ if (subObject != NULL && subObject->objectFlags & kOFText) {
+ string_ptr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
+ tl = getTextLocation(vgaSpriteId);
+ }
+
+ if (subObject != NULL && subObject->objectFlags & kOFVoice) {
+ uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
+ playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
+ }
+
+ if (subObject != NULL && (subObject->objectFlags & kOFText) && _subtitles) {
+ if (subObject->objectFlags & kOFNumber) {
+ sprintf(buf, "%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], string_ptr);
+ string_ptr = buf;
+ }
+ if (string_ptr != NULL)
+ printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
+ }
+}
+
+void AGOSEngine::o3_mouseOff() {
+ // 181: force mouseOff
+ scriptMouseOff();
+ clearName();
+}
+
+void AGOSEngine::o3_loadVideo() {
+ // 182: load video file
+ const byte *filename = getStringPtrByID(getNextStringID());
+ _moviePlay->load((const char *)filename);
+}
+
+void AGOSEngine::o3_playVideo() {
+ // 183: play video
+ _moviePlay->play();
+}
+
+void AGOSEngine::o3_centreScroll() {
+ // 187
+ centreScroll();
+}
+
+void AGOSEngine::o3_resetPVCount() {
+ // 191
+ if (getBitFlag(83)) {
+ _PVCount1 = 0;
+ _GPVCount1 = 0;
+ } else {
+ _PVCount = 0;
+ _GPVCount = 0;
+ }
+}
+
+void AGOSEngine::o3_setPathValues() {
+ // 192
+ uint8 a = getVarOrByte();
+ uint8 b = getVarOrByte();
+ uint8 c = getVarOrByte();
+ uint8 d = getVarOrByte();
+ if (getBitFlag(83)) {
+ _pathValues1[_PVCount1++] = a;
+ _pathValues1[_PVCount1++] = b;
+ _pathValues1[_PVCount1++] = c;
+ _pathValues1[_PVCount1++] = d;
+ } else {
+ _pathValues[_PVCount++] = a;
+ _pathValues[_PVCount++] = b;
+ _pathValues[_PVCount++] = c;
+ _pathValues[_PVCount++] = d;
+ }
+}
+
+void AGOSEngine::o3_stopClock() {
+ // 193: pause clock
+ _clockStopped = time(NULL);
+}
+
+void AGOSEngine::o3_restartClock() {
+ // 194: resume clock
+ if (_clockStopped != 0)
+ _gameStoppedClock += time(NULL) - _clockStopped;
+ _clockStopped = 0;
+}
+
+void AGOSEngine::o3_setColour() {
+ // 195: set palette colour
+ uint c = getVarOrByte() * 4;
+ uint r = getVarOrByte();
+ uint g = getVarOrByte();
+ uint b = getVarOrByte();
+
+ _displayPalette[c + 0] = r;
+ _displayPalette[c + 1] = g;
+ _displayPalette[c + 2] = b;
+
+ _paletteFlag = 2;
+}
+
+void AGOSEngine::o3_b3Set() {
+ // 196: set bit3
+ uint bit = getVarOrByte();
+ _bitArrayThree[bit / 16] |= (1 << (bit & 15));
+}
+
+void AGOSEngine::o3_b3Clear() {
+ // 197: clear bit3
+ uint bit = getVarOrByte();
+ _bitArrayThree[bit / 16] &= ~(1 << (bit & 15));
+}
+
+void AGOSEngine::o3_b3Zero() {
+ // 198: is bit3 clear
+ uint bit = getVarOrByte();
+ setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0);
+}
+
+void AGOSEngine::o3_b3NotZero() {
+ // 199: is bit3 set
+ uint bit = getVarOrByte();
+ setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0);
+}
+
+// -----------------------------------------------------------------------
+// Puzzle Pack Opcodes
+// -----------------------------------------------------------------------
+
+void AGOSEngine::o4_iconifyWindow() {
+ // 30
+ getNextItemPtr();
+ if (_clockStopped != 0)
+ _gameTime += time(NULL) - _clockStopped;
+ _clockStopped = 0;
+ _system->setFeatureState(OSystem::kFeatureIconifyWindow, true);
+}
+
+void AGOSEngine::o4_restoreOopsPosition() {
+ // 32: restore oops position
+ uint i;
+
+ getNextItemPtr();
+
+ if (_oopsValid) {
+ for (i = 0; i < _numVars; i++) {
+ _variableArray[i] = _variableArray2[i];
+ }
+ i = _variableArray[999] * 100 + 11;
+ set_video_mode_internal(4,i);
+ if (getBitFlag(110)) {
+ _gameTime += 10;
+ } else {
+ // Swampy adventures
+ _gameTime += 30;
+ }
+ _oopsValid = false;
+ }
+}
+
+void AGOSEngine::o4_loadMouseImage() {
+ // 38: load mouse image
+ getNextItemPtr();
+ getVarOrByte();
+ loadMouseImage();
+}
+
+void AGOSEngine::o4_message() {
+ // 63: show string nl
+
+ if (getBitFlag(105)) {
+ // Swampy adventures
+ getStringPtrByID(getNextStringID());
+// printInfoText(getStringPtrByID(getNextStringID()));
+ } else {
+ showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
+ }
+}
+
+void AGOSEngine::o4_setShortText() {
+ // 66: set item name
+ uint var = getVarOrByte();
+ uint stringId = getNextStringID();
+ if (var < _numTextBoxes) {
+ _shortText[var] = stringId;
+ _shortTextX[var] = getVarOrWord();
+ _shortTextY[var] = getVarOrWord();
+ }
+}
+
+void AGOSEngine::o4_loadHiScores() {
+ // 105: load high scores
+ getVarOrByte();
+}
+
+void AGOSEngine::o4_checkHiScores() {
+ // 106: check high scores
+ getVarOrByte();
+ getVarOrByte();
+}
+
+void AGOSEngine::o4_sync() {
+ // 120: sync
+ uint a = getVarOrWord();
+ if (a == 8001 || a == 8101 || a == 8201 || a == 8301 || a == 8401) {
+ _marks &= ~(1 << 2);
+ }
+ sendSync(a);
+}
+
+void AGOSEngine::o4_saveUserGame() {
+ // 132: save game
+ if (_clockStopped != 0)
+ _gameTime += time(NULL) - _clockStopped;
+ _clockStopped = 0;
+
+ if (getGameId() == GID_DIMP) {
+ saveGame(1, NULL);
+ } else if (!getBitFlag(110)) {
+ // Swampy adventures
+ saveGame(1, NULL);
+ }
+
+ //saveHiScores()
+}
+
+void AGOSEngine::o4_loadUserGame() {
+ // 133: load usergame
+
+ // NoPatience or Jumble
+ if (getBitFlag(110)) {
+ //getHiScoreName();
+ return;
+ }
+
+ // XXX
+ loadGame(1);
+}
+
+void AGOSEngine::o4_saveOopsPosition() {
+ // 173: save oops position
+ if (!isVgaQueueEmpty()) {
+ _oopsValid = true;
+ for (uint i = 0; i < _numVars; i++) {
+ _variableArray2[i] = _variableArray[i];
+ }
+ } else {
+ _oopsValid = false;
+ }
+}
+
+void AGOSEngine::o4_resetGameTime() {
+ // 187: reset game time
+ _gameTime = 0;
+}
+
+void AGOSEngine::o4_resetPVCount() {
+ // 191
+ _PVCount = 0;
+ _GPVCount = 0;
+}
+
+void AGOSEngine::o4_setPathValues() {
+ // 192
+ _pathValues[_PVCount++] = getVarOrByte();
+ _pathValues[_PVCount++] = getVarOrByte();
+ _pathValues[_PVCount++] = getVarOrByte();
+ _pathValues[_PVCount++] = getVarOrByte();
+}
+
+void AGOSEngine::o4_restartClock() {
+ // 194: resume clock
+ if (_clockStopped != 0)
+ _gameTime += time(NULL) - _clockStopped;
+ _clockStopped = 0;
+}
+
+// -----------------------------------------------------------------------
+
+int AGOSEngine::runScript() {
+ int opcode;
+ bool flag;
+
+ do {
+ if (_continousMainScript)
+ dumpOpcode(_codePtr);
+
+ if (getGameType() == GType_ELVIRA1) {
+ opcode = getVarOrWord();
+ if (opcode == 10000)
+ return 0;
+ } else {
+ opcode = getByte();
+ if (opcode == 0xFF)
+ return 0;
+ }
+ debug(1, "runScript: opcode %d", opcode);
+
+ if (_runScriptReturn1)
+ return 1;
+
+ /* Invert condition? */
+ flag = false;
+ if (getGameType() == GType_ELVIRA1) {
+ if (opcode == 203) {
+ flag = true;
+ opcode = getVarOrWord();
+ debug(1, "runScript: opcode %d", opcode);
+ if (opcode == 10000)
+ return 0;
+ }
+ } else {
+ if (opcode == 0) {
+ flag = true;
+ opcode = getByte();
+ debug(1, "runScript: opcode %d", opcode);
+
+ if (opcode == 0xFF)
+ return 0;
+ }
+ }
+
+ setScriptCondition(true);
+ setScriptReturn(0);
+
+ if (opcode > _numOpcodes || !_opcode_table[opcode])
+ error("Invalid opcode '%d' encountered", opcode);
+
+ (this->*_opcode_table[opcode]) ();
+ } while (getScriptCondition() != flag && !getScriptReturn());
+
+ return getScriptReturn();
+}
+
+void AGOSEngine::scriptMouseOn() {
+ if ((getGameType() == GType_FF || getGameType() == GType_PP) && _mouseCursor != 5) {
+ resetVerbs();
+ _noRightClick = 0;
+ } else if (getGameType() == GType_SIMON2 && getBitFlag(79)) {
+ _mouseCursor = 0;
+ }
+ _mouseHideCount = 0;
+}
+
+void AGOSEngine::scriptMouseOff() {
+ _lockWord |= 0x8000;
+ vc34_setMouseOff();
+ _lockWord &= ~0x8000;
+}
+
+void AGOSEngine::waitForMark(uint i) {
+ _exitCutscene = false;
+ while (!(_marks & (1 << i))) {
+ if (_exitCutscene) {
+ if (getGameType() == GType_PP) {
+ if (_picture8600)
+ break;
+ } else {
+ if (getBitFlag(9)) {
+ endCutscene();
+ break;
+ }
+ }
+ } else {
+ processSpecialKeys();
+ }
+
+ delay(10);
+ }
+}
+
+void AGOSEngine::freezeBottom() {
+ _vgaMemBase = _vgaMemPtr;
+ _vgaFrozenBase = _vgaMemPtr;
+}
+
+void AGOSEngine::unfreezeBottom() {
+ _vgaMemPtr = _vgaRealBase;
+ _vgaMemBase = _vgaRealBase;
+ _vgaFrozenBase = _vgaRealBase;
+}
+
+void AGOSEngine::sendSync(uint a) {
+ uint16 id = to16Wrapper(a);
+ _lockWord |= 0x8000;
+ _vcPtr = (byte *)&id;
+ vc15_sync();
+ _lockWord &= ~0x8000;
+}
+
+void AGOSEngine::setTextColor(uint color) {
+ WindowBlock *window;
+
+ window = _windowArray[_curWindow];
+ window->text_color = color;
+}
+
+void AGOSEngine::stopAnimateSimon1(uint a) {
+ uint16 b = to16Wrapper(a);
+ _lockWord |= 0x8000;
+ _vcPtr = (byte *)&b;
+ vc60_stopAnimation();
+ _lockWord &= ~0x8000;
+}
+
+void AGOSEngine::stopAnimateSimon2(uint a, uint b) {
+ uint16 items[2];
+
+ items[0] = to16Wrapper(a);
+ items[1] = to16Wrapper(b);
+
+ _lockWord |= 0x8000;
+ _vcPtr = (byte *)&items;
+ vc60_stopAnimation();
+ _lockWord &= ~0x8000;
+}
+
+int16 AGOSEngine::levelOf(Item *item) {
+ SubPlayer *p = (SubPlayer *) findChildOfType(item, 3);
+ if (p == NULL)
+ return 0;
+
+ return p->level;
+}
+
+} // End of namespace AGOS